
Terraria
Re-Logic
Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. Four Pack also available!
Year 16
May 16, 2026 - Nov 11, 2026
Terraria 1.4.5.7 arrived on PC in August with new items and a substantial combat pass, and September developer notes confirmed that 1.4.5.8 had also shipped. Crossplay Phase One remained in final testing in the October update.
- Combat and equipment: Gem Staves and Gem Robes were reworked so staff shots gained effects from the equipped robe. The Slime Spear also received a damage increase in non-skyblock worlds.
- New items: The 1.4.5.7 update added Daybloom Staff, Glacier Fang, Mystic Bloom and Lightning Strike. Loadout Equipment Sharing allowed favorited equipment to be shared between loadouts.
- Crossplay: Phase One was in final testing for console and mobile as part of 1.4.6; the October source did not report a release.
- Mod support: The August tModLoader update enabled Steam Workshop content descriptors and simplified the API for adding flails. A later update was announced with security enhancements.
- Community activities: The official Terraria Discord team created a virtual-pet activity for Discord users, while a speedrun contest, Halloween building contest and mod AMA brought the community together.
Year 15
May 16, 2025 - May 16, 2026
Terraria 1.4.5: Bigger & Boulder launched on January 27, 2026, bringing new items and localization. Subsequent developer updates previewed further combat and balance work that would arrive after this window.
- Localization: Korean, Japanese and Traditional Chinese were added with 1.4.5, expanding the languages available to players.
- Items and traversal: The Slime Spear and Slime Whip introduced a Slime debuff, while an RC Car offered a new way to navigate worlds. Palworld crossover content included the Digtoise mining helper.
- Interface: Crafting gained search and category tabs, and NPC housing changes provided hints and allowed villagers to appear without an initial house.
- Later previews: Early-game Mage and Gem Staves balance work and new combat tools were discussed in March and April; the balance update shipped in the next window.
- Community: The 2025 Halloween Contest showcased player builds and costumes, and Terraria Board Game Kickstarter fulfillment was completed in May 2026.
Year 14
May 16, 2024 - May 16, 2025
Terraria 1.4.5 remained in development throughout this window, with Re-Logic sharing previews of new content and interface improvements. Community events and milestones continued alongside that work.
- Content previews: Developers showed Summoner weapon prefixes, new biome backgrounds, a Skyblock seed, Jungle Juice, critter leashing and a rat transformation. These were previews of the upcoming update.
- Interface previews: Mobile Action Toggle, an overhauled controls editor and a new buff indicator were shown for console and mobile as upcoming features.
- Further development: Re-Logic also discussed weather effects and hinted at new uses for bombs beyond terrain destruction.
- Community: The Celestial Clash Discord event concluded in April 2025, bringing players together for a faction-based competition.
- Milestones: The Terraria Board Game Kickstarter closed above $2 million, and Terraria surpassed 60 million units sold, including 33 million on PC.
Year 13
May 16, 2023 - May 16, 2024
Terraria 1.4.5 became the defining beat, but it remained unreleased: Re-Logic previewed a wide package of new mechanics and items before saying the update had slipped toward 2024 to expand its scope. tModLoader 1.4.4 became Steam’s default branch, while Crossplay Phase One was confirmed as a post-1.4.5 milestone pending first-party approval.
- Terraria 1.4.5 previews: The update accumulated substantial systems and content, but none of these previews represented a confirmed release.
- World Seed Combos introduced 128 possible combinations, including the Vampire Seed, alongside a dedicated World Seed Menu.
- Spectator Mode let dead players watch ongoing multiplayer action, while Roller Skates added block-placing, platforming, and rail-grinding mobility.
- Shimmer Gun, Axearang, Magic Yo-Yo Bag, Soulscourge, and Vasculash expanded the weapon and accessory lineup.
- Slimevolution, revamped fishing, visible catches, new Vampire Bat and Velociraptor transformations, Korean and Japanese localizations, and new Scott Lloyd Shelly music were also previewed.
- Release timing and crossplay: Re-Logic said Terraria 1.4.5 had moved toward a 2024 release, while DR Studios continued testing Crossplay Phase One for after 1.4.5 and its hotfixes. First-party approvals remained the blocker.
- Mod support: tModLoader 1.4.4 launched as Steam’s default experience on August 1, with more than 85% of subscriber-weighted mods ported. The October tModLoader update added modded Builders Toggles, modded Emote Bubbles, Rubblemaker support, world-header storage, an Extra Jump API, and revised NPC buff immunity.
- April Fools branch: Terraria: Undeluxe Edition released as an optional Steam beta branch, rolling the game back to approximately version 1.06 and removing most modern content for a deliberately stripped-down experience.
Year 12
May 16, 2022 - May 16, 2023
Terraria 1.4.4 Labor of Love arrived across PC, console and mobile on September 28, 2022, bringing new seeds, building tools, Town Slimes and a melee overhaul. The modding ecosystem also grew with a stable tModLoader 1.4 release and Steam Workshop support.
- Worlds and building: Get Fixed Boi, Don't Dig Up and No Traps added world variants; the Hand of Creation, Rubblemaker and coatings expanded building tools.
- Town and equipment: Town Slimes joined as NPCs, while the Shellphone, Terraformer and Lilith's Necklace offered new utility and transformation options.
- Systems and combat: Three gear loadouts, a more capable Void Bag, higher item stack limits and a broad melee pass changed inventory and combat.
- Modding: tModLoader 1.4 became stable and gained a dedicated Steam Workshop; tModLoader 1.4.4 later entered preview.
- Future work: Developers announced 1.4.5 and began localization work, with Traditional Chinese still a possibility at the time. Crossplay remained a focus for future work rather than a delivered feature.
Year 11
May 16, 2021 - May 16, 2022
Console and Mobile 1.4.1–1.4.3 parity update released on April 28, 2022, bringing Journey’s End content to Xbox, PlayStation, Nintendo Switch, and mobile, including Master Mode, Journey Mode, Empress of Light, Queen Slime, and new world seeds. Terraria 1.4.3: An Eye for an Eye also launched as a free crossover update with Don’t Starve Together, adding a new seed, boss, items, and survival mechanics.
- Platform parity: The 1.4.1–1.4.3 update brought all active platforms to content parity for the first time. Mobile also gained official mouse-and-keyboard support, while Journey’s End reached Nintendo Switch through the preceding Switch release.
- Don’t Starve Together crossover: Terraria 1.4.3 added substantial free crossover content developed with Klei Entertainment.
- The Constant seed introduced hunger, starvation, hazardous darkness, DST lighting, and altered world-generation features.
- Deerclops became a new Ice Biome boss with a Klei-arranged theme.
- Lucy the Axe, Chester, Wilson, Willow, Froggle Bunwich, Monster Lasagna, and more than 25 DST-themed items, pets, weapons, summons, and vanity pieces joined the game.
- Gameplay rebalancing: The Deerclops HP scaling and spawn rebalance corrected multiplayer health, shortened its inactive duration, and reduced repeat-spawn odds. Pylons became easier to activate, Obsidian became minable with 55% pickaxes, and the Classic Wall of Flesh guaranteed one weapon and one emblem.
- Steam Deck and modding: 1.4.3.3 Steam Deck Optimization Update released with Deck-focused performance and control improvements. tModLoader 1.4 Alpha also became available on Steam, while tModPorter development began to automate 1.3 mod conversions.
- Labor of Love: Labor of Love was revealed as a future PC update after Terraria won the 2021 Steam Award, with the 9,999 item stack limit, Coral furniture, and a new traps-focused seed previewed rather than released.
Year 10
May 16, 2020 - May 16, 2021
Terraria: Journey's End (1.4) launched on PC on May 16, 2020, delivering the fourth major update with more than 1,000 items, new bosses, and a sweeping content, balance, and graphics overhaul. It also introduced Journey Mode and Master Mode, giving players both a more accessible sandbox and Terraria’s toughest difficulty.
- Journey’s End content: Terraria 1.4 added new progression options, bosses, items, and systems across the game, while Re-Logic billed it as its final major update.
- Terraria 1.4.1: The October update delivered deferred content and several substantial additions.
- The Princess: A hidden regal NPC joined the town roster.
- Vanity Contest winner sets: Plaguebringer, Wandering Ronin, The Timeless Traveler, Floret Protector, Capricorn, and TV Head became craftable.
- Moon Lord credits sequence: Defeating the Moon Lord unlocked a new credits scene and music track.
- Flinx gear: New pre-Hardmode Summoner items strengthened early-game progression for the class.
- Journey’s End vanity slots: Wings, capes, tails, and backpacks could display together instead of overriding one another.
- Terraria 1.4.2.3 and the 10th Anniversary: The patch added the secret Celebratory world seed, while the Terraria 10th Anniversary celebration launched with community contests, a Re-Logic AMA, commemorative artwork, and a Steam sale.
- Balance overhaul: Terraria 1.4 reviewed every item, enemy, and boss across the progression tiers, and Terraria 1.4.1 continued those revisions through community feedback. Terraria 1.4.2.3 also corrected the Frost Armor set bonus, raising Frozen debuff damage from 20 to 25 DPS.
Year 9
May 16, 2019 - May 16, 2020
Terraria: Journey’s End was the defining beat: Re-Logic replaced the scrapped 1.3.6 with the free 1.4 “final major update,” targeting May 16, 2020, and promising more than 800 new items. Journey Mode and tModLoader’s Steam debut were also detailed, but neither was confirmed as released in the supplied records.
- Journey’s End announcement: Re-Logic confirmed Terraria: Journey’s End as the fourth and final major update, free for existing PC owners. The 40-plus-page changelog published on May 14 expanded the preview to more than 1,000 items, new bosses, and a broad content review.
- Journey’s End gameplay: The update’s major systems and features were previewed rather than delivered:
- Journey Mode: The accessibility-focused mode included the Research and Duplication system, searchable item menus, difficulty and spawn-rate sliders, weather and time controls, Godmode, and infection-spread toggles.
- Master Mode: The new difficulty was announced as a challenge beyond Expert Mode.
- Golf and Bestiary: Golf gameplay and the in-game Bestiary, including enemy stats and drop information, were announced.
- World generation: Journey’s End was set to overhaul world generation with new mini-biomes and enhanced weather effects.
- tModLoader on Steam: tModLoader was announced as free Steam DLC alongside Journey’s End, using a Terraria 1.3.5 baseline to preserve existing mods. Steam Workshop integration remained a future roadmap item.
- Halloween: The Halloween event returned with costumed enemies, special NPC stock, Goodie Bags, Halloween-only rare drops, and pumpkin-harvesting rewards.
- Community and milestone news: Terraria passed 30 million copies sold across PC, console, and mobile. The Journey’s End Vanity Contest also opened, with up to three winning designs slated for inclusion in the update.
Year 8
May 16, 2018 - May 16, 2019
Terraria 1.3.1 reached PS4 and Xbox One in May 2019, giving console builders a wider set of wiring and mechanical tools. Re-Logic also discussed upcoming work across platforms and community activity during the year.
- Wiring tools: Logic gates, sensors, junction boxes and conveyor belts expanded mechanisms, while the Yellow Wrench added a fourth wire color and the Grand Design combined wiring tools.
- Traps and cannons: Players could rotate temple traps with a hammer and control cannons through wiring.
- New equipment: Trapped chests, team blocks, pressure plates, the Static Hook and Angler Tackle Bag added construction, travel and fishing options.
- Stability: The patch addressed numerous bugs, including multiplayer exit and console profile crashes.
- Looking ahead: The April 2019 roadmap discussed future PC, mobile, console and Switch updates, alongside community Discord events.
Year 7
May 16, 2017 - May 16, 2018
Terraria 1.3 reached PS4 in December 2017 and Xbox One in February 2018, bringing a broad expansion of its sandbox and endgame to console players. The update also rebuilt the console version around the PC codebase, changing controls and the interface.
- Console rollout: PS4 players received the update in December; Pipeworks welcomed Xbox One players to 1.3 in February.
- Endgame and events: Martian Madness arrived alongside the Lunatic Cultist, Celestial Pillars and Moon Lord encounter sequence.
- Expert Mode: A harder world difficulty offered increased challenge and rewards, while the update added hundreds of items.
- World exploration: Underground Desert, Sky Lakes and other mini-biomes expanded the locations players could discover.
- Console overhaul: New controller schemes and remapping, refreshed solo and split-screen interfaces, larger worlds and save conversion accompanied the content update.
Year 6
May 16, 2016 - May 16, 2017
Terraria 1.3.4 launched the substantial Dungeon Defenders 2 crossover, adding the multi-tier Old One’s Army invasion, defensive structures, new enemies, bosses, weapons, armor, and the Tavernkeep NPC. Terraria 1.3.5 followed with professional localization, UI scale and zoom controls, new furniture, developer armor, and improved high-resolution rendering.
- Old One’s Army: The Dungeon Defenders 2 invasion introduced Etherian enemies, two invasion-style mini-bosses, a new boss, tiered sentry defenses, and exclusive gear purchased with event currency through the Tavernkeep. The sentry system also gained a reworked cap, allowing multiple copies of the same sentry once the cap increased.
- 1.3.3 desert update: The Sandstorm weather event added unique enemies, loot, and music, alongside the Ancient Horn Basilisk mount, Forbidden Armor Set, Onyx Blaster, Sky Fracture, Mandible Blade, and Spirit Flame. The update also introduced the Pocket Mirror, Djinn’s Curse, Magic Sand Dropper, Lamia and Ancient vanity sets, and more aggressive underground-desert encounters.
- 1.3.5 accessibility and presentation: Eight languages received professional localization, while UI scale and zoom sliders, expanded in-game settings, Crystal and dungeon furniture, and the Arkhalis and Leinfors developer armor sets were added. Rendering above 1080p was substantially improved, including 4K gameplay, and NPCs now returned to manually assigned rooms after respawning.
- Worlds and combat systems: UseExperimentalFeatures enabled custom world seeds, and Summoner minion targeting let players direct minions at specific enemies with line of sight. 1.3.4 also added a Personal Safe, redesigned water ripples and waves, four tiered sentry summons, and new toggles for the added visual effects.
Year 5
May 16, 2015 - May 16, 2016
Terraria 1.3 launched on PC on June 30, 2015, delivering a sweeping update with new content, reimagined sprites, and refreshed backgrounds. The release also introduced streamlined multiplayer connectivity, removing the need for port forwarding or IP sharing when joining friends.
- Terraria 1.3: The major update touched virtually every aspect of the game, adding new content alongside broad visual and background-art revisions.
- Multiplayer connectivity: Terraria 1.3 made connecting with friends substantially easier by eliminating port forwarding and direct IP sharing.
- Dedicated servers: The standalone Terraria dedicated-server software was updated to support Terraria 1.3.
Year 4
May 16, 2014 - May 16, 2015
Terraria reached PlayStation 4 in November 2014, extending the game to another console generation. Re-Logic also refreshed its website and announced a new official community forum during the period.
- PlayStation 4: The console release arrived in November 2014 with larger worlds, new items and cross-play with PlayStation 3 and PS Vita.
- Official website: The redesigned Terraria.org site launched with a more immersive presentation of the game.
- Community forum: Re-Logic shared prelaunch information for the Official Terraria Community Forum; the tracked announcement is not itself confirmation of its launch.
- Source coverage: Sony’s November 11 store listing confirms the North American PS4 release; other platform updates from this period may not be represented in the available sources.
Year 3
May 16, 2013 - May 16, 2014
Terraria 1.2 reshaped the PC sandbox with new biomes, bosses, equipment and a map. The year also brought a PS Vita release and the later 1.2.3 and 1.2.4 updates, which expanded building, fishing and travel.
- Terraria 1.2: The update added a snow biome, jungle temple, alternate ores, weather, four bosses, over 100 enemies and over 1,000 items. A map and minimap, larger chests, painting and dye slots improved exploration and building.
- PS Vita: The European release introduced touch controls and cross-play and cross-save with PS3.
- Fishing and travel: Version 1.2.4 added fishing poles, bait, catches, Angler quests, minecart tracks and mounts.
- Building and collection: Version 1.2.3 introduced the Traveling Merchant, Stylist, furniture, critters, vanity items, upside-down slopes and platform stairs.
- Equipment and crossover: Summoner armor and weapons expanded class options, alongside Pixel Piracy crossover items.
- Balance and fixes: Updates tuned Frost Moon and equipment, adjusted Hardmode boss spawning and addressed world-map corruption, duplication and multiplayer tile synchronization.
Year 2
May 16, 2012 - May 16, 2013
Terraria reached consoles during this period, arriving on PS3 and Xbox 360 in March 2013. Publisher 505 Games also announced a handheld PS Vita edition, which remained forthcoming at the end of this window.
- PS3 launch: The game appeared on the North American PlayStation Store on March 26, bringing its building and exploration to Sony's console.
- Xbox 360 launch: The Xbox Live Arcade edition followed on March 27, offering Terraria's sandbox worlds and crafting on Microsoft's console.
- Vita announcement: On March 28, 505 Games announced a PS Vita version and described plans for up to eight online players. The announcement was not the handheld release itself.
Year 1
May 16, 2011 - May 16, 2012
Terraria 1.1 transformed progression with the Wall of Flesh and a harder world beyond it. The December update also expanded building, equipment and visual tools.
- Hardmode: Defeating the Wall of Flesh intensified enemies and Corruption, created the Hallow and opened access to new ores.
- Mechanisms: Wires, wrenches, pressure plates, switches, timers and pumps let players construct activated devices and move liquids.
- Equipment: Weapons and accessories gained random modifiers and reforging, while four armor sets and new accessories broadened character builds.
- Building and presentation: A housing interface helped assign NPC homes, and smooth colored lighting added new display options.