What changed in Stellaris in 2021

247 updates · 71 main milestones · Jan 14, 2021 to Dec 24, 2021

  1. 1 event
    Release of C6 Modmodding

    The C6 Mod is now available, allowing players to play as the C6 character.

    Steam
  2. 6 events
    3.2 'Herbert' Update Releasedbalance changeMilestone

    The 3.2 'Herbert' Update, named after Frank Herbert, has been released.

    Steam
    Custodian Initiative Announcednew contentMilestone

    Announcement of the Custodian Initiative and the release of the first Custodian patch with the 3.1 'Lem' Update.

    Steam
    Updates to 3.0 with Bug Fixesbug fix

    A number of updates to 3.0 have been released with bug fixes and improvements based on community feedback.

    Steam
    3.0 'Dick' Update Releasednew contentMilestone

    The 3.0 'Dick' Update, named after Philip K Dick, added the Intel system and Espionage Operations.

    Steam
    Buffed Backlog for Older DLCbalance change

    New content added to the Plantoids- and Humanoids Species Packs.

    Steam
    Aquatics Species Pack Releasednew contentMilestone

    The Aquatics Species Pack, featuring swolephins, is released and is the best-selling and best-reviewed species pack of all time.

    Steam
  3. 7 events
    Improved Handling of Special Popsai

    AI will better manage multicultural planets, especially regarding slaves and robots.

    Steam
    Improved AI Fleet CoordinationaiMilestone

    AI allies will better coordinate with player fleets during wars and crises, enhancing their effectiveness.

    Steam
    AI Economic Scaling ImprovementsaiMilestone

    AI will have scaling economic plans that increase income targets beyond +500 to improve late-game competitiveness.

    Steam
    Optimized Machine Empire Amenity Handlingai

    AI will learn to prioritize jobs effectively to avoid wasting potential in machine empires.

    Steam
    Faster AI Expansionai

    AI will prioritize colonization and improve early growth by focusing on planets over upgrading corvettes.

    Steam
    AI Planet SpecializationaiMilestone

    AI will learn to specialize planets into Generator, Industry, Forge, and Mining worlds for optimized output.

    Steam
    Avoiding AI Decision DeadlocksaiMilestone

    AI will be taught to avoid deadlocks caused by simultaneous deficits in food and consumer goods.

    Steam
  4. 5 events
    Buffing Older DLC: Nemesis and Necroidsnew content

    Plans to add new content to older DLCs, specifically focusing on buffing Nemesis and Necroids.

    Steam
    Unity Rework Planned for 3.3 UpdategameplayMilestone

    A rework of the Unity system is in progress, targeting the 3.3 February Update with potential for an open beta.

    Steam
    Future Improvements and Bug Fixesother

    A variety of improvements, bug fixes, and content additions are planned for future updates.

    Steam
    New Situations System in Developmentnew content

    A new Situations system is being created to manage in-game struggles like Deficits and Revolts, to be released over multiple updates.

    Steam
    Ongoing AI Improvementsai

    Further enhancements to AI, including economic improvements and adjustments to the Take Point feature.

    Steam
  5. 31 events
    Aquatic Advisor Introducednew content

    Inspired by high seas adventure fiction.

    Steam
    AI Improvements in Building and District WeightsaiMilestone

    Enhancements to AI economy and construction behaviors.

    Steam
    New Aquatic-inspired Portraitsnew content

    Includes 15 new portraits plus a new Robotic portrait.

    Steam
    Hydrocentric Ascension Perknew contentMilestone

    Enhance terraforming abilities for ocean worlds and harvest ice asteroids.

    Steam
    Fleet Manager and Reinforcements Fixesgameplay

    Addressed issues with fleet sizes and reinforcement paths.

    Steam
    Anglers Civicnew contentMilestone

    Become interstellar seafood harvesters, utilizing seafood and rare pearls in your economy.

    Steam
    New Water-themed Ship Setnew content
    Steam
    New Diplomacy Roomnew content
    Steam
    New Advisor Voicenew content

    Inspired by high-seas adventure fiction.

    Steam
    Improved Ship Browserui ux

    Enhanced ship browser for viewing ships in empire creation.

    Steam
    Hydrocentric Ascension Perk Introducednew contentMilestone

    Allows the use of the Expand Planetary Sea decision on Ocean Worlds and unlocks the Deluge Colossus Weapon.

    Steam
    4 Aquatic Name Lists Addednew content
    Steam
    Anglers Civic Addednew content

    Harvest the Bounty of the Deep, Agriculture Districts produce Angler and Pearl Diver jobs.

    Steam
    New Prescripted Empire: Sathyrelian Blissnew content
    Steam
    New Ocean Paradise World Originnew contentMilestone

    Choose to originate on a large Ocean Paradise world with increased pop happiness, output, and growth.

    Steam
    Aquatics Species Pack Releaseddlc releaseMilestone

    The Aquatics Species Pack is now available, introducing new aquatic-themed content.

    Steam
    Aquatics-themed Ship Setnew content

    New ship set themed around aquatic civilizations.

    Steam
    Aquatics Species Traitnew contentMilestone

    Specialize your species for living on Ocean worlds, with penalties for Cold and Dry planet types.

    Steam
    Aquatics Species Pack Launchdlc releaseMilestone

    Aquatics Species Pack releases November 22nd for USD $9.99, introducing new species traits and gameplay mechanics.

    Steam
    Here Be Dragons Originnew contentMilestone

    Start guarded by a sage-blue space dragon, which will protect you as long as you keep it happy.

    Steam
    Over 80 Bug Fixesbug fix

    Various bug fixes included in the 3.2 update.

    Steam
    AI Economic Scripts UpdateaiMilestone

    AI now uses a single base plan with sub plans for better adaptability and reduced economic collapses.

    Steam
    Aquatic Species Trait Addednew content

    Gain production and habitability bonuses for living on Ocean worlds.

    Steam
    2 New Origins Introducednew contentMilestone

    Includes 'Here Be Dragons' and 'Ocean Paradise'.

    Steam
    Pompous Purists Civicbalance changeMilestone

    New civic for Humanoids Species Pack allowing diplomatic playstyle for Xenophobes.

    Steam
    4 New Aquatic Name Listsnew content
    Steam
    15 New Aquatic Portraits Addednew content
    Steam
    Performance ImprovementsperformanceMilestone

    Optimizations to various game systems to reduce late game slowdown.

    Steam
    New City Setnew content
    Steam
    Terraforming ImprovementsgameplayMilestone

    Chance to trigger random events during terraforming, enhancing the experience.

    Steam
    1 New Aquatic-themed Robotic Portraitnew content
    Steam
  6. 18 events
    Cut Necrophage Pop Assembly Penaltybalance change

    Cut Necrophage pop assembly penalty to 50% from 75%.

    Steam
    Clone Army Admirals Ship Upkeep Cost Modifierbalance change

    Reduced the ship upkeep cost modifier for clone army admirals to 5/10/20% based on their decisions.

    Steam
    Pop Output Modifiers Adjustment for Hive Mindsbalance change

    Made pop output modifiers (positive and negative) no longer apply to hive minds.

    Steam
    Awakened Fallen Empires Use Traditionsbalance change

    Made Awakened Fallen Empires use Traditions (but not Ascension Perks).

    Steam
    Devouring Swarm Necrophages Infrastructure Adjustmentbalance change

    Devouring Swarm Necrophages now spawn with extra infrastructure to account for the lack of chambers of elevation.

    Steam
    Organic Upkeep Adjustment for Photosynthesisbalance change

    Made the -50% organic upkeep also apply to energy, for photosynthesis.

    Steam
    Script Profiler Developmentmodding

    Progress made on porting the EU4 script profiler to Stellaris, with plans to release it to modders in the future.

    Steam
    Productivity-Improving Technologies Adjustmentbalance change

    Several productivity-improving technologies are now no longer of dubious benefit, as their upkeep (and production) effects now only apply to jobs actually primarily producing resources.

    Steam
    Reduced Unity from Ruins of Shallash Arc Sitebalance change

    Ruins of Shallash arc site no longer has a chance of giving quite as much unity as defeating an endgame crisis.

    Steam
    Leisure Arcology District Job Reductionbalance change

    Reduced the amount of jobs added by Leisure Arcology Districts to bring them into line with other Ecumenopolis districts.

    Steam
    Ion Cannons Upkeep Cost Introducedbalance change

    Ion cannons are no longer free to maintain, and have an upkeep cost of 8 energy.

    Steam
    Reduced Free Building Slots for Functional Architecture and Constructobotbalance change

    Reduced the free building slots granted from 2 to 1.

    Steam
    Script Performance ImprovementsperformanceMilestone

    Identified and fixed performance issues related to script execution and game rules recalculation.

    Steam
    Reduced Political Power for Livestock Job Popsbalance change

    Pops working the Livestock job now have 10% less political power.

    Steam
    Increased Variety in Anomaly Rewardsbalance change

    A lot of anomalies were rewarding 3 Society Research deposits, there is now more variety.

    Steam
    Nerve Stapled Hivemind Pops Job Restrictionbalance change

    Nerve Stapled Hivemind pops can no longer perform complex drone jobs.

    Steam
    Agrarian Idyll Empire Building Slot Adjustmentbalance change

    Agrarian Idyll empires now get one planet building slot per four Agricultural districts built.

    Steam
    Planet Killer Weapons Restriction on Primitivesbalance change

    You can no longer use planet killer weapons on primitives inside your borders if you lack the appropriate primitive interference policies.

    Steam
  7. 6 events
    Aquatic Machine Portrait Rendernew content

    Final design and rendering process for the Aquatic Machine Portrait, showcasing detailed lighting and materials.

    Steam
    Event Image Creation for Aquatic Speciesnew content

    Process of creating event images for the new aquatic species, including sketches and final illustrations.

    Steam
    Animation Process for Aquatic Portraitsnew content

    Overview of the animation techniques used to bring the new aquatic species portraits to life.

    Steam
    New Alien Species Concept Artnew contentMilestone

    Conceptual designs for new alien species, including a squid-like species with distinct emotional narratives.

    Steam
    Aquatics Species Pack Development Insightsnew content

    Detailed exploration of the art and design process for the new Aquatics species in Stellaris.

    Steam
    Introduction of Aquatic Portraitsnew contentMilestone

    New character portraits inspired by deep sea creatures, showcasing unique designs and narratives.

    Steam
  8. 9 events
    Aquatic Species Traitnew content

    New zero point cost Aquatic species trait for species starting on Ocean Worlds.

    Steam
    Anglers Civicnew content

    New civic that replaces Farmer jobs with Anglers and Pearl Divers.

    Steam
    Hydrocentric Ascension Perknew contentMilestone

    New Ascension Perk that allows mining ice and expanding ocean worlds.

    Steam
    1 Aquatic-themed Robotic Portraitnew content

    Introduction of a new aquatic-themed robotic portrait.

    Steam
    Aquatic Species Pack Announcementnew contentMilestone

    Introduction of the Aquatic Species Pack featuring new content for Stellaris.

    Steam
    Water Themed Ship Setnew content

    New ship set designed with an aquatic theme.

    Steam
    Ocean Paradise Originnew contentMilestone

    New origin that allows players to start on a large resource-rich ocean planet.

    Steam
    Here Be Dragons Originnew contentMilestone

    New origin that allows players to start with a symbiotic relationship with an Ether Drake.

    Steam
    15 New Aquatic Portraitsnew content

    Addition of 15 new Aquatic Portraits for player customization.

    Steam
  9. 1 event
    Aquatics Species Pack Announcementdlc releaseMilestone

    Introducing the Aquatics Species Pack with new species portraits, ship set, origins, and customization options.

    Steam
  10. 5 events
    AI Terraforming Behavior Improvedai

    AI now more likely to terraform and select appropriate techs and perks.

    Steam
    Varied Terraforming Events Introducedgameplay

    New random events for terraforming that vary in power and complexity.

    Steam
    New Anomalies Addednew content

    New anomalies added to orphaned categories to enhance anomaly variety.

    Steam
    Improved Ship Browser Availableui ux

    The improved ship browser for empire creation will be available to all players.

    Steam
    Pompous Purists Civic Addednew content

    A new civic for Humanoids Species Pack that allows for a diplomatic playstyle for xenophobes.

    Steam
  11. 6 events
    Optimization of AI Codeai

    Code optimizations to improve AI performance and correct unintended behaviors.

    Steam
    Introduction of AI Initiative under Custodian Initiativeai

    Focus on improving AI behavior and responsiveness to player feedback.

    Steam
    Economic Script UpdateaiMilestone

    Revised economic plans script to enhance AI economic behavior and flexibility.

    Steam
    Enhanced AI Resource ManagementaiMilestone

    AI now prioritizes basic income and adjusts focus based on resource availability.

    Steam
    Implementation of Improved Economic SubplansaiMilestone

    AI can now toggle subplans based on economic situations for better resource management.

    Steam
    Varied Starbase Setup for AIai

    AI can now utilize diverse setups for starbases, including special buildings.

    Steam
  12. 8 events
    Ancient Clone Vats assembly restrictionbug fix

    Ancient Clone Vats can now only assemble Clone Soldier pops.

    Steam
    Fixed exploit with Science Ship and Elder One eventbug fix

    Fixed players being able to move their Science Ship to blow up systems using the “Elder One” event.

    Steam
    Fixed crash when releasing vassal as Clone Armyperformance

    Fixed a crash where releasing a vassal as a Clone Army could cause an invalid species.

    Steam
    Clone Army origin tooltip ship upkeep reduction fixedbug fix

    Fixed the Clone Army origin tooltip not having a matching ship upkeep reduction with their admirals. Changed the bonus to scale in a cleaner way, the upkeep is now 5/10/20% based on the Army's decisions.

    Steam
    Fixed habitability issue for abandoned clone armiesbug fix

    Fixed habitability of planets that clone armies have abandoned through lack of clone vats being locked at 0% for them.

    Steam
    Fixed AI acceptance exploit with Eminent Diplomats traditionbug fix

    Fixed exploit where AI acceptance from Eminent Diplomats tradition also applied to trade deals.

    Steam
    Catalytic Processing civic food deficit penaltybalance change

    Going into a food deficit when using the Catalytic Processing civic will now give a -50% production penalty to alloy production.

    Steam
    Genetic Crossroads project abort fixbug fix

    The Genetic Crossroads special project will now abort if a species completes Synthetic Evolution before finishing it.

    Steam
  13. 9 events
    Ecumenopolis Construction Updatequality of life

    Ecumenopolis construction now considers planetary designation for arcology types.

    Steam
    Necroids Species Pack Overhaulnew content

    Significant changes to the Necroids Species Pack, including civic and origin updates.

    Steam
    Void Dwellers Traits Adjustmentbalance change

    Negatives from living on a planet can no longer be gene-modded away.

    Steam
    Rogue Servitors Can Build Ecumenopolisnew content

    Rogue Servitors can now build Ecumenopolis and have a special district for bio-trophies.

    Steam
    Humanoids Species Pack Additionsnew content

    New Origin and two new civics added to the Humanoids Species Pack.

    Steam
    Plantoids Species Pack Refreshnew content

    Plantoids and Fungoid species receive three new species traits and two new civics.

    Steam
    New Tradition Trees Addednew content

    Three new Tradition Trees: Mercantile (free), Unyielding (requires Apocalypse), and Subterfuge (Requires Nemesis).

    Steam
    Tradition Trees Balance Passbalance change

    Existing Tradition Trees have undergone a balance pass.

    Steam
    Shattered Ring Origin Changesbalance change

    Shattered Ring Origin now starts on a Shattered Ring segment, upgradeable to a Ringworld Segment.

    Steam
  14. 8 events
    Updated Script Documentationmodding

    New comprehensive script documentation folder replaces the old trigger_docs.log.

    Steam
    New Trait Modifiers for Popsmodding

    Ability to add triggered pop modifiers to traits for more dynamic gameplay.

    Steam
    New Effects and Triggers Addedmodding

    Introduction of new effects, triggers, and modifiers for enhanced gameplay.

    Steam
    Enhanced Moddability for Traditionsmodding

    Traditions can now be scripted to become available based on in-game decisions.

    Steam
    Improved Variable Functionalitymodding

    Increased power of variables with new syntax and usage options.

    Steam
    Expanded Trigger Value Exportingmodding

    Functionality for exporting trigger values to variables has been expanded.

    Steam
    Randomness Improvementsmodding

    Fixed issues with randomness in script functions and loops.

    Steam
    Sprite Sheet Changesmodding

    Transition from sprite sheets to string references for icons to improve mod compatibility.

    Steam
  15. 9 events
    Nerfs to Slaver Guilds and Indentured Assetsbalance change

    Reduced enslaved population percentage for Slaver Guilds and Indentured Assets from 40% to 35%.

    Steam
    Subversive Cults Changesbalance change

    Subversive Cults can no longer access the Temple of Prosperity and can now establish a Subversive Shrine in branch offices.

    Steam
    Civic Adjustments for Hive-Minds and Machine Intelligencesbalance change

    Balance changes made to Hive-Minds and Machine Intelligences civics, including buffs to Subspace Ephase and Constructobot.

    Steam
    Civic Adjustments for Regular Empiresbalance change

    Multiple civics adjusted for balance, including Beacon of Liberty, Imperial Cult, and Environmentalist with various buffs.

    Steam
    Ecumenopolis Industrial District Conversionquality of life

    Changed conversion of industrial districts on Ecumenopolis based on planetary designation, allowing for more flexible production.

    Steam
    Shattered Ring Origin Rebalancebalance change

    Rebalanced Shattered Ring origin to decrease initial power while maintaining player fantasy. Supports various district types with mining districts replaced by scrap miner jobs.

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    Technocracy Civic Adjustmentbalance change

    Added 1 Consumer Goods upkeep to Scientist Jobs that create unity due to Technocracy.

    Steam
    Arcology Project Access for Rogue Servitorsquality of life

    Rogue Servitors can now access the Arcology Project ascension perk and decision to restore relic worlds into ecumenopolises.

    Steam
    Void Dwellers Trait Changesbalance change

    Revised Void Dwellers trait to prevent exploitation through gene-modification. New modifiers include +15% Pop Resource Output on Habitats and -30% Happiness on Non-Artificial Worlds.

    Steam
  16. 6 events
    Masterful Crafters Civic Addednew content

    Replaces artisans with Artificiers, producing Consumer Goods, Trade Value, and Engineering Research.

    Steam
    Pleasure Seekers Civic Introducednew content

    Grants access to Decadent Lifestyle Living Standard, increasing happiness and consumer goods upkeep.

    Steam
    Clone Army Origin Unveilednew contentMilestone

    Allows empires to utilize Clone Soldiers, supported by Ancient Clone Vat buildings.

    Steam
    Cross Store Multiplayer Launch Optionquality of life

    Players can now launch the Crossplay version directly from the launcher under 'Game Settings'.

    Steam
    Launch Option for Nakamaquality of life

    Players can add '-nakama' as a launch option in Steam to switch to the Nakama backend for crossplay.

    Steam
    Transition to Nakama Multiplayer Backendnetwork

    Replaced the internally developed PDXMP multiplayer backend with Nakama for cross-store PC multiplayer.

    Steam
  17. 7 events
    New Tradition Trees Addednew contentMilestone

    Three new Tradition Trees: Mercantile, Unyielding, and Subterfuge, with specific effects and unlock conditions.

    Steam
    Selectable Traditions System ImprovementgameplayMilestone

    Players can now choose which Tradition Tree to fill in the 7 available slots, enhancing customization.

    Steam
    Harmony Tradition Changesbalance change

    Mind and Body now increases Leader Skill Cap; Kinship's demotion time effect buffed.

    Steam
    Supremacy Tradition Changesbalance change

    Adoption now increases Naval Cap; The Great Game now increases damage to Starbases.

    Steam
    Diplomacy Tradition Changesbalance change

    Several traditions replaced and effects adjusted, including new Unity production and increased Diplomatic Weight.

    Steam
    Prosperity Tradition Changesbalance change

    Finisher now increases Stability instead of Merchant Jobs per Pops.

    Steam
    Domination Tradition Changesbalance change

    Judgment Corps now produces 1 Unity; Finisher increases ruler output or admin cap instead of monthly influence.

    Steam
  18. 2 events
    Addition of 3 New Species Traits for Plantoidsnew content

    Introducing Phototrophic, Radiotrophic, and Budding traits for Plantoid or Fungoid species.

    Steam
    Introduction of 2 New Civics for Plantoidsnew content

    New Civics: Catalytic Processing and Idyllic Bloom available for regular empires and Hive Minds.

    Steam
  19. 4 events
    Reanimated Armies Enhancementsbalance change

    Dread Encampments can be built from day 1 and provide improved job outputs and army mechanics.

    Steam
    General Necrophage Adjustmentsbalance change

    Changes made to balance Necrophages, including pop counts and primitive world conditions.

    Steam
    Death Cults Bonus Scaling Improvedbalance change

    Sacrificing pops now yields better bonuses based on the percentage of total pops sacrificed.

    Steam
    Necrophage Hive Minds Introducednew contentMilestone

    Hive Minds can now be Necrophages, with unique mechanics and flavor texts.

    Steam
  20. 2 events
    New Sliders for Galaxy Generationnew content

    Two new sliders added to galaxy generation to control pop growth behavior without the need for a mod.

    Steam
    Economic and AI Adjustments in 3.0.3balance change

    Numerous economic and AI adjustments included in the 3.0.3 update.

    Steam
  21. 1 event
    Updated Non-English Localisationslocalization

    Included missing non-English localisations in the 3.0.3 Open Beta.

    Steam
  22. 5 events
    Updated Non-English Localisationslocalization

    Addressed missing and inaccurate localisations for non-English languages.

    Steam
    Improved AI BehavioraiMilestone

    Enhanced AI effectiveness with a greater focus on economic stability and improved research behaviors.

    Steam
    Modified Job Output for Higher Tier Foundriesbalance changeMilestone

    Higher tier foundries and consumer goods plants now add flat bonuses to job output instead of adding more jobs.

    Steam
    Added Pop Growth Slidersquality of life

    Introduced Pop Growth Required and Pop Growth Ceiling sliders in the galaxy setup screen for better customization.

    Steam
    Adjusted Job Counts for Buildings and Districtsbalance changeMilestone

    Reduced job counts on buildings and districts including Clerks, Alloy Foundries, and Consumer Goods plants.

    Steam
  23. 7 events
    Reduced Clerk Jobs by 40%balance change

    The number of Clerk jobs provided by buildings and districts has been reduced by 40%.

    Steam
    Manufacturing Focus Buildings Changesbalance change

    Manufacturing focus buildings no longer prevent the other from being built and increase base production of jobs instead of adding jobs to Industrial Districts.

    Steam
    Logistic Growth and Growth Required Slidersquality of life

    Added sliders in Galaxy Configuration to adjust logistic growth and population growth variables.

    Steam
    Non-English Localization Delaylocalization

    Non-English localization for the changes will not be available in the beta immediately but will be added shortly afterward.

    Steam
    AI Behavior ImprovementsaiMilestone

    Significant changes to AI behavior to improve effectiveness and economic stability.

    Steam
    Adjusted Resource Production Modifiersbalance change

    Buildings that increase basic resource production now increase the base production of relevant jobs by 1 or 2 based on tier.

    Steam
    Increased Clerk Trade Valuebalance change

    Clerk trade value has been increased to 4.

    Steam
  24. 2 events
    Stellaris 3.0.3 Open Beta Launchother

    Announcement of the Stellaris 3.0.3 Open Beta now live for players to opt-in.

    Steam
    Changes to Population Growth Systemgameplay

    Adjustments made to the new population growth system introduced in 3.0.1 to address player concerns.

    Steam
  25. 1 event
    Population Growth Mechanics Revision in Open Betabalance change

    An open beta will be published to revise population growth changes based on community feedback.

    Steam
  26. 10 events
    Adjustment of Growth Value from Empire Popsbalance change

    Adjusted the value affecting growth required from the number of pops in the empire to prevent stagnation.

    Steam
    Extended Homeworld Buff Durationquality of life

    Extended the duration of the homeworld buff to 20 years as a quality of life improvement.

    Steam
    Colony Development Speed Bonusesbalance change

    Added Colony Development Speed bonuses to civilian infrastructure technologies to speed up colonization.

    Steam
    Changes to Research Resource Difficultybalance change

    Secondary resources like Research are intentionally more difficult to rush to prevent technological dominance.

    Steam
    Changes to Slave Processing Plant Functionalitybalance change

    Changing the Slave Processing Plant to expand automatic resettlement to slaves at a reduced rate instead of providing production bonuses.

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    Adjustments to Population Growth Mechanicsbalance changeMilestone

    Significantly reduced the number of pops in the galaxy and decreased disparity between empires with mass colonization and those with fewer planets.

    Steam
    Economic Output Buffsbalance changeMilestone

    Increased economic output of individual pops and other sources through various means, including buffed technologies and updated edicts.

    Steam
    Assembly Jobs for Special Planetsnew content

    Added assembly jobs to special planets like Hive World and Machine World to maintain their value.

    Steam
    Reduction of Pops Required for Capital Building Upgradesbalance change

    Reduced the number of pops necessary to upgrade capital buildings to higher tiers.

    Steam
    Increased Growth Floor for Highly Developed Worldsbalance change

    Increased the floor of how low logistic growth penalties can drop planetary growth on highly developed worlds.

    Steam
  27. 5 events
    Human Empires Playability Issue Resolvedbug fix

    Fixed an issue where players couldn't play as the pre-scripted Human Empires.

    Steam
    Fixed Big Red Button Achievement Triggerbug fix

    Fixed an issue with the Big Red Button achievement not triggering before the game ended.

    Steam
    Economic Rework and Pop Growth Rebalancingbalance changeMilestone

    Addressing feedback on the economic rework and pop growth rebalancing; further tweaks planned based on community feedback.

    Steam
    Criminal Syndicates Trade Issue Fixedbug fix

    Fixed an issue with Criminal Syndicates branch offices producing super negative trade due to crime, then multiplying it because of crime.

    Steam
    Graphical Flickering Issues Acknowledgedvisuals

    Reports about various graphical flickering issues acknowledged; a fix is in progress but not included in this hotfix.

    Steam
  28. 4 events
    Release of Nemesis Expansionnew contentMilestone

    The Nemesis expansion is now live as part of the 3.0.1 update.

    Steam
    Save File Compatibility Notequality of life

    Save file compatibility between versions is not guaranteed; players are advised to roll back to version 2.8.1 for important games.

    Steam
    Crossplay Multiplayer Optionnetwork

    Players can opt into the 'crossplay' branch in Steam for multiplayer with non-Steam platforms.

    Steam
    Patch for 3.0.0 Includedbug fix

    The 3.0.1 update includes a patch for the previous version 3.0.0, providing numerous fixes.

    Steam
  29. 5 events
    Prison Architect Originnew content

    Restricted to Rogue Servitors, changing gameplay to focus on collecting organics and gaining bonuses for high Crime.

    Steam
    Crusader King Originnew content

    Players begin as the ruler of a primitive civilization with a significant tech disadvantage.

    Steam
    Surviving the Aftermath Originnew content

    A variant on Void Dwellers where players start in a habitat after a galaxy-wide crisis.

    Steam
    AI Custodianship Originnew content

    A challenging origin where players and AI control the empire simultaneously, leading to potential conflicts.

    Steam
    This is Fine Originnew content

    An empire limited to colonizing stars with a chance of buildings being ruined each month due to fires.

    Steam
  30. 4 events
    Become the Crisis Featurenew contentMilestone

    Players can now perform 'evil' deeds and unlock rewards to dominate the galaxy through the Become the Crisis feature.

    Steam
    Intel System Launchnew contentMilestone

    A new Intel system that enhances the early- and mid-game experience by allowing players to explore alien empires.

    Steam
    Espionage System Introductionnew contentMilestone

    A new espionage system that enhances storytelling and information gathering, inspired by the archaeology system.

    Steam
    Galactic Imperium Featurenew contentMilestone

    Introduction of the Galactic Imperium, allowing custodians to take power and create new diplomatic crises.

    Steam
  31. 7 events
    New Intel Systemnew contentMilestone

    Introduction of a new Intel system that changes how players interact with information about alien empires.

    Steam
    New Industrial Districtsnew contentMilestone

    Introduction of new Industrial Districts and changes to the production of Alloys and Consumer Goods.

    Steam
    Reworked First Contact SystemgameplayMilestone

    The First Contact system has been reworked to include new interactions and potential pre-contact conflicts.

    Steam
    Reworked Pop Growthbalance changeMilestone

    Changes to the pop growth system that impact early and mid-game gameplay.

    Steam
    Outliner Improvementsquality of life

    Quality-of-life improvements to the outliner, including planet reordering.

    Steam
    Numerous Bug Fixes and Improvementsbug fix

    A collection of various bug fixes and improvements to enhance gameplay.

    Steam
    New Espionage Systemnew contentMilestone

    A new Espionage system with Gather Intelligence Operations and simplified mechanics.

    Steam
  32. 11 events
    Improved Error Logging for Scriptingmodding

    Error logging has been enhanced to provide more useful information.

    Steam
    New Event Types Addedmodding

    New event types include leader_event, system_event, and espionage_operation_event.

    Steam
    Standardization of Scripting Languagemodding

    Improvements made to ensure consistency across scripting implementations.

    Steam
    New Emperor/Custodian Scripting Featuresmodding

    New scripting capabilities for spawning fleets and handling galcom resolutions.

    Steam
    Button Effects Scope Fixesmodding

    Buttons now correctly execute effects based on their attached object's scope.

    Steam
    New Espionage Operations for Moddersmodding

    Modders can now add new operations similar to arc sites for espionage.

    Steam
    New Distance Trigger for Solar System Objectsmodding

    Ability to check distances of objects within the same solar system.

    Steam
    Enhanced 'Become the Crisis' Featuremodding

    Modders can now overwrite the entire feature with custom progression scripts.

    Steam
    Introduction of Script Listsmodding

    Old implementations replaced with script lists for consistent object referencing.

    Steam
    First Contact Event Chain Improvementsmodding

    First contact is now a single event chain, with new scripting effects to manage it.

    Steam
    Expanded Variable Functionalitymodding

    New operations and effects for variables, including modulo and rounding.

    Steam
  33. 3 events
    New System Effects for Aetherophasic Engine Framevisuals

    Introduced new system effects that evolve through different upgrade stages of the Aetherophasic Engine Frame.

    Steam
    Unique Ship Effects for Lithoids and Necroidsvisuals

    Added unique visual effects for ship engines and explosions for Lithoids and Necroids to enhance their distinct styles.

    Steam
    Star Destruction Visual EffectsvisualsMilestone

    Implemented a multi-stage visual effect for blowing up stars, including a buildup phase leading to a significant explosion.

    Steam
  34. 7 events
    Impact of War on Galactic Imperiumgameplay

    The Galactic Imperium cannot be proclaimed during a War in Heaven.

    Steam
    Conversion of Galactic Defense Force to Imperial Armadagameplay

    Existing Galactic Defense Forces will be converted into the Imperial Armada.

    Steam
    New Resolutions for Galactic Emperorgameplay

    The Galactic Emperor gains access to new resolutions and retains Custodian powers.

    Steam
    Introduction of the Galactic Imperiumnew contentMilestone

    Players can proclaim the Galactic Imperium, transitioning from the Galactic Community.

    Steam
    Rebellion and Loyalist MechanicsgameplayMilestone

    New mechanics for rebellion and loyalty, affecting federations and diplomatic weight.

    Steam
    Unique Civic for Galactic Emperorgameplay

    The Emperor gains a new unique Civic that does not occupy a Civic slot.

    Steam
    Imperial Authority Mechanicsgameplay

    The Emperor's power is reflected in Imperial Authority, affecting gameplay dynamics.

    Steam
  35. 3 events
    Custodian Powers OverviewgameplayMilestone

    Custodians gain special powers such as ending sessions early, proposing resolutions, and freezing proposals.

    Steam
    New Resolutions for CustodiansgameplayMilestone

    Introduction of new resolutions tied to the Custodian role in the Galactic Community.

    Steam
    Introduction of the Custodian Rolenew contentMilestone

    Players can elect a Custodian from the Galactic Council to defend the galaxy during crises.

    Steam
  36. 1 event
    Nemesis Expansion Announcementdlc releaseMilestone

    New expansion coming to Stellaris featuring espionage mechanics and options to become Galactic Custodian or a crisis.

    Steam
  37. 5 events
    New Ships for Crisis Playersnew contentMilestone

    Unlock new ships including Menacing Corvette, Menacing Destroyer, Asteroid Cruiser, and Star-Eater as players progress in the Crisis.

    Steam
    Become the Crisis Ascension Perknew contentMilestone

    Players can now choose the 'Become the Crisis' Ascension Perk, allowing them to become a major threat in the galaxy.

    Steam
    Aetherophasic Engine Framenew contentMilestone

    The final Crisis Level unlocks an Aetherophasic Engine Frame in the capital system, requiring dark matter for upgrades.

    Steam
    Star-Eater Gathering Devicenew contentMilestone

    Players can use the Star-Eater to gather dark matter, essential for upgrading the Aetherophasic Engine.

    Steam
    Crisis Level Mechanicsnew contentMilestone

    Players can progress through Crisis Levels by gaining Menace and completing special projects, unlocking new perks and ships.

    Steam
  38. 3 events
    Introduction of Provocations Operationsnew content

    New Operations that can cause diplomatic issues and are viewed as war crimes by the galaxy.

    Steam
    Crisis Beacon Operationnew contentMilestone

    An extremely difficult Provocation requiring Infiltration level of 80 that adds the target's capital system as a target of interest to an ongoing End-Game Crisis.

    Steam
    Arm Privateers Operationnew content

    A new advanced Provocation requiring Infiltration level of 60 to disrupt target empires by providing weapons and funding to violent individuals.

    Steam
  39. 7 events
    Smear Campaign Operationgameplay

    An Operation aimed at damaging relationships between empires.

    Steam
    Steal Technology Operationgameplay

    An Operation that attempts to gain access to the research databases of target empires.

    Steam
    Acquire Asset Operationgameplay

    An Operation to gain new Assets for espionage activities.

    Steam
    Operation Types Overviewgameplay

    Four categories of Operations introduced: Subterfuge, Sabotage, Manipulation, and Provocations.

    Steam
    Asset Assignment in Operationsgameplay

    Players can assign Assets to Operations to improve mission success rates.

    Steam
    Gather Information Operationgameplay

    A new Operation that allows players to covertly gather information on target empires.

    Steam
    Introduction of Spy Networks and Operationsnew contentMilestone

    Players can now build Spy Networks to gather Intel and run Operations within enemy empires.

    Steam
  40. 6 events
    Updates to Civics, Ascension Perks, and Edictschanges

    Several civics, ascension perks, and edicts have been updated to support espionage mechanics.

    Steam
    Spy Network Cap and Assetsgameplay

    Spy Networks can cap at 50, with potential increases from civics, edicts, and Assets.

    Steam
    Introduction of Spy Networksnew contentMilestone

    Envoys can now build and manage Spy Networks to gather intelligence on other empires.

    Steam
    New Encryption and Decryption Technologiesnew content

    New technologies related to Encryption and Decryption have been added to the game.

    Steam
    Spy Network Growth Mechanicsgameplay

    Spy Networks grow over time, influenced by the size of the empire and the target empire's Encryption rating.

    Steam
    New Operations for Spy NetworksgameplayMilestone

    Spy Networks can perform Operations such as Subterfuge, Sabotage, Manipulation, and Provocations.

    Steam