What changed in SUPERHOT in 2018
159 updates · 21 main milestones · Jan 6, 2018 to Dec 7, 2018
- 6 eventsRemoval of Hotcoinsgameplay
Hotcoins were removed as they added confusion without enhancing gameplay.
SteamIntegrated StorytellinggameplayStory elements are now part of gameplay rather than optional, enhancing player experience.
SteamIntroduction of Sense of ProgressiongameplayAdded a beginning that serves as a tutorial and plot hook to enhance player engagement.
SteamOver 30 New Levels Designednew contentMilestoneMore than 30 levels have been created with improved detail and design.
Steam - 1 eventSupport for Traditional and Simplified Chineselocalization
SUPERHOT and SUPERHOT VR are now available in Traditional and Simplified Chinese.
Steam - 4 eventsNew Skills for Dog Mindnew contentMilestone
Introduced various MODs for Dog Mind including Kill Heal, Charge, and multiple paths for skill upgrades.
SteamFour New Levels Addednew contentMilestoneNew levels include Prison, Dojo, Gas Station, and Gym, each with unique themes and mechanics.
SteamUpdated Melee Enemies Mechanicsbalance changeMelee weapon enemies can now bounce back any throwable that players throw at them.
SteamIntroduction of Dog Mind Characternew contentMilestoneA new character with a unique playstyle focusing on melee combat and furious charging.
Steam - 1 eventIntroduction of Shielded Enemiesnew content
New enemy type that adds tactical options and requires different approaches from players.
Steam - 9 eventsShotgun Tweaksbalance change
Shotgun now changes to melee when out of ammo, with adjustments to ammo count and reload time.
SteamThree New Introductory Levels for Each Mindnew contentAdded levels to help players acclimate to the skills and themes of each mind.
SteamIntroduction of MushroomDude Enemynew contentNew enemy type that explodes upon contact or being shot.
SteamNew Mods for Ninja Mindnew contentIntroduced Recall Recharge and Flow Recall mods for enhanced gameplay.
SteamRestructured Ninja Mind Modsbalance changeMoved and removed several mods for better gameplay balance.
Steam - 3 eventsNext Update Announcementother
The next update will drop on Thursday, with a dev stream previewing new content the day before.
SteamIntroduction of Mushroom Infected Enemynew contentMilestoneA new enemy type that explodes on contact with shots or throwables, posing risks to both players and enemies.
SteamMushroom Enemy MechanicsgameplayThe mushroom infected enemy can clear levels without the player shooting, relying on enemy clumsiness and tactical positioning.
Steam - 2 eventsIntroduction of New Enemy Typesnew content
New enemies have been added to the game, designed within the existing visual scheme to maintain clarity for players.
SteamUpdated Hotswitch Visual CuevisualsA new shader effect has been added to indicate when hotswitching is possible, enhancing player awareness and immersion.
Steam - 3 events
- 7 eventsGameplay Optimization for All Mindsgameplay
All MINDs now move 10% faster and bounce off enemies when jumping on them.
SteamGlitch Barriers IntroducedgameplayNew system where geometry pops out in levels, changing as players progress.
SteamChanges to Enemy Mechanicsbalance changeConcrete enemies now stick to throwables; Red Dudes can cut off hands if attacked unarmed.
SteamDecreased Mushroom Spawn Ratebalance changeReduced the number of mushrooms on higher difficulties based on player feedback.
SteamNew Pyramid Pop Up Menuui uxIntroduced a new menu system to enhance progression clarity and uniqueness.
SteamNinja Mind Tweaksbalance changeChanges to Ninja skills and the introduction of TrickThrow for better projectile handling.
SteamSuspension of Story UpdatesotherStory updates are currently suspended as the team reallocates resources for mechanical updates.
Steam - 2 eventsIntroduction of Glitch Barriersgameplay
New gameplay element where glitch barriers appear in levels, altering player experience and level familiarity.
SteamIntroduction of Glitch BarriersgameplayNew gameplay element where glitch barriers appear in levels, altering player experience and level familiarity.
Steam - 5 eventsUnique Player Progression through Pyramid Choicesgameplay
Players can choose their progression path, either going straight through runs or exploring the pyramid for unlocks.
SteamUnlocking Pyramid Sectors with HotCoinsgameplayPlayers will unlock sectors of the pyramid using HotCoins, providing unique progression choices.
SteamUnlocking Pyramid Sectors with HotCoinsgameplayPlayers can unlock next runs, Minds, and additional bonuses by using HotCoins to progress through the pyramid.
SteamIntroduction of Pyramid GUI for MIND CONTROL DELETEui uxNew GUI design reflecting the non-linear gameplay of MIND CONTROL DELETE, allowing players to unlock sectors with HotCoins.
SteamIntroduction of Pyramid GUI for MIND CONTROL DELETEui uxNew GUI design to reflect the non-linear gameplay of MIND CONTROL DELETE, allowing for more diverse playthroughs.
Steam - 16 eventsIntroduction of Exploding Mushroomsnew content
New red mushrooms that explode with bullets when approached or shot, appearing on higher difficulty levels.
SteamIntroduction of Mushroomsnew contentNew red mushrooms that explode with bullets when approached or shot, adding a new hazard to higher difficulty levels.
SteamIntroduction of Hot CoinsgameplayScore has been replaced with Hot Coins (HC), which can be earned by completing levels and used to unlock new MODs.
SteamNew Ninja MODsnew contentMilestoneNinja character now has new MODs including Deflect Bullets, Faster Movement, and others.
SteamExpanded Menu with New MODs for MINDSgameplayThe EXPAND menu now includes several different MODs for each MINDS, allowing for custom builds.
SteamAutoheal Mechanic for PlayersgameplayPlayers will autoheal 1 heart upon reaching the store, replacing the Full Heal MOD.
SteamNew Addict MODsnew contentMilestoneAddict character starts with Soft Hotswitch and has new MODs including Ultra Hotswitch.
SteamExpanded Menu with Custom MODsgameplayThe EXPAND menu now features different MODs for each MINDS, allowing for custom builds that enhance gameplay.
SteamAutoheal Mechanic for PlayersgameplayPlayers will autoheal 1 heart upon reaching the store, replacing the Full Heal MOD.
SteamNew Ninja MODsnew contentMilestoneNinja character now has new MODs including Faster Movement, Deflect Bullets, and others enhancing gameplay.
SteamNew Addict MODsnew contentMilestoneAddict character starts with Soft Hotswitch and has new MODs including Start with pistol, Strong punches, and Ultra Hotswitch.
SteamPotential New Bugs Introducedbug fixAcknowledgment of potentially introducing new bugs with the update.
SteamPotential New Bugs Introducedbug fixAcknowledgment of potentially introducing new bugs with the update.
SteamIntroduction of Hot Coins (HC)gameplayScore replaced with Hot Coins (HC) which can be earned by completing levels and decrypting new runs.
Steam - 12 eventsNinja Mods Overviewbalance change
Details on new Ninja mods including piercing katana and shuriken recall.
SteamAddict Mods Overviewbalance changeDetails on new Addict mods including starting with specific weapons and stronger punches.
SteamStory Update Schedule ChangechangesChange in the frequency of story updates to improve content quality.
SteamNext Gameplay Update AnnouncementgameplayAnnouncement of a gameplay update scheduled for March 8th.
SteamIn-Game Shop UpdategameplayEnhancements to the in-game shop to provide more options for players.
SteamAddict Mods Overviewbalance changeDetails on new Addict mods including starting with specific weapons and stronger punches.
SteamStory Update Schedule ChangechangesStory updates will be released on a less regular schedule for improved quality.
SteamNinja Mods Overviewbalance changeDetails on new Ninja mods including piercing katana and shuriken recall.
SteamIn-Game Shop UpdategameplayEnhancements to the in-game shop to provide more options for players.
SteamUpcoming Mods in MCD Storenew contentIntroduction of new unlockable mods focused on Addict and Ninja themes.
SteamUpcoming Mods in MCD Storenew contentIntroduction of new unlockable mods focused on Addict and Ninja themes.
Steam - 8 eventsIntroduction of Exploding Mushroomsnew content
New game object that explodes when shot or triggered, releasing bullets in a radius.
SteamRandomization Element for MushroomsgameplayMushrooms will spawn in various spots with different spread of spores, adding randomness to gameplay.
SteamEnemies Can Trigger MushroomsgameplayEnemies can also trigger mushrooms, requiring players to plan their moves accordingly.
SteamTactical Opportunities with MushroomsgameplayMushrooms create new tactical opportunities for players, affecting gameplay strategy.
SteamIntroduction of Exploding Mushroomsnew contentNew game object that explodes when shot or triggered, releasing bullets in a radius.
SteamTactical Opportunities with MushroomsgameplayMushrooms create new tactical opportunities for players, affecting gameplay strategy.
SteamEnemy Interaction with MushroomsgameplayEnemies can also trigger mushrooms, adding a new layer of strategy to gameplay.
SteamRandomization of Mushroom SpawnsgameplayMushrooms will spawn in various locations with different spread of spores.
Steam - 6 eventsIntroduction of Behavior Tree SystemgameplayMilestone
A new dependency management system based on behavior trees will be introduced, allowing for more complex unlocking conditions for story elements.
SteamEnhanced Story Element UnlockinggameplayMilestoneUnlocking story elements will now be based on multiple actions rather than a single condition, improving integration with core gameplay.
SteamNew Visual Editor for DesignersgameplayDesigners will receive a new visual editor in Unity based on the xNode library to create complex conditions for story elements.
SteamNew Visual Editor for DesignersgameplayMilestoneDesigners will receive a new visual editor in Unity based on the xNode library for creating complex story conditions.
SteamEnhanced Story Element UnlockinggameplayMilestoneUnlocking story elements will now be based on multiple actions instead of a single condition, improving integration with core gameplay.
SteamIntroduction of New Behavior Tree SystemgameplayMilestoneA new dependency management system based on behavior trees will be introduced, allowing for more complex unlocking conditions for story elements.
Steam - 20 eventsRUNs rearranged and renamedgameplaySteamChanged visual cue for hotswitchvisualsSteamFixed reset.exe issuebug fixMilestone
Resolved issue where reset.exe vanquished all game progress.
SteamNew animations for melee attacksvisualsUpdated animations for player melee attacks and katana recall.
SteamNew animations for melee attacksvisualsImproved animations for player melee attacks and katana recall.
SteamVarious other minor bug fixesbug fixSteamChanged visual cue for hotswitchvisualsSteam - 8 eventsFixed issues from 'Let’s Chat' updatebug fix
Resolved bugs related to reset.exe and performance drops.
SteamNew throwables introducednew contentSteamNew enemy variations introducednew contentMilestoneAt least one new red enemy added to enhance gameplay.
SteamFixed issues from 'Let’s Chat' updatebug fixResolved bugs related to reset.exe and performance drops.
SteamNew throwables introducednew contentSteamNew enemy variations introducednew contentMilestoneAdded at least one new red enemy to enhance gameplay.
SteamNew punching animations addednew contentSteamNew punching animations addednew contentSteam - 8 eventsLaunch of internet.exe toolnew content
Explore the world of SUPERHOT: MIND CONTROL DELETE through telexted (mis)information.
SteamLaunch of notepad.exe toolnew contentTake notes to gather clues that will be useful later in the game.
SteamIntroduction of Let's Chat Updatenew contentFirst update in the series dedicated to the story of SUPERHOT: MIND CONTROL DELETE.
SteamNew Tool: internet.exenew contentExplore the world of SUPERHOT:MIND CONTROL DELETE and gather information.
SteamIntroduction of Let's Chat Updatenew contentFirst update in the series dedicated to the story of SUPERHOT: MIND CONTROL DELETE.
SteamNew Tool: notepad.exenew contentTake notes to gather clues that will be useful later in the game.
SteamLaunch of chat.exe toolnew contentEngage in conversations with your buddy to enhance the game experience.
Steam - 4 eventsIn-game Internet Featurenew content
Introduction of an in-game 'internet' where players can gather information, inspired by 90's teletexts.
SteamLayered Storytelling ApproachgameplayThe plot will be layered, requiring exploration to uncover deeper story elements.
SteamLayered Storytelling ApproachgameplayThe plot will be layered, requiring exploration to uncover the full story.
SteamIn-game Internet Featurenew contentIntroducing an in-game 'internet' where players can gather information, inspired by 90's teletexts.
Steam - 24 eventsLevel Tweaks and Bug Fixesbug fix
Various bug fixes and adjustments made to levels and new throwables.
SteamEnemies can't kill after level endbug fixFixed issue where enemies could kill players after the level ended.
SteamFour new levels addednew contentMilestoneDesperados Bar, Lab, Office, Oil Rig levels introduced with refreshed designs.
SteamKatana Recall Skill Fixesbug fixFixes applied to katana recall skill, with katana bowling remaining unchanged.
SteamEnemies Cannot Kill After Level Endbug fixFixed issue where enemies could kill players after the level ended.
SteamChanged slomotion jumping tipgameplaySteamMore Customization Options in Graphics SettingsgraphicsAdded additional options for graphics customization.
SteamSlomotion Jumping Tip ChangedgameplaySteamMore customization options in graphics settingsgraphicsSteamSmaller collider on player's headgameplayImproved dodging efficiency to avoid unexpected headshots.
SteamCustomizable Keybinds IntroducedgameplayPlayers can now change controls to suit their playstyle, accommodating AZERTY keyboards.
SteamAudio Fixes ImplementedaudioFixed various audio issues including defrag, escape sound, and volume levels.
SteamFour New Levels Addednew contentMilestoneDesperados Bar, Lab, Office, and Oil Rig levels added with refreshed designs and new throwables.
SteamSmaller Collider on Player's HeadgameplayReduced collider size to improve dodging efficiency and reduce unexpected headshots.
Steam - 8 eventsUpcoming Game Mechanics Updatenew content
Introduction of new minds, levels, skills, and/or weapons in the first update of the year.
SteamInaugural Devlog AnnouncementotherAnnouncement of a new format for devlogs with updates twice a month.
SteamUpcoming Story Updatenew contentNew and fresh bits of story will be added in the second update of the month.
SteamRegular Bug Fixesbug fixUpdates will include a healthy dose of bug fixes and gameplay smoothing.
SteamUpcoming Game Mechanics Updatenew contentIntroduction of new minds, levels, skills, and/or weapons in the first update of the year.
SteamUpcoming Story Updatenew contentDeep exploration of the story with new and fresh bits of narrative in the second update of the month.
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