What changed in Stellaris in 2026

647 updates · 138 main milestones · Jan 22, 2026 to Oct 15, 2026

  1. 7 events
    Gaining Followers for IdeologiesgameplayMilestone

    Empires can convert other empires to their Ideology, enhancing relations and bonuses.

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    Fanatic Factionsnew contentMilestone

    New Fanatic Faction types have been added, which provide increased resource output and affect disapproval rates.

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    Ideological Reach and InfluencegameplayMilestone

    Ideologies spread from populations and affect Claim and Starbase Influence costs, as well as Starbase upkeep.

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    Ideological Authority and Tenetsnew contentMilestone

    Empires can gain Ideological Authority and codify Tenets that provide various bonuses.

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    Ideological Momentum Trackinggameplay

    A new mechanic tracks Ideological Momentum, which can lead to revolts if it dips negatively.

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    Introduction of Ideologies in Regular Empiresnew contentMilestone

    A new system called Ideologies has been introduced, allowing empires to adopt and spread specific ideological beliefs.

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    Adoption of Official IdeologiesgameplayMilestone

    Players can adopt official Ideologies with a monthly upkeep of Influence, impacting societal principles.

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  2. 10 events
    New Origins Introducednew contentMilestone

    Three new Origins: Golden Generation, Lost Makers, and Great Mosaic.

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    New Fanatic Civicsnew contentMilestone

    Five new Fanatic Civics introduced with the Willpower expansion.

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    Ideologies and Force of Will AmbitiongameplayMilestone

    New gameplay mechanics involving Ideologies and the Force of Will Ambition.

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    Over 40 New Eventsgameplay

    More than 40 events related to Ideologies as they rise, clash, and fracture.

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    New Music Tracksaudio

    Four new music tracks by Martin Hall added to the game.

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    Willpower Expansion Announcementdlc releaseMilestone

    Stellaris Season 10 continues with the Willpower expansion, part of the Stellaris 4.6 ‘Corona Borealis’ update.

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    Ideological Diplomacy and Espionage Updatesnew content

    Updates to the Ideological Diplomacy and Espionage systems.

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    Galactic Halls and Ideological Buildingsnew contentMilestone

    Relocatable megastructures that amplify the ideological voice of a colony.

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    Inquisitor Advisornew content

    New Inquisitor advisor added to the game.

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    Inquisitor Shipset and City Setnew content

    New Inquisitor shipset and city set introduced.

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  3. 8 events
    Disabled Auto-Disengagement from Battlebug fix

    Disabled the auto-disengagement from battle when a ship didn't take part in combat for 15 days.

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    Synaptic Lathe Ownership Fixbalance change

    A Synaptic Lathe built by nomads in another empire's system no longer changes ownership to the owner of the Starbase.

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    Duplicate Keys Loggingmodding

    Duplicate keys in a database now always log an error.

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    Fixed Rare Crashes in Various Scenariosbug fixMilestone

    Fixed multiple rare crashes related to alliances, starbase design, game startup, galaxy generation, war joining, first contact, federation law votes, subject release, and diplomatic weight.

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    Spawn Natural Wormhole Effect Fixbug fix

    Executing a spawn_natural_wormhole effect targeting an inexistent spatial reference object does not result in crashing the game any longer.

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    Fixed Out of Sync Issue in Multiplayerbug fixMilestone

    Fixed a very common Out of Sync that would occur after the first day of Multiplayer Games where custom AI empires were spawning.

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    Removed Harvesting Agreements Automationbug fix

    Removed the Harvesting Agreements Automation sub-menu setting, since the Trade Action has been removed.

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    Fleet Automation Behavior Adjustedbug fixMilestone

    Fleet automation now follows the actions and options you select, instead of choosing for itself.

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  4. 14 events
    Regular Empires Can Cancel Contracts After 20 Yearsquality of life

    Empires can now cancel accepted contracts, improving gameplay management.

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    Updated Planetary Management UI for Pop Groupsui uxMilestone

    Ethics and factions are now shown on pop group entries with tooltips for attraction.

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    Added Fleet Doctrine PolicygameplayMilestone

    New policies for better control over auto-designer for players and AI.

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    Consecrate World Changesbalance changeMilestone

    Consecrate World can now be declared on specific worlds, with reworked rewards.

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    Unlocked Knights of the Toxic God for Nomadsnew content
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    Increased Frequency of Pop Ethics and Faction Shiftsbalance changeMilestone

    Pops shift ethics and factions more frequently, enhancing dynamic gameplay.

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    Fixed Crime Events Not Firing on Arkshipsbug fix
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    Strike Craft and Missile Defensive Modifiers Updatedbalance changeMilestone

    Modifiers now affect strike craft and missiles launched from starbases and defense platforms.

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    Trade League Federations Provide Automatic Commercial Pactsgameplay

    Trade League federations now automatically grant Commercial Pacts between member empires.

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    Pop Groups No Longer Divided by Ethics or FactionsgameplayMilestone

    Pop groups will have a percentage belonging to each faction or ethic, impacting gameplay significantly.

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    Cosmogenesis Now Available for Nomadsgameplay
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    Increased Upkeep for Knights and Soldiersbalance change

    Base knights upkeep and soldier alloy upkeep increased.

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    Fixed AI Ship Designs Leaving Slots Emptybug fix

    AI and auto-complete ship designs no longer leave weapon or strike craft slots empty after upgrades.

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    Fixed Deep Scan Anomalies and Archaeology Sites Frequencybug fix

    Deep Scan now uncovers anomalies and archaeology sites at intended rates.

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  5. 48 events
    Limited Diplomacy Contract Offer Fixbug fix

    An empire with a subject on Limited Diplomacy now offers contracts to Nomadic empires again.

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    Great Awakening Enslavement Fixbug fix

    Reaching The Great Awakening as a Shroud-Forged empire no longer enslaves every pop lacking the Shroud-Forged trait.

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    Biological Ships Food Deficit Fixbug fix

    Biological ships are now affected by food deficits.

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    Assimilation Events Pop Movement Fixbug fix

    Assimilation events should no longer attempt to move 0 sized pop groups.

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    Forever Cruise Contract Abandonment Fixbug fix

    Abandoning a Forever Cruise contract now states how it affects Passenger Satisfaction.

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    Genetic Memory Trait Error Log Spam Fixedbug fix

    Fixed an error log spam issue from the Genetic Memory trait.

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    Nomadic Evolutionary Predators Genetic Material Fixbug fix

    Nomadic Evolutionary Predators now gain genetic material from Pops held by their temporary purge vassals.

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    AI Economic Plan Completion Criteria Updatemodding

    Economic plan completion is now decided by income alone, with other factors no longer holding a plan open.

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    Economic Plans Documentation Updatemodding

    common/economic_plans/00_example.txt has been rewritten to reflect new modding guidelines.

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    Envoy Trait Addition Fixedbug fix

    We will no longer try to add psionic or other traits to envoys.

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    MP Ban Buttons Icon Updateui ux

    Ban Buttons on MP now have bespoke icons.

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    Waystation Module Availability Fixedbug fix

    Fixed waystation modules that were incorrectly available or unavailable in systems based on resource matching.

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    Galactic Community Invitation Spam Fixbug fix

    The invitation to join the Galactic Community no longer arrives repeatedly while its window is still open.

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    S.I.D.N.I. Greeting Updateaudio

    S.I.D.N.I. now greets you with a catchphrase when hired, and leaders who previously arrived in silence now have a greeting too.

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    Sacrifice Boon Fixbug fix

    Fixed the Sacrifice boon staying active after an empire abandoned the Death Cult civic.

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    Mechromancy Cyber-zombies Job Fixbug fix

    Cyber-zombies created by Mechromancy now take jobs instead of being stuck as purged pops.

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    Nemma Slavery Planet Modifier Icon Fixedui ux

    Enforced Nemma Slavery Planet Modifier now shows correct icon.

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    Biological Ships Energy Deficit Fixbug fix

    Biological ships are no longer affected by energy deficits.

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    AI Naval Capacity Management ImprovementaiMilestone

    AI empires no longer overbuild Strongholds and starve themselves of necessary alloys.

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    AI Economic Plan Stability ImprovementaiMilestone

    AI empires can no longer end up with no economic plan at all, ensuring they always have something to aim for.

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    Factions View Icon Overlap Fixedui ux

    Fixed the supporters icon overlapping the size value in the Factions view.

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    Pierce the Shroud Decision Effect Text Fixedbug fix

    The Pierce the Shroud decision's effect text now fits its window and states the chance of the world being consumed.

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    Contract Offer and Completion Window Updateui ux

    The contract offer and contract completion windows now use the same reward heading.

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    Nomadic Empire Contract Fixbug fix

    A Nomadic empire with a subject on Limited Diplomacy now receives contracts again.

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    Dathnak Gas Exhibit Description Fixbug fix

    The Dathnak Gas exhibit description no longer has a gap where an empire name belongs.

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    Multiple Buildings Error Fixbug fix

    Fixed multiple buildings generating errors on colonies with no owners.

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    Nomad Inheritance Savefile Fixbug fix

    Fixed savefiles where nomads inherited a subject with an invalid type.

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    Shroud-Forged Origin Star Fixbug fix

    The Shroud-Forged origin no longer always starts with a red dwarf star.

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    Cycle of Growth Resource Fixbug fix

    The Cycle of Growth no longer grants monthly food and pop growth speed to empires that cannot use them.

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    Pierce the Shroud World Fixbug fix

    Pierce the Shroud now leaves a properly formed Shrouded World when the Shroud consumes a planet.

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    Storm Buildings Error Fixbug fix

    Storm Buildings will no longer throw errors when built on AI Arkships.

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    Evolutionary Predators DLC Trait Fixbug fix

    Empires with the Evolutionary Predators origin can no longer gain species traits from disabled DLCs.

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    AI Resource Management ImprovementaiMilestone

    AI empires no longer pour everything into one resource while another resource holds their economic plan back.

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    Prosperous Unification Origin Tooltip Fixedbug fix

    Fixed the tooltip for the Prosperous Unification Origin for non-Nomadic Thermophile and Machine species.

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    Modding Economic Plan Completion Updatemodding

    At player request, the 'optional' flag on an economic plan subplan blocks plan completion again.

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    Pop Group Statistics Tiebreak Fixperformance

    Fix a tiebreak issue in pop group statistics, potentially causing desyncs.

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    Aquatic Species Trait Fixbug fix

    Aquatic species can now take the Wet Climate Mods trait from the Cybernetic ascension path.

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    Under the Ice Archaeological Site Fixbug fix

    The Under the Ice archaeological site no longer offers Nomad empires research they cannot use.

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    New AI Defines Addedmodding

    New defines AI_INCOME_TARGET_BUFFER_FACTOR, AI_DEATH_SPIRAL_MONTHS_OF_COVER and AI_MARKET_BUY_MONTHS_OF_COVER added.

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    Nomad Research from Archaeological Sites Fixbug fix

    Nomad empires now receive research from several archaeological sites and Ruler Insight events that previously gave them nothing.

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    Spelling Correctionbug fix

    Corrected the spelling of 'gases' throughout.

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    Resource Deposit Size Chance Fixedbug fix

    Chance to increase Resource Deposit Size on Survey now correctly applies regardless of the source.

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    Biomorphosis Completion Time Reducedbalance change

    Biomorphosis now takes about half as long to complete, aligning it with other ascension paths.

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    Bioship Empire Food Target AdjustmentaiMilestone

    Bioship empires now have a food target at every stage of their economic plan.

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    Great Khan Event Target Duplication Fixedbug fix

    Fixed duplication of Great Khan event targets that could confuse the game when playing heirs of the khan.

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    AI Surplus Management ImprovementaiMilestone

    AI empires now settle on a small surplus above each income target, improving resource management.

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    AI Colony Designation Re-evaluation ImprovementaiMilestone

    AI empires now regularly revisit a colony's designation as it develops.

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    Nomad Contract Button Disabledbug fix

    Nomad Contract button in arkship view is disabled when there are no contracts to view.

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  6. 59 events
    Megastructure Build Speed Modifiers Fixbug fix

    Megastructure build speed modifiers no longer apply twice to construction ships.

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    Removed Unused ai_update_type Parametermodding

    Removed the unused `ai_update_type` technology parameter.

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    Event Popups Suppression Fixbug fix

    Event popups are no longer suppressed while the research window is open.

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    Action Speed Modifiers Fixbug fix

    Fixed Action Action Speed modifiers from jobs not applying.

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    Ship Aura Effects Recalculation Fixbug fix

    Ship aura effects are now recalculated when an aura-carrying ship is destroyed and replaced.

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    Empire Ethics Header Reworkui ux

    Reworked the empire ethics header and tooltips to match the faction ones.

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    Removed Unused Modifiersmodding

    Removed unused modifiers related to planet max buildings.

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    Map Ping Visibility Fixbug fix

    Fixed map ping staying visible after right-clicking an event notification.

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    Added pop_attraction_tag Parametermodding

    Added the `pop_attraction_tag` parameter to pop faction types.

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    Situation Log Entries Stale Fixbug fix

    Situation Log entries for contracts, archaeological sites, etc., no longer go stale when replaced.

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    Slower Pops Faction Fillbalance change

    Pops faction fill is much slower by default, with increased ethic attraction factor for faster change.

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    Form Federation and Change Federation Type Layout Fixui ux

    Fixed layout issues in the Form Federation and Change Federation Type windows.

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    Red Giant Origin and Eager Explorers Fixbug fix

    Orbital stations can now be built on the star while playing with Red Giant origin and Eager Explorers civic.

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    Ethics Randomization Fixbug fix

    Fixed ethics randomization failing for multiple reasons.

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    Coop Event Window Dismiss Fixbug fix

    In coop, dismissing an event window now also removes the corresponding notification.

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    Contingency Worlds Failsafe Fixbug fix

    Contingency worlds now detonate their failsafes if they come under control of another empire.

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    Driven Assimilator Purge Vassals Fixbug fix

    Driven Assimilator purge vassals no longer get stuck on conquered worlds with robotic pops.

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    Leaders Missing in Action Election Fixbug fix

    Leaders missing in action can no longer stand for election.

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    AI Building Preferences Fixai

    AI empires no longer construct certain buildings on colonies without matching districts.

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    Immediate Pops Faction Leavebalance change

    Pops now leave a faction immediately when it becomes invalid or exceeds eligible Pops.

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    Starbase Downgrade Confirmationui ux

    Downgrading a starbase now asks for confirmation first.

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    Improved Hitboxes for Factions Tabui ux

    Improved hitboxes for the factions tab entries.

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    AI Colony Ship Construction Fixai

    AI should no longer build superfluous colony ships.

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    Claimant Event Fixbug fix

    The Claimant event in the Heirs of the Khan origin now correctly names the rival candidate's species.

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    Renamed Holding Max Building Modifiersmodding

    The holding max building modifiers have been renamed for clarity.

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    Forced Empires Display Fixbug fix

    Forced empires are once again displayed correctly in the New Game galaxy setup.

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    Special Projects Icon Display Fixbug fix

    Special projects with triggered requirements now show their icon on the galaxy map again.

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    Ship Designer Interaction Fixbug fix

    Designer window no longer blocks player from interacting with edit section buttons on biological ships.

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    Change Federation Type Window Update Fixbug fix

    Fixed Change Federation Type window not updating the federation level text automatically.

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    AI Economic Plans Improvementai

    AI economic plans no longer consider themselves complete based on uncounted resource targets.

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    Max Number of Holding Buildings Minimum Valuebug fix

    Minimum value for max number of holding buildings is now always 0.

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    Grand Archive Specimen Names Fixbug fix

    Fixed missing species names in several Grand Archive specimen descriptions.

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    Arc Furnace Smelting Tab Fixbug fix

    Arc Furnace Smelting tab now acts on the furnace on screen instead of the first one opened.

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    Mardak Species Names Fixbug fix

    Mardak Vol and Vol species names no longer always appear in English.

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    Protostars Yield Fixbug fix

    Protostars can now yield physics and engineering deposits from Deep Scanning and The Surveyor relic.

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    Holdings Buildings Tab Freeze Fixbug fix

    Opening the holdings buildings tab on a biologic species planet no longer causes the game to freeze.

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    Branch Office Max Buildings Modifiersbug fix

    Different modifiers for max buildings in a branch office are now summed before truncation.

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    Genomic Services Outreach Tooltip Fixbug fix

    Tooltip of the Genomic Services Outreach now correctly displays the replicators effect.

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    AI Urban Expansion Districts Preferenceai

    AI empires are less likely to leave Urban Expansion districts on Urban World colonies.

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    Factions Without Supporters Visibility Fixbug fix

    Factions without supporters are no longer hidden from the outliner and factions tab.

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    Synthetically Ascended Founder Species Fixbug fix

    Synthetically ascended founder species can now be released as sector vassals.

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    C.A.R.E's World Bombardment Fixbug fix

    C.A.R.E's world can now be bombarded from orbit once its defensive protocols turn hostile.

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    Grotesque Rock Formation Project Fixbug fix

    The 'Grotesque Rock Formation' special project is now anchored to the planet where the anomaly was found.

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    Accelerated Pops Ethics Changebalance change

    Pops ethics change is accelerated, increasing frequency and slightly diminishing the size of changes.

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    Cached Ethics Pop Changesperformance

    Ethics Pop changes are now cached per empire and per colony.

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    New Icons for Faction and Ethics Modifiersui ux

    New icons for faction approval, support, supporters, attraction, and ethics modifiers.

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    Faction Icons Relocationmodding

    Faction icons moved to a new directory for better organization.

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    Contingency Colonized Planets Fixbug fix

    Planets colonized by the Contingency or Prethoryn Scourge now show a complete set of districts.

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    POP_ETHOS_MIN_ATTRACTION Ignoredbug fix

    `POP_ETHOS_MIN_ATTRACTION` is ignored when no ethic reaches it, allowing ethics shift.

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    Missing Localization for Bypass Typesbug fix

    Added missing localization for several bypass types.

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    Factions Average Attraction Displayui ux

    Factions now display their average attraction and breakdown in their size tooltip.

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    Interface Lists Outdated Entries Fixbug fix

    Several interface lists no longer show outdated entries after replacements.

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    Nomad Empires Excavation Option Fixbug fix

    Nomad empires are no longer missing the excavation option in the Infernals event chain.

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    Cached Faction Attraction and Pop Changesperformance

    Faction attraction, eligible Pops, and monthly Pop changes are now cached instead of recomputed for every tooltip.

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    Faction Approval Icon Updatebug fix

    Faction approval icon now matches its modifier icon, and support no longer reuses the attraction icon.

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    Starlit Citadel Origin Fixbug fix

    Fixed Starlit Citadel origin failing to spawn its initial Deep Space Citadel.

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    Faction and Ethic Monthly Supporter Change Displayui ux

    Faction and ethic entries now show their monthly supporter change with per colony breakdown.

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    Missing Behemoth Ship Size Iconbug fix

    Added the missing Behemoth ship size icon, including its damaged variant.

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    Branch Office Max Building Modifiers Fixbug fix

    Fixed some branch office max building modifiers being applied to both colonies and branch offices.

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  7. 16 events
    Fixed auto-generated ships section issuebug fix

    Fixed auto-generated ships occasionally receiving two sections in a single section slot.

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    Fixed Precursor dig sites not appearingbug fix

    Precursor dig sites (Vultaum, Yuht, First League, Irassian, Cybrex) not appearing when surveying, and the Fear of the Dark origin's hostile empire failing to spawn.

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    Fixed numerous Total War issuesbug fix

    Fixed numerous issues with Total Wars affecting Nomadic Empires and their ownership of arkships and planets.

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    Fixed crime events not firingbug fix

    Fixed the crime events not firing on arkships.

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    Anomaly views now show assigned scientistbug fix

    The Anomaly, Archaeological Site, and Astral Rift views now show the assigned scientist while a science ship carries out that task on automation.

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    Cybernetic species trait efficiency increasebalance change

    The Cybernetic species trait now provides an additional +5% Job Efficiency.

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    Consecrate World changesbalance change

    Consecrate World can now be declared on a curated set of worlds tied to your empire's origin and traits.

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    Strike craft and missile modifiers updatedbalance change

    Strike craft and missile defensive modifiers now also affect strike craft and missiles launched from starbases and defense platforms.

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    Existing saves with starbase queues repairedbug fix

    Existing saves with starbase build queues stuck after a controller flip are now repaired on load.

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    Automated science ships spread outbug fix

    Automated science ships now spread out again, instead of all clustering in the same highest weight system.

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    Fixed Commercial Pact trade value issuesbug fix

    Fixed Commercial Pact trade value growing out of control in federations, swinging between near-zero and enormous values each month.

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    Fixed silent failures for Nomad empiresbug fix

    Numerous events, decisions, and buildings silently failing or producing error log spam for Nomad empires.

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    Expanded planet flag functionsmodding

    set_planet_flag, remove_planet_flag, set_timed_planet_flag and has_planet_flag now also work in colony, carrier, and ship scope.

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    Fixed starbase building queues lockingbug fix

    Fixed a bug where starbase building queues remained locked after a controller flip at the end of a war.

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    AI ship designs fixedbug fix

    AI and auto-complete ship designs no longer leave weapon or strike craft slots empty after upgrades or power rebalancing.

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    Increased base knights upkeepbalance change

    Increased base knights upkeep by .15 alloys and .15 consumer goods.

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  8. 25 events
    Nomadic War Goals Naming Fixbug fix

    Wars declared with Nomadic Raid, Plunder, or Wipe Them Out goals now include the war type in their name.

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    Fixed Science Ships in Astral Riftsbug fix

    Fixed science ships being lost permanently when set to automatically explore Astral Rifts.

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    Fixed Regression Affecting Anomalies and Eventsbug fixMilestone

    Fixed a regression that caused many anomalies, events, and origin features to stop working, including Precursor dig sites.

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    Gather Information Operation Fixbug fix

    Fixed the 'Gather Information' operation sometimes failing to deliver its report when the target empire no longer existed.

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    Nomad Waystation Raid Issue Fixedbug fix

    Fixed an issue where a Nomad waystation disabled by hostile space fauna could remain disabled after the fauna left.

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    Prosperous Unification Origin Fixbug fix

    The Prosperous Unification origin now displays correct effects and flavor text for Nomadic empires.

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    Stellar Cannon Tech Tier Adjustmentbalance change

    The Stellar Cannon is now a Tier 3 tech, requiring Wormhole Stabilization and UV Lasers.

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    Genetic Mutation Event Script Error Fixbug fix

    Fixed a script error in the genetic mutation event for Spiritualist empires.

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    Scan Debris Contracts Cancellationbug fix

    Scan Debris Contracts now automatically cancel when the target debris decays.

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    Anomalous Cube Archaeology Site Fixbug fix

    The Anomalous Cube archaeology site now refers to the correct empire.

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    Gateway Megastructures for Nomadsbug fix

    Nomads can now reactivate and own gateway megastructures.

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    Waystation Construction by Nomad AIbug fix

    Nomad AI empires now build contract-required Waystations even when over Starbase Capacity.

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    Elder Voidspawn Removal Notification Fixbug fix

    The game will no longer instruct players to kill their own Behemoth to remove the Elder Voidspawn.

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    Synaptic Lathes Purging Fixbug fix

    Synaptic Lathes no longer stop purging pops and existing saves will repair over the course of a year.

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    Automated Ships Task Managementbug fix

    Automated ships no longer switch off automation when avoiding hostile fleets.

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    Notification Icons Centralization Fixui ux

    General centralization of notification icons.

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    Artifact and Anomaly Research Fixbug fix

    Fixed several minor artifact and anomaly research projects granting no reward when completed as a Nomad empire.

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    War Participation Restrictionsbug fix

    Empires are no longer allowed to join ongoing wars against their subjects/overlords.

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    Drums of War Event Insult Fixbug fix

    Fixed the Drums of War event displaying an incorrect species insult.

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    Arkship Tooltip Clarificationbug fix

    Arkship weapon and reactor specializations now indicate in their tooltip that they add Strategic Resource upkeep.

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    Localization Fix for Arkship Controlsbug fix

    The 'Assault Armies' and 'Shipyard' buttons on the Arkship Ship Controls tab are now properly localized.

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    Precursor Visualization in Debugmodding

    You can now visualize precursors using the debug.

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    macOS Crash Fixbug fix

    Fixed a crash when quitting the game on macOS.

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    AI Stellar Cannon Targeting Improvementai

    AI empires will no longer fire the Stellar Cannon into the territory of peaceful empires and prioritize static targets when at war.

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    Resource Regions Scriptingmodding

    Resource Regions can now be created and weighted using scripting.

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  9. 29 events
    Game Recalculates Species Rights on Loadquality of life

    The game will now recalculate species rights on loading a save game.

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    Waystation Voidlure Modules Introducednew content

    Added Waystation Voidlure modules for luring space fauna.

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    Operational Reserves Changesbalance changeMilestone

    Operational Reserves now track Energy and Minerals 1:1 and scale with Arkship tiers.

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    Fixed Tombworld Earth Spawning Frequencybug fix

    Fixed an issue where Tombworld Earth was spawning too frequently.

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    Arkship Survey Command Improvementquality of life

    Arkship can now issue a survey command by clicking the survey button on the galaxy map.

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    Added Tooltips for Nomadic Empiresquality of life

    Tooltips added to clarify requirements for Nomadic Empires regarding waystations and L-Gates.

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    Arkship Voidlure Array Module Addednew content

    New module allows players to lure space fauna by right-clicking on a system.

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    Assault Armies No Longer Splitbug fix

    Assault Armies will no longer split into separate Transport Fleets after leaving the planet surface.

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    Clarified Map Mode Tooltipsquality of life

    Clarified the tooltips for map modes.

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    Automated Ships No Longer Abandon Tasksbug fix

    Automated ships will not switch off automation when avoiding hostile fleets.

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    Fixed Tombworld Earth Spawning Frequencybug fix

    Adjusted the spawning frequency of Tombworld Earth to prevent it from replacing the UNE.

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    Fixed Harvest Resources Contractsbug fix

    Harvest Resources Contracts will now be cancelled if a different empire harvests the resources first.

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    Explore Automation Order Addedgameplay

    Added the Explore automation order to Arkships.

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    Arkship Voidlure Array Module Addednew content

    Introduced Arkship Voidlure Array module to lure space fauna.

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    Fixed Arkships Syncing to Same Designbug fix

    Arkships will no longer unintentionally sync to the same auto-generated design.

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    Empire Creation Setup Font Size Decreasedquality of life

    Font size in the Empire Creation setup decreased to prevent overlap with numbers.

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    Operational Reserves Changesbalance changeMilestone

    Operational Reserves now track Energy and Minerals 1:1 and scale with Arkship tiers.

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    Fixed Harvest Resources Contracts Cancellationbug fix

    Contracts will now be cancelled if a different empire harvests the resources first.

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    Waystation Voidlure Modules Introducednew content

    Added new modules for Waystations to lure space fauna.

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    Resource Abundance Slider Addednew content

    Added a Resource Abundance slider in galaxy settings ranging from 'Scarce' to x5.

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    Fixed Assault Armies Splitting into Transport Fleetsbug fix

    Assault Armies will no longer split into separate Transport Fleets after leaving the planet surface.

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    Rebalanced Ranger Paladin Traitbalance change
    Steam
    Fleet Automation Menus Enhancedgameplay

    Fleet automation menus now offer per-action options and can save settings as defaults.

    Steam
    Fixed Nomads Building Megastructuresbug fix

    Nomads can now build Megastructures in systems with their Waystations.

    Steam
    Details Map Mode Toggle Improvementquality of life

    Details map mode now toggles between 3 states: Normal -> Detailed -> Hidden.

    Steam
    Wanderlust Bonus Adjustmentbalance change

    Wanderlust now gives some bonuses immediately after completing 4 categories.

    Steam
    Resource Abundance Slider Addednew contentMilestone

    Introduced a slider in galaxy settings to control resource abundance from Scarce to x5.

    Steam
    Fixed Science Ships Getting Lost in Astral Riftsbug fix

    Resolved an issue where automated science ships would vanish when exploring Astral Rifts.

    Steam
    Arkships Cooldown After Max Aura Effectbug fix

    Arkships now have a 10 year cooldown after benefiting from a Max Aura effect.

    Steam
  10. 31 events
    Starbase Weapon Preference Policiesnew content

    Added policies for better control over starbase loadouts.

    Steam
    Fixed Nomads Building Megastructuresbug fix

    Nomads can now build Megastructures in systems containing their Waystations.

    Steam
    Increased Pop Shift Frequencygameplay

    Pops shift ethics and factions more frequently.

    Steam
    Clarified Map Mode Tooltipsui ux

    Tooltips for map modes have been clarified.

    Steam
    Assault Armies No Longer Splitbug fix

    Assault Armies will not split into separate Transport Fleets after leaving the planet surface.

    Steam
    AI Ship Design Fixesbug fix

    AI and auto-complete ship designs no longer leave weapon or strike craft slots empty after upgrades.

    Steam
    Waystation Voidlure Modules Introducednew content

    New modules added for Waystation Voidlure.

    Steam
    Cyberization Policy Updatebalance changeMilestone

    Updated Cyberization policies to account for changes to pop groups and ethics, including removal of Limited Cybernetic species trait.

    Steam
    Resource Abundance Slider Addednew content

    A slider in galaxy settings ranges from 'Scarce' to x5 for resource abundance.

    Steam
    Fixed Harvest Resources Contracts Cancellationbug fix

    Contracts will now be cancelled if a different empire harvests the resources first.

    Steam
    Knights of the Toxic God Unlockednew content

    Unlocked Knights of the Toxic God for nomads.

    Steam
    Fleet Automation Menus Enhancedgameplay

    Per-action options added for fleet automation.

    Steam
    Cosmogenesis Available for Nomadsnew content

    Cosmogenesis is now available for Nomads.

    Steam
    Deep Scan Anomaly Frequency Fixbug fix

    Fixed Deep Scan uncovering anomalies and archaeology sites less often than intended.

    Steam
    Fixed Auto-Generated Ship Sectionsbug fix

    Fixed auto-generated ships occasionally receiving two sections in a single section slot.

    Steam
    Details Map Mode Toggle Improvementquality of life

    Details map mode now toggles between 3 states: Normal, Detailed, Hidden.

    Steam
    Arkship Voidlure Array Module Addednew content

    Allows players to lure space fauna by right-clicking on a system.

    Steam
    Pop Groups RedesigngameplayMilestone

    Pop groups are no longer divided by Ethics or Factions, with each group having a percentage for each faction or ethic.

    Steam
    Arkships Cooldown After Max Aura Effectbug fix

    Arkships now have a 10 year cooldown after benefiting from a Max Aura effect.

    Steam
    Species Rights Recalculation on Save Loadquality of life

    The game will now recalculate species rights when loading a save game.

    Steam
    Operational Reserves Changesbalance changeMilestone

    Operational Reserves now track Energy and Minerals 1:1 and scale with Arkship tiers.

    Steam
    Fleet Doctrine Policy Addednew content

    Added a Fleet Doctrine policy with six doctrines affecting automated ship designs.

    Steam
    Strike Craft and Missile Defense Modifiersbalance change

    Strike craft and missile defensive modifiers now affect those launched from starbases.

    Steam
    Trade League Federation Benefitsbalance changeMilestone

    Trade League federations now provide free, automatic Commercial and Wayline Pacts.

    Steam
    Ethic Attraction Impact on Faction Growthgameplay

    Ethic attraction now impacts faction growth.

    Steam
    Pop Group UI Updateui ux

    Ethics and factions are now shown on the pop group entries in the planetary management UI with detailed tooltips.

    Steam
    Fixed Tombworld Earth Spawning Frequencybug fix

    Tombworld Earth was spawning too often; this has been corrected.

    Steam
    Federation Laws for Automatic PactsgameplayMilestone

    Federations can now enact laws for automatic Commercial Pacts and Research Agreements.

    Steam
    Explore Automation Order for Arkshipsgameplay

    Arkships can now use the Explore automation order to navigate to Points of Interest.

    Steam
    Wanderlust Bonus Adjustmentbalance change

    Wanderlust now provides some bonuses immediately and the rest after completing 4 categories.

    Steam
    Faster Pop Group Faction Conversiongameplay

    Pop group faction conversion happens more frequently.

    Steam
  11. 11 events
    Fleet Automation Menus Enhancedgameplay

    Fleet automation menus now offer per-action options for various automation tasks.

    Steam
    Arkship Cooldown After Max Aura Effectbug fix

    Arkships now have a 10 year cooldown after benefiting from a Max Aura effect.

    Steam
    Fixed Tombworld Earth Spawning Ratebug fix

    Fixed that Tombworld Earth was spawning too often.

    Steam
    Resource Abundance Slider Addednew content

    Added a Resource Abundance slider in galaxy settings ranging from 'Scarce' to x5.

    Steam
    Operational Reserves Changesbalance changeMilestone

    Operational Reserves now track Energy and Minerals 1:1 and scale with Arkship tiers.

    Steam
    Details Map Mode Toggle Improvementquality of life

    Details map mode now toggles between 3 states: Normal -> Detailed -> Hidden.

    Steam
    Waystation Voidlure Modules Introducednew content

    Added Waystation Voidlure modules and Arkship Voidlure Array module.

    Steam
    Wanderlust Bonus Adjustmentbalance change

    Wanderlust now gives some bonuses immediately and the second half after completing 4 categories.

    Steam
    Fixed Assault Armies Splitting Issuebug fix

    Assault Armies will no longer split into separate Transport Fleets after leaving the planet surface.

    Steam
    Fixed Harvest Resources Contracts Cancellationbug fix

    Harvest Resources Contracts will now be cancelled if a different empire harvests the resources first.

    Steam
    Explore Automation Order Addedgameplay

    Added the Explore automation order to Arkships.

    Steam
  12. 17 events
    Void Reavers Civic Requirement Adjustedbug fix

    The Void Reavers civic no longer requires both First Contact and Nomads.

    Steam
    Fixed Various Crashesbug fixMilestone

    Fixed multiple crashes related to AI contract evaluation, combat, and UI interactions.

    Steam
    Improved Arkship and Logistic Notificationsquality of life

    Idle Arkships and Logistic ships will notify the player about having completed the waystation/wayline stockpile collection.

    Steam
    Prevent Waystation UI Crashesbug fix

    Preventing a waystation UI from crashing in some cases.

    Steam
    Defenders of the Galaxy Achievement Fixbug fix

    The Defenders of the Galaxy achievement should now be completable.

    Steam
    Arkship Habitability Rebalancedbalance change

    Rebalanced Arkship habitability from species traits.

    Steam
    Logistics Hub Indicator Addedquality of life

    Added Logistics Hub indicator in the galaxy map.

    Steam
    Reduced Forever Cruise Situation Speedbalance change

    Reduced the rate of the Forever Cruise situation speed on all difficulties.

    Steam
    Fixed Various Tooltips and Localization Issuesbug fix

    Fixed various tooltips and localization issues related to nomadic empires and Arkships.

    Steam
    Automated Science Ships Behavior Improvedquality of life

    Automated science ships that temporarily run out of reachable tasks now stay automated and resume when new work appears.

    Steam
    Fixed Overlapping Items in Game Setupbug fix

    Fixed overlapping and missing items in single player game setup.

    Steam
    Nomads DLC Releasednew contentMilestone

    The Stellaris 4.4.1 ‘Pegasus’ update and Nomads DLC released.

    Steam
    Fixed Opinion Modifiers for Defender of the Galaxybug fix

    Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn't.

    Steam
    Reduced Difficulty Impact on Forever Cruisebalance change

    Significantly reduced the amount that the situation increases based on game difficulty.

    Steam
    Corrected Trust and Opinion Thresholdsbug fix

    Corrected the Trust and Opinion thresholds required to propose a Waystation Pact.

    Steam
    AI Contract Abandonment Considerationgameplay

    AI will now consider abandoning a contract after 20 years have passed since they have accepted it.

    Steam
    Doubled Grace Period for Passenger Contractsbalance change

    Doubled the grace period after completing a crew or passenger contract to 24 months.

    Steam
  13. 3 events
    Void Reavers Civic Requirement Adjustedbalance change

    The Void Reavers civic no longer requires both First Contact and Nomads.

    Steam
    Waystation Pact Thresholds Correctedbalance change

    Corrected the Trust and Opinion thresholds required to propose a Waystation Pact.

    Steam
    Defender of the Galaxy Opinion Modifiers Fixedbug fix

    Fixed opinion modifiers from Defender of the Galaxy applying when they shouldn't.

    Steam
  14. 15 events
    Reduced Forever Cruise Situation Speedbalance change

    Reduced the rate of the Forever Cruise situation speed on all difficulties.

    Steam
    Fixed Crash in Spawn Random Anomalyperformance

    Fix crash in spawn_random_anomaly when orbital fleet has no ships.

    Steam
    Fixed Crash When Escaping Combatperformance

    Fix crash when escaping combat as an enemy is destroyed.

    Steam
    Fixed Potential Crash When Opponents Deleted Mid-Combatperformance

    Fixed a potential crash when opponents were deleted in mid-combat.

    Steam
    Defenders of the Galaxy Achievement Fixbug fix

    The Defenders of the Galaxy achievement should now be completable.

    Steam
    Fixed Crash on 800p and Lower Resolutionsperformance

    Fix crashing on 800p and lower resolutions when clicking on Waystations.

    Steam
    Fixed Crash from Animated Main Menu Background Changeperformance

    Fixed a crash that could occur when changing the animated main menu background from the in-game settings screen.

    Steam
    Fixed Overlapping and Missing Items in Single Player Setupbug fix

    Fixed overlapping and missing items in single player game setup.

    Steam
    Doubled Grace Period for Contractsbalance change

    Doubled the grace period after completing a crew or passenger contract to pause progress in the passenger satisfaction situation for 24 months.

    Steam
    Prevent Waystation UI Crashesperformance

    Preventing a waystation UI from crashing in some cases.

    Steam
    Fixed Crash in Empire Setup Screen Ethics Tooltipsperformance

    Fixed a crash that could occur when hovering ethics tooltips in the empire setup screen.

    Steam
    Fixed AI Contract Evaluation Crashperformance

    Fixed a crash that could occur while the AI was evaluating which contract to take on.

    Steam
    Fixed Crash from Hovering Empire Ethics Tooltipsperformance

    Fixed a crash that could occur when hovering an empire's ethics tooltips, including after that empire was destroyed.

    Steam
    Reduced Situation Increase Based on Difficultybalance change

    Significantly reduced the amount that the situation increases based on game difficulty.

    Steam
    Fixed Combat Crash from Ship Design Statesperformance

    Fix combat crash when calculating ship design states from required component arrays having null-object placeholders.

    Steam
  15. 32 events
    Wanderlust Ascension Perknew contentMilestone
    Steam
    Reduced Situation Increase Based on Difficultybalance change

    Reduced the amount that the situation increases based on game difficulty.

    Steam
    New Megastructure: The Stellar Cannonnew contentMilestone

    A megastructure that allows you to weaponize your energy stockpile into a devastating beam.

    Steam
    New Civicsnew content

    Includes Caravan Masters, Deep Sleep, Void Reavers, Flight Schools, and Star Seekers.

    Steam
    New Civics and Tradition Swapsnew contentMilestone
    Steam
    Nomadic Enclave: Champion’s Forge Live!new content

    Participate in gladiatorial fleet combat across the galaxy for glory and trophies.

    Steam
    Stellaris: Nomads Release Announcementdlc releaseMilestone

    Stellaris: Nomads will be released on June 15th, introducing new gameplay mechanics and features.

    Steam
    Nomadic Enclave: Champion’s Forge Livenew contentMilestone
    Steam
    Reduced Forever Cruise Situation Speedbalance change

    Reduced the rate of the Forever Cruise situation speed on all difficulties.

    Steam
    Nomadic Empires Featurenew contentMilestone

    Create empires that are not bound by claiming systems or colonizing worlds, navigating the stars with massive Arkships.

    Steam
    The Arkship Capitalnew contentMilestone

    The Arkship replaces traditional Worlds for your empire and can be upgraded with Military, Scientific, or Civilian classes.

    Steam
    New Music Tracksnew content

    New tracks by composers Andreas Waldetoft and Batzorig Vaanchig.

    Steam
    Contract Systemnew contentMilestone

    Perform task-driven interactions with other empires to earn favor, resources, and influence.

    Steam
    New Ambition: Defender of the Galaxynew contentMilestone
    Steam
    Release of Stellaris: Nomadsdlc releaseMilestone

    Stellaris: Nomads - the first installment of Stellaris: Season 10 - is available now.

    Steam
    New Megastructure: Stellar Cannonnew contentMilestone
    Steam
    Fixed Crash Changing Animated Main Menu Backgroundbug fix

    Fixed a crash that could occur when changing the animated main menu background from the in-game settings screen.

    Steam
    New Music Tracks by Andreas WaldetoftaudioMilestone
    Steam
    The Wayline Networknew contentMilestone

    Construct Waystations to create lasting interstellar trade routes that benefit both nomadic and settled empires.

    Steam
    The Contract Systemnew content

    Perform task-driven interactions with other empires to earn favor, resources, and influence.

    Steam
    Void Reavers No Longer Require First Contactbug fix

    Void Reavers no longer additionally requires First Contact.

    Steam
    Prevent Waystation UI Crashesbug fix

    Preventing a waystation UI from crashing in some cases.

    Steam
    Introduction of Nomadic Empiresnew contentMilestone

    Create empires that are not bound by claiming systems or colonizing worlds, navigating the stars with massive Arkships.

    Steam
    New Ambition: Defender of the Galaxynew content

    A new ambition for players to rise as a defender against the Galactic Nemesis.

    Steam
    Arkship Capitalnew contentMilestone

    The Arkship replaces traditional worlds, offering three classes: Military, Scientific, and Civilian.

    Steam
    New Origins for Nomadic Empiresnew contentMilestone

    Includes Voidfarers, Heirs of the Khan, The Sacred Path, and Forever Cruise.

    Steam
    New Renowned Nomadic Paragonsnew contentMilestone
    Steam
    Wayline Networknew contentMilestone

    Construct Waystations to create trade routes that harvest resources and benefit both nomadic and settled empires.

    Steam
    Mod Playlists Deactivatedmodding

    Mod playlists have been deactivated to reduce issues with un-updated mods.

    Steam
    Fixed Crash During AI Contract Evaluationbug fix

    Fixes a crash during AI contract evaluation.

    Steam
    New Origins for Nomadic Empiresnew contentMilestone

    Includes Voidfarers, Heirs of the Khan, The Sacred Path, and Forever Cruise.

    Steam
    Fixed Crash on 800p and Lower Resolutionsbug fix

    Fix crashing on 800p and lower resolutions when clicking on Waystations.

    Steam
  16. 21 events
    Waylines & Waystationsnew contentMilestone

    Construct Waystations to harvest resources and create trade networks.

    Steam
    New Ascension Perk: Wanderlustnew contentMilestone

    As a Nomad, seek rare systems for rewards.

    Steam
    New Ambition Path: Defender of the Galaxynew contentMilestone

    Transforms the Defender of the Galaxy Ascension Perk into a five-level Ambition path.

    Steam
    Nomadic Empires Introducednew contentMilestone

    New gameplay mechanics centered around Nomadic Empires.

    Steam
    Changes to Paradox Launcherbalance changeMilestone

    Mods will automatically disable on major updates; incompatible saves will divert to main menu.

    Steam
    Fixed Mindlink Metropolis District Positionbug fix

    Corrected the position of the Mindlink Metropolis district on the capital planet screen.

    Steam
    Fixed Habitat Mining Station Designationbug fix

    Corrected scoring for energy zones instead of mining zones.

    Steam
    New Paragonsnew contentMilestone

    Includes characters like Orun Veyth and Ashar, the Wandering Sage.

    Steam
    Consequences for Fully Occupied EmpiresgameplayMilestone

    Escalating consequences for empires with all colonies occupied.

    Steam
    Contracts for Nomadic Empiresnew contentMilestone

    Settled empires can issue task-driven Contracts for Nomadic empires.

    Steam
    New Music Tracksnew contentMilestone

    Eight new tracks by Andreas Waldetoft and Batzorig Vaanchig.

    Steam
    Arkshipsnew contentMilestone

    Massive mobile capitals that replace homeworlds, serving as colonies, shipyards, and warships.

    Steam
    Joining & Leaving WarsgameplayMilestone

    Empires can negotiate to join or leave ongoing wars.

    Steam
    Stellar Cannon Megastructurenew contentMilestone

    An offensive Megastructure that fires energy at a target system.

    Steam
    Automated Jobs Workforce Limit Sliderquality of life

    New slider to cap automated job slots.

    Steam
    New Nomad Civicsnew contentMilestone

    Includes Caravan Masters, Void Reavers, Star Seekers, and more.

    Steam
    Nomadic Enclave: Champions Forge Livenew contentMilestone

    A gladiatorial enclave hosting fleet combat tournaments.

    Steam
    Fixed Pops in Reprocessing Jobsbug fix

    Resolved issue where pops could end up in 'reprocessing' jobs forever.

    Steam
    New Nomadic Originsnew contentMilestone

    Includes Voidfarers, Heirs of the Khan, The Sacred Path, and Forever Cruise.

    Steam
    New Species Traitsnew contentMilestone

    Includes traits like Photoadaptive and Recursive Learners.

    Steam
    Background Selector Addedquality of life

    New background selector for the Graphics settings screen.

    Steam
  17. 6 events
    Settling and Embarking MechanicsgameplayMilestone

    New mechanics allowing nomadic empires to settle on planets or embark from them, providing strategic options for gameplay.

    Steam
    New Civics for Nomad Empiresnew contentMilestone

    Introducing new civics including Caravan Masters, Flight Schools, Hired Guns, and more, enhancing gameplay for nomadic civilizations.

    Steam
    Nomadic Species Traitsnew contentMilestone

    New species traits that reflect the unique characteristics of nomadic species, including traits for Arkship habitability.

    Steam
    Exodus Jump Coordinator Researchnew contentMilestone

    New research option related to the Exodus Jump Coordinator, allowing for unique travel mechanics within the game.

    Steam
    Introduction of the Stellar Cannon Megastructurenew contentMilestone

    A new offensive megastructure that can be built by Settled Empires, allowing them to target enemy systems with devastating effects.

    Steam
    The Hyacinth Found Prescripted Empirenew contentMilestone

    A new prescripted empire, the Gundersen Research Society, added to the game with unique traits and lore.

    Steam
  18. 7 events
    Military Arkship Class Introductionnew contentMilestone

    New Military-Class Arkships outfitted for combat with unique abilities.

    Steam
    New Contracts for Heirs Gameplayquality of life

    Unique military contracts that affect gameplay dynamics for Heirs empires.

    Steam
    Crisis Empire Buffsbalance change

    Buffs to federations, Galactic Community, diplomacy, and defensive structures.

    Steam
    Nomadic Warfare MechanicsgameplayMilestone

    New mechanics for nomads including Arkship combat and vassalization.

    Steam
    Defender of the Galaxy Expansionnew contentMilestone

    Reworked crisis mechanics and new Ambition paths for unique victory conditions.

    Steam
    Paladin Initiative and Unique ShipsgameplayMilestone

    Unlock unique ships and abilities through the Paladin Initiative after becoming Custodian.

    Steam
    Heirs of the Khan Originnew contentMilestone

    New gameplay focused on revenge and military contracts with marauder fleets.

    Steam
  19. 9 events
    Forever Cruise Originnew contentMilestone

    New gameplay origin where players manage a cruise ship with crew and passengers, balancing their needs.

    Steam
    Civilian Arkship and Planetary Reprocessornew contentMilestone

    Introduction of Civilian Arkships designed for resource refinement and harvesting.

    Steam
    New Focus Tasks for Nomadsgameplay

    Nomads have new Focus Tasks related to contracts and modified Focus Progression steps.

    Steam
    Passenger Satisfaction Mechanicgameplay

    A new mechanic tracking the satisfaction of passengers versus crew on the Forever Cruise.

    Steam
    Operational Reserves SystemgameplayMilestone

    New resource management system for nomads that affects stability and research speed based on reserves.

    Steam
    Unique Service District for Forever Cruisegameplay

    New district specializations for Crew and Passengers on the Forever Cruise.

    Steam
    Introduction of Nomad Contractsnew contentMilestone

    Nomadic empires can now issue contracts to settled empires for various tasks, including military and resource harvesting.

    Steam
    New Harvesting ActionsgameplayMilestone

    Nomadic empires can perform various harvesting actions on celestial objects, affecting resource management.

    Steam
    Arkship Automation Settingsgameplay

    New automation settings for Arkships and Logistic Ships to streamline resource collection.

    Steam
  20. 6 events
    Consecrated Community District Specializationnew contentMilestone

    Unique district specialization for The Sacred Path origin, introducing new roles and jobs.

    Steam
    Waystations and Waylines Introductionnew contentMilestone

    Waystations allow Nomadic empires to exert influence without claiming systems, forming Waylines when built in neighboring systems.

    Steam
    Scientific Arkship Developmentnew contentMilestone

    New modifiers and technologies for Scientific Arkships that enhance economic and military development.

    Steam
    Introduction of Arkships for Nomadic Empiresnew contentMilestone

    Arkships act as Colonies, Shipyards, and hybrid Military/Science ships for Nomadic empires.

    Steam
    The Sacred Path Origin for Spiritualist Empiresnew contentMilestone

    A new origin that focuses on the journey of finding sacred sites, influencing gameplay and empire identity.

    Steam
    Logistic Ships as Nomadic Replacement for Construction Shipsnew contentMilestone

    Logistic Ships are used to construct Waystations and collect resources, replacing traditional Construction Ships.

    Steam
  21. 25 events
    Addition of Behemothkin Portraitnew content

    A Behemothkin portrait has been added to Reptilians for players logged into their Paradox Account.

    Steam
    Fix for CS_COUNTRY_RESOURCES OOSbug fix

    Fix to a CS_COUNTRY_RESOURCES OOS.

    Steam
    Fix to CS_SPECIES_COUNT, CS_SPECIES_INDEX OOSbug fix

    Fix applied when playing with nascent species.

    Steam
    Simplification of Very Old Age Handling in Codemodding

    The handling of 'very old age' has been simplified in code, affecting mod compatibility.

    Steam
    Galaxy Edition upgrade elements included in base gamechangesMilestone

    Most elements of the Galaxy Edition upgrade will be rolled into the base game.

    Steam
    Portrait Substitutions spinner updatedmodding

    The spinner will load all files in the substitutions folder at game start.

    Steam
    Correction of Greeting Audio for Vipra the Vaporbug fix

    Corrected Vipra the Vapor’s greeting audio.

    Steam
    Fix for CS_SPECIES_COUNT and CS_SPECIES_INDEX OOSbug fix

    Fix to a CS_SPECIES_COUNT, CS_SPECIES_INDEX OOS when playing with nascent species.

    Steam
    Behemothkin portrait addednew content

    A Behemothkin portrait has been added to Reptilians for players logged in with a Paradox Account.

    Steam
    Override Default 90 FPS Render Cycle Capperformance

    Players can now override the default 90 FPS render cycle cap by modifying settings.txt.

    Steam
    Fix to CS_COUNTRY_RESOURCES OOSbug fix
    Steam
    Override default 90 FPS render cycle capperformance

    Players can now override the default 90 FPS cap by adjusting settings.txt.

    Steam
    Corrected Vipra the Vapor’s greeting audiobug fix
    Steam
    Base game price increasebalance change

    The price of the base Stellaris game will increase by $10 when the DLCs are added to the base game.

    Steam
    Leaders can no longer become too old to diebug fix
    Steam
    Utopia, Synthetic Dawn, and Humanoids DLCs added to base gamedlc releaseMilestone

    All players will receive the Utopia and Synthetic Dawn DLCs, and the Humanoids Species Pack for free.

    Steam
    Arachnophobia and Arachnophilia Modes introducedgameplay

    New modes that replace spider-like portraits with alternative artwork and vice versa.

    Steam
    Backward Compatibility for DLC Ownership Checkmodding

    DLC ownership check made backward compatible for mods not updated for Utopian Abundance changes.

    Steam
    Simplified handling of 'very old age' in codemodding

    The define is now a fixed point that makes you more likely to die if over 120% of species' lifespan.

    Steam
    Portrait Substitution option addedui ux

    Added a Portrait Substitution option in Accessibility settings.

    Steam
    Utopia, Synthetic Dawn, and Humanoids DLCs integrated into base gamedlc releaseMilestone

    These three DLCs are being rolled into the base game with the 4.3.6 release.

    Steam
    Fix for Leaders Aging Issuebug fix

    Leaders can no longer become too old to die.

    Steam
    Loading of Portrait Substitutions in Accessibilitymodding

    The Portrait Substitutions spinner will now load all files in the specified directory at game start.

    Steam
    Introduction of Portrait Substitution Systemnew content

    A Portrait Substitution option has been added in Accessibility settings, allowing for customization based on Arachnophobia/Arachnophilia modes.

    Steam
    Inclusion of Utopia, Synthetic Dawn, and Humanoids Species Pack into Base Gamenew contentMilestone

    The Utopia, Synthetic Dawn Story Pack, and Humanoids Species Pack have been rolled into the base game.

    Steam
  22. 4 events
    Synthetic Dawn DLC Featuresnew contentMilestone

    Introduces Machine Intelligence empires, Machine Rebellions, Machine Fallen Empire, and 7 Machine Portraits.

    Steam
    Utopia DLC Featuresnew contentMilestone

    Includes Megastructures, Habitats, Ascension Perks, Indoctrination, Advanced Slavery, Hive Mind empires, and Fanatic Purifiers.

    Steam
    Free DLCs: Utopia, Synthetic Dawn, and Humanoids Species Packdlc releaseMilestone

    Utopia, Synthetic Dawn, and Humanoids Species Pack will be rolled into the base-game for free.

    Steam
    Humanoids Species Pack Featuresnew contentMilestone

    Adds 10 humanoid portraits, Master Artificers, Pleasure Seekers, Pompous Purists civics, Clone Army origin, and Humanoid Shipset.

    Steam
  23. 11 events
    New Ambition: Defender of the Galaxynew contentMilestone

    A new ambition path for players to become the champion of the galaxy.

    Steam
    Changes to Season 10 Expansion Pass Plansbalance change

    Bundling of DLCs into fewer release moments based on community feedback.

    Steam
    Waylines and Contracts Systemnew contentMilestone

    New system for trade and interaction between nomadic and settled empires.

    Steam
    Introduction of Arkshipsnew contentMilestone

    New mobile capital ships that replace traditional worlds for nomadic empires.

    Steam
    New Megastructure: Stellar Cannonnew contentMilestone

    A new megastructure that allows players to weaponize their energy stockpile.

    Steam
    New Music Tracks by Andreas Waldetoftnew content

    New music tracks added to enhance the gameplay experience.

    Steam
    Stellaris: Season 10 Expansion Pass Availabledlc releaseMilestone

    Season 10 Expansion Pass now available for purchase.

    Steam
    Instant Unlock of 'Vipra the Vapor' Species Portraitnew content

    Exclusive species portrait available immediately with Season 10 purchase.

    Steam
    New Origins for Nomadic Empiresnew contentMilestone

    Introducing new origins: Voidfarers, Heirs of the Khan, Sacred Path, and Forever Cruise.

    Steam
    Stellaris: Nomads Expansion Announcementdlc releaseMilestone

    Announcing the Nomads expansion, featuring new gameplay mechanics and content.

    Steam
    New Civics and Tradition Swapsnew content

    New civics and options for tradition swaps introduced in the Nomads expansion.

    Steam
  24. 23 events
    Machine Worlds Can Be Assigned Trade Colony Designationbug fix

    Machine Worlds can now be assigned a Trade Colony designation, with correct handling of trade districts.

    Steam
    Modularity Tradition's Soldier Stability Bonus Adjustedbug fix

    The Modularity tradition's soldier stability bonus now correctly provides +0.25 stability per 100 soldiers.

    Steam
    Volcanic World Districts No Longer Disappear During Terraformingbug fix

    Fixed an issue where Volcanic World districts would disappear when terraforming to a Machine World or Hive World.

    Steam
    Pinning Feature for Important Entries in Situation Logui ux

    Players can now pin entries in the Situation Log for easier access to important information.

    Steam
    Offworld Prospectors Jobs No Longer Produce Negative Alloysbug fix

    Corrected the job output for 'Offworld Prospectors' jobs under specific conditions.

    Steam
    Lathe Cogitator Building Deactivation Fixedbug fix

    The Lathe Cogitator building no longer provides bonuses when deactivated.

    Steam
    Virtuality Tradition's Bonus Jobs Scale Correctlybug fix

    The Virtuality tradition's bonus jobs now scale per district rather than applying a flat bonus per planet.

    Steam
    Evolutionary Predator Hive Authority Functionality Fixedbug fix

    The Evolutionary Predator hive authority’s reduction to empire size per species trait now functions as expected.

    Steam
    Improved Megastructures UIui uxMilestone

    The Megastructures UI has been cleaned up and unified for better information display.

    Steam
    Redesigned Situation Log for Improved Usabilityui uxMilestone

    The Situation Log has been redesigned to enhance user-friendliness, addressing navigation and organization issues.

    Steam
    Driven Assimilators No Longer Miss Government Choice Eventbug fix

    Fixed an issue where Driven Assimilators completing the Cybernetics tradition tree quickly missed a government choice event.

    Steam
    Robotic Leaders Retain Cyborg Trait After Modificationbug fix

    Robotic leaders in Driven Assimilator empires no longer lose the Cyborg trait post-modification.

    Steam
    Open Shroud Rift Decision Exploit Fixedbug fix

    The Open Shroud Rift planetary decision can no longer be exploited by queueing it and then terraforming.

    Steam
    Fixed OOS Issues Related to Country AI and Resourcesperformance

    Multiple fixes to out-of-sync issues caused by country AI and resource calculations.

    Steam
    Adaptability Tradition Finisher Tooltip Correctedbug fix

    The Adaptability tradition finisher tooltip now correctly states its bonus applies to all colony types.

    Steam
    Cybernetic Governors Boost Pop Assembly Rate Correctlybug fix

    Cybernetic governors in Machine empires now correctly boost Pop Assembly rate instead of workforce efficiency.

    Steam
    Grand Archive Event Pop Cull Fixedbug fix

    The Grand Archive event now correctly removes 20% of the affected pop group instead of a flat 20 pops.

    Steam
    Living Metal Deficit Tooltip Correctedbug fix

    The Living Metal deficit tooltip now correctly states that a shortage reduces Job Output by -30%.

    Steam
    MSI No Longer Starts with Unaffordable Buildingsbug fix

    Fixed an issue where MSI would start with buildings they couldn't pay the upkeep for.

    Steam
    New Findings Tab in Situation Logui ux

    Entries that clutter the Situation Log are now grouped under a new 'Findings' tab, including categories like First Contacts and Anomalies.

    Steam
    New Categories Added to Situation Logui uxMilestone

    Situation Log entries are now grouped under collapsible categories such as Tutorial, Crises, and Urgent.

    Steam
    Machine Fallen Empire's Administration Hub II Job Output Fixedbug fix

    The Machine Fallen Empire's Administration Hub II now correctly provides 1200 unity jobs.

    Steam
    Tankbound Empires Receive Correct Starting Popsbug fix

    Tankbound empires with the Void Dwellers origin now correctly receive reduced starting pops.

    Steam
  25. 15 events
    Fixed Fleet Creation Issuesbug fix

    Fixed an issue in fleet creation effects that created fleets five times the size it was supposed to.

    Steam
    Grand Archive Specimen Storage Improvementsquality of lifeMilestone

    Increased Specimen Storage to 60 and improved management of specimens in the Grand Archive.

    Steam
    Automated Workforce Sliders Introducedquality of life

    Automated jobs now have their own workforce limit slider for better control over job automation.

    Steam
    Faculty of Archaeostudies Adjustmentsbalance change

    Biologists on a Relic World now produce +0.25 Minor Artifacts (was +0.1) and other related bonuses adjusted.

    Steam
    Fixed Mutagenic Habitability Capbug fix

    Fixed Mutagenic Habitability being capped at lower threshold than stated.

    Steam
    Disruptor Weapons Effectiveness Adjustedbalance change

    Disruptor weapons now reduce Regeneration Effectiveness on hit for 10 days, with specific adjustments to T1, T2, T3, and Psionic types.

    Steam
    Astral Siphon Production Adjustmentsbalance change

    Increased Astral Siphon thread production and reduced Physics bonus and upkeep for Gestalts.

    Steam
    Pop Job Script Definitions Updatedmodding

    Removed demotion and promotion blocks in pop job script definitions and other related changes.

    Steam
    Fixed Volcanic Forge Technology Issuebug fix

    Fixed the 'Volcanic Forge' technology not appearing for certain origins.

    Steam
    Ministry of Production Bonus Increasedbalance change

    Ministry of Production and Production Center Alloy and Consumer Goods bonus increased to 0.2 from 0.1.

    Steam
    Increased Exotic Gas Productionbalance change

    Exotic Gas production of Advanced Bio-Reactor increased to 0.1 from 0.05.

    Steam
    Voidworms Fleet Power Reducedbalance change

    Reduced the fleet power of Voidworms to be more accurate to their capabilities.

    Steam
    Corrected Ion Cannon Damagebug fix

    Corrected Ion Cannon collateral damage from 20 to 100.

    Steam
    Starbase Cycling Improvementsquality of life

    Starbases now support Tab and Ctrl-Tab for cycling through the list.

    Steam
    Fleet MIA Cap Introducedbalance change

    Added a cap of 10 years for how long a fleet can go MIA, with exceptions for certain fleet types.

    Steam
  26. 17 events
    Purges Now Pause During Ground Battlesbug fix

    Purges now pause any time there is a ground battle for the planet.

    Steam
    Fixed Mutagenic Habitability Capbug fix

    Fixed Mutagenic Habitability being capped at a lower threshold than stated.

    Steam
    Fleet MIA Duration Cap Addedbalance change

    Added a cap of 10 years for how long a fleet can go MIA, with exceptions for certain fleet types.

    Steam
    Fixed Various Localization Issuesbug fix

    Adjusted names and tooltips for various technologies and jobs.

    Steam
    Fixed Fleet Creation Size Issuebug fix

    Fixed an issue in fleet creation effects that created fleets five times the intended size.

    Steam
    Fixed Volcanic Forge Technology Issuebug fix

    Fixed the 'Volcanic Forge' technology not appearing for certain origins.

    Steam
    Astral Siphon Production Adjustmentsbalance change

    Increased Astral Siphon thread production and reduced Physics bonus.

    Steam
    Disruptor Weapon Tier Adjustmentsbalance change

    Tiers of disruptor weapons have had their shield and armor/hull regeneration effects adjusted.

    Steam
    Increased Exotic Gas Productionbalance change

    Increased Exotic Gas production of Advanced Bio-Reactor to 0.1 from 0.05.

    Steam
    Faculty of Archaeostudies Minor Artifact Production Increasedbalance change

    Biologists on a Relic World now produce +0.25 Minor Artifacts (was +0.1).

    Steam
    Reduced Building Upkeepbalance change

    Reduced Building Upkeep to 8 Energy from 10 Energy.

    Steam
    Voidworm Fleet Power Reducedbalance change

    Reduced the fleet power of Voidworms to be more accurate to their capabilities.

    Steam
    Disruptor Weapons Effectiveness Adjustedbalance change

    Disruptor weapons now reduce Regeneration Effectiveness on hit for 10 days.

    Steam
    Fixed OOS Issues During Hotjoinother

    Fixed multiple OOS issues related to hotjoining and player rejoining.

    Steam
    Ministry of Production and Production Center Bonus Increasedbalance change

    Increased bonus to 0.2 from 0.1.

    Steam
    Increased Minor Artifact Storage Capbalance change

    Increased Minor Artifact storage cap to 2000 (was 1000).

    Steam
    Updated AI Budgets for Alloy and Foodai

    Updated AI alloy and food budgets to better handle new Starbase costs.

    Steam
  27. 20 events
    Disruptor Weapon Shield and Armor Regeneration Penaltiesbalance change

    T1: -20% Shield, -10% Armor/Hull Regen; T2: -35% Shield, -20% Armor/Hull Regen; T3: -50% Shield, -30% Armor/Hull Regen.

    Steam
    Increased Minor Artifact Storage Capbalance change

    Increased Minor Artifact storage cap to 2000 (was 1000).

    Steam
    Hotjoin OOS Fixesother

    Fixed multiple OOS issues related to hotjoining and player rejoining.

    Steam
    Astral Siphon Production Adjustmentsbalance change

    Increased Astral Siphon thread production and reduced Physics bonus.

    Steam
    Disruptor Weapons Regeneration Effectivenessbalance change

    Disruptor weapons now reduce Regeneration Effectiveness on hit for 10 days.

    Steam
    Voidworms Fleet Power Adjustmentbalance change

    Reduced the fleet power of Voidworms to be more accurate to their capabilities.

    Steam
    Faculty of Archaeostudies Minor Artifact Productionbalance change

    Biologists on a Relic World now produce +0.25 Minor Artifacts (was +0.1).

    Steam
    Ion Cannon Collateral Damage Correctionbug fix

    Corrected Ion Cannon collateral damage from 20 to 100.

    Steam
    Volcanic Forge Technology Fixbug fix

    Fixed the 'Volcanic Forge' technology not appearing for certain origins.

    Steam
    Reduced Building Upkeepbalance change

    Reduced Building Upkeep to 8 Energy from 10 Energy.

    Steam
    Increased Exotic Gas Productionbalance change

    Increased Exotic Gas production of Advanced Bio-Reactor to 0.1 from 0.05.

    Steam
    Archaeo-Engineering AP Bonusbalance change

    Increased Archaeo-Engineering AP bonus to +0.15 (was +0.05).

    Steam
    Purges Behavior Adjustmentbug fix

    Purges now pause during ground battles for the planet.

    Steam
    Fleet MIA Duration Capbalance change

    Added a cap of 10 years for how long a fleet can go MIA, with exceptions for certain fleet types.

    Steam
    AI Alloy and Food Budgets Updateai

    Updated AI alloy and food budgets to better handle new Starbase costs.

    Steam
    Ministry of Production and Production Center Bonusbalance change

    Increased Alloy and Consumer Goods bonus to 0.2 from 0.1.

    Steam
    Fleet Creation Size Issue Fixbug fix

    Fixed an issue in fleet creation effects that created fleets five times the intended size.

    Steam
    Psionic Disruptor Weapon Adjustmentsbalance change

    Psionic disruptors now have -35% Shield Regen and -20% Fire Rate.

    Steam
    AI Fleet Rebuilding Adjustmentai

    Adjusted AI food budget so bio-ship empires will rebuild their fleets after losing a war.

    Steam
    Mutagenic Habitability Cap Fixbug fix

    Fixed Mutagenic Habitability being capped at a lower threshold than stated.

    Steam
  28. 12 events
    Cyborg Learning Algorithm Adjustmentbalance change

    Cyborg version of Learning Algorithm now grants +1 effective leader skill level instead of +1 councilor level.

    Steam
    Vaults of Knowledge Changesbalance change

    Vaults of Knowledge now grants +1 leader trait pick and modifies energy upkeep based on Destiny traits.

    Steam
    Planned Polymorphism Bonus Reducedbalance change

    The bonus for Planned Polymorphism has been reduced from 15% to 10%.

    Steam
    Starbases Armor Bug Fixedbug fix

    Starbases no longer receive double armor nor propagate armor to defense platforms.

    Steam
    Planetary Automation Reliability Improvedbug fix

    Planetary Automation should now reliably work and build districts as intended.

    Steam
    Soldiers and Battle Thralls Naval Cap Adjustmentbalance change

    Soldiers, Battle Thralls, and Warrior Drones now provide the same Naval Cap of 4 for the same upkeep.

    Steam
    Fixed Various AI Issuesbug fix

    AI improvements made to prevent it from sending fleets into stronger forces and better economic planning.

    Steam
    Increased Efficiency Bonuses for Several Buildingsbalance change

    Buildings like Slave Processing Facility and Administrative Complex now provide 10% efficiency instead of 5%.

    Steam
    Introduction of Portrait Substitution Systemnew content

    A new system allowing players to substitute portraits based on preferences, starting with Arachnophobia Mode.

    Steam
    Fixed Naval Capacity Penalty Applicationbug fix

    Fixed a bug preventing penalties from exceeding Naval Capacity from applying to ship upkeep.

    Steam
    Stability Improvementsperformance

    Fixed threading issues and other stability-related bugs to improve overall game performance.

    Steam
    Naval Capacity and Command Limit Sliders Addedgameplay

    Sliders added to Advanced Galaxy Settings for Naval Capacity and Command Limit, affecting late-game performance and balance.

    Steam
  29. 5 events
    Inclusion of Arachnid Portraits in Base Gamenew content

    Utopia, Synthetic Dawn, Humanoids Species Pack, and Galaxy Edition portraits rolled into the base game.

    Steam
    Arachnophilia Mode Introductionnew content

    New accessibility setting that replaces non-spider portraits with spider-like portraits.

    Steam
    Work-in-Progress Status of Arachnophilia Modechanges

    Arachnophilia Mode is still under development and may change before the Utopian Abundance release.

    Steam
    Multiplayer Portrait Visibilitygameplay

    In multiplayer, players will see true portraits unless Arachnophilia Mode is enabled by both.

    Steam
    Portrait Substitution Systemgameplay

    Local portrait substitution system that affects appearance in Empire Creation and Selection.

    Steam
  30. 21 events
    Fixed Specialist Training Tradition for Gestalt Empiresbug fix

    The Specialist Training tradition now works properly for Gestalt empires.

    Steam
    Weakened Voidworms on Lower Difficultiesbalance change

    Voidworms have been weakened on Civilian and Cadet difficulty.

    Steam
    Naval Cap for Soldiers and Drones Equalizedbalance change

    Soldiers, Battle Thralls, and Warrior Drones now provide the same Naval Cap (4) for the same upkeep (1 alloy).

    Steam
    Planetary Automation Reliability Improvedbug fix

    Planetary Automation should now reliably work, including building districts.

    Steam
    Planned Polymorphism Bonus Reducedbalance change

    Planned Polymorphism bonus reduced from 15% to 10%.

    Steam
    Fixed AI Building Lock Issuebug fix

    Fixed an issue where the AI would lock itself into buildings repeatedly.

    Steam
    Increased Building Efficiency Bonusesbalance change

    Buildings that provided 5% efficiency bonuses now provide 10%.

    Steam
    Fixed Naval Capacity Penalty Applicationbug fix

    Fixed a bug preventing exceeding Naval Capacity from applying upkeep penalties.

    Steam
    Naval Capacity and Command Limit Sliders Addednew content

    Added sliders to Advanced Galaxy Settings for Naval Capacity and Command Limit, affecting gameplay balance.

    Steam
    Lavafalls Modifier Buffbalance change

    Lavafalls planetary modifier now provides 0.2 alloys per 100 thermoforger instead of 0.02.

    Steam
    Fixed Housing Reduction for Individualist Machinesbug fix

    Housing reduction from virtual trait now applies correctly to individualist machines.

    Steam
    Fixed Various Tooltips and Localization Issuesbug fix

    Fixed multiple tooltip and localization issues across various events and mechanics.

    Steam
    Space Fauna Defensive Components Adjustedbalance change

    Empire-designed Space Fauna defensive components are now scaled to be 80% of Bio-ship components.

    Steam
    Fixed Logic for Artisan Stationsbug fix

    Fixed logic for Artisan stations being destroyed incorrectly.

    Steam
    Increased Lifespan Bonus from Luminary Traitbalance change

    Increased Lifespan bonus from the Luminary trait from +40 to +60.

    Steam
    Fixed Rare Threading Issuesother

    Fixed threading issues with modifier names causing synchronization problems.

    Steam
    Cyborg Learning Algorithm Buffbalance change

    Cyborg version of Learning Algorithm now grants +1 effective leader skill level instead of +1 councilor level.

    Steam
    Vaults of Knowledge Changesbalance change

    Vaults of Knowledge now grants +1 leader trait pick and changes to unity production.

    Steam
    Starbases Armor Bug Fixedbug fix

    Starbases no longer receive double armor nor propagate armor to defense platforms.

    Steam
    Fixed Telepathy Technology Triggerbug fix

    Fixed an inverted trigger on the Telepathy technology.

    Steam
    Improved AI Fleet Engagement Behaviorai

    Fixed AI's tendency to send fleets into much stronger forces and improved decision-making.

    Steam
  31. 20 events
    Galactic Archivism Technology Popup Removedbalance change

    You no longer receive a popup for the Galactic Archivism technology upon first specimen acquisition; its weight is now based on the number of specimens acquired and active Curator deals.

    Steam
    Fixed CTD in Diplomatic Relation Calculationperformance

    Fixed a crash-to-desktop issue in diplomatic relation distance to border calculation.

    Steam
    BioGenesis Achievements Fix for MS Storebug fix

    Fixed the BioGenesis achievements not being obtainable on the MS Store.

    Steam
    Spinner UI Element Null Object Addedmodding

    Spinner UI element now has a null object to avoid crashing if not found.

    Steam
    Reduced Empire Size Penalty for Sovereign Guardianshipbalance change

    The Empire Size penalty from colonies for Sovereign Guardianship civics has been reduced by 25%.

    Steam
    Fixed Particle System Stride Issueperformance

    Fixed wrong stride used in the particle system that could lead to data overwrite and crashes.

    Steam
    Food Budget Allocation for Bioships Fixedbug fix

    Machine, Lithoid, and Infernal empires using Bioships now allocate their food budgets for colonization correctly.

    Steam
    Aberrant Dimensional Portal Glow Fixedbug fix

    The Aberrant Dimensional Portal now glows with an orange light.

    Steam
    Ritualistic Implants Bonus to Artisan Job Efficiencybalance change

    Ritualistic Implants now also provide a bonus to Artisan Job Efficiency.

    Steam
    ListBox UI Element Null Object Addedmodding

    ListBox UI element now has a null object to avoid crashing if not found.

    Steam
    Vehement Dimensional Portal Glow Fixedbug fix

    The Vehement Dimensional Portal now glows with a green light.

    Steam
    Infernal Species Renamed to Thermophilebug fix

    The Infernal species has been renamed to Thermophile in-game.

    Steam
    Research Building Variant Images Realignedbug fix

    Images of research building variants have been realigned.

    Steam
    OverlappingElementsBox UI Element Null Object Addedmodding

    OverlappingElementsBox UI element now has a null object to avoid crashing if not found.

    Steam
    AI Space Fauna Design Bug Fixedbug fix

    Fixed a bug where AI generates space fauna designs without weapon components.

    Steam
    Halved Empire Size Penalty for Wilderness Coloniesbalance change

    The Empire Size penalty from colonies for Wilderness has been halved.

    Steam
    SmoothListBox UI Element Null Object Fixmodding

    Fixed issue with SmoothListBox UI element not using null object properly, which may cause crashes.

    Steam
    Fleets Willing to Fight Further from System Centergameplay

    Fleets are now willing to fight further from the center of the system, especially noticeable when fighting stationary targets at the edge.

    Steam
    Grand Fleet Achievement Fleet Size Requirement Changedbalance change

    The Grand Fleet achievement now requires a fleet size of 500 instead of 120.

    Steam
    Original Soundtrack Music Tracks Reorderedbug fix

    Reordered the music tracks in the original soundtrack and corrected the Steam playlist.

    Steam
  32. 14 events
    Fleets Fight Further from System Centergameplay

    Fleets are now willing to fight further from the center of the system, especially against stationary targets at the edge.

    Steam
    AI Space Fauna Design Bug Fixbug fix

    Fixed bug when AI generates space fauna designs that don't have weapon components.

    Steam
    OverlappingElementsBox UI Element Null Object Fixmodding

    OverlappingElementsBox UI element now has a null object to avoid crashing if not found.

    Steam
    Aberrant Dimensional Portal Glow Fixbug fix

    The Aberrant Dimensional Portal now glows with an orange light.

    Steam
    Spinner UI Element Null Object Fixmodding

    Spinner UI element now has a null object to avoid crashing if not found.

    Steam
    SmoothListBox UI Element Null Object Fixmodding

    Fixed issue with SmoothListBox UI element not using null object properly, which may cause crashes.

    Steam
    ListBox UI Element Null Object Fixmodding

    ListBox UI element now has a null object to avoid crashing if not found.

    Steam
    Music Tracks Reordered and Steam Playlist Correctedbug fix
    Steam
    Fixed Particle System Data Overwrite Issueperformance

    Fixed wrong stride used in particle system leading to overwrite of data that sometimes crashes the game.

    Steam
    Halved Empire Size Penalty for Wilderness Coloniesbalance change
    Steam
    Reduced Empire Size Penalty for Sovereign Guardianshipbalance change

    Empire Size penalty from colonies for Sovereign Guardianship civics reduced by 25%.

    Steam
    Vehement Dimensional Portal Glow Fixbug fix

    The Vehement Dimensional Portal now glows with a green light.

    Steam
    Fixed CTD in Diplomatic Relation Calculationperformance

    Fixed CTD in diplomatic relation distance to border calculation not accounting for invalid relations safely.

    Steam
    Renamed Infernal Species to Thermophilebug fix
    Steam
  33. 4 events
    Updated Save Compatibility Iconquality of life

    Updated save compatibility to show the incompatible save icon for all pre-4.3 save games.

    Steam
    Restored Avian Portrait from Paradox Accountbug fix

    Avian portrait granted by Paradox Account log in has returned.

    Steam
    Improved Resume Button Functionalityquality of life

    The Resume button on the launcher will no longer load incompatible saves, potentially ruining them. It will instead send you to the Main Menu.

    Steam
    Fixed Modifier Name Generation CorruptionperformanceMilestone

    Fixed corruption in modifier name generation that sometimes caused CTD when generating OOS logs.

    Steam
  34. 5 events
    Economic Changesbalance changeMilestone

    Major reductions across the board to unity generation, planetary ascensions, per pop jobs, and more.

    Steam
    Naval Capacity Changesbalance changeMilestone

    Significant changes to Navies to reduce overall ship counts, making individual ships feel more valuable.

    Steam
    Open Beta Feedback Implementationbug fix

    Changes made based on community feedback and bug reports during the Open Beta.

    Steam
    Performance ImprovementsperformanceMilestone

    Game significantly faster and more stable from start to end-game.

    Steam
    Ascensions and Origins Rebalancebalance changeMilestone

    Reworked many Ascension Paths and Origins for better balance; Cybernetics strengthened, Psionic and Biological bonuses toned down.

    Steam
  35. 14 events
    Fallen Empire Buildings Changesbalance change

    Adjusted costs, upkeep, and build times of Fallen Empire buildings.

    Steam
    Naval Capacity Adjustmentsbalance changeMilestone

    Increased base Naval Capacity and rebalanced naval capacity techs.

    Steam
    Refugee Attraction Mechanics Addedgameplay

    Refactored how Refugees are calculated and added mechanics that affect their likelihood to flee to certain empires.

    Steam
    Crisis Changesbalance changeMilestone

    Reduced the power of various fleets and adjusted difficulty scaling for crises.

    Steam
    Economic Rebalancingbalance changeMilestone

    Significant changes made to the economy to rebalance it at a generally lower power level, with fewer bonuses or modifiers that stack non-linearly.

    Steam
    Ship Defense Improvementsbalance changeMilestone

    Ship defenses improved, especially for larger hulls, leading to longer combats.

    Steam
    Unemployment Mechanics Reviewquality of life

    All unemployed pops now demote to Civilian at the end of the month, and the 'Rising Unemployment' event chain has been removed.

    Steam
    Living Standards Adjustmentsbalance change

    Living standards now include information for Slaves and happiness penalties apply to Civilians.

    Steam
    Job Automation Changesquality of life

    Job automation is now moved from district to planet, applying to all technician jobs on a planet.

    Steam
    Cybernetics Changesbalance change

    Cybernetic traits no longer have energy upkeep, and new positive cyborg species traits added.

    Steam
    Reduced Job Efficiency Modifiersbalance change

    Most job efficiency modifiers have been reduced to make stability more important.

    Steam
    Increased Costs for Higher Tier Shipsbalance changeMilestone

    Higher tier ship and component costs and upkeep have generally been increased.

    Steam
    Ship and Fleet Rebalancingbalance changeMilestone

    Major changes to ship naval capacity usage and improvements to ship defenses.

    Steam
    Grammar Improvements for Translationsbug fix

    Improved grammar for French, German, and Spanish translations of empire names for certain randomized empires.

    Steam
  36. 16 events
    Mixed Ethics within a Pop GroupgameplayMilestone

    Pop Groups can now have multiple ethics and factions simultaneously, simplifying ethic randomization logic.

    Steam
    Optimized string allocationsperformance

    Improvements made to string allocations for better performance.

    Steam
    Reduced memory allocationsperformance

    Optimizations to reduce memory allocations throughout the game.

    Steam
    Mutagenic Spa balance adjustmentsbalance change

    Various balance changes to Mutagenic Spas, including changes to amenities and job production.

    Steam
    Adjusted scaling of event spawned pirate fleetsbalance change

    Scaling adjustments for pirate fleets to be more reasonable for 4.3.

    Steam
    Computation Core Focus policy adjustmentbalance change

    Job efficiency now scales with roboticists or identity designers instead of civilians.

    Steam
    Experimental Sentencing changesbalance change

    Rebalanced Experimentation Chambers and related job production.

    Steam
    Renamed Mercantile and Unyielding traditionsbalance change

    Traditions renamed to Commerce and Fortification to match naming structure.

    Steam
    Micro optimized localization systemperformance

    Further optimizations to reduce allocations and recursions in the localization system.

    Steam
    Starbase building adjustmentsbalance change

    Changes to Offworld Trading Company and Hyperlane Registrar trade outputs.

    Steam
    Fixed Subterranean origin housing issuebug fix

    Subterranean origin now correctly provides extra housing on mining districts.

    Steam
    Fixed founder species happiness checkbug fix

    Corrected wrong amenities buffs on planetary populations.

    Steam
    Fixed nobles from cyber imperials stability issuebug fix

    Nobles now correctly contribute to stability.

    Steam
    Fixed incorrect housing modifiers for technologiesbug fix

    Corrected housing modifiers for various technologies.

    Steam
    Biomorphosis changesbalance change

    Adjustments to various traits and their effects on empire size and leader levels.

    Steam
    Planet Automation functionality restoredbug fix

    Planet Automation should work again after design pass improvements.

    Steam
  37. 31 events
    Tidied up Cybernetics related tooltipsbug fix
    Steam
    Aura Intensification no longer summons ships from nothingbalance change
    Steam
    Reduced lag spike when creating Solarpunk countryperformanceMilestone
    Steam
    Synthetic Fertility now starts with Powered Exoskeletonsbalance change
    Steam
    Decreased sizes of threaded batches for better CPU distributionperformanceMilestone
    Steam
    Cross-platform Cloud Save system now functions correctlybug fix
    Steam
    Fire Oracles now only appear for species with habitability <= 50%bug fix
    Steam
    Moving trigger dependent calculations to suitable pulsesperformanceMilestone

    Includes Micro, Daily, Weekly, Monthly, Yearly.

    Steam
    Added experimental economic threading changesperformanceMilestone

    Expected to improve performance in the Open Beta.

    Steam
    Optimized memory allocations in Alert ManagerperformanceMilestone
    Steam
    Reduced Councilor skill levels effect on Agenda speedbalance change
    Steam
    Changed scaling of Imperious Architecturebalance change
    Steam
    Fleet composition changes based on Doom Intensitybalance change

    Intensity caps at 50, affecting the number of ships.

    Steam
    Added experimental modifier threading changesperformanceMilestone

    Aims to reuse memory and reduce allocation times.

    Steam
    Improved fleet icon logicperformanceMilestone
    Steam
    Augmentor jobs provide flat bonus pop growthbalance change

    Changed from a multiplier to existing pop growth.

    Steam
    Increased maximum damage scaling for size-based weaponsbalance change
    Steam
    Aura Intensification now increments Doom Intensitybalance change
    Steam
    Removed flickering from buildable area for Deep Space Citadelbug fix
    Steam
    Optimized functions related to stringperformanceMilestone
    Steam
    New dependency tracking to reduce CPU wait timeperformanceMilestone

    Aims to reduce the 'monthly stutter'.

    Steam
    Optimized number of trigger evaluationsperformanceMilestone
    Steam
    Major rework of modifier calculationsperformanceMilestone

    Includes Planets, PopGroups, Armies, Leaders, Ships, and Fleets.

    Steam
    Fixed Refugee Attraction not workingbug fix
    Steam
    Doom power now manifests the Doom of the Eater fleetbalance change
    Steam
    Significant changes to Eater of Worlds Covenant Powers and Aurasbalance change
    Steam
    Augmentation center now provides 400 jobs for Driven Assimilatorsbalance change
    Steam
    Fixed command_limit_mult acting like command_limit_addbug fix
    Steam
    Doom power no longer immediately starts a warbalance change
    Steam
    Replaced Loyalty Circuits with Compliance Filtersbalance change

    Compliance Filters can now be picked by Augmentation Bazaars at game start.

    Steam
    Wilderness empires now pay Biomass for terraforming Volcanic Worldsbug fix
    Steam
  38. 16 events
    Scorched World Heralds Civic Diplomacygameplay

    Improvement 'Scorched World Heralds' civics now mention that diplomacy with other Thermophiles is possible.

    Steam
    Cutholoid Fleet Power Requirement Reducedbalance change

    Reduced the minimum fleet power necessary to trigger the fight with the ambushing Cutholoid to 600.

    Steam
    Scripted Trigger Caching Improvementperformance

    Improved Scripted Trigger caching for better performance.

    Steam
    Resync Button Fixed in Multiplayerbug fix

    Fixed the Resync button in multiplayer.

    Steam
    Luminary Traits Correctionbug fix

    The Luminary for Under One Rule will now have the correct number of traits for their level.

    Steam
    Random Events Scoping Issues Fixedbug fix

    Fixed some scoping issues with the random events if you neighbour the caravaneers.

    Steam
    Scion Origin Civic Blockbug fix

    The 'Scion' origin now blocks the 'Scorched World Heralds' civic.

    Steam
    Starbase Targeting Owner Country Fixbug fix

    Modifiers from starbase targeting owner country now makes the country recalculate as it should.

    Steam
    Gateway Technologies for Rural District Specializationnew content

    Field Modulation, Eco Simulation, and Geothermal Fracking technologies are now marked as Gateway technologies.

    Steam
    Galactic Crucible Notification Fixbug fix

    Fixed the Galactic Crucible not triggering a notification/event choice after capture in certain situations.

    Steam
    String Allocation Optimizationperformance

    Optimize string allocation 76% faster.

    Steam
    Rogue Servitors Alien Life Discoverygameplay

    Option text for Rogue Servitors discovering alien life is tonally appropriate.

    Steam
    Scorched World Heralds Civic Citizenship Restrictionbalance change

    'Scorched World Heralds' can no longer grant Full Citizenship or Residence status to conquered non-Thermophile pops.

    Steam
    First Robot Timeline Event Blockedgameplay

    First Robot timeline event blocked for machine species.

    Steam
    Starbase Resource Capacity Fixbug fix

    Upgrading a Starbase with a Resource Silo on it no longer lowers the total resource capacity for the Empire.

    Steam
    Event Parameter Storage OptimizationperformanceMilestone

    Optimized event parameter storage leading to significant performance improvements.

    Steam