
THE FINALS
Embark Studios
THE FINALS is the ultimate free-to-play FPS Game Show. Compete across fast-paced Modes and stunning Arenas, with unparalleled, unscripted destruction that turns the environment into your greatest Weapon. Steal the Show!
Year 3
Dec 7, 2025 - Nov 12, 2026
Prime Time launched October 20 with redesigned destruction, remastered arenas and a new Light playstyle. It followed Fantasy League and Season 11, which expanded the arena rotation and added new ways to learn and play Cashout.
- Destruction and arenas: Blast waves, hanging structures, dynamic debris and new smoke behavior reshaped fights. Monaco, Seoul and Skyway Stadium received substantial reworks.
- Infiltrator and Solo Showdown: Light gained True Sight, the Mimic Device and the Translocator. Solo Showdown opened in beta as a 12-contestant tournament with rotating mini-modes.
- Game show presentation: Prime Time rebuilt the interface and HUD, added a Sponsor Journey and introduced dynamic commentary in beta.
- Earlier seasons: Fantasy League introduced Starlight Hollow, the Aerialist playstyle and Hover Pad. Season 11 added Galaxy Estates, bot-supported Cashout and a melee rework.
- Follow-up tuning: October and November patches adjusted the Translocator, several weapons and controller gyro behavior, and improved stability while loading maps.
Year 2
Dec 7, 2024 - Dec 7, 2025
Season 5: NEXT STAGE launched with the Bernal arena, Gravity Vortex and Lockbolt Launcher gadgets, ShAK-50 and Cerberus 12GA weapons, Clubs, Sponsors, and 120Hz console support. Later, Season 8 added the BFR Titan, P90, Instant Replay beta, and permanent Head2Head, while Rising Stars delivered a 106-reward battle pass and permanent Team Deathmatch.
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Arena and mode expansion:
- NOZOMI/CITADEL introduced a destructible arena split by The Rift, while CA$HBALL STADIUM was built for the new SUPER CASHBALL 5v5 mode.
- Heavy Hitters brought Sledgehammer-focused platform fighting to Pop Drop Arena, and Protocol: XPOSE let contestants detect enemies through obstacles.
- Blast Off!, Head 2 Head, and Ghoul Rush added further limited-time modes with low gravity, fast 3v3 combat, and survivor-to-ghoul transformations.
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Systems and destruction:
- Quickplay Progression introduced Quickplay Points and levels across multiple modes.
- The Sponsor System let players pledge loyalty to ISEUL-T, VAIIYA, or DISSUN and compete in Sponsor Showdown standings.
- Smooth Destruction and the Kyoto and Skyway Stadium destruction upgrades made collapsing structures more dynamic and consequential.
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Combat evolution: The Nullifier replaced the reworked Stun Gun, while Dome Shields gained ownership-swapping and Glitch Grenade interactions. Weapon tuning also reshaped the ARN-220, KS-23, XP-54, 93R, and Cerberus 12GA.
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Events and competition: Risk & Reward returned with weapon-based elimination payouts, Sponsor Showdown changed arena branding through player performance, and The Grand Major 2025 brought 16 teams into a two-day competitive event in Stockholm.
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Road ahead: Season 9: Dragons Rising was announced as the start of year 3, with its preview event announced for December 8. PlayStation 4 support retirement was also announced for March 18, 2026.
Year 1
Dec 7, 2023 - Dec 7, 2024
Season 4 launched with Fortune Stadium, Sponsors, the return of Ranked Tournaments, and three new weapons: HEAVY .50 Akimbo, Pike-556, and M26 Matter. Its 106-level Battle Pass and three purchasable DLCs completed the package, while Season 3 and Season 2 had already added major arenas, modes, and progression systems.
- Season 4: Fortune Stadium introduced sponsor-themed vertical play, while Sponsors added contracts and unique rewards; the Season 4 Battle Pass offered 106 levels, and three DLCs became available for purchase.
- Ranked Tournaments returned in an eight-team, 24-player format, and World Tour gained Emerald, Platinum, and Diamond ranks.
- HEAVY .50 Akimbo, Pike-556, and M26 Matter joined the arsenal alongside alternate sights and scopes.
- Season 3: Expanded competitive play and added a Japanese-themed content package.
- Kyoto 1568 introduced an arena built around temples, gardens, and dense bamboo forests.
- Terminal Attack became a ranked 5v5 attack-and-defend mode, while World Tour added Cashout tournaments with leaderboards.
- Ruby Rank was added for the top 500 players, and the Recurve Bow, Dual Blades, Spear, and Winch Claw expanded the arsenal.
- Season 2: Added Power Shift, SYS$HORIZON, the Hacker playstyle, and a substantial progression overhaul.
- Power Shift introduced 5v5 platform-escort matches, while SYS$HORIZON added a glitchy neon arena.
- Hacker brought the Dematerializer, Anti-Gravity Cube, Gateway, and Data Reshaper.
- Career Circuit introduced weekly contract progression, and the League System was revamped for ranked play.
- C4, RPG-7, Toxic Gas, and Dome Shield received major explosive, damage, and defensive tuning.
- Seasonal events: Halloween Treat Hunt offered 27 collectible rewards and the Reward Wheel, while HOLTOW Classic added spooky arenas, exploding pumpkins, and stronger UFO threats. The ISEUL-T Cup brought sponsor-themed World Tour arenas and community challenges.