What changed in Subnautica in 2025
23 updates · 5 main milestones · Aug 12, 2025 to Oct 3, 2025
- 4 eventsSpeedrunning Branch Disabledother
The speedrunners branch has been disabled due to the security update, affecting future speedruns.
SteamMod Compatibility WarningmoddingPlayers using mods on legacy or alternative branches should disable or remove them to preserve save files.
SteamDisabling Legacy and Alternative BranchessystemAll legacy and alternative branches of Subnautica and Below Zero have been disabled to prevent security issues.
SteamSecurity Hotfix Implementationbug fixMilestoneAddressed a security-related concern raised by Unity, ensuring no players were at risk.
Steam - 19 eventsFixed fallback to text representation of controlsbug fix
Resolved an issue where the game would fall back to text representation of controls instead of displaying control icons when no controller was connected.
SteamFixed game freezing with SeaBase construction inside Cyclopsbug fixMilestoneThe game now recognizes SeaBase pieces constructed inside the Cyclops as obstacles for base building, preventing freezing.
SteamImproved controller support for multiple devicesquality of lifeThe game now properly supports Xbox 360, Xbox Series, PS4, PS5, PS5 Edge, and Nintendo Switch Pro controllers in both wired and wireless modes.
SteamFixed player view rotation offset upon respawningbug fixResolved the issue of a permanent player view rotation offset occurring if the player died while piloting the Scanner Room Camera Drone.
SteamFixed PRAWN suit falling through the mapbug fixMilestoneAddressed the issue of the PRAWN suit sometimes falling through the map or getting stuck when returning from an Alien Arch portal.
SteamChanged from baked InputSymbols.ttf to SDF spriteschangesUpdated the method for displaying inline control icons in text.
SteamFixed Alien Arch portal freezing issuebug fixMilestoneResolved an issue where stats like oxygen or hunger would freeze when exiting the PRAWN suit after passing through the Alien Arch portals.
SteamReworked input optionsquality of lifeUpdated and improved the input options for better user experience.
SteamChanged to new Unity Sprite Atlas packerchangesUpdated to the new Unity Sprite Atlas packer, backporting from Below Zero.
SteamMade Cyclops steering wheel animations gamepad-friendlyquality of lifeImproved the animations of the Cyclops steering wheel for better usability with gamepads.
SteamAdded pop-up newsfeed for announcementsnew contentA new feature that allows for one-time-only announcements to be displayed.
SteamFixed various controller-related issuesbug fixAddressed multiple issues related to controller functionality.
SteamChanged input system for controller improvementsbalance changeTransitioned from legacy Unity input to the new 'com.unity.inputsystem' for better controller support.
SteamFixed auto move setting toggle issuebug fixResolved the issue where users could not toggle the 'auto move' setting to On while cycling through Cyclops' cameras.
SteamVarious InputSystem related fixes and optimizationsperformanceImplemented performance optimizations related to the new InputSystem.
SteamFixed Repulsion Cannon object displacement issuebug fixMilestoneResolved a bug where the Repulsion Cannon could displace objects built inside the Cyclops, causing them to fall outside and sometimes disappear.
SteamFixed navigation icons not updating dynamicallybug fixCorrected the issue where navigation icons in the PDA and Builder Menu would not update bindings dynamically when controller type changed.
SteamFixed Leviathans flying above ocean surfacebug fixCorrected the behavior of Leviathans that would fly above the ocean surface when grabbing the Seamoth or PRAWN suit.
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