What changed in The Forest in 2015
891 updates · 43 main milestones · Jan 15, 2015 to Dec 24, 2015
- 2 events
- 20 eventsSnow Area Improvementsworld
Enhanced snow area with more trees, new textures, and improved lighting.
SteamBurnable Corpsesnew contentPlayers can now burn enemy corpses, which turn into bones for building.
SteamImprovements to Snow AreaworldEnhanced snow area with more trees, new textures, and improved lighting.
SteamEnemy Detection Tweaksbalance changeFixed issues where enemies could find players regardless of fires or noise.
SteamBurnable Corpsesnew contentPlayers can now burn enemy corpses, which will turn into bones for building.
SteamRevised Multiplayer Death SystemgameplayCorpses now accurately represent the items players died with.
SteamVarious Fixes and TweakschangesNumerous other fixes, changes, gameplay balance adjustments, and art tweaks.
SteamEnemy Detection Tweaksbalance changeFixed issues where enemies could find players regardless of noise or fire.
SteamRevised Multiplayer Death SystemgameplayCorpses now accurately represent the items players died with.
SteamBone Fence Building Typenew contentNew building type 'Bone Fence' can be constructed using bones.
SteamMultiplayer Item Sharing SystemgameplayNew system allows players to share items easily using a metal food tray.
SteamDynamic Blood EffectsvisualsAdded dynamic blood to enemy skin shader for better damage feedback.
SteamBone Fence Building Typenew contentNew building type 'Bone Fence' can be constructed using bones.
SteamDynamic Blood EffectsvisualsAdded dynamic blood to enemy skin shader for better damage feedback.
SteamMultiplayer Item Sharing SystemgameplayNew system allows players to share items easily via a metal food tray.
Steam - 12 eventsFix for unfinished walls or fences in older save gamesbug fix
Resolved issue where some walls or fences appeared unfinished in older save games even if they were previously completed.
SteamStealth icon bug fix in old save gamesbug fixFixed a bug with the stealth icon not operating correctly in some old save games.
SteamFix for old save games affecting structure buildingbug fixResolved an issue where old save games could break player's ability to build/finish structures.
SteamRecommendation to start a fresh gamequality of lifePlayers are recommended to start a fresh game due to significant changes in v0.29.
SteamAdjusted number of skinny enemiesbug fixFixed an issue where some players were being swarmed by too many skinnies.
SteamFix for unfinished walls or fences in older save gamesbug fixResolved issue with some walls or fences appearing unfinished in older save games even if they were previously completed
SteamAdjusted number of skinny enemiesbug fixFixed an issue where some players were being swarmed by too many skinnies.
SteamFix for old save games affecting structure buildingbug fixMilestoneResolved an issue where old save games could break player's ability to build/finish structures.
SteamHand icon visibility fix for gamepad usersbug fixFixed hand icon not showing in book when using a gamepad
SteamHand icon visibility fix for gamepad usersbug fixFixed hand icon not showing in the book when using a gamepad.
SteamRecommendation to start a fresh gamequality of lifePlayers are advised to start a fresh game to avoid strange issues due to changes in v0.29.
SteamStealth icon bug fix in old save gamesbug fixFixed a bug with stealth icon not operating correctly in some old save games
Steam - 14 eventsAdjusted Enemy Detection Mechanicsbalance changeMilestone
Enemies now have a lower chance of finding the player's base, with noise and light affecting their awareness.
SteamIntroduction of player weight, strength, and athleticism simulationgameplayMilestonePlayers can gain or lose weight based on their eating habits and exercise, affecting their stats.
SteamGameplay balance overhaulbalance changeMilestoneSkinny cannibals have been made weaker to improve early game survival chances.
SteamNew To Do List Feature in Survival Booknew contentA new To Do list has been added to the survival book to help players keep track of important tasks.
SteamNew 'To Do' list feature in survival booknew contentPlayers can now write down important tasks to guide gameplay progression.
SteamStealth visibility icon addedgameplayA new icon shows players their visibility to enemies while crouched.
SteamGameplay Balance Overhaulbalance changeMilestoneSkinny cannibals have been made weaker to improve early game survival chances.
SteamStealth Visibility Icon Addedui uxA new icon has been added to indicate player visibility while crouched.
SteamNew plane audio during crashaudioSteamIntroduction of Player Weight and Stats SimulationgameplayMilestonePlayers can now gain weight and see a decrease in athleticism if they eat too much, or lose strength if they eat too little and exercise too much.
SteamTweaked enemy detection mechanicsgameplayMilestoneEnemies have a lower chance of finding player bases, influenced by noise and light.
SteamNew art assets addedvisualsSteam - 4 eventsDisabled dynamite mutant spawningbalance change
Removed the new dynamite enemy type due to feedback on its fairness and fun factor.
SteamDisabled dynamite mutant spawningbalance changeThe dynamite enemy type has been removed until further adjustments can be made.
SteamLowered chance of fire mutant spawningbalance changeThe spawning chance for the fire enemy type has been reduced.
SteamLowered chance of fire mutant spawningbalance changeReduced the frequency of fire enemy type spawning.
Steam - 12 eventsFixed missing collision for plane in save gamesbug fixSteamFixed cave map not loading correctly with outside world savesbug fixSteamFixed rate of dynamite cannibal type spawningbalance changeSteamLowered amount of ammo and frequency of dynamite man attacksbalance changeSteamFixed plane missing collision in save gamesbug fixSteamFixed multiplayer interaction issue after revivalbug fix
Fixed bug where after dying in a loaded game and being revived you would be unable to interact with some world items
SteamFixed rate of dynamite cannibal type spawningbalance changeSteamLowered amount of ammo and frequency of dynamite man attacksbalance changeSteamFixed cave map not loading correctly with outside world savesbug fixSteamFixed passenger manifest not loading correctly with previous version savesbug fixSteamFixed passenger manifest not loading correctly with previous version savesbug fixSteamFixed multiplayer interaction issue after revivalbug fixFixed bug where after dying in a loaded game and being revived you would be unable to interact with some world items
Steam - 20 eventsNew Dynamite Enemy Typenew contentSteamNew Leaf Fire Trapnew contentSteamNew Passenger Manifest Systemnew content
Track missing plane passengers found in the world with the new passenger manifest system.
SteamPassenger Manifest Systemnew contentA system to track missing plane passengers found in the world.
SteamRemovable Stumps Featurenew contentPlayers can now remove leftover tree stumps by placing a bomb on them.
SteamRemovable Stumps Featurenew contentPlayers can now remove leftover tree stumps by placing a bomb on them.
SteamNew Rock Fall Tree Trapnew contentSteamNew Arrow Basketnew contentSteamNew Molotov Trapnew contentSteam - 15 eventsBalance tweaks implementedbalance change
Changes include longer time to get hungry, easier revives in multiplayer, stronger axes, and adjustments to low player health handling.
SteamImproved performance for large multiplayer saved gamesperformanceSteamTennis racket weapon addednew contentSteamFixed Windows 10 audio bugaudioSteamImproved performance for large multiplayer saved gamesperformanceSteamBalance tweaksbalance changeAdjusted various gameplay mechanics including hunger and reviving friends in multiplayer.
SteamAnimal head trophiesnew contentAdded a new head mount building type for displaying animal trophies.
SteamNew cave map introducednew contentA new version of the cave map to improve exploration and tracking of uncovered caves.
SteamNew sounds addedaudioSteamAnimal head trophies addednew contentNew head mount building type for displaying animal trophies.
Steam - 34 eventsReduced Damage from Enemiesbalance change
Slightly lowered how much damage enemies do to players.
SteamFixed Glitches in Enemy Effigy Reactionsbug fixResolved issues with enemy effigy effect reactions.
SteamFixed Save Loading Issues with Bridgebug fixFixed a case where a save with a bridge would not load.
SteamFixed Save Loading Issues with Bridgebug fixFixed a case where saves with bridges would not load properly.
SteamIncreased Custom Effigy Rangebalance changeIncreased custom effigy base range and per limb and torso bonus range.
SteamCorrected Player Appearance Issuesbug fixFixed player_net faces appearing too shiny and some arms not matching the look of the face.
SteamFixed game save issue without previous savebug fixResolved an issue that prevented saving a game if no previous save game existed.
SteamFixed Enemy Spawn Amountsbug fixResolved bugs with enemy spawn amounts; all types of mutants will now appear after sufficient time.
SteamAdjusted Enemy Group Sizes in Multiplayerbalance changeSmaller groups of enemies will appear early on, increasing in size over time.
SteamAdjusted Enemy Group Sizesbalance changeSmaller groups of enemies will appear early on, increasing in size over time.
SteamFixed Treehouse Build Issuesbug fixFixed issues with partially built treehouses causing problems in loaded games.
SteamReduced Enemy Detection After Plane Crashbalance changeLowered chance of enemies finding players immediately after the plane crash.
SteamSlightly Reduced Overall Block Damagebalance changeOverall block damage amount has been reduced slightly.
SteamReduced Enemy Detection After Plane Crashbalance changeLowered chance of enemies finding players immediately after the plane crash.
SteamOld Food Now Provides Healthbalance changeOld food that is still edible now gives some health, whereas previously only fresh food provided health.
SteamFixed Glitches in Enemy Effigy Reactionsbug fixResolved glitches in enemy effigy effect reactions.
SteamIncreased Custom Effigy Rangebalance changeIncreased custom effigy base range and per limb and torso bonus range.
SteamFixed Armor Loss While Blockingbug fixFixed an issue where players sometimes lost armor even while blocking.
SteamFixed Armor Loss While Blockingbug fixFixed an issue where players sometimes lost armor even when blocking.
SteamCorrected Bark Texture Issuesbug fixFixed some bark having incorrectly scaled textures and overly broken moss appearance.
SteamAdjusted ghost building rotation speedbug fixFixed ghost building rotation speed really high when using a gamepad
SteamReduced Enemy Damage to Playerbalance changeSlightly lowered the damage enemies inflict on players.
SteamOld Food Now Provides Healthbalance changeOld food that’s still edible now gives some health instead of none.
SteamCorrected Bark Texture Issuesbug fixFixed some bark having incorrectly scaled textures and overly broken moss look.
SteamFixed Enemy Spawn Amount Bugsbug fixAll types of mutants should now appear after sufficient time has passed.
SteamAdjusted ghost building rotation speedbug fixFixed the excessively high rotation speed of ghost buildings when using a gamepad.
SteamFixed Treehouse Build Issuesbug fixFixed issues with partially built treehouses causing problems in loaded games.
SteamCorrected Player Appearance Issuesbug fixFixed player_net faces looking too shiny and some arms not matching the look of the face.
Steam - 20 eventsFixed ghost rock fence model costbug fix
Each ghost rock fence now costs 1 rock and no longer fills the whole chunk at once.
SteamFixed offset position for ghost walls and fencesbug fixCorrected the first locked point position for ghost walls and fences.
SteamFixed invisible buttons in MP player listbug fixResolved issue preventing hosts from kicking or banning players due to invisible buttons.
SteamFixed custom rope loading issue in multiplayerbug fixFixed issue where loading a save file with custom rope sometimes broke the loading process.
SteamGhost rock fence cost adjustmentbug fixEach ghost rock fence now costs 1 rock and no longer fills the whole chunk at once.
SteamFix for missing multiplayer kick/ban menubug fixRestored the multiplayer host menu that allows kicking and banning players.
SteamCustom rope loading issue fixedbug fix(multiplayer) Fixed an issue where loading a save file with custom rope sometimes broke the loading process.
SteamFix for missing multiplayer host menubug fixRestored the multiplayer host menu that allows hosts to kick/ban players.
SteamFixed loading save file with fires errorbug fixResolved error that occurred when loading a save file containing fires.
SteamFires loading error fixedbug fix(multiplayer) Fixed an issue where loading a save file with fires caused errors.
SteamEmpty save slot loading restrictionbug fixEmpty save slots can no longer be clicked to load from.
SteamOffset position for ghost walls and fences fixedbug fixFixed the first locked point position of all ghost walls and fences being offset from the placed model.
SteamEnergy mix crafting issue fixedbug fixFixed the issue where the energy mix stayed on the crafting mat when closing inventory without removing it first.
SteamFixed area not available message in sinkholebug fixResolved issue where the 'following area not available' message did not show up in the sinkhole.
SteamImproved rock wall building mechanicsgameplayEnhanced the functionality of building rock walls.
SteamSinkhole area message issue fixedbug fixFixed the issue where the following area not available message did not show up in the sinkhole.
SteamFixed energy mix staying on crafting matbug fixEnergy mix no longer remains on the crafting mat when closing inventory without removing it first.
SteamInvisible buttons in MP player list fixedbug fixFixed invisible buttons in the multiplayer player list that prevented hosts from kicking/banning players.
Steam - 14 eventsNew Props and Animations Addednew content
Introduced new props and animations to enhance gameplay.
SteamAdjusted enemy combat difficulty in multiplayerbalance changeFixed issues with enemy combat being too easy in multiplayer compared to single player and balanced enemy difficulty.
SteamOverhauled garden systemnew contentGarden system improved with dirt piles for each seed planted and plants grow in size over time.
SteamImprovements to snow areaworldEnhanced snow area with new snow covered props, snow rabbits, and gameplay tweaks for cold exposure.
SteamImproved Multiplayer Animation SyncperformanceRe-done how enemy and player animations are synced in multiplayer to improve accuracy and lower CPU usage.
SteamFixed Multiplayer and Single Player Bugsbug fixA bunch of bugs in both multiplayer and single player modes were fixed.
SteamEnemy Combat Difficulty Adjustedbalance changeFixed issues with enemy combat in multiplayer games being too easy compared to single player and adjusted enemy balance for more challenge.
SteamFixed multiplayer and single player bugsbug fixAddressed various bugs affecting both multiplayer and single player modes.
SteamSnow Area ImprovementsworldImprovements to the snow area including new snow-covered props, snow rabbits, and gameplay tweaks for cold effects.
SteamImproved multiplayer animation syncingperformanceRe-done how enemy and player animations are synced in multiplayer to improve accuracy and lower CPU usage.
SteamAdded new props and animationsnew contentIntroduced new props and animations to enhance gameplay.
SteamOverhauled Garden Systemnew contentGarden system revamped; dirt piles appear for each seed planted and plants grow in size over time.
Steam - 4 eventsRestored missing sharks in the oceanbug fixSteamFixed ocean crash issue on some graphics cardsbug fix
Resolved crashing issue related to new ocean feature on certain older ATI and integrated laptop graphics cards.
SteamRestored missing sharks in the oceanbug fixFixed the issue where sharks were missing from the ocean in the game.
SteamFixed ocean crash issue on some graphics cardsbug fixResolved a crash issue related to the new ocean feature affecting certain graphics cards.
Steam - 10 eventsFix for scale/blend weight of dead enemiesbug fix
Fixed issue with scale/blend weight of dead enemies sometimes not applying on client.
SteamFix for props on mutants popping in after deathbug fixFixed issue with props on mutants sometimes popping in after death for client.
SteamIntermittent saving issue in SP fixedbug fixFixed intermittent issue that could be preventing saving in SP.
SteamFix for intermittent saving issue in SPbug fixFixed intermittent issue that could be preventing saving in single player.
SteamDead enemies scale/blend weight issue fixedbug fixFixed issue with scale/blend weight of dead enemies sometimes not applying on client.
SteamFix for invisible ponds/lakesbug fixPossible fix for some players having invisible ponds/lakes.
SteamFix for invisible ponds/lakesbug fixPossible fix for some players having invisible ponds/lakes.
SteamMutant props popping issue fixedbug fixFixed issue with props on mutants sometimes popping in after death for client.
SteamOcean behavior change at game startgameplayChanged how new ocean behaves at start of game. New ocean will no longer be active at start if ocean is set to ‘Flat’.
SteamFix for ocean type switching at game startbug fixChanged how new ocean behaves at start of game. New ocean will no longer be active if ocean is set to ‘Flat’.
Steam - 16 eventsCustom Effigy Building Featurenew contentMilestone
Players can now create custom effigies using body parts of enemies.
SteamMultiplayer Network ImprovementsnetworkNetwork interpolation delay and packet settings adjusted to enhance multiplayer experience.
SteamSuitcases and Metal Doors Fixesbug fixSuitcases are smoother to push in multiplayer, and metal doors now function correctly.
SteamBreakable Crates Sync Issue Resolvedbug fixBreakable crates should now sync properly between players.
SteamNetwork Improvements for MultiplayerperformanceTweaked network interpolation delay and packet settings for smoother multiplayer experience.
SteamLOD and Motion Blur Improvements for EnemiesperformanceEnemies now have LODs added and motion blur improved to reduce performance drops.
SteamAudio Improvements and Object ReactionsaudioMost objects now have sounds when pushed, enhancing audio experience.
SteamBreakable Crates Sync Fixbug fixBreakable crates should now sync properly between players in multiplayer.
SteamIntroduction of New Oceannew contentA new ocean has been added, with an option for a simpler 'Flat' ocean for lower-end PCs.
SteamCustom Effigy Building Introducednew contentMilestonePlayers can now create custom effigies using enemy body parts.
SteamGeneral Fixes and TweakschangesVarious gameplay balance changes and small art tweaks have been implemented.
SteamGeneral Fixes and Gameplay Balance AdjustmentschangesIncludes various small art tweaks and gameplay balance changes.
SteamEnemies LOD and Motion Blur Improvementsbalance changeAdded LODs to enemies and improved motion blur to enhance performance.
SteamNew Ocean Environment Addednew contentA new ocean based on a Unity asset store plugin has been implemented.
SteamSuitcases and Metal Doors Fixed in Multiplayerbug fixSuitcases are smoother to push and metal doors now function correctly in multiplayer.
Steam - 6 events
- 32 eventsTexture Resolution Adjustment Optionperformance
Added an option to lower texture resolution, paving the way for higher resolution textures in the future.
SteamMultiplayer Kick/Ban Menu ImplementationnetworkAdded a Kick/Ban menu in multiplayer, allowing temporary kicks and permanent bans set by the server host.
SteamImproved Weapon Upgrading Tooltipsui uxEnhanced display of weapon upgrade tooltips to show clearer information about speed and damage increases.
SteamNew Art and Hidden Story Pickupsnew contentAdded new cave wall types, club models, and hidden story pickups.
SteamVarious Bug Fixes and Balancingbug fixFixed multiple bugs, adjusted cave layouts, and made balancing changes.
SteamFixed deer decoration rendering issuebug fixSmall bug with deer decoration rendering on top of inventory.
SteamNew Player Animation for Opening Booknew contentAdded a new animation for players when opening the book.
SteamFixed missing rigidbody on new laptop artbug fixNew laptop art was missing rigidbody and could not be pushed around.
SteamImproved Tree Cutting MechanicsgameplayAxes now align better to cut points on trees, improving the feel of tree cutting.
SteamFixed dropped decaying meat reference issuebug fixDropped decaying meat was missing reference on rabbit in multiplayer.
SteamFixed arrow consumption bug with bowbug fixArrow was consumed on crafting mat when used with bow to set ammo type.
SteamFixed lighting arrows issuebug fixFixed issue with lighting arrows when having more than 12 arrows in a saved game.
SteamFixed lighter behavior in multiplayerbug fixLighter behaved strangely if other players had molotovs out.
SteamFixed sled log addition bugbug fixLogs could not be added to sled unless carrying a rock, along with other sled-related issues.
SteamNew Art and Hidden Story Pickupsnew contentAdded new cave wall types, club models, and hidden story pickups.
SteamFixed arrow consumption bug in craftingbug fixArrow was consumed on crafting mat when used with bow to set ammo type.
SteamFixed lighting arrows issue with saved gamesbug fixIssue with lighting arrows when having more than 12 arrows in a saved game.
SteamFixed lighter behavior in multiplayerbug fixLighter behaved strangely if other players had molotovs out.
SteamImproved Weapon Upgrading Tooltipsui uxEnhanced display of weapon upgrade tooltips to show clearer information on weapon stats when adding items.
SteamFixed dropped decaying meat reference issuebug fixDropped decaying meat was missing reference on rabbit in multiplayer.
SteamVarious Bug Fixes and Balancingbug fixFixed a number of bugs, made balancing adjustments, and improved cave layouts.
SteamMultiplayer Kick/Ban Menu ImplementationnetworkAdded a Kick/Ban menu for multiplayer, allowing temporary kicks and permanent bans set by the server host.
SteamTexture Resolution Adjustment OptionperformanceIntroduced an option to lower texture resolution, paving the way for higher resolution textures in the future.
SteamFixed missing rigidbody on new laptop artbug fixNew laptop art was missing rigidbody and could not be pushed around.
SteamNew Player Animation for Opening BookotherAdded a new animation for players when opening the book.
SteamImproved Tree Cutting MechanicsgameplayAxes now align better to cut points on trees, enhancing the tree cutting experience.
Steam - 26 eventsNew Audio Improvementsaudio
Added new audio effects, including sounds for 'Player burning to death'.
SteamOyster spawner placement correctedbug fixFixed bug where most oyster spawners were placed too far below sea level and set to wrong terrain texture, making them extremely rare.
SteamNew Building Types: Stick Fences and Rock Wallsnew contentAdded procedural stick fences and experimental rock walls requiring many rocks.
SteamMultiplayer wood planks breaking issue fixedbug fixFixed issue where clients couldn't break wood planks open in some parts of caves.
SteamFixed wall upgrade multiplayer kick issuebug fixFixed bug where upgraded walls could kick players when destroyed
SteamIntroduction of Passive SkillsgameplayPassive skills that improve over time, such as increased stamina and breath-holding duration.
SteamAddition of Oystersnew contentOysters have been added to the game, but are currently difficult to find.
SteamOverworld Visual ImprovementsvisualsImprovements to overworld visuals including paths, ground textures, and details.
SteamNew Building Types: Stick Fences and Rock Wallsnew contentAdded stick fences and experimental rock walls, though rock walls currently require too many rocks.
SteamFixed underwater tutorial issuesbug fixFixed tutorials being off when underwater breaking picking up items underwater and causing their pickup or can’t carry anymore messages to stay on screen permanently
SteamOyster spawner placement correctedbug fixFixed bug where most oyster spawners were placed too far below sea level and set to wrong terrain texture, making them extremely rare.
SteamIntroduction of Passive SkillsgameplayPassive skills that improve over time, such as increased stamina and breath-holding duration.
SteamMolotov Cocktail Mechanics ChangedgameplayPlayers must now light molotovs by pressing L, but can throw unlit ones to douse enemies.
SteamBone spawning issue with overcooked limbs fixedbug fixFixed bug with arms and legs not spawning bones correctly when overcooked on fire.
SteamFix for burning arrows kicking clientsbug fixResolved an issue where holding a fire arrow for too long (over 30 seconds) and then firing it would cause clients to be kicked from multiplayer games.
SteamFixed underwater tutorial issuesbug fixFixed tutorials being off when underwater breaking picking up items underwater and causing their pickup or can’t carry anymore messages to stay on screen permanently
SteamAdded protections against axe not swingingbug fixAdded more protections against rare cases of axe not swinging.
SteamOverworld Visual ImprovementsvisualsImprovements to paths, ground textures, and overall details in the overworld.
SteamBone spawning issue with overcooked limbs fixedbug fixFixed bug with arms and legs not spawning bones correctly when overcooked on fire
SteamAdded protections against axe not swingingbug fixAdded more protections against rare cases of axe not swinging.
SteamFix for burning arrows kicking clientsbug fixResolved an issue where holding a fire arrow for too long (over 30 seconds) and then firing it would cause clients to be kicked from multiplayer games.
SteamFixed multiplayer wall upgrade issuebug fixFixed bug where upgraded walls could kick players when destroyed
SteamMultiplayer wood planks issue resolvedbug fixFixed issue where clients couldn't break wood planks open in some parts of caves
SteamMolotov Cocktail ChangesgameplayMolotovs must now be lit by pressing L, but unlit molotovs can be thrown to douse enemies in flammable liquid.
Steam - 17 eventsNew Physical Bloom Effectvisuals
Replaced bloom with a faster, better-looking physical bloom effect.
SteamUpdated bloom and tone mappingvisualsReplaced bloom with a new physical bloom and updated tone mapping and camera adaptation.
SteamImproved Multiplayer CombatperformanceMultiplayer combat has been cleaned up for smoother gameplay and better enemy reactions.
SteamDepth of Field Effect AddedvisualsNew depth of field effect added, currently blurring player and weapon.
SteamImproved multiplayer combatnetworkMultiplayer combat has been cleaned up for smoother gameplay.
SteamNew depth of field effectvisualsAdded a depth of field effect, currently blurring player and weapon.
SteamMore animation in opening plane sequencevisualsAdded additional animations to the opening plane sequence.
SteamMore Animation in Opening Plane SequencevisualsIncreased animation detail in the opening plane sequence.
SteamEnhanced Player MovementperformancePlayer movement improved by adjusting camera positioning to reduce stutter.
SteamEnhanced player movementperformancePlayer movement has been improved to reduce stutter caused by camera positioning.
SteamUpdated Tone Mapping and Camera AdaptationvisualsReplaced tone mapping and camera adaptation for improved visuals.
Steam - 32 eventsNew Eating and Drinking Mechanicsgameplay
Updated mechanics for eating berries/food and drinking at lakes by requiring players to press and hold the action key.
SteamFix for movement issues with peripheral configurationsbug fixSmall fix for users who were unable to move in the recent update.
SteamNew Procedural Defensive Wallsnew contentAdded new buildings including procedural defensive walls.
Steam(multiplayer) Fixed issue where players could be teleported to log sled across map in some casesbug fixSteamGameplay tweaks and balance adjustmentsgameplayVarious gameplay tweaks and balance adjustments implemented.
SteamChanges to repairing structuresbalance changeRepairing now requires replacing some lost logs instead of just using tree sap for heavily damaged structures.
SteamFixed item vanishing when equipping in left hand from old saved gamesbug fixSteamFixed multiplayer teleportation issue with log sledbug fixSteamNew action key mechanics for eating and drinkingquality of lifeTo eat berries/food or drink at lakes, players must now press and HOLD the action key.
SteamFixed flags/markers action icon visible by defaultbug fixSteamFixed bug when equipping battery based left hand item while out of batterybug fixSteamMultiplayer and single player bug fixesbug fixVarious bug fixes for both multiplayer and single player modes.
SteamFixed bug where equipping some items in left hand in old saved games could break items/cause items to vanishbug fixSteamFixed bug where climbing down rope player hands would be offsetbug fixSteamFixed player hand offset when climbing down ropebug fixSteamRevised Repair Mechanicsbalance changeMilestoneChanged repair mechanics to require replacing lost logs instead of using tree sap for heavily damaged structures.
SteamNew procedural defensive walls and floor hole cuttingnew contentAdded new buildings including procedural defensive walls and the ability to cut holes in floors.
SteamFixed bug with equipping battery-based left hand item when out of batterybug fixSteamFixed loading issues with old saved gamesbug fixSteamFix for movement issues with peripheral configurationsbug fixSmall fix for users with some peripheral configurations who were unable to move in the recent update.
SteamGameplay Tweaks and Balance AdjustmentsperformanceImplemented various gameplay tweaks and balance changes.
SteamFixed flags/markers action icon visibility issuebug fixSteamFixed bug where some old saved games wouldn’t loadbug fixSteam - 28 eventsFixed suitcase spawned items visibility issuebug fix
Fixed suitcase spawned items not visible always (folded jumpers, batteries etc).
SteamFixed bug with pulling out lighter while carrying a logbug fixFixed bug where it wasn't possible to pull out lighter (or other left hand item) when carrying a log.
SteamFixed raft not working in single playerbug fixSteamFixed issues with large traps and standing fire pitsbug fixFixed two smaller issues with large traps and standing fire pits on client/server.
SteamFixed long save times or crashes in multiplayerbug fixFixed an issue that could cause abnormally long save times or crash game
SteamFixed bridge attachment replication issuebug fixFixed an issue where if you attached a bridge to a tree platform, neither would replicate out to clients after loading a save.
SteamFixed half-built bridges not replicating to clientsbug fix(multiplayer) fixed an issue where half-built bridges would not properly replicate to clients
SteamFixed raft not working in single playerbug fixSteamFixed mutant AI issue with enemies not finding playeraiFixed bug in mutant AI where half of the enemies would stop finding player after exiting a cave.
SteamFixed thrown bombs causing errors and lowering frameratebug fix(multiplayer) Fixed error where thrown bombs would spam errors and lower framerate for host/client
SteamFixed mutant AI issue with enemies not finding playerai(multiplayer) Fixed bug in mutant a.i. where half of the enemies would stop finding player after exiting a cave
SteamPossible fix for logs not visible in lod sled or log holderbug fixPossible fix for issues with logs not visible in lod sled or log holder for older save games.
SteamFixed building issues on platforms in multiplayerbug fix(multiplayer) Fixed issues with building on top of platforms which could break mp completely or just not work
SteamFixed suitcase spawned items visibility issuebug fixFixed suitcase spawned items not visible always (folded jumpers, batteries etc)
SteamFixed batteries in suitcases having torch iconbug fixSteamFixed performance drop when loading saved game as cold hostperformance(multiplayer) Fixed possible drastic performance drop if player was cold as host and loaded a saved game (possibly only relating to 0.19 saves)
SteamFixed regular spear turning into upgraded spearbug fixFixed regular spear turning into upgraded spear when thrown and picked up again.
SteamFixed thrown bombs causing errors and lowering frameratebug fixFixed error where thrown bombs would spam errors and lower framerate for host/client.
SteamFixed building issues on platforms in multiplayerbug fixFixed issues with building on top of platforms which could break multiplayer completely or just not work.
SteamFixed performance drop when loading saved game as cold hostperformanceFixed possible drastic performance drop if player was cold as host and loaded a saved game.
SteamFixed issue with pulling out lighter while carrying logbug fixFixed bug where it wasn't possible to pull out lighter (or other left hand item) when carrying a log
SteamFixed long save times or crashes in multiplayerbug fixFixed an issue that could cause abnormally long save times or crash game.
SteamFixed issues with large traps and standing fire pitsbug fix(multiplayer) fixed two smaller issues with large traps and standing fire pits on client/server
SteamFixed half-built bridges not replicating to clientsbug fixFixed an issue where half-built bridges would not properly replicate to clients.
SteamFixed bridge and tree platform replication issuebug fix(multiplayer) fixed an issue where if you attached a bridge to a tree platform, neither of them would replicate out to clients after loading a save
SteamFixed batteries in suitcases having torch iconbug fixSteamPossible fix for logs not visible in sled or holderbug fixPossible fix for issues with logs not visible in lod sled or log holder for older save games (not able to reproduce here, let us know if its still happening)
SteamFixed spear turning into upgraded spear when thrownbug fixFixed regular spear turning into upgraded spear when thrown and picked up again
Steam - 22 eventsNew Player Animations Addedgameplay
Players can now look down at their feet when they turn, thanks to new animations.
SteamV-Sync Disabledquality of lifeV-sync has been disabled in the in-game options menu; can be enabled from the title screen options.
SteamMultiplayer Fixes ImplementednetworkA series of fixes have been made to improve multiplayer functionality.
SteamSpear Upgrading Feature Addedbalance changePlayers now have the ability to upgrade their spears.
SteamNew Player AnimationsgameplayAdded new animations for player actions, including looking down at feet when turning.
SteamV-Sync Disabled in Options Menuquality of lifeV-sync has been disabled from the in-game options menu; it can be enabled from the title screen options menu.
SteamImproved Cave Combat/LayoutgameplayCave combat and layout have been improved for better gameplay.
SteamIntroduction of New Breakable Objectsnew contentNew breakable objects have been added to the game environment.
SteamEnhanced Audio FeaturesaudioNew improved audio has been added to enhance the gaming experience.
SteamImproved Cave Combat/LayoutgameplayCave combat and layout have been improved for better gameplay experience.
SteamNew Distorted Creature Addednew contentA new type of distorted creature has been introduced in the game.
Steam - 8 eventsFix for multiplayer save game issues with tree platformsbug fix
Resolved an issue where multiplayer save game problems occurred if a tree with a tree platform and connecting bridge was partially cut before saving.
SteamFixed issue with saved games for fresh installsbug fixResolved a bug affecting save games for players using a fresh install of the game.
SteamFix multiplayer save game issue with tree platformsbug fixResolved issue where multiplayer save game problems occurred if a tree with a tree platform and connecting bridge was partially cut before saving.
SteamFixed issue with saved games for fresh installsbug fixResolved a bug affecting saved games for players using a fresh install of the game.
SteamFixed missing modern axe pickupbug fixThe modern axe can now be picked up at the main cannibal village dead tree.
SteamFixed axe swing issue after dyingbug fixAddressed issues where players were unable to swing the axe after dying.
SteamFixed axe swinging issue after dyingbug fixPlayers can now swing the axe after dying without issues.
SteamFixed missing modern axe pickupbug fixThe modern axe can now be picked up in the main cannibal village dead tree.
Steam - 12 eventsTiered Destruction System Introducedgameplay
Only certain types of enemies can destroy specific structures, enhancing base security.
SteamBalanced Cave Enemiesbalance changeAdded a new variation of enemy in caves, referred to as skinny pale.
SteamMultiple Save Slots Addedquality of lifeMilestonePlayers can now utilize multiple save slots instead of being limited to one.
SteamTiered Destruction System IntroducedgameplayOnly certain types of enemies can destroy specific structures, enhancing base security.
SteamMultiple Save Slots Addedquality of lifeMilestonePlayers can now save their progress in multiple slots.
SteamMultiplayer and Single Player Bugs Fixedbug fixFixed various bugs affecting both multiplayer and single player modes.
SteamMultiplayer and Single Player Bugs Fixedbug fixFixed various bugs affecting both multiplayer and single player modes.
Steam - 70 eventsMetal door trigger fixbug fix
Metal door now has a trigger on the other side that completely opens the door once crossed.
SteamFurther enemy balance tweaks and pacingbalance changeFurther enemy balance tweaks/pacing based on feedback.
SteamHigher enemy interaction chancegameplayHigher chance of seeing enemies pray/feed/mourn/place art near villages and cave entrances.
SteamGhost building cancellation fixbug fixFixed error when cancelling a ghost building that doesn't have 'built' renderers.
SteamClients receive sticks & rocks from ghost buildingsbug fixFixed clients not getting sticks & rocks from cancelling ghost buildings.
SteamVisible bodies for multiplayer playersbug fixBodies carried by players are now visible to other players.
SteamMetal door trigger functionality addedbug fixMetal door now has a trigger on the other side that opens the door once crossed.
SteamEx Wall offset fixbug fixFixed Ex Wall being offset downwards when using the auto-fill feature.
SteamMetal door item saving issue fixedbug fixMetal door now saves items on scale properly (not retro active).
SteamTimed Bomb icon fixbug fixFixed place Timed Bomb icon being active before finding a matching surface.
SteamTorch visibility improvementquality of lifeSlight fill light added when holding torch to improve visibility in caves.
SteamBetter animation for praying/mourningvisualsBetter animation when transitioning into praying/mourning.
SteamFixed loading saved game with plastic torchbug fixFixed loading a saved game with a plastic torch equipped getting stuck.
SteamFire targeting error fixbug fixFixed fire erroring when targeted by player before being attached to network system.
SteamDistorted creatures attention to clientsbug fixDistorted creatures will now pay attention to client players.
SteamImproved animation for praying/mourningvisualsBetter animation when transitioning into praying/mourning.
SteamRemoving dead mutants from noose trap fixbug fixFixed some issues with removing dead mutants from noose trap.
SteamClient players now get hungry, thirsty, or coldbug fixFixed client players not getting hungry, thirsty or cold.
SteamFixed player camera offset when exiting raftbug fixFixed player camera sometimes offset when exiting raft.
SteamDistorted creatures attention fixbug fixDistorted creatures will now pay attention to client players.
SteamVisible bodies for carried players in multiplayerbug fixBodies carried by players are now visible to other players.
SteamFixed noose trap glitch with mutantsbug fixFix bug where moving far away from noose trap with a mutant caught could cause it to glitch.
SteamRaft riding fixbug fixFixed bug with raft if player attempted to ride it whilst it was flipped upside down.
SteamFixed procedural floor item spawning issuebug fixFixed procedural floor having items spawning on top.
SteamMourning encounters added backnew contentGroups of mutants can be seen mourning dead family members at times.
SteamFixed ghost building cancellation errorbug fixFixed error when cancelling a ghost building that doesn't have built renderers.
SteamMetal door item saving fixbug fixMetal door now saves items on scale properly (not retro active).
SteamImproved water trigger validationperformanceImproved water trigger validation to prevent swimming in random locations after lag spikes.
SteamCold tutorial persistence issue fixedbug fixFixed cold tutorial staying up when near a fire in the mountain area.
SteamNew Steal/Share food featurenew contentNew Steal (or Share) feature for food items, allowing players to share food.
SteamWater trigger validation improvementbug fixImproved water trigger validation to prevent swimming in random locations after lag spikes.
SteamMourning encounters added backnew contentGroups of mutants can be seen mourning dead family members at times.
SteamGhost building resource fixbug fixFixed clients not getting sticks & rocks from cancelling ghost buildings.
SteamPlastic torch loading fixbug fixFixed loading a saved game with a plastic torch equipped getting stuck.
SteamNoose trap glitch fixbug fixFixed bug where moving far away from noose trap with a mutant caught could cause it to glitch.
SteamFixed raft riding bugbug fixFixed bug with raft if player attempted to ride it whilst it was flipped upside down.
SteamFixed Ex Wall offset issuebug fixFixed Ex Wall being offset downwards when using auto-fill feature.
SteamTimed Bomb icon issue fixedbug fixFixed place Timed Bomb icon being active before finding a matching surface.
SteamFixed dead mutants removal from noose trapbug fixFixed some issues with removing dead mutants from noose trap.
SteamFire error fixed when targeted before network attachmentbug fixFixed fire erroring when targeted by player before being attached to network system.
SteamIncreased enemy interaction near villages and cavesgameplayHigher chance of seeing enemies pray/feed/mourn/place art near villages and cave entrances.
SteamClient players hunger/thirst/cold fixbug fixFixed client players not getting hungry, thirsty or cold.
SteamNew Steal (or Share) feature for food itemsgameplayNew feature allows players to share food items with others.
Steam - 32 eventsCustom Building in Multiplayernew content
Added procedural stairs, walls, bridges, floors, and foundations for multiplayer.
SteamFoundation Anchors Bug Fixedbug fixMilestoneFixed bug where anchors on foundations could cause issues and break save games.
SteamCrocodile Appearance Bug Fixedbug fixFixed bug where crocodiles would sometimes appear as other animals to clients in multiplayer.
SteamSSAO optimization recommendationperformanceNew SSAO is noted to be slow; players are recommended to keep it off until further optimization.
SteamImproved Enemy Pacingbalance changeReduced chances of being found when hidden, fewer skinnies active in the world, and less patrolling enemies.
SteamIndestructible Structures Cheat Modebalance changeA cheat mode has been added to make structures indestructible by typing 'ironforest' in the title scene.
SteamDistorted Mutants Timing Adjustedbalance changeIncreased time until distorted mutants come out, now only appearing at night initially.
SteamCrocodile Appearance Bug Fixedbug fixFixed bug where crocodiles would sometimes appear as other animals to clients.
SteamDestructible Buildings Systemnew contentMilestonePlayers can now destroy their own buildings using hand weapons or explosives.
SteamFoundation Anchor Bug Fixedbug fixMilestoneFixed bug where anchors on foundations could cause issues and break save games.
SteamCustom building feature temporarily disabledhotbarThe custom building feature is 99% complete but has been disabled due to multiplayer save game issues.
SteamIncreased Time Until Distorted Mutants Appearbalance changeDistorted mutants will now only come out at night initially.
SteamExpanded game world with new caves and story pickupsworldMilestoneMore of the game world has been opened up, including new caves and story pickups.
SteamEnemies Can Destroy StructuresgameplayMilestoneEnemies can attempt to bring down player-built structures, increasing the need for traps and defenses.
SteamFixed Box Rendering on Low Quality Settingsbug fixResolved issue with box rendering around explosives on low quality settings.
SteamDestructible buildings system implementednew contentMilestonePlayers can now destroy their own buildings using hand weapons or explosives.
SteamCustom Building Feature DisabledhotbarCustom building feature is 99% complete but disabled due to multiplayer save issues.
SteamOld Plane Seat Models Bug Fixedbug fixFixed issue with old plane seat models loading after a saved game.
SteamCheat mode for indestructible structures addedbalance changeA cheat mode has been added that makes structures indestructible when 'ironforest' is typed in the title scene.
SteamEnemies can destroy player structuresgameplayMilestoneEnemies can now attempt to bring down player-built structures, increasing the need for traps and defenses.
SteamFixed Box Rendering for Explosivesbug fixFixed box rendering around explosives when using low quality settings.
SteamCustom Building in Multiplayernew contentMilestoneAdded procedural building features including stairs, walls, bridges, floors, and foundations for multiplayer.
SteamNew Art and Procedural StairsvisualsIntroduced new art assets and procedural stairs as new structures.
SteamNew art assets and procedural stairsvisualsNew art has been added along with procedural stairs as a new structure.
SteamExpanded Game WorldworldMilestoneMore of the game world has been opened up, including new caves and story pickups.
SteamImproved Enemy Pacingbalance changeReduced chance of being found when hidden, fewer skinnies active, and less patrolling enemies.
SteamOld Plane Seat Models Bug Fixedbug fixFixed issue with old plane seat models loading after a saved game is loaded.
SteamSSAO Optimization WarningperformanceNew SSAO feature is slow; players are advised to keep it off until further optimization.
Steam - 14 eventsFixed clients swimming in caves in multiplayerbug fixSteamIncreased rate enemies populate world as days passgameplaySteamFixed arrows shot by clients not affecting animals/enemiesbug fixSteamFixed icons not visible for lower shelves of snack holderbug fixSteamChanged fullscreen behaviour to exclusive modeperformance
Should provide some performance benefits
SteamFixed icons not visible for lower shelves of snack holderbug fixSteamChanged fullscreen behaviour to exclusive modeperformanceShould provide some performance benefits
SteamFixed arrows shot by clients not affecting animals/enemiesbug fixSteamFixed clients swimming in caves in multiplayerbug fixSteamIncreased rate enemies populate world as days passgameplaySteam - 71 eventsFixed volumetric lighting not shadowing through leavesbug fixSteamFixed square leaf in inventorybug fixSteamLowered player height in water while swimmingbalance changeSteamFixed target missing shaderbug fixSteamSmoother transition between swimming and divinggameplay
You now need to tilt camera further down to transition from swimming to diving
SteamImproved greebles spawning performanceperformanceImproved greebles spawning performance and reduced pop-in
SteamNew filmic tonemapper addednew contentSteamFixed lake and pond drink locations icon issuebug fixFixed lake and pond drink locations sometimes having icon in wrong place
SteamArms & legs can now be dried on the drying rackquality of lifeSteamFixed multiplayer bug with light visibility from other playersbug fixSteamImproved lake water visualsvisualsLakes and ponds now have depth and box projected reflections, and better bump textures
SteamAdded new art: Long log hollownew contentSteamFixed some small inventory glitchesbug fixSteamFixed foundations log materialbug fixSteamNew eye adaptation based on GPU generated histogramnew contentSteamFixed custom wall culling issuebug fixFixed custom wall being on wrong layer and being culled too soon
SteamFixed item holder being empty when loading saved game as hostbug fixSteamFixed camera not locking correctly on player deathbug fixSteamBrightened squirrels for better visibilityvisualsSteamChanged drink zones to unique ones per water areagameplayRepositions icons based on player's position
SteamLowered throw force on molotovbalance changeSteamAdded collision between players in multiplayernetworkSteamImproved shading on some plantsvisualsSteamFixed fire built floating above groundbug fixSteamFixed bug causing trees to flash during opening cutscenebug fixSteamFixed animals moving without playing animation in multiplayerbug fixSteamNew heavy stick attack addednew contentHold down attack with stick type weapon to do a heavy damage swing
SteamFixed water not showing in pot until inventory openedbug fixSteamNew graphics option to tweak reflections on oceannew contentSteamAdded new tree stump to beachnew contentSteamIncreased terrain mip map sharpnessbalance changeIncreased terrain mip map sharpness (won’t blur as soon)
SteamFixed bed using leaves instead of ropebug fixSteamImproved look of cliff rocksvisualsSteamFoundations now block the player and AIsgameplaySteamFixed water & drink icon visibility in water collectorbug fixSteamMore cliffs added/re-workednew contentSteamGeese lake made deeper and easier to swim ingameplaySteamFixed logs shaking in multiplayerbug fixSteamAdjusted fog distances and light scatteringbalance changeIncreased minimum fog distance and maximum fog distances and balanced light scattering
SteamPartially below terrain foundations no longer go all the way downgameplayEnd up being very expensive
SteamNew sound effect for eating poison berriesaudioSteamFixed missing normal maps on pickup itemsbug fixSteamObject sheen visibility improvedvisualsNow only visible if there is ambient light hitting object
SteamNew low tree LOD added for improved draw distancenew contentNew low tree lod added when draw distance is High/Very High/Ultra High, increasing range before trees turn to billboards in distance
SteamPlayer now respawns in multiplayer with full staminagameplaySteamLowered intensity of fire light and added new fire particlebalance changeSteamImproved look of burning tree materialsvisualsSteamFixed weapon becoming unresponsive after heavy axe swingbug fixSteamNew camp fire particle effect for regular fire and fire pitnew contentSteamFixed issues with standing up after a fallbug fixSteamAdded new small waterfall modelnew contentSteamFixed distant calls from mutants not audiblebug fixSteamArm, leg and head now show present amount over total in ghost building ingredientsquality of lifeLike all other ingredients
SteamFixed missing light and particles on held flarebug fixSteamFixed beach rocks popping off too soonbug fixSteamAdded gasp for air sound effectaudioSteamLighter stays out when floating in watergameplayPlayer holds lighter slightly higher in this mode
SteamNew water drink poison sound effectsaudioSteamAdded arm, leg and head to build missionsnew contentSteamNew sound effect added for player drowningaudioSteam - 75 eventsFixed underwater blur swimming effectbug fix
Corrected the water blur vision not activating when the player goes underwater, though still a bit buggy in waves.
SteamFixed Treehouse + Treehouse Chalet floor not buildablebug fixSteamFixed issue preventing to lock floors/roofs on multiple walls on the same height levelbug fixSteamFixed issue where deer would run right through treesbug fixSteamAnimals will now attempt to dodge trees, obstacles and other animalsgameplaySteamRevamped cooking to allow eating burnt foodgameplayEating burnt food now provides far lesser gain.
SteamFixed cave floor visual issue with bloombug fixFixed sparkly disco looking cave floors if bloom was enabled.
SteamNew female skinny audioaudioSteamLighter now stays equipped when exiting/entering ropesquality of lifeSteamFixed molotov fire never shutting downbug fixSteamFixed rebreather’s air resetting to 0 after loading a saved gamebug fixSteamNew snapping grid gizmo for manual placing of experimental floors & roofsquality of lifeTip shows the current lock position and is big enough to be seen from either side of a wall
SteamFixed fire particles staying up after cutting down a burning treebug fixSteamAdjusted high preset detail settingsperformanceSet high preset to use ‘very high’ level of detail setting; lower this to high or medium if performance is impacted.
SteamNew network prioritization algorithm for smoother multiplayer gameplayperformanceProvides more relevant updates of remote entities to players
SteamFixed flying food on rock fire pitbug fixSteamFixed cave props streaming issuebug fixFixed a bug where cave props could stream into the scene multiple times if the player quickly entered and exited a cave.
SteamNew trees and new bark and leaf typesvisualsSteamNew combat move - Flying axe attacknew contentAttack downwards with axe while jumping to perform a powerful ground chop
SteamFalling particle leaves now accumulate on groundquality of lifeSteamAdjusted high preset detail settingsperformanceSet the high preset to use 'very high' level of detail setting, with an option to lower it to high or medium for better performance.
SteamGoose simulator addednew contentGeese will now fly between lakes and swim around acting like geese
SteamNew blueberry bushesnew contentSteamFixed issue preventing to lock floors/roofs on multiple walls on the same height levelbug fixSteamNew clouds/skyvisualsSteamNew graphics options for performance improvementsperformanceNew level of detail setting to adjust view distance and other options for slower computers.
SteamUpgrade balance adjustmentbalance changeInverted bonus curve, it now goes from small (10%) to big (100%).
SteamGoose simulator addednew contentGeese will now fly between lakes and swim around acting like geese.
SteamNew options menu setting ‘Render Type’ui uxAllows switching between new deferred renderer and Legacy renderer.
SteamFixed volumetric lighting issue on Windows 32bitbug fixResolved a bug where all volumetric lighting would turn off if Windows 32bit was detected.
SteamNew world art: cliff wall variationsvisualsSteamDeer will now drink at lakesgameplaySteamFixed volumetric lighting issue on Windows 32bitbug fixFixed bug where all volumetric lighting would turn off if Windows 32bit was detected
SteamFixed burn lizard scalebug fixSteamRestored underwater blur swimming effectbug fixFixed water blur vision not turning on when player goes underwater; still a bit buggy in waves.
SteamFixed bug where climbing rope for first time would sometimes cause it to release right after climbingbug fixSteamDirtied up and improved regular enemy texturesvisualsSteamFixed issue where deer would run right through treesbug fixSteamNew graphics options for performance improvementsperformanceNew level of detail setting and other options to help slower computers
SteamPlayer will now see himself briefly dragged away into a cave when knocked outquality of lifeSteamIncreased grass draw distanceperformanceIncreased the grass draw distance at the highest settings.
SteamFixed rebreather’s air resetting to 0 after loading a saved gamebug fixSteamFixed fire particles staying up after cutting down a burning treebug fixSteamFixed survival book entries not clickable on occasionbug fixSteamNew trees and bark/leaf typesvisualsSteamYou can now climb fishing standsquality of lifeSteamFixed Treehouse + Treehouse Chalet floor not buildablebug fixSteamFixed burn lizard scalebug fixSteamFixed texture issue on cave rock typebug fixCorrected the rock type in the cave that had no textures.
SteamNew blueberry bushesnew contentSteamUpgrade balance adjustmentbalance changeInverted bonus curve, it now goes from small (10%) to big (100%)
SteamAdditional optimizations and memory tweaks for 32bit machinesperformanceOptimizations for machines with less than 4gigs of usable ram.
SteamPlayer will now see himself briefly dragged away into a cave when knocked outgameplaySteamFixed cave props streaming issuebug fixFixed bug where cave props could stream into scene multiple times if you quickly went in/out of a cave.
SteamGrabber system now turned off in inventory/book/pause menuquality of lifePrevents unintended drinking when placing buildings near water
SteamFixed cave floor visual issue with bloombug fixResolved the issue of sparkly disco looking cave floors when bloom was enabled.
SteamNew clouds/skyvisualsSteamNew ocean shader (work in progress)new contentSteamNew ocean shader (work in progress)new contentSteamNew options menu setting ‘Render Type’ui uxAllows switching between new deferred renderer and Legacy renderer
SteamNew combat move - Flying axe attacknew contentAttack downwards with axe while jumping to perform a powerful ground chop.
SteamFixed flying food on rock fire pitbug fixSteamDirtied up and improved regular enemy texturesvisualsSteamNew player soundsaudioSteam - 10 eventsVisual/Performance Optimizations for Ragdollsperformance
Additional optimizations made to deer and boar ragdolls.
SteamAdditional visual/performance optimizations to deer and boar ragdollsperformanceSteamKilling an animal causes a delay before animal is respawned into worldgameplaySteamLowered amount of boar in worldbalance changeSteamBoar ragdolls now correctly turn off after timebug fixSteamDrowning Death Behavior Fixbug fixFixed a bug where dying from drowning would be instant instead of gradual.
SteamFixed bug where dying from drowning would be instant instead of gradualbug fixSteamAnimal Respawn DelaygameplayKilling an animal now causes a delay before it respawns in the world.
Steam - 69 eventsTree sap and skulls in construction systemgameplay
Tree sap, skulls, blue and orange paints are now part of the construction system
SteamPlayer knock down from explosionsgameplayPlayer can now suffer brief knock down and damage from explosions
SteamDead bodies no longer respawngameplayDead bodies around world no longer respawn after being picked up/moved when moving back near them
SteamSpider lady AI improvementsaiSpider lady a.i. improvements and additional animations added. Now has more attacks, can jump attack, can dodge players.
SteamNew Art Assets AddedvisualsNew art including hanging skull lamp, terrified skeletons, and eerie tribal fishing stands.
SteamWater Collector functionality in multiplayernetwork(multiplayer) Water Collector now works for clients in MP games
SteamReduced damage from polluted waterbalance changeLowered damage drinking polluted water does to players
SteamFixed client kick issue in multiplayerbug fix(multiplayer) Fixed bug where clients could be kicked from host after 5-10 minutes
SteamFixed door duplication issue in multiplayerbug fix(multiplayer) Fixed bug where after being kicked out by the server, every single door placed in world would duplicate
SteamEnemy Body Transport via Log HoldergameplayEnemy bodies can now be transported via the log holder (single player only).
SteamAdded animal footstep sound effectsaudioSteamFixed building functionality issues in multiplayerbug fix(multiplayer) Fixed issues with some built buildings not working correctly for all players.
SteamNew art: Cannibal village propsnew contentNew art added: Cannibal village props (small cages, fire pits)
SteamFixed underwater bar displaybug fixFixed underwater bar appearing before character’s head is underwater
SteamVisual for item upgrades distributionui uxVisual added to show item upgrades distribution when crafting upgrade recipes
SteamUnity 5 UpgradeperformanceMilestoneUpgrading to Unity 5 for massive visual and performance increase.
SteamBow and arrow improvementsbalance changeBow and arrow improvements! will no longer fly through enemies without damaging them.
SteamHint Text Added to Dying Screenui uxAdded hint text to dying screen about finding pots at camp sites.
SteamFixed Hydration Icon Fill Valuesbug fixFixed hydration icon fill values not set properly after loading a saved game at full thirst.
SteamTurtle Shell now fits in backpackquality of lifeSteamMultiplayer invite handlingnetworkWhen the game is already started and an MP invite arrives, player can now choose to either start a new game or continue with his saved MP character
SteamSheen Highlight for Pot Pickupui uxAdded sheen highlight to pot pickup to make it easier to find.
SteamReduced Damage from Polluted Waterbalance changeLowered damage drinking polluted water does to players.
SteamBow and Arrow ImprovementsgameplayBow and arrow will no longer fly through enemies without damaging them.
SteamNew art: Skull floor pilenew contentSteamBuildable Bedsnew contentPlayers can now build beds inside custom buildings for saving and sleeping.
SteamFixed Underwater Bar Displaybug fixFixed underwater bar appearing before character’s head is underwater.
SteamLimit on item upgradesgameplayThere is now a limit to the total amount of upgrades per item (currently set to 30 for all weapons).
SteamFixed infinite item/log issue in multiplayerbug fix(multiplayer) Fixed infinite item/log from holder buildings in MP
SteamNew Wall Decorationsnew contentVarious new wall decorations including skull lamps and deer skin decorations.
SteamFixed bench sitting alignment in multiplayerbug fix(multiplayer) Fixed sitting on bench not lining up correctly
SteamFixed hydration icon fill valuesbug fixFixed hydration icon fill values not set properly after loading a saved game at full thirst
SteamDrowning Causes Instant DeathgameplayDrowning now causes instant death, without respawn in cave.
SteamFixed build material consumption issue in multiplayerbug fix(multiplayer) Fixed bug where Sometimes when someone else completes a build, it says it still needs materials, then just eats the materials.
SteamFixed Climbing Down Rope Bugbug fixFixed bug where player could sometimes climb down rope out of world if tree house was placed on a slope.
SteamAdded hint text to dying screenui uxAdded hint text to dying screen about finding pots at camp sites
SteamMultiplayer FixesnetworkVarious fixes for multiplayer issues including item/log duplication and client disconnection.
SteamLog sled shadow and audio fixesvisualsLog sled now casts a shadow and fixed audio playing drop noise when in its trigger or being pushed.
SteamNew player map pointing systemgameplayNew system added (rough) Player point at map. When holding map in cave player will point to his current rough location
SteamTransport enemy bodies with log holdergameplayEnemy bodies can now be transported via the log holder! (SP only)
SteamNew climbable cliff rocknew contentNew climbable (with climbing axe) cliff rock added to overworld (currently limited to only 1 type of cliff rock)
SteamFixed loading upgrades from saved gamesbug fixFixed loading upgrades from saved games (not retro-active)
SteamImproved pot pickup visibilityui uxAdded sheen highlight to pot pickup to make it easier to find
SteamNew buildable items: Skull lamp and decorationsnew contentNew buildable item: Skull lamp, Deer Skin Decoration, Skull wall Decoration, Arrow Target, and Bed!
SteamFixed item disappearance issue in multiplayerbug fix(multiplayer) Fixed bug where items from cabinet/racks/shelves could vanish when host ends session, at random, or on loading the game.
SteamNew art: Eerie tribal fishing standsnew contentSteamFixed booze upgrade visualsbug fixSteamNew art: Hanging skull lampnew contentSteamFixed log sled falling through worldbug fixFixed bugs that would sometimes cause log sled to fall through world.
SteamFixed climbing down rope bugbug fixFixed bug where player could sometimes climb down rope out of world if tree house was placed on a slope
Steam - 59 eventsOptimized Fish AIperformance
Improved fish AI and fixed instances of no fish appearing in ponds.
SteamTimer on Title ScreenchangesTimer switches to yellow text indicating 'NEW PATCH RELEASING TODAY' when time runs out.
SteamNew Item: Rebreathernew contentAllows players to dive underwater; several can be found throughout the world.
SteamPerformance ImprovementsperformanceSignificant performance enhancements implemented in the game.
SteamNew Buildable Items: Experimental Roof and Trip Wire Explosivenew contentAdded new items for building and traps.
SteamOptimized Physics ObjectsperformanceGeneral performance improvements after cutting down trees and plants.
SteamFix for Vanishing Items in Weapon/Explosive Rackbug fixResolved issue where items would disappear when picked up while at max capacity.
SteamIntroduction of Survival Mechanics: Thirst and StarvationgameplayMilestonePlayers must manage thirst and hunger to avoid lethal consequences.
SteamFixed Log Sled Position SyncingotherLog sled position and contents now sync correctly between players.
SteamFixed Player Climb Rope AnimationotherClimb rope animation now displays correctly for other players.
SteamLethal Frost System ImplementedgameplayMilestoneCold exposure can now lead to death if players do not build a fire.
SteamFixed Coneflower Breaking Bugbug fixResolved issue where breaking apart coneflower spawned a broken chicory plant.
SteamNew Thirst Gameplay SystemgameplayMilestoneImplemented a new system for managing thirst in the game.
SteamFixed Vanishing Items in Weapon/Explosive Rackbug fixResolved issue with items disappearing when picking up while at max capacity.
SteamFixed Player Avatar Positioning IssueotherResolved issue where player avatars would move away from their actual location.
SteamAdded New Sounds for AnimalsaudioStartle, hit, and die sounds added for deer, rabbits, raccoons, and squirrels.
SteamNew Thirst Gameplay SystemgameplayMilestoneImplemented a new system for managing thirst in the game.
SteamRebreather and Underwater Divingnew contentIntroduced a rebreather item and the ability to dive underwater.
SteamFOV Slider Added to Options Menuui uxPlayers can now adjust the field of view through the options menu.
SteamFixed Player Climb Rope AnimationotherCorrected animation issues for climbing ropes in multiplayer.
SteamAdded New Sounds for AnimalsaudioStartle, hit, and die sounds added for deer, rabbits, raccoons, and squirrels.
SteamIntroduction of Thirst and Starvation MechanicsgameplayMilestonePlayers must manage thirst and hunger to avoid lethal consequences.
SteamReduced Log Cost for Foundationsbalance changeLog costs for building foundations have been decreased.
SteamOptimized Physics Objects and Cave PhysicsperformanceImprovements made to reduce performance issues related to physics.
SteamStarvation and Improved Cold SystemsgameplayMilestoneAdded mechanics for starvation and enhanced cold survival systems.
SteamPerformance Improvements for Multiplayer and Single PlayerperformanceMilestoneSignificant performance improvements observed on both NVIDIA and AMD machines, addressing lag issues.
SteamNew Buildable Items: Rain Water Collector and Trip Wire Explosivenew contentPlayers can now build a Rain Water Collector and a Trip Wire Explosive.
SteamFixed Full Screen Freezing After Lag Spikebug fixAddressed freezing issue occurring after lag spikes or alt-tabbing.
SteamFOV Slider Added to Options Menuquality of lifePlayers can now adjust the field of view in the options menu.
SteamFixed Lizard Armor Visibility IssueotherResolved issue where lizard armor would not show up for other players.
SteamFixed Coneflower Bugbug fixResolved issue where breaking apart coneflower spawned a broken chicory plant.
SteamFixed Walls Disappearing IssueotherCorrected issue where walls would disappear after too many were placed.
SteamReduced Log Cost for Foundationsbalance changeLog costs for building foundations have been reduced.
SteamOptimized Work SchedulerperformanceReduced lag spikes in areas with high concentrations of ferns.
SteamImproved Save Game Monitoring Systemquality of lifeAlerts players if their save game has been corrupted beyond repair.
SteamClock Fix for Patch Release Timebug fixFixed the clock issue to prevent incorrect patch release times in the future.
SteamFixed Full Screen Freeze After Lag Spikebug fixAddressed bug causing the full screen to freeze after lag spikes or alt-tabbing while cold.
SteamDrop Hint for Non-Stashable Objectsquality of lifeAny object that can't be stashed now has a hint to drop it.
SteamHome & Yellow Hammer Overlay Icons Disabled in Cavesquality of lifeOverlay icons can now be disabled while in caves.
SteamFixed Log Sled Syncing IssuesotherAddressed syncing problems with log sled position and contents.
SteamReorganization of Survival Book Traps Pagesquality of lifeTraps section reorganized, rabbit trap renamed to 'animal trap'.
SteamStarvation and Improved Cold SystemsgameplayMilestoneAdded starvation mechanics and improved cold weather systems.
SteamPerformance Improvements for Multiplayer and Single PlayerperformanceMilestoneSignificant performance enhancements observed on both NVIDIA and AMD machines, aimed at reducing lag over time.
SteamFixed Lizard Armor Visibility for Other PlayersotherResolved issue where lizard armor would not show up for other players.
SteamEnemies Change to Burnt Material When Set on FirevisualsVisual change for enemies after being set on fire.
SteamRebreather and Underwater Divingnew contentMilestoneIntroduced a rebreather item and the ability to dive underwater.
SteamNew Item: Turtle Shellnew contentCan be taken from killed beach turtles and used in crafting or as a shield.
Steam - 35 eventsNew buildable itemsnew content
Added weapon rack, snack holder, bomb holder, and medicine cabinet.
SteamCave 2 design overhaulnew contentCave 2 has been redesigned with more interesting areas and improved navigation.
SteamFixed rare loading bugbug fixFixed a bug that caused the game to get stuck halfway in the loading process.
SteamMultiplayer performance improvementsperformanceMilestoneMajor optimization for smoother multiplayer experience.
SteamLowered damage from molotovs to Armsybalance changeSetting Armsy on fire will cause him to become enraged.
SteamCuttable corpses featurenew contentMilestonePlayers can now chop up bodies into individual parts instead of them exploding.
SteamPlayer interaction changesgameplayPlayer can no longer jump while pushing the sled and equipped logs are dropped when swimming.
SteamImproved performance related to save game errorsperformanceAddressed low performance due to error spam in corrupt save games.
SteamMultiplayer optimizationperformanceMilestoneMajor improvements to multiplayer performance, reducing jitter and enhancing experience.
SteamProcedural floorsnew contentFirst pass at procedural floors added, allowing for more building options.
SteamImproved performance related to save game errorsperformanceAddressed low performance due to error spam in corrupt save games.
SteamFixed enemy T-pose issue in multiplayerbug fixResolved bug where enemies would sometimes appear in T-pose.
SteamImproved building placementquality of lifeImproved building placement near structures that can be built upon.
SteamAddressed lag issues in multiplayer gamesnetworkInvestigated reports of increasing lag over time in multiplayer, potentially related to save load issues.
SteamFix for broken saved gamesbug fixMilestoneResolved issues with dark shadows, no time passing, and sleeping at shelters broken in corrupt save games.
SteamAddressed lag issues in multiplayer gamesnetworkInvestigated reports of lag increasing over time in multiplayer, potentially related to save load issues.
SteamFixed enemy T-pose bug in multiplayerbug fixFixed bug where enemies would sometimes appear in T-pose in multiplayer games.
SteamLowered damage from un-upgraded rock weaponbalance changeSteamNew sound effects addedaudioAdded new audio for climbing ropes, falling leaves, and music stings for various events.
SteamNew audio effects for climbing and environmentaudioAdded sound effects for rope climbing and falling leaves.
SteamArmsy combat improvementsbalance changeArmsy can now turn quickly, attack from further away, and reacts to explosions.
SteamNew voice chat system for multiplayernetworkMilestoneRevamped microphone system to reduce CPU usage and memory stutters.
SteamFixed game loading bugbug fixFixed a rare bug that caused the game to get stuck halfway in the loading process.
SteamFix for broken saved gamesbug fixMilestoneResolved issues with dark shadows, no time passing, and sleeping at shelters broken in corrupt save games.
SteamImproved memory footprint for foundations and wallsperformanceSteamNew buildable itemsnew contentAdded weapon rack, snack holder, explosives/molotov holder, and medicine cabinet.
SteamCave 2 major design re-workworldMore interesting areas, easier navigation, and improved collision.
SteamCuttable corpsesnew contentPlayers can now chop up bodies into individual parts instead of them exploding.
SteamImproved wood plank barriersvisualsBetter textures and break apart chunks for wood plank barriers.
SteamFixed flare gun not igniting enemiesbug fixSteamLowered damage from un-upgraded rock weaponbalance changeSteamArmsy combat improvementsgameplayArmsy can now turn quickly, attack from further away, and react to explosions.
Steam - 70 eventsFixed 2D Sounds in Multiplayeraudio
Fixed a bunch of 2D sounds which could be heard in multiplayer by both players.
SteamFixed Inventory Bug on Deathbug fixFixed bug where inventory stayed open when dying while in inventory.
SteamImproved Memory UsageperformanceImproved material memory usage in inventory and overall memory usage over time.
SteamFire Overbright FixotherFixed bug where fire would appear overbright for other players who didn’t start fire.
SteamFixed Tree Houses Not Fallingbug fixTree houses now fall when the tree is cut down after loading.
SteamIncreased Chat Log VisibilityotherIncreased visibility length and history of chat log in multiplayer.
SteamBuilding Placement Bug Fixbug fixFixed bug where placing a building near a fallen log could break the placement orientation.
SteamPaper Money UsagegameplayPaper money can now be used in place of leaves to start fires and can be found in some suitcases.
SteamSteam Multiplayer IntegrationnetworkMilestoneProper Steam multiplayer support introduced, allowing players to invite friends without manual IP entry.
SteamCrafting Recipe Output Imagesui uxAdded images to show what item is being crafted on the crafting mat.
SteamBroken Toy Pickupsnew contentBroken toy pickups added to world, along with new examine item animation.
SteamCorpse Items LimitotherCan no longer have more than one set of corpse items waiting to be retrieved.
SteamInjured State in MultiplayerotherPlayers can now choose to restart or wait to be revived after being downed.
SteamCraftable PaintgameplayNew items added: Blue Paint and Orange Paint, crafted from berries and tree sap.
SteamInjured State in MultiplayerotherPlayers can now choose to restart or wait to be revived when downed in multiplayer.
SteamCollectable BerriesgameplayNew items added: Collectable blueberries, snowberries, and twinberries.
SteamFixed Inventory Overlapbug fixFixed cassette player overlapping pedometer in inventory making it unselectable.
SteamCollectable BerriesgameplayNew items added: Collectable blueberries, snowberries, and twinberries.
SteamKilling Leader AI Bug Fixbug fixFixed bug where killing leader of a group could cause other members to stand around corpse.
SteamWalkyTalky Locking Feature RemovedgameplayWalkyTalky locking feature removed, allowing equipping another utility item without stashing it first.
SteamBuilding Near Fire Bug Fixbug fixFixed bug where building would sometimes break near standing fires.
SteamOptimized Collision on Cave WallsperformanceCollision on cave wall chunks optimized for better performance.
SteamBuilding Structures Bug Fixbug fixFixed bug where you could build structures in trees which already have something built.
SteamFixed Cassette Player Overlapbug fixFixed issue with cassette player overlapping pedometer in inventory.
SteamDays Survived ScreenotherDays survived screen will appear for a few seconds after players are killed.
SteamInventory Bug Fixbug fixFixed bug that caused inventory to stay up when dying while in inventory.
SteamCrafting Recipe Output ImagesgameplayCrafting recipe output images added to show what item is being built.
SteamStealth Armour RecipegameplayNew upgrade recipe for crafting Stealth Armour using LizardSkin, tree sap, and leaves.
SteamStealth Armour RecipegameplayNew upgrade recipe for crafting Stealth armour using LizardSkin, tree sap, and leaves.
SteamBalanced Enemy Amounts at Nightbalance changeBalanced enemy amounts at night to limit players being swarmed.
SteamSteam Multiplayer IntegrationnetworkMilestoneProper Steam multiplayer support added, allowing players to invite friends without manual IP entry.
SteamIncreased Animal Spawn RangegameplayIncreased range animals will spawn from player to avoid pop-in.
SteamNew Paint ItemsgameplayNew items added: Blue Paint and Orange Paint, crafted from berries and tree sap.
SteamCrafting Free Items Bug Fixbug fixFixed bug that allowed players to craft items for free after closing inventory.
SteamEnemy Jumping BehaviorgameplayEnemies will now attempt to jump over small player built items instead of getting stuck.
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