What changed in Stellaris in 2025

1472 updates · 172 main milestones · Jan 8, 2025 to Dec 18, 2025

  1. 6 events
    Infernals Species Pack Releasednew contentMilestone

    Introduced thermophile life and the Galactic Hyperthermia crisis.

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    Post-Release Support Improvementsbug fix

    Improved patch release cadence and hotfixing process after initial issues.

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    Shadows of the Shroud Expansion Releasednew contentMilestone

    Expanded Psionic Ascension with new lore, mechanics, and a unique Shroud UI.

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    BioGenesis DLC Releasednew contentMilestone

    Introduced biological play with meat ships, genetic ascension improvements, and the Wilderness Origin.

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    Core Systems OverhaulperformanceMilestone

    Rebuilt Pops and Jobs into Pop Groups and Workforce for better future performance.

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    4.3 'Cetus' Open Beta Initiatedbalance change

    Ongoing plan to reset balance levels and gather player feedback.

    Steam
  2. 63 events
    Increased Volcanic World Habitability for Machine Traitsbalance change

    +25% volcanic world habitability for machine climate preference traits to match their minimum habitability value on Volcanic worlds.

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    Increased Volcanic World Habitability for Machine Traitsbalance change

    +25% volcanic world habitability for machine climate preference traits.

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    Fixed CTD Due to Race Conditionbug fix

    Fixed CTD due to race condition between UI and AI accessing base growth cache.

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    Rebalanced Job Efficiency Modifiersbalance change

    Most job efficiency modifiers have been reduced.

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    Fixed Payback Origin Starting Buildingsbug fix

    The Payback origin now gets the correct starting buildings as Materialist and Spiritualist.

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    Adjusted Stability Bonusesbalance change

    Most stability bonuses have been reduced to one half to one third of their previous values.

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    Fixed Random CTD with Invalid Shipsbug fix

    Fixed random CTD with invalid ships.

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    Fixed Machine Empires and Alloy Jobs Issuesbug fix

    Fixed some issues with machine empires, catalytic processing and alloy producing jobs.

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    Updated UI for Minimum Habitability on Volcanic Worldsui ux

    Shows the 25% Minimum Habitability on Volcanic worlds for Mechanical and Machine pops.

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    UI Shows Minimum Habitability for Mechanical Popsui ux

    Shows the 25% Minimum Habitability on Volcanic worlds for Mechanical and Machine pops.

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    Reduced Job-Based Research Sourcesbalance change

    Reduced most job-based sources of research, but also reduced tech costs by half.

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    Combat Stuck Issue Fixedbug fix

    Fixed stuck in combat when the defender refuses to actually do combat.

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    Changed Stack Allocation to Avoid CTDother

    Changed stack allocation to heap in particle varied values to avoid CTD.

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    Machine Empires and Alloy Producing Jobs Fixedbug fix

    Fixed some issues with machine empires, catalytic processing and alloy producing jobs.

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    Corrected Propaganda Machines Trait Modifierbug fix

    The trait Propaganda Machines now shows the correct modifier.

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    Rebalanced Torpedoes and Energy Torpedoesbalance change

    Increased power usage of Torpedoes and Energy Torpedoes on standard ships.

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    Adjusted Ethics Production Bonusesbalance change

    Various ethics production bonuses have been adjusted to job efficiency.

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    Volcanic Districts Improve Tech Weightsbug fix

    Volcanic Districts now improve tech weights.

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    Voidworm Troika Designs Can Be Savedbug fix

    Voidworm Troika designs can now be saved.

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    Fixed Evasion Calculation Issuebug fix

    Preventing evasion to go negative from evasion against psionic modifier in combat calculation.

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    Fixed CTD Due to Race Conditionother

    Fixed CTD due to race condition between UI and AI accessing base growth cache.

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    Increased Ship and Component Costs and Upkeepbalance change

    Higher tier Ship and Component costs and upkeep have generally been increased.

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    Ringworld Construction Restrictions Fixedbug fix

    Ringworld construction and other binary/trinary restrictions correctly apply in binary or trinary hyperthermia systems.

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    OOS Fix for Planet Species Cachesbug fix

    Planet species caches are now stored in arrays instead of unordered sets or maps.

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    Fixed Combat Stuck Issuebug fix

    Fixed stuck in combat when the defender refuses to actually do combat.

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    Rebalanced Armor and Shieldsbalance change

    Armor and Shields have been rebalanced, now higher tiers add a small amount of Armor or Shield Hardening.

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    Changed Stack Allocation to Avoid CTDbug fix

    Changed stack allocation to heap in particle varied values to avoid CTD.

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    Hive Mind Unity Boosting Buildings Upkeep Adjustedbug fix

    Replaced minor additional food upkeep for hive mind unity boosting buildings with extra Alloy upkeep.

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    Colonization Issue Fixed After Warbug fix

    When transferring planets under colonization after a war is on, if the colonizing species isn't allowed to colonize the colony is destroyed.

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    Replaced Food Output with Alloy Output for Infernalsbalance change

    Replaced Food output for some specimens with one quarter as Alloy output bonus for Infernals.

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    Significant Changes to Ship Naval Capacity Usagebalance changeMilestone

    Naval Capacity usage has changed significantly for various ship classes.

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    Adjusted Planetary Ascension Effectsbalance change

    Planetary Ascension now increases the Designation effect by 10% per tier instead of 25%.

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    OOS Fix for Planet Species Cachesother

    OOS fix: Planet species caches are now stored in arrays instead of unordered sets or maps.

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    Adjusted Colony Designationsbalance change

    Colony Designations now universally add Job Efficiency to their appropriate Jobs.

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    Infernal Alloy Upkeep Fixed for Various Popsbug fix

    Fixed infernal Alloy upkeep for Voidling, purging, and non-sapient pops.

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    Evasion Calculation Issue Fixedbug fix

    Preventing evasion to go negative from evasion against psionic modifier in combat calculation.

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    Correct Modifier for Propaganda Machines Traitbug fix

    The trait Propaganda Machines now shows the correct modifier.

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    Fixed Voidworm Troika Upgrade Issuebug fix

    Voidworm Troikas are no longer created without upgrades when three large voidworms combine.

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    Correct Tooltip for Permanent Employment Civicbug fix

    The tooltip for Permanent Employment Civic's Reassigners say they use 'Food (or equivalent)', implying they use Alloys when you are Thermophile.

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    Volcanic Districts Now Improve Tech Weightsbug fix

    Volcanic Districts now improve tech weights.

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    Correct Starting Buildings for Payback Originbug fix

    The Payback origin now get the correct starting buildings as Materialist and Spiritualist.

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    Reduced Unity and Research Rewards for Eventsbalance change

    Slightly lower Unity and Research rewards for several events in the Red Giant and Cosmic Dawn Origins.

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    Fixed Colonization Planet Transfer Issuebug fix

    When transferring planets under colonization after a war, if the colonizing species isn't allowed to colonize, the colony is destroyed.

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    Rebalanced Naval Capacity Techsbalance change

    Rebalanced Naval Capacity techs.

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    Abduction Code Species Check Fixedbug fix

    Fixing abduction code setting the species correctly when checking if species can live on planet.

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    Fixed Random CTD with Invalid Shipsother

    Fixed random CTD with invalid ships.

    Steam
    Fixed Ringworld Construction Restrictionsbug fix

    Ringworld construction and other binary/trinary restrictions now correctly apply in binary or trinary hyperthermia systems.

    Steam
    Fixed Abduction Code for Speciesbug fix

    Fixed abduction code setting the species correctly when checking if species can live on planet.

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    Optimized String Allocation in Ship Component Processingperformance

    Optimized string allocation in ship component modifier processing.

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    Food Output Replaced with Alloy Output for Infernalsbalance change

    Replaced Food output for some specimens with one quarter as Alloy output bonus for Infernals.

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    Corrected Tooltip for Permanent Employment Civicbug fix

    The tooltip for Permanent Employment Civic's Reassigners now correctly states they use 'Food (or equivalent)'.

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    Adjusted Unity and Research Rewards for Eventsbalance change

    Slightly lower Unity and Research rewards for several events in the Red Giant and Cosmic Dawn Origins.

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    Leaders Retain Ascension Traits After Species Modificationbug fix

    Fixed leaders losing ascension related traits after species modification in some cases.

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    Optimized String Allocation in Ship Component Processingperformance

    Optimized string allocation in ship component modifier processing.

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    Adjusted Dimensional Fleet Astral Actionbalance change

    The Dimensional Fleet Astral Action has been adjusted to the reduced general fleet sizes.

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    Adjusted Hive Mind Unity Boosting Buildingsbug fix

    Replaced minor additional food upkeep for hive mind unity boosting buildings with extra Alloy upkeep.

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    Fixed Leaders Losing Ascension Traitsbug fix

    Fixed leaders losing ascension related traits after species modification in some cases.

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    Voidworm Troika Designs Can Be Savedbug fix

    Voidworm Troika designs can be saved.

    Steam
    Voidworm Troikas Upgrade Issue Fixedbug fix

    Voidworm Troikas are no longer created without upgrades when three large voidworms combine.

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    Fixed Infernal Alloy Upkeep Issuesbug fix

    Fixed infernal Alloy upkeep for Voidling, purging, and non-sapient pops.

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    Removed Rising Unemployment Event Chainbalance change

    Removed the 'Rising Unemployment' event chain.

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    Adjusted Living Standards Informationbalance change

    All living standards now include information for Slaves.

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    Adjusted Empire Size Modifiersbalance change

    Many sources of Empire Size modifiers have been reduced.

    Steam
  3. 5 events
    Fixed crash from damaged strike craftbug fix

    Fixed crash in strike craft being damaged by non existing/dead fleet.

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    Fixed shader cache crashbug fix

    Fixed failure to read from shader cache resulting in crash.

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    Fixed object lifetime issuebug fix

    Fixed object lifetime issue from scope used by on_resolution_failed leading to undefined behavior.

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    Replaced stack memory abuse in Localization systembug fix

    Replaced abuse of stack memory with heap allocated in the Localization system to avoid random crashing on some computers.

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    Fixed CTD on science ship special projectbug fix

    Fixed CTD that could happen when a science ship researched a special project.

    Steam
  4. 7 events
    Two New Origins: Cosmic Dawn and Red Giantnew contentMilestone

    Introducing the Cosmic Dawn and Red Giant origins, each with unique gameplay mechanics.

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    Four New Civicsnew contentMilestone

    New civics including Fire Cult, Scorched World Heralds, and others that enhance gameplay.

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    Infernals Species Pack Releaseddlc releaseMilestone

    The Infernals Species Pack is now available, featuring new gameplay mechanics and content.

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    Galactic Hyperthermia Crisis Pathnew contentMilestone

    A new player crisis path allowing players to harness energy from stars and terraform planets.

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    Volcanic Worlds Mechanicsnew contentMilestone

    New mechanics for Volcanic Worlds, including new district types and habitability preferences.

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    Infernal Species Traits and Portraitsnew content

    Includes 10 new Infernal species portraits and unique traits for new species.

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    Infernal Shipset and Diplomatic Roomnew content

    New shipset and diplomatic room themed around the Infernals.

    Steam
  5. 4 events
    Dynamic Bundle Pricing Adjustmentsshop

    Slight price variations anticipated due to changes in Dynamic Bundle pricing calculations.

    Steam
    Retirement of Season 09 Contentshop

    All content from Season 09 will be added to the Ultimate Bundle after January 16, 2026.

    Steam
    Introduction of Last Chance Bundle for Season 09shop

    A Last Chance Bundle will be available with a 22% discount for players to acquire missed content from Season 09.

    Steam
    Release of Stellaris: Infernals Species Packdlc releaseMilestone

    The Infernals Species Pack is set to be released, concluding Season 09.

    Steam
  6. 6 events
    Economic Changes in Closed Betabalance change

    Shift from Upkeep reductions to Job Efficiency to prevent stacking issues.

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    Infernals Species Pack Release Datedlc releaseMilestone

    The Infernals Species Pack will be released on November 25th.

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    Introduction of Red Giant Originnew contentMilestone

    A new origin where the Red Giant in the home system undergoes rapid growth, presenting players with choices on how to handle the situation.

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    Frigate Buffsbalance change

    Frigates have been buffed again, with ongoing data collection on the impact of these changes.

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    Galactic Hyperthermia Crisis Pathnew contentMilestone

    A new crisis path allowing players to manipulate stellar phenomena, including the creation of Ember Cruisers and Battleships.

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    Architectural Changes for Performance Focusperformance

    Changes to modifier application and threading as a foundation for future performance improvements.

    Steam
  7. 53 events
    Retirement Home Achievement Fixbug fix

    The Retirement Home achievement is once again achievable.

    Steam
    Great Awakening Tooltip Correctionbug fix

    Corrected missing full stops at the end of the Great Awakening tooltip.

    Steam
    Mechromancy Handling Improvementbug fix

    Improved handling of mechromancy.

    Steam
    Hard Reset Species Traits Localization Fixbug fix

    The Hard Reset species traits will once again be localized.

    Steam
    Opus Core World Size Changebalance change

    The Opus core world for the Hard Reset origin is now size 25.

    Steam
    Minor Artifact Decision Fixbug fix

    The Minor Artifact Decision 'Initiate Performance Competition' will once again be providing working modifiers.

    Steam
    Tankbound Upkeep Modifier Additionbug fix

    Added missing upkeep modifier from Tankbound to habitat rural districts.

    Steam
    Contingency Purging Fixbug fix

    The Contingency should be able to purge pops again and should also properly gain control of them when they finish the purging.

    Steam
    Divine Sovereign Civic Removal Fixbug fix

    The Divine Sovereign civic is now properly removed, should the chosen leader of an empire die.

    Steam
    Localization Issue in Rogue Agent Event Chain Fixbug fix

    Fixed a localization issue in the Rogue Agent event chain.

    Steam
    Fleet Maneuver Event Chain Restorationbug fix

    Restored the ending of the Fleet Maneuver event chain.

    Steam
    Nivlac Trait Icon Fixbug fix

    Fixed the Nivlac trait not displaying an icon, it now shares its icon with the Extremely Adaptive trait.

    Steam
    AI Exterminator Empires Civic Adjustmentai

    AI exterminator empires with the chosen civic will not pick the Cradle of Souls as their patron.

    Steam
    Indentured Servitude and Battle Thralls Job Description Fixbug fix

    Indentured Servitude and Battle Thralls no longer make any mention of soldier jobs as they are worker jobs.

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    Blue Lotus Event Chain Outcomes Updategameplay

    Updated the outcomes of the Blue Lotus event chain.

    Steam
    Alloy Megaforges Cost Fixbug fix

    Alloy megaforges now correctly have a volatile motes cost and upkeep.

    Steam
    Sabotaging Starbases Ethics Options Fixbug fix

    Sabotaging Starbases should no longer generate ethics options that mention your target's ethic.

    Steam
    Hegemon Origin Incompatibility Fixbug fix

    Fixed being able to take the Hegemon origin while being Egalitarian.

    Steam
    OOS in Pop Growth System Fixbug fix

    Fixed OOS in pop growth system.

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    Slavery and Presapient Category Fixesbug fix

    Implemented some slavery, presapient, and robot category fixes discovered by fs_nanamedou.

    Steam
    First Contact Event Fixbug fix

    first_contact.15 will no longer sometimes try to tell you about their star instead.

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    Soft Traits Parameter Additionmodding

    Added the soft_traits parameter to origins for traits the player should start with but can remove without making their government invalid.

    Steam
    Cyberization Standards Policy Fixbug fix

    Fixed issues with converting between the Cyberization Standards policies.

    Steam
    Ringworld Colony Designation Updatebug fix

    Updated ringworld colony designations to follow the new standards.

    Steam
    Duplicated Cost Issue in Behemoth Action Tooltips Fixbug fix

    Fixed a duplicated cost issue in the Behemoth action tooltips.

    Steam
    Hostile Effect Relation Fixbug fix

    set_hostile effect should now properly set relation both ways.

    Steam
    Cradle of Souls Trait Adjustmentbalance change

    Changed the Cradle of Souls chosen trait to give +30%/+15% Political Power as Planet / Sector governor instead of +750%/+500%.

    Steam
    Hard Reset Origin and Tankbound Civic Incompatibilitybalance change

    Hard Reset origin and Tankbound civic are now incompatible due to mutually exclusive mechanics.

    Steam
    Subject-Overlord Relations Check Fixbug fix

    Fixed checks regarding subject-overlord relations on if you are a legal criminal or not.

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    Leader Trait Handling Updatebug fix

    Updated leader trait handling after species modification.

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    Authority Change Fixbug fix

    Fixed an issue where your authority wouldn't change to Imperial after appointing your ruler as Divine Sovereign.

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    Cyberization Pop Conversion Updatebug fix

    Cyberization pop conversion the situation now takes into account your Cyberization Standards policy.

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    Relic World Specialization Fixbug fix

    The relic world specialization being blocked by the collapsed spire will no longer have repeat lines in it.

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    Cybernetic Ascension Fixesbug fixMilestone

    Many fixes related to Cybernetic Ascension.

    Steam
    Species Assimilation Scope Error Fixbug fix

    Fixed scope errors in species assimilation.

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    Ownership of Claimed DSCs After Wargameplay

    Players now take ownership of claimed DSCs after war finishes.

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    Psionic Avatars Spawn Fixbug fix

    Fixed Psionic Avatars sometimes spawning multiple times.

    Steam
    Prethoryn Infestation Fixbug fix

    The Prethoryn should once again turn worlds into Infested worlds once they have finished purging the pops on it.

    Steam
    Order Restored Event Tooltip Fixbug fix

    Fixed modifier removal being displayed twice in Order Restored event acceptance tooltip.

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    Extradimensional Experimentation Decision Updatebalance change

    The Extradimensional Experimentation planetary decision now has the Data-Driven Theorem Facility increase physicist output and give them zro upkeep.

    Steam
    Civil Education Consumer Goods Adjustmentbalance change

    Cybernetic Creed empires with Civil Education no longer start with a massive consumer goods deficit.

    Steam
    Visionary Job Swap for Politiciansgameplay

    Added the Visionary job swap for politicians, which combines Science Directors and Merchants.

    Steam
    Pre-Sapients Feeding Requirement Removalgameplay

    Empires are no longer required to feed any pre-sapients they find in the galaxy.

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    Cybernetic Traits Adjustmentbalance change

    The Cybernetic and Cyber Commando traits now allow species to live on machine worlds, even outside of a driven assimilator.

    Steam
    Olonnais Planet Colonization Fixgameplay

    The Olonnais planet now properly becomes colonizable after completing the related special project.

    Steam
    Psionic Abilities Localization Fixbug fix

    Fixed missing species name in event title and descript when awakening psionic abilities.

    Steam
    Galaxy Species Hunger Strike Fixbug fix

    Fixed a wide range of the galaxy's species going on a hunger strike.

    Steam
    Leader Species Conversion Fixbug fix

    Fixed handling of leader species when converting between limited and not limited cyberization policies.

    Steam
    Cyberization Situation Fixbug fix

    Fixed the cyberization situation claiming you needed to build an augmentation center even if you had built one.

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    Production Overseers Jobs Additionbug fix

    Added missing Production Overseers jobs to multiple rural districts for Tankbound empires.

    Steam
    Blind Trait Workforce Efficiency Display Fixbug fix

    Blind trait now properly displays its workforce efficiency modifier in the trait tooltip.

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    Robot Handling in Species Assimilation Fixbug fix

    Fixed species assimilation not handling robots for synthetically ascended organics.

    Steam
    Neural Chip Conversion Improvementbug fix

    Improved Neural Chip conversion.

    Steam
  8. 53 events
    Contingency Purging Fixbug fix

    The Contingency should be able to purge pops again and gain control of them after purging.

    Steam
    Divine Sovereign Civic Removal Fixbug fix

    The Divine Sovereign civic is now properly removed if the chosen leader of an empire dies.

    Steam
    Hegemon Origin Fixbug fix

    Fixed being able to take the Hegemon origin while being Egalitarian.

    Steam
    Improved Mechromancy Handlingbug fix

    Improved handling of mechromancy.

    Steam
    Order Restored Event Tooltip Fixbug fix

    Fixed modifier removal being displayed twice in Order Restored event acceptance tooltip.

    Steam
    Prethoryn Infestation Fixbug fix

    The Prethoryn should once again turn worlds into Infested worlds after purging the pops.

    Steam
    Claimed DSC Ownership After Wargameplay

    Players now take ownership of claimed DSCs after war finishes.

    Steam
    Alloy Megaforges Cost Fixbug fix

    Alloy megaforges now correctly have a volatile motes cost and upkeep.

    Steam
    Neural Chip Conversion Improvementbug fix

    Improved Neural Chip conversion.

    Steam
    Cradle of Souls Trait Adjustmentbalance changeMilestone

    Changed the Cradle of Souls chosen trait to give +30%/+15% Political Power as Planet/Sector governor instead of +750%/+500%.

    Steam
    Slavery and Presapient Category Fixesbug fix

    Implemented fixes for slavery, presapient, and robot categories to correct job loops and processing issues.

    Steam
    Leader Trait Handling Updatebug fix

    Updated leader trait handling after species modification.

    Steam
    Duplicated Cost Issue in Behemoth Action Tooltipsbug fix

    Fixed a duplicated cost issue in the Behemoth action tooltips.

    Steam
    Fixed OOS in Pop Growth Systemperformance

    Fixed out-of-sync issues in the pop growth system.

    Steam
    Hard Reset Origin and Tankbound Civic Incompatibilitybalance change

    Hard Reset origin and Tankbound civic are now incompatible due to mutually exclusive mechanics.

    Steam
    Fleet Maneuver Event Chain Restorationbug fix

    Restored the ending of the Fleet Maneuver event chain.

    Steam
    Sabotaging Starbases Ethics Options Fixbug fix

    Sabotaging Starbases should no longer generate ethics options that mention your target's ethic.

    Steam
    First Contact Event Fixbug fix

    first_contact.15 event will no longer sometimes incorrectly inform about their star instead of their homeworld.

    Steam
    Pre-Sapient Feeding Requirement Removalgameplay

    Empires are no longer required to feed any pre-sapients they find in the galaxy.

    Steam
    Cybernetic Traits Updatebalance change

    Cybernetic and Cyber Commando traits now allow species to live on machine worlds, even outside of a driven assimilator.

    Steam
    Nivlac Trait Icon Fixbug fix

    Fixed the Nivlac trait not displaying an icon, it now shares its icon with the Extremely Adaptive trait.

    Steam
    Set Hostile Effect Relation Fixbug fix

    set_hostile effect should now properly set relation both ways.

    Steam
    Authority Change Fixbug fix

    Fixed an issue where your authority wouldn't change to Imperial after appointing your ruler as Divine Sovereign.

    Steam
    Soft Traits Parameter Additionmodding

    Added the soft_traits parameter to origins for traits the player should start with but can remove without making their government invalid.

    Steam
    Blue Lotus Event Chain Outcome Updatebug fix

    Updated the outcomes of the Blue Lotus event chain.

    Steam
    Blind Trait Workforce Efficiency Display Fixbug fix

    Blind trait now properly displays its workforce efficiency modifier in the trait tooltip.

    Steam
    Minor Artifact Decision Fixbug fix

    The Minor Artifact Decision 'Initiate Performance Competition' will once again provide working modifiers.

    Steam
    Civil Education Consumer Goods Adjustmentbalance change

    Cybernetic Creed empires with Civil Education no longer start with a massive consumer goods deficit.

    Steam
    Great Awakening Tooltip Correctionbug fix

    Corrected missing full stops at the end of the Great Awakening tooltip.

    Steam
    Opus Core World Size Changebalance change

    The Opus core world for the Hard Reset origin is now size 25.

    Steam
    Ringworld Colony Designation Updatebug fix

    Updated ringworld colony designations to follow the new standards.

    Steam
    Galaxy Species Hunger Strike Fixbug fix

    Fixed a wide range of the galaxy's species going on a hunger strike.

    Steam
    Retirement Home Achievement Fixbug fix

    The Retirement Home achievement is once again achievable.

    Steam
    Hard Reset Traits Localization Fixbug fix

    The Hard Reset species traits will once again be localized.

    Steam
    Cyberization Standards Policy Fixbug fix

    Fixed issues with converting between the Cyberization Standards policies.

    Steam
    Extradimensional Experimentation Decision Updatebalance change

    Now has the Data-Driven Theorem Facility increase physicist output and give them zro upkeep.

    Steam
    Tankbound Upkeep Modifier Additionbug fix

    Added missing upkeep modifier from Tankbound to habitat rural districts.

    Steam
    Subject-Overlord Relation Checks Fixbug fix

    Fixed checks regarding subject-overlord relations on if you are a legal criminal or not.

    Steam
    Species Assimilation Scope Errors Fixbug fix

    Fixed scope errors in species assimilation.

    Steam
    Updated Broken Shackles Origin Tooltipui ux

    Tooltip now mentions the need to explore the Crashed Slaver Ship dig site before unlocking City District Specializations.

    Steam
    Leader Species Conversion Fixbug fix

    Fixed handling of leader species when converting between limited and not limited cyberization policies.

    Steam
    Psionic Abilities Localization Fixbug fix

    Fixed missing species name in event title and description when awakening psionic abilities.

    Steam
    Cybernetic Ascension Fixesbug fixMilestone

    Many fixes related to Cybernetic Ascension, with contributions from modder FirePrince.

    Steam
    Relic World Specialization Fixbug fix

    The relic world specialization being blocked by the collapsed spire will no longer have repeat lines.

    Steam
    Robot Handling in Species Assimilationbug fix

    Fixed species assimilation not handling robots for synthetically ascended organics.

    Steam
    Olonnais Planet Colonization Fixgameplay

    The Olonnais planet now properly becomes colonizable after completing the related special project.

    Steam
    Missing Production Overseers Jobs Fixbug fix

    Added missing Production Overseers jobs to multiple rural districts for Tankbound empires.

    Steam
    Localization Issue in Rogue Agent Event Chainbug fix

    Fixed a localization issue in the Rogue Agent event chain.

    Steam
    Cyberization Pop Conversion Updatebug fix

    Cyberization pop conversion now takes into account your Cyberization Standards policy.

    Steam
    Psionic Avatars Spawn Fixbug fix

    Fixed Psionic Avatars sometimes spawning multiple times.

    Steam
    AI Exterminator Empires Civic Adjustmentai

    AI exterminator empires with the chosen civic will not pick the Cradle of Souls as their patron.

    Steam
    Visionary Job Swap for Politiciansnew content

    Added a job swap that combines Science Directors and Merchants.

    Steam
    Cyberization Situation Claim Fixbug fix

    Fixed the cyberization situation claiming you needed to build an augmentation center even if you had built one.

    Steam
  9. 13 events
    Cybernetic Traits Updatebalance change

    The Cybernetic and Cyber Commando traits now allow species to live on machine worlds, even outside of a driven assimilator.

    Steam
    Extradimensional Experimentation Decision Updatebalance change

    The Extradimensional Experimentation planetary decision now has the Data-Driven Theorem Facility increase physicist output and give them zro upkeep.

    Steam
    Cybernetic Ascension Fixesbug fixMilestone

    Many fixes related to Cybernetic Ascension, including improved handling of leader species and neural chip conversion.

    Steam
    Cradle of Souls Trait Adjustmentbalance change

    Changed the Cradle of Souls chosen trait to give +30%/+15% Political Power as Planet / Sector governor instead of +750%/+500%.

    Steam
    Civil Education Consumer Goods Adjustmentbalance change

    Cybernetic Creed empires with Civil Education no longer start with a massive consumer goods deficit.

    Steam
    Soft Traits Parameter Additionmodding

    Added the soft_traits parameter to origins for traits the player should start with but can remove without making their government invalid.

    Steam
    Leader Trait Handling Updatebug fix

    Updated leader trait handling after species modification.

    Steam
    Species Assimilation Fixesbug fixMilestone

    Fixed scope errors in species assimilation and issues with converting between cyberization policies.

    Steam
    Infernal Pops Introductionnew contentMilestone

    New species evolved tissues of metallic alloys to thrive on hot planets, introducing the Thermophilic trait.

    Steam
    Volcanic Worlds Introductionnew contentMilestone

    New planet class that allows colonization of Molten Worlds with sufficient solid land.

    Steam
    Modifier Application Changesperformance

    Test of changes to how modifiers are applied, may have small hardware-dependent performance effects.

    Steam
    Subject-Overlord Relation Checks Fixbug fix

    Fixed checks regarding subject-overlord relations on if you are a legal criminal or not.

    Steam
    Opus Core World Size Changebalance change

    The Opus core world for the Hard Reset origin is now size 25.

    Steam
  10. 45 events
    Missing Species Name in Event Title Fixbug fix

    Fixed missing species name in event title and description when awakening psionic abilities.

    Steam
    Pre-Sapient Feeding Requirement Removalquality of life

    Empires are no longer required to feed any pre-sapients they find in the galaxy.

    Steam
    Divine Sovereign Civic Removal Fixbug fix

    The Divine Sovereign civic is now properly removed, should the chosen leader of an empire die.

    Steam
    Great Awakening Tooltip Correctionbug fix

    Corrected missing full stops at the end of the Great Awakening tooltip.

    Steam
    Leader Trait Handling Updatebug fix

    Updated leader trait handling after species modification.

    Steam
    Subject-Overlord Relation Checks Fixbug fix

    Fixed checks regarding subject-overlord relations on if you are a legal criminal or not.

    Steam
    Hard Reset Species Traits Localization Fixbug fix

    The Hard Reset species traits will once again be localized.

    Steam
    Extradimensional Experimentation Decision Updatebalance change

    The Extradimensional Experimentation planetary decision now has the Data-Driven Theorem Facility increase physicist output and give them zro upkeep.

    Steam
    Cyberization Situation Claim Fixbug fix

    Fixed the cyberization situation claiming you needed to build an augmentation center even if you had built one.

    Steam
    Leader Species Conversion Fixbug fix

    Fixed handling of leader species when converting between limited and not limited cyberization policies.

    Steam
    Updated Broken Shackles Origin Tooltipui ux

    Updated the Broken Shackles Origin Tooltip to mention that you need to explore the Crashed Slaver Ship dig site before unlocking City District Specializations.

    Steam
    Cyberization Pop Conversion Updatebug fix

    Cyberization pop conversion now takes into account your Cyberization Standards policy.

    Steam
    Missing Production Overseers Jobs Fixbug fix

    Added missing Production Overseers jobs to multiple rural districts for Tankbound empires.

    Steam
    Cradle of Souls Trait Adjustmentbalance change

    Changed the Cradle of Souls chosen trait to give +30%/+15% Political Power as Planet / Sector governor instead of +750%/+500%.

    Steam
    Cyberization Standards Policy Conversion Fixbug fix

    Fixed issues with converting between the Cyberization Standards policies.

    Steam
    Relic World Specialization Fixbug fix

    The relic world specialization being blocked by the collapsed spire will no longer have repeat lines in it.

    Steam
    Contingency Purging Fixbug fix

    The Contingency should be able to purge pops again and should also properly gain control of them when they finish the purging.

    Steam
    Nivlac Trait Icon Fixbug fix

    Fixed the Nivlac trait not displaying an icon, it now shares its icon with the Extremely Adaptive trait.

    Steam
    Improved Mechromancy Handlingbug fix

    Improved handling of mechromancy.

    Steam
    Cybernetic Traits Updatebalance change

    The Cybernetic and Cyber Commando traits now allow species to live on machine worlds, even outside of a driven assimilator.

    Steam
    Missing Upkeep Modifier Fixbug fix

    Added missing upkeep modifier from Tankbound to habitat rural districts.

    Steam
    First Contact Event Fixbug fix

    first_contact.15 will no longer sometimes try to tell you about their star instead.

    Steam
    Soft Traits Parameter Additionmodding

    Added the soft_traits parameter to origins for traits the player should start with but can remove without making their government invalid.

    Steam
    OOS in Pop Growth System Fixbug fix

    Fixed OOS in pop growth system.

    Steam
    Civil Education Consumer Goods Deficit Fixbalance change

    Cybernetic Creed empires with Civil Education no longer start with a massive consumer goods deficit.

    Steam
    Opus Core World Size Adjustmentbalance change

    The Opus core world for the Hard Reset origin is now size 25.

    Steam
    Modifier Dependency System OverhaulchangesMilestone

    Full overhaul of the modifier dependency system included, originally expected for the 4.2 Open Beta.

    Steam
    Cybernetic Ascension Fixesbug fixMilestone

    Many fixes related to Cybernetic Ascension.

    Steam
    Retirement Home Achievement Fixbug fix

    The Retirement Home achievement is once again achievable.

    Steam
    Hard Reset Origin and Tankbound Civic Incompatibilitybalance change

    Hard Reset origin and Tankbound civic are now incompatible due to mutually exclusive mechanics.

    Steam
    Visionary Job Swap for Politiciansnew content

    Added the Visionary job swap for politicians, which combines Science Directors and Merchants.

    Steam
    Prethoryn Infestation Fixbug fix

    The Prethoryn should once again turn worlds into Infested worlds once they have finished purging the pops on it.

    Steam
    Order Restored Event Tooltip Fixbug fix

    Fixed modifier removal being displayed twice in Order Restored event acceptance tooltip.

    Steam
    Minor Artifact Decision Fixbug fix

    The Minor Artifact Decision 'Initiate Performance Competition' will once again be providing working modifiers.

    Steam
    Neural Chip Conversion Improvementbug fix

    Improved Neural Chip conversion.

    Steam
    Alloy Megaforges Cost Fixbug fix

    Alloy megaforges now correctly have a volatile motes cost and upkeep.

    Steam
    Galaxy Species Hunger Strike Fixbug fix

    Fixed a wide range of the galaxy's species going on a hunger strike.

    Steam
    Sabotaging Starbases Ethics Options Fixbug fix

    Sabotaging Starbases should no longer generate ethics options that mention your target's ethic.

    Steam
    Fleet Maneuver Event Chain Restorationbug fix

    Restored the ending of the Fleet Maneuver event chain.

    Steam
    Species Assimilation Scope Errors Fixbug fix

    Fixed scope errors in species assimilation.

    Steam
    Hegemon Origin Compatibility Fixbug fix

    Fixed being able to take the Hegemon origin while being Egalitarian.

    Steam
    Robot Handling in Species Assimilation Fixbug fix

    Fixed species assimilation not handling robots for synthetically ascended organics.

    Steam
    Authority Change Fix After Ruler Appointmentbug fix

    Fixed an issue where your authority wouldn't change to Imperial after appointing your ruler as Divine Sovereign.

    Steam
    Ringworld Colony Designation Updatebug fix

    Updated ringworld colony designations to follow the new standards.

    Steam
    AI Exterminator Empires Civic Adjustmentai

    AI exterminator empires with the chosen civic will not pick the Cradle of Souls as their patron.

    Steam
  11. 8 events
    10 Infernal Species Portraits and Infernal Shipsetnew content

    Addition of 10 new infernal species portraits and an infernal shipset.

    Steam
    Galactic Hyperthermia Crisis Pathnew contentMilestone

    Addition of the Galactic Hyperthermia crisis path.

    Steam
    Volcanic Planets and Habitability Preferencenew content

    New mechanics for volcanic planets and associated habitability preferences.

    Steam
    Infernals Species Pack Release Announcementdlc releaseMilestone

    Announcement of the Infernals Species Pack set to release on November 25th.

    Steam
    New Origins: Cosmic Dawn and Red Giantnew contentMilestone

    Introduction of two new origins: Cosmic Dawn and Red Giant.

    Steam
    Four New Civicsnew contentMilestone

    Introduction of four new civics: Fire Cult, Scorched World Heralds, Galvanic Empire, and Planet Forgers.

    Steam
    Infernal Diplomatic Room and City Setnew content

    New infernal diplomatic room, city set, advisor, and flag emblems.

    Steam
    Thermophile Mechanics and Infernal Species Traitsnew content

    Introduction of thermophile mechanics and new infernal species traits.

    Steam
  12. 5 events
    Texturing Process for New Modelsvisuals

    Overview of the texturing process used for the new ship models.

    Steam
    Highpoly and Lowpoly Modeling Processvisuals

    Detailed explanation of the modeling process for new shipsets.

    Steam
    Introduction of Tankbound Portraitsnew content

    New portraits linked to a new Civic introduced in Shadows of the Shroud.

    Steam
    Mindwarden and Psionic Shipsetsnew content

    Introduction of new 3D shipsets for Mindwarden and Psionic factions.

    Steam
    New Psionic Portraitsnew content

    Unique psionic portraits prepared with special 'Ascended' versions.

    Steam
  13. 30 events
    Fixed Symbiosis living standard tooltipbug fix

    No longer displays string ID.

    Steam
    Terraforming fix for machine or hive worldsbug fix

    No longer removes buildings in rural districts.

    Steam
    Fixed leader tier frame display in UIbug fix
    Steam
    Council Cleanup event fixbug fix

    Will no longer attempt to create pops on stars.

    Steam
    Fixed uncapped districts destruction issuebug fix

    Fixed issue that caused uncapped districts to be destroyed on the monthly tick.

    Steam
    Cybernetic ascension fix for Hive-Mindbug fix

    Now properly blocks Psionic Ascension.

    Steam
    Shroud-Forged pops can now be recruitedbug fix

    Can be recruited as Assault Armies or Psionic Armies.

    Steam
    Fixed slavery production bonuses issuebug fix
    Steam
    Fixed district zone specialization issuebug fix

    Fixed issue with building the same district zone specialization.

    Steam
    AI bankruptcy prevention adjustmentai

    AI is now less likely to bankrupt itself through the use of Eternal Vigilance.

    Steam
    Overnight command save adjustmentsmodding

    Now keeps two extra saves at 2275 and 2325.

    Steam
    Added tooltips to Great Awakening traditionui ux

    Clarifies Psionic Assimilation living standard.

    Steam
    Added -incrementalsaves command line parametermodding

    Keeps additional saves at specific intervals until 2600.01.01.

    Steam
    Fixed CTD when exploring astral riftbug fix

    Fixed crash that occurred when starting to explore an astral rift.

    Steam
    Removed duplicate uncapped district typesmodding

    Made their functionality part of the base type.

    Steam
    Ocean Paradise starts farming district fixbug fix

    Now shows the farming district at game start.

    Steam
    Disciple of the Cradle leader trait adjustmentbalance change

    No longer removes job output as governor; adds trust cap as councilor.

    Steam
    Growing Like Weeds achievement adjustmentbug fix

    No longer requires EXACTLY 25k budding pops.

    Steam
    Fixed default zone in Broken Shackles planet UIbug fix
    Steam
    Fixed CTD on MacOS demographics pie chartsbug fix
    Steam
    Radiotrophic pop upkeep adjustmentbug fix

    Now applies correctly.

    Steam
    Planet governor skill modifiers adjustmentbug fix

    No longer apply to fleets.

    Steam
    Building bonuses on ringworlds fixedbug fix

    Distributed Design Center and Metallurgical Research Lab now give correct bonuses.

    Steam
    Teeth of the Eater fleets now merge on spawngameplay

    Prevents clogging by merging with existing fleets.

    Steam
    Alloy Nano-Plants and Civilian Repli-Complexes cost adjustmentbug fix

    No longer have increased costs and upkeep on ringworlds.

    Steam
    Added tooltips to Automation Building for Tankboundui ux

    Clarifies when the building will not automate certain jobs.

    Steam
    Fixed CTD in set_hostile effectbug fix

    Fixed crash when it cannot create a relation between countries.

    Steam
    Chattel Slavery production bonuses adjustmentbug fix

    Now provide workforce efficiency bonuses instead of failing to apply production bonuses.

    Steam
    Ecumenopolis Urban Districts job additionbug fix

    Now add Production Overseers jobs.

    Steam
    Hard Reset Empires ascension perk fixbug fix

    May no longer take Synthetic Evolution ascension perk if Cybernetically ascending.

    Steam
  14. 23 events
    Building bonuses on ringworlds fixbug fix

    Distributed Design Center and Metallurgical Research Lab buildings now correctly give additional bonuses on ringworlds.

    Steam
    Radiotrophic pop upkeep applicationbug fix

    Radiotrophic pop upkeep now applies.

    Steam
    Removed duplicate uncapped district typesmodding

    Removed the duplicate uncapped district types and made their functionality part of the base type.

    Steam
    Disciple of the Cradle leader trait adjustmentbalance change

    Disciple of the Cradle leader trait no longer removes job output as governor and now adds trust cap as councilor.

    Steam
    Council Cleanup event fixbug fix

    The Council Cleanup event will no longer attempt to create pops on stars.

    Steam
    Shroud-Forged pops recruitment fixbug fix

    Shroud-Forged pops can now be recruited as Assault Armies or Psionic Armies.

    Steam
    Tooltips added to Automation Building for Tankboundui ux

    Adds tooltips to Automation Building for Tankbound when the Building will not automate certain jobs.

    Steam
    Terraforming fix for machine or hive worldsbug fix

    Terraforming a planet into a machine or hive world no longer removes buildings in the rural districts.

    Steam
    Incremental saves command line parameter addedmodding

    Added the -incrementalsaves command line parameter which keeps additional saves at specified intervals.

    Steam
    Fixed district zone specialization issuebug fix

    Fixed being able to build the same district zone specialization without closing the planet view.

    Steam
    Planet governor skill modifiers adjustmentbug fix

    Planet governor skill modifiers no longer apply to fleets now.

    Steam
    Overnight command saves adjustmentmodding

    The overnight command now keeps two extra saves, at 2275 and 2325.

    Steam
    Teeth of the Eater fleets merge on spawngameplay

    Teeth of the Eater fleets now move to merge with already existing ones on spawn, to prevent clogging.

    Steam
    Fixed default zone in Broken Shackles planet UIbug fix

    Fixed default zone showing up in Broken Shackles planet UI.

    Steam
    CTD fixesbug fix

    Fixed CTD in set_hostile effect, on MacOS while highlighting demographics pie charts, and when starting to explore an astral rift.

    Steam
    Symbiosis living standard tooltip fixbug fix

    Symbiosis living standard tooltip no longer displays string ID.

    Steam
    Ocean Paradise starts farming district fixbug fix

    Fixed Ocean Paradise starts not showing the farming district at game start due to a mismatch between capped and uncapped districts for that origin.

    Steam
    Tooltips added to Great Awakening traditionui ux

    Added tooltips to the Great Awakening tradition to clarify Psionic Assimilation living standard.

    Steam
    Alloy Nano-Plants and Civilian Repli-Complexes cost fixbug fix

    Alloy Nano-Plants and Civilian Repli-Complexes no longer have increased costs and upkeep on ringworlds.

    Steam
    Cybernetic ascension block for Hive-Mindbug fix

    Going for the Cybernetic ascension as a Hive-Mind now properly blocks the Psionic Ascension.

    Steam
    Hard Reset Empires ascension perk restrictionbug fix

    Hard Reset Empires that have started to Cybernetically ascend may no longer take the Synthetic Evolution ascension perk, and vice versa.

    Steam
    Ecumenopolis Urban Districts job additiongameplay

    Ecumenopolis Urban Districts now add Production Overseers jobs.

    Steam
    Leader tier frame UI fixui ux

    Now shows the proper leader tier frame again in the UI.

    Steam
  15. 16 events
    Prevented crash during galaxy creation without authorityperformanceMilestone
    Steam
    Buffed Tooth of the Eater with psionic componentsbalance change
    Steam
    Added subtitles for secondary districts on various worldsui ux
    Steam
    Fixed Under One Rule origin's event not showing Psionic optionbug fix
    Steam
    Fixed leader details not appearing in events when they diebug fix
    Steam
    Fixed checks on non-Shroud-DLC tradition treebug fix

    Now also checks the Shroud-DLC-specific tree.

    Steam
    Removed district specializations from Wilderness originquality of life
    Steam
    Fixed various weapon tags on space fauna mutationsbug fix
    Steam
    Increased likelihood of Celestial Orrery system spawningworld
    Steam
    Death Priests unity gain adjustedbalance change

    Now only gain +3 unity per 100 jobs if a sizeable percentage of population is sacrificed.

    Steam
    Resettlement window shows integer job amountsui ux

    Now displays integer amounts instead of floats.

    Steam
    Create and Abolish special world designations now take 180 daysbalance change

    Allows cancellation of the abolish decision before it happens.

    Steam
    Shroud Seals reduce Psionic Weapons fire ratebalance change

    Now give -50% fire rate to Psionic Weapons in their system.

    Steam
    Fixed crash when clicking on traits from summary screenperformanceMilestone
    Steam
    Improved repurposing of slavesbug fix

    Makes unemployed slaves show up properly and enslavement of specialists and rulers work better.

    Steam
    Added Sol variant for Mindwardensnew content
    Steam
  16. 28 events
    Resource Consolidation blockers made more severebalance change
    Steam
    Shroud-Forged origin provides additional trait picksbalance change

    Allows robo-modding without removing any traits.

    Steam
    Prevented crash during galaxy creationperformance

    When no authority was available for a government.

    Steam
    Fixed leader details not present in eventsbug fix

    When they die.

    Steam
    Prototype Machinery blocker cost adjustedbalance change

    Now costs 2500 alloys to remove.

    Steam
    Fixed CTD in shroud view after resyncperformance
    Steam
    Shroud-Forged can serve in military and as leadersbug fix
    Steam
    Create and Abolish special world designations take 180 daysbalance change

    Allows cancellation of the abolish decision if selected by accident.

    Steam
    Fixed CTD when clicking on traitsperformance

    From the summary screen when editing a user empire.

    Steam
    Civilian ships upgrade to psionic shields correctlybalance change
    Steam
    Shroud Seals reduce fire rate of Psionic Weaponsbalance change

    Now give -50% fire rate to Psionic Weapons in their system.

    Steam
    Resettlement window shows integer jobs amountsui ux

    Instead of floats.

    Steam
    Fixed astral rifts and espionage functionalitybug fix
    Steam
    Death Priests unity gain adjustedbalance change

    Now only gain +3 unity per 100 jobs if a sizeable percentage of population is sacrificed.

    Steam
    Shroud-Touched Regions produce more Zrobalance change

    No longer start with a deficit.

    Steam
    Buffed Tooth of the Eater with psionic componentsbalance change
    Steam
    Fixed CTD when disbanding armiesperformance
    Steam
    Initial machine world secondary districts costs reducedbalance change
    Steam
    Fixed Under One Rule origin's event for Psionic optionbug fix
    Steam
    Pierce the Shroud decision no longer removes rare depositsbalance change
    Steam
    Resolved multiplayer desync issuesbug fix
    Steam
    Gestalt empires can research psionic cloaking devicesbalance change

    If you have both Shadows of the Shroud and First Contact.

    Steam
    Aura of Whisperers impacts cloaking strengthbalance change
    Steam
    Death of a Great Leader event fires for regular leadersbug fix
    Steam
    Shroudshaper trait grants telepath drones correctlybug fix
    Steam
    Fully embracing Shroud-Forged sets them as primary speciesbalance change
    Steam
    Fixed issues with federation perks descriptionsbug fix

    For the Holy Covenant federation type.

    Steam
    Improved repurposing of slavesbug fix

    Makes unemployed slaves show up properly and enslavement of specialists and rulers work better.

    Steam
  17. 17 events
    Create and Abolish special world designations now take 180 daysbalance change
    Steam
    Resource Consolidation blockers are now more severebalance change
    Steam
    The Aura of Whisperers now impacts cloaking strengthbalance change
    Steam
    Stopped showing unavailable ships in the naval capacity ship size limit tooltipui ux
    Steam
    Performance remains the highest priority of the internal Stellaris teamperformanceMilestone

    A dedicated subteam from the Custodians exists that is exclusively focusing on performance.

    Steam
    Improved repurposing of slavesbug fix
    Steam
    Fixed a number of weapon tags on space fauna mutationsbug fix
    Steam
    Fixed issues with the calculations for sacrifice effectsbug fix
    Steam
    Gestalt empires can now research psionic cloaking devicesbalance change
    Steam
    Fledgling Dragons can now be hatched at a space fauna hatcherynew content
    Steam
    Added Sol variant for Mindwardensnew content
    Steam
    Civilian ships now automatically upgrade to psionic shields correctlybalance change
    Steam
    Death Priests now only gain +3 unity per 100 jobs if a sizeable percentage of your population is sacrificedbalance change
    Steam
    Resettlement window shows integer jobs amounts instead of floatsui ux
    Steam
    Shroud Seals now give -50% fire rate to Psionic Weaponsbalance change
    Steam
    Buffed Tooth of the Eater with psionic componentsbalance change
    Steam
    Fixed leader details not being present in events when they diebug fix
    Steam
  18. 16 events
    Removed invalid armies from savefilesbug fix

    Invalid armies were removed from savefiles after planet occupation issues.

    Steam
    Natural Design mutually exclusive changesgameplay

    Made Natural Design mutually exclusive with Shroud Civic and Origin combinations that would prevent ascension.

    Steam
    Death Cult sacrifices requirement changegameplay

    Death Cult sacrifices now require at least 100 Mortal Initiates.

    Steam
    Raiding stance abduction fixgameplay

    Raiding stance will abduct Pre-FTL pops again.

    Steam
    Fixed crash in planet view demographics tabbug fix

    Resolved a crash that could occur in the planet view demographics tab.

    Steam
    Fixed crash in Shroud viewbug fix

    Resolved a crash that could occur in the Shroud view.

    Steam
    Teeth of the Eater naval capacity fixgameplay

    Teeth of the Eater no longer use naval capacity when merged into fleets.

    Steam
    Stop removing allied armies from non-combat planetsbug fix

    Fixed an issue where allied armies were being removed from planets not in combat.

    Steam
    Fixed default leader tiers loading issuebug fix

    Resolved an issue where default leader tiers were not being loaded properly from a savegame, causing Psionic traits to be lost.

    Steam
    Secondary empire color for country bordersgameplay

    Secondary empire color is now used for country borders.

    Steam
    Colonist jobs for Tankbound speciesgameplay

    Colonist jobs are now available for Tankbound species.

    Steam
    Composer of Strands planetary district capacity fixgameplay

    The reduction in planetary district capacity by deposits granted by the Composer of Strands is negated if you have a covenant with them or are forging your own path.

    Steam
    Fixed leaders not gaining Psionic traitsbug fix

    Fixed an issue where leaders were not gaining Psionic traits when completing Psionic ascension.

    Steam
    Tankbound Toxoid portrait updategameplay

    The tankbound Toxoid portrait now counts as potentially having a big brain.

    Steam
    Fixed instant ground battlesbug fix

    Resolved an issue where ground battles were finishing instantly.

    Steam
    Death Cult sacrifices availabilitygameplay

    Death Cult sacrifices are now available at the start of the game again.

    Steam
  19. 5 events
    Prevented early patron relations initializationbug fix

    Added checks for potentials before country initialization to prevent early patron relations issues.

    Steam
    Fixed rare CTD with precursor selectorbug fix

    Addressed a rare crash to desktop when interacting with the precursor selector in the galaxy settings.

    Steam
    Resource Consolidation and Void Dwellers start adjustmentsbalance change

    Resource Consolidation and Void Dwellers now start with energy and mining districts again.

    Steam
    Added safeguard against CTD from incorrect scriptbug fix

    Implemented a technical safeguard to prevent crashes even with incorrect script.

    Steam
    Fixed Machine Intelligences origin issuebug fix

    Resolved an issue where Machine Intelligences were forced to have the Shroud-Forged origin if The Machine Age was not owned, causing a CTD.

    Steam
  20. 45 events
    Overhauled Psionic Ascensionnew contentMilestone

    Psionic Ascension now includes an Ascension Situation that explores its impact on your Empire.

    Steam
    8 New Paragon Leadersnew content
    Steam
    Shadows of the Shroud Expansion Announcementdlc releaseMilestone

    The Shadows of the Shroud expansion is coming to Stellaris alongside the 4.1 ‘Lyra’ update on September 22nd.

    Steam
    Introduction of Proxy Warsnew content
    Steam
    Fix for Auto-Cullingbug fix

    Prioritization issue fixed for breeding adults over babies.

    Steam
    Expanded Psionic Contentnew contentMilestone

    Includes an Ascension Path situation, tradition tree overhaul, and new advanced governments.

    Steam
    Six New Civicsnew content

    New civics include Chosen, Entropy Drinkers, Corporate Vampires, and more.

    Steam
    New Psionic Species Traits and Portraitsnew content

    New traits and portraits reflecting the Psionic potential of species.

    Steam
    Localization Performance Fixesperformance

    Fixed various scripted localization performance issues related to Paragons.

    Steam
    New Psionic Diplomatic Room and City Setnew content

    Includes new advisor, music tracks, and more.

    Steam
    New Music Tracks and Voice Advisornew content

    Includes new music tracks and a voice advisor.

    Steam
    New Origins: Endbringers, Mindwardens, Shroud-Forgednew contentMilestone

    Three new origins introduced, including unique gameplay mechanics for each.

    Steam
    6 New Civicsnew content

    New civics include Entropy Drinkers, Secret Societies, and more.

    Steam
    Expanded Shroud Delving Eventsnew content

    More events added when delving into the Shroud.

    Steam
    Advanced Psionic Governmentsnew content
    Steam
    New System for Delving into the Shroudnew contentMilestone

    Includes Deeds, Accords, Callings, and Covenants.

    Steam
    Six New Civics Introducednew contentMilestone

    New Civics include Chosen, Entropy Drinkers, Secret Societies, and more.

    Steam
    80+ New Galactic Anomalies and Eventsnew content

    Additional anomalies and events unrelated to the Shroud.

    Steam
    Fallen Shipyard Feature Adjustmentbalance change

    Now gives 1 miner per 25 pops instead of 1 per 4 pops.

    Steam
    Chosen Contact Issue Resolvedbug fix

    The Chosen can no longer be declared the most delicious aliens.

    Steam
    2 New Relicsnew content

    Mindwarden Enclave & Shroud Seals.

    Steam
    13 New Portraitsnew content
    Steam
    Three New Origins Addednew contentMilestone

    New Origins: Endbringers, Mindwardens, and Shroud-Forged.

    Steam
    Introduction of Psionic Auras and Sealsnew content

    New mechanics for Psionic Auras and Seals that affect gameplay.

    Steam
    Introduction of Psionic Ascensionnew contentMilestone

    Completing the Psionic Tradition Tree unlocks the Psionic Ascension path.

    Steam
    New Patrons and Entities in the Shroudnew content

    Expanded content for new and old patrons in the Shroud.

    Steam
    4 New Music Tracksnew content

    Composed by Andreas Waldetoft.

    Steam
    Improvements to Planet UIui ux

    Significant improvements based on player feedback.

    Steam
    New Shipsets: Mindwarden and Psionicnew content

    Two new shipsets introduced for players.

    Steam
    New System for Delving into the Shroudnew contentMilestone

    Includes Deeds, Accords, Callings, and Covenants.

    Steam
    New Shroud Panelnew contentMilestone

    Track exploration of the Shroud and influence spiritual travels.

    Steam
    New Shroud Events and Technologiesnew content

    Encounter new events and gain 4 new Psionic technologies for ship components.

    Steam
    New Psionic and Mindwarden Shipsetsnew content
    Steam
    Enhanced Psionic Ascension Situationnew content

    An advanced situation culminating in new Psionic government forms.

    Steam
    Enhanced Psionic Ascension Situationnew contentMilestone

    An enhanced situation culminating in advanced Psionic government forms.

    Steam
    Shadows of the Shroud Expansion Releaseddlc releaseMilestone

    The second installment of Stellaris: Season 09, Shadows of the Shroud, is now available.

    Steam
    Shadows of the Shroud DLC Launchdlc releaseMilestone

    The Shadows of the Shroud DLC will be released on September 22nd.

    Steam
    Ship Junkyard Modifier Changebalance change

    Now provides 0.5 alloys and 0.5 engineering research per 100 miners.

    Steam
    New Diplomatic Room and City Setnew content

    Includes a new Psionic Diplomatic Room and City Set.

    Steam
    AI Defensive Platform Improvementsai

    AI will now build defensive platforms in orbit of deep space citadels.

    Steam
    Two New Shipsets Addednew content

    New shipsets: Mindwarden and Psionic.

    Steam
    Psionic Ascension for Hive Minds and Machine Empiresnew content

    These empires can now Psionically ascend.

    Steam
    3 New Originsnew content

    Introducing Shroud-Forged, Mindwardens, and Endbringers origins.

    Steam
    New Shroudwalker Enclave Interactionsnew content
    Steam
    New Psionic Species Traits and Portraitsnew content

    New traits and portraits reflecting Psionic potential.

    Steam
  21. 6 events
    New Civic: Entropy Drinkersnew content

    Entropy Drinkers civics enable the transfer of life energy from the populace to the Empire's leaders.

    Steam
    Proxy Wars Mechanicnew contentMilestone

    Proxy Wars allow empires to incite conflict between other civilizations via the Diplomacy menu, requiring high Trust or Infiltration.

    Steam
    Secret Societies Civicsnew content

    Secret Societies civics grant earlier access to Proxy Wars and introduce covert actors who influence galactic affairs.

    Steam
    Shadows of the Shroud Stream Announcementseasonal event

    Final Shadows of the Shroud stream showcasing the Endbringers will be held today.

    Steam
    Introduction of Endbringers Originnew contentMilestone

    The Endbringers are a challenging and doomed origin with a unique gameplay mechanic involving paranoia and a shrouded world.

    Steam
    Release of Shadows of the Shroud and 4.1.0 ‘Vela’ Updatedlc releaseMilestone

    Shadows of the Shroud and the 4.1.0 ‘Vela’ update will be released on September 22nd, included as part of Stellaris: Season 09.

    Steam
  22. 5 events
    Introduction of Mindwarden Enclavenew contentMilestone

    A new organization providing services and technology to counteract psionic practices.

    Steam
    Mindwarden Shipsetnew content

    New ship designs featuring triangles and sharp edges.

    Steam
    Mindwarden Originnew contentMilestone

    A new origin allowing players to proactively deal with otherworldly menaces.

    Steam
    Tankbound Civicnew content

    A new civic that automates rural jobs for pops in protective vats.

    Steam
    Shroud-Forged Originnew contentMilestone

    A new origin exploring a gestalt machine intelligence influenced by the Shroud.

    Steam
  23. 5 events
    Introduction of Psionic Shipsetnew contentMilestone

    New playable shipset, the Psionic shipset, introduced in Shadows of the Shroud.

    Steam
    Introduction of Psionic Aurasnew contentMilestone

    New technology allowing empires to emit Psionic Auras for passive benefits and hindrance to enemies.

    Steam
    Introduction of Minor Patrons in the Shroudnew contentMilestone

    Eight Minor Patrons introduced, each with unique characteristics and powers.

    Steam
    Introduction of Major Patrons in the Shroudnew contentMilestone

    Four Major Patrons introduced: Instrument of Desire, Composer of Strands, Eater of Worlds, and Cradle of Souls.

    Steam
    Cevantian Sovereignty's New Civic: Experimental Sentencingnew contentMilestone

    Cevantian Sovereignty gains a third civic, allowing focus on a branch of research with potential Test Subject losses.

    Steam
  24. 6 events
    New Psi Corps Requirementgameplay

    Players must establish a Psi Corps to continue developing psionic potential.

    Steam
    Delving into the Shroud Mechanicsgameplay

    Delving into the Shroud now has a five year cooldown with no material cost.

    Steam
    Changes to Shroud Interaction for Machine Empiresgameplay

    Gestalt Machine Empires or Shroud-Forged empires require one extra Ascension Perk to interact with the Shroud unless they have a Chosen civic.

    Steam
    Attunement System with Shroud EntitiesgameplayMilestone

    Players can now improve relations with Shroud entities through envoys and gain passive effects from Psionic Accords.

    Steam
    Superstitious Beliefs Civic Setnew content

    A new set of civics highlighting civilizations that rely on predictions and numerology is now available.

    Steam
    Introduction of Psionic Ascension Pathnew contentMilestone

    Players can now select the Mind Over Matter Ascension Perk as their third Ascension Perk.

    Steam
  25. 23 events
    Broken Text Icons in Non-English Languages Fixedbug fix

    Fixed multiple broken text icons in non-English languages.

    Steam
    Damn the Consequences Explanation Fixbug fix

    Damn the Consequences now explains what it means to damn the consequences.

    Steam
    Agrarian Villages Disappearance Fixedbug fix

    Fixed Agrarian Villages disappearing on wet worlds for non-angler empires.

    Steam
    Necrophage Purge Pop Generation Fixbug fix

    Fixed necrophage purge sometimes not generating pops.

    Steam
    Planet View Job Types Tooltip Correctionbug fix

    Fixed Planet view job types tooltips being wildly incorrect.

    Steam
    Necrophage Worker Job Issue Fixedbug fix

    Fixed Necrophage secondary species refusing to work any Worker jobs on game start.

    Steam
    Head of Education Position Fixbug fix

    Head of Education can now correctly be filled by both Scientists and Officials.

    Steam
    Distribute Luxury Resources Decision Cost Fixbug fix

    Fixed an issue that caused the Distribute Luxury Resources decision cost to cap out very early.

    Steam
    Crash Related to Toast Notification Manager Fixedperformance

    Fix to a relatively common crash related to the toast notification manager.

    Steam
    Job Assignment Issue Resolvedbug fix

    Fixed an issue with job assignment not being able to fill all jobs on a planet properly, particularly for Virtuality.

    Steam
    Shadows of the Shroud Major Expansion Announcednew contentMilestone

    Shadows of the Shroud is a Major Expansion completing the 'Arc of Ascension' trilogy with a remastering of Psionic Ascension.

    Steam
    Auto-Modding Traits Efficiency Scalingbalance change

    Auto-modding traits will now scale to 100% efficiency even if a pop group is assigned to multiple jobs.

    Steam
    Space Fauna Weapons Tagging Fixedbug fix

    Several space fauna weapons are now correctly tagged as space fauna weapons.

    Steam
    Corporate Angler Councilors Power Fixbug fix

    Fixed Corporate angler councilors being a tenth as powerful as they should have been.

    Steam
    Pop Group Creation Tooltip Fixbug fix

    Effects that create a pop group will now correctly generate a tooltip entry.

    Steam
    Clone Potential Project Completion Fixbug fix

    Completing the Clone Potential special project will no longer block Clone Army empires from undertaking non-Cloning ascension paths.

    Steam
    Prethoryn Scourge Pop Purge Fixbug fix

    Prethoryn Scourge now purges pops on planets they occupy.

    Steam
    Automation Building Upkeep Fixbug fix

    Fixed automation building not having upkeep, or being able to build two in a single district under some circumstances.

    Steam
    Jobs Requiring Non-Slaves Enforcementbug fix

    Jobs that require non-slaves should now actually enforce that limitation.

    Steam
    Devolution Beam Firing Issue Fixedbug fix

    Fixed being unable to fire the Devolution Beam.

    Steam
    Country Map Colors Fixbug fix

    Fixes some country map colors being white upon loading of the savegame.

    Steam
    Ion Cannon Reactors Power Output Increasedbalance change

    Ion Cannon reactors now have more power output, reducing the likelihood of running out of power for the main armament.

    Steam
    Tiyanki Capture Community Reaction Fixbug fix

    Capturing Tiyanki in your Gravity Snare will no longer upset the galactic community.

    Steam
  26. 2 events
    Job assignment error fix impacting Virtuality and Automatic Migrationbug fix

    Resolved a job assignment error that was affecting production and migration features.

    Steam
    Fix for crashing issues in stellaris_test branchbug fix

    Updated build may resolve crashing issues encountered by players.

    Steam
  27. 16 events
    Improved Job Representation for Wildernessquality of life

    Jobs for Wilderness are now properly represented, allowing customization of job sliders.

    Steam
    Arc Furnace Mineral Output Adjustmentbalance change

    Arc Furnace no longer decreases Mineral output as it increases Alloy output.

    Steam
    Fallen Empire Trade Buildings Fixbug fix

    Trade buildings should no longer self-destruct.

    Steam
    Building Limit Calculation Fixbug fix

    Fixed calculation causing incorrect removal of buildings.

    Steam
    Wilderness Jobs Automationquality of life

    All Wilderness jobs are now automatically worked without requiring biomass.

    Steam
    Controlled Evolution Achievement Fixbug fix

    Fixed achievement checking for pre-BioGenesis genetic ascension.

    Steam
    Increased Command Limitbalance change

    Substantially increased the base Command Limit of fleets.

    Steam
    Fix for Slaver Guildsbug fix

    Fixed constant reassignment of slaves and never enslaving workers.

    Steam
    Fix for Strategic Resource Maximum Calculationbug fix

    Strategic resource maximum for invalid countries is now calculated as zero.

    Steam
    Holo-Museums Job Swapsbalance change

    Holo-Museums now swap Entertainers to Curators, producing Unity and Amenities.

    Steam
    Technological Ascendancy AP Changesgameplay

    Unlocks research policies to increase draw weight for technology categories.

    Steam
    Improved Planet Modifier Tooltipsui ux

    Tooltips now display a better source than 'From Buildings'.

    Steam
    Broadside Stingers Slot Adjustmentbalance change

    Updated broadside stingers to follow the correct slot equivalency for weapon slots.

    Steam
    Default Stratum for Grown Popsquality of life

    Grown pops now spawn in a default stratum and job instead of being unemployed.

    Steam
    Research Restriction Policies Addedgameplay

    New policies to reduce the chance of drawing dangerous technologies.

    Steam
    Planetary Automation Changesquality of life

    Planetary Automation no longer actively tries to keep some civilians around.

    Steam
  28. 11 events
    Building Limit Calculation Fixbug fix

    Fixed building limit calculation causing incorrect removal of buildings.

    Steam
    Grown Pops AllocationgameplayMilestone

    Grown pops are now added directly to Civilians, Maintenance Drones, or Unemployed Slaves, preventing overspecialization.

    Steam
    Amenities Rebalancebalance change

    Amenities have been rebalanced, with housing buildings no longer being the optimal choice.

    Steam
    Controlled Evolution Achievement Fixbug fix

    Fixed the achievement checking for pre-BioGenesis genetic ascension.

    Steam
    Fleet Performance OptimizationsperformanceMilestone

    Optimizations to combat targeting and ship upkeep to address mid to late-game performance issues.

    Steam
    Wilderness Jobs AutomationgameplayMilestone

    All Wilderness jobs are now automatically worked by your primary species without requiring biomass assignment.

    Steam
    Fix for Slaver Guildsbug fix

    Fixed Slaver Guilds constantly reassigning slaves and never enslaving workers.

    Steam
    Outliner Updates for Unemploymentui ux

    Changed the outliner to show planets with a large number of Civilians or Unemployed pops.

    Steam
    Command Limits Increasebalance change

    Command limits on fleets have been generally increased to reduce the number of fleets in the end-game.

    Steam
    Strategic Resource Production Decreasebalance change

    Strategic Resource production has been significantly decreased with new District Specializations added.

    Steam
    AI Development ImprovementsgameplayMilestone

    AI should no longer stall during certain points of its development and will continue scaling its growth through the endgame.

    Steam
  29. 37 events
    Ethical Guideline Refactoring Updatesnew content

    Refactored Restrictions added to the Ethical Guideline Refactoring GalCom resolution.

    Steam
    Stasis Wardens Scaling Fixbug fix

    Stasis Wardens no longer scale their own or Civilian workforce into infinity.

    Steam
    Artisan Drones Food Upkeep Changebug fix

    Artisan Drones now have a food upkeep instead of a mineral one if you have a Catalytic Processing Civic.

    Steam
    Situation Alerts Severity Fixui ux

    Fixed situation alerts showing the wrong severity based on current stage.

    Steam
    Pirate Events Fixbug fix

    Fixed Pirate Events not spawning pirates.

    Steam
    Alert Settings Added to Menuui ux

    Added alert settings to the settings menu.

    Steam
    Pops Resettled to Synaptic Lathe Fixbug fix

    Pops resettled to the Synaptic Lathe should no longer retain incorrect beliefs.

    Steam
    Hidden Cutholoids Logic Improvedperformance

    Improved the logic that checks for hidden Cutholoids.

    Steam
    Amenities from Housing Buildings Decreasedbalance change
    Steam
    Reactor Boosters Percentage Boostbalance change

    Reactor Boosters now give a percentage boost to reactor output.

    Steam
    Bio-Trophy Pampering Fixbug fix

    Fixed cases in which pops that should be bio-trophies weren't being pampered correctly.

    Steam
    Chronicle Drones Production Tooltip Updatebug fix

    Updated the Chronicle Drones production tooltip to reflect that they no longer produce amenities.

    Steam
    Buildings Modifiers Calculation Fixbug fix

    Fixed Buildings modifiers not being calculated at game start.

    Steam
    Civilians Usage in Lathe Fixedbug fix

    Civilians will now be properly used in the Lathe.

    Steam
    Crash Fix for Alerts Console Commandperformance

    Fixed crash when using the 'Alerts.ShowAll' console command.

    Steam
    OOS Fix for Ship Construction Timeperformance

    Fixes OOS due to ship construction time calculated to 0 on client but correct on server.

    Steam
    New District Specializations Addedbalance change

    District specializations for strategic resources and special features introduced.

    Steam
    Removed Filter by Type from Message Settingsui ux
    Steam
    AI Economic Plans Improvementsai

    Continued improvements to AI economic plans.

    Steam
    Offspring Drones Weight Increasedbug fix

    Dramatically increased the weight for Offspring Drones.

    Steam
    Trade Policies Rebalancedbalance change

    Various trade policies have been rebalanced for regular empires.

    Steam
    Biological Ships Growth Stages Boostedbalance change

    Later growth stages of biological ships now have an inherent reactor output percentage boost.

    Steam
    Lethal Ecosphere Blocker Technology Requirement Removedbug fix

    The Lethal Ecosphere blocker will no longer require a technology to clear.

    Steam
    OOS Fix with Ship Positionsperformance

    Fixed OOS with ship positions due to combat.

    Steam
    Volatile Mote Cost Addedbug fix

    Added volatile mote cost and upkeep for alloy reclamation plant.

    Steam
    Housing Tooltip Correctionbug fix

    Fixed the Housing tooltip not correctly showing district modifiers.

    Steam
    Wilderness Empires Fallback Fixbug fix

    Wilderness empires now have a fallback if their capital buildings are deleted.

    Steam
    Leviathan Parades Naming Fixbug fix

    Leviathan Parades should now have the name of the beastie you killed in the title again.

    Steam
    Fleet Special Project Eligibility Fixedbug fix

    Fleets that are fighting are no longer eligible for special project requirements.

    Steam
    Strategic Resource and Planetary Feature Balancingbalance change

    Assorted planetary features now apply to miners or farmers respectively.

    Steam
    Spare Organs Trait Fixbug fix

    The Spare Organs species trait will no longer interfere with Envoy assignment.

    Steam
    Research Restriction Policies Introducednew content

    New policies allow reduction of chances for drawing dangerous technologies.

    Steam
    Space Time Anomaly Fixbug fix

    Fixed the space time anomaly saying it converted physicists into dimensional researchers.

    Steam
    Planetary Construction Behavior Fixedperformance

    Fixed undefined behavior in planetary construction potentially leading to CTDS and OOS.

    Steam
    Charismatic and Repugnant Traits Buffedbalance change

    These traits now provide job efficiency modifiers for elite strata and bio-trophy jobs.

    Steam
    New Research Policies Addednew content

    Technological Ascendancy AP now unlocks research policies to increase draw weight for technology categories.

    Steam
    Purging Upkeep Fixedbug fix

    Purging now properly disables regular pop upkeep.

    Steam
  30. 3 events
    #MODJAM2025 Now Live with New Player Crisis Pathsnew content

    Over 15 new player crisis paths available for exploration.

    Steam
    Winners of #MODJAM2025 to be Announcedseasonal event

    Winners will be revealed on August 25th, with prizes for the top 3 modders.

    Steam
    Vote for Your Favorite Player Crisis Pathsseasonal event

    Community voting for the top five player crisis paths closes on August 22nd.

    Steam
  31. 7 events
    TheRingBearer's Utopian Crisis Pathnew content

    A crisis path aiming to create a perfect idyllic utopia without conquering the galaxy.

    Steam
    wiirlak's Bloom Worlds Crisis Pathnew content

    A crisis path focused on terraforming planets into Bloom Worlds for the player's benefit.

    Steam
    The Branchial Weaver Crisis Pathnew content

    A journey across Branchial Space with themes of time travel and rewriting history, inspired by recent physics theories.

    Steam
    Daniellm's Spiritual Crisis Pathnew content

    A crisis path revolving around the Shroud and the concept of shroud cults wanting to summon their gods.

    Steam
    Greendog's Diplomatic Crisis Pathnew content

    A diplomatic focused crisis aiming to take over the galaxy, inspired by the Galactic Empire and the Imperium of Man.

    Steam
    Introduction of New Modded Crisis Pathsnew content

    15 to 20 new modded player crisis paths will be available for testing and release on July 29th.

    Steam
    jam1066's Mining Focused Crisis Pathnew content

    A crisis path that allows access to extreme mining techniques as players progress.

    Steam
  32. 17 events
    Improved District Tooltipsui ux

    Hovering a district now shows the scaled and separated modifiers.

    Steam
    Fixed Workforce Calculationsbug fixMilestone
    Steam
    OOS Fix Related to Bombardment and Ground CombatperformanceMilestone
    Steam
    Distinct Advanced and Endgame AI Plansai

    AIs now have distinct advanced and endgame economic plans that focus largely on Research, Naval Capacity, and shipbuilding.

    Steam
    Reduced AI Enthusiasm for Storm Buildingsai

    The AI is less enthusiastic about building Storm related buildings.

    Steam
    Potential OOS Fix Related to Grand Archivesperformance
    Steam
    Improved AI Economic Plansai

    Continued improving the AI's economic plans to be more effective.

    Steam
    Building Creation Fix for Certain Eventsbug fixMilestone

    Fixed certain events not correctly creating buildings when initializing planets or otherwise changing AI controlled worlds.

    Steam
    Spy Networks Growth Fixbug fix

    Open Beta Only: Spy Networks should once again grow properly.

    Steam
    Neural Chips Functionality Fixbug fixMilestone

    Fixed Neural Chips in the Synaptic Lathe not functioning properly.

    Steam
    Planetary Logistic Deficits Slider Fixbug fix

    Planetary Logistic Deficits slider should now correctly apply.

    Steam
    Wilderness Biomass Update Fixbug fix

    Fixes wilderness biomass not being updated when loading an older savegame.

    Steam
    Erudite Trait Application Fixbug fix

    Erudite trait now correctly applies to Leaders when gained through Adaptive Evolution.

    Steam
    Num Empires Trigger Fixmodding

    The num_empires trigger now correctly counts the number of empires instead of the number of fallen empires.

    Steam
    Increased Base Command Limit for Fleetsbalance change

    Substantially increased the base Command Limit of fleets and most sources of Command Limit.

    Steam
    Pop Strata Unemployment Values Hideui ux

    Pop Strata with no possible unemployment hide the Unemployment values in collapsed planet jobs view.

    Steam
    Added Ship Reactor Power Modifiersmodding
    Steam
  33. 46 events
    AI Arc Furnaces and Dyson Swarms behavior fixperformance

    The AI will no longer constantly be starting and canceling Arc Furnaces and Dyson Swarms.

    Steam
    New effects for district specializationsmodding

    Added on_queued, on_unqueued, on_built effects for district specializations.

    Steam
    Override Icon for dynamically generated modifiersmodding

    It is now possible to override the Icon for the dynamically generated modifiers by adding a _icon entry in the localization.

    Steam
    Holo-Museums job swap and improvementsbalance change

    Holo-Museums acquired from the Curator enclave now swap Entertainers to Curators and can be constructed in research and resort specializations.

    Steam
    AI fleet movement fixai

    Fixed a bug where the AI would order fleets to follow one another, resulting in no fleet movement at all.

    Steam
    New displace_pop_amount effectmodding

    Add displace_pop_amount effect that simply raises on_pop_displaced.

    Steam
    Civic change modifier reset fixbug fix

    If you change your civics but not your authority the Ruler Chips modifiers should no longer reset.

    Steam
    Strategic resource maximum calculation fixbug fix

    Strategic resource maximum for invalid countries is now calculated as zero.

    Steam
    Shipyard construction queue fixbug fix

    Fixed edge cases where shipyards could have ships from the old owner in the construction queue after being taken over.

    Steam
    Hive Sensorium building description fixbug fix

    The hive Sensorium building no longer mentions Evaluators.

    Steam
    Ressettlement Window Pop Count display fixui ux

    Pop Count of Pop Group in the Ressettlement Window does not overlap when it has more than 4 digits.

    Steam
    Galactic Curator civics job swapbalance change

    Galactic Curator civics also swap Entertainers to Curators.

    Steam
    Habitability and Dig site UI overlap fixui ux

    Habitability and Dig site no longer overlap each other in the Planet UI.

    Steam
    New icon for strange wormholeui ux

    New icon for strange wormhole.

    Steam
    Nascent Stage Logic improvementperformance

    Improved Nascent Stage Logic by roughly 75%.

    Steam
    Galactic Curator civic councilors effect fixbug fix

    The effects of the Galactic Curator civic councilors now apply to Entertainers.

    Steam
    Centered army icons in UIui ux

    Centered the army icons to be in the middle on background.

    Steam
    Integrated Preservation civic fixbug fix

    Fixed Integrated Preservation still giving modifiers to Evaluator jobs.

    Steam
    Unrest.4200 description fixbug fix

    Unrest.4200 will no longer generate descriptions that don't describe the planets.

    Steam
    Minor refugee_effect improvementperformance

    Minor improvement to refugee_effect.

    Steam
    The Federation tradition progress boostbalance change

    The diplomacy tradition 'The Federation' now gives 25% progress in the Federation Code technology.

    Steam
    Synapse drones job modifier icon fixbug fix

    Synapse drones job modifier will use the correct icon in the building effect summary.

    Steam
    Virtuality Machine Empires job type fixbug fix

    Virtuality Machine Empires on Ringworlds should no longer get regular engineering or physicists jobs, only gestalt ones.

    Steam
    Refactored has_x_capital triggersmodding

    Refactored the has_x_capital scripted triggers to account for capital building tiers.

    Steam
    Research speed and draw chance modifiers addedmodding

    Add research speed and draw chance modifiers for tech types (rare, dangerous, insight, custom).

    Steam
    Memory leak fixperformance

    Memory leak fix from faulty pattern.

    Steam
    Science ships archaeological site fixbug fix

    Science ships can no longer continue progressing archaeological sites without a leader.

    Steam
    Fix to building limit logicbug fix

    Fix to building limit logic that was destroying things like the Archaeostudies building.

    Steam
    Planet UI performance improvementperformance

    Refactored parts of the Planet UI to improve performance, benefiting lower end machines.

    Steam
    Guardian space critter factions ignore FTL inhibitorsbalance change

    Various guardian space critter factions will now ignore FTL inhibitors.

    Steam
    New ignore_ftl_inhibitors flag addedmodding

    Added a new ignore_ftl_inhibitors flag for the country type.

    Steam
    Improved dead object databasebug fix

    Improved dead object database.

    Steam
    Maze Harbingers naval capacity fixbug fix

    Maze Harbingers now use the correct amount of naval capacity.

    Steam
    Behemoth empires event option fixbug fix

    Behemoth empires that have become Ever Hungry will no longer get 'Nice Guy' event options.

    Steam
    Fixed OOS at reconnectbug fix

    Fixed an OOS at reconnect.

    Steam
    Current Population display fixui ux

    Pop amount in the Current Population does not overlap other elements when it has more than 2 digits anymore in Planet UI.

    Steam
    Console commands updatedmodding

    Console commands now use country index instead of country ID, making them easier to use.

    Steam
    Galactic Curator civics tooltip consistencybug fix

    Improved consistency with the tooltips for the Galactic Curator civics.

    Steam
    Minor handling modifiers improvementperformance

    Minor improvement to handling modifiers.

    Steam
    Ship model preview pitch settingsui ux

    Introduced min/max pitch settings for Ship model preview to prevent sharp turns.

    Steam
    Biomass and Neural Chip Processing job namingbug fix

    Biomass and Neural Chip Processing and Unprocessing jobs now have unique names.

    Steam
    Grown pops immediately join available jobsgameplay

    Grown pops now immediately join an available job (like “Civilian”) instead of being processed for a month.

    Steam
    Land Appropriation functionality restoredbug fix

    Land Appropriation once again kicks pops off their planets and makes them into refugees.

    Steam
    Capital building tier parameter addedmodding

    Added a capital_tier parameter for capital building and an associated planet scope trigger.

    Steam
    Jobs production modifier tooltip fixbug fix

    Jobs production modifier fix in nested tooltip for Serviles trait.

    Steam
    Job swaps building requirement fixbug fix

    Job swaps that require buildings on a planet now require the building to not be disabled.

    Steam
  34. 37 events
    Transport Ships Subspace Drive Fixbug fix

    Transport ships for eager explorer civics now equip a subspace drive if you haven't researched hyperdrives.

    Steam
    Fortresses and Civilian Industries Job Specialization Fixbug fix

    Secondary specializations for fortresses and civilian industries on special worlds correctly have doubled jobs.

    Steam
    Serviles Job Fixbug fix

    Serviles should no longer end up as Specialists or Elites.

    Steam
    Biological Ships Technology Accessbalance change

    Empires with biological ships can now access repeatable technologies for explosive weapon damage and fire rate.

    Steam
    Necrophage Purge Option Display Fixbug fix

    The Necrophage Purge option will now only be displayed if you can take it.

    Steam
    Refresh Auto Generated Ship Designs Effectmodding

    Add refresh_auto_generated_ship_designs effect.

    Steam
    Gestalt Empires City District Fixbug fix

    Fixed ringworlds colonized by gestalt empires having a mysterious city district that shouldn't exist.

    Steam
    Psionic Ephase Trait Fixbug fix

    Evolutionary Predator Empires can now once more gain and keep the Psionic Ephase trait.

    Steam
    AI Peace Localization Fixbug fix

    Corrected a localization issue where an AI empire accepting peace would incorrectly refer to the player as having 'better things to do'.

    Steam
    Machine Empires Ringworld Colonization Fixbug fix

    Fixed an issue that could occur when machine empires colonised ringworlds.

    Steam
    Resettlement Prohibited Policy Buffbalance change

    The Resettlement Prohibited policy now grants +100% Automatic Migration.

    Steam
    Commercial Pact Efficiency Fixbug fix

    The Entrepreneur traits once again grant Commercial Pact Efficiency.

    Steam
    Subsume World Decision Tooltip Fixbug fix

    Fixed the tooltips listing the effects for the Subsume World decision and Xeno-Compatibility AP.

    Steam
    Genesis Guides Government Reform Fixbug fix

    Reforming the government to Genesis Guides allows building Genesis Arks.

    Steam
    Increased Save Game Transfer Speed in Multiplayerperformance

    Save game transfer speed is now increased in multiplayer by default.

    Steam
    Resource Consolidation Blocker Removalbalance change

    Resource Consolidation no longer has the Malfunctioning Replicator Bay blocker.

    Steam
    Ringworld Districts Spawn Fixbug fix

    Ringworld districts now correctly spawn on pre-ftl ringworlds.

    Steam
    Purity Breach Event Fixbug fix

    The Purity Breach event can no longer destroy colonies.

    Steam
    Storm Aftermath Events Adjustmentgameplay

    Storm Aftermath events will no longer happen in systems where you are constructing megastructures.

    Steam
    Leader Survived Notification Text Fixbug fix

    Fixed the leader survived notification text.

    Steam
    Outliner Army Display Fixbug fix

    Armies that have landed on planets show properly in the outliner.

    Steam
    Necrophage Unemployment Fixbalance change

    Necrophages should no longer sometimes start with unemployment.

    Steam
    Memorialists Civic Fixbug fix

    Memorialists now give their priests the ethics modifiers their civic tooltip promises.

    Steam
    Demographics Tab Tooltip Fixbug fix

    Fix a tooltip in the Demographics tab of the Empire view.

    Steam
    Fear of the Dark Bioships Fixbug fix

    Fixed Fear of the Dark random empires being able to get bioships.

    Steam
    Colonize Planet Button Accessibilityui ux

    The Colonize planet button can now be accessed on the management tab as well as the surface tab.

    Steam
    Necrophage Pop Growth Speed Penalty Reductionbalance change

    Reduced the Pop Growth Speed penalty on the Necrophage trait from -75% to -50%.

    Steam
    Resource Consolidation Districts Adjustmentbalance change

    Resource Consolidation now starts with fewer Generator and Mining Districts.

    Steam
    Biologist Jobs Upkeep Fixbug fix

    Biologist jobs that aren't zookeepers now have the correct upkeep.

    Steam
    Necrophage Trait Buffsbalance change

    Pops with the Necrophage trait can now grow (slowly) even if there are pops being Necrophaged on their planet.

    Steam
    Refugee Behavior Fixbug fix

    Fixed an error preventing refugees from behaving properly.

    Steam
    Machine Worlds Job Maximum Fixbalance change

    Machine Worlds now always have their maximum number of jobs.

    Steam
    Mutagenic Habitability Tooltip Fixbug fix

    Removed an errant plus from some of the mutagenic habitability tooltips.

    Steam
    AI Status Quo Peace Deal Response Fixbug fix

    Fixed an issue where AI empires would respond with generic text when accepting a Status Quo peace deal.

    Steam
    Fatal Mutations Event Fixbug fix

    The Fatal Mutations event should no longer destroy colonies.

    Steam
    Necrophage Prepatent Species Buffbalance change

    Necrophages begin with more of their prepatent species (and fewer of their Necrophage species).

    Steam
    Fallen Empire Trade Buildings for Gestalt Empiresbug fix

    Gestalt empires have access to fallen empire trade buildings.

    Steam
  35. 37 events
    Psionic Ephase Trait Fixbug fix

    Evolutionary Predator Empires can now once more gain and keep the Psionic Ephase trait.

    Steam
    No Unemployment for Necrophagesbalance change

    Necrophages should no longer sometimes start with unemployment.

    Steam
    Demographics Tab Tooltip Fixbug fix

    Fix a tooltip in the Demographics tab of the Empire view.

    Steam
    Storm Aftermath Events Adjustmentgameplay

    Storm Aftermath events will no longer happen in systems where you are constructing megastructures.

    Steam
    Subsume World Decision Tooltip Fixbug fix

    Fixed the tooltips listing the effects for the Subsume World decision and Xeno-Compatibility AP.

    Steam
    Resource Consolidation District Changesbalance change

    Resource Consolidation now starts with fewer Generator and Mining Districts.

    Steam
    Ringworld Districts Spawn Fixbug fix

    Ringworld districts now correctly spawn on pre-ftl ringworlds.

    Steam
    Fatal Mutations Event Fixbug fix

    The Fatal Mutations event should no longer destroy colonies.

    Steam
    Serviles Job Type Fixbug fix

    Serviles should no longer end up as Specialists or Elites.

    Steam
    AI Peace Localization Fixbug fix

    Corrected a localization issue where an AI empire accepting peace would incorrectly refer to the player as having 'better things to do'.

    Steam
    Biologist Jobs Upkeep Fixbug fix

    Biologist jobs that aren't zookeepers now have the correct upkeep.

    Steam
    Refugee Behavior Fixbug fix

    Fixed an error preventing refugees from behaving properly.

    Steam
    Fortresses and Civilian Industries Job Fixbug fix

    Secondary specializations for fortresses and civilian industries on special worlds correctly have doubled jobs.

    Steam
    Machine Worlds Job Fixbalance change

    Machine Worlds now always have their maximum number of jobs.

    Steam
    Necrophage Trait Buffsbalance change

    Pops with the Necrophage trait can now grow (slowly) even if there are pops being Necrophaged on their planet.

    Steam
    Reduced Necrophage Pop Growth Speed Penaltybalance change

    Reduced the Pop Growth Speed penalty on the Necrophage trait from -75% to -50%.

    Steam
    New Modding Effect Addedmodding

    Add refresh_auto_generated_ship_designs effect.

    Steam
    Armies Display Fix in Outlinerbug fix

    Armies that have landed on planets show properly in the outliner.

    Steam
    AI Peace Deal Response Fixbug fix

    Fixed an issue where AI empires would respond with generic text when accepting a Status Quo peace deal.

    Steam
    Increased Save Game Transfer Speed in Multiplayerquality of life

    Save game transfer speed is now increased in multiplayer by default.

    Steam
    Colonize Planet Button Accessibilityui ux

    The Colonize planet button can now be accessed on the management tab as well as the surface tab.

    Steam
    Transport Ships Subspace Drive Fixbug fix

    Transport ships for eager explorer civics now equip a subspace drive if you haven't researched hyperdrives.

    Steam
    Purity Breach Event Fixbug fix

    The Purity Breach event can no longer destroy colonies.

    Steam
    Gestalt Empires Ringworlds Fixbug fix

    Fixed ringworlds colonized by gestalt empires having a mysterious city district that shouldn't exist.

    Steam
    Biological Ships Access to Repeatable Technologiesbalance change

    Empires with biological ships can now access repeatable technologies for explosive weapon damage and fire rate.

    Steam
    Necrophage Purge Option Display Fixbug fix

    The Necrophage Purge option will now only be displayed if you can take it.

    Steam
    Memorialists Civic Tooltip Fixbug fix

    Memorialists now give their priests the ethics modifiers their civic tooltip promises.

    Steam
    Leader Survived Notification Text Fixbug fix

    Fixed the leader survived notification text.

    Steam
    Machine Empires Ringworlds Issue Fixbug fix

    Fixed an issue that could occur when machine empires colonised ringworlds.

    Steam
    Mutagenic Habitability Tooltip Fixbug fix

    Removed an errant plus from some of the mutagenic habitability tooltips.

    Steam
    Genesis Guides Government Reform Fixbug fix

    Reforming the government to Genesis Guides allows building Genesis Arks.

    Steam
    Fear of the Dark Event Fixbug fix

    Fixed Fear of the Dark random empires being able to get bioships.

    Steam
    Removed Malfunctioning Replicator Bay Blockerbalance change

    Resource Consolidation no longer has the Malfunctioning Replicator Bay blocker.

    Steam
    Commercial Pact Efficiency Fixbug fix

    The Entrepreneur traits once again grant Commercial Pact Efficiency.

    Steam
    Fallen Empire Trade Buildings Access for Gestalt Empiresbug fix

    Gestalt empires have access to fallen empire trade buildings.

    Steam
    Resettlement Prohibited Policy Buffbalance change

    The Resettlement Prohibited policy now grants +100% Automatic Migration.

    Steam
    Necrophages Start with More Prepatent Speciesbalance change

    Necrophages begin with more of their prepatent species (and fewer of their Necrophage species).

    Steam
  36. 7 events
    Fixed Gestalt Empire Ringworld Issuebug fix

    Fixed an issue with ringworlds colonized by gestalt empires having a mysterious city district that shouldn't exist.

    Steam
    Added toggle for faster save game transferquality of life

    Introduced a toggle in settings to enable or disable faster save game transfer, defaulting to off.

    Steam
    Improved Job Representation in Wildernessgameplay

    Jobs for Wilderness are now properly represented, allowing customization of job work amounts with sliders.

    Steam
    Fixed save game crash issuebug fixMilestone

    Resolved a remaining issue with loading savegames that caused crashes or freezing.

    Steam
    Wilderness Open Beta Availablenew content

    The Wilderness Open Beta is now available on Steam, experimenting with a new model for Wilderness mechanics.

    Steam
    Automatic Wilderness Job Managementgameplay

    All Wilderness jobs are now automatically worked without requiring biomass, worked by your primary species.

    Steam
    Experimental Fast Save Transfer for Multiplayerperformance

    Included experimental fast save transfer feature for multiplayer in this build.

    Steam
  37. 25 events
    District Specialisations Visual Updategameplay

    District specialisations now visually swap to the appropriate art and district names for easier differentiation.

    Steam
    Fixed Wilderness Issuesbug fix

    Fixed Wilderness issues including random implosions.

    Steam
    Voidspawn Myocardius Relic Addednew content

    Added the Voidspawn Myocardius relic awarded to whomever manages to take down the Elder Voidspawn.

    Steam
    Synaptic Lathe Refill Adjustmentbalance change

    The Synaptic Lathe will now ask for a refill if it drops below 50 pops instead of letting itself drop all the way to 0.

    Steam
    A Complete Collection Event Adjustmentbalance change

    The event A Complete Collection will now only take one pop, avoiding depopulating entire planets.

    Steam
    Fixed savegame loading crashbug fixMilestone

    Fixed issue with loading savegames crashing or freezing the game.

    Steam
    Multiplayer Start Game Tooltipui ux

    The host now gets a tooltip in Multiplayer on the Start Game button with a list of players that are holding up the game.

    Steam
    Starbase Capacity Tooltip Updateui ux

    Starbase Capacity tooltip now shows the number of owned systems contributing to Starbase Capacity.

    Steam
    Reverted Fallen Empire Building Limitationsbalance change

    Reverted the most recent changes to fallen empire building limitations.

    Steam
    Reduced Habitability Recalculationsperformance

    Reduced habitability recalculations done by pop growth/decline.

    Steam
    New District Specialization Featuresmodding

    Adds swap_type and swap_type_weight for districts to District Specializations.

    Steam
    Fixed Synaptic Lathe Issuesbug fix

    The Synaptic Lathe now correctly purges pops and produces science.

    Steam
    Wilderness Empires Specialisation Changebalance change

    Wilderness empires now start with a Heartgrove specialisation instead of a Threadway specialisation.

    Steam
    Reduced Mil Power Recalculationsperformance

    Reduced mil power recalculations done by outliner fleet entry.

    Steam
    AI Crisis Declaration Adjustmentbalance change

    AI empires will be more likely to declare a Cosmogenesis empire a crisis as they develop more Infinity Theses.

    Steam
    Wilderness Empires Grand Archive Requirement Changedbalance change

    Wilderness Empires no longer have to consolidate 2500 biomass on a planet to build a Grand Archive.

    Steam
    Fixed Non-Slaves Job Assignmentbug fix

    Fixed non-slaves being assigned to jobs before slaves.

    Steam
    Habitats can build Archives againquality of life

    Habitats once again can build Archives in their habitation districts.

    Steam
    Hive Fallen Empire Ships for Biological Empiresnew content

    The Hive Fallen Empire ships are now available for Biological Ship Empires if you progress down the Cosmogenesis Crisis Path.

    Steam
    Wilderness Open Beta Announcedother

    Experimental changes to Wilderness are being tested in an open beta.

    Steam
    Reduced Planet View Updatesperformance

    Reduced amount of times planet view tries to update pop group clothing.

    Steam
    Zone Sets for District Specializationsmodding

    District Specializations now belong to sets, and Zone Slots can now include or exclude entire zone sets.

    Steam
    Secondary Districts Job Increasegameplay

    Secondary districts now have double the jobs of the primary districts.

    Steam
    Improved Behemoth Fury Endingsgameplay

    Further Improved the Behemoth Fury endings.

    Steam
    Updated Scripted Triggers for Districtsmodding

    Updated scripted triggers for districts and zones.

    Steam
  38. 52 events
    Fixed CTD on Planet UI for Contingency PlanetsotherMilestone
    Steam
    VIR Enclave Tutorial Delay Addedbug fix

    Added a 1 day count before VIR's enclave tutorial.

    Steam
    Prescripted Empires' Starting Flags Requirementmodding

    Starting flags now need to be defined in the 'prescripted_flags' folder.

    Steam
    Fixed OOS with Different PopgroupsotherMilestone
    Steam
    Contingency Branch Offices Sterilization Fixbug fixMilestone

    Contingency will no longer fail to sterilize branch offices on a planet.

    Steam
    Exotic Metabolism Tooltip Updatebug fix

    Exotic Metabolism tooltip now lists Pop Growth and Habitability.

    Steam
    Planetary Habitability Overlap Fixedui ux

    Planetary Habitability and Devastation should no longer overlap.

    Steam
    Years of Peace Trigger Fixbug fixMilestone

    Fixed a bug with the years_of_peace trigger not evaluating the delay properly.

    Steam
    Empire Save Exploit Fixbug fixMilestone

    Fixed an exploit where players could edit saved empires to start with late-game rewards.

    Steam
    Tooltip for Occupied Planet Building Inabilityui ux

    Added a tooltip clarifying inability to build on an occupied planet.

    Steam
    Production Box Modifier Scaling Fixbug fixMilestone

    Modifier now scales with pop amount in production box tooltip.

    Steam
    Colonization Restriction Fixbug fixMilestone

    Players can no longer colonize with a prebuilt colony ship if the species isn't allowed to colonize.

    Steam
    Solar Panels for Non-Gestalt Empiresbalance change

    Non-gestalt empires can now build solar panels on starbases.

    Steam
    Angler Civics Tooltip Fixbug fix

    Fixed tooltips for Angler civics.

    Steam
    Wild Swarm and Cordyceptic Drones Mention Fixbug fix

    Fixed Wild Swarm mentioning ships when combined with Cordyceptic Drones.

    Steam
    Fixed Ship Design Related OOSotherMilestone
    Steam
    Assimilation of Species Fixbug fixMilestone

    Assimilating a species now assimilates all armies, colony ships, and leaders.

    Steam
    Dictatorial Cybervision Enforcers Bug Fixedbug fixMilestone

    Enforcers will no longer generate infinite bonuses.

    Steam
    Hollow Bones Impact Adjustmentbalance change

    Fixed Hollow Bones being 1/10 as impactful as it should be.

    Steam
    Trade Modules for Gestalt Empiresbalance change

    Gestalt empires can now build trade modules on starbases.

    Steam
    Reintroduced Build District Buttonui ux

    Build District and Clear Blocker button reintroduced in the District Details side panel.

    Steam
    Civil Education Tooltip Updatebug fix

    Updated nested tooltips for Civil Education.

    Steam
    Occupied Planets Production Fixbug fixMilestone

    Fixed occupied planets still adding their production to their owners.

    Steam
    Dark Consortium Tooltip Improvementbug fix

    Improved the Dark Consortium tooltip.

    Steam
    Job Efficiency Modifiers for Various Popsbalance change

    Added Job Efficiency modifiers for Psionic, Mechanical, Machine, Cyborg, and Organic Pops.

    Steam
    Improved Zone Replacement Popupui ux
    Steam
    Fixed OOS at ReconnectionotherMilestone
    Steam
    Celestial Orrery Supercomputer Job Fixbug fix

    Celestial Orrery Supercomputer now only gives Physicist jobs.

    Steam
    AI Value Capital Building Upgradesai

    AI empires value capital building upgrades more.

    Steam
    Astrometeorology Civics Tooltip Fixbug fix

    Fixed tooltips for all Astrometeorology civics.

    Steam
    Adjusted AI Bonuses on Higher Difficultiesai

    Adjusted bonuses AI empires receive on higher difficulties.

    Steam
    Research Translation Updatebug fix

    Changed the French translation of Research from Enquêter to Recherche.

    Steam
    Split Enforcers and Telepathsbalance change

    Enforcers and Telepaths have been split.

    Steam
    AI Focus on Industry and Alloysai

    AI empires will focus more on Industry and Alloys.

    Steam
    Logistic Traditions for Gestalt Empiresbalance change

    Added Logistic traditions for gestalt empires.

    Steam
    Astrometeology Building Issues Fixedbug fix

    Fixed issues with the Astrometeology building for gestalts.

    Steam
    Demolishing Buildings on Occupied Planets Restrictionbug fixMilestone

    Demolishing a building on an occupied planet is no longer possible.

    Steam
    Byzantine Bureaucracy Stability Fixbug fix

    Fixed stability from Byzantine Bureaucracy not applying.

    Steam
    Beastmaster Civic Tooltip Fixbug fix

    Fixed the Beastmaster civic tooltip.

    Steam
    Wilderness Agenda Tech Removalbug fix

    Removed incompatible tech from Wilderness Agenda option.

    Steam
    Cyberization Event Energy Cost Fixbug fixMilestone

    Fixed the energy cost that scales with pops in the Cyberization event.

    Steam
    Species View Pops Column Fixui ux

    Column for number of pops in species view now displays larger numbers correctly.

    Steam
    Empire and Planet Limits for Fallen Empire Buildingsbalance change

    New rules for Empire/Planet Limits based on how tech was acquired.

    Steam
    Augmentation Bazaar Effects Tooltipbug fix

    Added appropriate effects tooltip for Augmentation Bazaar.

    Steam
    Corporate Angler Council Positions Fixbug fixMilestone

    Fixed council positions giving mult modifiers instead of add modifiers.

    Steam
    Enforcers Specialist Modifiers Benefit Restoredbug fix

    Enforcers now benefit from Specialist modifiers again.

    Steam
    Zero Workforce Jobs Display Fixbug fixMilestone

    Prevent jobs with 0 workforce from displaying in the Strata production tooltip.

    Steam
    Granular Incubators Modifiersbalance change

    Incubators modifiers will now be a bit more granular.

    Steam
    Improved Colony Auto-designationbalance change

    Colony Auto-designation now better considers Urban districts.

    Steam
    Refactored Psionic Pop Outputbalance change

    Psionic pop output from telepaths is now on the psi corp building.

    Steam
    Catalytic Processing Tooltip Streamlinedbug fix

    Streamlined the tooltip for Catalytic Processing.

    Steam
    AI Likelihood to Build Anchoragesai

    AI empires are more likely to build Anchorages if their naval capacity usage is high.

    Steam
  39. 37 events
    Fixed Offspring Bioships Visibility in Gamebug fix
    Steam
    Cost for Repairing Orbital Rings Correctly Calculatedbug fix

    Cost for repairing orbital rings when using bioships is now correctly calculated.

    Steam
    Repairing Ruined Buildings in Zones Always Possiblebug fix
    Steam
    Updated Colony View Tab Hintbug fix

    Updated the Colony view tab mentioned in the hint of the focus task 'Enact a Planetary Decision' to say Management.

    Steam
    Machine Uprising No Longer Spawns Excess Machine Popsbug fix

    The Machine Uprising will no longer spawn 100 machine pops for every 1 missing housing.

    Steam
    Fixed Possible OOS When Player Leaves Gamebug fix
    Steam
    Gale Speed Trait No Longer Causes Errorsbug fix
    Steam
    Fixed Invaded Pre-FTLs Not Becoming Biotrophiesbug fix
    Steam
    Logistic Drones Classification Changebalance change

    Logistic Drones are now classified as Complex Drones instead of Menial Drones.

    Steam
    CyberCreed Pops with Ritualistic Implants Can Colonise Planetsbug fix
    Steam
    Fixed Trigger Logic for Criminal Syndicates and Federationsbug fix
    Steam
    Fixed Tooltip for Polymelic Traitbug fix
    Steam
    Catalytic Processing Civic Correct Informationbug fix

    Catalytic Processing Civic now lists correct information regarding job swap.

    Steam
    Made Clearing Modifiers a Fire and Forget Jobperformance
    Steam
    Behemoth Fury Available to Wilderness Empiresnew content
    Steam
    Fixed Capitalisation for Resources in Trade Policiesbug fix
    Steam
    Fixed CTD When Generating Cosmic Storm Meshbug fix
    Steam
    Corrected Tooltip Bug for Migration Targetsbug fix

    Corrected a tooltip bug where a planet would display itself as a possible migration target.

    Steam
    Blocked Development Focus Task for Some Empiresbug fix

    Blocked the Development focus task 'Form a Federation' for some empires, such as homicidals.

    Steam
    Increased Draw Chance for Technologiesbalance change

    Dramatically increased draw chance for Mineral Purification, Global Energy Management, and Food Processing technologies.

    Steam
    Fixed Recycled and Luxurious Traits Not Applying to Roboticistsbug fix
    Steam
    Armies Protect 200 Pops from Raidingbug fix

    Armies now protect 200 pops from raiding, not 2.

    Steam
    Updated Modifiers Referring to Clerksbug fix

    Updated assorted modifiers that still referred to Clerks.

    Steam
    Trade Deficit Causes Job Efficiency and Empire Size Issuesbug fix
    Steam
    Flattened Pop Job Modifier Nodeperformance

    Flattened pop job modifier node into planet one.

    Steam
    District Specialisation Replacement No Longer Destroys CyberCreed Buildingsbug fix
    Steam
    Fixed Random Freeze When Loading Save with Stationsbug fix
    Steam
    Stopped Removing Occupation Armies on Savegame Loadbug fix

    Stopped removing occupation armies for bombarded and invaded planets on savegame load.

    Steam
    Improved Tooltips for Various Civicsui ux

    Tooltips improved for Functional Architecture, Environmentalist, Astro-mining Drones, Maintenance Protocols, Ascensionists, Augmentation Bazaars, Brand Loyalty, Death Cults, and Dimensional Worship.

    Steam
    Added Swaps for Some Empires for Development Focus Rewardsbug fix

    Added swaps for some empires, such as homicidals, for the Development focus rewards Federation Code, Xeno Diplomacy, and Xeno Relations.

    Steam
    People Die When Put in the Lathebug fix
    Steam
    Rebalanced Pleasure Seeker Civicsbalance change

    Transforms Civilians into Hedonists.

    Steam
    Mutagenic Habitability Upgradebalance change

    Counts all planet types as ideal for upgrading Gaiaseeders.

    Steam
    Bio-Swarmer Missiles Usable by All Biological Shipsbug fix

    Bio-Swarmer missiles can now be used by all biological ships with medium weapon slots, including defensive platforms.

    Steam
    Blocked Federation Code Technology for Some Empiresbug fix

    Blocked the Federation Code technology for some empires, such as homicidals.

    Steam
    Pops Pampered Switch to Correct Living Standardbug fix

    Pops that are being pampered will now be forcibly switched to the correct living standard.

    Steam
    Fixed Offspring Bioships Labelling in Ship Designerbug fix
    Steam
  40. 61 events
    Fix starting leaders often missing a background jobbug fix
    Steam
    Fixed a case in which virtual ascended empires could get unworkable fallen empire jobs on habitatsbug fix
    Steam
    A stray K should no longer haunt players that foolishly opened a certain windowbug fix
    Steam
    Sub-species with identical traits and rights will periodically merge together to reduce the total number of species and pop groupsperformance
    Steam
    Replaced base_cap_amount with planet_limit for buildingsmodding
    Steam
    Fixed the first tier of the physics lab requiring access to volatile motes to researchbug fix
    Steam
    Enslaves species located in Synaptic Lathe will no longer switch back and forward between neural chips jobs and slave repurposing jobbug fix
    Steam
    Fix CTD when calculating Branch office incomeother
    Steam
    Observers can open the build queue of the empire they're observingbug fix
    Steam
    Fixed Wild Swarm mentioning ships when combined with Cordyceptic Dronesbug fix
    Steam
    Fixed stability from Byzantine Bureaucracy not applyingbug fix
    Steam
    Bio-Trophies now increase the Job Efficiency for Complex Drones instead of their resource outputbalance change
    Steam
    Fix the amount of pops affected by the voidworms bombardmentbug fix
    Steam
    Nexus districts no longer mention Logistic Drones when they shouldn'tbug fix
    Steam
    Neglected Bio-Trophies now show as unemployedbug fix
    Steam
    Fixed issues with the Astrometeology building for gestaltsbug fix
    Steam
    The Synaptic Lathe should once again purge popsbug fix

    This will not retroactively affect existing saves.

    Steam
    Xenophobic Pharma State Empires will no longer start with 2 Medical Centers leading to both being destroyed at game startbug fix
    Steam
    Added more visible habitability information in the planet viewui ux
    Steam
    Fixed the Auto-Curating Vault (and equivalents) not having an additional bonus on ringworldsbug fix
    Steam
    Improved the Dark Consortium tooltipbug fix
    Steam
    Reduced a number of unnecessary re-calculations of ship designsperformance
    Steam
    Added the Creativity Exhibition Vault as an equivalent for the Auto-Curating Vault for Rogue Servitorsbalance change
    Steam
    Fixed typo in 'Colony View' Databank entrybug fix
    Steam
    Machine Intelligences no longer give a growth penalty to organic popsbalance change
    Steam
    Hard Reset event 'Our Legacy' event now works as intendedbug fix
    Steam
    Updated nested tooltips for Civil Educationbug fix
    Steam
    Streamlined the tooltip for Catalytic Processingbug fix
    Steam
    Added missing concept tooltip for District Specializationsbug fix
    Steam
    Added new effect: set_planet_purge_typemodding

    Using it on synthetic lathe to have pops purge

    Steam
    Death Priests now correctly get +3 base unity output while a sacrifice edict is in effectbug fix
    Steam
    Amoeboid Pacification Empire modifier now displays effectsbug fix
    Steam
    Evosymbionts now have a descriptionbug fix
    Steam
    Rogue Servitors no longer start with an additional 2000 dronesbalance change
    Steam
    The Organic Paradise building can no longer be built directlybug fix
    Steam
    Explore a Wormhole' Focus Card is now 'Traverse a Wormhole'bug fix

    Clarifying that you have to travel through it

    Steam
    Fixed that eating a baby didn't give you any DNA or genetic insightsbug fix
    Steam
    Fixed RANDOM_COUNT OOS caused by pop group assembly tooltipother
    Steam
    Rogue Servitors now start with 2000 Bio-Trophies instead of 500balance change
    Steam
    Fixed translation error in Korean text about lack of modifierbug fix
    Steam
    Species with Mutagenic Habitability now shouldn’t lose it when they bloom from Gaia-Seedersbug fix
    Steam
    Federation Cohesion tooltip now mentions Officials instead of Envoysbug fix
    Steam
    Rogue Servitors now have access to the Sanctuary Enclave district specialisation, granting a large number of bio-trophy jobsbalance change
    Steam
    OOS RANDOM_COUNT fixother

    Caused by dependency between planet and galactic object ftl inhibitors

    Steam
    Fixed machine empires starting with the wrong number of popsbug fix
    Steam
    Added Augmentor job description in Englishbug fix
    Steam
    Notification Icons shan't be blurry no moreui ux
    Steam
    Fix incorrect Megastructures build conditions tooltipbug fix
    Steam
    Fix Faction resource output being exponentialbug fix
    Steam
    Increased the number of Bio-Trophy jobs provided by most sourcesbalance change
    Steam
    Fix common OOS related to ship behavior resulting in RANDOM_COUNT and NUM_MISSILE as well as many other OOS codesother
    Steam
    Fixed the Beastmaster civic tooltipbug fix
    Steam
    Fixed adSul not having any resource districts after terraforming itbug fix
    Steam
    Fixed tooltips for Angler civicsbug fix
    Steam
    Fixed a bug that prevented upgrading building that have planet limit set on thembug fix
    Steam
    Weather Forecasting Mode is now listed correctly in Storm Chasers descriptionbug fix
    Steam
    Broken Shackle Angler Empires will no longer spawn with a farming district in their city slotbug fix
    Steam
    Fix the ship designer autogenerate checkbox sometimes not working correctlybug fix
    Steam
    Fixed tooltips for all Astrometeorology civicsbug fix
    Steam
    District specialisations that add unity jobs no longer give coordinator jobs for Rogue Servitors instead they give Bio-Trophy jobsbalance change
    Steam
    Added localization string for +3 Unity planetary featurebug fix
    Steam
  41. 91 events
    Fixed Tiyanki Graveyard Animationbug fix

    Fix to Tiyanki Graveyard animation.

    Steam
    Overtuned Traits Tooltips Fixedbug fix

    Fixed outdated Overtuned Traits tooltips.

    Steam
    AI Resettlement Fixbug fix

    AI will stop resettling from and into planets being colonized.

    Steam
    Restored Icons for Win a War Focus Cardbug fix

    Restored icons to the 'Win a War' Focus Card.

    Steam
    Updated Districts Background Sizesui ux

    Updated the size of the Districts backgrounds, so their sizes and their padding are evenly distributed.

    Steam
    Augmentation Bazaars Grant Access to Augmentation Merchantsbalance change

    Augmentation Bazaars now provide access to Augmentation Merchants, combining the benefits of Merchants and Executives.

    Steam
    Updated District Background Sizesui ux

    Updated the size of the Districts backgrounds for even distribution.

    Steam
    Tweaked Planetary Threaded Updates Grain Sizeperformance

    Tweaked the grain size for planetary threaded updates.

    Steam
    Cached Planet Upkeep Calculationsperformance

    Calculate the planet upkeep/produce/profit during the monthly tick and use the cached amount for all calculations.

    Steam
    Bio-Trophies Automation Preventionbug fix

    Bio-trophies and some other jobs cannot be automated anymore.

    Steam
    Prioritized Bloomed Biomass on Gaia Worldsquality of life

    Bloomed Biomass is now prioritized if unqueueing a Building that costs Biomass on Gaia worlds.

    Steam
    Secrets of Inetian Traders Modifier Fixedbug fix

    Secrets of Inetian Traders' vanilla modifier now reduces trade fees.

    Steam
    Added Automation Token for Jobsmodding

    Add can_be_automated token for jobs that cannot be automated.

    Steam
    Xenophobes Citizenship and Military Service Restrictionbug fix

    Xenophobes are once again prevented from giving Full Citizenship and Military Service to Xenos.

    Steam
    Democratic Transference Efficiency Fixedbug fix

    Democratic Transference will no longer grant a hundred times more efficiency than expected.

    Steam
    OOS Due to Ship Designer FixedotherMilestone

    Fixed OOS due to ship designer using synchronized random.

    Steam
    Improved Pop Job Production Tooltipui ux

    Significantly improved Pop Job's production tooltip and details panel.

    Steam
    Increased Bloomed Trait Likelihood for Wilderness Biomassbug fix

    Wilderness Biomass is now more likely to gain the Bloomed trait.

    Steam
    Updated District Cap Background Sizeui ux

    Updated the District Cap Background size and district slots padding.

    Steam
    Tweaked Grain Size for Planetary Updatesperformance

    Tweaked the grain size for planetary threaded updates.

    Steam
    Gene Seed Purification Offer Fixed for Wilderness Empiresbug fix

    Wilderness Empires will no longer be offered Gene Seed Purification.

    Steam
    Bio-Trophies Automation Fixedbug fix

    Bio-trophies and some other jobs cannot be automated anymore.

    Steam
    Added Automation Token for Jobsmodding

    Add can_be_automated token for jobs that cannot be automated.

    Steam
    Reduced Memory Allocations for Monthly Job Distributionsperformance

    Reduced memory allocations between monthly job distributions.

    Steam
    Mutagenic Spas Descriptions Fixedbug fix

    Fixed the Mutagenic Spas descriptions because they weren't displaying the correct job swap.

    Steam
    Total War Empires Win a War Focus Card Completionbug fix

    Total War Empires can now complete the 'Win a War' Focus Card.

    Steam
    Fledgling Dragons Growth Fixed for Biological Ship Empiresbug fix

    Biological Ship empires should now be able to grow Fledgling Dragons when playing the Here Be Dragons origin.

    Steam
    Transit Hubs Effect on Automatic Resettlement Doubledbalance change

    The effect of Transit Hubs on Automatic Resettlement has been doubled to +200%.

    Steam
    Added Padding and Margins for Planet UIui ux

    Added more padding and even margins for the Planet UI.

    Steam
    Fixed Mutagenic Spas Descriptionsbug fix

    Fixed the Mutagenic Spas descriptions because they weren't displaying the correct job swap.

    Steam
    Fixed Common OOS Related to Planet Profitother

    Fix common OOS related to wrongly recalculated planet profit.

    Steam
    Gaia Seeder Building Tier Preservationbug fix

    The final tier of the Gaia Seeder building will no longer be destroyed in Wilderness Empires.

    Steam
    Fixed Common OOS Related to Planet ProfitotherMilestone

    Fix common OOS related to wrongly recalculated planet profit.

    Steam
    Updated Planet Production and Deficit Sectionui ux

    Updated the look of Planet Production and Planet Deficit section of the Planet UI.

    Steam
    Urban District Specialization Restrictionsbug fix

    You can no longer build rural support district specializations in urban districts if the planet type does not have the district type it would support.

    Steam
    Cached Planet Upkeep Calculationsperformance

    Calculate the planet upkeep/produce/profit during the monthly tick and use the cached amount for all calculations.

    Steam
    AI Colony Loss Preventionbug fix

    AI will stop losing colonies due to resettlement.

    Steam
    Updated Look of Planet Production and Deficit Sectionsui ux

    Updated the look of Planet Production and Planet Deficit section of the Planet UI.

    Steam
    Secrets of Inetian Traders Modifier Fixbug fix

    Secrets of Inetian Traders' vanilla modifier now reduces trade fees.

    Steam
    Democratic Transference Efficiency Fixbug fix

    Democratic Transference will no longer grant hundred times more efficiency than expected.

    Steam
    Updated Weak Trait Tooltipbug fix

    Updated the 'Weak' trait tooltip.

    Steam
    Win a War Focus Card Icons Restoredbug fix

    Restored icons to the 'Win a War' Focus Card.

    Steam
    Job Efficiency for Delicious and Felsic Traitsbug fix

    Delicious and Felsic species traits now give +100% job efficiency to livestock jobs.

    Steam
    Added Padding and Margins for Planet UIui ux

    Added more padding and even margins for the Planet UI.

    Steam
    Fixed Missing Modifiers in Job Production Tooltipsbug fix

    Fixed some modifiers missing from job production tooltips.

    Steam
    Doubled Transit Hubs Effect on Automatic Resettlementbalance change

    Doubled the effect Transit Hubs have on Automatic Resettlement to +200%.

    Steam
    Augmentation Bazaars Merchant Accessbalance change

    Augmentation Bazaars grant access to Augmentation Merchants which combine the benefits of Merchants and Executives.

    Steam
    Tiyanki Graveyard Animation Fixedbug fix

    Fixed to Tiyanki Graveyard animation.

    Steam
    Increased Bloomed Trait Likelihood for Wilderness Biomassbug fix

    Wilderness Biomass is now more likely to gain the Bloomed trait.

    Steam
    Fixed Clear Design for Space Faunabug fix

    Fixed Clear Design for space fauna duplicating components and not clearing anything.

    Steam
    Slaves and Purged Pop Groups Demotion Fixedbug fix

    Slaves and purged pop groups no longer listed as being demoted.

    Steam
    Attempt to Fix RANDOM_COUNT OOSotherMilestone

    Some changes that are an attempt to fix a RANDOM_COUNT OOS that cannot be reliably reproduced internally.

    Steam
    Missing Modifiers in Job Production Tooltips Fixedbug fix

    Fixed some modifiers missing from job production tooltips.

    Steam
    Increased Pop Movement Due to Hyperlane Technologiesbalance change

    Hyperlane Breach Points and Hyperspace Slipstreams technologies now increase the number of pops that can move each month due to Automatic Resettlement by +25%.

    Steam
    Fixed Overtuned Traits Tooltipsbug fix

    Fixed outdated Overtuned Traits tooltips.

    Steam
    Fixed Buildings Frame Escape in Planet UIui ux

    Buildings in the Planet UI do not escape their frames anymore.

    Steam
    Augmentation Bazaars Civic Trade Claim Fixedbug fix

    The Augmentation Bazaars civic no longer incorrectly claims to increase trade per cybernetic trait.

    Steam
    Weak Trait Tooltip Updatedbug fix

    Updated the 'Weak' trait tooltip.

    Steam
    Total War Empires Focus Card Completion Fixedbug fix

    Total War Empires can now complete the 'Win a War' Focus Card.

    Steam
    Crash Fixed When Opening Leader Level Up Messageother

    Fixed crash when opening leader level up message if there is no trait to pick.

    Steam
    Fixed Incorrect Text in Civics Tooltipsbug fix

    Fixed some incorrect text in civics tooltips during empire creation.

    Steam
    Fixed Crash on Leader Level Up Messageother

    Fixed crash when opening leader level up message if there is no trait to pick.

    Steam
    Fixed CTDs Related to Behemothother

    Fixed CTDs related to Behemoth.

    Steam
    Clear Design for Space Fauna Fixedbug fix

    Fixed Clear Design for space fauna duplicating components and not clearing anything.

    Steam
    Fixed Buildings Frame Escape in Planet UIui ux

    Buildings in the Planet UI do not escape their frames anymore.

    Steam
    Leaders View Available Positions Window Behaviorui ux

    When opening the leaders view, the Available Positions window will now always start closed.

    Steam
    Xeno Mediator Adjustments for 4.0bug fix

    Adjustments to Xeno Mediator to be correct for 4.0.

    Steam
    Expand Planet Decision Refund Fixedbug fix

    Fixed the Expand Planet Decision for Wilderness refunding the Biomass spent.

    Steam
    Reduced Pop Groups for Performance Improvementperformance

    Reduced amount of pop groups by adding mechanic for merging smaller similar ones.

    Steam
    Reduced Memory Allocations for Monthly Job Distributionsperformance

    Reduced memory allocations between monthly job distributions.

    Steam
    Cleaned Terraforming Options for Wilderness Empiresquality of life

    Cleaned up Terraforming options for Wilderness empires to avoid painful game loops.

    Steam
    Prevented Monthly Job Assignment Triggeringperformance

    Prevented monthly job assignment from triggering again the next day.

    Steam
    Attempt to Fix RANDOM_COUNT OOSother

    Some changes that are an attempt to fix a RANDOM_COUNT OOS that cannot be reliably reproduced internally.

    Steam
    Gaia Seeder Building Destruction Fixedbug fix

    The final tier of the Gaia Seeder building will no longer be destroyed in Wilderness Empires.

    Steam
    Terraform 3 Worlds Focus Task Fixed for Terravoresbug fix

    Terravores will no longer be given the 'Terraform 3 Worlds' Focus Task.

    Steam
    Xenophobes Citizenship and Military Service Fixedbug fix

    Xenophobes are once again prevented from giving Full Citizenship and Military Service to Xenos.

    Steam
    Fixed OOS Due to Ship Designerother

    Fixed OOS due to ship designer using synchronized random.

    Steam
    Job Efficiency Traits for Delicious and Felsic Speciesbug fix

    Delicious and Felsic species traits now give +100% job efficiency to livestock jobs.

    Steam
    Fixed Augmentation Bazaars Civic Descriptionbug fix

    Augmentation Bazaars civic no longer claims to increase trade per cybernetic trait.

    Steam
    Wilderness Empires Gene Seed Purification Offer Fixedbug fix

    Wilderness Empires will no longer be offered Gene Seed Purification.

    Steam
    Reduced Pop Groups Mechanicperformance

    Reduced the amount of pop groups by adding a mechanic for merging smaller similar ones.

    Steam
    Slaves and Purged Pop Groups Demotion Fixbug fix

    Slaves and purged pop groups no longer listed as being demoted.

    Steam
    Reduced Election Chance for Non-Primary Speciesbalance change

    Candidates that are not the primary species of an empire now have a reduced chance of being elected in Non-Xenophilic Empires.

    Steam
    Incorrect Text in Civics Tooltips Fixedbug fix

    Fixed some incorrect text in civics tooltips during empire creation.

    Steam
    Leaders View Available Positions Window Behavior Changedui ux

    When opening the leaders view, the Available Positions window will now always start closed.

    Steam
    Updated District Cap Background Sizeui ux

    Updated the District Cap Background size and also the district slots padding.

    Steam
    Increased Automatic Resettlement Pop Movementbalance change

    Hyperlane Breach Points and Hyperspace Slipstreams technologies now increase the number of pops that can move each month due to Automatic Resettlement by +25%.

    Steam
    Biological Ship Empires Fledgling Dragons Growthbug fix

    Biological Ship empires should now be able to grow Fledgling Dragons when playing the Here Be Dragons origin.

    Steam
    Fixed Expand Planet Decision Refundbug fix

    Fixed the Expand Planet Decision for Wilderness refunding the Biomass spent.

    Steam
    Improved Pop Job Production Tooltipui ux

    Significantly improved Pop Job's production tooltip and details panel.

    Steam
    Terravores Terraform Task Fixbug fix

    Terravores will no longer be given the 'Terraform 3 Worlds' Focus Task.

    Steam
  42. 55 events
    Minor Consumer Good Upkeep added to Trickle Up Economics Traditionbalance change
    Steam
    Shipyard design names display fixedbug fix

    The shipyard should always display ship design names for military ships again.

    Steam
    Fixed common OOS issueotherMilestone

    Fixed common OOS by recalculating the profit instead of using the cached data (COUNTRY_RESOURCE).

    Steam
    Eternal Vigilance Defense Platform capacity adjustmentbalance change

    Eternal Vigilance now fills out your Defense Platform capacity to 50% instead of fully.

    Steam
    Simulation Sites Unity output adjustmentbug fix

    Simulation Sites and their upgrades now increase Unity output instead of Upkeep on their planets.

    Steam
    Tooltips updated for new 100 pop systembug fix

    Cleaned up a few tooltips not being updated for the new 100 pop system including Artifact Relays.

    Steam
    Empire size penalty adjustmentbug fix

    Now only applies empire size penalty on edict costs, not the full empire size.

    Steam
    Effective Councilor and Ruler Skill improvementsbug fix

    Effective Councilor Skill and Effective Ruler Skill finally add to agenda progress speed.

    Steam
    Added triggered_planet_pop_group_modifier_for_allmodding

    Added triggered_planet_pop_group_modifier_for_all for triggered planet pop group modifiers that are intended to be split across all pops on the planet.

    Steam
    Starbase entries performance issue fixedperformance

    Fixed a major performance issue caused by outliner starbase entries.

    Steam
    Expansion planner species entry tooltip crash fixedotherMilestone

    Fixed expansion planner species entry crashing in tooltip.

    Steam
    Horizon Needle description clarifiedbug fix

    Horizon Needle description now specifies where it has to be built.

    Steam
    Ship Designer name saving issue fixedbug fix

    Ship Designer will no longer allow saving a ship design with the name of a design with a different ship size.

    Steam
    Perpetual Lightning modifier description addedbug fix

    The Perpetual Lightning modifier now has a description.

    Steam
    Ground combat CTD fixedotherMilestone

    Fixes ground combat CTD.

    Steam
    Fallen Shipyard Deposit job issue resolvedbug fix

    The Fallen Shipyard Deposit will no longer be creating unworkable jobs for Gestalt Empires.

    Steam
    Consumer Good Upkeep added to Civilians from Ministry of Culturebalance change
    Steam
    Multiple auto modding traits functionality improvedbug fix

    Multiple auto modding traits will now work together.

    Steam
    Grow pops console command crash fixedotherMilestone

    Fixed crash in grow_pops console command.

    Steam
    Replace zone confirmation popup crash fixedotherMilestone

    Fixed replace zone confirmation popup sometimes crashing.

    Steam
    Recommended DLC visibility issue fixedui ux

    Fixed recommended DLC staying visible after exiting the empire selection view.

    Steam
    Tech-World Designation description improvedbug fix

    Tech-World Designation description is more specific.

    Steam
    Duplicated description for Numistic Shrine fixedbug fix

    Fixed duplicated description for Numistic Shrine.

    Steam
    Removed obsolete defense_armies_add modifiermodding

    Remove obsolete defense_armies_add modifier, in favor of planet_defense_armies_add.

    Steam
    Refined timeline localizationbug fix
    Steam
    DSC refitting unity cost removedbalance change

    Refitting a DSC no longer costs unity.

    Steam
    Behemoth death animation particles fixedbug fix

    Behemoth death animation particles are now spawned correctly.

    Steam
    Removed unused NGameplay.MAX_PLANET_POPS definemodding

    Removed NGameplay.MAX_PLANET_POPS define as it's not used anywhere anymore.

    Steam
    CTD when DLC is not readable fixedotherMilestone

    Fixed CTD when dlc is not readable for unknown reasons.

    Steam
    Minerals Upkeep added to Maintenance Dronesbalance change

    Added a Minerals Upkeep to Maintenance Drones from the Simulation Site, their upgrades, and their Hive Mind variants.

    Steam
    Triggered Planet Pop Group Modifiers performance improvedperformance

    Triggered Planet Pop Group Modifiers should have improved performance.

    Steam
    Fixed tier 3 behemoth removal issuebug fix

    Fixed an edge case that would fail to remove the tier 3 behemoth after completing the Mind Meld special project.

    Steam
    Market view closing improvedui ux

    Clicking top bar resource a second time now always closes the market view.

    Steam
    Research from State Academy and Center of Guidance reducedbalance change

    Reduced the amount of Research added to Civilians from the State Academy and Center of Guidance by 33%.

    Steam
    Invalid memory reads from pop displaced actions fixedotherMilestone

    Fixed invalid memory reads as a result from on_pop_displaced and/or on_pop_purged on actions.

    Steam
    CTD when events without options timing out fixedotherMilestone

    Fixed CTD when events without options are timing out.

    Steam
    Leader upkeep rounding improvedui ux

    Leader upkeep is now rounded to 1 decimal for consistency.

    Steam
    Reverted OOS fix causing performance issuesperformanceMilestone

    REVERTED an attempted fix for an Out-of-Sync error (COUNTRY_RESOURCES) that was causing serious performance issues.

    Steam
    Consumer Good Upkeep added to Civiliansbalance change

    Added a Consumer Good Upkeep to Civilians from the Autochthon Monument, their upgrades, and their MegaCorp variants.

    Steam
    Localization updated for most textbug fix
    Steam
    Random ethics changing fixedbug fix

    Random ethics changing should now work properly and not complain about invalid pop group.

    Steam
    Invalid memory reads during species modifications fixedotherMilestone

    Fixed invalid memory reads when finishing species modifications.

    Steam
    Consumer Good Upkeep added from Strengthened Government modifiersbalance change

    Added a Consumer Good Upkeep to Civilians from the Strengthened Government modifiers from Under One Rule.

    Steam
    Biological Titans count towards titan capbug fix

    Biological Titans now count for your titan cap.

    Steam
    Changed grow_pops console command functionalitymodding

    Removed build_pops console command and changed grow_pops to do growth, assembly and decline.

    Steam
    Machine Nexus Designation description fixedbug fix

    Machine Nexus Designation no longer mentions Amenities.

    Steam
    Species modification cost correctedbug fix

    Species modification cost is no longer divided by 100 twice.

    Steam
    Assimilating incompatible species traits fixedbug fix

    Assimilating species with traits that are incompatible with Wilderness now removes said traits.

    Steam
    Invalid memory reads from pop growth actions fixedotherMilestone

    Fixed invalid memory reads as a result from on_pop_growth on actions.

    Steam
    Population number hover performance improvedperformance

    Improved performance when hovering over population number in planet view.

    Steam
    French localization crash fixedbug fixMilestone

    Fixed a circular dependency in the French localization that would cause a crash.

    Steam
    Planetary Administration and General Traits armies fixbug fix

    Planetary Administration and other buildings, and General Traits now correctly give Armies.

    Steam
    Nanite Research Complex modifiers improvedbug fix

    The Nanite Research Complex now grants improved modifiers compared to the base version.

    Steam
    Automated Workforce district level fixbug fix

    Fix Automated Workforce not applying correctly district level.

    Steam
    local_pop_amount provided for on_pop_group_resettledmodding

    local_pop_amount is now provided to on_pop_group_resettled on action with the amount of pops resettled.

    Steam
  43. 24 events
    Random ethics changing works properlybug fix

    No longer complains about invalid pop group.

    Steam
    Fallen Shipyard Deposit no longer creates unworkable jobs for Gestalt Empiresbug fix
    Steam
    Localization updated for most languagesbug fix

    Russian localization will be updated in the final release.

    Steam
    Fixed crash when an event has no valid optionsbug fix
    Steam
    Nanite Research Complex grants improved modifiersbug fix

    Provides a reason to build it compared to the base version.

    Steam
    Fixed common OOS by recalculating profitbug fix

    Uses recalculated data instead of cached data (COUNTRY_RESOURCE).

    Steam
    Machine Nexus Designation no longer mentions Amenitiesbug fix
    Steam
    Fixed CTD in government view using invalid species databug fix
    Steam
    local_pop_amount provided to on_pop_group_resettledmodding

    Includes amount of pops resettled.

    Steam
    Prevent CTD from districts with fewer built Specializationsbug fix
    Steam
    Avatar Cortex building no longer deletes upon max upgradebug fix
    Steam
    Fixed recommended DLC visibility after exiting empire selection viewui ux
    Steam
    Behemoth death animation particles spawned correctlybug fix
    Steam
    Fixed CTD when cleaning up armies on destroyed countrybug fix
    Steam
    Fixed CTD when DLC is not readablebug fix

    Addressed unknown reasons for crash.

    Steam
    Tech-World Designation description is more specificbug fix
    Steam
    Effective Councilor Skill and Effective Ruler Skill add to agenda progress speedbug fix
    Steam
    Shipyard displays ship design names for military ships againbug fix
    Steam
    Species modification cost no longer divided by 100 twicebug fix
    Steam
    CreatePopGroup effect no longer creates pop group for invalid speciesmodding
    Steam
    Fixed edge case failing to remove tier 3 behemoth after Mind Meld projectbug fix
    Steam
    Refitting a DSC no longer costs unitybalance change
    Steam
    Biological Titans count for titan capbug fix

    Adjusts gameplay for titan-only fleets.

    Steam
    Fixed preftl.180 event options for Ever Hungry empiresbug fix
    Steam
  44. 27 events
    FE Buildings Available to Wilderness Empiresgameplay

    FE buildings have been made available to Wilderness empires with an additional biomass cost.

    Steam
    Font of Knowledge Updategameplay

    Font of Knowledge now includes all of the 4.0 research buildings.

    Steam
    Fixed Ethics Divergence Issuebug fix

    Fixes ethics divergence always switching the entire pop group instead of amount.

    Steam
    Fixed Artifact Relay Decision for Hive Mindsbug fix

    Fixed the Artifact Relay decision for hive minds.

    Steam
    Fixed Galactic Market Nomination Decisionbug fix

    Fixed the Galactic Market Nomination decision.

    Steam
    Improved Build District Tooltipui ux

    Improvements to the Build District tooltip to indicate affordability.

    Steam
    Hive and Machine World Conversion Job Preservationgameplay

    Converting a planet into a hive world or machine world now preserves the generator, mining and farming jobs.

    Steam
    Xenophobic Individualist Machines Start with Alloy Foundrybalance change

    Xenophobic Individualist Machines start with an Alloy Foundry instead of a Medical Center.

    Steam
    Habitats Solar Farming Bay Specializationbalance change

    Habitats now have a Solar Farming Bay specialization for their Reactor districts, providing farmer jobs.

    Steam
    Colonization Process Restrictionbug fix

    Colonization can not be started again if there's already a colony ship in progress.

    Steam
    Master Archive Research Options Enhancementgameplay

    The fallen materialist's Master Archive now grants additional research options.

    Steam
    Robot Trait Inheritance for Void Dwellers, Aquatics, and Cave Dwellersgameplay

    Void Dwellers, Aquatics and Cave Dwellers now grant their robots the relevant trait when they invent robots.

    Steam
    Automated Curation Algorithms Technology Restrictionbug fix

    The Automated Curation Algorithms technology will no longer be offered to Wilderness Empires.

    Steam
    Updated Species Growth Game Rulemodding

    Updated species_uses_bonus_growth game rule to match can_species_procreate.

    Steam
    Blocked Behemoths from Laying Eggs in Combatbug fix

    Blocked Behemoths from laying eggs in combat.

    Steam
    Reduced Biomass Cost for Wilderness Planetary Expansionbalance change

    Reduced the biomass cost for planetary expansion for wilderness by roughly 50%.

    Steam
    Fixed Fanatical Purifiers and Devouring Swarm Focusbug fix

    Fixed Fanatical Purifiers and Devouring Swarm getting the 'Declare a Rival' Empire Focus.

    Steam
    Immediate Modifier Changes in UIui ux

    Changes to modifiers are now mirrored in the UI immediately, even when paused.

    Steam
    Improved Shroud Communing for Spiritualist Fallen Empiregameplay

    The spiritualist fallen empire's shrine now offers improved shroud communing.

    Steam
    Sparse Job Creation to Reduce Objectsperformance

    Make creation of unnecessary jobs more sparse to reduce amount of objects.

    Steam
    Re-added Pop Decline Alertui ux

    Re-added pop decline alert.

    Steam
    Civilians Ethics Effects Tweaksbalance change

    Further tweaks to the ethics effects of civilians: Reduced happiness for xenophobes and pop upkeep for xenophiles by 50%, increased amenities for pacifists by 10x, doubled trade for egalitarians.

    Steam
    Fixed Pearl Divers Tooltipbug fix

    Fixed Pearl Divers not mentioning both a food and mineral upkeep in the tooltip.

    Steam
    Updated Databank Articleschanges

    Updated multiple Databank articles, such as Buildings, Jobs, Housing, and Resettlement.

    Steam
    Fixed Duplicated Text on Traitsbug fix

    Fixed some duplicated text on the strong and very strong traits.

    Steam
    Bio Titans Built in GDF Servicebug fix

    Bio Titans built in GDF service should now be made of meat and not metal.

    Steam
    Void Dwellers Hydroponics Farmsbalance change

    Void Dwellers now start with up to 3 hydroponics farms depending on food requirements.

    Steam
  45. 67 events
    Automation Buildings Upkeep Adjustmentbalance change

    Automation buildings upkeep now only scales with districts they automate.

    Steam
    Logistics Hub Missing Fixbug fix

    Fixed the Logistics Hub going missing from the game.

    Steam
    Hive Confluence Building Modifier Fixbug fix

    Fixed a broken modifier on the Hive Confluence building.

    Steam
    Job Modifiers Localization Fixui ux

    Fixed some modifiers from jobs being unlocalized in tooltips.

    Steam
    Building Upgrade Tooltip Information Fixui ux

    Fixed missing information in tooltips for why you can't upgrade buildings.

    Steam
    Improved Biomass Calculationperformance

    Significantly improved how Biomass is calculated.

    Steam
    CTD Fixes Related to Leader Traitsperformance

    Fixed CTD happening when hovering over some leader traits in the selection UI.

    Steam
    Release of BioGenesis Expansiondlc releaseMilestone

    The BioGenesis expansion has been released alongside the 4.0 update.

    Steam
    Scripted Species Rights Inheritance Fixbug fix

    Scripted species can now inherit their parent species rights instead of getting default rights.

    Steam
    Leader Traits Reversionbalance change

    Leaders once again gain traits at every level, with trait picks per level set back to 2 by default.

    Steam
    CTD Fixes in Colonization Viewperformance

    Fixed CTD in colonization view due to invalid deposit entry.

    Steam
    Planetary Supercomputer Modifiers Fixbug fix

    The planetary supercomputer now has the same modifiers as the research institute.

    Steam
    Logistics Ceiling Setting Resetbug fix

    The Logistics Ceiling setting has been reset to default for everyone since it changed in 4.0.

    Steam
    Build District Icon Labeling Improvementui ux

    The Build District icon is now more clearly labelled.

    Steam
    Adjusted Planet UI for District Specializationsui ux

    Made some adjustments to the Planet UI to clarify when you can build District Specializations.

    Steam
    Fixed Shattered Rings Display Issuesbug fix

    Fixed shattered rings not showing generator districts.

    Steam
    Logistic Drones Provide Amenitiesbalance change

    Logistic Drones now provide a small amount of amenities.

    Steam
    Telepaths Modifiers Fixbug fix

    Fixed telepaths not gaining correct modifiers.

    Steam
    Coral Portrait Access Fixbug fix

    The Coral Portrait now has access to rooted instead of the platypus.

    Steam
    Neglected Bio-Trophies UI Fixbug fix

    Neglected bio-trophies should now show on the planet UI and have a happiness penalty.

    Steam
    Opinion Penalty for Purging Pops Reductionbug fix

    The opinion penalty for purging pops has been reduced by 100.

    Steam
    Commercial Specializations Fixbug fix

    Commercial specializations now accept all urban buildings.

    Steam
    Startup Crash Fixperformance

    Fixed crash on startup when generating modifiers.

    Steam
    Fixed Space Fauna Cost Valuesbug fix
    Steam
    Event Messages Settings Fixui ux

    Fixed being able to disable event messages if their default settings haven't changed.

    Steam
    CTD Fixes Related to Script Killing Popsperformance

    Fixed issue with script killing pops assigned to a job may CTD.

    Steam
    Debris Display Fixbug fix

    Debris is no longer incorrectly displayed as coming from our own empire.

    Steam
    Fixed Crash from Ship Design Deletionbug fixMilestone

    Fixed crash by preventing the deletion of a ship design that was only present in a build queue.

    Steam
    Nerfed Spawning and Assembly Specializationsbalance change

    Spawning and assembly specializations for hive and machine worlds have been nerfed.

    Steam
    Nascent Stage Life Seeded Empire Fixbug fix

    Starting the game as a Nascent Stage Life Seeded empire will no longer leave you with only presapients and immediately game over.

    Steam
    Reduced Calculations for Planet Economyperformance

    Reduce calculations done for planet economy.

    Steam
    Eternal Vigilance Policy Adjustmentbalance change

    The default Eternal Vigilance policy will now only spawn defensive platforms in orbit of upgraded starbases.

    Steam
    Splinter Hive Holding Effectiveness Fixbug fix

    Fixed the Splinter Hive Holding being 100 times more effective than it should have been.

    Steam
    Reduced Memory Footprint in Growth Calculationsperformance

    Reduced memory footprint in growth calculations.

    Steam
    Entertainers Amenities Production Increasebalance change

    100 Entertainers now give 1250 Amenities instead of 1000.

    Steam
    AI Megacorps Cheating Fixbug fix

    AI Megacorps will no longer ignore the branch office building limit.

    Steam
    CTD Fixes Related to District Specializationperformance

    Fixed CTD related to districts getting deleted while a specialization was in the build queue.

    Steam
    Planetary Deposit Researcher Interaction Fixbug fix

    Fixed planetary deposit researcher interactions with gestalt empires.

    Steam
    Fixed Devouring Wilderness Biomass Generationbug fixMilestone

    Devouring Wilderness now correctly generates biomass from eating pops.

    Steam
    Diplomatic Window City Elements Fixui ux

    Fixed the diplomatic window showing the city elements based on the ship set instead of the selected city set.

    Steam
    BioGenesis Crisis Tab Fixbug fix

    Fixed BioGenesis not unlocking the crisis tab if you do not own either The Machine Age or Nemesis.

    Steam
    Maintenance Drones Checks Improvementbug fix

    Maintenance drones now count as better than slaves for assorted checks.

    Steam
    Housing and Amenities Updatesbalance change

    Various buildings now grant increased housing and amenities.

    Steam
    Fixed Timeline UI Issuesbug fix

    Timeline completion and progression popups no longer remain open when the timeline UI is reopened.

    Steam
    Safeguards Against Ship Graphical Culture Crashesperformance

    Added more safeguards around ship graphical culture to avoid a crash.

    Steam
    Fallen Empire Technology Mining Restrictionbug fix

    You may no longer use Fallen empire technology to mine for minerals in the mantle of ringworlds.

    Steam
    Improved Loading Time for Late Game Savesperformance

    Improved loading time of late game saves.

    Steam
    Blocker Clearing Build Queue Openingui ux

    Clearing a blocker will open the Build Queue if it is closed.

    Steam
    Job Strata Tooltip Consistencyui ux

    The pop totals in the job strata tooltip are now consistent with the strata UI.

    Steam
    Updated Build District Iconui ux

    The Build District icon is now more clearly labelled.

    Steam
    Planet UI Adjustmentsui ux

    Made adjustments to the Planet UI to clarify when you can build District Specializations.

    Steam
    Clone Army Event Fixbug fix

    The Clone Army starting event no longer fires twice.

    Steam
    Threaded and Cached Procreate Calculationperformance

    Threaded and cached procreate calculation on pop groups to improve performance.

    Steam
    Menace Gained from Purging Pops Reductionbug fix

    The amount of Menace gained from purging pops has been reduced by a factor of 100.

    Steam
    AI Performance Optimizationsperformance

    Multiple AI performance optimizations.

    Steam
    Fixed Offspring Drones Checksbug fix

    Various checks for Offspring Drones that were broken have been fixed.

    Steam
    Build Queue Automatic Openingui ux

    The Build Queue will now automatically start opened in the Surface or Management tabs of the Planet View if there is something in the Queue.

    Steam
    Fixed Building Upgrades Issuesbug fixMilestone

    Fixed some building upgrades being unconstructable or appearing with Planet Cap: 0.

    Steam
    CTD Fixes in Planets and Sector Viewperformance

    Fixed CTD in planets and sector view due to species.

    Steam
    Gestalt Machine Empires Migration Controlsbalance change

    Gestalt Machine Empires can now turn off Migration Controls.

    Steam
    Fixed Permanent Employment Civicbug fix
    Steam
    Fixed CTD Related to District DeletionotherMilestone

    Fixed CTD related to districts getting deleted while a specialization was in the build queue.

    Steam
    Entertainment Forum Upgradebalance change

    The Entertainment Forum is again an upgrade to the Holo-Theaters, granting 400 Entertainer jobs.

    Steam
    Fixed Crash on StartupotherMilestone

    Fixed crash on startup when generating modifiers.

    Steam
    Buffed Prosperity Traditionsbalance change

    Prosperity traditions have been buffed.

    Steam
    Logistics Drones Amenities Production Increasebalance change

    Logistics drones now produce additional amenities if Instinctive Synchronization is taken.

    Steam
    Fixed Unity Buildings Issuesbug fixMilestone

    Fixed some unity buildings being broken.

    Steam
  46. 11 events
    New Genetic Ascension Pathsnew contentMilestone

    Three new Genetic Ascension paths: Purity, Cloning, and Mutation, each with advanced government authorities.

    Steam
    New Originsnew contentMilestone

    Three new Origins: Evolutionary Predators, Wilderness, and Starlit Citadel.

    Steam
    The Splintered Hive Fallen Empirenew content

    Introduction of a new Fallen Empire.

    Steam
    New Player Crisis Path: Behemoth Furynew contentMilestone

    A new crisis path that challenges players with moral dilemmas regarding life creation.

    Steam
    7 New Music Tracksaudio

    New music tracks added to enhance the gaming experience.

    Steam
    New Megastructurenew content

    Deep Space Citadel Megastructure introduced.

    Steam
    Stellaris: BioGenesis Available Nowdlc releaseMilestone

    The first episode of Stellaris: Season 09 allows players to explore genetic engineering and new gameplay mechanics.

    Steam
    New Bioship Shipsetsnew contentMilestone

    Two new Bioship shipsets with distinct mechanics and three growth stages.

    Steam
    New Civicsnew content

    Includes Genetic Identification, Crowdsourcing, Familiar Face, Aerospace Adaptation, Shared Genetics, Civil Education, and Bodysnatchers.

    Steam
    Two New Diplomatic Rooms and City Setsnew content

    Enhancements to diplomatic interactions and visual aesthetics.

    Steam
    16 New Genetic Species Traitsnew content

    Includes phenotype-based traits that enhance gameplay.

    Steam
  47. 12 events
    Deep Space Citadel Megastructurenew contentMilestone

    A new defensive station capable of holding off enemy fleets.

    Steam
    Introduction of Behemoths and Behemoth Fury Crisis Pathnew contentMilestone

    New crisis path for bioship empires focusing on breeding and controlling Behemoths.

    Steam
    Hive Pops in Non-Hive Empiresquality of life

    Hive pops can now live and work in non-hive empires without being purged.

    Steam
    Biological Ships and Customizationnew contentMilestone

    Command living fleets that evolve and can be customized for various roles.

    Steam
    Reworked Planet Economybalance changeMilestone

    Planets now produce and consume resources through Jobs with new district specializations.

    Steam
    New Mammalian Portraitsnew content

    A selection of new mammalian portraits available for players.

    Steam
    Pop Growth Reworkbalance change

    Pop growth mechanics have been adjusted for better balance.

    Steam
    New Music and Eventsnew content

    65 new events and new music tracks added to the game.

    Steam
    New Planet-Related Eventsnew content

    A variety of new events related to planets have been added.

    Steam
    Three New Originsnew contentMilestone

    New origins including Evolutionary Predators, Starlit Citadel, and Wilderness.

    Steam
    Forgive the Radical Cultquality of life

    Players can now forgive the Radical Cult instead of pursuing them.

    Steam
    New Civics for Empiresnew contentMilestone

    Introduction of new civics including Genetic Identification, Crowdsourcing, and more.

    Steam
  48. 5 events
    Introduction of the Hive Fallen Empirenew contentMilestone

    A new ancient Hive Mind Fallen Empire with three distinct fragments: Growth, War, and Control.

    Steam
    Wilderness Origin for Hive Mindsnew contentMilestone

    A transformative new origin for Hive Minds that allows players to experience the galaxy as a living planet.

    Steam
    Unique City Set and Diplomatic Room for Wildernessnew content

    A unique City Set and Diplomatic room designed specifically for the Wilderness Origin.

    Steam
    New Shipset for Hive Fallen Empirenew content

    The Hive Fallen Empire uses a special, older version of the Spinovore shipset with biological technology.

    Steam
    New Resource: Biomassnew content

    Biomass is introduced as a new resource for developing planets and colonizing new ones in the Wilderness Origin.

    Steam
  49. 6 events
    New Origin: Starlit Citadelnew contentMilestone

    Empires with this origin start with a fully operational Stage I Deep Space Citadel and a unique building called Citadel Uplink.

    Steam
    Deep Space Citadel Technologynew content

    Unlocks all three stages of the Deep Space Citadel and an initial limit of one per system.

    Steam
    Dynamic Multiplayer Campaign for Starlit Citadel OrigingameplayMilestone

    Players with this origin begin with their own Deep Space Citadel and face a central hub of invaders, promoting a narrative-driven experience.

    Steam
    Defensive Capabilities of Deep Space Citadelgameplay

    As the Deep Space Citadel is upgraded, it gains more L-slot turrets, hangar bays, and defensive utilities, including a unique aura slot.

    Steam
    Introduction of Deep Space Citadel Megastructurenew contentMilestone

    A new three-stage mid-game megastructure that serves as a powerful defensive bastion and converts into a starbase upon completion.

    Steam
    Skywatchers Specialist Rolegameplay

    Introduces a rare specialist role linked to the Citadel Uplink, providing bonuses to stability, naval capacity, and defense army spawning.

    Steam
  50. 6 events
    Genetic Soup Modifier for Homeworldsgameplay

    New modifier that boosts situation progress for players starting with the Evolutionary Predators Origin.

    Steam
    Introduction of Phenotype Species Traitsnew contentMilestone

    Added 16 new Species Traits locked to specific portrait classes, enhancing gameplay diversity.

    Steam
    Adaptive Evolution Situationgameplay

    New situation that progresses based on colony freshness, species diversity, and other factors.

    Steam
    Launch of Evolutionary Predators Originnew contentMilestone

    New Origin allows players to adopt a playstyle focused on consuming DNA from other species.

    Steam
    Malleable Genes Trait Implementationgameplay

    New species trait that blocks manual modification of species but ensures job efficiency.

    Steam
    DNA Consumption Option in Eventsgameplay

    Added options to consume DNA from biological species in various events.

    Steam
  51. 22 events
    Cosmic storms no longer cause devastationgameplay
    Steam
    Adjusted colony designation tooltips in the colonization UIui ux
    Steam
    Timeline buttons functionality improvedui ux

    Timeline forward and back buttons can now be clicked if you have a very lengthy timeline.

    Steam
    Rare Resource buildings require appropriate deposits or technologiesbalance change
    Steam
    More pop growth modifiers workbalance change
    Steam
    Industrial District references updatedui ux

    Concepts that referred to Industrial Districts have been updated.

    Steam
    More tooltips and fields show real pop numbersui ux
    Steam
    Increased habitat district jobsbalance change
    Steam
    AI now uses the focus systembug fix
    Steam
    Civilians no longer count as unemployedbug fix

    Civilians will still automigrate.

    Steam
    Improvements to Colonization UIui ux
    Steam
    All planets should have correct number of zonesbug fix

    All planets should now have the correct number of zones (2) in their primary district.

    Steam
    Ownership required to modify job slidersgameplay

    You now have to own a planet to modify job sliders.

    Steam
    Armies can invade planets againgameplayMilestone

    There still aren’t defenders, so ground combat is very easy.

    Steam
    Leaders affected by species modification correctlybug fix
    Steam
    Civilians now appear in the jobs list correctlybug fix

    Civilians now appear in the jobs list correctly when it is collapsed.

    Steam
    Planetary Ascension text addedui ux
    Steam
    Zones conversions should now function correctlybug fix

    Zones conversions (such as when a hive takes over a standard planet) should now function and retain buildings that fit in both zone types.

    Steam
    Unemployment briefcase icon adjustmentbug fix

    The ANGRY RED BRIEFCASE of unemployment will now only appear if there are 100 or more unemployed pops on a planet.

    Steam
    Enforcers and Entertainers behavior correctedbug fix

    Enforcers and Entertainers should no longer bounce around.

    Steam
    Clerk icon fixbug fix
    Steam
    Fix building and district job outputs inflationbug fix
    Steam
  52. 18 events
    Initial Pass for Hive and Machine Worldsnew content

    Hive and Machine Worlds have had an initial pass.

    Steam
    Known Issue with Hives and Mining Dronesbug fix

    Hives do not get Mining Drones from Mining Districts.

    Steam
    Adjusted Rural Job Numbersbalance change
    Steam
    Planet UI Growth Displayui ux

    Planet UI now shows last month's growth for each pop group.

    Steam
    Added Archives Zonenew content

    Introduced a mixed Research and Unity 'Archives' Zone.

    Steam
    Build Queue Side Panel Auto-Openquality of life

    Build Queue side panel now automatically starts open when looking at planets.

    Steam
    Planetary Ascension Management Tab Functionalitygameplay

    Planetary Ascension area in the Management Tab now functions.

    Steam
    Initial Setup for Hive and Machine Empiresnew content

    Some Hive and Machine setup has been completed, they should be slightly functional now.

    Steam
    Prevent AI Cheating for Zone Buildingai

    Implemented measures to prevent AI from cheating in zone building.

    Steam
    Correct Icon for Industrial Zonesvisuals

    Industrial Zones now use the correct icon.

    Steam
    New Default Building Slots and Zones for Planetsnew contentMilestone

    Planets now start with six building slots in their Urban District and two Zones for customization.

    Steam
    Strata Population Display Improvementui ux

    Strata now show their population when collapsed.

    Steam
    Timeline Origin Images Masking Fixbug fix

    Timeline origin images are now properly masked.

    Steam
    Planetary Ascension Modifiers Breakdowngameplay

    Added text with breakdown of the modifiers provided by planetary ascension.

    Steam
    Initial Pass for Machine Starting Conditionsnew content

    Machine Starting Conditions have had an initial pass.

    Steam
    Ascension Tier Icon and Label Addednew content

    Added icon and style label for ascension tier in management tab.

    Steam
    Removal of Early Space Age Industry Buildingsgameplay

    Most empires no longer start with the early space age industry buildings or jobs.

    Steam
    Urban Zones Added to Mining Districtsnew content

    Added urban zones to mining districts for Subterranean empires.

    Steam
  53. 36 events
    Changed Planetary Deficits Costbalance change

    Planetary deficits now cost trade instead of providing it.

    Steam
    Display Icon and Name of Constructing Zoneui ux

    Display the icon and name of the zone being constructed.

    Steam
    Further Timeline UI Adjustmentsui ux

    Fixed background masking in the Timeline UI.

    Steam
    Added Functionality to Deselect Colony Designationui ux
    Steam
    Fixed Chosen's Habitatsbug fix
    Steam
    Adjusted Pop Migration Habitability Thresholdbalance change

    Pops will now automatically migrate to planets with 20% habitability or higher instead of 40%.

    Steam
    Increased Auto-Migration Ratebalance change

    Increased the base rate of Auto-Migration.

    Steam
    Short Notation for Planet View Statsquality of life

    Pop count, Housing, and Amenities on the planet view now use short notation (e.g., 13.4k).

    Steam
    Updated Auto-Modded Pops Countquality of life

    Current number of auto-modded pops is now updated correctly when the maximum changes.

    Steam
    Progress Bars for Building Zonesui ux

    Added progress bars to the zones that are being built or replaced.

    Steam
    Fixed Zone Planet Modifiers Applicationbug fix

    Fixed the issue where zone planet modifiers were not applied if districts had multiples of the same zone type.

    Steam
    Background Graphics for All Districtsvisuals
    Steam
    District Upgrade Buttons Replaced with Iconsui ux
    Steam
    New Databank Iconsnew content
    Steam
    Build Rural District Zones by Clicking Empty Slotui ux

    Rural district zones can now be built by clicking anywhere within the empty zone slot.

    Steam
    Removed Bonus Production on Tier 1 Buildingsbalance change

    Removed bonus production on tier 1 buildings and removed tier 1 buildings planet limit.

    Steam
    Fixed Catalytic Processing Civics Issuesbug fix
    Steam
    Adjusted Pirate Behaviorbalance change

    Pirates are now less aggressive in forming.

    Steam
    New Stargazer Color Variantsnew content
    Steam
    Added Planetary Deficits to Planetary Viewnew content
    Steam
    Rearranged Colony Modifier Display in Colonization UIui ux
    Steam
    Highlight Selected Zone Slot When Buildingui ux

    Highlight the selected zone slot when building new zones.

    Steam
    Adjusted District Numbers in Colonization UIui ux

    Adjusted district numbers in the colonization UI to show the max amount of possible districts.

    Steam
    Selected District Highlight Changesui ux

    Changed how the selected District is highlighted.

    Steam
    Compressed Unity and Added Job Swapsperformance
    Steam
    Adjusted City Set Graphics Scalevisuals
    Steam
    Added the Betharian Zonenew content
    Steam
    Display Old Zone Name and Icon When Replacingui ux

    Display old zone name, icon, and building slots if the zone is being replaced.

    Steam
    District/Zone/Building Construction Tooltipsui ux

    Added tooltips for district, zone, and building construction.

    Steam
    Unbroke all coloniesbug fixMilestone
    Steam
    Mandarin Language Voice Advisornew content

    Added 'Venerable Scientist' voice advisor in Mandarin.

    Steam
    City Districts Name and Description Changesui ux

    City Districts now change their name and descriptions based on their zone specializations.

    Steam
    Allowed Rural Zones on Ringworldsgameplay
    Steam
    Empire Progression Rewards Display Updateui ux

    Empire Progression Rewards now always display which technology is unlocked.

    Steam
    Starting Notification for Empire Focus Selectionnew content
    Steam
    Added Designation Description in Colonization UIui ux
    Steam
  54. 8 events
    Resource Conversion for Biological ShipsgameplayMilestone

    Biological Ships' primary construction resource is converted from Alloys (or Minerals) into Food, with Energy upkeep replaced by Food upkeep.

    Steam
    Unique Components for Biological Ship ClassesgameplayMilestone

    Each Biological ship class has access to unique Organ components that enhance their capabilities.

    Steam
    Biological Ship Technologies in Society ResearchgameplayMilestone

    Biological Ship technologies primarily fall under Society Research (Biology) instead of Engineering Research (Voidcraft).

    Steam
    Replacement of Ship Classes with Biological VariantsgameplayMilestone

    Corvettes, Frigates, Destroyers, Cruisers, and Battleships are replaced with Maulers, Weavers, Harbingers, and Stingers, each with three growth stages.

    Steam
    Growth Stages for Biological ShipsgameplayMilestone

    Biological Ships have unique growth stages that can be progressed using supplementary organs researched.

    Steam
    Changes to Ship Component Scriptingmodding

    Modding notes include updates on ship component scripting, including new parameters and deprecated restrictions.

    Steam
    Updated Shipset Selector UIui uxMilestone

    The Shipset selector has been redesigned to accommodate the new Biological Ships.

    Steam
    Introduction of Biological Shipsnew contentMilestone

    Adding two distinct Biological shipsets with unique ship classes and technology.

    Steam
  55. 25 events
    Revolutionary Medi-Gel Job Efficiency Boostbalance change

    The Revolutionary Medi-Gel now provides +25% Job Efficiency for Medical Workers.

    Steam
    Medical Workers Rebalancebalance change

    Rebalanced Medical Workers.

    Steam
    AI Understanding of Zonesai

    AI now understands the use of Zones.

    Steam
    Ringworlds Rural Segments Issuebug fix

    Known Issue: The 'rural' segments of Ringworlds do not yet have Agricultural or Generator zones to choose from.

    Steam
    Commercial Zone Tooltips Fixbug fix

    Fixed tooltips for Commercial Zone building mentioning clerks and soldiers.

    Steam
    Cloaking Detection Tooltip Fixbug fix

    Fixed cloaking detection tooltip overwriting value breakdown with generic description.

    Steam
    Shattered Ring and Arcologies Functionalitygameplay

    Shattered Ring, Ringworlds and Arcologies should now be semi-functional.

    Steam
    Planet Automation Toggleui ux

    Add toggle on the header of the automation side panel to enable/disable planet automation.

    Steam
    Habitat District Cost and Upkeep Decreasebalance change

    Decreased habitat district cost and upkeep.

    Steam
    Integration Cost for Subjects Fixbug fix

    Fixed the integration cost for subjects.

    Steam
    AI Improvements for Job Allocationai

    Significant improvements to the breadthwise job assignment distribution.

    Steam
    Gene Clinics and Augmentation Centers Adjustmentbalance change

    Entertainers and Traders no longer benefit from Gene Clinics, Augmentation Centers or Ranger Lodges.

    Steam
    Factions Formation Fixbug fix

    Fixed factions not forming.

    Steam
    Small Fixes for Planet Viewui ux

    Small fixes for planet view.

    Steam
    New Scripted Trigger for Industry Zonesgameplay

    Added a has_any_industry_zone scripted trigger.

    Steam
    Revamped Tutorial Entriesui ux

    Revamped several tutorial entries.

    Steam
    New Medical Center Buildingnew content

    Added a new Medical Center building that gives access to Medical Workers before Gene Clinics.

    Steam
    Mutagenic Spas Building Rebalancebalance change

    Rebalanced the Mutagenic Spas building.

    Steam
    Tier 1 Development Focus Tasks Progress Awardgameplay

    Tier 1 Development focus tasks now award progress.

    Steam
    Demotions Functionality Fixbug fix

    Fixed demotions not working as they should.

    Steam
    Management and Economy Tab Adjustmentsui ux

    Move 'decisions' in management tab and 'resettle' in economy tab.

    Steam
    Habitat Districts Job Base Number Adjustmentgameplay

    Habitat districts now have the same base number of jobs as regular districts.

    Steam
    Surface Tab Toggle Icon and Tooltipsui ux

    Toggle icon in surface tab and add tooltips.

    Steam
    Demense Zones Job Increasegameplay

    Demense Zones now have the number of squire jobs increased by taking the Voidborne AP.

    Steam
    Void Dweller Prescripted Systems Deposits Increasegameplay

    Void Dweller prescripted systems now have larger deposits.

    Steam
  56. 12 events
    Deep Space Citadel Megastructurenew contentMilestone

    A new defensive station capable of holding off powerful enemy fleets.

    Steam
    Stargazer Species Portraitnew content

    Exclusive portrait available immediately upon purchasing Stellaris: Season 09.

    Steam
    Two Biological Shipsetsnew contentMilestone

    Command living fleets that evolve alongside your empire with specialized roles.

    Steam
    Shadows of the Shroud Expansion Announcementdlc releaseMilestone

    Complete overhaul of the Psionic Ascension path, releasing in Q3 2025.

    Steam
    Three New Originsnew contentMilestone

    Introducing Evolutionary Predators, Starlit Citadel, and Wilderness origins.

    Steam
    Infernals Species Pack Announcementdlc releaseMilestone

    Most ambitious Species Pack ever, releasing in Q4 2025.

    Steam
    Behemoth Fury Crisis Pathnew contentMilestone

    Unleash the Behemoth Fury on the galaxy as a new player crisis path.

    Steam
    Overhauled Genetic AscensiongameplayMilestone

    Choose from three Ascension paths and customize your genetic ascension.

    Steam
    BioGenesis Expansion Announcementdlc releaseMilestone

    Announcing the BioGenesis expansion, releasing on May 5, 2025, which grants unprecedented power over life.

    Steam
    Six New Civicsnew content

    Introducing Genetic Identification, Crowdsourcing, Familiar Face, Aerospace Adaptation, Shared Genetics, and Civil Education civics.

    Steam
    Hives with a Twistnew content

    Encounter a Hive Fallen Empire with three splintered personalities.

    Steam
    Stellaris: Season 09 Expansion Passdlc releaseMilestone

    Access to an entire year of content including three major packs and instant access to the Stargazer Species Portrait.

    Steam
  57. 51 events
    Alloy Foundries provide Metallurgist jobsbalance change

    No longer require an Industry or Foundry Zone.

    Steam
    Habitats derive maximum district development from system resourcesgameplay

    Orbital deposits grant 1 + (half their base value, rounded down) maximum district development.

    Steam
    Revamped initial tutorial eventsgameplay
    Steam
    Anglers have a unique zone on wet worldsnew content
    Steam
    Increased food and consumer goods income of default countriesbalance change
    Steam
    Capital Buildings no longer state that they provide building slotsbalance change
    Steam
    Added documentation for new modifiers for Zonesmodding
    Steam
    Moved planetary automation button in planet surface tabui ux
    Steam
    Void Dweller empires get +50% jobs from habitat districtsbalance change

    Does not currently include scaling jobs from jobs, but should in the future.

    Steam
    Basic Research Labs provide Researcher jobsbalance change

    Can be upgraded into Research Labs. These Researchers are worse than Researchers from 3.14.

    Steam
    Temples provide Priest jobsbalance change

    No longer require a Unity Zone.

    Steam
    Fixed modifier icon for some researcher modifiersbug fix

    Not showing correctly.

    Steam
    Habitat districts take longer to build and cost alloysbalance change
    Steam
    Habitat orbitals have the same upkeep as mining and research stationsbalance change
    Steam
    Food processing facility building gives base farmer jobsbalance change
    Steam
    Jobs filled in a breadthwise mannerquality of life

    Pops will attempt to fill all jobs of a strata instead of focusing exclusively on their dream jobs.

    Steam
    Converted Order's Demense to a unique zone for KotTGnew content
    Steam
    Habitat orbitals collect resources from depositsgameplay
    Steam
    Orbital and Planet Deposits support habitat_modifiergameplay

    Applies a static modifier to the habitat(s) in the system.

    Steam
    Primitive Factory no longer decreases Job Efficiencybalance change

    Of Bureaucrats, Physicists, Biologists and Engineers.

    Steam
    Researcher sub-jobs no longer show 0 naval capacitybug fix
    Steam
    Increased base Consumer Goods income for empiresbalance change

    That use Consumer Goods.

    Steam
    Adjusted job counts of Districts and Zonesbalance change
    Steam
    Rebalanced biologist jobs for normal empiresbalance change
    Steam
    Basic Factories provide Laborer jobsbalance change

    Can be upgraded into either Alloy Foundries or Civilian Industries.

    Steam
    Administrative Offices provide Bureaucrat jobsbalance change

    No longer require a Unity Zone.

    Steam
    Autochthon Monument no longer requires a Unity Zonebalance change
    Steam
    Research Labs provide Physicists, Biologists and Engineersbalance change

    No longer require a Research Zone.

    Steam
    Rebalanced Engineer jobsbalance change
    Steam
    Default starting planets now include Basic Offices and Basic Research Labsnew content

    In addition to Basic Factories.

    Steam
    Basic Offices provide Administrator jobsbalance change

    Can be upgraded into Administrative Offices or Temples.

    Steam
    City Districts no longer state that they provide Building Slotsbalance change
    Steam
    Voidborne AP and Void Dweller origins provide Habitat District cost reductionbalance change
    Steam
    MSI's ruined warship converts to a habitatgameplay

    It is immediately colonised.

    Steam
    Replaced Early Industry Zone with Urban Zonegameplay

    The Urban Zone currently accepts all buildings.

    Steam
    Habitats gain +0.25 Max Districts per Planet or Stargameplay

    Per Capital Building Tier.

    Steam
    Scaling Knight jobs now given by Squiresbalance change

    You will no longer get thousands of Knights from keeping the entire galaxy's population as livestock.

    Steam
    Habitat orbitals are now megastructuresgameplay

    Preventing them from being attacked and fleeing from attackers.

    Steam
    Removed sound effect when interacting with enclavesaudio
    Steam
    Civilian Industries provide Artisan jobsbalance change

    No longer require an Industry or Factory Zone.

    Steam
    Added Hydroponics Zone for Habitatsnew content
    Steam
    Reworked Artisan sub-jobsbalance change
    Steam
    Uncapped rural districts support the correct zonesbalance change
    Steam
    Void Dwellers start with Civiliansgameplay
    Steam
    Rebalanced physicist jobs for normal empiresbalance change
    Steam
    Mastercrafter civics provide extra consumer goods and trade to artisan jobsbalance change
    Steam
    Automatic construction of habitat orbitalsgameplay

    Habitat orbitals are automatically constructed for free when a new district is completed on the central habitat complex.

    Steam
    Laborer jobs are now Specialistsbalance change

    Produce Alloys and Consumer Goods.

    Steam
    Zones display icons and tooltips for building slotsui ux

    Zones now have auto-generated tooltips stating the jobs that they provide.

    Steam
    Habitats are now semi-functional in the Open Betabug fix
    Steam
    Progress on planetary UIui ux

    New Look for the District boxes in the Planet Summary Screen.

    Steam
  58. 3 events
    Feedback on Growth and Decline Issuesbalance change

    Identified issues with robots causing decline and Fallen Empires facing economic challenges.

    Steam
    Major Changes to Starting Planet SituationsgameplayMilestone

    Removal of primitive factory debuffs from starting situations.

    Steam
    Mandarin 'Venerable Scientist' Advisor Voicenew content

    New voice recordings for the Mandarin version of the 'Venerable Scientist' Advisor set included in the Stellaris 4.0 update.

    Steam
  59. 18 events
    Replaced Placeholder Icons with Less Placeholder Onesvisuals
    Steam
    Created New Message Type for Terraforming Candidate Eventsgameplay

    Turned them into a notification.

    Steam
    Added Two Focus Tasks for MegaCorps to Establish Branch Officesnew content
    Steam
    Moved Resource Upkeep and Production for Pops to Resource Tablesmodding

    Now part of archetypes and traits instead of pop categories.

    Steam
    Improved Modifiers Section of Colonization UIui ux
    Steam
    Workforce Modifier Icons Addedui ux
    Steam
    Added Industrial Zone for Mixed Alloys and Consumer Goodsnew content
    Steam
    Made Ethic Changes Work on Pop Groups Instead of Popsgameplay
    Steam
    Changed Focus Task 'Embrace a Faction' to 'Promote a Faction'gameplay
    Steam
    Replaced Jobs with Strata in Resettlement Viewui ux
    Steam
    Larger Active Area for Zone Clicksui ux

    Zones now have a clearly visible larger active area to click on.

    Steam
    Changed every_owned_pop to every_owned_pop_groupgameplay

    Now looping through groups instead of individual pops.

    Steam
    Updated Robot Pop Checks to Pop Groupsgameplay
    Steam
    Lithoid Resource Traits No Longer Block Cybernetic Leviathan Traitsbalance change
    Steam
    Revamped Rise of the Manifesti Event Chaingameplay
    Steam
    Planet UI Now Has Basic Zone Tooltipsui ux
    Steam
    Updated Costs of Special Projects Scaling with Number of Popsbalance change
    Steam
    Zones Now Have Icons Associated with Their Typeui ux
    Steam
  60. 26 events
    Cultist Event Chain Chance Depends on Ethicsgameplay

    The chance to encounter the Cultist event chain now depends on your ethics.

    Steam
    Urban Zones Show Titlesui ux

    Urban Zones now show their titles.

    Steam
    District Type Names Displayed in Planet Summaryui ux

    Displaying the District type names in the Planet Summary screen.

    Steam
    Build Queue Tooltip Updatedui ux

    The Build Queue tooltip no longer says 'Previous'.

    Steam
    Rescaled Empire Focus Reward Requirementsbalance change

    Rescaled focus reward requirements to be easier to reach the final tier.

    Steam
    Colony View Tabs Keyboard Shortcuts Orderedui ux

    The Colony View tabs now have ordered ZXCVB keyboard shortcuts.

    Steam
    Pops Now Have Appropriate Diplomatic Weightbalance change

    Pops now have appropriate Diplomatic Weight.

    Steam
    Planet View Tabs Hotkeys Correctedui ux

    Tabs in the Planet view now have correct hotkeys.

    Steam
    Fixed Completion Check for Conquest Focus Taskbug fix

    Fixed the completion check in the Conquest focus task 'Have 3 Subjects'.

    Steam
    Cultists Neutral Until Attackedgameplay

    Cultists are now neutral until you choose to attack them.

    Steam
    Fixed Requirements Tooltip for Beastmasters Focus Taskbug fix

    Fixed the requirements tooltip for the Beastmasters focus task 'Have 10 Space Amoeba Mothers'.

    Steam
    Fixed Traders Not Created from Trade Zonesbug fix

    Fixed traders not being created from trade zones.

    Steam
    Fallen Empires Blocked from Existential Expulsionbug fix

    Fallen Empires are blocked from using the Existential Expulsion casus belli.

    Steam
    Adjusted Amenities and Housing from Luxury Housingbalance change

    Adjusted amenities and housing from luxury housing.

    Steam
    Cultist Event Chain Fires After a Yeargameplay

    The Cultist event chain now fires after a year instead of after a month.

    Steam
    Leader Level Focus Tasks Require Previous Task Completiongameplay

    Drawing leader level focus tasks now require the previous task to be completed.

    Steam
    Fixed DLC Requirements for Focus Tasksbug fix

    Fixed the DLC requirements for focus tasks 'Observe a Pre-FTL' and 'Build a Mega Shipyard'.

    Steam
    Negative Effects Added to Magnetic Disruptionbalance change

    Negative effects added to the Magnetic Disruption planet modifier.

    Steam
    Trigger num_pops Replaced by pop_amountmodding

    The trigger num_pops is replaced by pop_amount since there are now 100 times more pops.

    Steam
    Build District Level Button Movedui ux

    Moved the build district level button from District Details view into the Planet Summary screen.

    Steam
    Forgive Cultists to Join Yougameplay

    You can now forgive the Cultists and have them join you.

    Steam
    Job Production Changes Moved to Buildingsui ux

    Moved job production changes to buildings for better tooltips.

    Steam
    Auto Pick Leader Traits Default Setting Changedquality of life

    Changed auto pick leader traits setting to default to off.

    Steam
    Species Rights Button Updated for Pre-Sapientsui ux

    Made Species Rights button different for pre-sapients.

    Steam
    Civilians Grant Culture Worker Benefitsbalance change

    Civilians now grant the benefits associated with culture workers.

    Steam
    Assembling Robots No Longer Decline Popsbug fix

    Assembling robots will no longer cause the slow and inevitable decline of your growing pops.

    Steam
  61. 8 events
    Precursor Selection and Databank Functionalnew content

    Precursor Selection and Databank features are fully functional and will be included in the Open Beta.

    Steam
    Trade and Logistics Features Functionalnew content

    Trade is now a normal resource displayed in the top bar, with logistical upkeep on ships and planetary deficits.

    Steam
    Pop Groups and Workforce System Implementednew contentMilestone

    Pops have been converted to the new Pop Group system, with most aspects of Workforce functional.

    Steam
    Homeworld Starts with Extra Popsnew content

    Homeworld begins with an additional 2000 pops, primarily as Civilians, subject to change.

    Steam
    Planet UI and Zones Under Developmentui ux

    Backend for new mechanics is mostly complete, but surface UI and special planet types are still in progress.

    Steam
    Performance Optimization in Progressperformance

    Currently not utilizing full performance benefits of new models; calculations are still largely single-threaded.

    Steam
    Achievements No Longer Require Ironmanbalance change

    Achievements can now be earned without Ironman mode, but using debug commands disables them for that run.

    Steam
    New Technologies Addednew content

    Added new Technologies such as Existential Campaigns, a tier 5 Society Tech, as rewards for Focus Tasks.

    Steam
  62. 5 events
    New Script Entries for Species Traitsgameplay

    Introduction of new script entries for species traits to enhance job workforce mechanics.

    Steam
    Changes to Production Modifiers for Species TraitsgameplayMilestone

    Production modifiers on species traits replaced with bonus workforce, enhancing job output mechanics.

    Steam
    Performance Improvements with Pop Group MechanicsperformanceMilestone

    New mechanics reduce performance-intensive actions by allowing operations on pop groups instead of individual pops.

    Steam
    Simplified Economic Category Inheritancequality of life

    Streamlined economic category inheritance to improve gameplay mechanics.

    Steam
    Introduction of Pop Groups for Moddingmodding

    New scripting changes allow grouping of pops by species, traits, ethics, and factions, improving modding capabilities.

    Steam
  63. 8 events
    Changes to Origins and Civicsgameplay

    Origins and Civics that replaced Jobs will now typically have a Building that modifies the associated Job.

    Steam
    Habitat Upgrades Simplifiedgameplay

    Upgrading Districts on a Habitat will spawn Orbitals throughout the system, removing previous pain points.

    Steam
    Revamped Planet UI for District Upgradesui ux

    Upgrading Districts is now clearly shown as a button on the Planet UI to improve user experience.

    Steam
    New Colonization UIui ux

    The new Colonization UI allows players to set desired planetary designations for new colonies.

    Steam
    Removal of Industrial DistrictsgameplayMilestone

    Industrial Districts have been removed; their functions are now replaced by Zones.

    Steam
    Ecumenopolis Gameplay ChangesgameplayMilestone

    Ecumenopolis will have multiple Urban Districts and act like a megacity.

    Steam
    New Job Structure with SpecializationgameplayMilestone

    Jobs are now more specialized, with Researchers split into Physicists, Biologists, and Engineers.

    Steam
    Introduction of Zones in Planet HierarchygameplayMilestone

    New planetary feature that allows specialization of Districts, enhancing job management.

    Steam
  64. 6 events
    Introduction of Pop Groups and Workforce SystemgameplayMilestone

    Pops will now be grouped into Pop Groups based on species, strata, ethics, and faction, producing Workforce for Jobs.

    Steam
    Changes to Pop Growth MechanicsgameplayMilestone

    Granular Pop units allow simultaneous growth of Pops on a planet, improving multi-species growth dynamics.

    Steam
    New Civilians Population StratumgameplayMilestone

    Introduction of a new population stratum called Civilians, who will migrate to colonies and impact stability.

    Steam
    Shift from Individual Pops to Workforcebalance changeMilestone

    Pops will generate Workforce instead of being tracked individually, improving efficiency in resource production.

    Steam
    Improved Late-Game PerformanceperformanceMilestone

    Changes to the Pop and Jobs system aim to enhance performance by reducing calculations needed each month.

    Steam
    Removal of Clerks and Renaming of Ruler Stratumgameplay

    Clerks are removed and replaced by Civilians; the Ruler stratum is renamed to Elites.

    Steam
  65. 8 events
    Gestalt Empires Trade Functionalitynew contentMilestone

    Gestalt empires can now collect trade and utilize Trade Policies, with unique mechanics for their drones.

    Steam
    Trade System RevampgameplayMilestone

    Trade will become a standard advanced resource, removing the Trade Routes system and allowing immediate collection of produced Trade.

    Steam
    Trade Deficit MechanicgameplayMilestone

    Introduction of a trade deficit that reduces advanced resource production and ship weapons damage.

    Steam
    New Mammalian Portraitsnew content

    Ten new Mammalian portraits added to the base game.

    Steam
    Branch Office Improvementsbalance changeMilestone

    Branch offices are now limited to 1 per planet, increase local trade production, and have new influence costs.

    Steam
    Logistical Upkeep IntroductiongameplayMilestone

    New sources of trade upkeep introduced, affecting local planetary deficits and fleets in hostile territory.

    Steam
    Galactic Market AdjustmentsgameplayMilestone

    The galactic market's primary trading resource is now Trade, with energy available as a standard resource.

    Steam
    Criminal Syndicate Changesbalance changeMilestone

    Criminal Empires can establish commercial pacts, and changes to crime values and profitability for criminal branch offices.

    Steam
  66. 6 events
    Leader Traits Selection Changesgameplay

    Trait selection levels adjusted to even levels for clarity, with greater effects from leader positions on trait selection.

    Steam
    Reduction of Popups for Events and Notificationsui ux

    Many events and messages converted to notifications or toasts to reduce gameplay disruption.

    Steam
    Achievements Changesquality of life

    Ironman mode no longer required for most achievements; updated rules for the 'Victorious' achievement.

    Steam
    Galaxy Generation Adjustmentsgameplay

    Normalization pass on the frequency of scripted systems and adjustments to generation for better distribution of habitable worlds.

    Steam
    Introduction of Empire Focus Systemnew contentMilestone

    New system to guide players with tasks related to Conquest, Exploration, and Development.

    Steam
    New Origin: Hard Resetnew contentMilestone

    Players start as cybernetic battle thralls of a Driven Assimilator, exploring their independence.

    Steam
  67. 4 events
    Species Modification Menu Overhaulquality of life

    The Species screen now shows remaining trait picks and improves sorting of traits.

    Steam
    Introduction of the Stellaris Databanknew content

    A searchable compendium of Concepts has been added to help explain game complexities.

    Steam
    Precursor Selection Featurenew content

    Players can now set which Precursors are available in their galaxy during game setup.

    Steam
    Ship Designer Improvementsquality of life

    Quality of life updates to the Ship Designer for easier ship creation and modification.

    Steam
  68. 11 events
    Announcing Stellaris 4.0 'Phoenix' Updatenew contentMilestone

    The upcoming major update expected around May 2025 will introduce significant changes.

    Steam
    Expanded Message Settingsui ux

    New settings allow players to customize how different messages appear in the game.

    Steam
    Enhanced New Player GuidancegameplayMilestone

    Improvements to early game guidance to reduce overwhelm for new players.

    Steam
    Species Modification Process Overhaulquality of life

    Streamlined genetic modification process with smoother integration of sub-species.

    Steam
    Performance Improvements for Late GameperformanceMilestone

    Improvements to the Pop and Jobs system to enhance performance in late game scenarios.

    Steam
    Simplified Trade Systemgameplay

    Trade will be simplified to act as a standard resource, improving performance.

    Steam
    New Pop Groups SystemgameplayMilestone

    Pops will be grouped into Pop Groups based on species, strata, and ethics, affecting job filling.

    Steam
    Ship Designer Improvementsquality of life

    Enhancements to the Ship Designer for a better design creation experience.

    Steam
    Improved Colonization Processquality of life

    Changes to the colonization flow to enhance user experience and automation.

    Steam
    Meaningful Events and Notificationsui ux

    Events will now provide choices that impact gameplay, reducing purely informational interruptions.

    Steam
    Introduction of Empire TimelinegameplayMilestone

    A new feature documenting key events and milestones of the player's empire.

    Steam
  69. 5 events
    The Machine Age Expansion Featuresnew contentMilestone

    Includes new machine empires, end-game crisis, new origins, species traits, and more.

    Steam
    Rick the Cube Portraitnew content

    Bonus portrait available with Season 08 content.

    Steam
    Cosmic Storms Mechanical Expansion Featuresnew contentMilestone

    Introduces new space storms, civics, precursor narratives, and storm-related technologies.

    Steam
    Grand Archive Story Pack Featuresnew contentMilestone

    Adds space fauna systems, new relics, megastructure, tradition trees, and mid-game crisis.

    Steam
    Retirement of Stellaris: Season 08dlc release

    Stellaris: Season 08 will no longer be available after January 9, 2025, and its content will be rolled into the Ultimate Bundle.

    Steam