What changed in Stellaris in 2022

476 updates · 148 main milestones · Jan 13, 2022 to Dec 30, 2022

  1. 5 events
    Mod Jam 2022 Crises Launchingnew contentMilestone

    Modders will publish their crises as individual Steam workshop items, allowing for better maintenance and updates.

    Steam
    Mod Jam 2022 Launcher Featuresnew contentMilestone

    A launcher will be provided to turn on/off specific crises and manage launch options.

    Steam
    Standalone Crisis Modsnew contentMilestone

    Each crisis will function as its own standalone mod, allowing players to run them individually.

    Steam
    Mid-Game Crisis Teasersnew content

    Teasers for various mid-game crises have been shared, showcasing designs from modders.

    Steam
    Upcoming Mod Jam Release Datenew content

    The Mod Jam mod is targeted for release on January 10th, 2023.

    Steam
  2. 12 events
    Default Habitat designation behaviorbalance change

    The default Habitat designation now acts similarly to the default Colony, providing stability and amenities while the habitat population is low.

    Steam
    Fixed bugs in static galaxies setupmodding

    Fixed a number of bugs where empires were not set up properly for static galaxies.

    Steam
    Capped resource upkeep/cost/production reduction modifiersbalance change

    Capped resource upkeep/cost/production reduction modifiers to -90%

    Steam
    Revisions to Static Galaxy creationmodding

    Significant revisions have been made to Static Galaxy creation to bring them in line with Random Galaxy creation.

    Steam
    Leviathans switched to line computersbug fix

    Switched a number of leviathans (and their reanimated versions) to line computers instead of artillery.

    Steam
    Colony designations selection bugbug fix

    Fixed a bug preventing many colony designations from being selected by auto-designation if Sector Automation was active.

    Steam
    AI acceptance for taxes/subsidiesai

    AI now bases acceptance for taxes/subsidies on economic impact to itself, rather than Loyalty alone.

    Steam
    Refinery planet and habitat designations bonusesbalance change

    The Refinery planet and habitat designations now grant 15% bonuses to refiners, translucers, chemists, and all strategic resource mining professions. The benefit from Environmental Ordinance Waivers has been increased from +5% to +10%.

    Steam
    Planetary and Sector Automation upgradesbug fix

    Planetary and Sector Automation should once again upgrade Capital buildings.

    Steam
    AI acceptance of discrete agreement termsai

    AI acceptance of discrete agreement terms can now be scripted like Loyalty can, separately for subjects and overlords.

    Steam
    AI overlords value agreementsai

    AI overlords now value agreements that improve subject Loyalty, depending on the overlord’s personality and the subject’s power level.

    Steam
    Added effect field for static galaxy systemsmodding

    Added an 'effect = {}' field for static galaxy systems that will execute on that system after the galaxy is generated.

    Steam
  3. 19 events
    Prevented AI Cyborg Hivemind assimilation issuesbug fix

    Prevented AI Cyborg Hivemind empires from assimilating already cyborg hivemind pops, which could get them stuck in endless assimilation.

    Steam
    AI no longer rents mercenary fleets enrouteai

    AI will no longer rent mercenary reinforcement fleets enroute to the main fleet.

    Steam
    Machine uprisings can now spawn fleetsbug fix

    Machine uprisings can now spawn fleets with all unlocked ship types.

    Steam
    Fixed crash with custom namesbug fix

    Fixed a crash when older custom names contained certain special characters.

    Steam
    Juggernauts speed adjustedbalance change

    Juggernauts now have the same base maximum speed as Battleships and Titans.

    Steam
    Pre-FTL civilizations generate defensive armiesbug fix

    Pre-FTL civilizations should now generate defensive armies.

    Steam
    Blocked Psionic trait from receiving Latent Psionic traitbug fix

    Blocked pops with the Psionic trait to also receive the Latent Psionic trait.

    Steam
    Fixed subjects becoming federation presidentbug fix

    Fixed subjects being able to become the federation president in arena combat successions.

    Steam
    Cleared empty fleet templates automaticallybug fix

    Empty fleet templates generated automatically will now be cleared after a set amount of time.

    Steam
    Gateway Sites and Ruined Gateways in outlinerui ux

    Gateway Sites and Ruined Gateways show up in outliner.

    Steam
    Fixed graphical artifact in ship browserbug fix

    Fixed graphical artifact appearing in the ship browser.

    Steam
    Fixed crash when overwriting pop jobs or districtsmodding

    Fixed crash when overwriting certain pop jobs or districts individually.

    Steam
    Added missing French scripted localizationlocalization
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    Fixed DLC corruption issue in launcherbug fix

    Fixed DLC being listed as 'corrupted' in the launcher due to checksum mismatch.

    Steam
    Fixed overlapping portraits in first contact viewbug fix

    Fixed overlapping portraits sometimes appearing in the first contact view.

    Steam
    Fixed empire creator adjective generatorbug fix

    Fixed adjective generator in the empire creator not working for some languages.

    Steam
    Added role definitions to ship sizesbug fix

    Several ship sizes that lacked role definitions now have them.

    Steam
    Fixed is_ringworld trigger issuemodding

    Fixed is_ringworld trigger being overwritten by a scripted trigger.

    Steam
    Fixed mechanical fallen empires' ringworldsbug fix

    Fixed mechanical fallen empires missing part of their ringworlds.

    Steam
  4. 5 events
    Juggernaut Speed Increasebalance change

    Juggernauts will now move at the same max speed as Battleships and Titans.

    Steam
    Startup Crash Due to Special Charactersbug fixMilestone

    Addressing a crash on startup caused by special characters in empire fields.

    Steam
    Fix for DLC Corruption Flagging in Launcherbug fix

    Investigating and addressing the launcher issue that falsely flags all DLC as corrupted.

    Steam
    Crash Fixes for 3.6.1bug fix

    Several crash fixes are prepared for the upcoming patch.

    Steam
    Role Definitions for Ship Sizesgameplay

    Several ship sizes that lacked role definitions, such as Menacing ships, will now have them.

    Steam
  5. 4 events
    Rebalancing of Engineering Technologiesbalance change

    Future updates will include a rebalancing of technologies to make the Engineering branch less heavy compared to the other two branches.

    Steam
    Stellaris 3.6 'Orion' Open Beta Release Candidatenew contentMilestone

    The final release candidate for the Orion Open Beta is now available, targeting a full release on November 29.

    Steam
    Canis Minor Update Announcementother

    The Canis Minor update is scheduled for Q1 of 2023, incorporating feedback from the Orion beta.

    Steam
    AI Vassalization Acceptance Changes Plannedgameplay

    Testing of a limited set of AI vassalization acceptance changes is planned for the next Open Beta.

    Steam
  6. 8 events
    Criminal Syndicatenew contentMilestone

    A new megacorporation type that operates without commercial pacts under certain conditions.

    Steam
    New Ascension Perksnew contentMilestone

    Four new ascension perks related to MegaCorporations, including Arcology Project and Galactic Wonders.

    Steam
    MegaCorporations Introducednew contentMilestone

    New corporate authority with unique civics and gameplay mechanics.

    Steam
    New Megastructures Addednew contentMilestone

    Three new megastructures: Mega Art Installation, Strategic Coordination Center, and Matter Decompressor.

    Steam
    Uncharted Frontiers Bundle Launchdlc releaseMilestone

    The Uncharted Frontiers Bundle is now available for purchase on Steam.

    Steam
    Spiritualist MegaChurchnew contentMilestone

    A new type of megacorporation that merges commercial and spiritualistic values.

    Steam
    Caravaneers Featurenew content

    Roaming trade caravans that offer unique trades and access to powerful planetary decisions.

    Steam
    Introduction of Ecumenopolisnew contentMilestone

    A new planet type that provides significant bonuses and unique building opportunities.

    Steam
  7. 4 events
    Cordyceptic Drones Civic Introducednew contentMilestone

    A new civic allowing players to dominate the galaxy with zombie space fauna.

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    New Hivemind Government Type: Parasitic Overmindnew contentMilestone

    A new government type for Cordyceptic Empires focusing on biological reanimation.

    Steam
    Cordyceptic Reanimation Facilitynew content

    Facility capable of resurrecting space fauna continuously for food upkeep.

    Steam
    Reanimated Leviathans Visual Overhaulvisuals

    Reanimated Leviathans now feature new visuals including shaders and VFX.

    Steam
  8. 3 events
    Introduction of the Spiritualist Federationnew contentMilestone

    A new federation type for Spiritualist empires providing bonuses related to unity, priests, and the spiritualist faction.

    Steam
    Fix for Vassals Colonizing Holy Worldsbug fix

    A fix to allow vassals to colonize Holy Worlds, expected to be included in the 3.6 update.

    Steam
    Holy Covenant Featuresgameplay

    Details on the perks and levels of the Holy Covenant federation, including bonuses and priest appearances.

    Steam
  9. 46 events
    Fixed tooltips for hive-mind cybernetic ascensionbug fix

    Fixed a number of tooltips not showing for hive-mind cybernetic ascension.

    Steam
    Fixed Cordyceptic Reanimation Facility build issuebug fix

    Fixed that the Cordyceptic Reanimation Facility wasn't buildable inside Amor Alveo.

    Steam
    Players can no longer form covenants with all entitiesbalance change

    Players should no longer be able to form covenants with all the entities if they refuse the first covenant.

    Steam
    Modular Cybernetics adds Augmentation Dronesbug fix

    Modular Cybernetics adds Augmentation Drones to Spawning Pools for hive-minds.

    Steam
    Added missing pop growth modifiers for ringworldsbug fix

    Added missing pop growth and assembly modifiers to unity designations for ringworlds.

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    Integrated Preservation affects Evaluators and Chronicle Dronesbalance change

    Integrated Preservation for Machine Intelligences now affects Evaluators (and Chronicle Drones) not Coordinators.

    Steam
    Balanced numbers for the instrument of Desirebalance change

    Balanced numbers for the instrument of Desire.

    Steam
    Reduced stability penalty for Whisperersbalance change

    The Whisperers stability penalty has been reduced. It now comes with a reduction in Unity.

    Steam
    Fixed multiple dialogs with Marauders or Hordebug fix

    It is no longer possible to engage the Marauders or Horde in multiple dialogs.

    Steam
    Moved most pop upkeep and resource production to inline scriptmodding

    Moved most pop upkeep and resource production to inline script.

    Steam
    Updated stern sections for offspring shipsbug fix

    Updated a number of stern sections to have the correct number of aux slots for offspring ships.

    Steam
    Added missing tiyanki pop assembly for hive mindsbug fix

    Added missing tiyanki pop assembly for hive minds.

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    Removed pop_assembly_speed modifiermodding

    Removed pop_assembly_speed modifier. You should use planet_pop_assembly_(organic_)mult instead.

    Steam
    Opinion decay rate tooltip shows two decimal placesbug fix

    Tooltip for opinion decay rate now shows two decimal places.

    Steam
    Updated Integrated Anatomy tooltipbug fix

    Updated Integrated Anatomy tooltip.

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    Renamed 'Planetary Government' and 'Planetary Unification'other

    Renamed 'Planetary Government' and 'Planetary Unification' for gestalts.

    Steam
    Added Parasitic Overmind Government typenew content

    Added the Parasitic Overmind Government type.

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    Whisperers will no longer kill up to 8 popsbalance change

    The Whisperers will no longer kill up to 8 (!) pops on a planet.

    Steam
    Fixed Adaptability tooltip for Void Dwellersbug fix

    Fixed the tooltip for Adaptability for Void Dwellers.

    Steam
    Knight jobs now give amenities instead of stabilitybalance change

    Knight jobs now give amenities instead of stability as reward from a quest.

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    Reunited 'Code Changes' and 'Incompatible Code' modifiersbug fix

    Reunited the 'Code Changes' and 'Incompatible Code' modifiers with their icons.

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    Changed ethics attraction for Composer and Whispererbalance change

    Changed ethics attraction for the Composer and the Whisperer.

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    Moved strike craft technologies to Society - Military Theorybalance change

    Moved the repeatable technologies for strike craft into Society - Military Theory.

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    Fixed terraforming candidates display issuebug fix

    Fix for terraforming candidates that shown when tech is missing.

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    Epi-Genetic Triggers technology allows removal of pre-sapient traitsother

    The Epi-Genetic Triggers technology and Genetic Resequencing tradition now both allow the removal of pre-sapient traits from species via species modification.

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    Prevented scripted solar systems from spawning in Marauder territorybalance change

    Explicitly prevented various scripted solar systems from spawning inside Marauder territory.

    Steam
    Ringworld colony designations provide pop assemblybug fix

    Ringworld colony designations and ecumenopolis planet class now provide both mechanical and organic pop assembly.

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    Fixed show_in_outliner in megastructuresmodding

    Fixed show_in_outliner in megastructures not actually working.

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    Shroud cooldown modifiers now appear as percentagebug fix

    Shroud cooldown modifiers should now appear as percentage without need for unique loc.

    Steam
    Fixed AI economic modifiers and strategybug fix

    Fixed AI's difficulty-adjusted economic modifiers, plus certain misevaluations of modifier benefits in its economic strategy.

    Steam
    Reimplemented localisation for Trader Proxy Officebug fix

    Reimplemented the localisation for the Trader Proxy Office.

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    Martial Law and Drones modifiers provide penaltiesbalance change

    Martial Law, Hunter Killer Drones and Compliance Drones planet modifiers now provide penalties to both mechanical and organic pop assembly.

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    Added checks for corporate civics for shroud patronsbug fix

    Added checks for corporate civics for shroud patrons.

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    Pop Assembly modifiers now have decimal placesbug fix

    Pop Assembly modifiers now have decimal places.

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    Marauder clans no longer spawn adjacent to player empiresbug fix

    Marauder clans may no longer spawn in systems which are adjacent to player empires.

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    Rebalanced synchronicity traditionsbalance change

    Rebalanced synchronicity traditions to match with the changes to harmony traditions.

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    Fixed vassal policy reset issuebug fix

    Fix for when becoming a vassal resets all Policies and Species rights to Default.

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    Larger Unbidden ships now have point defensebalance change

    Larger Unbidden ships and structures now have a point defense solution.

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    Fixed machine intelligence authority text highlightsbug fix

    Fixed most of the machine intelligence authority text having highlights.

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    Lead ships no longer disregard combat computerbug fix

    Lead ships should no longer run into the enemy disregarding their combat computer.

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    Modular Cybernetics no longer gives +10% pop assemblybug fix

    Modular Cybernetics no longer gives hive-minds +10% pop assembly.

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    Order's Keep now gives 15 stability as rewardbalance change

    The Order's Keep now give 15 stability as a reward from that quest.

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    Pacifist Xenophobe empires now attack Caravaneersbug fix

    Pacifist Xenophobe empires are no longer ambivalent about attacks on the Caravaneers.

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    Shroud Chosen Leaders retain chosen traitbug fix

    Shroud Chosen Leaders will no longer lose their chosen trait on becoming rulers.

    Steam
    Energy Siphon is now a space fauna weaponbug fix

    The Energy Siphon is now a space fauna weapon.

    Steam
    Wider choice of leaders for covenantsbalance change

    Players now have a wider choice of leaders to become chosen through their covenant.

    Steam
  10. 4 events
    Modular Cybernetics Adjustment for Hive Mindsbalance change

    Modular Cybernetics no longer gives hive-minds +10% pop assembly; Spawning Pools gain Augmentation Drone jobs.

    Steam
    Integrated Preservation Tradition Updatebalance change

    The Integrated Preservation tradition for Machine Intelligences now affects Evaluators and Chronicle Drones instead of Coordinators.

    Steam
    Whisperers in the Void Stability Penalty Reductionbalance change

    The stability penalty for Whisperers in the Void has been reduced, but now imposes a small reduction in Unity production.

    Steam
    Arc Defense Field for Larger Unbidden Shipsbalance change

    Larger Unbidden ships and structures now have an Arc Defense Field to vaporize attacking strike craft and missiles.

    Steam
  11. 4 events
    Necroid Invasion Tournamentgameplay

    Compete in a tournament against other players to fight back the Undead Invaders.

    Steam
    Steam Scream Fest Darkest Timeline Bundleshop

    Bundle includes Stellaris, Nemesis, Apocalypse, and Necroids at a discounted price.

    Steam
    Necroid Invasion Eventseasonal event

    Participate in fighting back the Necroid Invasion on the Stellaris Official Discord for a chance to win prizes.

    Steam
    Necroid Invasion Modnew content

    Subscribe to the Necroid Invasion mod to experience a new crisis affecting the entire galaxy.

    Steam
  12. 9 events
    Strike Crafts Combat Behavior Fixedbug fix

    Fixed issue with strike crafts flying too low during combat.

    Steam
    Fixed Archaeology Site Options Overflowmodding

    Scrollbar added for archaeology site or first contact options that exceed interface limits.

    Steam
    Divine Sovereign Civic Inheritance Fixedbug fix

    Empires released by those with the Divine Sovereign civic will no longer inherit it.

    Steam
    Defense Platforms Combat Behavior Fixedbug fix

    Defense platforms no longer move away from combat with distant enemies.

    Steam
    Missile Accuracy Decreasedbalance change

    Missile accuracy reduced from 100% to 85%.

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    Halved Culture Worker Modifiers for Certain Ethicsbalance change

    Culture worker modifiers for Egalitarians, Xenophobes, and Xenophiles halved; doubled for Pacifists.

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    Text-to-Speech Functionality Addednew content

    New accessibility feature allows text to be read aloud using the operating system's TTS voice.

    Steam
    Hull, Armor, and Shield Regen Modifiers Display Fixedbug fix

    Percentage based regen modifiers now show correct values.

    Steam
    Covenant Rework: Enhanced Shroud Patron Systemnew contentMilestone

    Players can now form covenants with Shroud entities, gaining unique bonuses over time.

    Steam
  13. 12 events
    Combat Rebalancing for Fleet Compositionbalance changeMilestone

    Rebalancing aimed at improving space combat and encouraging mixed fleets.

    Steam
    Ship Combat Computers Behavior Updatebalance change

    Combat computers now ignore certain weapons for desired range, affecting ship behavior in combat.

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    Known Issues in Open Betabug fix

    Placeholder icons and text present; ships do not back away if trapped within minimum weapon range.

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    Minimum Range Added to Large Weaponsbalance change

    A minimum range has been added to all Large weapons except Lasers.

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    Introduction of Ship Roles for Auto-Designnew contentMilestone

    Ship Roles can now be selected to auto-design ships fulfilling specific roles like Artillery, Brawler, and Torpedo.

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    Torpedo Damage Bonus Based on Target Sizebalance change

    Torpedoes and select weapons now gain a multiplicative damage bonus based on the size of the target.

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    Limited Disengagement Opportunitiesbalance change

    Ships now have a limited number of disengagement opportunities per combat.

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    Missiles Repositioned to S and M Slotsbalance change

    Missiles have been moved out of the G slot back into S and M slots.

    Steam
    Strike Craft Changesbalance change

    Strike Craft no longer intercept missiles and will continue to fight each other.

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    Flak Batteries and Point Defense Adjustmentsbalance change

    Flak Batteries now counter Strike Craft more effectively, while Point Defense counters missiles and torpedoes more strongly.

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    New Ship Size: Frigatenew content

    Introduction of Frigate, an advanced Corvette frame that delivers torpedoes.

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    Energy Torpedoes Adjusted to G Class Weaponsbalance change

    Energy Torpedoes like Proton and Neutron Launchers changed to G class with adjusted damage and minimum range.

    Steam
  14. 8 events
    Genetic Ascension Path Enhancementsgameplay

    Genetic traditions now allow for advanced species modifications and new traits.

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    Changes to Psionic Ascension Pathgameplay

    Mind over Matter and Teachers of the Shroud origin now unlock a new Psionic Traditions tree.

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    Rework of Ascension PathsgameplayMilestone

    Ascension Paths have been restructured to include guaranteed research options and tradition trees.

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    New Edict in Psionic Ascensiongameplay

    The Mind Readers tradition introduces a new empire edict, Sight Beyond Sight, enhancing navy capabilities.

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    Cybernetic Ascension Path Splitgameplay

    Cybernetic and Synthetic paths have been split for better gameplay integration.

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    New Technologies for Cybernetic Ascensiongameplay

    New technologies represent basic cybernetic upgrades for populations.

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    Introduction of New Tradition Treesnew content

    New tradition trees are being introduced, gated behind various requirements.

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    Tradition Swaps for Cybernetic Ascensiongameplay

    Tradition swaps ensure unique benefits for different empire types in Cybernetic traditions.

    Steam
  15. 5 events
    Graveyard Decoration Size Bug Fixedbug fix

    Resolved an issue where the graveyard decorations ballooned in size upon reopening the system view.

    Steam
    Galaxy Shape Customization for ModdersmoddingMilestone

    Modders can now define new galaxy shapes in script and create custom combinations without replacing existing ones.

    Steam
    New Special Project for Pacifist Playersgameplay

    A special project allows pacifist players to lure away Tiyanki gravekeepers without harming them.

    Steam
    Improvements to Static Galaxy Codemodding

    Combined random and static galaxy code to resolve issues and improve robustness for modders creating bespoke galaxies.

    Steam
    Tiyanki Grave Mound Addednew contentMilestone

    Introduction of a unique solar system with new ships on patrol and an arc site related to Tiyanki.

    Steam
  16. 4 events
    Fix for Toxic Entity Blessingbug fix

    The Toxic Entity will no longer bless those unworthy, preventing selection of a Toxic God solar system initializer without the Knights of the Toxic God origin.

    Steam
    Restriction on Toxic God's Strike Craftbug fix

    Players can no longer equip the Toxic God's strike craft on their ships after defeating the Prethoryn.

    Steam
    Launch of Toxoids Species Packnew contentMilestone

    The Toxoids Species Pack is now available, featuring new quests, scavenging, and gameplay elements.

    Steam
    Crisis Starbase Destruction Fixbug fix

    Crisis will now destroy the starbases of the systems it invades, fixing an issue with AI landing armies on colonies.

    Steam
  17. 39 events
    New Trait: Exotic Metabolismnew content

    Adapt to consume hazardous food, living longer and enjoying diverse flavors.

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    New Origin: Knights of the Toxic Godnew contentMilestone

    Explore the depths of your homeworld for buried power, risking the potential release of a biological colossus.

    Steam
    New Story Content and Archaeological Sitesnew content

    Includes new story events, archaeological sites, and habitable planets.

    Steam
    New Toxic Shipset and Cityscapenew contentMilestone

    Includes a new toxic shipset, cityscape, throne room backdrop, and advisor voice.

    Steam
    New Civic: Relentless Industrialistsnew content

    Ignore regulations to meet demand and gain resources.

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    New Origin: Overtunednew contentMilestone

    Play as a species that gains traits at the cost of its lifespan, living for immediate gains.

    Steam
    New Toxoids Advisor Voiceaudio

    A new advisor voice provides news and advice with sarcasm.

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    New Trait: Noxiousnew content

    Your existence makes planets uninhabitable for others, but deters aggression from other empires.

    Steam
    New Civic: Toxic Bathsnew contentMilestone

    Grow your population rapidly with mutagenic sludge, accepting the costs to your planet and people.

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    Scaling Difficulty Options Introducedgameplay

    Players can now set Scaling Difficulty to Off, Mid-Game, or Late-Game.

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    Civilian Difficulty Setting Addednew content

    New difficulty setting for easier gameplay, with bonuses for new players.

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    3 New Civicsnew contentMilestone

    Introducing 3 new civics: Toxic Baths, Scavengers, and Relentless Industrialists.

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    New Civic: Scavengersnew content

    Harvest debris for quick construction projects.

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    3 New Civicsnew contentMilestone

    New civics include Toxic Baths, Scavengers, and Relentless Industrialists.

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    Toxoids Species Pack Announcementdlc releaseMilestone

    Announcing the Toxoids Species Pack with new species, origins, civics, traits, and more.

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    4 New Species Traitsnew contentMilestone

    New traits include Incubators, Inorganic Breath, Noxious, and Exotic Metabolism.

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    Overtunednew contentMilestone

    New gameplay feature included in the Toxoids Species Pack.

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    Difficulty Adjusted AI Modifiers Togglegameplay

    New toggle that increases AI strength on higher difficulty levels.

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    New Lithoid Traits for Plantoids Ownersnew content

    Lithoid pops gain access to Radiotropic and Crystallization traits.

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    Toxoids Species Pack Announcementdlc releaseMilestone

    Announcing the Toxoids Species Pack releasing on September 20th, featuring new species, origins, civics, traits, and more.

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    Relic Rebalancebalance change

    Buffs to Crisis, Precursor, and Event Relics for better balance.

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    Culture Workers Reintroducednew content

    Culture Workers now have base output/upkeep and ethics-based effects.

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    New Trait: Inorganic Breathnew content

    Your people produce valuable exotic gases, though respirators are costly.

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    Performance Improvements for Late-GameperformanceMilestone

    Various optimizations to reduce lag spikes and improve performance.

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    2 New Originsnew contentMilestone

    Introducing 2 new origins for gameplay.

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    15 New Species Portraitsnew contentMilestone

    Includes 15 new species portraits, plus 1 for owners of the Synthetic Dawn Story Pack.

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    Knights of the Toxic Godnew contentMilestone

    New gameplay feature included in the Toxoids Species Pack.

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    UI Improvements for Megastructures and Starbasesui ux

    Megastructures and Starbases now show upgrade indicators in the outliner.

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    New Cosmeticsnew content

    Includes new ships, species portraits, and cityscapes.

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    New Toxic Shipset and Cityscapenew contentMilestone

    Includes a new toxic shipset, cityscape, throne room backdrop, and advisor voice.

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    Toxoids Species Pack Release Datedlc releaseMilestone

    The Toxoids Species Pack will release on September 20th.

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    4 New Species Traitsnew contentMilestone

    Introducing 4 new species traits: Incubators, Inorganic Breath, Noxious, and Exotic Metabolism.

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    19 New Achievements Addednew content

    Includes achievements for each Species Pack and Synthetic Dawn.

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    Accessibility Improvementsquality of life

    New mouse and keyboard options for better accessibility.

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    2 New Originsnew contentMilestone

    Introducing 2 new origins for gameplay.

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    Toxoids Species Pack Releaseddlc releaseMilestone

    The Toxoids Species Pack is now available, allowing players to inhabit toxic worlds and make sacrifices for survival.

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    15 New Species Portraitsnew contentMilestone

    Includes 15 new species portraits, plus 1 for owners of the Synthetic Dawn Story Pack.

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    New Trait: Incubatornew content

    Repopulate quickly when your planet is empty.

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    AI Improvements for Fleet Managementai

    AI now assigns idle fleets to nearest fleet groups during war.

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  18. 8 events
    New Toxoid Shipsetnew contentMilestone
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    New Toxoid City Set and Room Backdropnew contentMilestone
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    New Toxoid Advisor Voicenew contentMilestone
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    3 New Civics: Mutagenic Spas, Scavengers, Relentless Industrialistsnew contentMilestone
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    15 New Portraits including Machine Portraitnew contentMilestone

    Includes 15 new portraits and 1 machine portrait for Synthetic Dawn owners.

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    1 New Ascension Perk: Detoxnew contentMilestone
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    2 New Origins: Overtuned and Knights of the Toxic Godnew contentMilestone
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    4 New Species Traits: Incubators, Inorganic Breath, Noxious, Exotic Metabolismnew contentMilestone
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  19. 7 events
    Knightly Duties Policybalance change

    A new policy that provides benefits while managing the economic stress from the Knights and the Order.

    Steam
    Knights and Lord Commander Rolesnew contentMilestone

    Introduction of expensive specialist Knights and the Lord Commander ruler job, enhancing quest progress and providing boons.

    Steam
    Quest SystemgameplayMilestone

    A unique situation that progresses over time, offering multiple outcomes based on player choices.

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    New Habitat with Unique Featuresnew contentMilestone

    A new habitat designed to support the player's quest for galactic dominance, featuring an imposing building.

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    Squires from Unique Districtsnew content

    Squires will come from the habitat's unique districts, supporting the Knights and Lord Commander.

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    Unique Homeworld Blockersnew content

    Five unique blockers on the homeworld that reduce the number of districts available for building.

    Steam
    Knights of the Toxic God Originnew contentMilestone

    A new origin featuring unique mechanics and narrative elements centered around the Knights of the Toxic God.

    Steam
  20. 5 events
    Unique Style for Toxoid Clothingvisuals

    Development of a unique aesthetic for Toxoid clothing inspired by High Tech Survivalism and Protective Fashion.

    Steam
    First Ever Clothed Machine in Stellarisnew contentMilestone

    Introduction of robots with clothing, expanding the visual diversity of machine species.

    Steam
    Improved Animation for Clothingquality of life

    Enhanced animation techniques for clothing to allow for more fluid movement and dynamic interactions.

    Steam
    Tailor-Made Outfits for Each SpeciesgameplayMilestone

    Each Toxoid species will receive specific clothing designs rather than a single outfit per role.

    Steam
    Expanded Clothing Component for Toxoids Species Packnew contentMilestone

    Introduction of a diverse array of clothing designs for Toxoid species, including tailored outfits for each species.

    Steam
  21. 10 events
    New Origin: Overtunednew contentMilestone

    A new origin that allows pops to gain 13 new overtuned traits, which can be mixed with existing traits.

    Steam
    New Edict: Damn the Consequencesnew contentMilestone

    An edict that doubles the positive effects of overtuned traits but also doubles the upkeep of those pops.

    Steam
    New Ascension Perk: Detoxnew contentMilestone

    Allows empires to terraform toxic worlds into colonizable ones, with challenges.

    Steam
    New Civic: Relentless Industrialistsnew content

    Increases efficiency in alloy and consumer goods production with environmental effects.

    Steam
    New Traits: Exotic Metabolismnew content

    An advanced trait requiring Genetic Ascension, offering strong benefits but severe upkeep.

    Steam
    New Traits: Incubatorsnew content

    Incubator pops receive a modest bonus on their capital worlds.

    Steam
    New Traits: Inorganic Breathnew content

    A small addition to the trait roster for exotic needs.

    Steam
    New Civic: Scavengersnew content

    Allows empires to gain benefits from debris and salvage ships.

    Steam
    New Traits: Noxiousnew content

    Noxious pops decrease the happiness of non-noxious pops while gaining happiness from them.

    Steam
    New Civic: Mutagenic Spasnew content

    Boosts pop growth on industrialized worlds without starting with a special building.

    Steam
  22. 6 events
    New Achievements for Species Packnew content

    New achievements added for Aquatics, Necroids, Lithoids, Plantoids, and Humanoids species.

    Steam
    Megastructures Section in Outlinernew contentMilestone

    A new section in the Outliner to list all megastructures within your territory, including ruined ones and Gateway Sites.

    Steam
    Golden Tiyanki Status Rewardbalance change

    Loyal patrons of the Caravansary Caravan Coalition can now purchase unlimited Reliquaries directly for credits.

    Steam
    Accessibility Improvementsquality of life

    New Mouse Side Button Mode and camera zoom adjustments with Page Up and Page Down.

    Steam
    Changes to Relicsbalance change

    Various balance changes to existing relics, including new modifiers and effects.

    Steam
    Relic Updatesnew contentMilestone

    Enhanced flavor and fewer pain points for relics, including new functionalities for several relics.

    Steam
  23. 5 events
    Difficulty Adjusted AI Modifiersgameplay

    New toggle that increases AI strength on higher difficulty levels as the game progresses.

    Steam
    New Achievements for Species Packsnew content

    Three new achievements added to each previously released species pack.

    Steam
    New Civilian Difficulty Settinggameplay

    Introducing a new Civilian difficulty setting that provides additional bonuses for new players.

    Steam
    Crisis Type Setting Enhancementgameplay

    New option for Crisis Type setting to spawn all crises sequentially, increasing in strength.

    Steam
    Scaling Difficulty Customizationgameplay

    Players can now set Scaling Difficulty to Off, Mid Game, or Late Game, affecting AI bonuses.

    Steam
  24. 5 events
    Culture Workers Job Modifiersgameplay

    Culture Workers will have output modifiers based on the Ethics of the empire, affecting various aspects like Amenities and Crime.

    Steam
    Culture Workers in Administrator Categorygameplay

    Culture Workers now belong to the Administrator category, benefiting from bonuses to Administrator output.

    Steam
    Evaluator Jobs for Hive Mindsnew contentMilestone

    Sensorium/Simulation Sites now provide Evaluator jobs for hive-minds and machine intelligences, producing Unity and Amenities.

    Steam
    Introduction of Culture Workersnew contentMilestone

    Culture Workers are being reintroduced as a Specialist job that produces Unity and Society Research.

    Steam
    Chronicle Drones Job Outputgameplay

    Chronicle Drones provide Unity and Amenities output with additional Stability, now categorized under Evaluator jobs.

    Steam
  25. 12 events
    Extradimensional Warlock Passive Buffbalance change

    Passive increased from +15% Sublight Speed to +30% Sublight Speed and +20% weapon range.

    Steam
    Yuht Cryo Core Passive Buffbalance change

    Passive changed to +1 pop on every new colony and +20% energy weapon fire rate.

    Steam
    Surveyor Active Changebalance change

    Active can now grant 1-3 rare resource deposits instead of 3-5.

    Steam
    Crisis Relics Active Fleet Spawnbalance change

    Increased fleet size spawned by the Prethoryn Brood-Queen.

    Steam
    Cybrex Warforge Active Cost Reductionbalance change

    Active cost changed from 10000 minerals to 2000 minerals for gaining 1000 alloys.

    Steam
    Javorian Pox Sample Changesbalance change

    Passive changed to Bombardment Stance and +20 Leader Lifespan, with active now providing 50% increased biology research.

    Steam
    Isolated Contingency Core Passive Buffbalance change

    Passive now allows the construction of 2 of each megastructure instead of 1.

    Steam
    Psionic Archive Active Changebalance change

    Active now always levels your ruler up a level instead of granting a flat XP bonus.

    Steam
    Vultaum Reality Perforator Active Durationbalance change

    Active now grants one of 4 random buffs lasting for 1 - 5 years instead of 1 year.

    Steam
    Crisis Relics Passive Buffbalance change

    Increased passive bonus from +30 society research to +50% society research for the Prethoryn Brood-Queen.

    Steam
    Baol Decision Activation Timebalance change

    The active decision for the Baol now takes 5 years to create a Gaia world.

    Steam
    Ether Drake Trophy Buffbalance change

    Active now provides 10% more happiness and 10 stability to every planet.

    Steam
  26. 4 events
    Fixed Out of Sync after triggering a revoltbug fixMilestone
    Steam
    Fixed War Names sometimes being empty on the war pin tooltipbug fix
    Steam
    Megacorps no longer create rival Megacorps after winning an Impose Ideology warbug fix
    Steam
    Fixed Out of Sync upon hotjoining as an Overlordbug fixMilestone
    Steam
  27. 13 events
    Fixed Issue with Planetary Automation for Gene Clinicsbug fix

    Planetary automation will no longer seek to build gene clinics for synthetically-ascended empires.

    Steam
    Fixed Notification Message for Forced Approvalbug fix

    Corrected the notification message for forced approval of a negotiated agreement.

    Steam
    Hydroponics Station Designation for Habitatsnew content

    New designation that removes 2 housing from Habitation Districts in exchange for adding 1 farmer job.

    Steam
    New Overlord Music Tracknew content

    A new music track for Overlords will now play in the main menu.

    Steam
    Automated Exploration and Research Available from Startnew content

    Players can now access Automated Exploration and Automated Research from the beginning of the game.

    Steam
    Added Setting to Disable L-Gatesquality of life

    New setting in Galaxy Setup allows players to disable L-Gates.

    Steam
    Automated Construction Mode for Construction Shipsnew content

    Construction ships can now automatically build Research and Mining Stations over appropriate deposits.

    Steam
    Fixed ETA Not Displayed in Fleet Viewbug fix

    ETA is now correctly displayed in the fleet view.

    Steam
    Clarified Tooltips for Subjugation War Termsquality of life

    Tooltips for Subjugation War Terms now clarify that they only apply to Vassals and Subsidiaries.

    Steam
    Ships Gain 5 Experience per Day in Battlebalance change

    Experience gain for ships in battle has been increased from 1 to 5 per day.

    Steam
    Bulwark Battlewright Aura Adjustedbalance change

    Bulwark Battlewright aura now provides 0.25% hull regeneration per day.

    Steam
    Doubled Base Unity Output of Telepathsbalance change

    The base unity output for telepaths has been doubled.

    Steam
    Quantum Catapult and Hyper Relay Event Art Addednew content

    New event art images for Quantum Catapult and Hyper Relay.

    Steam
  28. 13 events
    Automated Exploration and Research Available from Startgameplay

    Automated Exploration and Automated Research are now available from the start of the game rather than being tech-locked.

    Steam
    Increased Ship Experience Gain in Battlebalance change

    Ships now gain 5 experience per day in battle instead of 1.

    Steam
    Planetary Automation Improvementsgameplay

    Planetary automation will now clear blockers based on multiple conditions.

    Steam
    Hydroponics Station Designation Addedgameplay

    New Hydroponics Station designation for habitats that adds farmer jobs at the cost of housing.

    Steam
    Doubled Base Unity Output of Telepathsbalance change
    Steam
    Progenitor Hives Can Lease Fleets Without Debuffsbug fix
    Steam
    Fixed Issue with Planetary Automation Upgrading Necrophage Centersbug fix
    Steam
    Changes to Imperial Fiefdom Mechanicsgameplay

    Various changes including overlord restrictions on offensive wars and starting colonies for members.

    Steam
    Fixed Multiplayer Out of Sync Issuesperformance
    Steam
    AI Colonization Behavior Fixed During Late Game Crisesbug fix

    AI will no longer stop all colonization during late game crises.

    Steam
    Automated Construction Mode for Construction Shipsgameplay

    Construction ships now have an Automated Construction mode to build Research and Mining Stations over appropriate deposits.

    Steam
    Support for Empire Limit in Overlord Holdingsmodding

    Overlord Holding buildings and Branch Office buildings now support empire_limit.

    Steam
    Fixed ETA Not Displayed in Fleet Viewbug fix
    Steam
  29. 6 events
    New Achievements for Species Packsnew content

    Addition of new achievements related to species packs.

    Steam
    Fleet Combat Balance Experimentsbalance change

    Planned experiments to improve fleet combat dynamics including roles for Destroyers and Cruisers.

    Steam
    Relic Balance Passbalance change

    Proposals for a balance pass on relics to narrow the gap between them, including buffs and nerfs.

    Steam
    New Tradition Trees Experimentsgameplay

    Experiments on introducing new tradition trees gated behind various triggers.

    Steam
    Multithreading Expansionperformance

    Experimenting with multithreading and modifier calculations for late game improvements.

    Steam
    Accessibility Improvementsquality of life

    Improvements for accessibility options including mouse side button functionality and potential text-to-speech for events.

    Steam
  30. 7 events
    Early Concept Art for Salvager Stationvisuals

    Showcased early sketches and concepts leading to the final design of the Salvager station.

    Steam
    Texturing Process for Salvager Stationvisuals

    Details on the texturing process using Adobe Painter and Designer to create the station's materials.

    Steam
    Creation of Destroyed Version of Salvager Stationvisuals

    Process of creating a destroyed version of the Salvager station, including adjustments to the model and materials.

    Steam
    3D Model Development for Salvager Stationvisuals

    Description of the process from blockout to highpoly and lowpoly modeling for the Salvager station.

    Steam
    Implementation of Salvager Station in Gamegameplay

    Overview of how the Salvager station is implemented in the game, including ship attachment mechanics.

    Steam
    Final Concept Art for Salvager Stationvisuals

    Presentation of the final concept art for the Salvager station, including detailed drawings.

    Steam
    Introduction of Salvager Station Conceptnew content

    Detailed overview of the visual development and concept art process for the Salvager station from the Overlord expansion.

    Steam
  31. 21 events
    Revolt Situations now give a flat 10 stability malus at all stagesbalance change
    Steam
    Fixed the Stellar Performance achievement not being awarded properlybug fix
    Steam
    Legacy Human portraits have been re-added as an option in empire creationquality of life
    Steam
    Planet automation will now check that the unemployed pops can work the jobs that the automation would buildquality of life
    Steam
    Fixed cases where rebels and released empires would have traditions and techs they should not have had access togameplay
    Steam
    Fixed a crash related to Federation Lawsbug fix
    Steam
    Fixed issue where planetary automation would upgrade Necrophage Centers of Elevationgameplay

    This was often undesirable as it may lead to running out of necrophytes.

    Steam
    Doomsday origin starting planets will no longer clamor to revoltgameplay

    Revolt Situations are disabled on them.

    Steam
    Fixed a rare crash in the Situations interfacebug fix
    Steam
    Increased the effects of Relative Power on AI acceptance of agreement negotiationbalance change
    Steam
    Set minimum Advanced Resources tax for Prospectorium to 15% from 30%balance change
    Steam
    Fixed an issue where systems with primitives in them would not be transferred correctly during a status quo war resolutiongameplay
    Steam
    When planets revolt, there is now an option to declare war on the new country immediatelygameplayMilestone

    The revolting planet counts as the aggressor.

    Steam
    Fixed crash with modded shipsetsbug fix
    Steam
    Void Dwellers now replace the 1 Politician job with two Colonist jobsbalance change

    This change should increase their overall stability in the early game.

    Steam
    Fixed issue when removing/replacing overlord removes the corporate holdingsbug fix
    Steam
    Fixed crash connected with resettling the last pop of a speciesbug fix
    Steam
    Fixed a crash that would happen when generating very large galaxies with high hyperlane densitybug fix
    Steam
    Subjects can no longer sign Defensive Pacts or Guarantee Independence of other empiresbalance change
    Steam
    Amenity job management is now activated even when there are no resources available for planet automationquality of life
    Steam
    Fixed cases where rebels and released empires would use their parent countries scientists for researchgameplay
    Steam
  32. 19 events
    Fixed Revolt Situation starting and canceling immediatelybug fix

    Revolt Situations will now only start if the planet is capable of succeeding the revolt.

    Steam
    Fixed issue with trade deals being canceled immediatelybug fix
    Steam
    Fixed crash connected with resettling last pop of speciesbug fix
    Steam
    Subjects cannot cause Overlord to declare war against themselvesbug fix
    Steam
    Rebalanced trade weights for specialist subject leadersbalance change
    Steam
    Tweaked AI acceptance of resource contribution termsbalance change

    AI is now more likely to accept harsher tithes/subsidies.

    Steam
    Fixed issue with planet automation using local sector stockpilebug fix
    Steam
    Fixed bug with Tracking not countering Evasionbug fix
    Steam
    Adjusted research amount from merc dividendsbalance change
    Steam
    Subjects no longer flip-flop between subject typesbug fix
    Steam
    Improved AI acceptance of specialist subject typesai

    AI overlords and subjects will now be more likely to accept specialist subject types that disagree with their ethics.

    Steam
    Adjusted revolt situation timing for Culture Shock planetsbug fix

    Revolts can now only start after 8 years of unrest instead of 1.

    Steam
    Diplomatic weight can no longer go negativebug fix
    Steam
    Cleaned up tooltip language for Revolt Situation progresslocalization

    This only affects English localization until the next patch.

    Steam
    Planet automation checks for unemployed pops' job capabilitiesbug fix

    Prevents specialist job creation for slave pops.

    Steam
    Adjusted scaling of resources for deficit bailoutsbalance change

    Now scales with the game year.

    Steam
    Readded Legacy Human portraitsnew content

    Legacy Human portraits have been re-added as an option in empire creation.

    Steam
    Progenitor Nest not removed during hive-world terraformingbug fix
    Steam
    Amenity job management activation improvedbug fix

    Can now activate even without resources available for planet automation.

    Steam
  33. 11 events
    Stellaris: Overlord Expansion Releaseddlc releaseMilestone

    The newest major expansion for Stellaris, Overlord, is now available.

    Steam
    Vassal Specializations Introducednew contentMilestone

    Players can assign Vassal Specializations to subjects, including Bulwark, Prospectorium, and Scholarium.

    Steam
    Three New Enclaves Addednew contentMilestone

    Includes Shroudwalker, Salvager, and Mercenary Enclaves with unique functionalities.

    Steam
    New Origins Availablenew contentMilestone

    New Origins include Imperial Fiefdom, Teachers of the Shroud, Slingshot to the Stars, Subterranean, and Progenitor Hive.

    Steam
    Three New Megastructuresnew contentMilestone

    Construct three new Megastructures: Orbital Ring, Quantum Catapult, and Hyper Relay network.

    Steam
    Three New Megastructures Introducednew contentMilestone

    New Megastructures include Hyper Relay, Quantum Catapult, and Orbital Rings with lower tech requirements.

    Steam
    Five Unique Originsnew contentMilestone

    Explore five unique Origins that open up more roleplay possibilities, including Imperial Fiefdom and Teachers of the Shroud.

    Steam
    Stellaris: Overlord Expansion Release Datedlc releaseMilestone

    Stellaris: Overlord will release on May 12th for USD 19.99/GBP 15.49/EUR 19.99.

    Steam
    New Vassalization Mechanicsnew contentMilestone

    Gain access to new mechanics to specialize your Vassals’ role within your Empire, including negotiating Vassal Contracts.

    Steam
    New Holdings Featurenew contentMilestone

    Holdings are buildings owned by the overlord on a Subject’s planet, affecting the subject's opinion.

    Steam
    Three New Enclavesnew contentMilestone

    Meet three new Enclaves offering unique abilities, including the Shroudwalker Enclave and the Mercenary Enclave.

    Steam
  34. 16 events
    Progenitor Hive Origin Introducednew contentMilestone

    A new Hive Mind origin that allows players to manage Offspring Vessels and gain unique bonuses.

    Steam
    Vassalisation Contract CustomizationgameplayMilestone

    Subjects now have customizable Vassalisation Contracts affecting various aspects of their relationship with Overlords.

    Steam
    Introduction of Holdingsnew contentMilestone

    New buildings called Holdings can be constructed on Subject planets, affecting resources and loyalty.

    Steam
    New Trade Actions Systemgameplay

    A new folder for defining custom actions that can be traded between empires has been introduced.

    Steam
    Ranger Lodge Building Addednew content

    Overlords with the Environmentalist civic can build a Ranger Lodge to reduce consumer goods usage on subject planets.

    Steam
    Introduction of Situations Systemnew contentMilestone

    A new feature that progresses in stages with different effects based on player choices.

    Steam
    Auto Resettlement Improvementsquality of life

    Pops will now consider free jobs and housing better when deciding where to resettle.

    Steam
    New Free Human Portraitsnew content

    Added new Human phenotypes, outfits, animations, and hairstyles for further customization.

    Steam
    New Free Celebratory Emblems, Colors, and Iconsnew content

    Introduction of 72 new icons, 45 new backgrounds, and 50 new colors for customization.

    Steam
    Resource Deficits OverhaulgameplayMilestone

    Resource Deficits now gradually increase in strength and resolve based on monthly income.

    Steam
    Moddability Improvements in 3.4modding

    New scripting language changes allow modders to define custom modifiers and improve event inheritance.

    Steam
    Korean and Japanese Localisations Addedlocalization

    Expanded in-game localisations to include Korean and Japanese for better immersion.

    Steam
    AI Diplomacy Control Enhancementsgameplay

    New scripting fields allow for better control over AI acceptance of diplomatic actions.

    Steam
    Military AI Improvementsai

    AI will now use full fleets for military objectives and better handle fleet merging.

    Steam
    Sector & Planetary Automation Improvementsquality of life

    Enhanced automation settings for planets and sectors to improve player experience.

    Steam
    Removal of Synced Localisationmodding

    Synced localisation has been removed, allowing for better multiplayer compatibility and potential for translations.

    Steam
  35. 8 events
    Introduction of Subterranean Originnew contentMilestone

    New origin allowing players to build underground with unique traits and advantages.

    Steam
    Galactic Community Voting ImprovementsaiMilestone

    AI will now propose resolutions more in line with their core beliefs and can withdraw or oppose their own resolutions.

    Steam
    10 Year AI Vote Cooldown in Federationsai

    Introduced a cooldown for AI votes on federation laws to prevent repetitive proposals.

    Steam
    AI Fleet Order Cycling Fixai

    Resolved issues where AI fleets would get stuck alternating between two orders indefinitely.

    Steam
    Planet and Sector Automation Enhancementsquality of lifeMilestone

    New settings UI for planet automation allowing players to toggle components on/off for individual planets.

    Steam
    AI War Preparation State AddedaiMilestone

    AI will enter a state of war preparation, gathering fleets and moving them towards the target border before declaring war.

    Steam
    AI Military Fleet Behavior ImprovementsaiMilestone

    AI will aim to have full fleets as their smallest unit for military objectives and will actively try to merge fleets during peacetime.

    Steam
    Improved AI Envoy Managementai

    AI will handle envoys more appropriately for federation and diplomatic actions.

    Steam
  36. 15 events
    Automated Migration Improvementsquality of life

    Improvements made to automated migration, including higher scores for ideal worlds.

    Steam
    Introduction of Hyper Relaysnew contentMilestone

    Hyper Relays are a new Tier 2 technology that speeds up travel across the galaxy.

    Steam
    New Flag Customization Optionsnew content

    Over seventy new flag emblems and forty-five new flag backgrounds added for customization.

    Steam
    Custodianship Nominations Allowedbalance change

    Players can now nominate other empires to Custodianship if they meet the requirements.

    Steam
    AI Subjects Receive AI Bonusesbalance change

    AI Subjects of Player Empires now receive AI bonuses as if the difficulty level were one level lower.

    Steam
    Unbidden No Longer Spawn in Pulsar Systemsbalance change

    The Unbidden can no longer spawn in pulsar systems due to star disabling their Dimensional Portal's shields.

    Steam
    Military Intel Adjustmentsbalance change

    Low Military Intel is now gained at 30 Intel instead of 40, and Medium Military Intel at 60 instead of 70.

    Steam
    New Achievements in Overlordnew content

    Eleven new achievements have been added in the Overlord expansion.

    Steam
    Corporate Subjects Can Open Branch Officesbalance change

    Corporate subjects can now open branch offices in subjects of their shared overlord.

    Steam
    Force Ideology Wars Result in Oligarchic Authoritybalance change

    Successful Force Ideology wars with a corporate aggressor now result in the target empire having the Oligarchic authority.

    Steam
    Gateways and Hyper Relays in Vassal Spacebalance change

    Gateways and Hyper Relays can now be built in vassal space.

    Steam
    Slingshot to the Stars Originnew contentMilestone

    New origin that reduces distance penalty for building starbases in remote systems.

    Steam
    Grasp the Void Ascension Perk Changesbalance change

    The Grasp the Void Ascension Perk now grants increased draw weight for FTL travel techs.

    Steam
    Parliamentary System Civic Changesbalance change

    The Parliamentary System civic now allows factions to be generated much earlier in the game.

    Steam
    Outliner Differentiation for Migrating Popsquality of life

    The Outliner now differentiates between unemployed pops that are migrating and those that are not.

    Steam
  37. 6 events
    Introduction of Orbital Ringsnew contentMilestone

    Orbital Rings are a new Tier 3 Voidcraft Engineering technology that can be built around colonized habitable planets.

    Steam
    Specialist Holdings for Empiresnew contentMilestone

    Each specialist empire can build unique holdings that provide various benefits to their overlord.

    Steam
    Quantum Catapult Mechanicsnew contentMilestone

    Quantum Catapults can hurl fleets across long distances but have accuracy issues over long ranges.

    Steam
    New Galactic Community Resolutionsnew content

    Two new resolution lines in the Galactic Community focusing on Suzerains and Sovereignty are introduced.

    Steam
    Teachers of the Shroud Originnew contentMilestone

    A new origin that grants civilizations the Latent Psionics trait and treats them as if they have the Mind over Matter Ascension Perk.

    Steam
    Introduction of the Scholariumnew contentMilestone

    The Scholarium is a new specialist empire focused on scientific advancement, providing unique benefits to their overlord.

    Steam
  38. 7 events
    Introduction of the Mysterious Shroudwalkers Enclavenew content

    A monastic enclave that provides insights into the Shroud and offers knowledge about travel through it.

    Steam
    Introduction of the Industrious Salvagers Enclavenew content

    A friendly and pacifistic enclave focused on engineering, offering scrapping and refurbishing services.

    Steam
    New Bulwark Specialistgameplay

    A new specialist that provides strong defense benefits and relies on overlord subsidies for resources.

    Steam
    Introduction of the Imperial Fiefdom Originnew content

    Start as a Specialist Empire subjugated by an Advanced AI Empire with gifts from the overlord.

    Steam
    New Holdings: Emporium and Ministriesnew content

    New holdings that tax subject production and provide various resources and amenities.

    Steam
    Introduction of Mercenary Enclavesnew content

    New enclaves that can be founded by regular empires, offering security services and fleet rentals.

    Steam
    Adjustments to Defense Platformsbalance change

    Defense Platforms receive faster build speed and increased range, fire rate, tracking, and hull points.

    Steam
  39. 1 event
    Introduction of Imperial Fiefdom Originnew content

    Stellaris: Overlord introduces the Imperial Fiefdom origin, adding new flavor to gameplay.

    Steam
  40. 5 events
    Prospectorium MechanicsgameplayMilestone

    Prospectorium specializes in resource acquisition with a chance to discover caches of resources each year.

    Steam
    Centralized Agreements Screengameplay

    Added a summary screen tab for tracking subjects and their agreements in the Contacts panel.

    Steam
    Introduction of Specialist Empiresnew contentMilestone

    Three types of Specialist Empires introduced: The Bulwark, The Prospectorium, and The Scholarium.

    Steam
    Revealed Origins for Overlordnew contentMilestone

    Names and details of five new Origins coming in Overlord were revealed.

    Steam
    New Holdings and Civic Featuresgameplay

    Introduced various new holdings including Overlord Garrison and Recruitment Offices for spreading civic traits.

    Steam
  41. 6 events
    Introduction of Overlord HoldingsgameplayMilestone

    Expansion of the branch office system to include holdings on subjects' colonies, providing various benefits.

    Steam
    New Vassalization MechanicsgameplayMilestone

    Significant changes to vassalization mechanics in the 3.4 'Cepheus' update, making subjugation more compelling.

    Steam
    Negotiable Vassalization TermsgameplayMilestone

    Overlords and subjects can propose alterations to vassalization contracts, including integration and independent diplomacy.

    Steam
    New Holdings Associated with CivicsgameplayMilestone

    Introduction of holdings related to specific civics or origins, enhancing gameplay diversity.

    Steam
    Loyalty System OverhaulgameplayMilestone

    Loyalty becomes a currency between overlord and subject, affecting negotiations and vassal behavior.

    Steam
    New Subject Contract PresetsgameplayMilestone

    Introduction of new vassal contract presets such as Vassal, Subsidiary, Tributary, Protectorate, and Bulwark.

    Steam
  42. 4 events
    New Vassalization Mechanicsnew contentMilestone

    Significant changes to vassalization, including customizable Vassalization Contracts and Specialist Vassals.

    Steam
    New Megastructuresnew contentMilestone

    New megastructures to help counter threats and enhance civilization.

    Steam
    Announcing Stellaris: Overlord Expansiondlc releaseMilestone

    A new full expansion introducing features for empire management, vassalization mechanics, and megastructures.

    Steam
    Five New Originsnew contentMilestone

    Introduction of five new Origins, including one for Hive Empires and new enclaves.

    Steam
  43. 7 events
    Improvements to Revolt Mechanicsgameplay

    Enhancements to make revolts feel less random and more impactful.

    Steam
    Reworking of Deficit SituationsgameplayMilestone

    Deficits will now start a Situation that escalates based on resource balance.

    Steam
    Adjustments to Deficit Penaltiesbalance change

    Penalties for being in a deficit will start light and increase in severity.

    Steam
    Introduction of the Situations Systemnew contentMilestone

    A new system to tell stories about current affairs event chains in the game.

    Steam
    Future Plans for Strategic Situationsgameplay

    Plans to adapt slave revolts and AI uprisings into the Situations system.

    Steam
    Narrative Situations Implementationgameplay

    New planet-based narratives will be added to enhance storytelling.

    Steam
    Bankruptcy Mechanic IntroductiongameplayMilestone

    New consequences for bankruptcy, including downgrading buildings and fleet disbandment.

    Steam
  44. 7 events
    Fixed localization issues in multiple languagesbug fix

    Localization issues affecting articles in French, Russian, and Brazilian Portuguese have been fixed.

    Steam
    Fixed crash when applying species templatebug fixMilestone

    Fixes a crash that would occur when attempting to apply a species template to a species with a different amount of traits than what is in the template.

    Steam
    Combat benefits added to Subterfuge Tradition Treegameplay

    Combat benefits added to enhance ECM and ECCM capabilities for empires focusing on Subterfuge.

    Steam
    Idyllic Bloom civic improvementsquality of life

    Gaia Seeders can be built on planets of the same general climate type once terraforming technologies are acquired.

    Steam
    Double Agents tradition enhancementgameplay

    The Double Agents tradition will now provide one additional Envoy and increase Maximum Infiltration Level by 10.

    Steam
    Espionage Operations cost changegameplayMilestone

    Initial costs for Espionage Operations will switch to Influence instead of Energy Credits.

    Steam
    Corrected species template application checksbug fix

    Fixed species template application trait add/remove checks being inverted.

    Steam
  45. 7 events
    Game Speed OptimizationsperformanceMilestone

    Up to a 50% decrease in the time it takes per year at the start of the game due to various optimizations.

    Steam
    Introduction of Planetary AscensionsgameplayMilestone

    New system allowing players to improve core worlds by expending Unity, with multiple tiers of ascension.

    Steam
    New Civic: Permanent Employmentnew content

    A new civic for MegaCorp and Necroids Species Pack owners allowing construction of Posthumous Employment Centers.

    Steam
    Influence Changes: Unity Costsgameplay

    Several systems that used to cost Influence are now paid in Unity, including planetary decisions and faction manipulation.

    Steam
    Unity Resource ReworkgameplayMilestone

    Changes to how Unity is generated and used, including removal of Edicts Cap and new costs for hiring leaders.

    Steam
    Numerous Bug Fixes in 3.3 Libra Updatebug fix
    Steam
    AI Improvements for Job Management and Economy ScalingaiMilestone

    AI is better at managing jobs, dealing with bio-trophies, and scaling its economy into the late game.

    Steam
  46. 7 events
    Improved Mod Overwriting MechanismmoddingMilestone

    Fixed issues with mod overwriting to ensure that modifiers function correctly when jobs and districts are altered.

    Steam
    Complex Trigger Modifiers AddedmoddingMilestone

    Introduced complex_trigger_modifiers to allow more intricate trigger evaluations in scripts.

    Steam
    Introduction of CVariableValue ContainermoddingMilestone

    Created a new container to optimize script value calculations, reducing performance costs during runtime.

    Steam
    Error Log Enhancements for Moddersquality of life

    Updated error log messages to specify which object is being used during overwrites, reducing ambiguity.

    Steam
    Scripting Improvements in 3.3moddingMilestone

    Introduced significant improvements to the scripting system, including consolidation of weight fields and new mathematical operations.

    Steam
    Extended Open Beta Feedback Periodother

    Extended the feedback period for the 3.3 Unity Open Beta until February 7th.

    Steam
    New Script Values FeaturemoddingMilestone

    Added 'script values' that allow for dynamic calculations based on defined keys, improving script efficiency.

    Steam
  47. 9 events
    AI Job Creation Logic OverhaulaiMilestone

    AI now considers actual unemployed pops when creating jobs, improving job allocation.

    Steam
    AI Rogue Servitor Enhancementsai

    Improved AI handling of rogue servitor civic and bio trophy management.

    Steam
    AI Tech Picking ImprovementsaiMilestone

    Updated AI tech selection priorities to favor resource production and mid-game scaling.

    Steam
    Changes to Pop Job SystemgameplayMilestone

    Updated job assignment process to reduce mass migrations and improve job stability.

    Steam
    AI Economic Subplans ScalingaiMilestone

    Introduced scaling subplans for AI to adapt its economic strategy based on current resources.

    Steam
    AI Planet Designation SelectionaiMilestone

    AI manually selects planet designations based on economic goals rather than default settings.

    Steam
    AI Alloy Spending PrioritiesaiMilestone

    Revised AI priorities for alloy spending to improve ship and starbase construction efficiency.

    Steam
    AI Superfluous Destructionai

    AI will now delete unnecessary buildings to optimize job and housing slots.

    Steam
    AI District/Building SpecializationaiMilestone

    AI can now specialize planets by gradually replacing districts based on economic needs.

    Steam
  48. 12 events
    Changes to Authority Bonusesbalance change

    Authority bonuses have undergone changes due to the removal of certain systems.

    Steam
    Edicts Cap System Removedbalance changeMilestone

    The Edicts Cap system has been removed, introducing monthly Unity Upkeep for toggled Edicts.

    Steam
    Removal of Administrative Capacity Increasebalance changeMilestone

    All means of increasing Administrative Capacity have been removed, affecting gameplay differentiation.

    Steam
    Planetary Decisions Paid in Unitybalance changeMilestone

    Several systems that used to cost Influence are now paid in Unity, including Planetary Decisions.

    Steam
    Megastructures Cost Unitybalance changeMilestone

    Most Megastructures now cost Unity rather than Influence, with exceptions for travel-related structures.

    Steam
    Changes to Empire Sprawl Penaltiesbalance changeMilestone

    Empire Sprawl penalties and generation values have been significantly changed.

    Steam
    Renaming of Administrator Jobbalance change

    The generic 'Administrator' job is renamed to 'Politicians', with changes to job categories.

    Steam
    Introduction of Planetary Ascension Tiersnew contentMilestone

    Planetary Ascension Tiers allow players to improve core worlds by spending Unity, tied to Ascension Perks.

    Steam
    Cost of Ascending Planetsbalance changeMilestone

    Ascending a planet costs Unity, affected by Sprawl and total Ascension Tiers across the Empire.

    Steam
    Leaders Cost Unity to Hirebalance changeMilestone

    Leaders now cost Unity to hire instead of Energy, increasing the cost of hiring multiple leaders.

    Steam
    Civics Unity Bonuses Adjustedbalance change

    Some Civics that granted Unity bonuses from jobs have had their bonuses removed or modified.

    Steam
    Unity Rework Introducednew contentMilestone

    The unity rework changes how Administrative Capacity is managed and introduces new mechanics for Unity production.

    Steam
  49. 6 events
    Introduction of Planetary Ascension Tiersnew contentMilestone

    Players can improve core worlds by expending Unity, unlocking up to 10 Ascension Tiers for increased bonuses.

    Steam
    Open Beta for Unity Reworkgameplay

    The 3.3 Unity Open Beta is now available for players to opt into and test new features.

    Steam
    Technocracy Civic Changesbalance change

    Technocracy now grants +1 Research Option and doubles research expertise bonuses for scientists.

    Steam
    Unity Rework Adjustmentsbalance change

    Various civics and authorities have undergone changes, including the removal of Sprawl bonuses from Capital worlds.

    Steam
    Permanent Employment Megacorp Civicnew contentMilestone

    A new civic allowing construction of Posthumous Employment Centers and reanimation of Leviathans.

    Steam
    Known Issues in Unity Open Betabug fix

    List of known issues including missing Unity costs for sacrifice edicts and unclear tooltips.

    Steam
  50. 10 events
    Removal of Administrative Capacity Increasebalance changeMilestone

    All means of increasing Administrative Capacity have been removed, modifying sprawl penalties.

    Steam
    Leaders Now Cost Unitybalance changeMilestone

    Hiring leaders now costs Unity instead of Energy, with a small Unity Upkeep.

    Steam
    Authority Bonuses Adjustedgameplay

    Authority bonuses have changed due to the removal of certain systems.

    Steam
    Edicts Cap System RemovedgameplayMilestone

    Toggled Edicts now have monthly Unity Upkeep modified by Empire Sprawl.

    Steam
    Unity Rework Goals and Design ChangesgameplayMilestone

    Reworking Unity to make it a meaningful resource and improve Spiritualist ethics.

    Steam
    Autochthon Memorials Introducednew contentMilestone

    New buildings that increase planetary Unity production based on Ascension Perks.

    Steam
    Unity Costs for Various ActionsgameplayMilestone

    Several systems that used to cost Influence are now paid in Unity, including Planetary Decisions and Resettlement.

    Steam
    Megastructures Cost Unitybalance changeMilestone

    Most Megastructures now cost Unity rather than Influence, except for travel-related structures.

    Steam
    New Unity Sources from Bureaucrats and OthersgameplayMilestone

    Bureaucrats, Priests, Managers, Synapse Drones, and Coordinators will be primary Unity sources; Culture Workers removed.

    Steam
    Limited Duration Open Beta Announcedother

    Changes will be available in a limited Open Beta for playtest and feedback.

    Steam