What changed in The Red Solstice in 2016
109 updates · 15 main milestones · Feb 9, 2016 to Dec 22, 2016
- 14 eventsBunker Mode Revamp for Industrial Sectorgameplay
Revamped bunker mode for the industrial sector in preparation for the tournament.
SteamNapalm Cooldown Reset Fixbug fixNapalm cooldown will now be properly reset after using napalm in building.
SteamSingleplayer Mission Difficulty Adjustmentbalance changeThe second mission in singleplayer has been made easier.
SteamReworked Take/Give Nanites SkillgameplayChanged Take/Give nanites to an area-based skill and reworked it for better support functionality.
SteamPrestige Energy Generation Fixbalance changeMilestoneEach prestige point now increases energy generation by 40%, allowing players to score 20 energy points.
SteamReworked Take/Give Nanites SkillgameplayChanged Take/Give nanites to an area-based skill and reworked it for better support functionality.
SteamNapalm Cooldown Reset Fixbug fixNapalm cooldown will now be properly reset after using napalm in building.
SteamSanta Claws Eventseasonal eventSanta Claws has a 30% chance to spawn every wave during the Christmas season.
SteamPrestige Energy Generation Fixbalance changeMilestoneEach prestige point now increases energy generation by 40%, allowing players to score 20 energy points.
SteamSingleplayer Mission Difficulty Adjustmentbalance changeThe second mission in singleplayer has been made easier.
SteamSanta Claws Eventseasonal eventSanta Claws has a 30% chance to spawn every wave during the Christmas event.
SteamBunker Mode Revamp for Industrial SectorgameplayMilestoneRevamped bunker mode for the industrial sector in preparation for the tournament.
Steam - 22 eventsHalloween Pumpkin Huntseasonal event
Pumpkins will appear in the colony, providing bonuses to players.
SteamMedic Class Changesbalance changePharmacology cooldowns reduced based on supply; lifedrone no longer bugs creatures when destroyed; chemical bomb delay reduced and radius increased.
SteamMedic Class Cooldown Adjustmentsbalance changePharmacology cooldowns reduced based on supply, max of 80 seconds for 4 types.
SteamHeavy Class Changesbalance changeAnti armor reduces LW reload time and rockets fly 50% faster; wired armor buffed.
SteamNew Uber Boss: Typhonnew contentMilestoneTyphon will spawn on evac mission in Aetriden difficulty instead of hellspawn.
SteamChemical Bomb Delay and Radiusbalance changeChemical bomb delay reduced to 0.1 seconds and radius increased.
SteamGameplay ChangesgameplayOnly prestige 5 gives 1 initial energy point; updated powerups; bulwark LMG base damage increased; plasma explosives slow down creatures on detonation.
SteamRecon Class Changesbalance changeRemoved road flare from Ground Air Reconaissance and added napalm skill to recon level 1 ground rec.
SteamHeavy Class Anti Armor Buffsbalance changeAnti armor reduces LW reload by 0.75s per level and rockets fly 50% faster.
SteamRecon Class Changesbalance changeRemoved road flare from Ground Air Reconaissance and added napalm skill to recon level 1.
SteamBug Fixes Related to Achlysbug fixFixed bugs causing marines to leave in drag state; Achlys will grab players below 85% health; double damage near Nest fixed; improved jump mechanics.
SteamPlasma Explosives Slow Effectbalance changePlasma explosives will slow down creatures on detonation by 75% for 4 seconds.
SteamSHIVA Spawn Updatenew contentSHIVA will spawn on evac mission in Aetriden difficulty along with personal teleport.
SteamNew Uber Boss: Typhonnew contentMilestoneTyphon will spawn on evac mission in Aetriden difficulty instead of hellspawn.
SteamHalloween Pumpkin Huntseasonal eventPumpkins will appear in the colony, providing bonuses to players.
SteamAchlys Bug Fixesbug fixFixed various bugs related to Achlys, including damage mechanics and jump mechanics.
Steam - 26 eventsDesync Issues Resolvedbug fix
Removed potential desync issues in both character and monsters and some objects.
SteamDesync Issues Resolvedbug fixRemoved a lot more potential desync issues in both character and monsters and some objects.
SteamIncreased Mrit Healthbalance changeMrit health increased to 6000 base with an 85% chance to revive.
SteamSeismic Resonators Prevent Revivalbalance changeSeismic resonators will now prevent revival even if placed after the creature has been killed.
SteamUnderground Units Unburrowing Fixbug fixPotential fix on how all underground units handle unburrowing to reduce desync.
SteamSeismic Resonators Prevent Revivalbalance changeSeismic resonators will now prevent revival even if placed after the creature has been killed.
SteamReduced Sargon Underground Damagebalance changeSargon underground damage reduced to 20 per second.
SteamReduced Sargon Underground Damagebalance changeSargon underground damage reduced to 20 per second.
SteamIncreased Immortals' Resistancebalance changeImmortals have 20% more resistances to piercing damage type.
SteamSelf Destruct Damage Increasebalance changeSelf destruct damage increased to 60000, with a minimum of 50% damage at the edge.
SteamSelf Destruct Damage Increasedbalance changeSelf destruct damage increased to 60000, with a minimum of 50% damage at the edge.
SteamIncreased Mrit Healthbalance changeMrit health increased to 6000 base with an 85% chance to revive.
SteamUnderground Units Unburrowing Fixbug fixPotential fix on how all underground units handle unburrowing to reduce desync.
SteamIncreased Immortals' Resistancebalance changeImmortals have 20% more resistances to piercing damage type.
Steam - 6 eventsIntroduction of Cerberus Green and Cerberus Red Bossesnew content
Two new smaller bosses added to fill in the gap on wave 10 and 11.
SteamCerberus Bosses Appearance on Aetriden DifficultygameplayCerberus bosses can appear on any wave beyond 4 on Aetriden difficulty with a 1% chance.
SteamCerberus Bosses Appearance on Aetriden DifficultygameplayCerberus bosses can appear on any wave beyond 4 with a 1% chance on Aetriden difficulty.
SteamIntroduction of Cerberus Green and Cerberus Red Bossesnew contentTwo new smaller bosses added to fill the gap on wave 10 and 11.
SteamCerberus Bosses Immunity MechanicgameplayCerberus Green and Cerberus Red have immunity based on their colors.
SteamCerberus Bosses Immunity MechanicsgameplayCerberus Green and Cerberus Red have immunity based on their colors.
Steam - 2 eventsIntroduction of Variations of Existing Creaturesnew content
Implementing smaller changes and introducing variations of existing creatures to enhance tactical gameplay.
SteamFix for Marksman Issues on Later Wavesbug fixNext patch scheduled for August 26, 2016, will address issues with marksman characters on later waves.
Steam - 11 events50% Discount Promotionshop
The Red Solstice is on a 50% discount until next week Tuesday the 19th.
SteamNext Content Update TeaserotherTeaser for the next content update which will include a new boss.
SteamCommunity Tournament AnnouncementotherAnnouncement of another community tournament in the works.
SteamNew Survival Multiplayer Mission: Insurgent Reinforcementsnew contentA new survival style multiplayer mission has been added.
SteamNew Survival Mission: Insurgent Reinforcementsnew contentA new survival style multiplayer mission called 'insurgent reinforcements' has been added.
Steam - 2 eventsChange to Scoring System in Tournamentgameplay
Staying in overrun will no longer grant extra points. A 50 point penalty will be added every 35 seconds after wave 15.
SteamChange to Scoring System in TournamentgameplayStaying in overrun will no longer grant extra points. A 50 point penalty will be added every 35 seconds after wave 15.
Steam - 14 events20 New Medals and Achievementsnew content
Final batch of achievements added, including challenging and ordinary tasks.
SteamNew Boss Monster - The Specimennew contentMilestoneA new boss type mutant appears late in the game during the overrun stage.
SteamArmory DLC Pack Releaseddlc releaseMilestoneNew DLC pack includes ten equippable helmets, two new weapon variants, and a new map.
SteamNew Boss Monster: The Specimennew contentMilestoneA new boss type mutant appears late in the game during the overrun stage.
SteamThree New Missionsnew contentMilestoneNew missions including Reaper turret, Reaper assembly, and VLAK evacuation.
SteamArmory DLC Pack Launchdlc releaseMilestoneNew DLC pack featuring ten equippable helmets, two new weapon variants, and a new map.
Steam20 New Medals and Achievementsnew contentFinal batch of achievements added, with varying difficulty levels.
SteamNew Sector - Residential Sectornew contentMilestoneExplore the new Residential Sector with various residential structures and challenges.
SteamNew Equippable Helmetsnew contentPlayers can equip ten new helmets, including Viking and Pumpkin helmets.
SteamNew Sector - Residential Sectornew contentMilestoneExplore the new Residential Sector featuring small residential structures and tough mutants.
SteamTwo New Weapon Variantsnew contentMilestoneIntroducing LMG Bulwark and LMG Creed with unique abilities.
SteamNew Weapon Variants - LMG Bulwark and LMG Creednew contentMilestoneIntroducing two new weapon variants with unique features.
SteamThree New Missions Addednew contentMilestoneNew missions include Reaper turret, Reaper assembly, and VLAK evacuation.
SteamNew Equippable Helmetsnew contentTen new helmets available for all classes, including Viking and Pumpkin helmets.
Steam - 8 eventsImproved Ingame Skills/Components Descriptionsui ux
Descriptions for all components, weapons, and skills have been changed and color coded for better understanding.
SteamLockers Can Now Be DestroyedgameplayLockers can now be destroyed with 3/5/7 hits from bullets or more than 200 instant explosive damage.
SteamDestructible LockersgameplayLockers can now be destroyed with 3/5/7 hits from bullets or more than 200 instant explosive damage.
SteamUpdated Skill and Component Descriptionsui uxDescriptions for all components, weapons, and skills have been changed and color coded for better understanding.
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