What changed in The Forest in 2016
581 updates · 26 main milestones · Jan 21, 2016 to Dec 21, 2016
- 4 eventsFixed multiplayer loading crash for clients in specific scenesbug fixSteamFixed excessive motion blur memory usage for end game charactersbug fixSteamFixed multiplayer loading crash for clients in specific scenesbug fixSteamFixed excessive motion blur memory usage for end game charactersbug fixSteam
- 38 eventsFixed enemy turning invisible during transformation in multiplayerbug fixSteamFixed story progression block for clientsbug fix
(Multiplayer) Fixed a case of story progression getting blocked if client left the game at the wrong time.
SteamFixed new game lobby restart issuebug fix(Multiplayer) Fixed restarting a new game lobby not working after finishing the story as host.
SteamFixed water source trigger interaction issuebug fixAppeared unresponsive if interacted with before the end of the re-use delay.
SteamFixed enemy turning invisible during transformationbug fix(multiplayer) Fix for an enemy turning invisible during transformation.
SteamFixed some dropped bodies not being visible for clients in multiplayerbug fixSteamFixed players overlapping in cutscene in multiplayerbug fixSteamFixed snow falling into unintended areasbug fixFixed snow falling into some areas it shouldn’t.
SteamAdded latest story items to notes chapternew contentAdded latest story items to notes chapter of book.
SteamFixed restarting a new game lobby issue after finishing story as hostbug fixSteamAdded latest story items to notes chapter of booknew contentSteamNew game mode unlocked after epiloguenew contentA new game mode now gets unlocked at the end of the epilogue.
SteamBoss creature more resistant to molotov attacksbalance changeMade boss creature more resistant to molotov attacks.
SteamMade boss creature more resistant to molotov attacksbalance changeSteamNew game mode unlocked at the end of the epiloguenew contentSteamNew gameplay option: Regrowing Trees On/OffgameplayNew gameplay option replaces the regrow mode cheat.
SteamFixed players overlapping in cutscenebug fix(multiplayer) Fixed players overlapping each other in a cutscene.
SteamFixed player weapon pose issuebug fix(multiplayer) Fixed other player weapons sometimes being held in wrong pose when first joining a game.
SteamFixed snow falling into unintended areasbug fixSteamFixed clients seeing additional dropped bodies in multiplayerbug fixSteamFixed other player weapons being held in wrong pose when joining a gamebug fixSteamFixed water source trigger interaction issuebug fixFixed water source trigger appearing to not respond if trying to interact with it before the end of the re-use delay.
SteamLighter cannot be equipped during cutscenebug fixLighter can no longer be equipped during a particular cutscene.
SteamOptimized memory usage of end game animationsperformanceOptimized memory usage of some end game animations.
SteamOptimized memory usage of end game animationsperformanceSteamTexture memory optimizationsperformanceSteamGhost wall type switch interaction fixbug fixNo longer concurrent with regular ghost interaction trigger.
SteamGhost wall type switch interaction fixbug fixGhost wall type switch is no longer concurrent with the regular ghost interaction trigger.
SteamFixed dropped bodies visibility for clientsbug fix(multiplayer) Fixed some dropped bodies not being visible for clients.
SteamFixed story progression blocking issue in multiplayerbug fixOccurred if client left the game at the wrong time.
SteamNew clothing option for MP charactersnew contentA new clothing option is available in multiplayer for players who complete the game.
SteamNew clothing option for multiplayer charactersnew contentAvailable for players who complete the game.
SteamFixed keycard doors not retaining unlocked statebug fixSteamFixed clients seeing additional dropped bodiesbug fix(multiplayer) Fixed clients seeing additional dropped bodies.
SteamLighter can no longer be equipped during a specific cutscenebug fixSteam - 16 eventsFixed rope usage bug in cavesbug fix
Fixed a bug with using ropes to enter/exit caves that was caused by some of the new cave memory optimizations.
SteamFixed saving issue in restricted roombug fixFixed a case of allowing saving in one of the rooms beyond the door.
SteamFixed co-op body handling bugbug fixFixed a co-op bug where players could get stuck holding a body or have held body vanish.
SteamFixed non-functional buttons in triggersbug fixFixed case of some buttons not working until entering and then exiting the trigger.
SteamFixed item sync issue on hell doorsbug fixFixed an issue with item sync on the big old hell doors.
SteamFixed music playback in epiloguebug fixFixed case of music not playing in epilogue and improved sync in epilogue.
SteamFixed cave rocks visibility issuebug fixFixed a bug with some cave rocks not appearing in some sections of caves.
SteamFixed non-functional buttons in triggersbug fixFixed case of some buttons not working until entering and then exiting the trigger.
SteamFixed rope usage bug in cavesbug fixFixed a bug with using ropes to enter/exit caves that was caused by some of the new cave memory optimizations.
SteamFixed cave rocks visibility issuebug fixFixed a bug with some cave rocks not appearing in some sections of caves.
SteamFixed item sync issue on hell doorsbug fixFixed an issue with item sync on the big old hell doors.
SteamFixed music playback in epiloguebug fixFixed case of music not playing in epilogue and improved sync in epilogue.
SteamFixed action icon visibility issuebug fixFixed action icon staying visible during the re-use delay after using one of the new props.
SteamFixed action icon visibility issuebug fixFixed action icon staying visible during the re-use delay after using one of the new props.
SteamFixed co-op body holding bugbug fixFixed a co-op bug where players could get stuck holding a body or have held body vanish.
SteamFixed saving issue in specific roombug fixFixed a case of allowing saving in one of the rooms beyond the door.
Steam - 8 eventsFixed Small Bugsbug fix
Various small bugs related to other aspects of the game have been fixed.
SteamSaving Disabled Past New DoorgameplayPlayers cannot currently save in areas past the newly added door.
SteamNew Story Items Addednew contentNew story items have been placed around the world, especially in locations with red paint.
SteamNew Keycard Door in Sinkhole Cavenew contentA locked door at the bottom of the sinkhole cave has been added, requiring a keycard to access.
SteamSaving Disabled Past New Doorquality of lifePlayers cannot currently save in areas past the new door in the sinkhole cave.
SteamFixed Small Bugsbug fixVarious small bugs related to other aspects of the game have been fixed.
SteamNew Story Items Addednew contentNew story items have been placed around the world, especially near locations with red paint.
SteamLocked Door in Sinkhole Cavenew contentA new locked door has been added at the bottom of the sinkhole cave, requiring a keycard to access.
Steam - 4 eventsFixed bug with loading old saved games in multiplayerbug fix
Resolved an issue when attempting to load and play an old saved game with more than 20 holes in a floor.
SteamFixed race condition causing client join failuresbug fixAddressed a specific race condition when launching the game that caused clients to fail to join saved games.
SteamFix for loading old saved games with multiple floor holesbug fixFixed bug when attempting to load and play an old saved game with more than 20 holes in a floor.
SteamFix for race condition preventing client from joining saved gamesbug fixFixed a specific race condition when launching game causing client to fail to joining saved games.
Steam - 16 eventsLowered Fire Damage on Mutated Creaturesbalance change
Fire damage has been lowered considerably on big mutated creatures.
SteamReduced Knock Down Chance from Heavy Weapon Swingsbalance changeDrastically reduced chance of knock down from heavy weapon swings.
SteamLowered Fire Damage on Mutated Creaturesbalance changeFire damage has been considerably lowered, especially on big mutated creatures.
SteamAnimals Run from Players More Consistentlybug fixAnimals now run from players more consistently.
SteamExplosive Holder Functionality Fixedbug fixExplosive holder now works the same as other holders in the game.
SteamReduced Knock Down Chance from Heavy Weapon Swingsbalance changeDrastically reduced chance of knock down from heavy weapon swings.
SteamExplosive Holder Functionality Fixedbug fixExplosive holder now works the same as other holders in the game.
SteamAnimals Run from Players More Consistentlybug fixAnimals now run from players more consistently.
SteamIncreased Toughness of Leader Mutants and Palesbalance changeLeader mutants and pales are tougher to defeat.
Steam - 8 eventsRemoved red crosses from overhead mapbug fix
Found photos should show location to explodable caches
SteamFixed skin rack not functioning in multiplayer gamesbug fixSteamFix skin rack functionality in multiplayerbug fixFixed skin rack not functioning in multiplayer games
SteamFixed bug with some enemy types hits not registeringbug fixMilestoneSteamFix drying rack item selection issuebug fixFix drying rack items remaining selectable even when player moved away from rack
SteamRemove red crosses from overhead mapbug fixRemoved red crosses from overhead map (found photos should show location to explodable caches)
SteamFix enemy hit registration issuebug fixMilestoneFixed bug with some enemy types hits not registering
SteamFixed drying rack items remaining selectable when player moved awaybug fixSteam - 12 eventsImproved Storage Functionalityquality of life
Players can now add items to the weapon rack without accessing their inventory.
SteamStory Content Release Date Announcedseasonal eventThe door at the bottom of the sinkhole cave will be openable on December 14th.
SteamWearable Red Paintnew contentPlayers can now wear findable red paint that affects enemy behavior, but it washes off in rain or water.
SteamVarious Bug Fixes and Balance Tweaksbug fixA number of bug fixes and balance adjustments have been implemented.
SteamStory Content Release Date AnnouncedotherThe door at the bottom of the sinkhole cave will be openable on December 14th.
SteamNew Hard Difficulty Modenew contentMilestoneA new hard difficulty mode has been added, featuring tougher enemies and increased survival challenges.
SteamWearable Red Paintnew contentPlayers can now wear findable red paint that affects enemy behavior.
SteamStorage Cabinets Updatedbalance changeSnack and medicine cabinets can now use either meds or snacks, with limitations on old saves.
SteamNew Weapon Type Addednew contentA new weapon type is now available, constructable by finding pieces in hidden caches.
SteamNew Weapon Type Addednew contentA new weapon type is now available, which can be constructed by finding parts in hidden caches.
SteamImproved Storage Functionalityquality of lifePlayers can now add items to the weapon rack without accessing their inventory, and cabinets can use either meds or snacks.
SteamNew Hard Difficulty Modenew contentMilestoneAn experimental hard difficulty mode has been added, featuring tougher enemies and survival challenges.
Steam - 4 eventsEnhanced Story ConclusiongameplayMilestone
The ending will be more complex and memorable, addressing various plot points and character arcs.
SteamExpanded Story Ending Developmentnew contentMilestoneThe team is working on an expanded ending for the game, incorporating various story elements and characters.
SteamNew Animators and Artists for Story Developmentnew contentThe team has expanded with new animators and artists focusing on the end game section.
SteamExpanded End Game Contentnew contentMilestoneThe end game has been prioritized and is being expanded with new story items and elements.
Steam - 25 eventsImproved appearance of plantsvisualsSteamEnhanced enemy AI pathfindingaiSteamFixed texture issues with small treesbug fix
Small trees were appearing red, without textures, or invisible on some graphics cards.
SteamFire cooking system updatequality of lifeTransferred improved item addition system to the fire cooking system.
SteamFixed visibility of weapon upgrades in multiplayerbug fixWeapon upgrades are now consistently visible to other players.
SteamFixed invisible player bodies in multiplayerbug fixPlayer bodies in multiplayer games were sometimes invisible.
SteamResolved multiplayer spawn pose issuesbug fixPlayers no longer spawn in the wrong pose on the plane.
SteamFixed sync issues with cut down treesbug fixResolved issues with trees cut down far away from clients causing sync problems.
SteamFixed perspective issues in dead screenbug fixPlayers will no longer see others walking around incorrectly in the dead screen.
SteamFixed animation timings in multiplayerbug fixImproved consistency of combat and AI reactions between host and client.
SteamFixed animation timing issues in multiplayerbug fixMilestoneImproved consistency of combat and AI reactions between host and client.
SteamImproved storage system for drying rackquality of lifeItems can now be added without manual removal from inventory.
SteamFixed small trees texture issuesbug fixSmall trees appearing red or without textures or being invisible on some graphics cards has been fixed.
SteamResolved multiplayer player pose issuesbug fixMilestoneFixed players spawning in the wrong pose on the plane and incorrect perspectives in the dead screen.
SteamFixed sync issues with cut treesbug fixMilestoneResolved issues with trees cut down far away from clients causing synchronization problems.
SteamCorner snap feature for buildinggameplayAdded snapping for walls, fences, stairs, and foundations at 45-degree angles.
SteamFixed invisible player bodies in multiplayerbug fixPlayer bodies in multiplayer games sometimes being invisible has been fixed.
SteamCycle item button for drying rack and fire cooking systemquality of lifeAllows switching which item is added to the drying rack or fire.
SteamImproved storage system for drying rackquality of lifeAdded ability to add items without manual removal from inventory.
SteamWeapon upgrades visibility fixbug fixMilestoneFixed weapon upgrades not always being visible to other players.
SteamCorner snap feature for building systemsgameplayAdded snapping for walls, fences, stairs, and foundations within 45 degrees.
Steam - 8 eventsData Recovery Fail Safe for Autofill Wallsbug fix
Added a fail safe to attempt recovering data loss in wrongly saved autofill wall chunks, with a note that some walls may need to be rebuilt.
SteamData Recovery for Autofill Wall Chunksbug fixAdded fail safe to attempt recovering data loss in wrongly saved autofill wall chunks. Note: some walls will need to be rebuilt in game to function correctly.
SteamFix for Autofill Walls Not Saving Correctlybug fixResolved issues with newly placed autofill walls not always saving as intended.
SteamFix for Autofill Walls Not Saving Correctlybug fixFixed newly placed autofill walls not always saving correctly.
Steam - 8 eventsFixed camera locking issue when eating meatbug fix
Resolved cases of camera locking vertically when attempting to eat meat whilst cold.
SteamFixed ghost foundation points issuebug fixFixed unlocking all ghost foundation points leaving a floating ghost behind.
SteamImproved procedural wall terrain detectionbug fixImproved procedural wall terrain detection which was not switching to manual placement in some cases.
SteamFixed camera locking issue when eating meatbug fixResolved cases of camera locking vertically when attempting to eat meat whilst cold.
SteamImproved procedural wall terrain detectionbug fixImproved procedural wall terrain detection which was not switching to manual placement in some cases.
SteamFixed ghost foundation points issuebug fixFixed unlocking all ghost foundation points leaving a floating ghost behind.
SteamFixed manual floor & roof placement issuebug fixResolved issue preventing manual floor & roofs placement from functioning as expected in some cases.
SteamFixed manual floor & roof placement issuebug fixResolved issue preventing manual floor & roofs placement from functioning as expected in some cases.
Steam - 20 eventsNew Profile Button in Multiplayer Player Listui ux
Players can now see each other's Steam profiles.
SteamEnemies Made More Agilebalance changeEnemies can now dodge away and counterattack immediately after being hit.
SteamAdvanced Building of Custom Floors and Roofs Re-workedgameplayNew gizmos make it easier to build advanced structures.
SteamNew Profile Button in Multiplayer Player Listui uxPlayers can now see each other's Steam profiles.
SteamMultiplayer Parrying EnabledgameplayClients in multiplayer sessions can now parry enemy attacks.
SteamImproved Hole Cutter FunctionalitygameplayVisually improved and allows removal of items placed above what is being cut out.
SteamImproved Custom Building Systemsnew contentVisual feedback when placing custom foundations or walls is now clearer.
SteamEnhanced Enemy Combat Agilitybalance changeEnemies can now dodge and counterattack immediately after being hit.
SteamHeavy Attack for Large AxesgameplayLarge axes now have a heavy attack that can knock smaller enemies to the ground in one hit.
SteamCustom Walls Minimum Length Requirement RemovedgameplayWalls will now place vertical logs if below the length to place horizontally.
SteamCustom Walls Minimum Length Requirement RemovedgameplayWalls will now place vertical logs if below the length to place horizontally.
SteamHeavy Attack for Large AxesgameplayLarge axes can now perform a heavy attack that knocks smaller enemies to the ground.
SteamAdvanced Building Re-workgameplayTotal re-work of advanced building for custom floors and roofs with new gizmos.
SteamImproved Custom Building Systemsnew contentVisual feedback when placing custom foundations or walls is now clearer.
SteamImproved Parrying Mechanicsbalance changeParrying enemy attacks is more reliable, and parried enemies stagger longer.
SteamImproved Hole Cutter FunctionalitygameplayHole cutter now visually improved and can remove items placed above what is being cut out.
SteamImproved Parrying Mechanicsbalance changeParrying enemy attacks is more reliable, and parried enemies stagger longer.
SteamMultiplayer Parrying for ClientsgameplayClients in multiplayer sessions can now parry enemy attacks.
Steam - 10 eventsFixed bench sitting animation getting stuck during attackbug fixSteamFixed stick + cloth upgrade recipe not working when not owning bowbug fixSteamFixed animal skinning animation not resetting when on firebug fixSteamFixed sitting on bench animation getting stuck if player sits whilst attackingbug fixSteamFixed inventory item interaction issues at low FPSbug fixSteamFixed twinberries pink on the crafting matbug fixSteamFixed skinning animal animation not resetting if player is on firebug fixSteamFixed twinberries appearing pink on crafting matbug fixSteamFixed stick + cloth upgrade recipe not working without bowbug fixSteamFixed items hard to interact with in inventory at low FPSbug fixSteam
- 28 eventsFixed various bugsbug fix
Addressed multiple bugs including setting enemies to drown if underwater for too long.
SteamCo-op passenger plane seatsnew contentCo-op players now start the plane crash in their own seat with a different angle for client players.
SteamReduced chair trigger rangebalance changeReduced trigger range on chair so players can’t teleport across room to sitting position
SteamCo-op Passenger Plane Seatsnew contentCo-op players will now start the plane crash in their own seat, with different angles for client players.
SteamReduced chair trigger rangebalance changeReduced trigger range on chair so players can’t teleport across room to sitting position
SteamCalorie Burning Stat Addedbalance changeIntroduced a calorie burning stat to balance weight gain, with regular exercise increasing calories burned.
SteamFixed player position issue when exiting chairsbug fixPlayer now returns to their original position when exiting chair/bench - should fix issue of players stuck in chairs built too close to tables
SteamFixed Various Bugsbug fixAddressed multiple bugs, including setting enemies to drown if underwater for too long.
SteamAdded legacy controller system optionquality of lifeAdded option to use legacy controller system to game options menu (free move cursor)
SteamImproved Controller Supportui uxEnhanced inventory and book navigation for controller users with a snap system.
SteamNew Buildable Table and Chair Itemsnew contentAdded new table and chair items that players can build.
SteamFixed player position issue when exiting chairsbug fixPlayer now returns to their original position when exiting chair/bench - should fix issue of players stuck in chairs built too close to tables
SteamFixed item selection issue in inventorybug fixFixed some items being impossible to select in inventory with new snap controller system in old saves
SteamNew animal skinning animationnew contentAdded a new skin animal animation where players cut and retrieve skin or meat based on the animal type.
SteamNew Animal Skinning Animationnew contentAdded a new skin animal animation where players cut and retrieve skin or meat based on the animal type.
SteamNew buildable table and chair itemsnew contentAdded new table and chair items that players can build.
SteamFixed inventory selection issue with new controller systembug fixFixed some items being impossible to select in inventory with new snap controller system in old saves
SteamCalorie burning stat addedbalance changeIntroduced a calorie burning stat to balance weight gain, requiring regular exercise to burn calories.
SteamImproved controller support for inventoryui uxEnhanced navigation of inventory and book for controller users with a snap system.
SteamAdded legacy controller system optionquality of lifeAdded option to use legacy controller system to game options menu (free move cursor)
Steam - 4 eventsNavmesh Generation Fixbug fix
Fixed navmesh generation which was missing trees and rocks, causing enemies and animals to run through these more often.
SteamFixed navmesh generation issuesbug fixResolved issues with navmesh generation that caused enemies and animals to run through trees and rocks more often.
SteamFixed bright purple stick in ghost rockpitbug fixSteam - 24 eventsFixed Item Physicsbug fix
Items will no longer fly up into the sky when the player approaches them.
SteamImproved Animal NavigationaiAnimal AI navigation improved to prevent deer from running through rocks.
SteamImproved Animal NavigationaiAnimal AI navigation improved to prevent deer from running through rocks.
SteamClimbing Axe Functionality RestoredgameplayClimbing axe can now be used on outside world cliffs again.
SteamController Improvementsui uxImprovements made to controller usage in menus for easier navigation.
SteamItems Can Be Used as WeaponsgameplayAlmost every item held in the right hand can now be used as a weapon.
SteamNew Log and Rock Holdernew contentAlternate log and rock holder added, stores double the amount and can be toggled with the R key.
SteamController Improvementsui uxEnhanced controller usage in menus for easier selection and game starting.
SteamFixed Item Physicsbug fixItems will no longer fly up into the sky when the player approaches them.
SteamFixed Enemy Navigation IssuesaiResolved issues causing enemies to run against walls and rocks endlessly.
SteamFixed Enemy Navigation IssuesaiResolved issues with enemies running against walls and rocks endlessly.
SteamDamage Added to Thrown Rocksbalance changeThrown rocks now deal a small amount of damage in cooperative games.
SteamAdded Armor Mannequinnew contentNew armor mannequin allows storage of different armor types for later retrieval.
SteamClimbing Axe Usable on CliffsgameplayClimbing axe can now be used on outside world cliffs again.
SteamDamage Added to Thrown Rocksbalance changeThrown rocks now deal a small amount of damage in cooperative games.
SteamCarryable Dried MeatgameplayDried meat can now be eaten directly from the drying rack or carried in inventory.
SteamAdded Armor Mannequinnew contentNew armor mannequin allows storage of different armor types for later retrieval.
SteamNew Log and Rock Holdernew contentAlternate log and rock holder can be toggled to store double the amount of each item.
SteamCarryable Dried MeatgameplayDried meat can now be eaten directly from the drying rack or carried in inventory.
Steam - 12 eventsFixed broken meat inventory viewbug fix
Fixed dropping meat leaving a broken unusable view in inventory
SteamFixed gamepad input mapping change issuebug fixBug preventing to change gamepad input mappings has been fixed.
SteamFixed broken meat inventory viewbug fixFixed dropping meat leaving a broken unusable view in inventory
SteamFixed cave climbing axe not functioningbug fixSteamFixed cave climbing axe functionalitybug fixCave climbing axe was not functioning properly and has been fixed.
SteamFixed ghost tree structure issue in multiplayerbug fixFixed swapping ghost tree structure as client causing it to be grabbed by host even if far away
SteamFixed animals not spawning in vegan modebug fixSteamFixed animals not spawning in vegan modebug fixSteamFixed gamepad input mapping change issuebug fixFixed bug preventing to change gamepad input mappings.
SteamFixed ghost placement issue with gamepadbug fixFixed selecting ghost in book with a gamepad using 'Build' or 'Take' action instead of 'Fire1' wrongly placing ghost even if not meeting requirements.
SteamFixed ghost selection issue with gamepadbug fixSelecting ghost in book with a gamepad using 'Build' or 'Take' action instead of 'Fire1' wrongly placed ghost even if not meeting requirements.
SteamFixed ghost tree structure issue in multiplayerbug fixFixed swapping ghost tree structure as client causing it to be grabbed by host even if far away
Steam - 11 eventsNew Skin Rack Building Typenew content
Added a new building type to store lizard, deer, and rabbit skins.
SteamNew Audio AddedaudioSteamBuilding Autofill Improvementsquality of lifeAutofill feature now memorizes last setting used and prevents blocking placement in wrong mode.
SteamSave Game Issue Fixedbug fixMilestoneFixed a bug that could wipe save games both locally and on the cloud.
SteamReworked Anchor Connections for BuildinggameplayAnchor connections are now easier to attach and act more consistently.
SteamElevated Structures Rope OptiongameplayPlayers can choose to include a rope for elevated structures, enabling bridge building between tree houses.
SteamMemory Reductions for AIperformanceMilestoneLowered memory usage by a few hundred megabytes for AI, reducing game crashes on lower memory PCs.
SteamMultiplayer and Single Player Bug Fixesbug fixMilestoneFixed various bugs affecting both multiplayer and single player modes.
SteamAI and Pathfinding ImprovementsaiMilestoneEnemies will now attempt to climb structures and break through ceilings to reach players.
Steam - 4 eventsFix for wall placement toggling issuebug fix
Resolved an issue with auto fill/manual placement of walls when building over lakes or other triggers.
SteamSimplified toggling for wall placementquality of lifeToggling between autofill and manual placement for walls, floors, and roofs now requires a simple press of the 'Craft' button instead of holding it.
SteamSimplified toggling for wall placementquality of lifeToggling between autofill and manual placement for walls, floors, and roofs is now done with a simple press of the 'Craft' button.
SteamFix for wall placement toggling issuebug fixResolved an issue with auto fill/manual placement of walls when building over lakes or other triggers.
Steam - 2 eventsFixed stick and rock bag inventory issuebug fix
Fixed max amount bonus from having stick or rock bag in inventory stacking up each time a saved game is loaded
SteamFix for stick and rock bag inventory stacking issuebug fixFixed max amount bonus from having stick or rock bag in inventory stacking up each time a saved game is loaded
Steam - 21 eventsCraftable Stick and Rock Bagsnew content
New craftable bags that increase the amount of rocks and sticks you can carry.
SteamCraftable Super Medsnew contentNew craftable super meds that restore more health and stamina than regular meds.
SteamMutant AI Food InteractionaiMutant AI can now attempt to eat food from drying racks or destroy empty racks.
SteamMutant AI Food InteractionaiMutant AI can now eat food from drying racks or destroy them if no food is available.
SteamAuto Fill Walls on FoundationsgameplayWalls will now attempt to auto fill the entire floor area on foundations.
SteamCraftable Super Medsnew contentNew craftable super meds that restore more health and stamina than regular meds.
SteamFixed Animal AI Spawning Issuesbug fixFixed issues with animal AI spawning inside player structures.
SteamAutofill Preview for Procedural WallsgameplayAdded autofill preview to procedural walls for improved building experience.
SteamCraftable Stick and Rock Bagsnew contentNew craftable bags that increase the amount of rocks and sticks you can carry.
SteamImproved Building ResponsivenessgameplayImproved responsiveness when building on platforms/floors to reduce snapping issues.
SteamAutofill Preview for Procedural WallsgameplayAutofill preview added to procedural walls for improved building experience.
SteamImproved Building ResponsivenessgameplayResponsiveness when building on platforms/floors has been improved.
Steam - 9 eventsFixed regrow mode issues in multiplayerbug fix
Resolved bugs causing regrown trees to vanish for clients and be uncuttable for hosts.
SteamFixed weapon getting stuck during combatbug fixAddressed an issue where player weapons could become stuck and unable to swing.
SteamFixed player weapon stuck issuebug fixAddressed a case where the player's weapon could get stuck and be unable to swing during combat.
SteamFixed player gliding issuebug fixCorrected an issue where players could sometimes glide when running up slopes and other objects.
SteamFixed regrow mode issues in multiplayerbug fixResolved bugs causing regrown trees to vanish for clients and be uncuttable for hosts.
SteamFixed performance issues with quality presetsperformanceCorrected incorrect quality presets causing lower than expected performance on lower quality levels.
SteamFixed performance issues with quality presetsperformanceCorrected incorrect quality presets causing lower than expected performance on quality levels lower than highest.
SteamFixed player gliding on slopesbug fixCorrected a bug where players would sometimes glide when running up slopes and other objects.
SteamAdvice on custom preset ssao valuequality of lifeNote to check the ssao value is set to off if experiencing low performance on a custom preset.
Steam - 17 eventsSticks Can Now Be Stored in Log Sledquality of life
Players can now store and transport sticks using the log sled.
SteamNew Meat Eating Animation Addednew contentA new animation for eating meat has been introduced for better immersion.
SteamTree Regrow Mode Introducednew contentMilestoneA new game mode where trees will grow back over time as you sleep.
SteamInventory Opening Bug Fixedbug fixFixed a bug that prevented opening inventory after loading a save without the plane axe.
SteamTree Regrow Mode Introducednew contentMilestoneA new game mode where trees grow back over time as you sleep.
SteamNew Meat Eating AnimationgameplayA new animation for eating meat has been added to enhance immersion.
SteamNew Poison System for EnemiesgameplayEnemies hit with poisoned arrows will move slower for a short period.
SteamNew Poison System for EnemiesgameplayEnemies hit with a poisoned arrow will move slower for a short period.
SteamMultiplayer Hole Cutting FunctionalitygameplayHole cutting for structures in multiplayer games is now functional.
SteamAI Prioritization Fix in Multiplayerbug fixFixed issues where enemy AI would prioritize the host player over clients.
SteamSticks Can Now Be Stored in Log Sledquality of lifePlayers can store and transport sticks using the log sled.
SteamInventory Opening Bug Fixedbug fixFixed a bug that prevented opening the inventory upon loading if the plane axe was not in inventory.
SteamMultiplayer Hole Cutting FunctionalitygameplayPlayers can now cut holes in structures during multiplayer games.
Steam - 22 eventsFixed roof hole height calculationbug fix
Fixed roof hole breaking height calculation, causing roof shape to change when applying the cut
SteamFixed loading saves with buildingsbug fixFixed loading saves with buildings ghost past ingredient requirements, it now automatically completes it (to fix rare cases of this occurring)
SteamFixed blocking during hanging cut scenebug fixFixed blocking while in hanging cut scene breaking animation
SteamFloor hole cutter functionality improvedbug fixFloor hole cutter now only cuts structure within the visible white rectangle area and no longer those that have been targeted and are above or below
SteamFixed loading saves with buildings ghostbug fixFixed loading saves with buildings ghost past ingredient requirements, it now automatically completes it (to fix rare cases of this occurring)
SteamCalibrated floor & foundation log costbalance changeCalibrated floor & foundation floor log cost with new log size to match old cost for a given area coverage
SteamIncreased damage distortion for clientsbalance change(Multiplayer) Further increased damage distortion of regular (not procedural) buildings for clients
SteamFixed bomb explosion distortion for clientsbug fix(Multiplayer) Fixed bombs exploding over a foundation floor not distorting for client
SteamFixed roof height calculation issuebug fixFixed roof not calculating height properly depending on alignment with world
SteamFixed ghost tree structure issuebug fixFixed completing ghost tree structure causing trees of this type to keep the cut leaves when pooled/reused across the world
SteamFixed blocking in hanging cut scenebug fixFixed blocking while in hanging cut scene breaking animation
SteamFixed ghost tree structure issuebug fixFixed completing ghost tree structure causing trees of this type to keep the cut leaves when pooled/reused across the world
SteamIncreased damage distortion for clientsnetwork(Multiplayer) Further increased damage distortion of regular (not procedural) buildings for clients
SteamFixed bomb explosion distortion for clientsbug fix(Multiplayer) Fixed bombs exploding over a foundation floor not distorting for client
SteamFixed roof hole height calculationbug fixFixed roof hole breaking height calculation, causing roof shape to change when applying the cut
SteamCalibrated floor & foundation log costbalance changeCalibrated floor & foundation floor log cost with new log size to match old cost for a given area coverage
SteamFixed roof height calculation alignment issuebug fixFixed roof not calculating height properly depending on alignment with world
SteamFixed floor hole cutter functionalitybug fixFloor hole cutter now only cuts structure within the visible white rectangle area and no longer those that have been targeted and are above or below
Steam - 23 eventsFixed bug with snow trees turning into normal treesbug fixSteamVarious bug fixes and tweaksbug fix
Numerous bug fixes and tweaks as detailed in the patch notes.
SteamFixed snow trees turning into normal treesbug fixResolved an issue where cutting snow trees would revert them to normal trees.
SteamAdded variations of half log for custom buildinggameplayFloors now pick from random variations to avoid visible repeating tiles.
SteamImproved building visuals with new log artvisualsRemade the basic log and half log art for custom building with improved texture look and shading.
SteamRabbit trap can now be converted to fish trapnew contentThe rabbit trap can be placed in water to function as a fish trap.
SteamFixed HBAO issue on ATI cardsbug fixSteamImproved floor hole cutting mechanicsquality of lifeCut appears as a ghost outline above the built floor, improving visibility and fixing frame rate issues.
SteamRagdoll physics for enemiesnew contentEnemies now fall against rocks and cave walls in a more realistic manner.
SteamUpdated survival book layout and readabilityui uxAdded color coding to sections for easier navigation and identification of buildable items.
SteamUpdated houseboat with new half log artvisualsHouseboat now uses the new half log art and can be moored at the dock.
SteamImproved building visuals with new log artvisualsRemade the basic log and half log art for custom building with improved texture look and shading.
SteamIntroduced ragdoll physics for enemiesnew contentEnemies now fall realistically against rocks and cave walls.
SteamEnhanced floor hole cutting mechanicsgameplayImproved the floor cutter to show a ghost outline for better visibility and allow cutting through multiple buildings.
SteamNumerous other bug fixes and tweaksbug fixRefer to the official site for a complete list of fixes.
SteamImproved fire arrow systemgameplayClarified the switching between arrows and added cloth requirement for crafting.
SteamFixed HBAO issue on ATI cardsbug fixSteamEnhanced survival book layout and readabilitygameplayAdded color coding to sections for easier navigation and identification of buildable items.
SteamImproved fire arrow systembalance changeClarified the switching between arrows and added cloth requirement for crafting fire arrows.
SteamHouseboat updated with new half log artvisualsRedesigned the houseboat to utilize the new half log art and made it moorable at the dock.
SteamRabbit trap can now be converted into fish trapnew contentThe rabbit trap can be placed in water to function as a fish trap.
Steam - 16 eventsMultiplayer Houseboat Introducednew contentMilestone
A new houseboat that can be controlled with a paddle and is now buildable in multiplayer.
SteamEnemy AI ImprovementsaiImprovements to enemy AI to prevent them from entering bases through solid walls.
SteamBestiary and Item Pages Addednew contentNew sections in the survival book for enemies and discovered items.
SteamNew Building Type: Docknew contentA new dock building type to facilitate smoother entry and exit from the houseboat and raft.
SteamNew Building Type: Docknew contentA new dock building type to facilitate smoother access to the houseboat and raft.
SteamBestiary and Item Pages Addednew contentNew sections in the survival book that provide information on enemies, animals, and plants.
SteamCPU Optimization for HUDperformanceOptimizations related to the HUD interface and LOD setups to improve performance on slower processors.
SteamCPU Optimization for HUDperformanceOptimizations related to the HUD interface and LODs for better performance on slower processors.
SteamPermanent Death Mode Addednew contentA new cheat mode that permanently deletes your save game upon death, allowing only one save slot.
SteamEnemy AI ImprovementsaiImprovements made to enemy AI to prevent them from entering bases through solid walls.
SteamPermanent Death Mode Addednew contentA new cheat mode that permanently deletes your current save game upon death.
SteamMultiplayer Houseboat Introducednew contentMilestoneA new houseboat that can be controlled with a paddle and is buildable in multiplayer.
Steam - 13 eventsFixed time sync issues for host/clientbug fixSteamFixed missing audio in multiplayerbug fixSteamFixed enemies attacking without animationbug fixSteamFixed rain effects in cavesbug fix
Resolved issues with rain not functioning correctly in caves.
SteamFixed various garden and sharing tray bugsbug fixAddressed multiple bugs related to gardens and the sharing tray.
SteamFixed sharing tray issuesbug fixSteamFixed double damage issue from enemiesbug fixCorrected a bug where enemies sometimes applied double damage, making combat more difficult.
SteamFixed garden bugsbug fixSteamFixed rain in caves bugbug fixSteamFixed missing audio in multiplayerbug fixResolved issues with missing audio during multiplayer sessions.
SteamAdjusted enemy damage applicationbalance changeFixed enemies sometimes applying double damage, making combat harder.
SteamFixed time synchronization issues between host and clientbug fixCorrected the time not being synced correctly for host and client players.
SteamFixed enemy attack animation issuesbug fixResolved cases where enemies could attack without playing an animation.
Steam - 6 eventsFixed wall door not being respawned correctly when wall was repairedbug fixSteamFixed enemy clubs duplicating when picked upbug fixSteamFixed missing louis crate in caves and made breakablebug fix
Now contains cloth inside and made new model/textures
SteamFixed missing louis crate in caves and made breakablebug fixNow contains cloth inside and made new model/textures
SteamFixed wall door not being respawned correctly when wall was repairedbug fixSteamFixed enemy clubs duplicating when picked upbug fixSteam - 20 eventsNew Animations for Plane Crashnew content
Added new animations to the opening plane crash sequence.
SteamCave Balance TweaksgameplayMajor balance tweaks in caves, including enemy placement and key item locations.
SteamNew Animations for Plane Crashnew contentAdded new animations to the opening plane crash sequence.
SteamNew Buildable Procedural Rock Pathnew contentAdded a new buildable procedural rock path to replace the wooden path.
SteamStars Visibility Fixbug fixFixed the issue causing stars to be missing due to a conflict with ssao.
SteamNew Buildable Procedural Rock Pathnew contentAdded a new buildable procedural rock path to replace the wooden path.
SteamStars Visibility Restoredbug fixFixed the issue causing stars to be missing due to a conflict with ssao.
SteamCave Balance TweaksgameplayMajor balance tweaks in caves including enemy placement and key item locations.
Steam - 14 eventsNew Particle Effectsvisuals
Improved blood effects, new water drips for waterfalls, and revamped fire effects.
SteamFixed Animal Vanishing in Multiplayerbug fixMilestoneResolved issue of animals disappearing for clients in multiplayer games.
SteamShader UpdatesvisualsMoss growth on planes, wet appearance for rocks at water edges, and improved particle shader.
SteamShader Updates for Environmental EffectsvisualsMoss growth on planes, wet appearance for rocks near water, and improved particle shader.
SteamCustom Weapon Upgrading Featurenew contentPlayers can now control the placement of items on weapons for customization.
SteamNew Particle Effects IntroducedvisualsImproved blood effects, water drips in waterfalls, and revamped fire effects.
SteamGameplay Tweaks Implementedbalance changeNumerous gameplay adjustments made for better balance.
SteamFixed Animal Vanishing in Multiplayerbug fixMilestoneResolved issue where animals would vanish for clients in multiplayer games.
SteamCustom Weapon Upgradingnew contentPlayers can now control the placement of tree sap and teeth on weapons.
SteamAudio Tweaks and New Sounds AddedaudioVarious audio adjustments and new sound effects introduced.
Steam - 25 eventsFixed platform placement issuesbug fix
Resolved issues with platform placement breaking under certain cases.
SteamFixed rendering issue with partially built platform meshesbug fixResolved issue where some partially built platform meshes were rendering on top of everything else.
SteamMultiplayer Standup Revive Animation Addedbug fixNew animation for reviving players in multiplayer mode.
SteamRock Thrower Converted to Multi-Item Throwerbalance changeThe rock thrower can now throw multiple items, including explosives and molotovs.
SteamAdjusted platform cost in multiplayerbalance changeFixed platform cost being higher than it should be in some circumstances depending on where placed on terrain.
SteamNew Cave Access via Unblocked Sinkholenew contentThe sinkhole is now unblocked, allowing access to a new cave below.
SteamFixed red tint on non-placeable platformsbug fixResolved issue with platforms showing a red tint when they were not placeable.
SteamSide Platform Building IntroducedgameplayNew side platform building feature allows attachment to cliffs without needing a foundation.
SteamNew Cave Access via Unblocked Sinkholenew contentThe sinkhole is now unblocked, allowing access to a new cave below.
SteamCollectible Timmy Drawingsnew contentNew Timmy drawings can be collected in caves and placed on walls as decorations.
SteamResolved platform placement issuesbug fixFixed some issues with platform placement breaking under certain cases.
SteamSide Platform Building FeaturegameplayNew side platform building allows attachment to cliffs without needing a foundation.
SteamFixed rendering issue with partially built platform meshesbug fixResolved issue where some partially built platform meshes were rendering on top of everything else.
SteamNew Multiplayer Standup Revive AnimationotherAdded a new animation for reviving players in multiplayer mode.
SteamCorrected platforms' red tint when not placeablebug fixFixed the issue with platforms showing a red tint when they were not placeable.
SteamRock Thrower Converted to Multi-Item ThrowergameplayThe rock thrower can now throw multiple items, including explosives and molotovs.
SteamFixed body drop sound effect stutterbug fixFixed issue with body drop sound effect erroring, causing slight stutter and missing sound.
SteamCollectible Timmy Drawingsnew contentTimmy drawings found in caves can now be collected and placed on walls as decorations.
SteamResolved body drop sound effect errorbug fixFixed issue with body drop sound effect erroring, causing slight stutter and missing sound.
SteamAdjusted platform cost in multiplayerbalance changeFixed platform cost being higher than it should be in some circumstances depending on where placed on terrain.
Steam - 12 eventsBlocked book usage while using catapultgameplay
Blocked players from opening book whilst using catapult
SteamFixed dead screen display in co-opbug fix(multiplayer) Fixed dead screen not displaying correctly in co-op games
SteamFixed multiplayer invite issuenetwork(multiplayer) Fixed issue with invites sent outside game not appearing on title screen
SteamFixed ragdoll movement causing FPS dropbug fixFixed issue with virginia and possibly some other ragdolls moving around violently when killed and tanking fps
SteamFixed swimming exit issuebug fixFixed issue where getting out of water after swimming could be sometimes be difficult/impossible
SteamFixed multiplayer invite issuenetwork(multiplayer) Fixed issue with invites sent outside game not appearing on title screen
SteamBlocked book usage with catapultgameplayBlocked players from opening book whilst using catapult
SteamFixed ragdoll movement issuebug fixFixed issue with virginia and possibly some other ragdolls moving around violently when killed and tanking fps
SteamHUD Disappearance Fix in Cavesbug fixFix for dying inside a cave in singleplayer causing HUD to vanish
SteamFixed dead screen display in co-opui ux(multiplayer) Fixed dead screen not displaying correctly in co-op games
SteamFixed swimming exit issuebug fixFixed issue where getting out of water after swimming could be sometimes be difficult/impossible
SteamHUD Disappearance Fix in Cavesbug fixFix for dying inside a cave in singleplayer causing HUD to vanish
Steam - 22 eventsFixed Multiplayer Bugs Affecting Frame Ratebug fixMilestone
Resolved issues with the item database that could lower frame rate for hosts when entering caves with clients.
SteamImproved Display of Public Games in Steam LobbynetworkPlayers should now see more public games available.
SteamRemodeled and Textured Fig TreevisualsSteamAudio Tweaks ImplementedaudioSteamAudio Tweaks ImplementedaudioSteamRedesigned Title and Dead Screensui uxSteamSmall Animals Provide Meat PickupsgameplayKilling small animals like birds and squirrels now yields small generic meat pickups.
SteamFixed Multiplayer Bugs Affecting Frame Ratebug fixResolved issues with item database that could lower frame rate for hosts entering caves with clients.
SteamSmall Animals Provide Meat PickupsgameplayKilling small animals like birds and squirrels now yields small generic meat pickups.
SteamRemodeled and Textured Fig TreevisualsSteamImproved Bone Fence Buildingquality of lifeSteamImprovements to Bone Fence Buildingquality of lifeSteamIntroduction of Mini-Catapultnew contentNew defensive structure that can be built on various surfaces and uses rocks as ammo.
SteamFix for Bone Armor Crafting Issuebug fixBone Armor was not craftable due to a bug in patch 0.35.
SteamImproved Display of Public Games in Steam LobbynetworkPlayers should now see more public games available in the Steam lobby.
SteamIntroduction of Mini-Catapult Defensive Structurenew contentNew defensive structure that can be built on various surfaces and uses rocks as ammo.
SteamFix for Bone Armor Craftingbug fixBone Armor is now craftable again after being broken in patch 0.35.
SteamOptimized Building Handling for Large SavesperformanceWalls will convert to a 2D textured quad from a distance to improve memory and performance.
SteamOptimization of Building Handling from a DistanceperformanceWalls will now convert to a 2D textured quad from a distance to improve memory and performance in large bases.
Steam - 22 eventsIncendiary Spears Introducednew content
A new craftable item, the incendiary spear, has been added to the game.
SteamDefensive Gate Additionnew contentPlayers can now create a gate in the defensive wall, either as a half gate or a larger gate from two chunks.
SteamSharks Reworkedbalance changeSharks are now more deadly, can swim at different depths, and are killable.
SteamDefensive Gate Additionnew contentPlayers can now create a gate in the defensive wall, either as a half gate or a larger gate.
SteamCave Enemy Respawn ChangesgameplayMilestoneCaves now track killed enemies, preventing respawn of previously killed enemies.
SteamMultiplayer Item Sharing Fixbug fixClients can now share items amongst themselves, not just with the host.
SteamClient Item Duplication Issues Resolvedbug fixFixed several issues related to item duplication for clients in multiplayer.
SteamClient Item Duplication Issues Resolvedbug fixFixed various issues related to item duplication for clients.
SteamImproved Shark BehaviorgameplaySharks are now more deadly, can swim at different depths, and are killable.
SteamGarden and Seed System ImprovementsgameplayPlayers can now choose which seed to plant in the side wall planter or garden.
SteamIncendiary Spears Introducednew contentA new craftable item, the incendiary spear, has been added.
SteamMultiplayer Item Sharing Fixbug fixClients can now share items amongst themselves, not just with the host.
SteamCave Enemy Respawn ChangesgameplayMilestonePreviously killed enemies in caves will no longer respawn, allowing players to clear out cave systems.
SteamNew Player Animations in WatergameplayAdded new animations for player death in water and treading water.
Steam - 12 eventsFixed log sled not working correctly for host player in multiplayerbug fixSteamFix for tree cutting issue in multiplayer save gamesbug fix
Resolved an issue some players experienced with cutting down trees in multiplayer save games.
SteamFixed armor values for new armor systembug fixResolved an issue with armor values in the new armor system.
SteamFixed performance issues with rabbit fur bootsperformanceResolved massive performance drops in save games related to rabbit fur boots sound dampening.
SteamFixed client disconnection issue with explosive destructionbug fixClients were getting kicked when a foundation with fire on top was destroyed by an explosive.
SteamAdded compatibility for previously equipped armor piecesgameplayUpdated previously equipped armor pieces to be compatible with the new armor system.
SteamFixed client disconnection issue with explosive destructionbug fixClients were getting kicked when a foundation with fire on top was destroyed by an explosive.
SteamFix for tree cutting issue in multiplayerbug fixFixed issue with cutting down trees in some multiplayer save games
SteamAdded compatibility for previously equipped armor piecesgameplayUpdated previously equipped armor pieces to be compatible with the new armor system.
SteamFixed log sled not working correctly for host player in multiplayerbug fixSteamFixed performance issues with rabbit fur bootsperformanceResolved massive performance drops in save games related to rabbit fur boots sound dampening.
SteamFixed armor values for new armor systembug fixCorrected an issue with armor values in the new armor system.
Steam - 11 eventsIntroduction of Bone Armornew content
New armor type made from cloth and bones, providing double the protection of lizard armor but is louder when worn.
SteamArmor Formula and System Balancingbalance changeNew armor formula implemented and balancing adjustments made to fire weapons and player weight.
SteamSingle and Multiplayer Bug Fixesbug fixVarious bug fixes and tweaks for both single and multiplayer modes.
SteamIntroduction of Bone Armornew contentNew armor type made from cloth and bones, providing double the protection of lizard armor but is louder when worn.
SteamMultiplayer Player Name Hidingui uxNew system to hide player names when crouching in multiplayer games.
SteamVarious Bug Fixes and Tweaksbug fixNumerous bug fixes and tweaks for both single and multiplayer modes.
SteamDestructible Buildable ItemsgameplayAlmost all buildable items are now destroyable, except for rock walls, log sled, and raft.
SteamPlayer Name Hiding in Multiplayerui uxNew system to hide player names when crouching in multiplayer games, enhancing stealth gameplay.
SteamArmor Formula and System Balancingbalance changeNew armor formula implemented and balancing adjustments made to fire weapons and player weight.
SteamDestruction of Buildable ItemsgameplayAlmost all buildable items are now destroyable, except for rock walls, log sled, and raft. This applies only to newly created structures.
Steam - 19 eventsMultiplayer Character Animation Improvementsvisuals
Enhanced spine rotation and crouch animations for multiplayer characters.
SteamImproved Fire Warmth SystemgameplayFire now warms the entire custom home instead of just a small area.
SteamClient Experience Improvementsbug fixFixed various multiplayer issues including tree chopping flash and body dropping glitches.
SteamMultiplayer Client Experience Improvementsbug fixFixed various issues to make multiplayer experience closer to single player.
SteamLockable Doors FeaturegameplayMilestoneDoors can now be locked from the inside, with a major rework to prevent violent vibrations.
SteamImproved Fire Warmth SystemgameplayFire now warms the entire custom home instead of just a small area.
SteamWeapon Animation Near SurfacesvisualsWeapons now animate away from surfaces instead of poking through collision.
SteamEnemy Sliding Issue Fixedbug fixStopped clients from seeing enemies slide around when they hit the ground.
SteamLockable Doors FeaturegameplayMilestoneDoors can now be locked from the inside, with a major rework to door mechanics.
SteamRabbit Fur Boots Introducednew contentNew boots keep players warmer and reduce noise when moving.
SteamPlane Crash Location Join Issue Fixedbug fixFixed an issue that could prevent clients from joining games at the plane crash location.
SteamMultiplayer Character Animation ImprovementsvisualsEnhanced spine rotation and crouch animations for multiplayer characters.
SteamPlane Crash Location Fixbug fixResolved an issue preventing clients from joining games at certain plane crash locations.
SteamWeapon Collision Animation FixgameplayHeld weapons now animate away from surfaces instead of poking through collision.
SteamRabbit Fur Boots Introducednew contentNew rabbit fur boots keep players warmer and reduce sound when moving.
Steam - 4 eventsRemoved meat pickups from dead birdsbalance change
Temporarily removes meat pickups from dead birds until a better solution is found for birds killing themselves in fires.
SteamRemoved meat pickups from dead birdsbalance changeDead birds no longer provide meat until further adjustments can be made
SteamFixed log sled bug in multiplayerbug fixFixed bug with sled where additional logs past 8 would appear to hover in the air until log sled was released
SteamFixed log sled bug in multiplayerbug fixFixed bug with sled where additional logs past 8 would appear to hover in the air until log sled was released.
Steam - 19 eventsNew multiplayer clothing variationsnew contentSteamUnique bone fence designvisuals
Bone fence now has a more unique appearance compared to stick fence.
SteamFlies attracted to dead cannibalsgameplaySteamFixed blood syncing issue on enemy corpsesbug fixSteamFixed blood syncing issue on enemy corpsesbug fixSteamAnimals now interactable and ediblegameplayCrocodiles can be killed for skin and meat; smaller animals like birds and squirrels can also be harvested.
SteamUnique appearance for bone fencevisualsBone fence now has a distinct look compared to stick fence.
SteamNew multiplayer clothing variationsnew contentSteamImproved visual feedback in combatvisualsDynamic blood feature enhanced to show damage taken by players in multiplayer.
SteamAbility to chop stumpsgameplayPlayers can now chop stumps instead of using explosives to remove them.
SteamDynamic blood feature enhancementgameplayImproved visual feedback in combat with dynamic blood visible on players and enemies.
SteamAbility to cut holes in roofsgameplayNew construction feature allowing players to cut holes in roofs.
SteamFlies attracted to dead cannibalsgameplaySteamNew animal interactionsgameplayMore animals are now interactable and edible, including crocodiles, birds, and squirrels.
SteamImplemented sleep system in multiplayergameplayAll players must go to sleep at the same time, similar to single player.
SteamImplemented sleep system in multiplayergameplayAll players must sleep at the same time, similar to single player.
Steam