What changed in Stellaris in 2019

440 updates · 59 main milestones · Jan 18, 2019 to Dec 12, 2019

  1. 13 events
    Espionage MechanicsgameplayMilestone

    Introduction of intel systems for spying, sabotage, and other covert actions.

    Steam
    Galactic Council IntroductiongameplayMilestone

    Creation of a Galactic Community for political and diplomatic interactions.

    Steam
    Primitives Interaction Expansiongameplay

    More interactions with primitive pre-FTL species are being planned.

    Steam
    Archaeology Systemnew contentMilestone

    Exploration of ancient civilizations through the new Archaeology feature introduced in Ancient Relics.

    Steam
    Producer Transition Announcementother

    Jamor announces his transition to Imperator: Rome, with Obidobi taking over as the new producer for Stellaris.

    Steam
    Institution Definitiongameplay

    Defining internal departments of empires, including their funding and power.

    Steam
    Introduction of Backgroundsnew contentMilestone

    Civics are being split into backgrounds, adding more depth through the implementation of Origins.

    Steam
    Pop Growth Adjustmentsgameplay

    Investigating immigration/emigration mechanics to balance base growth across multiple planets and enhance habitability importance.

    Steam
    Civic Flavor Enhancementsgameplay

    Efforts to make civics feel more unique and engaging are ongoing.

    Steam
    Federation Depth EnhancementsgameplayMilestone

    Federations will gain the ability to level up and have varied election types and taxes.

    Steam
    Subject Contracts Customizationgameplay

    Overlords can customize tribute levels and benefits for their subjects.

    Steam
    Religion & Cults Featuregameplay

    Implementation of cults within empires, particularly for spiritualist factions.

    Steam
    Sectors & Automation Improvementsgameplay

    Enhancements to sector management tools to reduce micromanagement and allow players to influence sector assignments.

    Steam
  2. 5 events
    Introduction of Envoys for Diplomatic Actionsnew contentMilestone

    Envoys can now be sent to improve or harm relations, affecting Opinion by up to (-400 / +400).

    Steam
    Implementation of Favors MechanicgameplayMilestone

    Favors can be used to influence diplomatic agreements and increase Diplomatic Weight in the Galactic Community.

    Steam
    Diplomacy Interface Updatesui ux

    Facelift for diplomacy-related interfaces, improving visibility of Civics, Origins, and diplomatic agreements.

    Steam
    Introduction of Relations SystemgameplayMilestone

    New aggregate value called Relations added, affecting available diplomatic actions based on relationship levels.

    Steam
    New Diplomatic StancesgameplayMilestone

    Players can set diplomatic stances that dictate behavior towards other empires, changeable every 10 years.

    Steam
  3. 3 events
    Federations Expansion Targeted for Early 2020 Releasedlc releaseMilestone

    The upcoming Federations expansion is now targeted for release in early 2020, delayed from December.

    Steam
    New Dev Diaries to Address Community Questionsquality of life

    Starting next year, a series of dev diaries will be dedicated to answering community questions on specific topics.

    Steam
    Focus on Improving Performance and AIperformance

    Team members have been assigned to focus on improving performance and AI issues in the game.

    Steam
  4. 19 events
    On the Shoulder of Giants Originnew content

    Start with an Archaeological Site related to a mysterious benefactor.

    Steam
    Void Dwellers Originnew content

    Start on a Habitat above your destroyed homeworld.

    Steam
    Lost Colony Originnew content

    Another empire with the same species as you will exist somewhere in the galaxy.

    Steam
    Mechanist Originnew content

    Start with 8 Pops being robots and the ability to build more.

    Steam
    Doomsday Originnew content

    Your homeworld is doomed to explode after 64 years.

    Steam
    Hegemon Originnew content

    Start as the leader of a Hegemony federation.

    Steam
    Introduction of Origins Featurenew contentMilestone

    Players can now select an Origin for their empire, providing a unique background story.

    Steam
    Tree of Life Originnew content

    Only for Hive Minds, start with a powerful Tree of Life on your homeworld.

    Steam
    Syncretic Evolution Originnew content

    Start the game with 12 Pops being of another species.

    Steam
    Scion Originnew content

    Start as the vassal of a Fallen Empire.

    Steam
    Shattered Ring Originnew content

    Start on a Shattered Ring World with the ability to repair sections.

    Steam
    Resource Consolidation Originnew content

    Machines only, start with a Machine World as your homeworld.

    Steam
    Common Ground Originnew content

    Start as the leader of a Galactic Union federation.

    Steam
    Calamitous Birth Originnew content

    Lithoid Only, start with a Massive Crater on your Homeworld.

    Steam
    Post-Apocalyptic Originnew content

    Start on a Tomb World.

    Steam
    Life-Seeded Originnew content

    Start on a Gaia World.

    Steam
    Prosperous Unification Originnew content

    Start with 4 additional Pops and 2 additional Districts.

    Steam
    Galactic Doorstep Originnew content

    Start with a dormant Gateway in your home system.

    Steam
    Remnants Originnew content

    Start on a Relic World.

    Steam
  5. 7 events
    Setting a Galactic FocusgameplayMilestone

    The Galactic Community can set a focus to achieve goals or address crises, including declaring galactic invaders a threat.

    Steam
    Joining and Leaving the Galactic CommunitygameplayMilestone

    Empires can join the Galactic Community after establishing communications with half of the galaxy's empires.

    Steam
    Voting Mechanism for ResolutionsgameplayMilestone

    Members can support, oppose, or abstain from voting on Resolutions, affecting Diplomatic Weight.

    Steam
    Favors SystemgameplayMilestone

    Empires can call in favors to strengthen their votes, with each favor worth 10% diplomatic weight.

    Steam
    Diplomatic Weight SystemgameplayMilestone

    A new scoring system for calculating Diplomatic Weight based on economy, technology, and fleet power.

    Steam
    Introduction of the Galactic Communitynew contentMilestone

    A new feature similar to a United Nations in space where members can propose and vote on Resolutions.

    Steam
    Formation of the Galactic CouncilgameplayMilestone

    A council composed of empires with the highest Diplomatic Weight, with special powers like veto rights.

    Steam
  6. 8 events
    Lithoids Unhappiness and Growth Penalties Fixbug fix

    Fixed Lithoids wrongly getting unhappiness and growth penalties from negative food, this comes from negative minerals for them now.

    Steam
    Consistent Chat Muting Commandsui ux

    Chat muting commands now work consistently between in-game and lobby chat.

    Steam
    Updated Livestock Tooltip for Lithoidsui ux

    The tooltip for Livestock now mentions that Lithoid Livestock produce Minerals instead of Food.

    Steam
    Launcher Mod and Game Options Handling Fixbug fix

    Launcher should correctly handle mods and game options on the Paradoxplaza version of the game.

    Steam
    Correct Visual Representation for Lithoid Shipsbug fix

    Fixed so that players get the correct visual representation of chosen parts for the lithoid ships.

    Steam
    Terravore Civic Social Research Block Fixbug fix

    Lithoid Empires with the Terravore civic should no longer occasionally end up blocked from social research.

    Steam
    Graphics Options Application Fixbug fix

    Graphics options chosen in game launcher should actually apply in game now.

    Steam
    Network Disconnection Crash Fixbug fix

    Fixed a crash when network is disconnected.

    Steam
  7. 11 events
    New Federation Perksnew contentMilestone

    Federations will gain new perks as they level up, depending on their type.

    Steam
    Fleet Contribution MechanicsgameplayMilestone

    Most federations start with no fleet contribution, with specific types starting with low contributions.

    Steam
    Martial Alliance Federation Typenew contentMilestone

    Focused on a large federation fleet, only militarists can suggest forming this federation.

    Steam
    Succession Types for Federation PresidentsgameplayMilestone

    Different laws determine how federations decide their president, including challenge types.

    Steam
    Hegemony Federation Typenew contentMilestone

    Built around one strong core member, only authoritarian empires can suggest forming this federation.

    Steam
    Galactic Union Federation Typenew contentMilestone

    A generic federation type that reduces negative impacts of diverse ethics on cohesion.

    Steam
    Research Cooperative Federation Typenew contentMilestone

    Empires can cooperate for technological mastery, only materialists can suggest forming this federation.

    Steam
    Federation Laws CustomizationgameplayMilestone

    Federations can customize rules, with some laws requiring higher centralization.

    Steam
    Introduction of Federation Typesnew contentMilestone

    Federations will now come in different types, each with unique passive effects and perks.

    Steam
    Trade League Federation Typenew contentMilestone

    Focuses on trade value, requires a Megacorporation or Merchant Guilds civic to suggest forming.

    Steam
    Cohesion and Leveling Up FederationsgameplayMilestone

    Federations gain XP based on positive Cohesion, affecting their level and perks.

    Steam
  8. 8 events
    Lithoids Unhappiness and Growth Penalties Fixbug fix

    Fixed Lithoids wrongly getting unhappiness and growth penalties from negative food, this comes from negative minerals for them now.

    Steam
    Updated Livestock Tooltipui ux

    The tooltip for Livestock now mentions that Lithoid Livestock produce Minerals instead of Food.

    Steam
    Correct Visual Representation for Lithoid Shipsbug fix

    Fixed so that players get the correct visual representation of chosen parts for the lithoid ships.

    Steam
    Launcher Mod Handling Fixbug fix

    Launcher should correctly handle mods and game options on the Paradoxplaza version of the game.

    Steam
    Network Disconnection Crash Fixbug fix

    Fixed a crash when network is disconnected.

    Steam
    Consistent Chat Muting Commandsui ux

    Chat muting commands now work consistently between in-game and lobby chat.

    Steam
    Graphics Options Application Fixbug fix

    Graphics options chosen in game launcher should actually apply in game now.

    Steam
    Terravore Civic Social Research Blockbug fix

    Lithoid Empires with the Terravore civic should no longer occasionally end up blocked from social research.

    Steam
  9. 15 events
    Fixed UTF8-BOM3 Mod Errorbug fix

    Fixed the game incorrectly complaining about mods not being in UTF8-BOM3 format.

    Steam
    Automated Building Upkeep Checkai

    Automated building now checks that upkeep cost is covered by income.

    Steam
    Independence Guarantee Notificationui ux

    Added a notification when one empire guarantees the independence of another.

    Steam
    Potential AI Crash Fixbug fix

    Fixed a potential crash in AI when evaluating market values.

    Steam
    Pop Growth Reduction for Bio-Trophiesbalance change

    Pop growth reduction for Bio-Trophies now effectively reduces their growth rate.

    Steam
    Mod Load Order Consistencybug fix

    Mod load order is now consistent with the order in which mods are displayed.

    Steam
    Fleet Manager Ship Count Adjustmentui ux

    Shift+clicking on ship count in the Fleet Manager now adds ships up to the nearest unit of ten.

    Steam
    Odd Factories Purge Block Fixbug fix

    Odd Factories no longer block pops from getting purged.

    Steam
    Lithoids Species Pack Introductionnew contentMilestone

    Introduction of the Lithoids species pack featuring new mechanics and traits.

    Steam
    Multiple Planetary Event Notifications Fixbug fix

    Fixed cases where planetary events could fire multiple notifications.

    Steam
    Fixed Wrong Save File Loadingbug fix

    Fixed an issue where the wrong save file was loaded from the resume button due to local and cloud save conflicts.

    Steam
    Lithoids Consume Minerals Instead of FoodgameplayMilestone

    Lithoids species now consume minerals as their primary resource instead of food.

    Steam
    Great Game Tradition Cost Reductionbalance change

    The Great Game tradition now reduces the cost to build Defensive Platforms by 33%.

    Steam
    Defensive Platforms Piracy Suppressionbalance change

    Defensive Platforms on Outposts now provide 2 points of Piracy Suppression.

    Steam
    Shared Burdens Civic Display Fixui ux

    The Shared Burdens civic will no longer appear by itself in the civics list under certain conditions.

    Steam
  10. 39 events
    Fixed AI defense platform buildingai

    Fixed AI not building enough defense platforms

    Steam
    Fixed rivalry declarations and closed borders issuebug fix

    Fixed a bug that could cause rivalry declarations and closed borders enacted by you to make you instead the target of those things from the other empire

    Steam
    Removed unnecessary decimal precision in tooltipsui ux

    Removed unnecessary decimal precision in lacking resources tooltips

    Steam
    Pop Growth Reduction for Bio-Trophies adjustmentbalance change

    The Pop Growth Reduction for Bio-Trophies now actually reduces their growth rate.

    Steam
    Defensive Platforms piracy suppression adjustmentbalance change

    Defensive Platforms placed on Outposts now provide 2 points of Piracy Suppression for their system.

    Steam
    Caravaneer ship & station VFX updatevisuals
    Steam
    Caching optimizations for planet job calculationsperformance
    Steam
    Fixed nonfunctional modifiers to colony ship build costbug fix
    Steam
    Added Launcher v2new content
    Steam
    Fixed display of clearing cost for ruined arcology blockersui ux

    Fixed a cut off display of the clearing cost for ruined arcology blockers

    Steam
    Fixed 'the the' typo in ancrel.23.descbug fix
    Steam
    Optimized frame rendering calculationsperformance
    Steam
    Fixed instant repair exploit during starbase attackbug fix

    Fixed an instant repair exploit when you dismantle a starbase module while it's under attack

    Steam
    Added notification for empire guaranteesui ux

    Added a notification when one empire guarantees the independence of another

    Steam
    Parallelized planet functionsperformance
    Steam
    Defense army icon added to Stronghold and Fortress buildingsui ux

    Added a defense army icon to the Stronghold and Fortress buildings to help visually identify their effect.

    Steam
    Hunter-Seeker Drone jobs preference adjustmentgameplay

    Hunter-Seeker Drone jobs now have a preference for pops who would actually be good at it

    Steam
    Added chat commands for muting usersui ux

    Added '/mute <user name>' and '/unmute <user name>' chat commands

    Steam
    Fixed reversed information in commercial pactsui ux

    Fixed incorrectly reversed 'they get' and 'we get' information showed in commercial pacts

    Steam
    Fixed Odd Factories blocking pops from purgingbug fix

    Odd Factories no longer sometimes block pops from getting purged

    Steam
    Fixed slowdown in slave market viewperformance
    Steam
    AI Edicts enactment improvementai

    The AI will now look at several Edicts and try to enact one of them.

    Steam
    Fixed potential crash with empty planet popsbug fix

    Fixed a possible crash when a planet has no pops

    Steam
    Fixed overflow bug with empire power calculationsbug fix

    Fixed an overflow bug with relative empire power calculations

    Steam
    Updated VFX for ether drake’s wing attackvisuals
    Steam
    Improved performance in modifiersperformance

    Improved performance by reducing the number of string copies in modifiers

    Steam
    AI diplomacy proposal timing adjustmentai

    AI will now wait at least a year before attempting to propose the same diplomacy deal to the same target

    Steam
    Fixed raiding bombardment stance issuebug fix

    Removed incorrect ability to completely depopulate primitive planets with raiding bombardment stance

    Steam
    Removed exploit with invisible shipsbug fix

    Removed an exploit where when transferring, merging, and transferring ships again while paused, one could cause them to become invisible and untargetable in combat

    Steam
    Updated protection war name listui ux

    Protection war name list no longer includes machine uprising and war in heaven

    Steam
    Fixed potential crash in AI market evaluationbug fix

    Fixed a potential crash in AI when evaluating market values

    Steam
    Fixed text display in Galatron warsui ux

    Fixed improperly displayed text in the name of Galatron wars

    Steam
    Fixed research labs deletion triggerbug fix

    Fixed an incorrect scripted trigger which could sometimes result in the deletion of research labs when upgraded

    Steam
    Fixed emancipation issue for outlawed slavery empiresbug fix

    Fixed empires that have outlawed slavery not emancipating slaves on planets they conquer

    Steam
    Automated building upkeep checkai

    Automated building now checks that upkeep cost is covered by income

    Steam
    Added tooltips to planet screenui ux

    Added some tooltips to the planet screen: close button, decisions, tab buttons, garrison and armies, planetary features

    Steam
    Great Game tradition cost reductionbalance change

    The Great Game tradition from the Supremacy tree now also reduces the cost to build Defensive Platforms by 33%

    Steam
    Updated all factions titans with panning light meshesvisuals
    Steam
    Fleet Manager ship count adjustmentui ux

    Shift+clicking on ship count in the Fleet Manager now adds ships up to the nearest unit of ten.

    Steam
  11. 4 events
    Addition of New Originsnew contentMilestone

    A variety of new Origins will be added to provide interesting starting positions for empires.

    Steam
    Introduction of Origins Featurenew contentMilestone

    A new feature called Origins will represent your empire's background, allowing for more customization.

    Steam
    Conversion of Civics to Originsnew contentMilestone

    Certain Civics like Mechanists, Post-Apocalyptic, Life-Seeded, and Syncretic Evolution will be converted into Origins.

    Steam
    Expanded Access to Origins for Empiresnew contentMilestone

    Origins will now be available to more types of empires, including hive minds and megacorps.

    Steam
  12. 3 events
    Grand Herald Spawn Rate and Difficulty Adjustmentbalance change

    The Grand Herald site now spawns less frequently and has higher difficulty. Chance to find the Grand Herald in a weakened state.

    Steam
    Improved Archaeology Site Rewardsnew content

    Rewards for archaeological sites have been improved to be more unique, fun, and in some cases stronger.

    Steam
    Admiral XP Gain Adjustmentbalance change

    Admirals now gain XP based on max piracy value instead of current piracy. Increased XP from combat and disengaged ships.

    Steam
  13. 32 events
    Fixed Planets Starting with Unemployed Popsbug fix

    Planets should no longer start with unemployed pops.

    Steam
    Popup for Resettling Last Popui ux

    New popup confirmation when resettling the last pop of a colony.

    Steam
    Fixed Crash When Changing Planet Ownershipbug fix

    Resolved crash issue when a planet building a robot template changes owner.

    Steam
    Fixed Gestalt Empires Starting Issuesbug fix

    Gestalt empires will no longer start with unemployed drones or unmanned job slots.

    Steam
    Prevented Baol Chain from Spawning Digsites in Solbug fix

    Prevented Baol chain from spawning digsites in the Sol system.

    Steam
    Fixed Steam Rich Presence Display Issuebug fix

    Resolved issue where Steam Rich Presence would fail to display correctly.

    Steam
    Fixed Synth Ascended Robots Not Assemblingbug fix

    Synth ascended robots that were robomodded will now assemble on planets.

    Steam
    Fixed Driven Assimilators Farming Worldsbug fix

    Driven Assimilators can now have proper farming worlds.

    Steam
    Fixed Armies Gaining Strength Incorrectlybug fix

    Resolved issue of armies mysteriously gaining strength or disappearing during invasions.

    Steam
    Smoothing of SFX Volume Spikesaudio

    Improved audio experience with smoothing of SFX volume spikes in new Ancient Relics content.

    Steam
    Toggle for Steam Rich Presenceui ux

    Added ability to toggle Steam rich presence on or off in settings.

    Steam
    Surveyor Relic Activation Cost Adjustedbalance change

    Activation cost changed from 150 influence to 500 energy.

    Steam
    Fixed Habitat Specific Orbital Depositsbug fix

    Orbital deposits should no longer appear on non-habitats.

    Steam
    Fixed Promotion of Pops to Specialistsbug fix

    Pops will not promote to specialists/rulers if there are unemployed pops available.

    Steam
    Rubricator Relic Effect Changedbalance change

    Replaced unity effect with +20 society research per month.

    Steam
    Fixed Colonies Not Being Destroyed Properlybug fix

    Colonies will now be destroyed properly when emptied of population.

    Steam
    Fixed Typo in Grand Herald Eventbug fix

    Corrected have/has typo in the Grand Herald event.

    Steam
    Fixed Atomic Clock Event Issuebug fix

    Resolved issue with the Atomic Clock event affecting primitives incorrectly.

    Steam
    Fixed Inscrutable Power Achievementbug fix

    Achievement now properly looks for the Galatron relic.

    Steam
    Nu-Baol Life-Seeding Decision Cost Removedbalance change

    No cost for the Nu-Baol Life-Seeding decision as the cost is now covered by activating the relic.

    Steam
    Fixed Slave Army Creation Issuebug fix

    Resolved issue allowing creation of a slave army from any species if one was enslaved.

    Steam
    Fixed Events Spawning on Worlds with Science Stationsbug fix

    Events like 'A New Metal' will no longer spawn on worlds that already have science stations.

    Steam
    New Artifact Action for Precursor Site Discoverybalance change

    Added a new artifact action to discover a precursor site for 25 minor artifacts.

    Steam
    Fixed Rubricator World Dig Site Issuebug fix

    Resolved issue where the Rubricator world could spawn a second unrelated dig site.

    Steam
    Ancient Relics Story Pack Featuresnew content

    New story outcomes in Archaeology Sites with altered text and rewards.

    Steam
    Ether Drake Trophy Relic Effect Increasedbalance change

    Unity effect increased from +10 a month to +10% a month.

    Steam
    Scales of the Worm Relic Effect Changedbalance change

    Replaced unity effect with +10% physics research speed.

    Steam
    Reduced AI Expansion Distancebalance change

    AI expansion distance reduced to 2 for less aggressive borders.

    Steam
    Fixed Galactic Wonders Ascension Perkbug fix

    Perk now accepts a Science Nexus as complete even without a brain in a jar.

    Steam
    Prevented Merging of Salvage Cruiserbug fix

    Prevented merging salvage cruiser with normal fleets to avoid exploits.

    Steam
    Removed 'Givernor' Skillbug fix

    The 'Givernor' skill is no longer present.

    Steam
    Fixed Barren Worlds Not Terraformingbug fix

    Barren worlds can now be terraformed correctly.

    Steam
  14. 38 events
    Fixed Galactic Wonders Ascension Perkbug fix

    Perk now accepts a Science Nexus as 'complete' even without a brain in a jar.

    Steam
    Fixed colony automation in multiplayerai

    Colony automation no longer spams too many districts at once.

    Steam
    Fixed promotion of pops to specialistsbug fix

    Pops will not promote to specialists if there are unemployed pops available.

    Steam
    Fixed colonies not being destroyed properlybug fix

    Colonies now properly destroyed when emptied of population.

    Steam
    Increased Ether Drake Trophy relic effectbalance change

    Unity effect increased from +10 a month to +10% a month.

    Steam
    Smoothing of SFX volume spikesaudio

    Improved audio experience in new Ancient Relics content.

    Steam
    Fixed typo in Grand Herald eventbug fix

    Corrected have/has typo in the event.

    Steam
    Replaced Rubricator relic effectbalance change

    Replaced with +20 society research per month.

    Steam
    Tweaks to AI economic decision makingai

    Various small adjustments to improve AI economic decisions.

    Steam
    Nu-Baol Life-Seeding decision cost removedbalance change

    No cost for the Nu-Baol Life-Seeding decision as it is covered by activating the relic.

    Steam
    Fixed crash when changing planet ownershipbug fix

    Resolved crash issue when a planet building a robot template changes owner.

    Steam
    Fixed Gestalt empires starting issuesbug fix

    Gestalt empires no longer start with unemployed drones or unmanned job slots.

    Steam
    Surveyor relic activation cost adjustmentbalance change

    Activation cost changed to 500 energy from 150 influence.

    Steam
    Fixed slave army creation exploitbug fix

    Resolved issue allowing creation of slave armies from any species on a planet.

    Steam
    Fixed Driven Assimilators farming worldsbug fix

    Driven Assimilators can now have farming worlds for their Cyborgs.

    Steam
    Fixed Steam Rich Presence display issuebug fix

    Resolved issue where Steam Rich Presence failed to display correctly.

    Steam
    Fixed synth ascended robots not assemblingbug fix

    Robots that were robomodded now assemble correctly on planets.

    Steam
    Fixed events spawning on worlds with science stationsbug fix

    Resolved issue of events wrongly spawning on worlds with existing science stations.

    Steam
    Reduced AI expansion distancebalance change

    AI expansion distance reduced to 2 for less aggressive borders.

    Steam
    Fixed armies gaining strength during invasionsbug fix

    Resolved issue of armies mysteriously gaining strength or disappearing.

    Steam
    Fixed Rubricator world spawning issuebug fix

    Resolved issue of Rubricator world spawning a second unrelated dig site.

    Steam
    Fixed habitat specific orbital depositsbug fix

    Orbital deposits no longer appear on non-habitats.

    Steam
    Fixed infinite loop in scripted triggersmodding

    Using brackets in loc in scripted triggers no longer causes infinite loops.

    Steam
    Fixed AI population control activationai

    AI no longer activates population control incorrectly.

    Steam
    Prevented merging salvage cruiser with normal fleetsbug fix

    Merging salvage cruiser with normal fleets is no longer possible to prevent exploits.

    Steam
    Fixed draw issue on Mechanocalibrator worldsui ux

    Resolved display issue causing resource districts to appear incorrectly.

    Steam
    Removed 'Givernor' skillbug fix

    The 'Givernor' skill is no longer present in the game.

    Steam
    Fixed Inscrutable Power achievementbug fix

    Achievement now properly checks for the Galatron relic.

    Steam
    Fixed planets starting with unemployed popsbug fix

    Resolved issue of planets starting with unemployed pops.

    Steam
    Prevented Baol chain from spawning digsites in Sol systembug fix

    Resolved issue of Baol chain spawning digsites in the Sol system.

    Steam
    Altered story text for 'Déjà Vu Dig' Archaeology Sitenew content

    The random outcome 'Archaeological Loop' now has altered story text, traumatizing the Scientist.

    Steam
    Toggle for Steam rich presenceui ux

    Added ability to toggle Steam rich presence in settings.

    Steam
    New artifact action for precursor artifactbalance change

    Added a new artifact action to discover a precursor artifact for 25 minor artifacts.

    Steam
    Replaced Scales of the Worm relic effectbalance change

    Replaced with +10% physics research speed.

    Steam
    New reward for 'Cut To Fit' Archaeology Sitenew content

    The random outcome 'A Custom Job' now rewards benefits to Terrestrial Sculpting tech research.

    Steam
    Fixed barren worlds not terraformingbug fix

    Barren worlds can now terraform correctly.

    Steam
    Fixed Atomic Clock event issuebug fix

    Resolved issue with the Atomic Clock event affecting primitives incorrectly.

    Steam
    Popup for resettling last colony popui ux

    New popup confirmation when resettling the last pop of a colony.

    Steam
  15. 29 events
    Fixed Zroni precursor sites visibility issuebug fix

    Sites were wrongly visible to all empires

    Steam
    Fixed missing loc string in Zro depositsbug fix
    Steam
    Fixed Ancient Relics SFX volume issueaudio

    SFX were playing at way too loud a volume

    Steam
    Fixed AI spending rare resources only on base constructionbug fix

    AI was not spending on upgrades or edicts

    Steam
    Fixed exploits related to jump drive usebug fix

    Fixed fraudulent circumvention of cooldown times and max ranges

    Steam
    Fixed typos and missing textsbug fix

    Fixed unconscionable, unplayable typos

    Steam
    Tweaked AI influence spending on edicts and campaignsai

    AI will not activate low-value edicts

    Steam
    Fixed starbase defense platform construction issuebug fix

    You could queue up construction even if starbase was under enemy occupation

    Steam
    Increased variety of introductory images for archaeology sitesnew content
    Steam
    Added missing SFX to archaeology site dig stages and random eventsaudio
    Steam
    Improved AI's desire to produce alloy foundriesai

    AI will now aggressively produce alloy foundries to drive fleets and expansion

    Steam
    Fixed tooltip for machine pops processed by devouring swarmbug fix

    Tooltip wrongly suggested that you could get food from their soulless metallic husks

    Steam
    Fixed core sector naming issuebug fix

    Core sector was named after the initial planet name

    Steam
    Fixed ethics shift failure after Force Ideology warsbug fix
    Steam
    AI more willing to spend alloy on shipsai
    Steam
    Added alert for low resources in planet automationui ux

    Alert if planet automation is low on resources and monthly transfer is lower than 10

    Steam
    AI empires willing to expand into systems up to 5 jumps beyond bordersai
    Steam
    Fixed missing text on the omnicodex arc sitebug fix
    Steam
    Fixed General leader traits wrongly applied to armiesbug fix
    Steam
    Grunur system spawn popup event now displays neighbouring system nameui ux
    Steam
    Fixed failure to launch crossplay beta branch on Linuxbug fix
    Steam
    Fixed potential crash in cross-breeding game rulebug fix
    Steam
    Fixed economy out of sync issuebug fix
    Steam
    Fixed failure to launch GOG version on Macbug fix

    Fixed issue without using GOG Galaxy

    Steam
    Fixed fleet jump range display issuebug fix

    Now shows longest combined jump for selected fleets

    Steam
    Fixed AI wasting Influence by reforming governmentbug fix
    Steam
    Fixed AI treating pirate occupied systems as no-go zonesbug fix

    AI will now expand into systems even with sufficient fleet power

    Steam
    Updated AI budgeting for resourcesai

    AI will now use food, energy, mineral, and influence on decisions and edicts

    Steam
    Added missing special portrait for the Nu-Baolnew content

    Featuring Fred Durst

    Steam
  16. 29 events
    Fixed AI spending rare resources only on base constructionai

    AI will now spend on upgrades or edicts as well

    Steam
    Fixed economy out of syncbug fix
    Steam
    Added missing SFX to archaeology site dig stages and random eventsaudio
    Steam
    Fixed Zroni precursor sites visibility issuebug fix

    Sites were wrongly visible to all empires, not just the discoverer

    Steam
    Fixed core sector naming issuebug fix

    Core sector was named after the initial planet name

    Steam
    Fixed potential crash in cross-breeding game rulebug fix
    Steam
    Fixed Ancient Relics SFX volume issueaudio

    SFX were playing at way too loud a volume

    Steam
    Fixed AI treating pirate occupied systems as no-go zonesai

    AI will now expand into systems even with sufficient fleet power

    Steam
    Fixed fleet jump range display issuebug fix

    Now shows longest combined jump for selected fleets

    Steam
    Increased variety of introductory images for archaeology sitesnew content
    Steam
    Fixed failure to launch GOG version on Macbug fix

    Fixed issue without using GOG Galaxy

    Steam
    Fixed missing text on the omnicodex arc sitebug fix
    Steam
    Fixed tooltip for machine pops processed by devouring swarmbug fix

    Tooltip wrongly suggested that you could get food from soulless metallic husks

    Steam
    AI more willing to spend alloy on shipsai
    Steam
    Fixed typos and missing textsbug fix

    Fixed unconscionable, unplayable typos

    Steam
    Improved AI's desire to produce alloy foundriesai

    AI will now aggressively produce alloy foundries to drive fleets and expansion

    Steam
    Fixed AI wasting Influence by reforming governmentbug fix
    Steam
    Updated AI budgeting for resourcesai

    AI will now use food, energy, mineral, and influence on decisions and edicts

    Steam
    Grunur system spawn popup event now displays neighbouring system nameui ux
    Steam
    Fixed Force Ideology wars not resulting in ethics shiftbug fix
    Steam
    AI empires willing to expand into systems up to 5 jumps beyond bordersai
    Steam
    Fixed missing loc string in Zro depositsbug fix
    Steam
    Fixed failure to launch crossplay beta branch on Linuxbug fix
    Steam
    Fixed General leader traits wrongly applied to armiesbug fix
    Steam
    Added missing special portrait for Nu-Baolnew content

    Featuring Fred Durst

    Steam
    Fixed exploits related to jump drive usebug fix

    Exploits allowed fraudulent circumvention of cooldown times and max ranges

    Steam
    Tweaked AI influence spending on edicts and campaignsai

    AI will avoid activating low-value edicts

    Steam
    Added alert for low resources in planet automationui ux

    Alert if planet automation is low on resources and monthly transfer is lower than 10

    Steam
    Fixed starbase defense platform construction issuebug fix

    You could queue up construction even when occupied by enemy

    Steam
  17. 6 events
    New Archaeology Sitesnew contentMilestone

    Hit the dirt on a variety of enigmatic and alien worlds with new archaeological sites available for study or plunder.

    Steam
    Precursor Civilizations Encounternew contentMilestone

    Encounter clues about two extinct Precursor civilizations, the Baol and the Zroni, and investigate their home systems.

    Steam
    Relic Worlds Explorationnew contentMilestone

    Excavate guaranteed archaeological sites on Relic Worlds to uncover powerful relics and artifacts.

    Steam
    Introduction of Minor Artifactsnew contentMilestone

    Discover Minor Artifacts, a new consumable resource type that can help empower your empire through archaeological research.

    Steam
    Ancient Relics Featurenew contentMilestone

    Collect valuable relics in your adventures as rewards for resolving game events or completing digs at archaeological sites.

    Steam
    Stellaris: Ancient Relics DLC Launchdlc releaseMilestone

    Uncover the ruins of long-dead civilizations in Relic Worlds to piece together the story of their rise and eventual downfall.

    Steam
  18. 7 events
    New Crash Reporter Implementationbug fix

    A new crash reporter will send crash reports immediately instead of waiting for the next game start.

    Steam
    Performance Improvements in 2.3 'Wolfe'performance

    The game is reported to be 10% to 30% faster than version 2.2.7 due to various optimizations.

    Steam
    Transition to 64-bit ArchitecturesystemMilestone

    Stellaris is now a 64-bit game, allowing for more than 4GB of memory usage, which prevents crashes in large galaxies.

    Steam
    Improved Non-Steam Network Stacknetwork

    Enhancements made to the non-Steam network stack to address connectivity issues.

    Steam
    Reduction of CPU Load from Jobs and Popsperformance

    Improvements made to reduce the CPU time consumed by jobs and pops, including optimizations for daily regeneration calculations and off-screen icon updates.

    Steam
    Introduction of Modifier Nodes Systemperformance

    A new system for calculating modifiers has been implemented, reducing unnecessary recalculations and improving performance.

    Steam
    AI Job Distribution Improvementsai

    General AI job distribution has been improved using job weights from community member Glavius.

    Steam
  19. 4 events
    Introduction of New Precursors: The Baol and The Zroninew contentMilestone

    Explore the fate of two new precursors, the Baol and the Zroni, in the upcoming DLC.

    Steam
    New Features and Rewards for Old Precursorsgameplay

    Added new features and rewards for existing precursors, including artifact actions related to the Irassians.

    Steam
    Future Plans for Archaeology and Old Precursor Contentchanges

    Plans to adapt old precursor content to the new archaeology system, though not guaranteed for the next update.

    Steam
    Randomized Precursor Spawnsgameplay

    Precursor spawns are now randomized, no longer appearing in specific parts of the galaxy.

    Steam
  20. 5 events
    Random Events During Excavationgameplay

    Scientists may trigger random events during excavation phases, adding unpredictability and emergent storytelling.

    Steam
    Rewards from Archaeologynew contentMilestone

    Excavation rewards include minor artifacts, resources, research points, and unique items.

    Steam
    Introduction of Archaeology Systemnew contentMilestone

    Players can uncover and excavate archaeological sites, which can be discovered through surveys, events, or generated at game start.

    Steam
    Excavation Phases and Chaptersnew contentMilestone

    Archaeological sites consist of 1-6 chapters, each with its own narrative and rewards, unlocked through successful excavation phases.

    Steam
    Mechanics of Excavationgameplay

    Excavation mechanics involve dice rolls, skill modifiers, and difficulty, determining the outcome of each phase.

    Steam
  21. 7 events
    Ring Worlds size and district changesbalance change

    Ring Worlds are now size 5 with unique segments instead of size 50 with regular districts.

    Steam
    Default habitability for Habitatsbalance change

    Habitats now have a default of 80% habitability.

    Steam
    Master Builders perk adjustmentbalance change

    The Master Builders ascension perk now increases the number of megastructures that can be built simultaneously by +1.

    Steam
    Increased likelihood of Mega-Engineering technologybalance change

    Mega-Engineering technology is now more likely to appear as players build more Habitats and Citadels.

    Steam
    Habitats technology unlockedgameplay

    Habitats are now a technology that branches off from the Star Fortress technology, no longer locked behind the Voidborne ascension perk.

    Steam
    Voidborne perk enhancementbalance change

    The Voidborne ascension perk now increases habitat size by +2 and habitat habitability by 20%.

    Steam
    Introduction of Minor Artifactsnew contentMilestone

    Minor Artifacts can now be found and consumed for various effects, with some actions locked behind technology.

    Steam
  22. 3 events
    Revised Placement Rules for Megastructuresgameplay

    Placement rules for the mentioned megastructures have been standardized.

    Steam
    Changes to Galactic Wonders Ascension Perkgameplay

    Galactic Wonders now unlocks only the most powerful megastructures and requires technology research.

    Steam
    New Megastructures as Unique Technologiesnew content

    Strategic Coordination Center, Mega Art Installation, Interstellar Assembly, Science Nexus, and Sentry Array are now unique technologies.

    Steam
  23. 6 events
    Fix assimilation issuebug fix

    Fixed assimilation

    Steam
    Fix crash with invalid leaders in leader poolbug fix

    Crashfix when invalid leaders are left in a country's leader pool

    Steam
    Fix terraforming removing rare deposit typesbug fix

    Fixed Machine and Hive world terraforming removing rare deposit types

    Steam
    Fix localization for crisis purge jobslocalization

    Fixed broken localization for crisis purge jobs in non-English languages

    Steam
    Fix species ethics display in empire selection screenui ux

    Fixed species ethics wrongly displaying the same for all empires in the empire selection screen

    Steam
    Fix crash in tech progress tooltip in observer modebug fix

    Fixed crash in tech progress tooltip while in observer mode

    Steam
  24. 17 events
    Machine empire orbital station production bonus reducedbalance change

    Reduced from 50% to 10%.

    Steam
    Rogue Servitor tweaksbalance change

    Various adjustments including housing changes and job outputs.

    Steam
    AI military reworkbalance changeMilestone

    Improved military AI for smarter and more aggressive behavior.

    Steam
    New modding features addedmodding

    Added hyperlane distance and jumps to system initializer.

    Steam
    Improved late game performanceperformanceMilestone

    Removed redundant calculations related to end game crisis.

    Steam
    Warrior Culture civic adjustmentbalance change

    Civic no longer reduces army upkeep; replaces Entertainers with Duelists.

    Steam
    Fixed AI not utilizing fleet capacitybug fix
    Steam
    Fixed end of year lag for large empiresbug fix

    Resolved lag when big empires with many pops being assimilated convert them into proper citizens.

    Steam
    Ship upgrade costs reducedbalance change

    Refund amount from old components increased to 90%.

    Steam
    Driven Assimilator adjustmentsbalance change

    Bio pop growth reduced by 40%; other resource adjustments.

    Steam
    Fixed crash when editing UNE template ethicsbug fix
    Steam
    New user-friendly planet screenui uxMilestone

    Improved organization and display of info and buttons.

    Steam
    Technological Ascendancy perk adjustmentbalance change

    Now makes rare technologies 50% more common.

    Steam
    Individual ship upgrading processgameplayMilestone

    Ship upgrading is now handled individually, allowing partial upgrades if interrupted.

    Steam
    Pop growth adjustmentbalance change

    Adjusted to prioritize majority pops over minority pops.

    Steam
    Meritocracy Civic effect changedbalance change

    Leader pool size effect removed; replaced with specialist output +10%.

    Steam
    Reduced costs for special projectsbalance change

    Hallucinogen Removal cost reduced from 5000 to 3000; Breaching the Shroud from 50000 to 20000.

    Steam
  25. 36 events
    Starbase interface shortcuts addedui ux

    Added shortcuts for upgrade 'U' and trade route 'T' buttons in starbase interface.

    Steam
    Driven Assimilator adjustmentsbalance change

    Driven Assimilator tweaks including bio pop growth reduction and resource adjustments.

    Steam
    Logistical Corps tradition flavor textnew content

    Added Logistical Corps tradition custom flavour text swap for Hive Minds.

    Steam
    Military AI reworkaiMilestone

    Big rework of military AI making it smarter and more aggressive in war.

    Steam
    Warrior Culture civic adjustmentbalance change

    Warrior Culture civic no longer reduces army upkeep, replaces Entertainers with Duelists.

    Steam
    Meritocracy Civic adjustmentbalance change

    Meritocracy Civic effect on leader pool size removed, replaced with specialist output +10%.

    Steam
    Great Game tradition flavor textnew content

    Added Great Game tradition custom flavour text swap for Devouring Swarms.

    Steam
    Starbase upgrade shortcut addedui ux

    Added shortcut 'U' to upgrade starbase platforms button.

    Steam
    End game crisis performance improvementperformance

    Removed redundant double calculations related to end game crisis that negatively affected late game performance.

    Steam
    Ship upgrade cost reductionbalance change

    Ship upgrades are cheaper due to refund amount from old components being increased to 90%.

    Steam
    Job weights adjustmentbalance change

    Clerks and Preachers job weights adjusted.

    Steam
    Plantoid 13 portrait animationnew content

    Added new animation to Plantoid 13 (cactus) portrait with butterflies.

    Steam
    Rogue Servitor adjustmentsbalance change

    Rogue Servitor tweaks including housing changes and job output adjustments.

    Steam
    Synth Empires colony ship costbalance change

    Synth Empires pay only alloys for Colony ships, like Machines.

    Steam
    New hyperlane parametersmodding

    Added 'hyperlane_distance' and 'hyperlane_jumps' to system initializer.

    Steam
    Political power range adjustmentbalance change

    Pops have a wider possible range of Political power.

    Steam
    Ascension perk slot requirement reductionsbalance change

    Various ascension perk slot requirements reduced.

    Steam
    Transcendent Learning perk adjustmentbalance change

    Transcendent Learning ascension perk effect on leader pool removed, replaced with Leader Experience Gain +50%.

    Steam
    Strategic resources summary updateui ux

    Strategic resources summary on the top bar will now show in red if any are in deficit.

    Steam
    Planet view shortcuts addedui ux

    Added a bunch of shortcuts to the planet view.

    Steam
    Clone Vats requirement changebalance change

    Clone Vats no longer required to build Clone armies, now unlocked by Gene Banks tech.

    Steam
    Pop growth adjustmentbalance change

    Pop growth further adjusted to put less priority towards minority pops.

    Steam
    Legion flag setnew content

    Added the Legion flag set with six new selectable flag emblems.

    Steam
    Technological Ascendancy perk adjustmentbalance change

    Technological Ascendancy ascension perk now makes rare technologies 50% more common.

    Steam
    Shroud entities adjustmentsbalance change

    Shroud entities have been tweaked for balance.

    Steam
    Multiple megastructures edge case fixbug fix

    Fixed edge case where multiple megastructures could be built in the same system.

    Steam
    Missing modifier icons addedui ux

    Added missing modifier icons for mote harvesting traps and extractors.

    Steam
    Machine empire orbital station production nerfbalance change

    Reduced the machine empire bonus to orbital station production to 10% (was 50%).

    Steam
    Hallucinogen Removal project cost reductionbalance change

    Hallucinogen Removal special project cost reduced from 5000 to 3000.

    Steam
    Breaching the Shroud project cost reductionbalance change

    Breaching the Shroud special project cost reduces from 50000 to 20000.

    Steam
    Devastation progress bar fixbug fix

    Fixed devastation progress bar reaching 100% and disappearing.

    Steam
    Unemployment icons fixbug fix

    Fixed unemployment by strata icons being properly displayed and having a working tooltip.

    Steam
    User-friendly planet screennew content

    Added a new, more user-friendly planet screen, with better organization and display of info and buttons

    Steam
    Individual ship upgradinggameplay

    Ship upgrading is now handled individually, on a per ship, per shipyard basis, allowing partial upgrades.

    Steam
    Battle Thralls job adjustmentbalance change

    Battle Thralls can now take enforcer jobs.

    Steam
    Numistic shrine cost adjustmentbalance change

    Numistic shrine now costs 4000 energy to buy and 1000 minerals to build.

    Steam
  26. 47 events
    AI District Preference Adjustmentai

    Machine and Mechanical AI empires will favor generator districts more.

    Steam
    Machine Empire Agri Drones Food Production Decreasebalance change

    Agri Drones now produce 5 food (down from 6) base.

    Steam
    Outliner Performance Cost Reductionperformance

    Reduced performance cost of the outliner.

    Steam
    Migration Pull Tooltip Updateui ux

    Migration pull tool tip now displays actual pull with factors.

    Steam
    AI Commercial Zone Building Preferenceai

    AI only becomes more interested in building commercial zones if it needs energy and amenities.

    Steam
    Expansion Tradition Tooltip Fixui ux

    Fixed the Expansion Tradition finisher effect not being displayed in tooltip about max district numbers.

    Steam
    Coordinators Research Production Changebalance change

    Coordinators now produce 1 of each Research (was 3 Society).

    Steam
    Text Overlaps in Empire Creation Screen Fixui ux

    Fixed some text overlaps in the empire creation screen for Robot Empires in Russian language.

    Steam
    Army Strength Tooltip Modifiersui ux

    Added missing modifiers on army strength to some tooltips.

    Steam
    Energy Grids/Nexus Cost and Bonus Adjustmentbalance change

    Energy grids/nexus' are more expensive but give an additional 5% bonus and add 2/4 Max Generator Districts.

    Steam
    Mineral Purification Plants/Hubs Cost and Bonus Adjustmentbalance change

    Mineral purification plants/hubs are more expensive but give an additional 5% bonus and add 2/4 Max Mining Districts.

    Steam
    AI Housing Building Behavior Changeai

    AI will not build housing buildings when it doesn't need them.

    Steam
    Machine Empire Outpost Cost Adjustmentbalance change

    Outposts now cost 150 alloys.

    Steam
    AI Fleet Movement Fixbug fixMilestone

    Fixed a pathfinding issue that would cause fleet to not move towards their destination.

    Steam
    Machine Capital Planet Drone Output Increasebalance change

    Capital planet grants +5% drone output.

    Steam
    Machine Intelligence Food Tooltip Updateui ux

    Updated Machine intelligence food tooltip to mention that Cyborgs need food too.

    Steam
    Citizen Service Civic Effect Increasebalance change

    Citizen Service civic effect on soldier unity generation increased from +1 to +2.

    Steam
    Planet View Side Panel Bug Fixui ux

    Fixed bug where closing planet view side panel brings up redundant window for a split second.

    Steam
    Colonization Menu Resource Cost Display Fixui ux

    Fixed resource cost display in colonization menu showing all required resources as red.

    Steam
    Machine Empire Fabricators Alloy Production Increasebalance change

    Fabricators produce 4 alloys (up from 3) at the cost of 8 minerals (up from 6).

    Steam
    Machine Empire Tech Drones Energy Production Increasebalance change

    Tech Drones now produce 6 energy (up from 4) base.

    Steam
    Pop Growth Adjustmentsbalance change

    Reduced random factor in pop growth, habitability has more penalty on growth selection, and traits have a larger effect on Robot selection.

    Steam
    Clarified Tooltip for Subsidiary Statusui ux

    Clarified relative power requirement to offer subsidiary status in the tooltip.

    Steam
    Machine Empires Resource Boostbalance change

    Machine Empires get 50% more resources from mining bases.

    Steam
    AI Building Limit Improvementai

    AI empires will generally not build more than 2 buildings of the same type per planet.

    Steam
    Strike Craft Improvementsbalance change

    Strike craft now do more damage, have longer range, are faster, and turn and accelerate quicker.

    Steam
    AI Organic Sanctuary Building Preferenceai

    AI should be keen on building Organic sanctuaries if their bio-trophy pops are unemployed.

    Steam
    AI Building Scrapping Behavior Changeai

    AI will no longer start scrapping buildings immediately once it decides it doesn't need more of them.

    Steam
    Leader Assignment Bug Fixui ux

    Fixed not being able to assign/unassign leader from fleet manager view.

    Steam
    Replicators Engineering Research Productionbalance change

    Replicators now also produce 1 Engineering research.

    Steam
    Threaded Calculations for Planet Iconsperformance

    Threaded calculations for rendering planet icons on the galaxy map.

    Steam
    Technology Output Increasesbalance change

    Various technologies now increase output from +10% to +20%.

    Steam
    Unemployed Machine Pops Energy Upkeep Decreasebalance change

    Unemployed Machine Pops now use 0.25 Energy for upkeep (down from 1).

    Steam
    Debug String Tooltip Fixui ux

    Fixed debug string shown in the tooltip of certain diplomacy interactions.

    Steam
    Plasma Accelerators Tooltip Fixui ux

    Plasma Accelerators no longer display Caravan Cannon tooltips.

    Steam
    AI Budgeting for Megastructures Improvementai

    Improved AI budgeting for megastructures.

    Steam
    Repugnant/Uncanny Trait Adjustmentbalance change

    The Repugnant/Uncanny trait now has less of an effect on pops avoiding amenity producing jobs.

    Steam
    Private Colony Ships Naming Issuebug fixMilestone

    Fixed Private Colony Ships being generated without names in some circumstances.

    Steam
    Fixed Meandering Strike Craft Targetingbug fixMilestone

    Fixed broken targeting for strike craft that caused them to meander out to the edges of the system.

    Steam
    Cached Habitability Calculationsperformance

    Cached habitability calculations for planet icons on the galaxy map.

    Steam
    Foundry Level 3 Job Fixbug fixMilestone

    Foundry level 3 now correctly gives Machine Empires Fabricator jobs instead of Foundry Drones.

    Steam
    Planetary Features Terraforming Fixbug fixMilestone

    Fixed some Planetary Features not surviving the terraforming process to Gaia planet class.

    Steam
    Machine Empire Colony Ship Changesbalance change

    Colony ships now add 2 pops to a new colony, but cost 400 alloys (up from 300).

    Steam
    Maintenance Drone Job Priority Adjustmentbalance change

    Maintenance drone job priority now considers amenity level of the planet.

    Steam
    Event Option Tooltip Fixui ux

    Fixed broken string in tooltip for event option you absolutely should not click.

    Steam
    Galactic Market Hub Nomination Decision Fixbug fixMilestone

    Fixed an issue where the Galactic Market Hub Nomination Decision would become available if a nominated planet's rating was boosted.

    Steam
    New Machine Empire Colonies Job Boostbalance change

    New colonies start with 2 replicator jobs (up from 1).

    Steam
  27. 11 events
    Planetary Features Survival Fixbug fix

    Fixed issues with Planetary Features not surviving terraforming.

    Steam
    Planet Interface Polishedui ux

    The UI has been polished up, especially for habitats and ecumenopolises.

    Steam
    Fixed Targeting for Strike Craftbug fix

    Resolved targeting issues causing strike craft to meander instead of engaging.

    Steam
    Machine Empires Resource Adjustmentsbalance change

    Machine Empires receive more resources from mining bases and adjustments to colony ships.

    Steam
    Improved Military AIaiMilestone

    New military AI is more challenging in wars.

    Steam
    Individual Ship Upgradinggameplay

    Fleets will now upgrade ships individually, allowing for partial upgrades if cancelled mid-way.

    Steam
    Strike Craft Damage and Performance Buffbalance change

    Strike craft now do more damage, have longer range, and improved maneuverability.

    Steam
    Unique Civics and Ascension Perksgameplay

    Started updating civics and ascension perks to have more unique effects.

    Steam
    Faction Approval Trigger Scope Changemodding

    Changed scope of the faction_approval trigger to fix issues.

    Steam
    Pop Growth Adjustmentsbalance change

    Reduced random factor in pop growth and adjusted habitability penalties.

    Steam
    Outliner Performance Improvementsperformance

    Reduced performance cost of the outliner and optimized planet icon rendering.

    Steam
  28. 28 events
    Fixed Deviancy stat mislabelingui ux

    Fixed Deviancy stat being listed as 'Crime' when a Criminal Heritage empire views the worlds of Gestalt.

    Steam
    Nanite Actuators edict introducednew content

    Added Nanite Actuators edict, which increases research speed.

    Steam
    Fixed pop status icon misalignmentui ux

    Fixed pop status icon being misaligned in Resettlement view.

    Steam
    Set minimum market feebalance change

    Set minimum market fee to 5%.

    Steam
    Fixed stability tooltip for Gestaltsui ux

    Fixed stability tooltip for Gestalts.

    Steam
    Fixed Xeno-Zoo availabilitybug fix

    Xeno-Zoo no longer wrongly available for nonstandard empire types.

    Steam
    Fixed martial law decisions on captured planetsbug fix

    Fixed martial law decisions staying permanently activated on planets captured in war by empire types that cannot use the martial law decision.

    Steam
    Increased Zro appearance in the galaxybalance change

    Zro is now significantly more likely to appear in the galaxy, although still being very rare.

    Steam
    Disabled building replacement on unsupported planetsbug fix

    Disabled replacement of buildings the planet cannot currently support.

    Steam
    New icon for Null Void Beamnew content

    Null Void Beam now has its own icon.

    Steam
    Fixed technology power number line breakui ux

    Fixed superfluous line break in technology power number in federation view, if over 4 digits.

    Steam
    New decision for Robot and Synthetic Pop assemblynew content

    Added a new decision to stop or continue Robot, Droid, and Synthetic Pop assembly, working independently of organic population controls.

    Steam
    Improved trade calculation performanceperformance

    Made some changes to trade calculations that should improve performance.

    Steam
    Fixed planetary features deletion during terraformingbug fix

    Fixed some Planetary Features getting deleted when terraforming to Gaia World.

    Steam
    Machine empires start without maintenance depotbalance change

    Machine empires no longer start with a maintenance depot.

    Steam
    Fixed trade value text widthui ux

    Fixed trade value text not being wide enough to display 1000+ trade value.

    Steam
    Ecumenopolises exempt from Tomb Worldificationbalance change

    The dense urbanization of city planets is repellent to the Worm, and it will no longer take them into its nuclear embrace.

    Steam
    Fixed missing flavour image for Strategic Coordination Centerbug fix

    Fixed missing flavour image on the completed Strategic Coordination Center.

    Steam
    Fixed fleet capacity display truncationui ux

    Fixed truncation of fleet capacity display when it gets to 4 digits.

    Steam
    Fixed amenities value tooltipui ux

    Fixed incorrect doubled amenities value displayed when viewing the tooltip of a strata.

    Steam
    Fanatic Purifiers tech restrictionsbalance change

    Fanatic Purifiers can no longer draw the Uplifting or Xenomorph Armies techs.

    Steam
    Exalted Priesthood civic unity output fixbug fix

    Exalted Priesthood civic now properly increases unity output for all priest jobs.

    Steam
    Nexus Districts job provisionbalance change

    Nexus Districts now provide 1 tech drone job and 1 maintenance drone job.

    Steam
    Reduced Maintenance Drone effectbalance change

    Maintenance Drone effect on amenities reduced from 5 to 4.

    Steam
    Fixed monthly trade resources overlapui ux

    Fixed so that monthly trade resources don't overlap with the amount box.

    Steam
    Removed bulk discount on marketsbalance change

    Removed bulk discount on Internal and Galactic Market.

    Steam
    Fixed market fee tooltip descriptionui ux

    Fixed missing description in market fee tooltip.

    Steam
    Planetary modifiers affect district capbalance change

    Planetary modifiers now affect the district cap for mining/farming/generators if they affect its output.

    Steam