What changed in Tom Clancy's Rainbow Six Siege in 2015
66 updates · 17 main milestones · Aug 5, 2015 to Dec 16, 2015
- 11 eventsTop Community Raised Bug Fixes Implementedbug fixMilestone
Gameplay, Level Design, Online Flow, Visual, UI, and Miscellaneous fixes.
SteamIncreased Chatbox Character Limitquality of lifeIncreased the amount of characters available in the chatbox from 32 characters to 128 characters.
SteamFixed Hit Registration Issuesbug fixMilestoneFixed bugs on replication and kill cam including pawn rotation latency and shield positioning while rappelling.
SteamReduced Time to Detect Defendersbalance changePvP - Reduced time to detect Defenders outside from 5 seconds to 2 seconds.
SteamUpdated Server Tick Rate for PCperformanceUpdated server tick rate for PC (intermittent & temporary).
SteamRanked Playlist HUD Synced with Casual Playlistui uxPvP - Ranked playlist HUD has been synced with the Casual playlist.
SteamReduced White Masks and Wave Sizes in Terrorist Huntbalance changePvE - Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt - Disarm Bomb.
SteamDLC Ultra-HD Texture Pack Releasednew contentUltra-HD Texture Pack now available for PC Players.
SteamAuto-Kick Feature for Team Killers ImplementedgameplayImplemented an auto-kick feature for intentional team killers.
Steam - 16 eventsUpdated Server Tick Rate for PCperformance
Updated server tick rate for PC (intermittent & temporary)
SteamImplemented Auto-Kick for Team KillersnetworkImplemented an auto-kick feature for intentional team killers
SteamFixed Kill Cam Replication Issuesbug fixSteamSkill Rank Icon Displayed on Main ScreenchangesSkill rank icon is now displayed on the game's main screen, next to your level
SteamReduced Time to Detect Defenders Outsidebalance changePvP - Reduced time to detect Defenders outside from 5 seconds to 2 seconds
SteamFixed Shield Positioning While Rappellingbug fixSteamFixed Pawn Rotation Latencybug fixSteamIncreased Chatbox Character Limitquality of lifeIncreased the amount of characters available in the chatbox from 32 characters to 128 characters
SteamReduced Penalty for Abandoning Ranked GamechangesThe penalty for abandoning a ranked game in progress has been temporarily reduced to 8 minutes
SteamRanked Playlist HUD Synced with Casual Playlistui uxPvP - Ranked playlist HUD has been synced with the Casual playlist
SteamFixed Shooting and Moving While Rappellingbug fixSteamEnhanced Glaz Scope VisibilityvisualsSteamReduced Maximum Number of White Masks in PvEbalance changePvE - Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt - Disarm Bomb
SteamIncreased Reliability of End-Game Skill Rank UpdateschangesSteamDLC Ultra-HD Texture Pack Releasednew contentUltra-HD Texture Pack now available for PC Players
SteamMinimal HUD Renamed to Hardcore HUDui uxSteam - 4 eventsSynchronize HUD for Casual and Ranked Playlistsui ux
HUD settings for Casual and Ranked playlists will be synchronized based on Open Beta feedback.
SteamSynchronize HUD for Casual and Ranked Playlistsui uxHUD settings for Casual and Ranked playlists will be synchronized based on Open Beta feedback.
SteamDevelopment of Dedicated Hardcore Playlistnew contentMilestonePlans to develop and launch a dedicated hardcore playlist in 2016, pending player base support.
SteamDevelopment of Dedicated Hardcore PlaylistgameplayMilestonePlans to develop and launch a dedicated hardcore playlist in 2016, depending on player base support.
Steam - 13 eventsRenown System Explainedbalance change
Players will earn Renown through various gameplay actions to unlock operators and skins.
SteamNew Maps and Operatorsnew contentMilestone4 new maps and 8 new operators with unique gadgets and weapons will be released.
SteamUnlocking New Operatorsquality of lifeEach new post-launch operator can be unlocked by playing approximately 25 hours or by spending R6 Credits.
SteamRenown and R6 Credits Systembalance changePlayers can earn Renown through gameplay and use it to unlock operators, weapons, and skins, while R6 Credits can be purchased for faster access.
SteamNew Maps and Operatorsnew contentMilestone4 new maps and 8 new operators will be released, with new primary/secondary weapons and unique gadgets.
SteamNew Cosmetic Items and Game Modesnew contentNew cosmetic items, game modes, events, and/or activities will be introduced.
SteamFour Seasons of Content Plannednew contentMilestoneOver the course of a year, new content will come in the form of 'seasons' that coincide with ranked gameplay.
SteamFour Seasons of Content Plannednew contentMilestoneOver the course of a year, new content will come in the form of 'seasons' that coincide with ranked gameplay.
SteamR6 Credits for Unlocking Contentbalance changeR6 Credits can be used to unlock operators and purchase premium weapon skins.
SteamNew Cosmetic Items and Game Modesnew contentNew cosmetic items and game modes will be introduced throughout the year.
SteamNo Paywall for Gameplay Contentquality of lifeMilestoneNew maps and modes will be free and available immediately for everyone.
SteamSeason One Content Previewnew contentMilestoneThe first season will include 1 new map, 2 new operators, new weapon skins, and gameplay upgrades.
SteamGameplay Upgrades with Each SeasongameplayMilestoneEach season will introduce gameplay upgrades that impact the game meta.
Steam - 16 eventsWeapon Attachments Availablenew content
Scopes, barrels, and underbarrels can now be added to firearms.
SteamFire Selectors Introducednew contentPlayers can now select from semi, burst, and fully automatic fire modes.
SteamSlower Strafingbalance changeMovement speed had already been reduced post-alpha, and we are continuing to fine tune the experience.
SteamTeammate Highlights Opacity Reducedbug fixOpacity of teammate highlights has been reduced by 50% and a bug fix implemented.
SteamWeapon Attachments Availablenew contentScopes, barrels, and underbarrels can now be added to firearms.
SteamTeammate Highlights Opacity Reducedbug fixOpacity has been reduced by 50% and a bug causing highlights to show with clear line of sight has been fixed.
SteamPenalty to Drop-shotbalance changeTransition time between standing and going prone has been doubled.
SteamPenalty to Drop-shot IncreasedgameplayTransition time between standing and going prone has been doubled.
SteamKill-cam Removed for Ranked GamesgameplayThe kill-cam feature has been removed for ranked matches.
SteamKill-cam Removed from Ranked GamesgameplayThe kill-cam feature has been removed for ranked matches.
SteamFire Selectors Introducednew contentPlayers can now select from semi, burst, and fully automatic fire modes.
Steam