Total War: ATTILA

Total War: ATTILA

CREATIVE ASSEMBLY · SEGA

activeReleased Feb 17, 2015steam

Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome… The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics,...

Year 12

Feb 17, 2026 - Sep 21, 2026

1 change

Tracked sources for Total War: ATTILA were limited between 2026-02-17 and 2026-09-21, with only 1 verified change captured in this window. The recorded activity centers on Crossplay Functionality Improvement and sits between Fixed Game Crashing on CPUs with More than 32 Logical Processors on 2023-07-04 (bug_fix) and no later tracked updates in the current dataset, making this a light but still readable period in the game's history.

  • Verified activity: 2026-09-17 - Crossplay Functionality Improvement: Update to ensure that Total War: ATTILA cross-play works correctly across various platforms..
  • What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
  • Before this window: The closest earlier tracked activity was Fixed Game Crashing on CPUs with More than 32 Logical Processors on 2023-07-04 (bug_fix).
  • After this window: No later tracked activity is present in the current dataset.

Year 11

Feb 17, 2025 - Feb 17, 2026

0 changes
Nothing notable this year.

Year 10

Feb 17, 2024 - Feb 17, 2025

0 changes
Nothing notable this year.

Year 9

Feb 17, 2023 - Feb 17, 2024

3 changes

Total War: ATTILA received a modest July 2023 update rather than a content drop. The update removed integrated chat, upgraded the compiler for modern hardware, and fixed crashes on CPUs with more than 32 logical processors.

  • CPU stability: The July 2023 update fixed Total War: ATTILA crashing on systems with more than 32 logical processors and improved performance on modern architectures through a compiler upgrade.
  • Chat removal: Total War: ATTILA removed integrated chat to improve player safety and directed players toward third-party communication platforms.

Year 8

Feb 17, 2022 - Feb 17, 2023

0 changes
Nothing notable this year.

Year 7

Feb 17, 2021 - Feb 17, 2022

0 changes
Nothing notable this year.

Year 6

Feb 17, 2020 - Feb 17, 2021

0 changes
Nothing notable this year.

Year 5

Feb 17, 2019 - Feb 17, 2020

2 changes

Tracked sources for Total War: ATTILA were limited between 2019-02-17 and 2020-02-17, with only 2 verified changes captured in this window. The recorded activity centers on New Total War Launcher Released and Mod Description Backup Recommended and sits between Slavic Nations Culture Pack Released on 2016-02-25 (dlc_release) and Fixed Game Crashing on CPUs with More than 32 Logical Processors on 2023-07-04 (bug_fix), making this a light but still readable period in the game's history.

  • Verified activity: 2019-02-26 - New Total War Launcher Released: The new Total War Launcher is now live for Total War: ATTILA and other Total War games.; 2019-02-26 - Mod Description Backup Recommended: Modders are advised to back up their mod descriptions before updating due to potential deletions..
  • What stands out: The period is defined more by a small number of isolated updates than by a large roadmap beat or expansion-sized release.
  • Before this window: The closest earlier tracked activity was Slavic Nations Culture Pack Released on 2016-02-25 (dlc_release).
  • After this window: The next tracked activity was Fixed Game Crashing on CPUs with More than 32 Logical Processors on 2023-07-04 (bug_fix).

Year 4

Feb 17, 2018 - Feb 17, 2019

0 changes
Nothing notable this year.

Year 3

Feb 17, 2017 - Feb 17, 2018

0 changes
Nothing notable this year.

Year 2

Feb 17, 2016 - Feb 17, 2017

8 changes

Slavic Nations Culture Pack was the period’s biggest addition, bringing the Anteans, Sclavenians, and Venedians to Total War: ATTILA on February 25, 2016. The same release also added the free Garamantes faction to the base game, giving every owner another playable option.

  • Slavic Nations Culture Pack: The DLC introduced the Anteans, Sclavenians, and Venedians as new playable factions.
  • Campaign and battle access: The Anteans, Sclavenians, and Venedians were available in Single Player and Multiplayer Campaigns, as well as Custom and Multiplayer Battles.
  • Garamantes: The new faction became available free to all Total War: ATTILA owners.

Year 1

Feb 17, 2015 - Feb 17, 2016

48 changes

The Last Roman Campaign Pack expanded Total War: ATTILA with a huge new campaign map and the unique Roman Expedition faction on June 25, 2015. The Empires of Sand Culture Pack and Longbeards Culture Pack added five new playable cultures, new units, and additional campaign content.

  • The Last Roman Campaign Pack: Added a 35-province campaign spanning more than 100 regions, centered on the Roman Expedition faction.
    • Battle of Dara: Introduced a new historical battle.
    • Suebi: Added the Suebi as a free playable faction alongside the campaign pack.
  • Empires of Sand Culture Pack: Added Aksum, Himyar, and the Tanukhids as playable factions, alongside more than 50 unique grand-campaign units.
    • Lakhmids: Added the Lakhmids as free DLC for all owners.
    • Empires of Sand mechanics: Expanded campaign and horde gameplay and enhanced religion features.
  • Longbeards Culture Pack: Added the Langobards, Burgundians, and Alamans, along with new units, buildings, ancillaries, traits, and objectives.
    • The Lay of Ybor: Introduced a branching narrative event chain that could reward Ybor as a general with unique traits.
  • Celtic factions: Added the Ebdanians, Caledonians, and Picts, each with unique rosters and Celtic cultural traits that increased income from raiding, looting, and sacking.
    • Guerrilla Deployment: Gave Celtic units the ability to deploy almost anywhere on the battlefield.
    • Celtic campaign layer: Added new objectives, skills, tier-5 buildings, ancillaries, and a narrative event chain.
  • February 24 campaign and battle updates: Removed torches as a way to destroy gates after siege equipment was lost, requiring generals to breach them in melee, and delivered campaign and battle balance changes.