Team Fortress 2

Team Fortress 2

Valve

activeReleased Oct 10, 2007steam

Nine distinct classes provide a broad range of tactical abilities and personalities. Constantly updated with new game modes, maps, equipment and, most importantly, hats!

Year 19

Oct 10, 2025 - Jun 15, 2026

224 changes

Operation Memes vs Machines: Re-Peeled launched on May 4, 2026, introducing a new Mann vs. Machine charity event with over 10 missions across various maps. Additionally, the MGE.tf 1v1 and 2v2 League kicked off on March 20, 2026, adding competitive gameplay options, including a new region in Asia.

  • New Game Modes: Weekly Deathmatch Games began on March 20, 2026, allowing players to compete in skill-based matches.
  • Map Updates: Significant updates were made to maps including cp_metalworks, cp_process_final, and koth_demolition on May 22, 2026, improving gameplay and aesthetics.
  • Gameplay Adjustments: The second forward spawn for both teams was redesigned on May 22, 2026, moving into a larger hut structure to enhance player experience. Additional adjustments included removing steps and adding nobuild areas in various maps.
  • Seasonal Events: The United Dodgeball League Season 1 2026 launched on February 16, 2026, featuring teams of three competing over four weeks. A charity fundraiser for Hawaii storm relief also took place during this period.
  • Balance Changes: The VScript was updated on May 22, 2026, allowing for set damage calculations, while multiple recent changes to the Thermal Thruster were reverted to restore previous balance.

Year 18

Oct 10, 2024 - Oct 10, 2025

540 changes

Scream Fortress XVII launched on October 9, 2025, bringing five new community maps: Cowerhouse, Dusker, Afterlife, Devilcross, and Marshlands. This year also featured the Operation Ghoulish Gambit, a Mann vs. Machine charity event that debuted on November 27, 2024, with over two dozen missions across new and returning maps. Players received a variety of new content, including numerous cosmetic items and gameplay adjustments.

  • New Content:
    • Scream Fortress XVII Community Maps: Five new maps added on October 9, 2025.
    • Operation Ghoulish Gambit: Launched on November 27, 2024, featuring a charity event with extensive missions.
    • Spectral Stash Case: Released on October 9, 2025, containing 23 community-created cosmetic items.
    • New Halloween Items and Taunts: Added on October 9, 2025, including taunts like Heartbreaker and Healthcare Hog.
  • Gameplay Enhancements:
    • Merasmissions and Halloween Contracts: Added on October 9, 2025, allowing players to complete Halloween Contracts.
    • New Clipping and Cover Adjustments: Various maps received updates to improve gameplay, such as adjustments to koth_demolition and cp_fortezza.
  • Seasonal Events:
    • Operation Bolted Barbecue: Launched on July 3, 2025, introducing a new Mann vs. Machine charity event.
    • ETF2L Season 50: Kicked off on September 13, 2025, featuring the return of the fan-favorite Badlands map.
  • Balance Changes:
    • Revoked Scarecrow Gym Membership: Health for this item was reduced from 500 to 350 on October 25, 2024.
    • Zombie Heavy Health Adjustments: Multiple changes to Zombie Heavy's health and abilities were made in October 2024.
  • Visual Updates:
    • Radial Fog and Bicubic Lightmaps: Added from the Half-Life 2: 20th Anniversary Update on December 17, 2024, enhancing the visual quality of the game.

Year 17

Oct 10, 2023 - Oct 10, 2024

418 changes

Operation Osmium Ordinance launched on July 7, 2024, introducing a new Mann vs. Machine charity event with over a dozen missions. This followed the Operation Magnetic Mayhem, which began on June 3, 2024, offering 21 new missions across various difficulties. Returning players can expect a host of updated maps, new gameplay mechanics, and a variety of seasonal events.

  • New Events:
    • Operation Osmium Ordinance (July 7, 2024)
    • Operation Magnetic Mayhem (June 3, 2024)
    • Operation Firmware Frenzy (November 22, 2023), featuring 8 advanced and expert missions.
  • Map Updates:
    • Significant updates to maps including koth_cachoeira and cp_carrier throughout the year, enhancing gameplay experiences with adjustments and new features.
    • Added and improved various elements in maps like pl_embargo and koth_sawmill_event.
  • Gameplay Changes:
    • Reworked Demoman's Blast Charge on October 10, 2023, to fix exploits and improve reliability.
    • Players can no longer shoot through the metal fence (August 2 and 14, 2024).
    • New mechanics added, such as a loss-coverage program for the Red team and enhanced ammo packs in various areas.
  • Seasonal Events:
    • Torchlight Tango Tournament announced for February 23, 2024, and fundraising initiatives for various charities throughout the year, including support for the British Red Cross and The Trevor Project.
  • Balance Adjustments:
    • Adjustments to health and ammo pickups to improve gameplay dynamics, alongside changes to respawn times for better game pacing.
  • Performance Improvements:
    • Significant performance enhancements were implemented, improving game stability and efficiency by up to 20% on various systems.

Year 16

Oct 10, 2022 - Oct 10, 2023

464 changes

Scream Fortress XV launched on October 9, 2023, bringing a host of new content including 12 new community maps and the Bone-Chilling Bonanza Case with 25 new cosmetic items. Additionally, the Operation Voltaic Violence charity event introduced a range of new missions, enhancing the gameplay experience for players.

  • New Community Maps: The Scream Fortress XV update featured 12 new maps: Perks, Slime, Lava Pit, Mannsylvania, Sandcastle, Spineyard, Corruption, Murky, Atoll, Woods, Sanitarium, and Devastation.
  • Operation Voltaic Violence: Launched on May 26, 2023, this charity event included 6 intermediate, 9 advanced, and 6 expert missions across 16 maps.
  • VScript Implementation: On November 4, 2022, VScript support was added for custom game modes, allowing mappers to embed script code into maps for enhanced gameplay.
  • Gameplay Updates: Significant gameplay changes were made, including updates to the pl_venice map on July 21, 2023, and adjustments to various mechanics like respawn wave times and enemy interactions.
  • Seasonal Events: The Operation Galvanized Gauntlet charity event and the Mann O' War Tournament were notable seasonal events that offered players opportunities to earn in-game medals while participating in community-driven content.

Year 15

Oct 10, 2021 - Oct 10, 2022

380 changes

Scream Fortress XIV launched on October 5, 2022, bringing a wealth of new content and features to Team Fortress 2. This event introduced the Ghoulish Gains Case and the Scream Fortress XIV War Paint Case, adding a total of 11 new War Paints and 22 community-created cosmetic items. The update also showcased six new community maps, enhancing the game's Halloween festivities.

  • Major Content Drops:
    • Scream Fortress XIV: Launched on October 5, 2022, featuring new missions and a spooky atmosphere.
    • Operation Hexadecimal Horrors: A Halloween campaign launched on October 18, 2021, with 48 new missions across various maps.
    • Winter 2021 Cosmetic Case: Released on October 27, 2021, containing 20 community-contributed items.
  • New Community Content:
    • 27 New Unusual Effects: Added on October 27, 2021, enhancing customization options for hats and taunts.
    • Summer 2022 Cosmetic Case: Introduced on July 29, 2022, featuring 25 new community items.
    • New Halloween Items and Taunts: Five community-contributed taunts added on October 5, 2022.
  • Gameplay Enhancements:
    • Merasmissions: Launched on October 5, 2022, allowing players to track souls collected during the event.
    • Halloween Contracts Reset: Reset on October 5, 2022, giving players a fresh opportunity to complete contracts.
    • In-Game Medals: Introduced for event participation, allowing players to earn up to three medals by completing missions.
  • Seasonal Events:
    • Operation Anniversary Annihilation: Launched on July 15, 2022, featuring a series of Mann vs. Machine missions.
    • Operation Rewired Rampage: A charity event held on June 18, 2022, where players fought through community maps as robots.
  • Balance Changes:
    • Cosmetic and Taunt Cases: Adjusted on October 27, 2021, to grant Smissmas 2021 Unusual effects during the event.

Year 14

Oct 10, 2020 - Oct 10, 2021

175 changes

Operation: Digital Directive launched on April 14, 2021, introducing a community-made Mann vs. Machine campaign featuring 30 new missions across 22 maps. This significant update was complemented by Scream Fortress XIII, which added 6 new community maps and various Halloween-themed content on October 5, 2021.

  • New Content:
    • Scream Fortress XIII Community Maps: Featured maps include Farmageddon, Sinthetic, Los Muertos, Erebus, Terror, and Graveyard.
    • Crimson Cache Case Released: Introduced 20 new community-created cosmetic items.
    • New Unusual Effects: Added 28 new effects, including 15 for hats and 13 for taunts.
  • Gameplay Updates:
    • New Contracts for Featured Community Maps: Provided new objectives for this year's selected maps.
    • Extended Warmup Periods: Increased warmup time by 5 seconds to enhance match preparation.
  • Seasonal Events:
    • Scream Fortress XIII Event: Ran from October 5 to November 7, 2021, featuring Halloween-themed gameplay.
    • Smissmas 2020 Event: Launched on December 4, 2020, with community contributions and gifts.
  • Balance Changes:
    • Powered Up Medics Heal Rate Adjustments: Increased healing effectiveness for powered-up medics.
    • Changed Damage Type: Altered damage type from shock to bullet in the underworld.
  • Quality of Life Improvements:
    • New ConVar for Temp Files: Introduced a control for deleting custom player sprays and temp files on shutdown.

Year 13

Oct 10, 2019 - Oct 10, 2020

14 changes

Scream Fortress XII launched on October 1, 2020, bringing a new round of Merasmissions and four community-created Halloween maps. This event also introduced new community cosmetic items and Unusual effects, enhancing player customization options. Additionally, the TF2 Fight Songs album received a free expansion pack featuring three new songs from the Jungle Inferno update.

  • New Content:
    • Community Unusual Effects: Added 20 new community-created Unusual effects, including 12 for hats and 8 for taunts on October 15, 2019.
    • New Maps: Introduced two community maps, Laughter and Precipice, on October 15, 2019.
    • Spooky Spoils Case: Released the Spooky Spoils Case, containing 22 new community-created cosmetic items, also on October 15, 2019.
    • Soul Gargoyle: All players received a Soul Gargoyle that tracks Merasmissions completed and souls collected, granting access to Halloween item transmutations on October 15, 2019.
    • Free Music Content: Offered a free download of new songs for all users and provided sheet music and Sibelius files for the new songs on July 10, 2020.
  • Gameplay Changes:
    • Halloween Contracts Reset: Reset all Halloween Contracts on October 15, 2019, allowing players to earn classic Halloween items and a chance for a Spooky Spoils Case.
    • Halloween Effect Changes: During the event, all cases granted Halloween 2019 Unusual effects instead of normal effects.
    • Special Events Category: Players could join Halloween matches via the Special Events category in Casual.
    • Soul Collection Mechanic: Continued the previous year's event with the Soul Gargoyle, enabling players to collect souls of dead players through various means.
  • Seasonal Event: Scream Fortress XI ran through November 7, 2019, setting the stage for the upcoming Halloween festivities.

Year 12

Oct 10, 2018 - Oct 10, 2019

0 changes
Nothing notable this year.

Year 11

Oct 10, 2017 - Oct 10, 2018

24 changes

The Jungle Inferno Campaign launched on October 20, 2017, introducing a wealth of new content to Team Fortress 2. This update featured the new official map Mercenary Park, alongside multiple new items and cosmetics for players to explore.

  • New Campaign: The Jungle Inferno Campaign included 36 new campaign contracts and a host of new content.
  • New Maps: Players gained access to Mercenary Park and five featured community maps: Mossrock, Lazarus, Brazil, Enclosure, and Banana Bay.
  • New Items: The update introduced four new Pyro items: The Dragon's Fury, The Thermal Thruster (with a new kill taunt, The Gas Blast), The Gas Passer, and The Hot Hand. Additionally, a new Heavy item, The Second Banana, was added.
  • New Taunts: Two new official taunts, Yeti Punch and Yeti Smash, were introduced, along with five new community taunts: The Dueling Banjo, The Jumping Jack, The Soviet Strongarm, The Russian Arms Race, and The Headcase.
  • War Paint Collections: Two new War Paint collections were released, featuring both community-made and official designs, including a collection of classic weapon skins making a return.
  • Community Cosmetic Cases: Two new community cosmetic cases were added, each containing 20 items for players to collect.

Year 10

Oct 10, 2016 - Oct 10, 2017

0 changes
Nothing notable this year.

Year 9

Oct 10, 2015 - Oct 10, 2016

0 changes
Nothing notable this year.

Year 8

Oct 10, 2014 - Oct 10, 2015

12 changes

The Gun Mettle Campaign launched on July 2, 2015, introducing a campaign pass for $5.99 that offered weekly challenges and unique rewards. This update also brought a new Valve map along with three community maps, enriching the game's environment. Additionally, the Scream Fortress VI event kicked off on October 29, 2014, featuring Merasmus the wizard's Carnival of Carnage.

  • Gun Mettle Campaign: Launched on July 2, 2015, featuring a $5.99 Campaign Pass for unique rewards and challenges.
  • New Maps: Released a new Valve map and three community maps on July 2, 2015.
  • New Taunts: Added new taunts for players, enhancing character interactions, also on July 2, 2015.
  • Weapon Equipping Method: Introduced a new way to equip weapons for free on July 2, 2015.
  • Class and Weapon Changes: Implemented numerous adjustments to classes and weapons on July 2, 2015.
  • Scream Fortress VI: Launched on October 29, 2014, featuring the Carnival of Carnage led by Merasmus the wizard.

Year 7

Oct 10, 2013 - Oct 10, 2014

0 changes
Nothing notable this year.

Year 6

Oct 10, 2012 - Oct 10, 2013

38 changes

Robotic Boogaloo Update launched on May 17, 2013, bringing a massive 57 new community-created items, the largest batch released at once. This update also introduced the RoboCrates, which featured new items that became rare drops after June 3. Additionally, Team Fortress 2 became available on Linux on February 14, 2013, expanding its reach to a new player base.

  • New Trading Features: The Trade Offers feature was introduced on September 4, allowing players to propose item trades asynchronously without needing to be online simultaneously.
    • RoboCrates became a new drop source for items, adding excitement to item collection.
  • Community Engagement: The launch of the Steam Community Market Beta on December 12 allowed for improved trading, buying, and selling of TF2 items.
    • Players could now track hours played and contributions for community maps in the Mann Co. Store, enhancing engagement with custom content.
  • Halloween Event: The Fourth Annual Scream Fortress Halloween Event began on October 26, 2012, featuring new experiences tailored for the spooky season.
  • Quality of Life Improvements: The item trading process was improved, making it easier for players to locate and sell items efficiently in the market.

Year 5

Oct 10, 2011 - Oct 10, 2012

106 changes

Mann vs. Machine Mode launched on August 16, 2012, introducing a new cooperative gameplay experience where players battled Gray Mann's robot army. This significant update was accompanied by the Steam Workshop launch, enhancing community engagement through user-generated content.

  • New Game Mode: The Mann vs. Machine mode allowed teams to fight against waves of robot enemies, adding a fresh dynamic to the gameplay.
  • New Maps: The update included a new map specifically designed for Mann vs. Machine and the introduction of the city-themed Kong King map.
  • New Tours: Two new tours, Operation Oil Spill and Operation Gear Grinder, were added to the Mann vs. Machine mode, providing players with new challenges.
  • Source Filmmaker Beta: Released on July 11, 2012, this tool allowed players to create animations and videos using in-game assets.
  • Seasonal Events: The Australian Christmas Update and the Halloween Update introduced themed content and collectibles, enhancing the festive atmosphere for players.

Year 4

Oct 10, 2010 - Oct 10, 2011

85 changes

The Replay Update launched on May 6, 2011, introducing significant new features and content to Team Fortress 2. This update was complemented by the official release of Steam Trading on September 6, 2011, allowing players to trade in-game items securely. Additionally, the game experienced a cross-promotion with Monday Night Combat and a pre-order opportunity for Poker Night at the Inventory.

  • New Content:
    • The Replay Update: Introduced new features and content.
    • Steam Trading: Officially released, allowing item trading among players.
    • The Shogun Pack: Added eight new Shogun-themed items on March 10, 2011.
    • Community Map Pack: Released on February 25, 2011, featuring community-favorite maps.
    • New Game Mode: A new game mode was added on December 18, 2010.
  • Gameplay Changes:
    • Players could now collect Shogun Pack items through gameplay, either via drops or crafting.
    • Introduced an item testing system on January 3, 2011, aiding community contributors in testing their items.
  • Seasonal Events:
    • Second Annual Team Fortress Halloween Special: Launched on October 28, 2010, featuring spooky surprises.
    • Double Drop Week Event: Announced on June 3, 2011, offering players double item drops for a limited time.
  • Limited-Time Promotions:
    • Limited Edition Hats for Japan Relief: Three unique hats were introduced on March 24, 2011, to support relief efforts.
    • Gift Wrapping Feature: Added on October 28, 2010, allowing players to wrap items as gifts during the Halloween event.

Year 3

Oct 10, 2009 - Oct 10, 2010

90 changes

Team Fortress 2 launched on Mac on March 10, 2010, allowing users to play natively without emulation. This year also saw the introduction of the Mann Co. Store on September 30, 2010, enabling players to purchase items directly in-game. Additionally, the Polycount Contest winners were announced, with their packs set to release later, adding even more community-driven content.

  • New Maps: The Upward and Thunder Mountain maps were introduced, expanding the variety of gameplay options available.
    • Upward: A Valve-designed payload map.
    • Thunder Mountain: Another new payload map added to the game.
  • New Items: The Wrangler, a remote sentry gun controller for Engineers, and the Gunslinger, a mechanical stump-mounted weapon, were both added to the game.
  • Gameplay Changes: Significant adjustments were made to the item drop system, including a maximum playtime for item drops per week, and an increase in the item drop rate.
  • Seasonal Events: The Terrifying Team Fortress Haunted Hallowe'en Special featured ghosts, achievements, and candy prizes, enhancing the festive atmosphere in the game.
  • Community Contributions: The TF2 Contribution Site launched on January 14, 2010, allowing players to submit custom content for potential inclusion in the game.

Year 2

Oct 10, 2008 - Oct 10, 2009

15 changes

The Sniper Class Pack launched on April 2, 2009, bringing multiple new maps and gameplay tweaks. This update also introduced the Razorback, a new shield for the Sniper, and added a new game mode alongside two new arena maps.

  • New Game Mode: A new game mode was added to enhance gameplay variety.
  • Sniper's Razorback: The Razorback, a hand-carved tribal shield, was introduced to the Sniper's arsenal.
  • Two New Arena Maps: Two new arena maps were included in the update, expanding the competitive landscape.
  • Source SDK Update: Released on June 15, 2009, this update provided .vmf source files for various official TF2 maps, including Lumberyard, Ravine, Badlands, and more.
  • Balance Changes: In September 2009, a zero tolerance policy led to the removal of items earned through external idling applications. Additionally, changes were made to the TF damage system and critical hit determination based on community feedback.

Year 1

Oct 10, 2007 - Oct 10, 2008

0 changes
Nothing notable this year.