What changed in Stellaris in 2026
647 updates · 138 main milestones · Jan 22, 2026 to Oct 15, 2026
- 7 eventsGaining Followers for IdeologiesgameplayMilestone
Empires can convert other empires to their Ideology, enhancing relations and bonuses.
SteamFanatic Factionsnew contentMilestoneNew Fanatic Faction types have been added, which provide increased resource output and affect disapproval rates.
SteamIdeological Reach and InfluencegameplayMilestoneIdeologies spread from populations and affect Claim and Starbase Influence costs, as well as Starbase upkeep.
SteamIdeological Authority and Tenetsnew contentMilestoneEmpires can gain Ideological Authority and codify Tenets that provide various bonuses.
SteamIdeological Momentum TrackinggameplayA new mechanic tracks Ideological Momentum, which can lead to revolts if it dips negatively.
SteamIntroduction of Ideologies in Regular Empiresnew contentMilestoneA new system called Ideologies has been introduced, allowing empires to adopt and spread specific ideological beliefs.
SteamAdoption of Official IdeologiesgameplayMilestonePlayers can adopt official Ideologies with a monthly upkeep of Influence, impacting societal principles.
Steam - 10 eventsNew Origins Introducednew contentMilestone
Three new Origins: Golden Generation, Lost Makers, and Great Mosaic.
SteamNew Fanatic Civicsnew contentMilestoneFive new Fanatic Civics introduced with the Willpower expansion.
SteamIdeologies and Force of Will AmbitiongameplayMilestoneNew gameplay mechanics involving Ideologies and the Force of Will Ambition.
SteamOver 40 New EventsgameplayMore than 40 events related to Ideologies as they rise, clash, and fracture.
SteamWillpower Expansion Announcementdlc releaseMilestoneStellaris Season 10 continues with the Willpower expansion, part of the Stellaris 4.6 ‘Corona Borealis’ update.
SteamIdeological Diplomacy and Espionage Updatesnew contentUpdates to the Ideological Diplomacy and Espionage systems.
SteamGalactic Halls and Ideological Buildingsnew contentMilestoneRelocatable megastructures that amplify the ideological voice of a colony.
Steam - 8 eventsDisabled Auto-Disengagement from Battlebug fix
Disabled the auto-disengagement from battle when a ship didn't take part in combat for 15 days.
SteamSynaptic Lathe Ownership Fixbalance changeA Synaptic Lathe built by nomads in another empire's system no longer changes ownership to the owner of the Starbase.
SteamFixed Rare Crashes in Various Scenariosbug fixMilestoneFixed multiple rare crashes related to alliances, starbase design, game startup, galaxy generation, war joining, first contact, federation law votes, subject release, and diplomatic weight.
SteamSpawn Natural Wormhole Effect Fixbug fixExecuting a spawn_natural_wormhole effect targeting an inexistent spatial reference object does not result in crashing the game any longer.
SteamFixed Out of Sync Issue in Multiplayerbug fixMilestoneFixed a very common Out of Sync that would occur after the first day of Multiplayer Games where custom AI empires were spawning.
SteamRemoved Harvesting Agreements Automationbug fixRemoved the Harvesting Agreements Automation sub-menu setting, since the Trade Action has been removed.
SteamFleet Automation Behavior Adjustedbug fixMilestoneFleet automation now follows the actions and options you select, instead of choosing for itself.
Steam - 14 eventsRegular Empires Can Cancel Contracts After 20 Yearsquality of life
Empires can now cancel accepted contracts, improving gameplay management.
SteamUpdated Planetary Management UI for Pop Groupsui uxMilestoneEthics and factions are now shown on pop group entries with tooltips for attraction.
SteamAdded Fleet Doctrine PolicygameplayMilestoneNew policies for better control over auto-designer for players and AI.
SteamConsecrate World Changesbalance changeMilestoneConsecrate World can now be declared on specific worlds, with reworked rewards.
SteamUnlocked Knights of the Toxic God for Nomadsnew contentSteamIncreased Frequency of Pop Ethics and Faction Shiftsbalance changeMilestonePops shift ethics and factions more frequently, enhancing dynamic gameplay.
SteamFixed Crime Events Not Firing on Arkshipsbug fixSteamStrike Craft and Missile Defensive Modifiers Updatedbalance changeMilestoneModifiers now affect strike craft and missiles launched from starbases and defense platforms.
SteamTrade League Federations Provide Automatic Commercial PactsgameplayTrade League federations now automatically grant Commercial Pacts between member empires.
SteamPop Groups No Longer Divided by Ethics or FactionsgameplayMilestonePop groups will have a percentage belonging to each faction or ethic, impacting gameplay significantly.
SteamCosmogenesis Now Available for NomadsgameplaySteamIncreased Upkeep for Knights and Soldiersbalance changeBase knights upkeep and soldier alloy upkeep increased.
SteamFixed AI Ship Designs Leaving Slots Emptybug fixAI and auto-complete ship designs no longer leave weapon or strike craft slots empty after upgrades.
SteamFixed Deep Scan Anomalies and Archaeology Sites Frequencybug fixDeep Scan now uncovers anomalies and archaeology sites at intended rates.
Steam - 48 eventsLimited Diplomacy Contract Offer Fixbug fix
An empire with a subject on Limited Diplomacy now offers contracts to Nomadic empires again.
SteamGreat Awakening Enslavement Fixbug fixReaching The Great Awakening as a Shroud-Forged empire no longer enslaves every pop lacking the Shroud-Forged trait.
SteamAssimilation Events Pop Movement Fixbug fixAssimilation events should no longer attempt to move 0 sized pop groups.
SteamForever Cruise Contract Abandonment Fixbug fixAbandoning a Forever Cruise contract now states how it affects Passenger Satisfaction.
SteamGenetic Memory Trait Error Log Spam Fixedbug fixFixed an error log spam issue from the Genetic Memory trait.
SteamNomadic Evolutionary Predators Genetic Material Fixbug fixNomadic Evolutionary Predators now gain genetic material from Pops held by their temporary purge vassals.
SteamAI Economic Plan Completion Criteria UpdatemoddingEconomic plan completion is now decided by income alone, with other factors no longer holding a plan open.
SteamEconomic Plans Documentation Updatemoddingcommon/economic_plans/00_example.txt has been rewritten to reflect new modding guidelines.
SteamEnvoy Trait Addition Fixedbug fixWe will no longer try to add psionic or other traits to envoys.
SteamWaystation Module Availability Fixedbug fixFixed waystation modules that were incorrectly available or unavailable in systems based on resource matching.
SteamGalactic Community Invitation Spam Fixbug fixThe invitation to join the Galactic Community no longer arrives repeatedly while its window is still open.
SteamS.I.D.N.I. Greeting UpdateaudioS.I.D.N.I. now greets you with a catchphrase when hired, and leaders who previously arrived in silence now have a greeting too.
SteamSacrifice Boon Fixbug fixFixed the Sacrifice boon staying active after an empire abandoned the Death Cult civic.
SteamMechromancy Cyber-zombies Job Fixbug fixCyber-zombies created by Mechromancy now take jobs instead of being stuck as purged pops.
SteamNemma Slavery Planet Modifier Icon Fixedui uxEnforced Nemma Slavery Planet Modifier now shows correct icon.
SteamBiological Ships Energy Deficit Fixbug fixBiological ships are no longer affected by energy deficits.
SteamAI Naval Capacity Management ImprovementaiMilestoneAI empires no longer overbuild Strongholds and starve themselves of necessary alloys.
SteamAI Economic Plan Stability ImprovementaiMilestoneAI empires can no longer end up with no economic plan at all, ensuring they always have something to aim for.
SteamFactions View Icon Overlap Fixedui uxFixed the supporters icon overlapping the size value in the Factions view.
SteamPierce the Shroud Decision Effect Text Fixedbug fixThe Pierce the Shroud decision's effect text now fits its window and states the chance of the world being consumed.
SteamContract Offer and Completion Window Updateui uxThe contract offer and contract completion windows now use the same reward heading.
SteamNomadic Empire Contract Fixbug fixA Nomadic empire with a subject on Limited Diplomacy now receives contracts again.
SteamDathnak Gas Exhibit Description Fixbug fixThe Dathnak Gas exhibit description no longer has a gap where an empire name belongs.
SteamMultiple Buildings Error Fixbug fixFixed multiple buildings generating errors on colonies with no owners.
SteamNomad Inheritance Savefile Fixbug fixFixed savefiles where nomads inherited a subject with an invalid type.
SteamShroud-Forged Origin Star Fixbug fixThe Shroud-Forged origin no longer always starts with a red dwarf star.
SteamCycle of Growth Resource Fixbug fixThe Cycle of Growth no longer grants monthly food and pop growth speed to empires that cannot use them.
SteamPierce the Shroud World Fixbug fixPierce the Shroud now leaves a properly formed Shrouded World when the Shroud consumes a planet.
SteamStorm Buildings Error Fixbug fixStorm Buildings will no longer throw errors when built on AI Arkships.
SteamEvolutionary Predators DLC Trait Fixbug fixEmpires with the Evolutionary Predators origin can no longer gain species traits from disabled DLCs.
SteamAI Resource Management ImprovementaiMilestoneAI empires no longer pour everything into one resource while another resource holds their economic plan back.
SteamProsperous Unification Origin Tooltip Fixedbug fixFixed the tooltip for the Prosperous Unification Origin for non-Nomadic Thermophile and Machine species.
SteamModding Economic Plan Completion UpdatemoddingAt player request, the 'optional' flag on an economic plan subplan blocks plan completion again.
SteamPop Group Statistics Tiebreak FixperformanceFix a tiebreak issue in pop group statistics, potentially causing desyncs.
SteamAquatic Species Trait Fixbug fixAquatic species can now take the Wet Climate Mods trait from the Cybernetic ascension path.
SteamUnder the Ice Archaeological Site Fixbug fixThe Under the Ice archaeological site no longer offers Nomad empires research they cannot use.
SteamNew AI Defines AddedmoddingNew defines AI_INCOME_TARGET_BUFFER_FACTOR, AI_DEATH_SPIRAL_MONTHS_OF_COVER and AI_MARKET_BUY_MONTHS_OF_COVER added.
SteamNomad Research from Archaeological Sites Fixbug fixNomad empires now receive research from several archaeological sites and Ruler Insight events that previously gave them nothing.
SteamResource Deposit Size Chance Fixedbug fixChance to increase Resource Deposit Size on Survey now correctly applies regardless of the source.
SteamBiomorphosis Completion Time Reducedbalance changeBiomorphosis now takes about half as long to complete, aligning it with other ascension paths.
SteamBioship Empire Food Target AdjustmentaiMilestoneBioship empires now have a food target at every stage of their economic plan.
SteamGreat Khan Event Target Duplication Fixedbug fixFixed duplication of Great Khan event targets that could confuse the game when playing heirs of the khan.
SteamAI Surplus Management ImprovementaiMilestoneAI empires now settle on a small surplus above each income target, improving resource management.
SteamAI Colony Designation Re-evaluation ImprovementaiMilestoneAI empires now regularly revisit a colony's designation as it develops.
SteamNomad Contract Button Disabledbug fixNomad Contract button in arkship view is disabled when there are no contracts to view.
Steam - 59 eventsMegastructure Build Speed Modifiers Fixbug fix
Megastructure build speed modifiers no longer apply twice to construction ships.
SteamRemoved Unused ai_update_type ParametermoddingRemoved the unused `ai_update_type` technology parameter.
SteamEvent Popups Suppression Fixbug fixEvent popups are no longer suppressed while the research window is open.
SteamShip Aura Effects Recalculation Fixbug fixShip aura effects are now recalculated when an aura-carrying ship is destroyed and replaced.
SteamEmpire Ethics Header Reworkui uxReworked the empire ethics header and tooltips to match the faction ones.
SteamMap Ping Visibility Fixbug fixFixed map ping staying visible after right-clicking an event notification.
SteamAdded pop_attraction_tag ParametermoddingAdded the `pop_attraction_tag` parameter to pop faction types.
SteamSituation Log Entries Stale Fixbug fixSituation Log entries for contracts, archaeological sites, etc., no longer go stale when replaced.
SteamSlower Pops Faction Fillbalance changePops faction fill is much slower by default, with increased ethic attraction factor for faster change.
SteamForm Federation and Change Federation Type Layout Fixui uxFixed layout issues in the Form Federation and Change Federation Type windows.
SteamRed Giant Origin and Eager Explorers Fixbug fixOrbital stations can now be built on the star while playing with Red Giant origin and Eager Explorers civic.
SteamCoop Event Window Dismiss Fixbug fixIn coop, dismissing an event window now also removes the corresponding notification.
SteamContingency Worlds Failsafe Fixbug fixContingency worlds now detonate their failsafes if they come under control of another empire.
SteamDriven Assimilator Purge Vassals Fixbug fixDriven Assimilator purge vassals no longer get stuck on conquered worlds with robotic pops.
SteamLeaders Missing in Action Election Fixbug fixLeaders missing in action can no longer stand for election.
SteamAI Building Preferences FixaiAI empires no longer construct certain buildings on colonies without matching districts.
SteamImmediate Pops Faction Leavebalance changePops now leave a faction immediately when it becomes invalid or exceeds eligible Pops.
SteamClaimant Event Fixbug fixThe Claimant event in the Heirs of the Khan origin now correctly names the rival candidate's species.
SteamRenamed Holding Max Building ModifiersmoddingThe holding max building modifiers have been renamed for clarity.
SteamForced Empires Display Fixbug fixForced empires are once again displayed correctly in the New Game galaxy setup.
SteamSpecial Projects Icon Display Fixbug fixSpecial projects with triggered requirements now show their icon on the galaxy map again.
SteamShip Designer Interaction Fixbug fixDesigner window no longer blocks player from interacting with edit section buttons on biological ships.
SteamChange Federation Type Window Update Fixbug fixFixed Change Federation Type window not updating the federation level text automatically.
SteamAI Economic Plans ImprovementaiAI economic plans no longer consider themselves complete based on uncounted resource targets.
SteamMax Number of Holding Buildings Minimum Valuebug fixMinimum value for max number of holding buildings is now always 0.
SteamGrand Archive Specimen Names Fixbug fixFixed missing species names in several Grand Archive specimen descriptions.
SteamArc Furnace Smelting Tab Fixbug fixArc Furnace Smelting tab now acts on the furnace on screen instead of the first one opened.
SteamMardak Species Names Fixbug fixMardak Vol and Vol species names no longer always appear in English.
SteamProtostars Yield Fixbug fixProtostars can now yield physics and engineering deposits from Deep Scanning and The Surveyor relic.
SteamHoldings Buildings Tab Freeze Fixbug fixOpening the holdings buildings tab on a biologic species planet no longer causes the game to freeze.
SteamBranch Office Max Buildings Modifiersbug fixDifferent modifiers for max buildings in a branch office are now summed before truncation.
SteamGenomic Services Outreach Tooltip Fixbug fixTooltip of the Genomic Services Outreach now correctly displays the replicators effect.
SteamAI Urban Expansion Districts PreferenceaiAI empires are less likely to leave Urban Expansion districts on Urban World colonies.
SteamFactions Without Supporters Visibility Fixbug fixFactions without supporters are no longer hidden from the outliner and factions tab.
SteamSynthetically Ascended Founder Species Fixbug fixSynthetically ascended founder species can now be released as sector vassals.
SteamC.A.R.E's World Bombardment Fixbug fixC.A.R.E's world can now be bombarded from orbit once its defensive protocols turn hostile.
SteamGrotesque Rock Formation Project Fixbug fixThe 'Grotesque Rock Formation' special project is now anchored to the planet where the anomaly was found.
SteamAccelerated Pops Ethics Changebalance changePops ethics change is accelerated, increasing frequency and slightly diminishing the size of changes.
SteamCached Ethics Pop ChangesperformanceEthics Pop changes are now cached per empire and per colony.
SteamNew Icons for Faction and Ethics Modifiersui uxNew icons for faction approval, support, supporters, attraction, and ethics modifiers.
SteamContingency Colonized Planets Fixbug fixPlanets colonized by the Contingency or Prethoryn Scourge now show a complete set of districts.
SteamPOP_ETHOS_MIN_ATTRACTION Ignoredbug fix`POP_ETHOS_MIN_ATTRACTION` is ignored when no ethic reaches it, allowing ethics shift.
SteamMissing Localization for Bypass Typesbug fixAdded missing localization for several bypass types.
SteamFactions Average Attraction Displayui uxFactions now display their average attraction and breakdown in their size tooltip.
SteamInterface Lists Outdated Entries Fixbug fixSeveral interface lists no longer show outdated entries after replacements.
SteamNomad Empires Excavation Option Fixbug fixNomad empires are no longer missing the excavation option in the Infernals event chain.
SteamCached Faction Attraction and Pop ChangesperformanceFaction attraction, eligible Pops, and monthly Pop changes are now cached instead of recomputed for every tooltip.
SteamFaction Approval Icon Updatebug fixFaction approval icon now matches its modifier icon, and support no longer reuses the attraction icon.
SteamStarlit Citadel Origin Fixbug fixFixed Starlit Citadel origin failing to spawn its initial Deep Space Citadel.
SteamFaction and Ethic Monthly Supporter Change Displayui uxFaction and ethic entries now show their monthly supporter change with per colony breakdown.
SteamMissing Behemoth Ship Size Iconbug fixAdded the missing Behemoth ship size icon, including its damaged variant.
SteamBranch Office Max Building Modifiers Fixbug fixFixed some branch office max building modifiers being applied to both colonies and branch offices.
Steam - 16 eventsFixed auto-generated ships section issuebug fix
Fixed auto-generated ships occasionally receiving two sections in a single section slot.
SteamFixed Precursor dig sites not appearingbug fixPrecursor dig sites (Vultaum, Yuht, First League, Irassian, Cybrex) not appearing when surveying, and the Fear of the Dark origin's hostile empire failing to spawn.
SteamFixed numerous Total War issuesbug fixFixed numerous issues with Total Wars affecting Nomadic Empires and their ownership of arkships and planets.
SteamAnomaly views now show assigned scientistbug fixThe Anomaly, Archaeological Site, and Astral Rift views now show the assigned scientist while a science ship carries out that task on automation.
SteamCybernetic species trait efficiency increasebalance changeThe Cybernetic species trait now provides an additional +5% Job Efficiency.
SteamConsecrate World changesbalance changeConsecrate World can now be declared on a curated set of worlds tied to your empire's origin and traits.
SteamStrike craft and missile modifiers updatedbalance changeStrike craft and missile defensive modifiers now also affect strike craft and missiles launched from starbases and defense platforms.
SteamExisting saves with starbase queues repairedbug fixExisting saves with starbase build queues stuck after a controller flip are now repaired on load.
SteamAutomated science ships spread outbug fixAutomated science ships now spread out again, instead of all clustering in the same highest weight system.
SteamFixed Commercial Pact trade value issuesbug fixFixed Commercial Pact trade value growing out of control in federations, swinging between near-zero and enormous values each month.
SteamFixed silent failures for Nomad empiresbug fixNumerous events, decisions, and buildings silently failing or producing error log spam for Nomad empires.
SteamExpanded planet flag functionsmoddingset_planet_flag, remove_planet_flag, set_timed_planet_flag and has_planet_flag now also work in colony, carrier, and ship scope.
SteamFixed starbase building queues lockingbug fixFixed a bug where starbase building queues remained locked after a controller flip at the end of a war.
SteamAI ship designs fixedbug fixAI and auto-complete ship designs no longer leave weapon or strike craft slots empty after upgrades or power rebalancing.
SteamIncreased base knights upkeepbalance changeIncreased base knights upkeep by .15 alloys and .15 consumer goods.
Steam - 25 eventsNomadic War Goals Naming Fixbug fix
Wars declared with Nomadic Raid, Plunder, or Wipe Them Out goals now include the war type in their name.
SteamFixed Science Ships in Astral Riftsbug fixFixed science ships being lost permanently when set to automatically explore Astral Rifts.
SteamFixed Regression Affecting Anomalies and Eventsbug fixMilestoneFixed a regression that caused many anomalies, events, and origin features to stop working, including Precursor dig sites.
SteamGather Information Operation Fixbug fixFixed the 'Gather Information' operation sometimes failing to deliver its report when the target empire no longer existed.
SteamNomad Waystation Raid Issue Fixedbug fixFixed an issue where a Nomad waystation disabled by hostile space fauna could remain disabled after the fauna left.
SteamProsperous Unification Origin Fixbug fixThe Prosperous Unification origin now displays correct effects and flavor text for Nomadic empires.
SteamStellar Cannon Tech Tier Adjustmentbalance changeThe Stellar Cannon is now a Tier 3 tech, requiring Wormhole Stabilization and UV Lasers.
SteamGenetic Mutation Event Script Error Fixbug fixFixed a script error in the genetic mutation event for Spiritualist empires.
SteamScan Debris Contracts Cancellationbug fixScan Debris Contracts now automatically cancel when the target debris decays.
SteamAnomalous Cube Archaeology Site Fixbug fixThe Anomalous Cube archaeology site now refers to the correct empire.
SteamGateway Megastructures for Nomadsbug fixNomads can now reactivate and own gateway megastructures.
SteamWaystation Construction by Nomad AIbug fixNomad AI empires now build contract-required Waystations even when over Starbase Capacity.
SteamElder Voidspawn Removal Notification Fixbug fixThe game will no longer instruct players to kill their own Behemoth to remove the Elder Voidspawn.
SteamSynaptic Lathes Purging Fixbug fixSynaptic Lathes no longer stop purging pops and existing saves will repair over the course of a year.
SteamAutomated Ships Task Managementbug fixAutomated ships no longer switch off automation when avoiding hostile fleets.
SteamArtifact and Anomaly Research Fixbug fixFixed several minor artifact and anomaly research projects granting no reward when completed as a Nomad empire.
SteamWar Participation Restrictionsbug fixEmpires are no longer allowed to join ongoing wars against their subjects/overlords.
SteamDrums of War Event Insult Fixbug fixFixed the Drums of War event displaying an incorrect species insult.
SteamArkship Tooltip Clarificationbug fixArkship weapon and reactor specializations now indicate in their tooltip that they add Strategic Resource upkeep.
SteamLocalization Fix for Arkship Controlsbug fixThe 'Assault Armies' and 'Shipyard' buttons on the Arkship Ship Controls tab are now properly localized.
SteamAI Stellar Cannon Targeting ImprovementaiAI empires will no longer fire the Stellar Cannon into the territory of peaceful empires and prioritize static targets when at war.
SteamResource Regions ScriptingmoddingResource Regions can now be created and weighted using scripting.
Steam - 29 eventsGame Recalculates Species Rights on Loadquality of life
The game will now recalculate species rights on loading a save game.
SteamWaystation Voidlure Modules Introducednew contentAdded Waystation Voidlure modules for luring space fauna.
SteamOperational Reserves Changesbalance changeMilestoneOperational Reserves now track Energy and Minerals 1:1 and scale with Arkship tiers.
SteamFixed Tombworld Earth Spawning Frequencybug fixFixed an issue where Tombworld Earth was spawning too frequently.
SteamArkship Survey Command Improvementquality of lifeArkship can now issue a survey command by clicking the survey button on the galaxy map.
SteamAdded Tooltips for Nomadic Empiresquality of lifeTooltips added to clarify requirements for Nomadic Empires regarding waystations and L-Gates.
SteamArkship Voidlure Array Module Addednew contentNew module allows players to lure space fauna by right-clicking on a system.
SteamAssault Armies No Longer Splitbug fixAssault Armies will no longer split into separate Transport Fleets after leaving the planet surface.
SteamAutomated Ships No Longer Abandon Tasksbug fixAutomated ships will not switch off automation when avoiding hostile fleets.
SteamFixed Tombworld Earth Spawning Frequencybug fixAdjusted the spawning frequency of Tombworld Earth to prevent it from replacing the UNE.
SteamFixed Harvest Resources Contractsbug fixHarvest Resources Contracts will now be cancelled if a different empire harvests the resources first.
SteamArkship Voidlure Array Module Addednew contentIntroduced Arkship Voidlure Array module to lure space fauna.
SteamFixed Arkships Syncing to Same Designbug fixArkships will no longer unintentionally sync to the same auto-generated design.
SteamEmpire Creation Setup Font Size Decreasedquality of lifeFont size in the Empire Creation setup decreased to prevent overlap with numbers.
SteamOperational Reserves Changesbalance changeMilestoneOperational Reserves now track Energy and Minerals 1:1 and scale with Arkship tiers.
SteamFixed Harvest Resources Contracts Cancellationbug fixContracts will now be cancelled if a different empire harvests the resources first.
SteamWaystation Voidlure Modules Introducednew contentAdded new modules for Waystations to lure space fauna.
SteamResource Abundance Slider Addednew contentAdded a Resource Abundance slider in galaxy settings ranging from 'Scarce' to x5.
SteamFixed Assault Armies Splitting into Transport Fleetsbug fixAssault Armies will no longer split into separate Transport Fleets after leaving the planet surface.
SteamRebalanced Ranger Paladin Traitbalance changeSteamFleet Automation Menus EnhancedgameplayFleet automation menus now offer per-action options and can save settings as defaults.
SteamFixed Nomads Building Megastructuresbug fixNomads can now build Megastructures in systems with their Waystations.
SteamDetails Map Mode Toggle Improvementquality of lifeDetails map mode now toggles between 3 states: Normal -> Detailed -> Hidden.
SteamWanderlust Bonus Adjustmentbalance changeWanderlust now gives some bonuses immediately after completing 4 categories.
SteamResource Abundance Slider Addednew contentMilestoneIntroduced a slider in galaxy settings to control resource abundance from Scarce to x5.
SteamFixed Science Ships Getting Lost in Astral Riftsbug fixResolved an issue where automated science ships would vanish when exploring Astral Rifts.
SteamArkships Cooldown After Max Aura Effectbug fixArkships now have a 10 year cooldown after benefiting from a Max Aura effect.
Steam - 31 eventsStarbase Weapon Preference Policiesnew content
Added policies for better control over starbase loadouts.
SteamFixed Nomads Building Megastructuresbug fixNomads can now build Megastructures in systems containing their Waystations.
SteamAssault Armies No Longer Splitbug fixAssault Armies will not split into separate Transport Fleets after leaving the planet surface.
SteamAI Ship Design Fixesbug fixAI and auto-complete ship designs no longer leave weapon or strike craft slots empty after upgrades.
SteamCyberization Policy Updatebalance changeMilestoneUpdated Cyberization policies to account for changes to pop groups and ethics, including removal of Limited Cybernetic species trait.
SteamResource Abundance Slider Addednew contentA slider in galaxy settings ranges from 'Scarce' to x5 for resource abundance.
SteamFixed Harvest Resources Contracts Cancellationbug fixContracts will now be cancelled if a different empire harvests the resources first.
SteamDeep Scan Anomaly Frequency Fixbug fixFixed Deep Scan uncovering anomalies and archaeology sites less often than intended.
SteamFixed Auto-Generated Ship Sectionsbug fixFixed auto-generated ships occasionally receiving two sections in a single section slot.
SteamDetails Map Mode Toggle Improvementquality of lifeDetails map mode now toggles between 3 states: Normal, Detailed, Hidden.
SteamArkship Voidlure Array Module Addednew contentAllows players to lure space fauna by right-clicking on a system.
SteamPop Groups RedesigngameplayMilestonePop groups are no longer divided by Ethics or Factions, with each group having a percentage for each faction or ethic.
SteamArkships Cooldown After Max Aura Effectbug fixArkships now have a 10 year cooldown after benefiting from a Max Aura effect.
SteamSpecies Rights Recalculation on Save Loadquality of lifeThe game will now recalculate species rights when loading a save game.
SteamOperational Reserves Changesbalance changeMilestoneOperational Reserves now track Energy and Minerals 1:1 and scale with Arkship tiers.
SteamFleet Doctrine Policy Addednew contentAdded a Fleet Doctrine policy with six doctrines affecting automated ship designs.
SteamStrike Craft and Missile Defense Modifiersbalance changeStrike craft and missile defensive modifiers now affect those launched from starbases.
SteamTrade League Federation Benefitsbalance changeMilestoneTrade League federations now provide free, automatic Commercial and Wayline Pacts.
SteamPop Group UI Updateui uxEthics and factions are now shown on the pop group entries in the planetary management UI with detailed tooltips.
SteamFixed Tombworld Earth Spawning Frequencybug fixTombworld Earth was spawning too often; this has been corrected.
SteamFederation Laws for Automatic PactsgameplayMilestoneFederations can now enact laws for automatic Commercial Pacts and Research Agreements.
SteamExplore Automation Order for ArkshipsgameplayArkships can now use the Explore automation order to navigate to Points of Interest.
SteamWanderlust Bonus Adjustmentbalance changeWanderlust now provides some bonuses immediately and the rest after completing 4 categories.
SteamFaster Pop Group Faction ConversiongameplayPop group faction conversion happens more frequently.
Steam - 11 eventsFleet Automation Menus Enhancedgameplay
Fleet automation menus now offer per-action options for various automation tasks.
SteamArkship Cooldown After Max Aura Effectbug fixArkships now have a 10 year cooldown after benefiting from a Max Aura effect.
SteamResource Abundance Slider Addednew contentAdded a Resource Abundance slider in galaxy settings ranging from 'Scarce' to x5.
SteamOperational Reserves Changesbalance changeMilestoneOperational Reserves now track Energy and Minerals 1:1 and scale with Arkship tiers.
SteamDetails Map Mode Toggle Improvementquality of lifeDetails map mode now toggles between 3 states: Normal -> Detailed -> Hidden.
SteamWaystation Voidlure Modules Introducednew contentAdded Waystation Voidlure modules and Arkship Voidlure Array module.
SteamWanderlust Bonus Adjustmentbalance changeWanderlust now gives some bonuses immediately and the second half after completing 4 categories.
SteamFixed Assault Armies Splitting Issuebug fixAssault Armies will no longer split into separate Transport Fleets after leaving the planet surface.
SteamFixed Harvest Resources Contracts Cancellationbug fixHarvest Resources Contracts will now be cancelled if a different empire harvests the resources first.
Steam - 17 eventsVoid Reavers Civic Requirement Adjustedbug fix
The Void Reavers civic no longer requires both First Contact and Nomads.
SteamFixed Various Crashesbug fixMilestoneFixed multiple crashes related to AI contract evaluation, combat, and UI interactions.
SteamImproved Arkship and Logistic Notificationsquality of lifeIdle Arkships and Logistic ships will notify the player about having completed the waystation/wayline stockpile collection.
SteamDefenders of the Galaxy Achievement Fixbug fixThe Defenders of the Galaxy achievement should now be completable.
SteamArkship Habitability Rebalancedbalance changeRebalanced Arkship habitability from species traits.
SteamReduced Forever Cruise Situation Speedbalance changeReduced the rate of the Forever Cruise situation speed on all difficulties.
SteamFixed Various Tooltips and Localization Issuesbug fixFixed various tooltips and localization issues related to nomadic empires and Arkships.
SteamAutomated Science Ships Behavior Improvedquality of lifeAutomated science ships that temporarily run out of reachable tasks now stay automated and resume when new work appears.
SteamFixed Overlapping Items in Game Setupbug fixFixed overlapping and missing items in single player game setup.
SteamNomads DLC Releasednew contentMilestoneThe Stellaris 4.4.1 ‘Pegasus’ update and Nomads DLC released.
SteamFixed Opinion Modifiers for Defender of the Galaxybug fixFixed opinion modifiers from Defender of the Galaxy applying when they shouldn't.
SteamReduced Difficulty Impact on Forever Cruisebalance changeSignificantly reduced the amount that the situation increases based on game difficulty.
SteamCorrected Trust and Opinion Thresholdsbug fixCorrected the Trust and Opinion thresholds required to propose a Waystation Pact.
SteamAI Contract Abandonment ConsiderationgameplayAI will now consider abandoning a contract after 20 years have passed since they have accepted it.
SteamDoubled Grace Period for Passenger Contractsbalance changeDoubled the grace period after completing a crew or passenger contract to 24 months.
Steam - 3 eventsVoid Reavers Civic Requirement Adjustedbalance change
The Void Reavers civic no longer requires both First Contact and Nomads.
SteamWaystation Pact Thresholds Correctedbalance changeCorrected the Trust and Opinion thresholds required to propose a Waystation Pact.
SteamDefender of the Galaxy Opinion Modifiers Fixedbug fixFixed opinion modifiers from Defender of the Galaxy applying when they shouldn't.
Steam - 15 eventsReduced Forever Cruise Situation Speedbalance change
Reduced the rate of the Forever Cruise situation speed on all difficulties.
SteamFixed Crash in Spawn Random AnomalyperformanceFix crash in spawn_random_anomaly when orbital fleet has no ships.
SteamFixed Crash When Escaping CombatperformanceFix crash when escaping combat as an enemy is destroyed.
SteamFixed Potential Crash When Opponents Deleted Mid-CombatperformanceFixed a potential crash when opponents were deleted in mid-combat.
SteamDefenders of the Galaxy Achievement Fixbug fixThe Defenders of the Galaxy achievement should now be completable.
SteamFixed Crash on 800p and Lower ResolutionsperformanceFix crashing on 800p and lower resolutions when clicking on Waystations.
SteamFixed Crash from Animated Main Menu Background ChangeperformanceFixed a crash that could occur when changing the animated main menu background from the in-game settings screen.
SteamFixed Overlapping and Missing Items in Single Player Setupbug fixFixed overlapping and missing items in single player game setup.
SteamDoubled Grace Period for Contractsbalance changeDoubled the grace period after completing a crew or passenger contract to pause progress in the passenger satisfaction situation for 24 months.
SteamPrevent Waystation UI CrashesperformancePreventing a waystation UI from crashing in some cases.
SteamFixed Crash in Empire Setup Screen Ethics TooltipsperformanceFixed a crash that could occur when hovering ethics tooltips in the empire setup screen.
SteamFixed AI Contract Evaluation CrashperformanceFixed a crash that could occur while the AI was evaluating which contract to take on.
SteamFixed Crash from Hovering Empire Ethics TooltipsperformanceFixed a crash that could occur when hovering an empire's ethics tooltips, including after that empire was destroyed.
SteamReduced Situation Increase Based on Difficultybalance changeSignificantly reduced the amount that the situation increases based on game difficulty.
SteamFixed Combat Crash from Ship Design StatesperformanceFix combat crash when calculating ship design states from required component arrays having null-object placeholders.
Steam - 32 eventsWanderlust Ascension Perknew contentMilestoneSteamReduced Situation Increase Based on Difficultybalance change
Reduced the amount that the situation increases based on game difficulty.
SteamNew Megastructure: The Stellar Cannonnew contentMilestoneA megastructure that allows you to weaponize your energy stockpile into a devastating beam.
SteamNew Civicsnew contentIncludes Caravan Masters, Deep Sleep, Void Reavers, Flight Schools, and Star Seekers.
SteamNew Civics and Tradition Swapsnew contentMilestoneSteamNomadic Enclave: Champion’s Forge Live!new contentParticipate in gladiatorial fleet combat across the galaxy for glory and trophies.
SteamStellaris: Nomads Release Announcementdlc releaseMilestoneStellaris: Nomads will be released on June 15th, introducing new gameplay mechanics and features.
SteamNomadic Enclave: Champion’s Forge Livenew contentMilestoneSteamReduced Forever Cruise Situation Speedbalance changeReduced the rate of the Forever Cruise situation speed on all difficulties.
SteamNomadic Empires Featurenew contentMilestoneCreate empires that are not bound by claiming systems or colonizing worlds, navigating the stars with massive Arkships.
SteamThe Arkship Capitalnew contentMilestoneThe Arkship replaces traditional Worlds for your empire and can be upgraded with Military, Scientific, or Civilian classes.
SteamContract Systemnew contentMilestonePerform task-driven interactions with other empires to earn favor, resources, and influence.
SteamNew Ambition: Defender of the Galaxynew contentMilestoneSteamRelease of Stellaris: Nomadsdlc releaseMilestoneStellaris: Nomads - the first installment of Stellaris: Season 10 - is available now.
SteamNew Megastructure: Stellar Cannonnew contentMilestoneSteamFixed Crash Changing Animated Main Menu Backgroundbug fixFixed a crash that could occur when changing the animated main menu background from the in-game settings screen.
SteamNew Music Tracks by Andreas WaldetoftaudioMilestoneSteamThe Wayline Networknew contentMilestoneConstruct Waystations to create lasting interstellar trade routes that benefit both nomadic and settled empires.
SteamThe Contract Systemnew contentPerform task-driven interactions with other empires to earn favor, resources, and influence.
SteamVoid Reavers No Longer Require First Contactbug fixVoid Reavers no longer additionally requires First Contact.
SteamIntroduction of Nomadic Empiresnew contentMilestoneCreate empires that are not bound by claiming systems or colonizing worlds, navigating the stars with massive Arkships.
SteamNew Ambition: Defender of the Galaxynew contentA new ambition for players to rise as a defender against the Galactic Nemesis.
SteamArkship Capitalnew contentMilestoneThe Arkship replaces traditional worlds, offering three classes: Military, Scientific, and Civilian.
SteamNew Origins for Nomadic Empiresnew contentMilestoneIncludes Voidfarers, Heirs of the Khan, The Sacred Path, and Forever Cruise.
SteamNew Renowned Nomadic Paragonsnew contentMilestoneSteamWayline Networknew contentMilestoneConstruct Waystations to create trade routes that harvest resources and benefit both nomadic and settled empires.
SteamMod Playlists DeactivatedmoddingMod playlists have been deactivated to reduce issues with un-updated mods.
SteamNew Origins for Nomadic Empiresnew contentMilestoneIncludes Voidfarers, Heirs of the Khan, The Sacred Path, and Forever Cruise.
SteamFixed Crash on 800p and Lower Resolutionsbug fixFix crashing on 800p and lower resolutions when clicking on Waystations.
Steam - 21 eventsWaylines & Waystationsnew contentMilestone
Construct Waystations to harvest resources and create trade networks.
SteamNew Ambition Path: Defender of the Galaxynew contentMilestoneTransforms the Defender of the Galaxy Ascension Perk into a five-level Ambition path.
SteamNomadic Empires Introducednew contentMilestoneNew gameplay mechanics centered around Nomadic Empires.
SteamChanges to Paradox Launcherbalance changeMilestoneMods will automatically disable on major updates; incompatible saves will divert to main menu.
SteamFixed Mindlink Metropolis District Positionbug fixCorrected the position of the Mindlink Metropolis district on the capital planet screen.
SteamFixed Habitat Mining Station Designationbug fixCorrected scoring for energy zones instead of mining zones.
SteamNew Paragonsnew contentMilestoneIncludes characters like Orun Veyth and Ashar, the Wandering Sage.
SteamConsequences for Fully Occupied EmpiresgameplayMilestoneEscalating consequences for empires with all colonies occupied.
SteamContracts for Nomadic Empiresnew contentMilestoneSettled empires can issue task-driven Contracts for Nomadic empires.
SteamNew Music Tracksnew contentMilestoneEight new tracks by Andreas Waldetoft and Batzorig Vaanchig.
SteamArkshipsnew contentMilestoneMassive mobile capitals that replace homeworlds, serving as colonies, shipyards, and warships.
SteamStellar Cannon Megastructurenew contentMilestoneAn offensive Megastructure that fires energy at a target system.
SteamNew Nomad Civicsnew contentMilestoneIncludes Caravan Masters, Void Reavers, Star Seekers, and more.
SteamNomadic Enclave: Champions Forge Livenew contentMilestoneA gladiatorial enclave hosting fleet combat tournaments.
SteamFixed Pops in Reprocessing Jobsbug fixResolved issue where pops could end up in 'reprocessing' jobs forever.
SteamNew Nomadic Originsnew contentMilestoneIncludes Voidfarers, Heirs of the Khan, The Sacred Path, and Forever Cruise.
SteamNew Species Traitsnew contentMilestoneIncludes traits like Photoadaptive and Recursive Learners.
SteamBackground Selector Addedquality of lifeNew background selector for the Graphics settings screen.
Steam - 6 eventsSettling and Embarking MechanicsgameplayMilestone
New mechanics allowing nomadic empires to settle on planets or embark from them, providing strategic options for gameplay.
SteamNew Civics for Nomad Empiresnew contentMilestoneIntroducing new civics including Caravan Masters, Flight Schools, Hired Guns, and more, enhancing gameplay for nomadic civilizations.
SteamNomadic Species Traitsnew contentMilestoneNew species traits that reflect the unique characteristics of nomadic species, including traits for Arkship habitability.
SteamExodus Jump Coordinator Researchnew contentMilestoneNew research option related to the Exodus Jump Coordinator, allowing for unique travel mechanics within the game.
SteamIntroduction of the Stellar Cannon Megastructurenew contentMilestoneA new offensive megastructure that can be built by Settled Empires, allowing them to target enemy systems with devastating effects.
SteamThe Hyacinth Found Prescripted Empirenew contentMilestoneA new prescripted empire, the Gundersen Research Society, added to the game with unique traits and lore.
Steam - 7 eventsMilitary Arkship Class Introductionnew contentMilestone
New Military-Class Arkships outfitted for combat with unique abilities.
SteamNew Contracts for Heirs Gameplayquality of lifeUnique military contracts that affect gameplay dynamics for Heirs empires.
SteamCrisis Empire Buffsbalance changeBuffs to federations, Galactic Community, diplomacy, and defensive structures.
SteamNomadic Warfare MechanicsgameplayMilestoneNew mechanics for nomads including Arkship combat and vassalization.
SteamDefender of the Galaxy Expansionnew contentMilestoneReworked crisis mechanics and new Ambition paths for unique victory conditions.
SteamPaladin Initiative and Unique ShipsgameplayMilestoneUnlock unique ships and abilities through the Paladin Initiative after becoming Custodian.
SteamHeirs of the Khan Originnew contentMilestoneNew gameplay focused on revenge and military contracts with marauder fleets.
Steam - 9 eventsForever Cruise Originnew contentMilestone
New gameplay origin where players manage a cruise ship with crew and passengers, balancing their needs.
SteamCivilian Arkship and Planetary Reprocessornew contentMilestoneIntroduction of Civilian Arkships designed for resource refinement and harvesting.
SteamNew Focus Tasks for NomadsgameplayNomads have new Focus Tasks related to contracts and modified Focus Progression steps.
SteamPassenger Satisfaction MechanicgameplayA new mechanic tracking the satisfaction of passengers versus crew on the Forever Cruise.
SteamOperational Reserves SystemgameplayMilestoneNew resource management system for nomads that affects stability and research speed based on reserves.
SteamUnique Service District for Forever CruisegameplayNew district specializations for Crew and Passengers on the Forever Cruise.
SteamIntroduction of Nomad Contractsnew contentMilestoneNomadic empires can now issue contracts to settled empires for various tasks, including military and resource harvesting.
SteamNew Harvesting ActionsgameplayMilestoneNomadic empires can perform various harvesting actions on celestial objects, affecting resource management.
SteamArkship Automation SettingsgameplayNew automation settings for Arkships and Logistic Ships to streamline resource collection.
Steam - 6 eventsConsecrated Community District Specializationnew contentMilestone
Unique district specialization for The Sacred Path origin, introducing new roles and jobs.
SteamWaystations and Waylines Introductionnew contentMilestoneWaystations allow Nomadic empires to exert influence without claiming systems, forming Waylines when built in neighboring systems.
SteamScientific Arkship Developmentnew contentMilestoneNew modifiers and technologies for Scientific Arkships that enhance economic and military development.
SteamIntroduction of Arkships for Nomadic Empiresnew contentMilestoneArkships act as Colonies, Shipyards, and hybrid Military/Science ships for Nomadic empires.
SteamThe Sacred Path Origin for Spiritualist Empiresnew contentMilestoneA new origin that focuses on the journey of finding sacred sites, influencing gameplay and empire identity.
SteamLogistic Ships as Nomadic Replacement for Construction Shipsnew contentMilestoneLogistic Ships are used to construct Waystations and collect resources, replacing traditional Construction Ships.
Steam - 25 eventsAddition of Behemothkin Portraitnew content
A Behemothkin portrait has been added to Reptilians for players logged into their Paradox Account.
SteamFix to CS_SPECIES_COUNT, CS_SPECIES_INDEX OOSbug fixFix applied when playing with nascent species.
SteamSimplification of Very Old Age Handling in CodemoddingThe handling of 'very old age' has been simplified in code, affecting mod compatibility.
SteamGalaxy Edition upgrade elements included in base gamechangesMilestoneMost elements of the Galaxy Edition upgrade will be rolled into the base game.
SteamPortrait Substitutions spinner updatedmoddingThe spinner will load all files in the substitutions folder at game start.
SteamCorrection of Greeting Audio for Vipra the Vaporbug fixCorrected Vipra the Vapor’s greeting audio.
SteamFix for CS_SPECIES_COUNT and CS_SPECIES_INDEX OOSbug fixFix to a CS_SPECIES_COUNT, CS_SPECIES_INDEX OOS when playing with nascent species.
SteamBehemothkin portrait addednew contentA Behemothkin portrait has been added to Reptilians for players logged in with a Paradox Account.
SteamOverride Default 90 FPS Render Cycle CapperformancePlayers can now override the default 90 FPS render cycle cap by modifying settings.txt.
SteamFix to CS_COUNTRY_RESOURCES OOSbug fixSteamOverride default 90 FPS render cycle capperformancePlayers can now override the default 90 FPS cap by adjusting settings.txt.
SteamCorrected Vipra the Vapor’s greeting audiobug fixSteamBase game price increasebalance changeThe price of the base Stellaris game will increase by $10 when the DLCs are added to the base game.
SteamLeaders can no longer become too old to diebug fixSteamUtopia, Synthetic Dawn, and Humanoids DLCs added to base gamedlc releaseMilestoneAll players will receive the Utopia and Synthetic Dawn DLCs, and the Humanoids Species Pack for free.
SteamArachnophobia and Arachnophilia Modes introducedgameplayNew modes that replace spider-like portraits with alternative artwork and vice versa.
SteamBackward Compatibility for DLC Ownership CheckmoddingDLC ownership check made backward compatible for mods not updated for Utopian Abundance changes.
SteamSimplified handling of 'very old age' in codemoddingThe define is now a fixed point that makes you more likely to die if over 120% of species' lifespan.
SteamPortrait Substitution option addedui uxAdded a Portrait Substitution option in Accessibility settings.
SteamUtopia, Synthetic Dawn, and Humanoids DLCs integrated into base gamedlc releaseMilestoneThese three DLCs are being rolled into the base game with the 4.3.6 release.
SteamLoading of Portrait Substitutions in AccessibilitymoddingThe Portrait Substitutions spinner will now load all files in the specified directory at game start.
SteamIntroduction of Portrait Substitution Systemnew contentA Portrait Substitution option has been added in Accessibility settings, allowing for customization based on Arachnophobia/Arachnophilia modes.
SteamInclusion of Utopia, Synthetic Dawn, and Humanoids Species Pack into Base Gamenew contentMilestoneThe Utopia, Synthetic Dawn Story Pack, and Humanoids Species Pack have been rolled into the base game.
Steam - 4 eventsSynthetic Dawn DLC Featuresnew contentMilestone
Introduces Machine Intelligence empires, Machine Rebellions, Machine Fallen Empire, and 7 Machine Portraits.
SteamUtopia DLC Featuresnew contentMilestoneIncludes Megastructures, Habitats, Ascension Perks, Indoctrination, Advanced Slavery, Hive Mind empires, and Fanatic Purifiers.
SteamFree DLCs: Utopia, Synthetic Dawn, and Humanoids Species Packdlc releaseMilestoneUtopia, Synthetic Dawn, and Humanoids Species Pack will be rolled into the base-game for free.
SteamHumanoids Species Pack Featuresnew contentMilestoneAdds 10 humanoid portraits, Master Artificers, Pleasure Seekers, Pompous Purists civics, Clone Army origin, and Humanoid Shipset.
Steam - 11 eventsNew Ambition: Defender of the Galaxynew contentMilestone
A new ambition path for players to become the champion of the galaxy.
SteamChanges to Season 10 Expansion Pass Plansbalance changeBundling of DLCs into fewer release moments based on community feedback.
SteamWaylines and Contracts Systemnew contentMilestoneNew system for trade and interaction between nomadic and settled empires.
SteamIntroduction of Arkshipsnew contentMilestoneNew mobile capital ships that replace traditional worlds for nomadic empires.
SteamNew Megastructure: Stellar Cannonnew contentMilestoneA new megastructure that allows players to weaponize their energy stockpile.
SteamNew Music Tracks by Andreas Waldetoftnew contentNew music tracks added to enhance the gameplay experience.
SteamStellaris: Season 10 Expansion Pass Availabledlc releaseMilestoneSeason 10 Expansion Pass now available for purchase.
SteamInstant Unlock of 'Vipra the Vapor' Species Portraitnew contentExclusive species portrait available immediately with Season 10 purchase.
SteamNew Origins for Nomadic Empiresnew contentMilestoneIntroducing new origins: Voidfarers, Heirs of the Khan, Sacred Path, and Forever Cruise.
SteamStellaris: Nomads Expansion Announcementdlc releaseMilestoneAnnouncing the Nomads expansion, featuring new gameplay mechanics and content.
SteamNew Civics and Tradition Swapsnew contentNew civics and options for tradition swaps introduced in the Nomads expansion.
Steam - 23 eventsMachine Worlds Can Be Assigned Trade Colony Designationbug fix
Machine Worlds can now be assigned a Trade Colony designation, with correct handling of trade districts.
SteamModularity Tradition's Soldier Stability Bonus Adjustedbug fixThe Modularity tradition's soldier stability bonus now correctly provides +0.25 stability per 100 soldiers.
SteamVolcanic World Districts No Longer Disappear During Terraformingbug fixFixed an issue where Volcanic World districts would disappear when terraforming to a Machine World or Hive World.
SteamPinning Feature for Important Entries in Situation Logui uxPlayers can now pin entries in the Situation Log for easier access to important information.
SteamOffworld Prospectors Jobs No Longer Produce Negative Alloysbug fixCorrected the job output for 'Offworld Prospectors' jobs under specific conditions.
SteamLathe Cogitator Building Deactivation Fixedbug fixThe Lathe Cogitator building no longer provides bonuses when deactivated.
SteamVirtuality Tradition's Bonus Jobs Scale Correctlybug fixThe Virtuality tradition's bonus jobs now scale per district rather than applying a flat bonus per planet.
SteamEvolutionary Predator Hive Authority Functionality Fixedbug fixThe Evolutionary Predator hive authority’s reduction to empire size per species trait now functions as expected.
SteamImproved Megastructures UIui uxMilestoneThe Megastructures UI has been cleaned up and unified for better information display.
SteamRedesigned Situation Log for Improved Usabilityui uxMilestoneThe Situation Log has been redesigned to enhance user-friendliness, addressing navigation and organization issues.
SteamDriven Assimilators No Longer Miss Government Choice Eventbug fixFixed an issue where Driven Assimilators completing the Cybernetics tradition tree quickly missed a government choice event.
SteamRobotic Leaders Retain Cyborg Trait After Modificationbug fixRobotic leaders in Driven Assimilator empires no longer lose the Cyborg trait post-modification.
SteamOpen Shroud Rift Decision Exploit Fixedbug fixThe Open Shroud Rift planetary decision can no longer be exploited by queueing it and then terraforming.
SteamFixed OOS Issues Related to Country AI and ResourcesperformanceMultiple fixes to out-of-sync issues caused by country AI and resource calculations.
SteamAdaptability Tradition Finisher Tooltip Correctedbug fixThe Adaptability tradition finisher tooltip now correctly states its bonus applies to all colony types.
SteamCybernetic Governors Boost Pop Assembly Rate Correctlybug fixCybernetic governors in Machine empires now correctly boost Pop Assembly rate instead of workforce efficiency.
SteamGrand Archive Event Pop Cull Fixedbug fixThe Grand Archive event now correctly removes 20% of the affected pop group instead of a flat 20 pops.
SteamLiving Metal Deficit Tooltip Correctedbug fixThe Living Metal deficit tooltip now correctly states that a shortage reduces Job Output by -30%.
SteamMSI No Longer Starts with Unaffordable Buildingsbug fixFixed an issue where MSI would start with buildings they couldn't pay the upkeep for.
SteamNew Findings Tab in Situation Logui uxEntries that clutter the Situation Log are now grouped under a new 'Findings' tab, including categories like First Contacts and Anomalies.
SteamNew Categories Added to Situation Logui uxMilestoneSituation Log entries are now grouped under collapsible categories such as Tutorial, Crises, and Urgent.
SteamMachine Fallen Empire's Administration Hub II Job Output Fixedbug fixThe Machine Fallen Empire's Administration Hub II now correctly provides 1200 unity jobs.
SteamTankbound Empires Receive Correct Starting Popsbug fixTankbound empires with the Void Dwellers origin now correctly receive reduced starting pops.
Steam - 15 eventsFixed Fleet Creation Issuesbug fix
Fixed an issue in fleet creation effects that created fleets five times the size it was supposed to.
SteamGrand Archive Specimen Storage Improvementsquality of lifeMilestoneIncreased Specimen Storage to 60 and improved management of specimens in the Grand Archive.
SteamAutomated Workforce Sliders Introducedquality of lifeAutomated jobs now have their own workforce limit slider for better control over job automation.
SteamFaculty of Archaeostudies Adjustmentsbalance changeBiologists on a Relic World now produce +0.25 Minor Artifacts (was +0.1) and other related bonuses adjusted.
SteamFixed Mutagenic Habitability Capbug fixFixed Mutagenic Habitability being capped at lower threshold than stated.
SteamDisruptor Weapons Effectiveness Adjustedbalance changeDisruptor weapons now reduce Regeneration Effectiveness on hit for 10 days, with specific adjustments to T1, T2, T3, and Psionic types.
SteamAstral Siphon Production Adjustmentsbalance changeIncreased Astral Siphon thread production and reduced Physics bonus and upkeep for Gestalts.
SteamPop Job Script Definitions UpdatedmoddingRemoved demotion and promotion blocks in pop job script definitions and other related changes.
SteamFixed Volcanic Forge Technology Issuebug fixFixed the 'Volcanic Forge' technology not appearing for certain origins.
SteamMinistry of Production Bonus Increasedbalance changeMinistry of Production and Production Center Alloy and Consumer Goods bonus increased to 0.2 from 0.1.
SteamIncreased Exotic Gas Productionbalance changeExotic Gas production of Advanced Bio-Reactor increased to 0.1 from 0.05.
SteamVoidworms Fleet Power Reducedbalance changeReduced the fleet power of Voidworms to be more accurate to their capabilities.
SteamStarbase Cycling Improvementsquality of lifeStarbases now support Tab and Ctrl-Tab for cycling through the list.
SteamFleet MIA Cap Introducedbalance changeAdded a cap of 10 years for how long a fleet can go MIA, with exceptions for certain fleet types.
Steam - 17 eventsPurges Now Pause During Ground Battlesbug fix
Purges now pause any time there is a ground battle for the planet.
SteamFixed Mutagenic Habitability Capbug fixFixed Mutagenic Habitability being capped at a lower threshold than stated.
SteamFleet MIA Duration Cap Addedbalance changeAdded a cap of 10 years for how long a fleet can go MIA, with exceptions for certain fleet types.
SteamFixed Various Localization Issuesbug fixAdjusted names and tooltips for various technologies and jobs.
SteamFixed Fleet Creation Size Issuebug fixFixed an issue in fleet creation effects that created fleets five times the intended size.
SteamFixed Volcanic Forge Technology Issuebug fixFixed the 'Volcanic Forge' technology not appearing for certain origins.
SteamAstral Siphon Production Adjustmentsbalance changeIncreased Astral Siphon thread production and reduced Physics bonus.
SteamDisruptor Weapon Tier Adjustmentsbalance changeTiers of disruptor weapons have had their shield and armor/hull regeneration effects adjusted.
SteamIncreased Exotic Gas Productionbalance changeIncreased Exotic Gas production of Advanced Bio-Reactor to 0.1 from 0.05.
SteamFaculty of Archaeostudies Minor Artifact Production Increasedbalance changeBiologists on a Relic World now produce +0.25 Minor Artifacts (was +0.1).
SteamVoidworm Fleet Power Reducedbalance changeReduced the fleet power of Voidworms to be more accurate to their capabilities.
SteamDisruptor Weapons Effectiveness Adjustedbalance changeDisruptor weapons now reduce Regeneration Effectiveness on hit for 10 days.
SteamFixed OOS Issues During HotjoinotherFixed multiple OOS issues related to hotjoining and player rejoining.
SteamMinistry of Production and Production Center Bonus Increasedbalance changeIncreased bonus to 0.2 from 0.1.
SteamIncreased Minor Artifact Storage Capbalance changeIncreased Minor Artifact storage cap to 2000 (was 1000).
SteamUpdated AI Budgets for Alloy and FoodaiUpdated AI alloy and food budgets to better handle new Starbase costs.
Steam - 20 eventsDisruptor Weapon Shield and Armor Regeneration Penaltiesbalance change
T1: -20% Shield, -10% Armor/Hull Regen; T2: -35% Shield, -20% Armor/Hull Regen; T3: -50% Shield, -30% Armor/Hull Regen.
SteamIncreased Minor Artifact Storage Capbalance changeIncreased Minor Artifact storage cap to 2000 (was 1000).
SteamAstral Siphon Production Adjustmentsbalance changeIncreased Astral Siphon thread production and reduced Physics bonus.
SteamDisruptor Weapons Regeneration Effectivenessbalance changeDisruptor weapons now reduce Regeneration Effectiveness on hit for 10 days.
SteamVoidworms Fleet Power Adjustmentbalance changeReduced the fleet power of Voidworms to be more accurate to their capabilities.
SteamFaculty of Archaeostudies Minor Artifact Productionbalance changeBiologists on a Relic World now produce +0.25 Minor Artifacts (was +0.1).
SteamIon Cannon Collateral Damage Correctionbug fixCorrected Ion Cannon collateral damage from 20 to 100.
SteamVolcanic Forge Technology Fixbug fixFixed the 'Volcanic Forge' technology not appearing for certain origins.
SteamIncreased Exotic Gas Productionbalance changeIncreased Exotic Gas production of Advanced Bio-Reactor to 0.1 from 0.05.
SteamArchaeo-Engineering AP Bonusbalance changeIncreased Archaeo-Engineering AP bonus to +0.15 (was +0.05).
SteamFleet MIA Duration Capbalance changeAdded a cap of 10 years for how long a fleet can go MIA, with exceptions for certain fleet types.
SteamAI Alloy and Food Budgets UpdateaiUpdated AI alloy and food budgets to better handle new Starbase costs.
SteamMinistry of Production and Production Center Bonusbalance changeIncreased Alloy and Consumer Goods bonus to 0.2 from 0.1.
SteamFleet Creation Size Issue Fixbug fixFixed an issue in fleet creation effects that created fleets five times the intended size.
SteamPsionic Disruptor Weapon Adjustmentsbalance changePsionic disruptors now have -35% Shield Regen and -20% Fire Rate.
SteamAI Fleet Rebuilding AdjustmentaiAdjusted AI food budget so bio-ship empires will rebuild their fleets after losing a war.
SteamMutagenic Habitability Cap Fixbug fixFixed Mutagenic Habitability being capped at a lower threshold than stated.
Steam - 12 eventsCyborg Learning Algorithm Adjustmentbalance change
Cyborg version of Learning Algorithm now grants +1 effective leader skill level instead of +1 councilor level.
SteamVaults of Knowledge Changesbalance changeVaults of Knowledge now grants +1 leader trait pick and modifies energy upkeep based on Destiny traits.
SteamPlanned Polymorphism Bonus Reducedbalance changeThe bonus for Planned Polymorphism has been reduced from 15% to 10%.
SteamStarbases Armor Bug Fixedbug fixStarbases no longer receive double armor nor propagate armor to defense platforms.
SteamPlanetary Automation Reliability Improvedbug fixPlanetary Automation should now reliably work and build districts as intended.
SteamSoldiers and Battle Thralls Naval Cap Adjustmentbalance changeSoldiers, Battle Thralls, and Warrior Drones now provide the same Naval Cap of 4 for the same upkeep.
SteamFixed Various AI Issuesbug fixAI improvements made to prevent it from sending fleets into stronger forces and better economic planning.
SteamIncreased Efficiency Bonuses for Several Buildingsbalance changeBuildings like Slave Processing Facility and Administrative Complex now provide 10% efficiency instead of 5%.
SteamIntroduction of Portrait Substitution Systemnew contentA new system allowing players to substitute portraits based on preferences, starting with Arachnophobia Mode.
SteamFixed Naval Capacity Penalty Applicationbug fixFixed a bug preventing penalties from exceeding Naval Capacity from applying to ship upkeep.
SteamStability ImprovementsperformanceFixed threading issues and other stability-related bugs to improve overall game performance.
SteamNaval Capacity and Command Limit Sliders AddedgameplaySliders added to Advanced Galaxy Settings for Naval Capacity and Command Limit, affecting late-game performance and balance.
Steam - 5 eventsInclusion of Arachnid Portraits in Base Gamenew content
Utopia, Synthetic Dawn, Humanoids Species Pack, and Galaxy Edition portraits rolled into the base game.
SteamArachnophilia Mode Introductionnew contentNew accessibility setting that replaces non-spider portraits with spider-like portraits.
SteamWork-in-Progress Status of Arachnophilia ModechangesArachnophilia Mode is still under development and may change before the Utopian Abundance release.
SteamMultiplayer Portrait VisibilitygameplayIn multiplayer, players will see true portraits unless Arachnophilia Mode is enabled by both.
SteamPortrait Substitution SystemgameplayLocal portrait substitution system that affects appearance in Empire Creation and Selection.
Steam - 21 eventsFixed Specialist Training Tradition for Gestalt Empiresbug fix
The Specialist Training tradition now works properly for Gestalt empires.
SteamWeakened Voidworms on Lower Difficultiesbalance changeVoidworms have been weakened on Civilian and Cadet difficulty.
SteamNaval Cap for Soldiers and Drones Equalizedbalance changeSoldiers, Battle Thralls, and Warrior Drones now provide the same Naval Cap (4) for the same upkeep (1 alloy).
SteamPlanetary Automation Reliability Improvedbug fixPlanetary Automation should now reliably work, including building districts.
SteamPlanned Polymorphism Bonus Reducedbalance changePlanned Polymorphism bonus reduced from 15% to 10%.
SteamFixed AI Building Lock Issuebug fixFixed an issue where the AI would lock itself into buildings repeatedly.
SteamIncreased Building Efficiency Bonusesbalance changeBuildings that provided 5% efficiency bonuses now provide 10%.
SteamFixed Naval Capacity Penalty Applicationbug fixFixed a bug preventing exceeding Naval Capacity from applying upkeep penalties.
SteamNaval Capacity and Command Limit Sliders Addednew contentAdded sliders to Advanced Galaxy Settings for Naval Capacity and Command Limit, affecting gameplay balance.
SteamLavafalls Modifier Buffbalance changeLavafalls planetary modifier now provides 0.2 alloys per 100 thermoforger instead of 0.02.
SteamFixed Housing Reduction for Individualist Machinesbug fixHousing reduction from virtual trait now applies correctly to individualist machines.
SteamFixed Various Tooltips and Localization Issuesbug fixFixed multiple tooltip and localization issues across various events and mechanics.
SteamSpace Fauna Defensive Components Adjustedbalance changeEmpire-designed Space Fauna defensive components are now scaled to be 80% of Bio-ship components.
SteamFixed Logic for Artisan Stationsbug fixFixed logic for Artisan stations being destroyed incorrectly.
SteamIncreased Lifespan Bonus from Luminary Traitbalance changeIncreased Lifespan bonus from the Luminary trait from +40 to +60.
SteamFixed Rare Threading IssuesotherFixed threading issues with modifier names causing synchronization problems.
SteamCyborg Learning Algorithm Buffbalance changeCyborg version of Learning Algorithm now grants +1 effective leader skill level instead of +1 councilor level.
SteamVaults of Knowledge Changesbalance changeVaults of Knowledge now grants +1 leader trait pick and changes to unity production.
SteamStarbases Armor Bug Fixedbug fixStarbases no longer receive double armor nor propagate armor to defense platforms.
SteamFixed Telepathy Technology Triggerbug fixFixed an inverted trigger on the Telepathy technology.
SteamImproved AI Fleet Engagement BehavioraiFixed AI's tendency to send fleets into much stronger forces and improved decision-making.
Steam - 20 eventsGalactic Archivism Technology Popup Removedbalance change
You no longer receive a popup for the Galactic Archivism technology upon first specimen acquisition; its weight is now based on the number of specimens acquired and active Curator deals.
SteamFixed CTD in Diplomatic Relation CalculationperformanceFixed a crash-to-desktop issue in diplomatic relation distance to border calculation.
SteamBioGenesis Achievements Fix for MS Storebug fixFixed the BioGenesis achievements not being obtainable on the MS Store.
SteamSpinner UI Element Null Object AddedmoddingSpinner UI element now has a null object to avoid crashing if not found.
SteamReduced Empire Size Penalty for Sovereign Guardianshipbalance changeThe Empire Size penalty from colonies for Sovereign Guardianship civics has been reduced by 25%.
SteamFixed Particle System Stride IssueperformanceFixed wrong stride used in the particle system that could lead to data overwrite and crashes.
SteamFood Budget Allocation for Bioships Fixedbug fixMachine, Lithoid, and Infernal empires using Bioships now allocate their food budgets for colonization correctly.
SteamAberrant Dimensional Portal Glow Fixedbug fixThe Aberrant Dimensional Portal now glows with an orange light.
SteamRitualistic Implants Bonus to Artisan Job Efficiencybalance changeRitualistic Implants now also provide a bonus to Artisan Job Efficiency.
SteamListBox UI Element Null Object AddedmoddingListBox UI element now has a null object to avoid crashing if not found.
SteamVehement Dimensional Portal Glow Fixedbug fixThe Vehement Dimensional Portal now glows with a green light.
SteamInfernal Species Renamed to Thermophilebug fixThe Infernal species has been renamed to Thermophile in-game.
SteamResearch Building Variant Images Realignedbug fixImages of research building variants have been realigned.
SteamOverlappingElementsBox UI Element Null Object AddedmoddingOverlappingElementsBox UI element now has a null object to avoid crashing if not found.
SteamAI Space Fauna Design Bug Fixedbug fixFixed a bug where AI generates space fauna designs without weapon components.
SteamHalved Empire Size Penalty for Wilderness Coloniesbalance changeThe Empire Size penalty from colonies for Wilderness has been halved.
SteamSmoothListBox UI Element Null Object FixmoddingFixed issue with SmoothListBox UI element not using null object properly, which may cause crashes.
SteamFleets Willing to Fight Further from System CentergameplayFleets are now willing to fight further from the center of the system, especially noticeable when fighting stationary targets at the edge.
SteamGrand Fleet Achievement Fleet Size Requirement Changedbalance changeThe Grand Fleet achievement now requires a fleet size of 500 instead of 120.
SteamOriginal Soundtrack Music Tracks Reorderedbug fixReordered the music tracks in the original soundtrack and corrected the Steam playlist.
Steam - 14 eventsFleets Fight Further from System Centergameplay
Fleets are now willing to fight further from the center of the system, especially against stationary targets at the edge.
SteamAI Space Fauna Design Bug Fixbug fixFixed bug when AI generates space fauna designs that don't have weapon components.
SteamOverlappingElementsBox UI Element Null Object FixmoddingOverlappingElementsBox UI element now has a null object to avoid crashing if not found.
SteamAberrant Dimensional Portal Glow Fixbug fixThe Aberrant Dimensional Portal now glows with an orange light.
SteamSpinner UI Element Null Object FixmoddingSpinner UI element now has a null object to avoid crashing if not found.
SteamSmoothListBox UI Element Null Object FixmoddingFixed issue with SmoothListBox UI element not using null object properly, which may cause crashes.
SteamListBox UI Element Null Object FixmoddingListBox UI element now has a null object to avoid crashing if not found.
SteamMusic Tracks Reordered and Steam Playlist Correctedbug fixSteamFixed Particle System Data Overwrite IssueperformanceFixed wrong stride used in particle system leading to overwrite of data that sometimes crashes the game.
SteamHalved Empire Size Penalty for Wilderness Coloniesbalance changeSteamReduced Empire Size Penalty for Sovereign Guardianshipbalance changeEmpire Size penalty from colonies for Sovereign Guardianship civics reduced by 25%.
SteamVehement Dimensional Portal Glow Fixbug fixThe Vehement Dimensional Portal now glows with a green light.
SteamFixed CTD in Diplomatic Relation CalculationperformanceFixed CTD in diplomatic relation distance to border calculation not accounting for invalid relations safely.
SteamRenamed Infernal Species to Thermophilebug fixSteam - 4 eventsUpdated Save Compatibility Iconquality of life
Updated save compatibility to show the incompatible save icon for all pre-4.3 save games.
SteamRestored Avian Portrait from Paradox Accountbug fixAvian portrait granted by Paradox Account log in has returned.
SteamImproved Resume Button Functionalityquality of lifeThe Resume button on the launcher will no longer load incompatible saves, potentially ruining them. It will instead send you to the Main Menu.
SteamFixed Modifier Name Generation CorruptionperformanceMilestoneFixed corruption in modifier name generation that sometimes caused CTD when generating OOS logs.
Steam - 5 eventsEconomic Changesbalance changeMilestone
Major reductions across the board to unity generation, planetary ascensions, per pop jobs, and more.
SteamNaval Capacity Changesbalance changeMilestoneSignificant changes to Navies to reduce overall ship counts, making individual ships feel more valuable.
SteamOpen Beta Feedback Implementationbug fixChanges made based on community feedback and bug reports during the Open Beta.
SteamPerformance ImprovementsperformanceMilestoneGame significantly faster and more stable from start to end-game.
SteamAscensions and Origins Rebalancebalance changeMilestoneReworked many Ascension Paths and Origins for better balance; Cybernetics strengthened, Psionic and Biological bonuses toned down.
Steam - 14 eventsFallen Empire Buildings Changesbalance change
Adjusted costs, upkeep, and build times of Fallen Empire buildings.
SteamNaval Capacity Adjustmentsbalance changeMilestoneIncreased base Naval Capacity and rebalanced naval capacity techs.
SteamRefugee Attraction Mechanics AddedgameplayRefactored how Refugees are calculated and added mechanics that affect their likelihood to flee to certain empires.
SteamCrisis Changesbalance changeMilestoneReduced the power of various fleets and adjusted difficulty scaling for crises.
SteamEconomic Rebalancingbalance changeMilestoneSignificant changes made to the economy to rebalance it at a generally lower power level, with fewer bonuses or modifiers that stack non-linearly.
SteamShip Defense Improvementsbalance changeMilestoneShip defenses improved, especially for larger hulls, leading to longer combats.
SteamUnemployment Mechanics Reviewquality of lifeAll unemployed pops now demote to Civilian at the end of the month, and the 'Rising Unemployment' event chain has been removed.
SteamLiving Standards Adjustmentsbalance changeLiving standards now include information for Slaves and happiness penalties apply to Civilians.
SteamJob Automation Changesquality of lifeJob automation is now moved from district to planet, applying to all technician jobs on a planet.
SteamCybernetics Changesbalance changeCybernetic traits no longer have energy upkeep, and new positive cyborg species traits added.
SteamReduced Job Efficiency Modifiersbalance changeMost job efficiency modifiers have been reduced to make stability more important.
SteamIncreased Costs for Higher Tier Shipsbalance changeMilestoneHigher tier ship and component costs and upkeep have generally been increased.
SteamShip and Fleet Rebalancingbalance changeMilestoneMajor changes to ship naval capacity usage and improvements to ship defenses.
SteamGrammar Improvements for Translationsbug fixImproved grammar for French, German, and Spanish translations of empire names for certain randomized empires.
Steam - 16 eventsMixed Ethics within a Pop GroupgameplayMilestone
Pop Groups can now have multiple ethics and factions simultaneously, simplifying ethic randomization logic.
SteamOptimized string allocationsperformanceImprovements made to string allocations for better performance.
SteamReduced memory allocationsperformanceOptimizations to reduce memory allocations throughout the game.
SteamMutagenic Spa balance adjustmentsbalance changeVarious balance changes to Mutagenic Spas, including changes to amenities and job production.
SteamAdjusted scaling of event spawned pirate fleetsbalance changeScaling adjustments for pirate fleets to be more reasonable for 4.3.
SteamComputation Core Focus policy adjustmentbalance changeJob efficiency now scales with roboticists or identity designers instead of civilians.
SteamExperimental Sentencing changesbalance changeRebalanced Experimentation Chambers and related job production.
SteamRenamed Mercantile and Unyielding traditionsbalance changeTraditions renamed to Commerce and Fortification to match naming structure.
SteamMicro optimized localization systemperformanceFurther optimizations to reduce allocations and recursions in the localization system.
SteamStarbase building adjustmentsbalance changeChanges to Offworld Trading Company and Hyperlane Registrar trade outputs.
SteamFixed Subterranean origin housing issuebug fixSubterranean origin now correctly provides extra housing on mining districts.
SteamFixed founder species happiness checkbug fixCorrected wrong amenities buffs on planetary populations.
SteamFixed nobles from cyber imperials stability issuebug fixNobles now correctly contribute to stability.
SteamFixed incorrect housing modifiers for technologiesbug fixCorrected housing modifiers for various technologies.
SteamBiomorphosis changesbalance changeAdjustments to various traits and their effects on empire size and leader levels.
SteamPlanet Automation functionality restoredbug fixPlanet Automation should work again after design pass improvements.
Steam - 31 eventsTidied up Cybernetics related tooltipsbug fixSteamAura Intensification no longer summons ships from nothingbalance changeSteamReduced lag spike when creating Solarpunk countryperformanceMilestoneSteamSynthetic Fertility now starts with Powered Exoskeletonsbalance changeSteamDecreased sizes of threaded batches for better CPU distributionperformanceMilestoneSteamCross-platform Cloud Save system now functions correctlybug fixSteamFire Oracles now only appear for species with habitability <= 50%bug fixSteamMoving trigger dependent calculations to suitable pulsesperformanceMilestone
Includes Micro, Daily, Weekly, Monthly, Yearly.
SteamAdded experimental economic threading changesperformanceMilestoneExpected to improve performance in the Open Beta.
SteamOptimized memory allocations in Alert ManagerperformanceMilestoneSteamReduced Councilor skill levels effect on Agenda speedbalance changeSteamChanged scaling of Imperious Architecturebalance changeSteamFleet composition changes based on Doom Intensitybalance changeIntensity caps at 50, affecting the number of ships.
SteamAdded experimental modifier threading changesperformanceMilestoneAims to reuse memory and reduce allocation times.
SteamImproved fleet icon logicperformanceMilestoneSteamAugmentor jobs provide flat bonus pop growthbalance changeChanged from a multiplier to existing pop growth.
SteamIncreased maximum damage scaling for size-based weaponsbalance changeSteamAura Intensification now increments Doom Intensitybalance changeSteamRemoved flickering from buildable area for Deep Space Citadelbug fixSteamOptimized functions related to stringperformanceMilestoneSteamNew dependency tracking to reduce CPU wait timeperformanceMilestoneAims to reduce the 'monthly stutter'.
SteamOptimized number of trigger evaluationsperformanceMilestoneSteamMajor rework of modifier calculationsperformanceMilestoneIncludes Planets, PopGroups, Armies, Leaders, Ships, and Fleets.
SteamFixed Refugee Attraction not workingbug fixSteamDoom power now manifests the Doom of the Eater fleetbalance changeSteamSignificant changes to Eater of Worlds Covenant Powers and Aurasbalance changeSteamAugmentation center now provides 400 jobs for Driven Assimilatorsbalance changeSteamFixed command_limit_mult acting like command_limit_addbug fixSteamDoom power no longer immediately starts a warbalance changeSteamReplaced Loyalty Circuits with Compliance Filtersbalance changeCompliance Filters can now be picked by Augmentation Bazaars at game start.
SteamWilderness empires now pay Biomass for terraforming Volcanic Worldsbug fixSteam - 16 eventsScorched World Heralds Civic Diplomacygameplay
Improvement 'Scorched World Heralds' civics now mention that diplomacy with other Thermophiles is possible.
SteamCutholoid Fleet Power Requirement Reducedbalance changeReduced the minimum fleet power necessary to trigger the fight with the ambushing Cutholoid to 600.
SteamScripted Trigger Caching ImprovementperformanceImproved Scripted Trigger caching for better performance.
SteamLuminary Traits Correctionbug fixThe Luminary for Under One Rule will now have the correct number of traits for their level.
SteamRandom Events Scoping Issues Fixedbug fixFixed some scoping issues with the random events if you neighbour the caravaneers.
SteamScion Origin Civic Blockbug fixThe 'Scion' origin now blocks the 'Scorched World Heralds' civic.
SteamStarbase Targeting Owner Country Fixbug fixModifiers from starbase targeting owner country now makes the country recalculate as it should.
SteamGateway Technologies for Rural District Specializationnew contentField Modulation, Eco Simulation, and Geothermal Fracking technologies are now marked as Gateway technologies.
SteamGalactic Crucible Notification Fixbug fixFixed the Galactic Crucible not triggering a notification/event choice after capture in certain situations.
SteamRogue Servitors Alien Life DiscoverygameplayOption text for Rogue Servitors discovering alien life is tonally appropriate.
SteamScorched World Heralds Civic Citizenship Restrictionbalance change'Scorched World Heralds' can no longer grant Full Citizenship or Residence status to conquered non-Thermophile pops.
SteamFirst Robot Timeline Event BlockedgameplayFirst Robot timeline event blocked for machine species.
SteamStarbase Resource Capacity Fixbug fixUpgrading a Starbase with a Resource Silo on it no longer lowers the total resource capacity for the Empire.
SteamEvent Parameter Storage OptimizationperformanceMilestoneOptimized event parameter storage leading to significant performance improvements.
Steam