What changed in The Red Solstice in 2021
21 updates · 4 main milestones · Feb 25, 2021 to Sep 2, 2021
- 15 eventsDaily Challenge Points Doubledquality of life
Daily challenge now has double the points for monsters.
SteamConvoy Vehicles Damage Reducedbalance changeConvoy vehicles do less damage, requiring protection in certain missions.
SteamAdded Vote Kick Featurequality of lifeHidden votekick can be initiated by players if more than 50% agree.
SteamNew Map: Shield Generator / Cities of Fleshnew contentSteamAdded Co-op Campaignnew contentMilestonePlayers can share technology and are limited by the technology and research of the host, clients can see the world map.
SteamUI Improvementsui uxSteamImproved Anti-Cheat and Anti-Grief Systemsquality of lifeMilestoneEnhanced systems to combat cheating and griefing.
SteamRed Hunter Buffedbalance changeRed Hunter is more dangerous now and requires preparation, affecting terraformer missions.
SteamAdded 16 New Missions to Skirmish Modenew contentMilestoneIncludes missions like Boss Emma, VIP Howell, and Rescue Troops.
SteamHellspawn Stuck Issue Fixedbug fixHellspawn will no longer get stuck in certain cases if he ends up off walking area.
SteamSynced Red Storm Lightning StrikesgameplaySteamCreeper Eating Bug Fixedbug fixWhen eaten by creeper, player will no longer end up in the broken state.
Steam - 4 eventsIntroduction of Stealth Missionsnew content
1 on 1 stealth missions where players must avoid the Hunter while completing objectives.
SteamSecondary Missions Availablenew contentPlayers can choose to engage in various secondary missions alongside primary objectives.
SteamIntroduction of Survival Missionsnew contentMissions where players must fight through hordes of enemies and defend positions against attacks.
SteamIntroduction of Exploration Missionsnew contentMissions where players can proceed at their own pace to study the Biomass infection.
Steam - 2 events