What changed in The Red Solstice in 2019

28 updates · 6 main milestones · Jan 3, 2019 to Sep 24, 2019

  1. 20 events
    Marine swapping with TABgameplay

    You can swap marines with TAB without being in tactical mode now for singleplayer and survival games.

    Steam
    Behemoth and Lyganesh resistance changesbalance change

    Behemoth and Lyganesh resistances Piercing 10 > 80, Hollow 20 > 50, Energy 0 > 80.

    Steam
    Doubled maximum limit on all classesbalance change

    2 Terminators / 2 Hellfires etc. are now a thing!

    Steam
    Savage burners fire damagebalance change

    Savage burners will do fire damage now on any class if there is no different damage mod active from skills.

    Steam
    Fiery shockwave cooldown reductionbalance change

    Fiery shockwave cooldown reduced to 10 sec.

    Steam
    Hellspawn resistance changesbalance change

    Hellspawn resistance Piercing 85 > 95 / Energy 25 > 55.

    Steam
    Autocannon load systems damage increasebalance change

    Autocannon load systems damage increased by 10 per level.

    Steam
    Arclite damage potential increasebalance change

    Arclite will get its full damage potential 50% faster when burning single target, increasing its DPS drastically.

    Steam
    Holer health increasebalance change

    Holer health increased by 200.

    Steam
    Reduced friendly damage from overchargebalance change

    Friendly damage caused by overcharge reduced from 350 to 250.

    Steam
    Damage mod overridesbalance change

    Energy, toxic, explosive when activated will always override item passive damage mod.

    Steam
    Vindicator overcharge damage doubledbalance change
    Steam
    Vindicator overcharge radius damagebalance change

    Vindicator overcharge will do 100% damage in its entire radius to enemies.

    Steam
    Autocannon friendly damagebalance change

    Autocannon will only do 10 friendly damage per shot.

    Steam
    Suppress target skill damage reductionbalance change

    Suppress target skill: -90% damage while using it.

    Steam
    Napalm grenade cooldown reductionbalance change

    Napalm grenade cooldown reduced to 30 sec.

    Steam
    Holer resistance changesbalance change

    Holer resistances changed to Piercing 50 > 90, Hollow 80 > 20, Energy 35 > 20, Toxic 20 > 0, Shotgun 40 > 0.

    Steam
    Wired Armor armor consumptionbalance change

    Wired Armor spends armor faster now.

    Steam
    Vindicator weapon damage increasebalance change

    Vindicator weapon damage increased from 500 to 850.

    Steam
    TRS 2 Alpha announcementnew contentMilestone

    Big update on TRS 2 where we have presented a new trailer and opened an ALPHA SIGN UP.

    Steam
  2. 3 events
    Gameplay Teaser for The Red Solstice 2: Survivors Releasednew content

    First teaser trailer showcasing gameplay and features of The Red Solstice 2.

    Steam
    Introduction of Strategy Layer Featurenew content

    New feature allowing players to choose missions and play in a campaign-like manner, capturing and losing territory.

    Steam
    Expanded Armory Customization Optionsnew content

    Broader scope of customization for marine's equipment and weapons, including different firing modes and ability choices.

    Steam
  3. 5 events
    Introduction of Biomass MechanicgameplayMilestone

    A terrain-based manifestation of the virus infection that impacts player progress and enemy behavior.

    Steam
    Strategic Metalayer for Equipment UpgradesgameplayMilestone

    Players can upgrade equipment, choose missions, and advance their personal campaign.

    Steam
    Announcement of The Red Solstice 2: Survivorsnew contentMilestone

    A full-fledged sequel featuring improved mechanics and new gameplay elements.

    Steam
    Drop-in Multiplayer FeaturegameplayMilestone

    Players can join friends' games in progress as reinforcements.

    Steam
    Enhanced Enemy AIgameplayMilestone

    Enemies will now jump over barricades, climb through windows, and hunt in packs using senses.

    Steam