What changed in Total War: WARHAMMER III in 2025
296 updates · 36 main milestones · Jan 14, 2025 to Dec 17, 2025
- 4 eventsHotfix 7.0.3 BETA Releasedbug fix
Introduced various tweaks and fixes following previous updates.
SteamBeta Opt-In Instructions Providedquality of lifeInstructions on how to opt-in to the Beta for Hotfix 7.0.3.
SteamUser-Generated Mods Compatibility WarningperformanceWarning about potential compatibility issues with user-generated mods after the update.
Steam - 7 eventsFixed interaction issue with Monstrous Arcanum markersgameplay
Players could incorrectly interact a second time after completing associated missions.
SteamFixed deployment zone issues in Monstrous Arcanum quest battlesgameplayResolved incorrect deployment zones when teleporting to these battles.
SteamFixed untranslated strings in multiple languageslocalizationUpdated various existing translations in several languages including Brazilian Portuguese and Simplified Chinese.
SteamFixed crash when playing Vilitch the Curseling’s quest battleperformanceAddressed a crash-to-desktop issue for users with only the Champions of Chaos DLC.
SteamMinor Cult Pleasure Palaces no longer grant immortalitybalance changeSettlement garrison leaders will no longer receive immortality from these palaces.
SteamResolved Assembly Kit BOB processing issuemoddingAddressed an issue where campaign processing was disrupted due to incompatibility with the latest Gaming Services update.
SteamFixed crash when opening Patrons of Ulthuan panelperformanceResolved a crash that could occur during a High Elves multiplayer campaign.
Steam - 2 eventsFixed Pleasure Palace Stage 1 mission trigger issuebug fix
Resolved an issue where the Pleasure Palace Stage 1 mission could fail to trigger in Dechala’s narrative chain, preventing campaign completion.
SteamFixed soft lock during Dechala onboarding flowbug fixFixed an issue that could cause a soft lock during the Dechala onboarding flow if the player skipped the Mark of Vindictiveness scripted tour and then reopened the panel.
Steam - 14 eventsTotal War: MEDIEVAL III Announcementnew contentMilestone
Total War is returning to the medieval era with the announcement of Total War: MEDIEVAL III, currently in early development.
SteamTides of Torment DLC Release Datedlc releaseMilestoneThe Tides of Torment DLC arrives on December 4th, featuring new Legendary Lords and content.
SteamTweaks and Fixes in Update 7.0balance changeThe update includes various tweaks and fixes for all owners of the game.
SteamTides of Torment DLC Announcementdlc releaseMilestoneIntroducing three new Legendary Lords: Aislinn, Dechala, and Sayl, releasing on December 4th.
SteamLords of the End Times DLC Announcementdlc releaseMilestoneThe next DLC for Total War: WARHAMMER III featuring Nagash is coming Summer 2026.
SteamUpcoming Reveal at The Game AwardsotherA new unannounced project will be revealed at The Game Awards on December 11th.
SteamLords of The End Times for Total War: WARHAMMER IIInew contentMilestoneNew DLC featuring four Legendary Lords and new units, launching in summer 2026.
SteamMod Compatibility WarningperformanceUser-generated mods may have compatibility issues with the new game update.
SteamImmortal Empires UnlockedgameplayMilestoneImmortal Empires is now available for owners of Total War: WARHAMMER I and II.
SteamIntroduction of Aislinn, Dechala, and Saylnew contentMilestoneNew characters Aislinn, Dechala, and Sayl join the game.
SteamIntroduction of Warcore Game EnginesystemMilestoneA new game engine designed to enhance gameplay immersion and allow future Total War titles on consoles.
SteamEnd Times Update for Immortal EmpiresgameplayA free update introducing cataclysmic events, revamped campaign experience, and new campaign customization options.
SteamNew Legendary Lords in Tides of Tormentnew contentMilestoneThe DLC includes a trio of Legendary Lords for the High Elves, Slaanesh, and Norsca.
SteamUpdate 7.0 FeaturesgameplayMilestoneUpdate 7.0 introduces new battle units, campaign features, and narrative content.
Steam - 4 eventsFeature Update for High Elvesbalance changeMilestone
High Elves receive a significant feature update to enhance their gameplay experience.
SteamTLC for Certain Legendary Lordsbalance changeVarious Legendary Lords receive adjustments to align them with recent releases.
SteamMajor Faction Overhaul for Norscabalance changeMilestoneNorsca undergoes a significant overhaul to improve gameplay and balance.
SteamIntroduction of The Masque as Free-LC Legendary Lordnew contentMilestoneSlaanesh receives a new Legendary Lord, The Masque, as part of the free content update.
Steam - 6 eventsRollback Builds Temporarily RetiredchangesMilestone
The upcoming major release will temporarily retire rollback build options, with new rollback builds to be added with future updates.
SteamPlain UX for New Mod Managerui uxImplemented a functional and plain user experience for the new Mod Manager, with plans for visual improvements in the future.
SteamMultilingual Support in Mod ManagerlocalizationThe new Mod Manager is available in multiple languages including English, French, Italian, German, Spanish, Portuguese, Czech, Polish, Russian, Turkish, Korean, Chinese (Traditional), and Chinese (Simplified).
SteamEarly Access Mod Manager ReleasedmoddingIntroduced an Early Access version of the new Mod Manager for Total War: WARHAMMER III, allowing players to manage mods more efficiently.
SteamMod Profile Management Featuresquality of lifeNew features include saving and sharing mod profiles, selecting save games for 'continue campaign', and automatic activation of mods used in save games.
SteamUpcoming FLC Content and Update 7.0new contentMilestoneInsight into upcoming FLC Content for 7.0 including The Masque, with a major update scheduled for December 4th.
Steam - 2 eventsNew Norscan Gameplay Mechanics with Saylgameplay
Sayl's campaign incorporates new mechanics from the Norsca overhaul, enhancing the gameplay experience.
SteamIntroduction of Sayl the Faithless as a Legendary Lordnew contentMilestoneSayl the Faithless, a Shaman-Sorcerer chieftain of Norsca’s Dolgan tribe, is introduced as the third and final Legendary Lord in the Tides of Torment pack.
Steam - 1 eventIntroduction of Dechala the Denied Onenew contentMilestone
Meet Dechala, a new champion of Slaanesh with unique abilities and a skill-line that enhances her and her followers in battle.
Steam - 3 eventsSettlement Capture and Stewardship SystemgameplayMilestone
Players must capture settlements to gain support and unique benefits from Elven Lords.
SteamIntroduction of Aislinn, High Elf Naval Commandernew contentMilestoneAislinn leads the High Elf Sea Patrol against a Druchii invasion, featuring unique gameplay mechanics.
SteamNew Naval Mechanics with DragonshipsgameplayMilestoneDragonships serve as vast war-platforms capable of developing infrastructure and transporting troops.
Steam - 12 eventsFix for Idle Armies on the Campaign MapaiMilestone
Addressing issues causing multiple armies to remain idle around settlements without taking action.
SteamCave Painter Follower Equip Fixbug fixCave Painter follower can now be equipped by Golgfag Maneater, Camp Tyrants, and Paymasters.
SteamCorrect Melee Attack for Har Ganeth Executionersbug fixBlades of the Blood Queen now have the correct Melee Attack.
SteamGnoblarkicker Unlock Fixbug fixThe Big Name Gnoblarkicker now correctly unlocks with Gnoblar Flingers in your army.
SteamIronman Mode Autosave Enhancementquality of lifeIronman mode now autosaves when a mission is issued to protect progress in multistage missions.
SteamChaos Dwarf Recruitment ImprovementaiMilestoneFixes to ensure higher tier units are recruited consistently by Chaos Dwarfs.
SteamCorrect Building for Oak of Ages Occupationbug fixOccupying the Oak of Ages as Warriors of Chaos now provides the correct building.
SteamHardened Scales Sequence Fixbug fixSequence of the Hardened Scales now correctly applies unit mass to Kroxigors.
SteamWord of Pain Skill Cooldown Adjustmentbalance changeIncreased cooldown for the 2nd level of the Word of Pain skill for lords and the 3rd level for the hero version.
SteamOxyotl's Inner Sanctum Benefits Correctionbug fixInner Sanctum buildings now provide the correct benefits.
SteamGolgfag AI Campaign Behavior EnhancementaiMilestoneImprovements to Golgfag's AI to ensure consistent interaction and expansion in campaigns.
Steam - 7 eventsFixed ownership requirements for FLC contentbug fix
Resolved issues with ownership requirements for FLC content after the removal of Total War Access as a requirement.
SteamRestored access to Goblin Great Shamanbug fixSteamRestored access to Glade Captainbug fixSteamRestored access to 30th Anniversary Regiments of Renownbug fixSteamRestored access to Great Bray Shamanbug fixSteamRestored access to Catchweb Spider Shrine mountbug fixSteamRestored access to Gotrek & Felixbug fixSteam - 6 eventsNew Total War Mod Manager (TWMM) Launchnew content
Releasing as v0.8 on December 4th, replacing the Total War Launcher.
SteamCampaign AI Issues Prioritizedbalance changeOutstanding issues for Beastmen, Chaos Dwarfs, Golgfag, and The Changeling are being prioritized.
SteamIntroduction of New Legendary Lord: The Masque of Slaaneshnew contentMilestoneNew campaign mechanic with themed Dances for aggressive play.
SteamTides of Torment DLC Release Date Announcednew contentMilestoneNext DLC moving to December 4th, bringing new experiences.
SteamGame Update 7.0 Previewnew contentMilestoneReleases December 4th, includes new features for High Elves and Norsca.
Steam - 2 eventsUpdate to Zero Cost Units Stat GatheringaiMilestone
Adjusted handling of stat gathering for zero cost units to improve AI decision making.
SteamFix for Lizardmen and Tomb Kings AI Recruitment IssuesaiMilestoneCorrected errors preventing Campaign AI from recruiting units properly due to pooled resource restrictions.
Steam - 5 eventsChaos Dwarfs AI Recruitment Adjustmentsbalance change
Chaos Dwarfs now recruiting elite dwarf units, though still using Hobgoblin/Orc Laborer units in some army compositions.
SteamFix for AI Recruitment Action Failuresbug fixMilestoneResolved issues causing AI recruitment actions to fail due to improper unit cap considerations.
SteamDecoupling AI Fix from Update 7.0changesHotfix 6.3.2 is being released separately from the upcoming Update 7.0 to expedite AI improvements.
SteamLizardmen and Tomb Kings AI Recruitment Fixesbalance changeImprovements to Lizardmen and Tomb Kings AI recruitment behavior to enhance campaign performance.
SteamHotfix 6.3.2 - AI Unit Recruitment ImprovementsaiMilestoneAddresses issues with Campaign AI not recruiting units into their armies, leading to idle behavior.
Steam - 6 eventsImproved AI Recruitment Calculationsperformance
Improved some AI calculations on recruitment, with more improvements planned for the future.
SteamAI Resource Budgeting ImprovementaiHotfix addresses an unintended AI behavior causing AI controlled factions to poorly budget their resources, resulting in low stack armies on campaign maps.
SteamTomb Kings Research Technologies from Turn 1balance changeTomb King factions can now begin researching technologies from Turn 1, even on Legendary difficulty.
SteamVampiric Corruption Values Reducedbalance changeVampiric Corruption values from technologies have been reduced with additional effects added.
SteamLizardmen Blessed Units Spawning Sequence Increasedbalance changeLizardmen factions that have mechanics to spawn in Blessed units now gain double the Spawning Sequence from performing actions compared to the 6.3 release.
SteamNew Frontend Toggles for Unusual Locationsui uxTwo new frontend toggles for Unusual Locations added.
Steam - 6 eventsLizardmen factions gain double Spawning Sequencebalance change
Lizardmen factions that have mechanics to spawn in Blessed units now gain double the Spawning Sequence from performing actions compared to the 6.3 release.
SteamImproved AI calculations on recruitmentaiImproved some AI calculations on recruitment, though there is more to come in the future to fully resolve this.
SteamIncreased capacity for Blessed Spawning unitsbalance changeAll Lizardmen factions have a method of increasing the capacity of Blessed Spawning units.
SteamTomb Kings can research technologies from Turn 1balance changeTomb King factions can now begin researching technologies from Turn 1, even on Legendary difficulty.
SteamNew frontend toggles for Unusual Locationsnew contentSteamReduced Vampiric Corruption values from technologiesbalance changeVampiric Corruption values from technologies have been reduced with additional effects added.
Steam - 9 eventsCamera Blood Splatter Feature AddedvisualsSteamNew VO for Alberic de Bordeleaux and Bretonnian LordsaudioSteamExpanded VO for Wulfrik and New VO for Throggaudio
New voiceovers added for characters in Norsca.
SteamGreenskin Skill UpdatesgameplaySteamGeneral Bugfixes Across the Boardbug fixSteam220+ Trait Rebalances Implementedbalance changeSteamAMD Hardware Instability Issues ResolvedperformanceMilestoneSteam20 New Unusual Locations Addednew contentSteam - 3 eventsBeta Requires 330 MB Patchperformance
The Siege Beta requires a patch of approximately 330 MB to install.
SteamBeta Download Instructions Providedquality of lifeInstructions on how to download the Siege Beta have been provided for players.
SteamProving Grounds: Siege Beta Now Livenew contentThe Proving Grounds Siege Beta is available for all owners of Total War: WARHAMMER III.
Steam - 4 eventsSiege Gameplay Improvementsgameplay
The goal is to make sieges more fun with meaningful changes based on player feedback.
SteamLivestream AnnouncementotherA livestream will be held on July 17th to discuss the Siege Beta changes.
SteamSiege Rework Beta Announcementnew contentThe Proving Grounds: Siege Beta is set to launch for player feedback.
Steam - 26 eventsBlood Knights Unit Caps Adjustedbalance change
Blood Knights & Blood Knights (Lances) now have their own unit caps.
SteamShadow Realm Stance Negative Effect Fixbug fixNo longer shows as a negative effect for Alith Anar.
SteamArmy Selection Restoration Issue Fixedbug fixFixed not restoring army selection after closing certain panels.
SteamCrash Fix for Malakai Adventure's Wood Elf Forcebug fixFixed a crash when defeating this force.
SteamReinforcement Point Camera Control Adjustmentquality of lifeSingle clicking on reinforcement point icons no longer pans the camera; double clicking will.
SteamRuin Colonization Re-enabled for Khorne Factionsbalance changeKhorne factions can now settle ruins through their automatic ruin colonization feature.
SteamKhorne's Book of Khorne Spell Intensity Changebalance changeMilestoneChanged to no longer give Spell intensity and now silences everyone in the region.
SteamCaskets of Souls Affected by Red Line Skillsbalance changeCaskets of Souls are now affected by red line skills like other units.
SteamAzhag's Insane Visions Skill Updatebalance changeNow provides factionwide hero recruit rank increase instead of provincewide.
SteamDiscovery Buildings Cost Order Fixbug fixCost of discovery buildings is now in the correct order for various factions.
SteamEnable Realms of Chaos Frontend Video Optionquality of lifeImplemented a setting to enable or skip the Realms of Chaos video at game launch.
SteamHobgoblin Bolt Thrower Unit Cap Adjustedbalance changeNow has its own unit cap, matching that of other bolt throwers.
SteamHobgoblin Bolt Thrower Expendable Attribute Removedbalance changeRemoved the expendable attribute from Hobgoblin Bolt Thrower.
SteamVolksgrad Settlement Garrison Buildings Fixbug fixGarrison buildings now correctly reflect Volksgrad as a major settlement.
SteamAltdorf College of Forbidden Magic Landmark Fixbug fixNow correctly shows as a landmark in the building browser.
SteamPossible Crash During Battle Fixedbug fixFixed a possible crash during battle on the map 'Vampire Forest' and possibly others.
SteamEmperor's Wrath Stats Consistency Fixbalance changeNo longer shows different stats in battle and campaign.
SteamChalice of Malfleur Item Addednew contentA new arcane item with significant trade-offs for casters.
SteamAzhag's Crown of Sorcery Description FixedgameplayThe item no longer incorrectly states it unlocks Lore of Death spells.
SteamKislev Settlement Occupation Building Conversion Fixbug fixBuildings now convert as expected when occupying Kislev settlements.
SteamBooks of Khorne Drop Issue Fixedbug fixFixed an issue where next volumes of the Books of Khorne wouldn't drop for Khornite factions.
SteamMinor Faction Potential and AI Strength Checkboxes Movedui uxMoved from endgame settings to general campaign settings.
Steam - 3 eventsReduced Melee Performance for Steeds of Slaaneshbalance change
Increased the Radii Ratio of units mounted on Steeds of Slaanesh to slightly reduce their performance in melee.
SteamSnipe Effect Adjustmentbalance changeStopped effects that grant Snipe from also granting Slayer.
SteamSummoned Unit Abilities Enabledbug fixAbilities granted by effects for summoned units are now properly enabled.
Steam - 20 eventsFixed crash after winning Vilitch’s Quest Battlebug fix
Fixed a crash to desktop after manually winning Vilitch’s Quest Battle Vessel of Chaos and waiting for the loading back to the campaign map.
SteamSnow Leopards affected by Hag Witch's skillbug fixSnow Leopards are now affected by the Hag Witch's skill 'Wildkeeper'.
SteamFixed 'Under-City Discovered!' message issuebug fixFix getting 'Under-City Discovered!' messages for settlements belonging to other factions.
SteamCorrected Marching stance movement extents displaybug fixMarching stance movement extents now should be again shown correctly while the military force is in default stance.
SteamFloating vegetation on The Dragon Isles fixedbug fixFixed some floating vegetation on The Dragon Isles battle map.
SteamGolgfag & Eshin Maneater psychology immunitybalance changeGolgfag & the Eshin Maneater now have Immune to Psychology attribute like other meaneaters.
SteamUI panel for The Skull Throne script cancellationbug fixWhen the user opens and immediately closes the UI panel for The Skull Throne, the script will be canceled to prevent scripted tour pop-ups.
SteamInvisible shallow water on Road to Talabheim fixedbug fixMopped up invisible shallow water on the Road to Talabheim battle map.
SteamUlrika Maldova stagger issue fixedbug fixFixed an issue where Ulrika Maldova would always be staggered by powerful attacks when mounted on a horse.
SteamFixed visibility issue in Arbaal’s quest battlebug fixFixed an issue with one of Arbaal’s quest battles so that Vampire Coast armies are no longer visible before the reinforcements.
SteamChaos Dwarfs garrison in Galleon's Graveyardbug fixChaos Dwarfs when occupying the Galleon's Graveyard now have a garrison.
SteamFixed Ogre Camps movement issuebug fixFixed bug where Ogre Camps would move after every battle and every game load.
SteamCrash when opening technology tree fixedbug fixFixed a crash when trying to open technology tree from Gorbads Tactics menu on non-players turn.
SteamJungles function as forests for Wood ElvesgameplayJungles now function as forests when applying Wood Elf 'during forest battles' effects.
SteamFixed crash with RoR Gyrobombersbug fixIssue fixed where multiple RoR Gyrobombers attacking in fast forward are causing game crashes.
SteamRite of Awakening event video playback fixedbug fixThe Rite of Awakening event video now correctly plays rather than the 2D image.
SteamFixed campaign camera going under terrainbug fixFixed an issue where the campaign camera went under the terrain in some cases.
SteamSkulltaker's quest battle win condition fixedbug fixFixed an issue where one of Skulltaker's quest battles could be won without fighting the entire enemy army.
SteamOvertyrant’s Crown quest battle wave attack fixbug fixFixed an issue in the Overtyrant’s Crown quest battle where one of the waves will attack the player armies right after they leave the reinforcement location.
SteamExalted Lord of Change Skill fixbug fixThe Exalted Lord of Change Skill 'Impossible Egotist' now correctly gives heroes in their army 'Silenced'.
Steam - 2 eventsNew Units in Update 6.2new content
Introduction of new units: Blood Knights (Sword & Shield) and Hobgoblin Bolt Throwa.
SteamUpcoming DLC: Tides of Tormentdlc releaseMilestoneTotal War: WARHAMMER III – Tides of Torment will feature the Norsca faction and its new Legendary Lord, Sayl The Faithless.
Steam - 3 eventsFix AI Army Movement Range Displaybug fix
Corrected an issue where AI army movement range was not displaying correctly.
SteamFix for Misbehaving Skills and Traitsbug fixResolved issues with certain skills and traits not functioning as intended.
SteamOgre Camp Spawn Location Fixesbug fixAdjusted spawn locations for Ogre Camps to ensure proper functionality.
Steam - 25 eventsFixed Black Pyramid Battle Map Texture Issuesbug fix
Fixed an issue where textures weren't placed properly in some areas on The Black Pyramid (Tomb Kings) battle map.
SteamFixed Hotkey Panel Opening During Battle Transitionbug fixFixed an issue where players could open a panel using hotkeys during the transition from pre to post-battle.
SteamFixed Rebel Rocks Gravity Issuebug fixFixed an issue so that rebel rocks now obey gravity on The Pillar of Bone battle map.
SteamFixed Ice Court and Great Orthodoxy Supporters Issuebug fixFixed an issue where The Ice Court and The Great Orthodoxy would get stuck at 100/100 supporters after quest battles without increasing tier.
SteamFixed Skulltaker's Tongue Missing in Cinematicbug fixFixed an issue where Skulltaker's tongue was missing during the intro cinematic to 'The Slayer Sword' quest battle.
SteamFixed Crash When Losing Settlement with Atamanbug fixFixed a crash that occurred when losing a settlement while an Ataman is traveling to it.
SteamFixed Vampire Coast Deck Gunners Blood Effectsbug fixFixed an issue where blood would spurt out The Vampire Coast’s Deck Gunners unit cannon when hit.
SteamFixed Water Display Issue on Battle Mapbug fixFixed an issue where water on the battle map wasn’t displaying properly for Mother Ostankya’s ‘Jinxed Land’ quest.
SteamFixed Cockatrice Recruitment Cap Issuebug fixFixed an issue where the Cockatrice didn’t have a recruitment cap when being recruited by Beastmen armies.
SteamFixed Quenelles Battle Map Camera Issuebug fixFixed issue on Quenelles (Bretonnia) map where the camera could go inside the river on one side.
SteamFixed Erengrad Battle Map Visual Glitchesbug fixFixing some overlapping assets that were visually glitching on the Erengrad (Kislev) battle map.
SteamFixed Clipping Trees and Misplaced Assetsbug fixPerformed tree surgery by removing trees that were clipping through buildings and tidied various misplaced assets across various battle maps.
SteamFixed Flying Spellcasters Spinning Issuebug fixFixed an issue where flying spellcasters would be constantly spinning round in circles.
SteamFixed Troll Country Battle Map Water Depthbug fixFixed shallow water in playable area being too deep on the Troll Country (Kislev) battle map.
SteamFixed Zhufbar Battle Map Ground Issuebug fixFixed an issue in Zhufbar (Dwarfs) where units could fall through the ground in certain areas of the map.
SteamBeastmen Occupation Restrictions FixedgameplayFixed an issue so that Beastmen can no longer occupy regions in a Bloodground without actually raising a Herd stone.
SteamFixed Demigryph Knights Blood VFXbug fixFixed an issue with how blood VFX displayed for Demigryph Knights.
SteamFixed Terrain Collision Issues on Battle Mapsbug fixFixed issues where some terrain lacked collision and units were able to climb very steep surfaces on the battle map for Kemmler's Chaos Tomb Blade quest.
SteamFixed Gaen Vale Battle Map Floating Buildingsbug fixFixed an issue where some buildings would incorrectly float on the Gaen Vale (High Elves) battle map.
SteamFixed Confederated Leaders Followin' Da Plan Pointsbug fixFixed an issue where confederated leaders would not automatically get Followin' Da Plan points if confederated while wounded when playing as the Ironclaw Orcs.
SteamFixed Various Building Placement and Texture Issuesbug fixFixed various issues relating to building placement and stretched textures on assorted battle maps.
SteamFixed Beastmen Herdstone Settlement Issuebug fixFixed Beastmen being able to settle without creating a Herdstone, causing them to permanently lose their shards.
SteamIncreased Negative Diplomatic Relations for Cathay Factionsbalance changeAdded additional negative diplomatic relations between Cathay factions and their enemy rebel factions to stop them finding too much harmony in the early game.
SteamFixed Empire War Wagon Blood Effectsbug fixFixed an issue where Empire War Wagon units would bleed from their wooden/metal parts when hit.
SteamFixed Aymara Swamp Battle Map Clipping Issuebug fixFixed an issue where units were passing and clipping through a group of rocks on the Aymara Swamp battle map.
Steam - 3 eventsProving Grounds Initiative for Campaign AIai
Introduction of the Campaign AI changes into the Proving Grounds initiative for player feedback and testing.
SteamFuture Changes to SiegesgameplayAnnouncement of an internal team exploring potential changes to Sieges, with more information expected in summer.
SteamCampaign AI Beta Launch AnnouncementaiAnnouncement of the next Campaign AI Beta launching on April 10th, allowing players to test and provide feedback.
Steam - 12 eventsCrash Fixesbug fixMilestone
Fixed multiple crashes including those on the end battle screen and during game loading.
SteamKislev Technology Fixbug fixThe 'Royal Ice Guardians' technology now correctly provides upkeep reduction for armies led by Ice Witches.
SteamGnoblar Flingers Health Fixbug fixGnoblar Flingers no longer start at 10% health in garrisons on turn 1.
SteamAtaman Recruitment Fixbug fixFixed bugs where Atamans were lost forever if injured or if their city was lost.
SteamVictory Conditions Localisation Fixbug fixFixed missing localisation in the Victory Conditions panel.
SteamKislev Balance Adjustmentsbalance changeAdjusted balance, building, tiering, and tech for Kislev to improve gameplay experience.
SteamFrame Stuttering ResolvedperformanceFixed potential frame stuttering and video frame skipping in the main menu.
SteamScrollbar Added to Atamans Listui uxAdded a scrollbar to the available Atamans list in the Atamans Overlay.
SteamKislev Devotion AdjustmentsgameplayLowered the requirement for using Invocations to 25+ devotion.
SteamKislev Building and Tiering AdjustmentsgameplayCombined Ice Guard recruitment buildings and adjusted defense buildings for Kislev.
SteamKislev Unit Integration AdjustmentsgameplayAdded technology support for Akshina Ambushers and adjusted various unit stats.
Steam - 3 eventsFixed incorrect mod status flagbug fix
Resolved an issue where the game was incorrectly flagged as modded when no mods were enabled.
SteamGPU driver update recommendationperformancePlayers using RTX 50 series graphics cards are advised to update their GPU drivers to resolve graphical issues.
SteamFixed crash related to mod file namesbug fixAddressed an issue causing a crash on modded campaigns due to uppercase characters in mod file names.
Steam - 4 eventsReworked Fragments of Sorcery for Kairos Fateweavernew content
Build your own spell lore with the updated mechanics.
SteamTwo New Free Units Addednew contentIntroducing the Nan-Gau Grenadiers for Cathay and Gnoblar Flingers for Ogre Kingdoms.
SteamFull Kislev Overhaulnew contentMilestoneSally forth your Atamans, balance support with Court & Orthodoxy and enjoy a refreshed tech tree.
SteamImproved Unit Ability List UIquality of lifeA plethora of QoL changes including enhancements to the unit ability list interface.
Steam - 23 eventsCollect Income Checkbox Display Bugbug fix
Fixed a bug where the 'Collect income' checkbox in the UI was not displayed properly.
SteamFaster Camera Movement on Campaign MapperformanceCamera movement is faster and more responsive on the Campaign map, particularly noticeable in late-game scenarios.
SteamEnhanced Campaign Map Camera Performanceui uxEnhanced performance when moving the camera on the campaign map, ensuring smoother and more responsive camera movement.
SteamEnvironmental Audio Issues on Thundering Fallsbug fixFixed an issue with environmental audio on the Thundering Falls subterranean battle map.
SteamReduced Stuttering in Unit CardsperformanceStuttering when rapidly hovering over different unit cards in the Campaign and Battle UI should now be reduced.
SteamMultiplayer Mercenary Contracts Bugbug fixFixed a bug that occurred in a multiplayer game with Golgfag, where the Mercenary Contracts mechanic stops working after Save/Load.
SteamAzhag's Skill Tree Access Bugbug fixFixed a bug where Azhag didn’t start with access to Spirit Leech and Aspect of the Dreadknight.
SteamAdjusted Terracotta Sentinel Splash Attack VictimsotherAdjusted the maximum number of splash attack victims the Terracotta Sentinel can hit with its attacks.
SteamAzhag Gains Missing Spellsnew contentAzhag now has access to his missing spells ‘Spirit Leech’ and ‘Aspect of the Dreadknight’.
SteamBlood Pilgrimage Mission Completion Bugbug fixFixed a bug where the Blood Pilgrimage mission was completed when recruiting any unit, instead of only the specified ones.
SteamUndo Assigned Skill Points Button Bugbug fixFixed a bug where the 'Undo assigned skill points' button remained clickable in the Character Details panel when switching to the Details tab.
SteamNurgle Factions Infection Rewards Bugbug fixFixed a bug where Nurgle factions did not receive Infection rewards when sacking or razing a settlement.
SteamSkirmish Mode AI Stats Modifier Bugbug fixFixed a bug in Skirmish mode where the AI stats modifier would reset as the player navigated away from the relevant menu.
SteamUshabti Great Bows Animation Issuebug fixFixed an issue where Ushabti Great Bows would not show the proper equip/unequip animation when switching between ‘turn’ and ‘melee attack’ animations.
SteamSinking Ships SFX Bugbug fixFixed an issue where the SFX for sinking ships would include human voices for non-human factions.
SteamAdded Missing Audio to Battle MapaudioAdded missing audio to water features on the Greed Grove battle map and to some corruption pools on the campaign map.
SteamImproved AI Reinforcement BehavioraiAI with multiple reinforcements are now less idle in battle, attacking the player rather than waiting for all reinforcements to arrive.
SteamTerracotta Sentinel Animation Snap Bugbug fixFixed a bug where the Terracotta Sentinel’s weapon visibly snaps while transitioning between animations.
SteamRanged Units Clumping Bugbug fixFixed a bug where, when repositioning ranged units in a different direction, they clumped together and got stuck.
SteamLow Quality SFX for Floating Pyramidbug fixFixed an issue where the SFX of the floating pyramid during the Black Pyramid end-game scenario sounded low quality.
SteamForbidden Fens Vegetation VFX Issuebug fixFixed an issue causing The Forbidden Fens vegetation VFX to appear red.
SteamBonebreaker and Terrorgeist Combat AnimationsotherBonebreaker and Terrorgeist mounts now use their matched combat animations against Cathayan units.
Steam - 3 eventsPublic Beta for Campaign AI Improvementsai
Launching a new public Beta Branch for testing improvements to Campaign AI, allowing player feedback.
SteamBeta Testing DurationotherThe Beta will run for approximately two weeks, concluding around February 26th.
SteamCampaign AI Feedback MechanismgameplayIntroduction of a survey and sub-forum for players to provide feedback on Campaign AI changes during the Beta.
Steam - 22 eventsFixed missing sound effects for Vampire Counts Corpse Cartsaudio
Fixed an issue where Vampire Counts Corpse Carts were missing sound effects.
SteamFixed Challenge armies minimap iconsui uxFixed an issue with Challenges of Khorne battles where Challenge armies on the campaign minimap didn’t have icons.
SteamFixed replay projectile upgradesbug fixFixed a bug where replays wouldn’t have projectile upgrades saved into them.
SteamFixed missing rewards notifications for Arbaal's Challengesui uxFixed a bug where Recruitment cost reduction rewards for Arbaal's Challenges were missing from event notifications.
SteamFixed missing tooltip for Khornate settlementsui uxFixed an issue where a tooltip explaining that settlements razed by Khornate factions are blocked from occupation wouldn’t appear.
SteamFixed missing sounds for Foundry of Bones - ChaosaudioFixed a bug where the Foundry of Bones - Chaos was missing the lava lake and river sounds.
SteamFixed Lords not disengaging from settlementsbug fixFixed a bug where Lords would not disengage from a settlement after selecting certain post battle options.
SteamFixed Manufactory panel access issueui uxFixed the Manufactory panel being inaccessible if no further upgrades were available.
SteamFixed Unyielding Assault bugbug fixFixed a bug where Unyielding Assault failed to prevent Melee Attack reductions from Fatigue.
SteamEternal War armies no longer trigger Daemons ReforgedgameplayEternal War spawned armies no longer trigger Daemons Reforged, aligning with the intended design.
SteamAI factions hiring mercenariesgameplayFixed an issue so that AI factions will now hire mercenaries from your Ogre camps.
SteamFixed multiple crashesperformanceMilestoneFixed various crashes related to skill points, faction changes, saving/loading, and specific character actions.
SteamFixed AI units clumping togetherbug fixFixed an issue where reinforcing AI units will be given the same order location and will clump together.
SteamFixed Challenge army reinforcement notificationsui uxFixed an issue with Challenges of Khorne battles so that players can now know if the Challenge army will be reinforced beforehand.
SteamFixed Orcs & Goblins Scrap Upgrades buttonui uxFixed a bug for Orcs & Goblins where the Scrap Upgrades button would grey out when a unit is instantly recruited.
SteamFixed missing VFX sounds for KholekaudioFixed an issue where Kholek was missing persistent VFX sounds in campaign.
SteamFixed Allegiance army upgradesgameplayFixed a bug where armies obtained via Allegiance had access to upgrades that should not be available.
SteamFixed environmental loops not stopping after cutscenesaudioFixed a bug where certain environmental loops did not stop after a cutscene.
SteamResolved Concealment Bombs issuegameplayResolved an issue where Concealment Bombs were granted innately in the campaign.
SteamImproved Gotrek and Felix’s survivabilitygameplayImproved Gotrek and Felix’s initial survivability in ‘The Adventures of Gotrek and Felix’ quest battle.
SteamOgre armies can recruit Regiments of Renownnew contentOgre armies can now recruit Regiments of Renown when they are within the circle of influence of an Ogre Camp.
SteamFixed Throt's Lab UI issueui uxFixed a bug where Orcs & Goblins or Wood Elves could access Scrap or Aspects on Skaven units.
Steam - 33 eventsAdded missing MP unit capsnew content
Added to several units including Colossal Squig and others.
SteamFixed abilities labelling issuebug fixAbilities ‘Bathed in Blood’ and ‘Blinding Radiance’ incorrectly labelled as active abilities.
SteamFixed Markus Wulfhart’s Imperial Regiments issuebug fixHad a different tier compared to regular Greatswords.
SteamFixed crash loading Black Orc Big Bossbug fixSteamText inconsistency fixedbug fixFixed text inconsistency in the description of the Daemons Reforged effect.
SteamErd Mentality RebalancegameplayMelee Defence reduced from 40 to 20, Ward Save reduced from 40 to 20, and number of Squig Herds for max value reduced from 10 to 5.
SteamHammer of Gork’s Blinded contact effect fixbalance changeNo longer replaced by Dazed from the Orcs & Goblins’ Avalanche Smash technology.
SteamOgre Camps redeployment time reducedgameplayOgre Camps now take only 3 turns to be redeployed instead of 5.
SteamFixed Divinatory Authority skill issuebug fixSkill incorrectly reduced cooldowns for Cold-Blooded instead of Focus Instincts.
SteamFixed Da Acid Burpa unit requirement issuebug fixDa Acid Burpa was not counting towards unit requirements for ‘Splode Da Big One Tactik’ in Da Plan.
SteamFixed Khorngors availability issuebug fixKhorngors were still available for Warriors of Chaos when unit caps were active.
SteamHeralds of Khorne missing Siege Attackerbug fixFixed issue with Heralds of Khorne and Bloodreapers on Blood Throne mounts.
SteamEshin Maneater’s Weeping Blade effect fixbalance changeNo longer replaced by Armour Sundering from the Ogres’ Betta Plunda technology.
SteamFixed potential crash when loading battlesbug fixSteamResolved rare crash during VFX renderingperformanceSteamFixed crash loading Savage Orc Great Shaman lordsbug fixSteamRemoved Immune to Contact Effects from Slaughtermaster's skillbalance changeRemoved as they possess that attribute innately.
SteamAdjusted Blood Hosts and Disciple forcesbalance changeBlood Hosts and Disciple forces no longer benefit from the Daemonic Reforging chance.
SteamRemoved Thundertusk and Stonehorn from Hunter skill effectsbalance changeRemoved from skills providing Vanguard, Frenzy, and Stalk.
SteamFixed script error for Gorbad Ironclaw missionsbug fixResolved a script error that prevented events from triggering after completing missions.
SteamFixed crash when teleporting to Great Drill of Hashutbug fixSteamFixed 2D porthole image issuebug fixThe Slaughtergard (Chosen of Khorne - Halberds) now uses the correct image.
SteamFixed UI issue with Ogre’s army abilitybug fix‘Meat Feast’ incorrectly stated it affected multiple units.
SteamVictory conditions updated for Throgg and AstragothgameplayRemoved Destroy ‘Kraka Drak’ and replaced it with Malakai’s faction.
SteamFixed Colossal Squigs missing Siege Attackerbug fixSteamChampion’s Essence bonus adjustmentbalance changeLegendary Lord 2x bonus will now only be applied once when playing as Skulltaker.
SteamNew units added to Gorbad - Omens of Destruction DLCnew contentNasty Skulkers, Rogue Idol, River Trolls, and Snotling Pump Wagon added for use in Da Plan feature.
SteamIncreased cost for Blood for the Blood God occupationbalance changeCost increases with more active Blood Hosts on the map.
SteamCloak of Skulls effect adjustmentbalance changeEffects now only apply when Skulltaker defeats a Lord.
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