What changed in Total War: WARHAMMER III in 2025

296 updates · 36 main milestones · Jan 14, 2025 to Dec 17, 2025

  1. 4 events
    Hotfix 7.0.3 BETA Releasedbug fix

    Introduced various tweaks and fixes following previous updates.

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    Final Release of 2025 Announcedother

    This is expected to be the final release of the year.

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    Beta Opt-In Instructions Providedquality of life

    Instructions on how to opt-in to the Beta for Hotfix 7.0.3.

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    User-Generated Mods Compatibility Warningperformance

    Warning about potential compatibility issues with user-generated mods after the update.

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  2. 7 events
    Fixed interaction issue with Monstrous Arcanum markersgameplay

    Players could incorrectly interact a second time after completing associated missions.

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    Fixed deployment zone issues in Monstrous Arcanum quest battlesgameplay

    Resolved incorrect deployment zones when teleporting to these battles.

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    Fixed untranslated strings in multiple languageslocalization

    Updated various existing translations in several languages including Brazilian Portuguese and Simplified Chinese.

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    Fixed crash when playing Vilitch the Curseling’s quest battleperformance

    Addressed a crash-to-desktop issue for users with only the Champions of Chaos DLC.

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    Minor Cult Pleasure Palaces no longer grant immortalitybalance change

    Settlement garrison leaders will no longer receive immortality from these palaces.

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    Resolved Assembly Kit BOB processing issuemodding

    Addressed an issue where campaign processing was disrupted due to incompatibility with the latest Gaming Services update.

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    Fixed crash when opening Patrons of Ulthuan panelperformance

    Resolved a crash that could occur during a High Elves multiplayer campaign.

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  3. 2 events
    Fixed Pleasure Palace Stage 1 mission trigger issuebug fix

    Resolved an issue where the Pleasure Palace Stage 1 mission could fail to trigger in Dechala’s narrative chain, preventing campaign completion.

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    Fixed soft lock during Dechala onboarding flowbug fix

    Fixed an issue that could cause a soft lock during the Dechala onboarding flow if the player skipped the Mark of Vindictiveness scripted tour and then reopened the panel.

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  4. 14 events
    Total War: MEDIEVAL III Announcementnew contentMilestone

    Total War is returning to the medieval era with the announcement of Total War: MEDIEVAL III, currently in early development.

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    Tides of Torment DLC Release Datedlc releaseMilestone

    The Tides of Torment DLC arrives on December 4th, featuring new Legendary Lords and content.

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    Tweaks and Fixes in Update 7.0balance change

    The update includes various tweaks and fixes for all owners of the game.

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    Tides of Torment DLC Announcementdlc releaseMilestone

    Introducing three new Legendary Lords: Aislinn, Dechala, and Sayl, releasing on December 4th.

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    Lords of the End Times DLC Announcementdlc releaseMilestone

    The next DLC for Total War: WARHAMMER III featuring Nagash is coming Summer 2026.

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    Upcoming Reveal at The Game Awardsother

    A new unannounced project will be revealed at The Game Awards on December 11th.

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    Lords of The End Times for Total War: WARHAMMER IIInew contentMilestone

    New DLC featuring four Legendary Lords and new units, launching in summer 2026.

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    Mod Compatibility Warningperformance

    User-generated mods may have compatibility issues with the new game update.

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    Immortal Empires UnlockedgameplayMilestone

    Immortal Empires is now available for owners of Total War: WARHAMMER I and II.

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    Introduction of Aislinn, Dechala, and Saylnew contentMilestone

    New characters Aislinn, Dechala, and Sayl join the game.

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    Introduction of Warcore Game EnginesystemMilestone

    A new game engine designed to enhance gameplay immersion and allow future Total War titles on consoles.

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    End Times Update for Immortal Empiresgameplay

    A free update introducing cataclysmic events, revamped campaign experience, and new campaign customization options.

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    New Legendary Lords in Tides of Tormentnew contentMilestone

    The DLC includes a trio of Legendary Lords for the High Elves, Slaanesh, and Norsca.

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    Update 7.0 FeaturesgameplayMilestone

    Update 7.0 introduces new battle units, campaign features, and narrative content.

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  5. 4 events
    Feature Update for High Elvesbalance changeMilestone

    High Elves receive a significant feature update to enhance their gameplay experience.

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    TLC for Certain Legendary Lordsbalance change

    Various Legendary Lords receive adjustments to align them with recent releases.

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    Major Faction Overhaul for Norscabalance changeMilestone

    Norsca undergoes a significant overhaul to improve gameplay and balance.

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    Introduction of The Masque as Free-LC Legendary Lordnew contentMilestone

    Slaanesh receives a new Legendary Lord, The Masque, as part of the free content update.

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  6. 6 events
    Rollback Builds Temporarily RetiredchangesMilestone

    The upcoming major release will temporarily retire rollback build options, with new rollback builds to be added with future updates.

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    Plain UX for New Mod Managerui ux

    Implemented a functional and plain user experience for the new Mod Manager, with plans for visual improvements in the future.

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    Multilingual Support in Mod Managerlocalization

    The new Mod Manager is available in multiple languages including English, French, Italian, German, Spanish, Portuguese, Czech, Polish, Russian, Turkish, Korean, Chinese (Traditional), and Chinese (Simplified).

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    Early Access Mod Manager Releasedmodding

    Introduced an Early Access version of the new Mod Manager for Total War: WARHAMMER III, allowing players to manage mods more efficiently.

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    Mod Profile Management Featuresquality of life

    New features include saving and sharing mod profiles, selecting save games for 'continue campaign', and automatic activation of mods used in save games.

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    Upcoming FLC Content and Update 7.0new contentMilestone

    Insight into upcoming FLC Content for 7.0 including The Masque, with a major update scheduled for December 4th.

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  7. 2 events
    New Norscan Gameplay Mechanics with Saylgameplay

    Sayl's campaign incorporates new mechanics from the Norsca overhaul, enhancing the gameplay experience.

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    Introduction of Sayl the Faithless as a Legendary Lordnew contentMilestone

    Sayl the Faithless, a Shaman-Sorcerer chieftain of Norsca’s Dolgan tribe, is introduced as the third and final Legendary Lord in the Tides of Torment pack.

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  8. 1 event
    Introduction of Dechala the Denied Onenew contentMilestone

    Meet Dechala, a new champion of Slaanesh with unique abilities and a skill-line that enhances her and her followers in battle.

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  9. 3 events
    Settlement Capture and Stewardship SystemgameplayMilestone

    Players must capture settlements to gain support and unique benefits from Elven Lords.

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    Introduction of Aislinn, High Elf Naval Commandernew contentMilestone

    Aislinn leads the High Elf Sea Patrol against a Druchii invasion, featuring unique gameplay mechanics.

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    New Naval Mechanics with DragonshipsgameplayMilestone

    Dragonships serve as vast war-platforms capable of developing infrastructure and transporting troops.

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  10. 5 events
    Golgfag Maneater Idle Issues Resolvedai

    Fixed issues causing Golgfag Maneater to remain idle.

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    Chaos Dwarfs Recruitment Adjustmentbalance change

    Improved recruitment rates for high-tier units for Chaos Dwarfs.

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    Additional Battle and Campaign Fixesbug fix

    Implemented various fixes across battle and campaign modes.

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    Fixes for Idle AIai

    Addressed issues with AI units being idle during gameplay.

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    Ogre Kingdoms AI Camp Usage Improvementai

    Enhanced how the Ogre Kingdoms AI utilizes Camps.

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  11. 12 events
    Fix for Idle Armies on the Campaign MapaiMilestone

    Addressing issues causing multiple armies to remain idle around settlements without taking action.

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    Cave Painter Follower Equip Fixbug fix

    Cave Painter follower can now be equipped by Golgfag Maneater, Camp Tyrants, and Paymasters.

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    Correct Melee Attack for Har Ganeth Executionersbug fix

    Blades of the Blood Queen now have the correct Melee Attack.

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    Hideous Visage Trait Adjustmentbug fix

    Hideous Visage trait now provides both fear and terror.

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    Gnoblarkicker Unlock Fixbug fix

    The Big Name Gnoblarkicker now correctly unlocks with Gnoblar Flingers in your army.

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    Ironman Mode Autosave Enhancementquality of life

    Ironman mode now autosaves when a mission is issued to protect progress in multistage missions.

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    Chaos Dwarf Recruitment ImprovementaiMilestone

    Fixes to ensure higher tier units are recruited consistently by Chaos Dwarfs.

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    Correct Building for Oak of Ages Occupationbug fix

    Occupying the Oak of Ages as Warriors of Chaos now provides the correct building.

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    Hardened Scales Sequence Fixbug fix

    Sequence of the Hardened Scales now correctly applies unit mass to Kroxigors.

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    Word of Pain Skill Cooldown Adjustmentbalance change

    Increased cooldown for the 2nd level of the Word of Pain skill for lords and the 3rd level for the hero version.

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    Oxyotl's Inner Sanctum Benefits Correctionbug fix

    Inner Sanctum buildings now provide the correct benefits.

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    Golgfag AI Campaign Behavior EnhancementaiMilestone

    Improvements to Golgfag's AI to ensure consistent interaction and expansion in campaigns.

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  12. 7 events
    Fixed ownership requirements for FLC contentbug fix

    Resolved issues with ownership requirements for FLC content after the removal of Total War Access as a requirement.

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    Restored access to Goblin Great Shamanbug fix
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    Restored access to Glade Captainbug fix
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    Restored access to 30th Anniversary Regiments of Renownbug fix
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    Restored access to Great Bray Shamanbug fix
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    Restored access to Catchweb Spider Shrine mountbug fix
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    Restored access to Gotrek & Felixbug fix
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  13. 6 events
    New Total War Mod Manager (TWMM) Launchnew content

    Releasing as v0.8 on December 4th, replacing the Total War Launcher.

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    Campaign AI Issues Prioritizedbalance change

    Outstanding issues for Beastmen, Chaos Dwarfs, Golgfag, and The Changeling are being prioritized.

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    Introduction of New Legendary Lord: The Masque of Slaaneshnew contentMilestone

    New campaign mechanic with themed Dances for aggressive play.

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    Tides of Torment DLC Release Date Announcednew contentMilestone

    Next DLC moving to December 4th, bringing new experiences.

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    Game Update 7.0 Previewnew contentMilestone

    Releases December 4th, includes new features for High Elves and Norsca.

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    Hotfix 6.3.2 Releasedbug fix

    Restored Lizardmen and Tomb Kings Campaign AI behavior.

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  14. 2 events
    Update to Zero Cost Units Stat GatheringaiMilestone

    Adjusted handling of stat gathering for zero cost units to improve AI decision making.

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    Fix for Lizardmen and Tomb Kings AI Recruitment IssuesaiMilestone

    Corrected errors preventing Campaign AI from recruiting units properly due to pooled resource restrictions.

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  15. 5 events
    Chaos Dwarfs AI Recruitment Adjustmentsbalance change

    Chaos Dwarfs now recruiting elite dwarf units, though still using Hobgoblin/Orc Laborer units in some army compositions.

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    Fix for AI Recruitment Action Failuresbug fixMilestone

    Resolved issues causing AI recruitment actions to fail due to improper unit cap considerations.

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    Decoupling AI Fix from Update 7.0changes

    Hotfix 6.3.2 is being released separately from the upcoming Update 7.0 to expedite AI improvements.

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    Lizardmen and Tomb Kings AI Recruitment Fixesbalance change

    Improvements to Lizardmen and Tomb Kings AI recruitment behavior to enhance campaign performance.

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    Hotfix 6.3.2 - AI Unit Recruitment ImprovementsaiMilestone

    Addresses issues with Campaign AI not recruiting units into their armies, leading to idle behavior.

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  16. 6 events
    Improved AI Recruitment Calculationsperformance

    Improved some AI calculations on recruitment, with more improvements planned for the future.

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    AI Resource Budgeting Improvementai

    Hotfix addresses an unintended AI behavior causing AI controlled factions to poorly budget their resources, resulting in low stack armies on campaign maps.

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    Tomb Kings Research Technologies from Turn 1balance change

    Tomb King factions can now begin researching technologies from Turn 1, even on Legendary difficulty.

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    Vampiric Corruption Values Reducedbalance change

    Vampiric Corruption values from technologies have been reduced with additional effects added.

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    Lizardmen Blessed Units Spawning Sequence Increasedbalance change

    Lizardmen factions that have mechanics to spawn in Blessed units now gain double the Spawning Sequence from performing actions compared to the 6.3 release.

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    New Frontend Toggles for Unusual Locationsui ux

    Two new frontend toggles for Unusual Locations added.

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  17. 6 events
    Lizardmen factions gain double Spawning Sequencebalance change

    Lizardmen factions that have mechanics to spawn in Blessed units now gain double the Spawning Sequence from performing actions compared to the 6.3 release.

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    Improved AI calculations on recruitmentai

    Improved some AI calculations on recruitment, though there is more to come in the future to fully resolve this.

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    Increased capacity for Blessed Spawning unitsbalance change

    All Lizardmen factions have a method of increasing the capacity of Blessed Spawning units.

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    Tomb Kings can research technologies from Turn 1balance change

    Tomb King factions can now begin researching technologies from Turn 1, even on Legendary difficulty.

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    New frontend toggles for Unusual Locationsnew content
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    Reduced Vampiric Corruption values from technologiesbalance change

    Vampiric Corruption values from technologies have been reduced with additional effects added.

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  18. 9 events
    Camera Blood Splatter Feature Addedvisuals
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    New VO for Alberic de Bordeleaux and Bretonnian Lordsaudio
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    New Warriors of Chaos Music Addedaudio

    Includes music from the first Total War: WARHAMMER.

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    Expanded VO for Wulfrik and New VO for Throggaudio

    New voiceovers added for characters in Norsca.

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    Greenskin Skill Updatesgameplay
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    General Bugfixes Across the Boardbug fix
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    220+ Trait Rebalances Implementedbalance change
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    AMD Hardware Instability Issues ResolvedperformanceMilestone
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    20 New Unusual Locations Addednew content
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  19. 3 events
    Beta Requires 330 MB Patchperformance

    The Siege Beta requires a patch of approximately 330 MB to install.

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    Beta Download Instructions Providedquality of life

    Instructions on how to download the Siege Beta have been provided for players.

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    Proving Grounds: Siege Beta Now Livenew content

    The Proving Grounds Siege Beta is available for all owners of Total War: WARHAMMER III.

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  20. 4 events
    Siege Gameplay Improvementsgameplay

    The goal is to make sieges more fun with meaningful changes based on player feedback.

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    Siege Beta Testing Periodseasonal event

    The testing will last from July 24th to August 7th.

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    Livestream Announcementother

    A livestream will be held on July 17th to discuss the Siege Beta changes.

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    Siege Rework Beta Announcementnew content

    The Proving Grounds: Siege Beta is set to launch for player feedback.

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  21. 2 events
    Improved Warriors of Chaos Campaign AIai

    Enhancements made to the AI for the Warriors of Chaos campaign.

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    Latest Round of Battle Balance Updatesbalance change

    Implemented various balance adjustments for battles.

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  22. 26 events
    Blood Knights Unit Caps Adjustedbalance change

    Blood Knights & Blood Knights (Lances) now have their own unit caps.

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    Shadow Realm Stance Negative Effect Fixbug fix

    No longer shows as a negative effect for Alith Anar.

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    Army Selection Restoration Issue Fixedbug fix

    Fixed not restoring army selection after closing certain panels.

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    Crash Fix for Malakai Adventure's Wood Elf Forcebug fix

    Fixed a crash when defeating this force.

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    Paint da Beasts Skill Updatebalance change

    Now affects Waaagh trophy units.

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    Reinforcement Point Camera Control Adjustmentquality of life

    Single clicking on reinforcement point icons no longer pans the camera; double clicking will.

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    Ruin Colonization Re-enabled for Khorne Factionsbalance change

    Khorne factions can now settle ruins through their automatic ruin colonization feature.

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    Khorne's Book of Khorne Spell Intensity Changebalance changeMilestone

    Changed to no longer give Spell intensity and now silences everyone in the region.

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    Caskets of Souls Affected by Red Line Skillsbalance change

    Caskets of Souls are now affected by red line skills like other units.

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    Azhag's Insane Visions Skill Updatebalance change

    Now provides factionwide hero recruit rank increase instead of provincewide.

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    Discovery Buildings Cost Order Fixbug fix

    Cost of discovery buildings is now in the correct order for various factions.

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    Enable Realms of Chaos Frontend Video Optionquality of life

    Implemented a setting to enable or skip the Realms of Chaos video at game launch.

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    Hobgoblin Bolt Thrower Unit Cap Adjustedbalance change

    Now has its own unit cap, matching that of other bolt throwers.

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    Hobgoblin Bolt Thrower Expendable Attribute Removedbalance change

    Removed the expendable attribute from Hobgoblin Bolt Thrower.

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    Volksgrad Settlement Garrison Buildings Fixbug fix

    Garrison buildings now correctly reflect Volksgrad as a major settlement.

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    Altdorf College of Forbidden Magic Landmark Fixbug fix

    Now correctly shows as a landmark in the building browser.

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    Possible Crash During Battle Fixedbug fix

    Fixed a possible crash during battle on the map 'Vampire Forest' and possibly others.

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    Potential Crash on AI Turns Fixedbug fix

    Fixed a potential crash occurring during AI turns.

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    Grudge Settler Quarreller Class Fixbalance change

    Now has the correct class and icon.

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    Emperor's Wrath Stats Consistency Fixbalance change

    No longer shows different stats in battle and campaign.

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    Chalice of Malfleur Item Addednew content

    A new arcane item with significant trade-offs for casters.

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    Azhag's Crown of Sorcery Description Fixedgameplay

    The item no longer incorrectly states it unlocks Lore of Death spells.

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    Kislev Settlement Occupation Building Conversion Fixbug fix

    Buildings now convert as expected when occupying Kislev settlements.

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    Books of Khorne Drop Issue Fixedbug fix

    Fixed an issue where next volumes of the Books of Khorne wouldn't drop for Khornite factions.

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    Black Ark's Docked Effect Icon Addedui ux

    Now uses an icon in the pre-battle screen.

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    Minor Faction Potential and AI Strength Checkboxes Movedui ux

    Moved from endgame settings to general campaign settings.

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  23. 3 events
    Reduced Melee Performance for Steeds of Slaaneshbalance change

    Increased the Radii Ratio of units mounted on Steeds of Slaanesh to slightly reduce their performance in melee.

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    Snipe Effect Adjustmentbalance change

    Stopped effects that grant Snipe from also granting Slayer.

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    Summoned Unit Abilities Enabledbug fix

    Abilities granted by effects for summoned units are now properly enabled.

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  24. 4 events
    Extensive Revisions to Magic Itemsbalance change

    Comprehensive changes made to Magic Items.

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    New Magic Items Introducednew content

    A few new Magic Items added to the game.

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    AI Improvements from Proving Groundsai

    Introduction of AI improvements tested in the proving grounds.

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    Introduction of Hobgoblin Bolt Thrower and Blood Knightsnew content

    Two new units added: Hobgoblin Bolt Thrower and Blood Knights.

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  25. 20 events
    Fixed crash after winning Vilitch’s Quest Battlebug fix

    Fixed a crash to desktop after manually winning Vilitch’s Quest Battle Vessel of Chaos and waiting for the loading back to the campaign map.

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    Snow Leopards affected by Hag Witch's skillbug fix

    Snow Leopards are now affected by the Hag Witch's skill 'Wildkeeper'.

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    Fixed 'Under-City Discovered!' message issuebug fix

    Fix getting 'Under-City Discovered!' messages for settlements belonging to other factions.

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    Corrected Marching stance movement extents displaybug fix

    Marching stance movement extents now should be again shown correctly while the military force is in default stance.

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    Floating vegetation on The Dragon Isles fixedbug fix

    Fixed some floating vegetation on The Dragon Isles battle map.

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    Golgfag & Eshin Maneater psychology immunitybalance change

    Golgfag & the Eshin Maneater now have Immune to Psychology attribute like other meaneaters.

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    UI panel for The Skull Throne script cancellationbug fix

    When the user opens and immediately closes the UI panel for The Skull Throne, the script will be canceled to prevent scripted tour pop-ups.

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    Invisible shallow water on Road to Talabheim fixedbug fix

    Mopped up invisible shallow water on the Road to Talabheim battle map.

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    Ulrika Maldova stagger issue fixedbug fix

    Fixed an issue where Ulrika Maldova would always be staggered by powerful attacks when mounted on a horse.

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    Fixed visibility issue in Arbaal’s quest battlebug fix

    Fixed an issue with one of Arbaal’s quest battles so that Vampire Coast armies are no longer visible before the reinforcements.

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    Chaos Dwarfs garrison in Galleon's Graveyardbug fix

    Chaos Dwarfs when occupying the Galleon's Graveyard now have a garrison.

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    Fixed Ogre Camps movement issuebug fix

    Fixed bug where Ogre Camps would move after every battle and every game load.

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    Crash when opening technology tree fixedbug fix

    Fixed a crash when trying to open technology tree from Gorbads Tactics menu on non-players turn.

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    Jungles function as forests for Wood Elvesgameplay

    Jungles now function as forests when applying Wood Elf 'during forest battles' effects.

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    Fixed crash with RoR Gyrobombersbug fix

    Issue fixed where multiple RoR Gyrobombers attacking in fast forward are causing game crashes.

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    Rite of Awakening event video playback fixedbug fix

    The Rite of Awakening event video now correctly plays rather than the 2D image.

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    Fixed campaign camera going under terrainbug fix

    Fixed an issue where the campaign camera went under the terrain in some cases.

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    Skulltaker's quest battle win condition fixedbug fix

    Fixed an issue where one of Skulltaker's quest battles could be won without fighting the entire enemy army.

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    Overtyrant’s Crown quest battle wave attack fixbug fix

    Fixed an issue in the Overtyrant’s Crown quest battle where one of the waves will attack the player armies right after they leave the reinforcement location.

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    Exalted Lord of Change Skill fixbug fix

    The Exalted Lord of Change Skill 'Impossible Egotist' now correctly gives heroes in their army 'Silenced'.

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  26. 2 events
    New Units in Update 6.2new content

    Introduction of new units: Blood Knights (Sword & Shield) and Hobgoblin Bolt Throwa.

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    Upcoming DLC: Tides of Tormentdlc releaseMilestone

    Total War: WARHAMMER III – Tides of Torment will feature the Norsca faction and its new Legendary Lord, Sayl The Faithless.

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  27. 3 events
    Fix AI Army Movement Range Displaybug fix

    Corrected an issue where AI army movement range was not displaying correctly.

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    Fix for Misbehaving Skills and Traitsbug fix

    Resolved issues with certain skills and traits not functioning as intended.

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    Ogre Camp Spawn Location Fixesbug fix

    Adjusted spawn locations for Ogre Camps to ensure proper functionality.

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  28. 25 events
    Fixed Black Pyramid Battle Map Texture Issuesbug fix

    Fixed an issue where textures weren't placed properly in some areas on The Black Pyramid (Tomb Kings) battle map.

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    Fixed Hotkey Panel Opening During Battle Transitionbug fix

    Fixed an issue where players could open a panel using hotkeys during the transition from pre to post-battle.

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    Fixed Rebel Rocks Gravity Issuebug fix

    Fixed an issue so that rebel rocks now obey gravity on The Pillar of Bone battle map.

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    Fixed Ice Court and Great Orthodoxy Supporters Issuebug fix

    Fixed an issue where The Ice Court and The Great Orthodoxy would get stuck at 100/100 supporters after quest battles without increasing tier.

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    Fixed Skulltaker's Tongue Missing in Cinematicbug fix

    Fixed an issue where Skulltaker's tongue was missing during the intro cinematic to 'The Slayer Sword' quest battle.

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    Fixed Crash When Losing Settlement with Atamanbug fix

    Fixed a crash that occurred when losing a settlement while an Ataman is traveling to it.

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    Fixed Vampire Coast Deck Gunners Blood Effectsbug fix

    Fixed an issue where blood would spurt out The Vampire Coast’s Deck Gunners unit cannon when hit.

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    Fixed Water Display Issue on Battle Mapbug fix

    Fixed an issue where water on the battle map wasn’t displaying properly for Mother Ostankya’s ‘Jinxed Land’ quest.

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    Fixed Cockatrice Recruitment Cap Issuebug fix

    Fixed an issue where the Cockatrice didn’t have a recruitment cap when being recruited by Beastmen armies.

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    Fixed Quenelles Battle Map Camera Issuebug fix

    Fixed issue on Quenelles (Bretonnia) map where the camera could go inside the river on one side.

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    Fixed Erengrad Battle Map Visual Glitchesbug fix

    Fixing some overlapping assets that were visually glitching on the Erengrad (Kislev) battle map.

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    Fixed Clipping Trees and Misplaced Assetsbug fix

    Performed tree surgery by removing trees that were clipping through buildings and tidied various misplaced assets across various battle maps.

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    Fixed Flying Spellcasters Spinning Issuebug fix

    Fixed an issue where flying spellcasters would be constantly spinning round in circles.

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    Fixed Troll Country Battle Map Water Depthbug fix

    Fixed shallow water in playable area being too deep on the Troll Country (Kislev) battle map.

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    Fixed Zhufbar Battle Map Ground Issuebug fix

    Fixed an issue in Zhufbar (Dwarfs) where units could fall through the ground in certain areas of the map.

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    Beastmen Occupation Restrictions Fixedgameplay

    Fixed an issue so that Beastmen can no longer occupy regions in a Bloodground without actually raising a Herd stone.

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    Fixed Demigryph Knights Blood VFXbug fix

    Fixed an issue with how blood VFX displayed for Demigryph Knights.

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    Fixed Terrain Collision Issues on Battle Mapsbug fix

    Fixed issues where some terrain lacked collision and units were able to climb very steep surfaces on the battle map for Kemmler's Chaos Tomb Blade quest.

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    Fixed Gaen Vale Battle Map Floating Buildingsbug fix

    Fixed an issue where some buildings would incorrectly float on the Gaen Vale (High Elves) battle map.

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    Fixed Confederated Leaders Followin' Da Plan Pointsbug fix

    Fixed an issue where confederated leaders would not automatically get Followin' Da Plan points if confederated while wounded when playing as the Ironclaw Orcs.

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    Fixed Various Building Placement and Texture Issuesbug fix

    Fixed various issues relating to building placement and stretched textures on assorted battle maps.

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    Fixed Beastmen Herdstone Settlement Issuebug fix

    Fixed Beastmen being able to settle without creating a Herdstone, causing them to permanently lose their shards.

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    Increased Negative Diplomatic Relations for Cathay Factionsbalance change

    Added additional negative diplomatic relations between Cathay factions and their enemy rebel factions to stop them finding too much harmony in the early game.

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    Fixed Empire War Wagon Blood Effectsbug fix

    Fixed an issue where Empire War Wagon units would bleed from their wooden/metal parts when hit.

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    Fixed Aymara Swamp Battle Map Clipping Issuebug fix

    Fixed an issue where units were passing and clipping through a group of rocks on the Aymara Swamp battle map.

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  29. 3 events
    Proving Grounds Initiative for Campaign AIai

    Introduction of the Campaign AI changes into the Proving Grounds initiative for player feedback and testing.

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    Future Changes to Siegesgameplay

    Announcement of an internal team exploring potential changes to Sieges, with more information expected in summer.

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    Campaign AI Beta Launch Announcementai

    Announcement of the next Campaign AI Beta launching on April 10th, allowing players to test and provide feedback.

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  30. 12 events
    Crash Fixesbug fixMilestone

    Fixed multiple crashes including those on the end battle screen and during game loading.

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    Kislev Technology Fixbug fix

    The 'Royal Ice Guardians' technology now correctly provides upkeep reduction for armies led by Ice Witches.

    Steam
    Gnoblar Flingers Health Fixbug fix

    Gnoblar Flingers no longer start at 10% health in garrisons on turn 1.

    Steam
    Ataman Recruitment Fixbug fix

    Fixed bugs where Atamans were lost forever if injured or if their city was lost.

    Steam
    Victory Conditions Localisation Fixbug fix

    Fixed missing localisation in the Victory Conditions panel.

    Steam
    Kislev Balance Adjustmentsbalance change

    Adjusted balance, building, tiering, and tech for Kislev to improve gameplay experience.

    Steam
    Frame Stuttering Resolvedperformance

    Fixed potential frame stuttering and video frame skipping in the main menu.

    Steam
    Scrollbar Added to Atamans Listui ux

    Added a scrollbar to the available Atamans list in the Atamans Overlay.

    Steam
    Kairos Fateweaver Skill Fixesbug fix

    Fixed a number of skill issues for Kairos Fateweaver.

    Steam
    Kislev Devotion Adjustmentsgameplay

    Lowered the requirement for using Invocations to 25+ devotion.

    Steam
    Kislev Building and Tiering Adjustmentsgameplay

    Combined Ice Guard recruitment buildings and adjusted defense buildings for Kislev.

    Steam
    Kislev Unit Integration Adjustmentsgameplay

    Added technology support for Akshina Ambushers and adjusted various unit stats.

    Steam
  31. 3 events
    Fixed incorrect mod status flagbug fix

    Resolved an issue where the game was incorrectly flagged as modded when no mods were enabled.

    Steam
    GPU driver update recommendationperformance

    Players using RTX 50 series graphics cards are advised to update their GPU drivers to resolve graphical issues.

    Steam
    Fixed crash related to mod file namesbug fix

    Addressed an issue causing a crash on modded campaigns due to uppercase characters in mod file names.

    Steam
  32. 4 events
    Reworked Fragments of Sorcery for Kairos Fateweavernew content

    Build your own spell lore with the updated mechanics.

    Steam
    Two New Free Units Addednew content

    Introducing the Nan-Gau Grenadiers for Cathay and Gnoblar Flingers for Ogre Kingdoms.

    Steam
    Full Kislev Overhaulnew contentMilestone

    Sally forth your Atamans, balance support with Court & Orthodoxy and enjoy a refreshed tech tree.

    Steam
    Improved Unit Ability List UIquality of life

    A plethora of QoL changes including enhancements to the unit ability list interface.

    Steam
  33. 23 events
    Collect Income Checkbox Display Bugbug fix

    Fixed a bug where the 'Collect income' checkbox in the UI was not displayed properly.

    Steam
    Faster Camera Movement on Campaign Mapperformance

    Camera movement is faster and more responsive on the Campaign map, particularly noticeable in late-game scenarios.

    Steam
    Enhanced Campaign Map Camera Performanceui ux

    Enhanced performance when moving the camera on the campaign map, ensuring smoother and more responsive camera movement.

    Steam
    Environmental Audio Issues on Thundering Fallsbug fix

    Fixed an issue with environmental audio on the Thundering Falls subterranean battle map.

    Steam
    Reduced Stuttering in Unit Cardsperformance

    Stuttering when rapidly hovering over different unit cards in the Campaign and Battle UI should now be reduced.

    Steam
    Multiplayer Mercenary Contracts Bugbug fix

    Fixed a bug that occurred in a multiplayer game with Golgfag, where the Mercenary Contracts mechanic stops working after Save/Load.

    Steam
    Azhag's Skill Tree Access Bugbug fix

    Fixed a bug where Azhag didn’t start with access to Spirit Leech and Aspect of the Dreadknight.

    Steam
    Adjusted Terracotta Sentinel Splash Attack Victimsother

    Adjusted the maximum number of splash attack victims the Terracotta Sentinel can hit with its attacks.

    Steam
    Azhag Gains Missing Spellsnew content

    Azhag now has access to his missing spells ‘Spirit Leech’ and ‘Aspect of the Dreadknight’.

    Steam
    Blood Pilgrimage Mission Completion Bugbug fix

    Fixed a bug where the Blood Pilgrimage mission was completed when recruiting any unit, instead of only the specified ones.

    Steam
    Undo Assigned Skill Points Button Bugbug fix

    Fixed a bug where the 'Undo assigned skill points' button remained clickable in the Character Details panel when switching to the Details tab.

    Steam
    Nurgle Factions Infection Rewards Bugbug fix

    Fixed a bug where Nurgle factions did not receive Infection rewards when sacking or razing a settlement.

    Steam
    Skirmish Mode AI Stats Modifier Bugbug fix

    Fixed a bug in Skirmish mode where the AI stats modifier would reset as the player navigated away from the relevant menu.

    Steam
    Ushabti Great Bows Animation Issuebug fix

    Fixed an issue where Ushabti Great Bows would not show the proper equip/unequip animation when switching between ‘turn’ and ‘melee attack’ animations.

    Steam
    Sinking Ships SFX Bugbug fix

    Fixed an issue where the SFX for sinking ships would include human voices for non-human factions.

    Steam
    Added Missing Audio to Battle Mapaudio

    Added missing audio to water features on the Greed Grove battle map and to some corruption pools on the campaign map.

    Steam
    Improved AI Reinforcement Behaviorai

    AI with multiple reinforcements are now less idle in battle, attacking the player rather than waiting for all reinforcements to arrive.

    Steam
    Terracotta Sentinel Animation Snap Bugbug fix

    Fixed a bug where the Terracotta Sentinel’s weapon visibly snaps while transitioning between animations.

    Steam
    Ranged Units Clumping Bugbug fix

    Fixed a bug where, when repositioning ranged units in a different direction, they clumped together and got stuck.

    Steam
    Low Quality SFX for Floating Pyramidbug fix

    Fixed an issue where the SFX of the floating pyramid during the Black Pyramid end-game scenario sounded low quality.

    Steam
    Fixed VFX-Related Crashbug fix

    Fixed a rare VFX-related crash that occurred during battle.

    Steam
    Forbidden Fens Vegetation VFX Issuebug fix

    Fixed an issue causing The Forbidden Fens vegetation VFX to appear red.

    Steam
    Bonebreaker and Terrorgeist Combat Animationsother

    Bonebreaker and Terrorgeist mounts now use their matched combat animations against Cathayan units.

    Steam
  34. 3 events
    Public Beta for Campaign AI Improvementsai

    Launching a new public Beta Branch for testing improvements to Campaign AI, allowing player feedback.

    Steam
    Beta Testing Durationother

    The Beta will run for approximately two weeks, concluding around February 26th.

    Steam
    Campaign AI Feedback Mechanismgameplay

    Introduction of a survey and sub-forum for players to provide feedback on Campaign AI changes during the Beta.

    Steam
  35. 22 events
    Fixed missing sound effects for Vampire Counts Corpse Cartsaudio

    Fixed an issue where Vampire Counts Corpse Carts were missing sound effects.

    Steam
    Fixed Challenge armies minimap iconsui ux

    Fixed an issue with Challenges of Khorne battles where Challenge armies on the campaign minimap didn’t have icons.

    Steam
    Fixed replay projectile upgradesbug fix

    Fixed a bug where replays wouldn’t have projectile upgrades saved into them.

    Steam
    Fixed missing rewards notifications for Arbaal's Challengesui ux

    Fixed a bug where Recruitment cost reduction rewards for Arbaal's Challenges were missing from event notifications.

    Steam
    Fixed missing tooltip for Khornate settlementsui ux

    Fixed an issue where a tooltip explaining that settlements razed by Khornate factions are blocked from occupation wouldn’t appear.

    Steam
    Fixed missing sounds for Foundry of Bones - Chaosaudio

    Fixed a bug where the Foundry of Bones - Chaos was missing the lava lake and river sounds.

    Steam
    Fixed Lords not disengaging from settlementsbug fix

    Fixed a bug where Lords would not disengage from a settlement after selecting certain post battle options.

    Steam
    Fixed Manufactory panel access issueui ux

    Fixed the Manufactory panel being inaccessible if no further upgrades were available.

    Steam
    Fixed Unyielding Assault bugbug fix

    Fixed a bug where Unyielding Assault failed to prevent Melee Attack reductions from Fatigue.

    Steam
    Eternal War armies no longer trigger Daemons Reforgedgameplay

    Eternal War spawned armies no longer trigger Daemons Reforged, aligning with the intended design.

    Steam
    AI factions hiring mercenariesgameplay

    Fixed an issue so that AI factions will now hire mercenaries from your Ogre camps.

    Steam
    Fixed multiple crashesperformanceMilestone

    Fixed various crashes related to skill points, faction changes, saving/loading, and specific character actions.

    Steam
    Fixed AI units clumping togetherbug fix

    Fixed an issue where reinforcing AI units will be given the same order location and will clump together.

    Steam
    Fixed Challenge army reinforcement notificationsui ux

    Fixed an issue with Challenges of Khorne battles so that players can now know if the Challenge army will be reinforced beforehand.

    Steam
    Fixed Orcs & Goblins Scrap Upgrades buttonui ux

    Fixed a bug for Orcs & Goblins where the Scrap Upgrades button would grey out when a unit is instantly recruited.

    Steam
    Fixed missing VFX sounds for Kholekaudio

    Fixed an issue where Kholek was missing persistent VFX sounds in campaign.

    Steam
    Fixed Allegiance army upgradesgameplay

    Fixed a bug where armies obtained via Allegiance had access to upgrades that should not be available.

    Steam
    Fixed environmental loops not stopping after cutscenesaudio

    Fixed a bug where certain environmental loops did not stop after a cutscene.

    Steam
    Resolved Concealment Bombs issuegameplay

    Resolved an issue where Concealment Bombs were granted innately in the campaign.

    Steam
    Improved Gotrek and Felix’s survivabilitygameplay

    Improved Gotrek and Felix’s initial survivability in ‘The Adventures of Gotrek and Felix’ quest battle.

    Steam
    Ogre armies can recruit Regiments of Renownnew content

    Ogre armies can now recruit Regiments of Renown when they are within the circle of influence of an Ogre Camp.

    Steam
    Fixed Throt's Lab UI issueui ux

    Fixed a bug where Orcs & Goblins or Wood Elves could access Scrap or Aspects on Skaven units.

    Steam
  36. 33 events
    Added missing MP unit capsnew content

    Added to several units including Colossal Squig and others.

    Steam
    Fixed abilities labelling issuebug fix

    Abilities ‘Bathed in Blood’ and ‘Blinding Radiance’ incorrectly labelled as active abilities.

    Steam
    Fixed Markus Wulfhart’s Imperial Regiments issuebug fix

    Had a different tier compared to regular Greatswords.

    Steam
    Fixed crash loading Black Orc Big Bossbug fix
    Steam
    Fixed Snagla's skill effect issuebug fix

    Skill would lose its Stalk effect when upgraded.

    Steam
    Text inconsistency fixedbug fix

    Fixed text inconsistency in the description of the Daemons Reforged effect.

    Steam
    Erd Mentality Rebalancegameplay

    Melee Defence reduced from 40 to 20, Ward Save reduced from 40 to 20, and number of Squig Herds for max value reduced from 10 to 5.

    Steam
    Hammer of Gork’s Blinded contact effect fixbalance change

    No longer replaced by Dazed from the Orcs & Goblins’ Avalanche Smash technology.

    Steam
    Ogre Camps redeployment time reducedgameplay

    Ogre Camps now take only 3 turns to be redeployed instead of 5.

    Steam
    Reduced XP gain from Cloak of Skullsbalance change

    XP gain bonus reduced from 25/50 to 20/40.

    Steam
    Fixed Divinatory Authority skill issuebug fix

    Skill incorrectly reduced cooldowns for Cold-Blooded instead of Focus Instincts.

    Steam
    Fixed Da Acid Burpa unit requirement issuebug fix

    Da Acid Burpa was not counting towards unit requirements for ‘Splode Da Big One Tactik’ in Da Plan.

    Steam
    Fixed Khorngors availability issuebug fix

    Khorngors were still available for Warriors of Chaos when unit caps were active.

    Steam
    Heralds of Khorne missing Siege Attackerbug fix

    Fixed issue with Heralds of Khorne and Bloodreapers on Blood Throne mounts.

    Steam
    Eshin Maneater’s Weeping Blade effect fixbalance change

    No longer replaced by Armour Sundering from the Ogres’ Betta Plunda technology.

    Steam
    Fixed potential crash when loading battlesbug fix
    Steam
    Resolved rare crash during VFX renderingperformance
    Steam
    Fixed missing Idol of Gork Scrap upgradebug fix

    Fixed for Savage Orc units.

    Steam
    Fixed crash loading Savage Orc Great Shaman lordsbug fix
    Steam
    Removed Immune to Contact Effects from Slaughtermaster's skillbalance change

    Removed as they possess that attribute innately.

    Steam
    Adjusted Blood Hosts and Disciple forcesbalance change

    Blood Hosts and Disciple forces no longer benefit from the Daemonic Reforging chance.

    Steam
    Removed Thundertusk and Stonehorn from Hunter skill effectsbalance change

    Removed from skills providing Vanguard, Frenzy, and Stalk.

    Steam
    Fixed script error for Gorbad Ironclaw missionsbug fix

    Resolved a script error that prevented events from triggering after completing missions.

    Steam
    Fixed crash when teleporting to Great Drill of Hashutbug fix
    Steam
    Fixed 2D porthole image issuebug fix

    The Slaughtergard (Chosen of Khorne - Halberds) now uses the correct image.

    Steam
    Fixed UI issue with Ogre’s army abilitybug fix

    ‘Meat Feast’ incorrectly stated it affected multiple units.

    Steam
    Victory conditions updated for Throgg and Astragothgameplay

    Removed Destroy ‘Kraka Drak’ and replaced it with Malakai’s faction.

    Steam
    Fixed Colossal Squigs missing Siege Attackerbug fix
    Steam
    Champion’s Essence bonus adjustmentbalance change

    Legendary Lord 2x bonus will now only be applied once when playing as Skulltaker.

    Steam
    New units added to Gorbad - Omens of Destruction DLCnew content

    Nasty Skulkers, Rogue Idol, River Trolls, and Snotling Pump Wagon added for use in Da Plan feature.

    Steam
    Increased cost for Blood for the Blood God occupationbalance change

    Cost increases with more active Blood Hosts on the map.

    Steam
    Bloodspeakers mount issue fixedbug fix

    Bloodspeakers now have mounts when playing as Valkia.

    Steam
    Cloak of Skulls effect adjustmentbalance change

    Effects now only apply when Skulltaker defeats a Lord.

    Steam