What changed in Surviving Mars in 2019
105 updates · 22 main milestones · Apr 9, 2019 to Oct 10, 2019
- 4 eventsFrame Drops on OSX When Displaying Lake Fixedbug fix
Fixed an issue that caused noticeable frame drops when displaying a lake on OSX.
SteamColonists Roaming Outside Domes Fixedbug fixFixed an issue that caused colonists to roam outside their domes when dehydrated.
SteamColonists Suffocation Issue Fixedbug fixFixed an issue that caused colonists' suffocation when moving between domes.
SteamGame Freeze When Creating Stockpile Fixedbug fixFixed an issue that would cause the game to freeze when a drone is trying to create a stockpile at an invalid location.
Steam - 43 eventsFixed old savegames not applying current logic for trade offersbug fixSteamFixed Large Dumping Site infopanel slider behaviour for waste rockbug fixSteamArt asset fixes for Green Planet, Space Race, Project Laika, Digital Deluxe Edition, Colony Design SetvisualsSteamFixed several game freezes related to wispsbug fixSteamFixed flying Drones coming back to life after destructionbug fixSteamFixed linking PDX account when exiting PSN and restarting console (PS4 specific)bug fixSteamFixed Outdoor Farms harvest not being collected by Dronesbug fixSteamFixed colonists living in the nurserybug fixSteamFixed RC Transport interacting with Open Farm cropsbug fixSteamFixed savegames displaying Seeds as farm crops in games without Green Planetbug fixSteamFixed Drone behaviour when changing priority during constructionbug fixSteamFixed terraforming buildings' Amplify upgrades for Overcharge Amplificationsbug fixSteamFixed display of tooltip in 'Clear' button in Infopanelbug fixSteamAdded message for detected scripting errors related to a modmoddingSteamFixed crash when constructing buildings at the map borderbug fixMilestoneSteamFixed Advanced Stirling Generator heat output in cold areasbug fixSteamLatitude and longitude coordinates are no longer translatedlocalization
Allows coordinates sharing in non-English versions of the game
SteamFixed UI scale not allowing passenger selection when set to maximumbug fixSteamAdded modding functionality for Animals & VegetationmoddingSteamFixed terraforming info showing in infopanels in savegames started without Green Planetbug fixSteamAdded harvest information in tooltip of Open Farmnew contentSteamFixed flying Drones affected by explosions when too highbug fixSteamFixed game freeze when a Drone is destroyed while embarked on a Roverbug fixSteamAdded Encyclopedia entries for Ranch and Outside Ranchnew contentSteamTables for Rival Colonies converted to global for easier moddingmoddingSteamFixed display of dome radiusbug fixSteamFixed several game freezes related to RC transports and Dozersbug fixSteamFixed scripting logic choosing invalid events from planetary anomaliesbug fixSteamFixed events effects continuing after event completionbug fixSteamAdded separate spots and fixed orientation of drones when constructing Rocketsbug fixSteamFixed Rocket cargo display when returning from expeditionbug fixSteamUpdated modding documentationmoddingSteamFixed Trade Rockets accepting wrong amount of resources in automated modebug fixSteamFixed Lakes to check local temperature for frozen statebug fixSteamFixed Landing Pads becoming unusable after rocket constructionbug fixSteamAdded hover and click sounds to main menu news feedaudioSteamFixed endless toxic or water rainsbug fixSteamFixed camera issue while zooming out during marsquakebug fixSteamFixed resource allocation when destroying buildingsbug fixSteamFixed Transport Optimization tech applying to RC Dozerbug fixSteamAdded modding functionality for FX elementsmoddingSteamFixed Drones unloading resources from Expedition Rocket incorrectlybug fixSteamAdded Tech Field ModItemmoddingSteam - 27 events5 Landscaping tools/buildings addednew contentMilestone
New tools to flatten terrain, create ramps, change surface texture, and construct rock formations.
SteamRovers moved to separate sub-categories in Build Menuui uxSteamFix for 'copy from' field in building templatemoddingSteamConditions for colonists changing domes updatedquality of lifeNew conditions allow colonists to change domes regardless of home availability.
SteamRemoved unused tech field icon propertymoddingSteamGreen Planet DLC featuresnew contentMilestoneNew resources, terraforming buildings, disasters, and achievements introduced.
Steam2 new buildings: Large Dumping Site and Rocket construction sitenew contentMilestoneLarger dumping site for Waste Rock and a site for constructing rockets.
SteamProject Laika DLC featuresnew contentMilestoneIntroduction of pets and new buildings for animal husbandry.
SteamFix for dome hex range visibilitybug fixCorrected show/hide behavior of hex ranges for outside workplaces.
SteamNew Photo Mode effect: Motion BlurvisualsSteamFilter for compatible mods addedmoddingSteamResearch UI opened from build menu itemsui uxDouble click or controller button opens Research UI for items requiring known techs.
SteamNew event chains addednew content19 new event chains for the base game and additional for modding and Space Race DLC.
SteamGreen Planet DLC Releaseddlc releaseMilestoneGreen Planet is available now, introducing global terraforming with new technology, buildings, and resources.
SteamOrder-queuing for Rovers addedquality of lifeSteam3 Special Projects introducednew contentMilestoneCapture Meteors, launch High-Speed Comm Satellite, and Launch SETI Satellite as new projects.
SteamMulti-selection of units featurequality of lifeAllows mass-selection of nearby units using mouse and keyboard.
SteamModding-related documentation improvementsmoddingDocumentation for Lua loading, mod versions, and dependencies updated.
SteamProject Laika Animal Pack Releasednew contentMilestoneProject Laika introduces 25 different pets, livestock, and ranches for food production.
SteamImproved diplomacy options informationbug fixMore informative reasons for unavailable diplomacy options.
SteamNew mod items for easier modificationsmoddingSteamTrade rockets to rivals not automated by defaultquality of lifeSteamMod dependencies updated for missing or incompatible modsmoddingSteamSelf-sufficient dome featurenew contentMilestoneBasic Dome can now operate with minimal life-support buildings.
SteamGreen Planet Expansion Release Datedlc releaseMilestoneGreen Planet expansion releasing on May 16th, introducing terraforming, new buildings, vegetation, and more.
Steam - 7 eventsRover Orders Queue Introducedquality of life
Select a Rover and queue multiple orders by holding Shift.
Steam20 New Events Addednew content20 new scripted events for early colony days that provide various benefits.
SteamMulti-Selection Feature Addedquality of lifeAbility to drag select colonists, drones, or rovers for task assignment.
SteamLandscaping Tools Addednew contentMilestoneNew tools for landscaping including Flatten terrain, Ramp, Change Surface texture, and Rock Formations.
SteamTwo New Buildings Availablenew contentIntroduction of Large Dumping Site and Rocket Construction Site.
SteamNew Special Projects Introducednew contentThree new Special Projects: Capture Meteors, High-Speed Comm Satellite, and SETI Satellite.
Steam - 5 eventsImpact of Terraforming on DisastersgameplayMilestone
Terraforming actions lead to new disasters like toxic rains and marsquakes, affecting gameplay and strategy.
SteamNew Terraforming Special ProjectsgameplayMilestoneDetails on specific Special Projects: Capture Ice Asteroids, Cloud Seeding, Import Greenhouse Gases, Launch Space Mirror, Launch Magnetic Shield, Melting Polar Caps, and Seeding Vegetation.
SteamIntroduction of Special Projects for Terraformingnew contentMilestoneSeven new Special Projects that affect terraforming progress, including capturing ice asteroids and cloud seeding.
SteamToxic Rains MechanicgameplayToxic rains can erode soils and kill vegetation, requiring players to send drones for cleanup.
SteamMarsquakes as a Gameplay ElementgameplayMarsquakes can damage buildings and are influenced by the number of Magnetic Field Generators.
Steam - 6 eventsToxic and Clear Rains Mechanicgameplay
Introduction of rains that can either harm or improve soil quality based on atmospheric conditions.
SteamSeeds Resourcenew contentSeeds are introduced as a new resource required for planting crops and wild plants, initially imported from Earth.
SteamIntroduction of Vegetation Systemnew contentMilestoneA new system allowing players to grow various types of plants on Mars, starting with lichen and progressing to grass, bushes, and trees.
SteamVegetation BoomsgameplayVegetation booms occur at certain terraforming thresholds, allowing wild plants to spread rapidly.
SteamForestation Plant and Open Farmnew contentNew buildings introduced for engaging in forestation and producing food and seeds.
SteamSoil Quality SystemgameplayMilestoneSoil quality is calculated for each hex of the colony, affecting plant growth and health.
Steam - 8 eventsForestation Plantnew content
Spreads seeds to plant wild vegetation, initially lichen, progressing to grass, bushes, and trees.
SteamCore Heat Convectornew contentUses water to transport heat from the Martian core, improving atmospheric temperature.
SteamIntroduction of 7 New Terraforming Buildingsnew contentMilestoneSeven new buildings dedicated to terraforming efforts have been added, each requiring specific planetary conditions.
SteamOpen Farmnew contentGrows edible plants away from domes, with growth dependent on local soil quality and terraforming progress.
SteamMagnetic Field Generatornew contentImproves the planet's magnetic field, decreasing atmospheric gas loss and generating research.
SteamCarbonate Processornew contentConverts waste rock into carbon dioxide, improving atmospheric density for oxygen-producing bacteria.
SteamCapital Citynew contentA spacious dome design that requires breathable and warm atmosphere, can be placed on rough terrain.
SteamGHG Factorynew contentBurns fuel and carbon to produce greenhouse gases, increasing the planet's average temperature.
Steam - 4 eventsIntroduction of Green Planet Expansionnew contentMilestone
The second expansion allows players to terraform Mars, transforming it from barren deserts to lush green forests and oceans.
SteamNew Terraforming Parametersnew contentMilestonePlayers can progress on four major terraforming parameters: Atmosphere, Temperature, Water, and Vegetation.
SteamNew Terraforming Buildings and Projectsnew contentMilestonePlayers can construct and maintain new terraforming-related buildings and complete dedicated projects to achieve terraforming progress.
SteamNew Technology Field: Terraformingnew contentMilestoneA new technology field has been added to the Research UI with 20 new techs focused on terraforming.
Steam - 1 eventNext Expansion: Green Planet Announcementdlc releaseMilestone
Announcing the next expansion focused on terraforming Mars into a Green Planet.
Steam