What changed in Stellaris in 2022
61 updates · 12 main milestones · Apr 28, 2022 to Dec 30, 2022
- 5 eventsMod Jam 2022 Crises Launchingnew contentMilestone
Modders will publish their crises as individual Steam workshop items, allowing for better maintenance and updates.
SteamMod Jam 2022 Launcher Featuresnew contentMilestoneA launcher will be provided to turn on/off specific crises and manage launch options.
SteamStandalone Crisis Modsnew contentMilestoneEach crisis will function as its own standalone mod, allowing players to run them individually.
SteamMid-Game Crisis Teasersnew contentTeasers for various mid-game crises have been shared, showcasing designs from modders.
SteamUpcoming Mod Jam Release Datenew contentThe Mod Jam mod is targeted for release on January 10th, 2023.
Steam - 12 eventsDefault Habitat designation behaviorbalance change
The default Habitat designation now acts similarly to the default Colony, providing stability and amenities while the habitat population is low.
SteamFixed bugs in static galaxies setupmoddingFixed a number of bugs where empires were not set up properly for static galaxies.
SteamCapped resource upkeep/cost/production reduction modifiersbalance changeCapped resource upkeep/cost/production reduction modifiers to -90%
SteamRevisions to Static Galaxy creationmoddingSignificant revisions have been made to Static Galaxy creation to bring them in line with Random Galaxy creation.
SteamLeviathans switched to line computersbug fixSwitched a number of leviathans (and their reanimated versions) to line computers instead of artillery.
SteamColony designations selection bugbug fixFixed a bug preventing many colony designations from being selected by auto-designation if Sector Automation was active.
SteamAI acceptance for taxes/subsidiesaiAI now bases acceptance for taxes/subsidies on economic impact to itself, rather than Loyalty alone.
SteamRefinery planet and habitat designations bonusesbalance changeThe Refinery planet and habitat designations now grant 15% bonuses to refiners, translucers, chemists, and all strategic resource mining professions. The benefit from Environmental Ordinance Waivers has been increased from +5% to +10%.
SteamPlanetary and Sector Automation upgradesbug fixPlanetary and Sector Automation should once again upgrade Capital buildings.
SteamAI acceptance of discrete agreement termsaiAI acceptance of discrete agreement terms can now be scripted like Loyalty can, separately for subjects and overlords.
SteamAI overlords value agreementsaiAI overlords now value agreements that improve subject Loyalty, depending on the overlord’s personality and the subject’s power level.
SteamAdded effect field for static galaxy systemsmoddingAdded an 'effect = {}' field for static galaxy systems that will execute on that system after the galaxy is generated.
Steam - 19 eventsPrevented AI Cyborg Hivemind assimilation issuesbug fix
Prevented AI Cyborg Hivemind empires from assimilating already cyborg hivemind pops, which could get them stuck in endless assimilation.
SteamAI no longer rents mercenary fleets enrouteaiAI will no longer rent mercenary reinforcement fleets enroute to the main fleet.
SteamMachine uprisings can now spawn fleetsbug fixMachine uprisings can now spawn fleets with all unlocked ship types.
SteamFixed crash with custom namesbug fixFixed a crash when older custom names contained certain special characters.
SteamJuggernauts speed adjustedbalance changeJuggernauts now have the same base maximum speed as Battleships and Titans.
SteamPre-FTL civilizations generate defensive armiesbug fixPre-FTL civilizations should now generate defensive armies.
SteamBlocked Psionic trait from receiving Latent Psionic traitbug fixBlocked pops with the Psionic trait to also receive the Latent Psionic trait.
SteamFixed subjects becoming federation presidentbug fixFixed subjects being able to become the federation president in arena combat successions.
SteamCleared empty fleet templates automaticallybug fixEmpty fleet templates generated automatically will now be cleared after a set amount of time.
SteamGateway Sites and Ruined Gateways in outlinerui uxGateway Sites and Ruined Gateways show up in outliner.
SteamFixed graphical artifact in ship browserbug fixFixed graphical artifact appearing in the ship browser.
SteamFixed crash when overwriting pop jobs or districtsmoddingFixed crash when overwriting certain pop jobs or districts individually.
SteamAdded missing French scripted localizationlocalizationSteamFixed DLC corruption issue in launcherbug fixFixed DLC being listed as 'corrupted' in the launcher due to checksum mismatch.
SteamFixed overlapping portraits in first contact viewbug fixFixed overlapping portraits sometimes appearing in the first contact view.
SteamFixed empire creator adjective generatorbug fixFixed adjective generator in the empire creator not working for some languages.
SteamAdded role definitions to ship sizesbug fixSeveral ship sizes that lacked role definitions now have them.
SteamFixed is_ringworld trigger issuemoddingFixed is_ringworld trigger being overwritten by a scripted trigger.
SteamFixed mechanical fallen empires' ringworldsbug fixFixed mechanical fallen empires missing part of their ringworlds.
Steam - 5 eventsJuggernaut Speed Increasebalance change
Juggernauts will now move at the same max speed as Battleships and Titans.
SteamStartup Crash Due to Special Charactersbug fixMilestoneAddressing a crash on startup caused by special characters in empire fields.
SteamFix for DLC Corruption Flagging in Launcherbug fixInvestigating and addressing the launcher issue that falsely flags all DLC as corrupted.
SteamRole Definitions for Ship SizesgameplaySeveral ship sizes that lacked role definitions, such as Menacing ships, will now have them.
Steam - 4 eventsRebalancing of Engineering Technologiesbalance change
Future updates will include a rebalancing of technologies to make the Engineering branch less heavy compared to the other two branches.
SteamStellaris 3.6 'Orion' Open Beta Release Candidatenew contentMilestoneThe final release candidate for the Orion Open Beta is now available, targeting a full release on November 29.
SteamCanis Minor Update AnnouncementotherThe Canis Minor update is scheduled for Q1 of 2023, incorporating feedback from the Orion beta.
SteamAI Vassalization Acceptance Changes PlannedgameplayTesting of a limited set of AI vassalization acceptance changes is planned for the next Open Beta.
Steam - 4 eventsCordyceptic Drones Civic Introducednew contentMilestone
A new civic allowing players to dominate the galaxy with zombie space fauna.
SteamNew Hivemind Government Type: Parasitic Overmindnew contentMilestoneA new government type for Cordyceptic Empires focusing on biological reanimation.
SteamCordyceptic Reanimation Facilitynew contentFacility capable of resurrecting space fauna continuously for food upkeep.
SteamReanimated Leviathans Visual OverhaulvisualsReanimated Leviathans now feature new visuals including shaders and VFX.
Steam - 4 eventsModular Cybernetics Adjustment for Hive Mindsbalance change
Modular Cybernetics no longer gives hive-minds +10% pop assembly; Spawning Pools gain Augmentation Drone jobs.
SteamIntegrated Preservation Tradition Updatebalance changeThe Integrated Preservation tradition for Machine Intelligences now affects Evaluators and Chronicle Drones instead of Coordinators.
SteamWhisperers in the Void Stability Penalty Reductionbalance changeThe stability penalty for Whisperers in the Void has been reduced, but now imposes a small reduction in Unity production.
SteamArc Defense Field for Larger Unbidden Shipsbalance changeLarger Unbidden ships and structures now have an Arc Defense Field to vaporize attacking strike craft and missiles.
Steam - 8 eventsIntroduction of Subterranean Originnew contentMilestone
New origin allowing players to build underground with unique traits and advantages.
SteamGalactic Community Voting ImprovementsaiMilestoneAI will now propose resolutions more in line with their core beliefs and can withdraw or oppose their own resolutions.
Steam10 Year AI Vote Cooldown in FederationsaiIntroduced a cooldown for AI votes on federation laws to prevent repetitive proposals.
SteamAI Fleet Order Cycling FixaiResolved issues where AI fleets would get stuck alternating between two orders indefinitely.
SteamPlanet and Sector Automation Enhancementsquality of lifeMilestoneNew settings UI for planet automation allowing players to toggle components on/off for individual planets.
SteamAI War Preparation State AddedaiMilestoneAI will enter a state of war preparation, gathering fleets and moving them towards the target border before declaring war.
SteamAI Military Fleet Behavior ImprovementsaiMilestoneAI will aim to have full fleets as their smallest unit for military objectives and will actively try to merge fleets during peacetime.
SteamImproved AI Envoy ManagementaiAI will handle envoys more appropriately for federation and diplomatic actions.
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