What changed in Totally Accurate Battle Simulator in 2019
344 updates · 16 main milestones · Apr 3, 2019 to Dec 9, 2019
- 18 eventsRanged Units Improved Standing Attackgameplay
Ranged units are now better at standing still when attacking.
SteamHwacha and Artemis Projectiles Fixbug fixProjectiles from Hwacha and Artemis no longer goes through units sometimes.
SteamSkeleton Archer Attack Speed Decreasebalance changeSlightly decreased the attack speed of the skeleton archer.
SteamDynasty Dragon and Wheelbarrow Dragon Fire EffectgameplayThe Dynasty Dragon and the Wheelbarrow dragon will now light enemies on fire.
SteamRemoved Decimals for Workshop Ratingsbug fixRemoved decimals for rating percentages in workshop.
SteamSkeleton Archer Fire SpreadgameplayThe Skeleton archer’s fire will now random spread to some nearby units, friendly and enemy.
SteamGame Stability ImprovementsperformanceMilestoneOverall improvements to game stability, meaning players should experience less crashes.
SteamDynasty Dragon Fire SpreadgameplayThe Dynasty Dragon’s fire will now random spread to some nearby units, friendly and enemy.
SteamBard Music Trail Effect ChangeperformanceSlightly changed the music trail effect of the bard to improve performance.
SteamPainter Particle Effect Color Fixbug fixPainter particle effect swap color when you set flip team colors in settings.
SteamFrozen Units Particle Effects Fixbug fixFixed issue that caused particle effects to change color on frozen units.
Steam - 5 eventsFixed model stretching at high speedbug fix
The issue causing models going at high speed to sometimes stretch has been fixed.
SteamUpdated unlock portraits for Ullr and Chu ko nuchangesUllr’s and Chu ko nu’s secret unlock portraits have now been changed to match their updated design.
SteamReaper death explosion works in possessionbug fixThe Reaper death explosion should now work in possession.
SteamFog deactivated on Spooky 2changesSteam - 26 eventsCamera Bounce Bug Fixedbug fix
Fixed bug which caused the camera to bounce backwards when starting a battle while in slow motion.
SteamUnits Register as Dead Correctlybug fixUnits should always correctly register as dead now, even with a priest healing them at the moment of death.
SteamMounts Removal Fixedbug fixMounts get removed correctly when pressing the clear button. Some mounts would just have their rider removed.
SteamMonkey King Clones Attack Issue Fixedbug fixFixed issues where monkey king clones would not attack in possession mode.
SteamUI Time Scaling Mode Fixedui uxSome parts of the UI used the wrong time scaling mode. This has now been changed and all UI should behave correctly even in slow motion.
SteamMap Change Bug Fixedbug fixChanging maps after saving a battle no longer has a chance of spawning units from the saved battle.
SteamHigh-Velocity Collision Detection ImprovedperformanceUnits moving at high-velocity switch collision detection mode to stop them from going through other objects.
SteamCombat Moves Not Working in Possession Mode Fixedbug fixFixed a bunch of combat moves not working in possession mode.
SteamHighlight Color in Freecam Fixedbug fixNow correctly hides highlight color around units when entering freecam in placement mode.
SteamSettings Window Functionality Fixedbug fixThe settings window now works correctly when having Pumpkin Catapult placed.
SteamFirst Dragon Carrier Kick Ability Addedbug fixThe First Dragon carrier now has the kick ability in possession like the other carriers.
SteamCustom Campaign Download Issue Fixedbug fixCustom campaigns should no longer get stuck on download.
SteamVampire Possession Bug Fixedbug fixTurning into a bat when possessing the vampire should now work as intended.
SteamCampaign Level Unit Placement Fixedbug fixNo longer possible to place units that aren’t allowed on a campaign level, when they were selected for placement in the campaign level before.
SteamAdding Battle to Campaign Works Correctlybug fixAdding a battle to an existing or newly created campaign should now work as intended.
SteamLoading and Saving Battles Works Correctlybug fixLoading a previously saved battle and then saving it again now works as intended, with the name and the budget of the battle being saved correctly.
SteamBaked Shadows for EnvironmentsvisualsEnvironments now receive baked shadows when realtime shadows are disabled.
SteamMammoth Attack Issue Fixedbug fixFixed issue which stopped the mammoth from attacking correctly.
Steam - 17 eventsInvisible Special Attack Units Fixbug fix
Units with special attacks that are automatic will no longer be visible when possessing a unit
SteamSkeleton Archer Burn Time Increasebalance changeSlightly increased the burn time of the skeleton archer
SteamSword Caster Behavior Changebalance changeSword caster no longer backs away when enemies get close
SteamBrawler Axe Size and Range Increasebalance changeIncreased the size and range of the Brawler’s axe
SteamMinotaur Headbutt Additionbalance changeAdded a headbutt to the Minotaur when in close range of enemies
Steam - 8 eventsHealer No Longer Grants Immunity to Skeleton Archer Firebug fixSteamIncreased Range of Bomb on a Stickbalance change
Slightly increased the range of the Bomb on a stick.
SteamHealer, Candlehead, and Skeleton Archer Effects No Longer Trigger Each Otherbug fixSteamCorrected Some TyposchangesSteamCamera Position Fixed When Possessing a Mammothbug fixSteamFarmer 1's Tomatoes Now Display Correct Colorbug fixSteamImproved Smoke Effect for Hwacha ArrowsperformanceSlightly changed the smoke effect of the hwacha arrows to improve performance.
SteamImproved Smoke Effect for MusketsperformanceSlightly changed the smoke effect of the muskets to improve performance.
Steam - 12 eventsFixed stacking issue with mammoth in placementbug fixSteamWin Screen Placement Phase Fixbug fix
The win screen should not be appearing in the placement phase anymore.
SteamPlacement Issue Fix on Medieval Mapbug fixFixed the issue on medieval 1 prohibiting placement on the side paths.
SteamPlacement Square Size and Rotation ChangechangesChanged placement square to reflect the size and rotation of the unit to be placed.
SteamIntroduction of Spooky Faction with New Unitsnew contentMilestoneThe Spooky faction includes seven new spooky units.
SteamBlunderbuss Hat Functionality Fixbug fixThe Blunderbuss hat will now work like the rest of the armor.
SteamNew Spooky Campaignnew contentMilestoneA new campaign themed around the Spooky faction has been introduced.
SteamPirate Queen Damage Fixbug fixPirate Queen will no longer take damage from landing after her special attack jump.
Steam - 10 eventsImproved Pathfinding on Ancient 2changes
Improved the pathfinding around the statues on ancient 2
SteamPirate Queen's Eye Disappearsbug fixPirate Queen’s eye will now disappear when disabling eyes in the settings menu
SteamBlunderbuss Affected by Ballistabug fixThe Blunderbuss will now be affected by the Ballista and the Balloon archers
SteamPossession Camera Functionalitybug fixPossession camera now works as intended when canceling a battle when searching for possession
SteamDead Clams No Longer Spawn in Airbug fixDead clams will no longer spawn in the air after a while.
SteamWater Color Correctionbug fixThe water on most levels will now be the correct lighter blue color
SteamHighlighting Works When Restarting Battlebug fixHighlighting now works as intended when restarting a battle
Steam - 13 eventsIntroduction of the Pirate faction with seven new unitsnew contentMilestoneSteamPrevented unit placement inside castle in medieval 2bug fixSteamPerformance optimization for Free cam switchingperformance
Optimized performance when switching to Free cam by pressing F during placement.
SteamPotential crash during level changes resolvedbug fixGot rid of a potential crash that happened between level changes on rare occasions.
SteamPlacement cursor color switch fixedbug fixPlacement cursor will now switch color when team colors are switched.
SteamLaunch of Pirate Campaignnew contentMilestoneSteamUnit placement cursor visibility during Freecam fixedbug fixThe unit placement cursor will now be hidden during Free cam and battle.
SteamRestriction on unit placement on steep surfaceschangesUnits can no longer be placed on surfaces that are very steep to prevent them from getting partially stuck.
SteamCustom content button rendering issue fixedbug fixCustom content button will now be rendered correctly on different aspect ratios.
SteamStart button visibility issue in Freecam fixedbug fixFixed the issue of the start button being visible in Freecam if entering Free Cam before all units had been placed.
SteamNew Pirate-themed map addednew contentMilestoneSteamFixed units remaining on battlefield after new battlebug fixFixed bug where some units such as crows and snakes would stay on the battlefield after starting a new battle.
SteamAddition of 4 new secret unitsnew contentMilestoneSteam - 29 eventsKnight Damage and Knockback Increasebalance change
Slightly increased the damage, attack speed, and knockback of the Knight.
SteamStability Fixesbug fixA lot of other stability fixes which will hopefully reduce the number of crashes.
SteamOptimized Unit HighlightsperformanceOptimized highlights around units to use less CPU and GPU resources.
SteamSpear Thrower Attack Rate Increasebalance changeSlightly increased attack rate of spear thrower.
SteamUnit Behavior Bug Fixbug fixFixed bug which caused units to behave strangely if the player pressed start before all units had been placed.
SteamCavalry Area of Effect Damagebalance changeCavalry now deals area of effect damage when running through crowds.
SteamMain Menu Crash Fixbug fixFixed error that sometimes leads to a crash in the main menu when trying to play sandbox or campaign.
SteamCavalry Charge Damage and Knockback Increasebalance changeChanged the Cavalry charge to deal more damage and knockback.
SteamKnight Fighting Style Improvementbalance changeImproved Knight fighting style. Shield should not get stuck behind its back now.
SteamRemoved Red Box in Save Custom Level Menubug fixRemoved red box on the text input in save custom level menu.
SteamTeam Border Color Flip Fixbug fixTeam border now flips color when color setting has been flipped.
SteamPainter Damage and Health Decreasebalance changeDecreased damage, attack rate, and health of the Painter.
SteamPotion Seller Adjustmentsbalance changeSlightly increased the size of the explosion, effect, and cost of the Potion seller's potions.
SteamZeus Health, Attack Speed, and Damage Increasebalance changeIncreased the health, attack speed, and damage of Zeus.
SteamJarl Attack Speed and Knockback Increasebalance changeSlightly increased Jarl attack speed and knockback against heavy units.
SteamPerformance Degradation FixperformancePerformance should no longer degrade the longer you play.
SteamJouster Cost and Health Adjustmentsbalance changeReduced jouster cost, increased hp, turn rate, and area of effect damage when running through a crowd.
SteamTeam Border Customizationnew contentAdded the ability to adjust the team border's position, rotation, and shape (lines and circles).
SteamPotion Seller Confusion Effect Slowbalance changeAdded a slow to the confusion effect of the Potion seller.
SteamMinor In-Battle Rendering ImprovementsperformanceMinor improvements to in-battle rendering performance.
Steam - 9 eventsCavalry Knight Sitting Issue Fixedbug fix
Fixed issue where Cavalry Knight couldn’t sit properly.
SteamSpelling Error Fixed in Campaign Missionbug fixFixed spelling error on campaign mission 'Triple moon formation'.
SteamDa Vinci Tank UI Issue Fixedbug fixFixed issue where the Da Vinci Tank wouldn’t show any UI when possessed.
SteamCavalry Knight Horse Fleeing Issue Fixedbug fixFixed issue where the Cavalry Knights horse would flee, running straight forever.
Steam - 23 eventsFixed snake archers spawning issuesbug fixSteamReduced backward speed of the Chu Ko Nubalance changeSteamDecreased damage of the berserkerbalance changeSteamIncreased cost of Ullrbalance changeSteamRenaissance campaign with 32 levelsnew contentMilestoneSteamDecreased damage of the Chu Ko Nubalance changeSteamIncreased reload time of the Chu Ko Nubalance changeSteamNew map addednew contentSteamUpdated descriptions of Battles/Campaign correctlybug fixSteamDecreased health of the Jarlbalance changeSteamFixed infinite range for possessed units with projectilesbug fixSteamMade Snake archer’s snake more distractingchangesSteamImproved pathfinding on Ancient 2performanceSteamIncreased attack speed of the Snake archerbalance changeSteamFixed cavalry speed issue after falling offbug fixSteamFixed Shogun blocking issue with Chu Ko Nu's boltsbug fixSteamIncreased movement speed of the Snake archer’s snakebalance changeSteamFixed upload error with invalid filename charactersbug fixSteamRenaissance faction with seven new unitsnew contentMilestoneSteamDecreased attack speed of the Jarlbalance changeSteamIncreased damage of the Snake archer’s snakebalance changeSteamBetter checks for re-authenticating uploadsbug fixSteamTwo secret units introducednew contentSteam
- 8 events
- 4 events
- 10 eventsCavalry Knight Unit Hiddenchanges
The accidental Cavalry knight unit is hidden but still available in saved battles and campaigns.
SteamMonk Attack Speed Slightly Increasedbalance changeThe attack speed of the monk has been slightly increased.
SteamPathfinding Improved on Ancient Sandbox and Medieval Lvl2changesThe pathfinding mechanics have been enhanced for better gameplay.
SteamBattle Creator and Campaign Creator Releasednew contentMilestonePlayers can now create their own battles and campaigns.
SteamSquire Damage Slightly Increasedbalance changeThe damage of the squire has been slightly increased.
SteamBone Mage Spell Aim ImprovedchangesThe aim of the Bone mage’s spell has been improved at close range.
SteamMonk Health Points Slightly Decreasedbalance changeThe health points of the monk have been slightly decreased.
Steam - 2 eventsTest Unit for Cavalry Addednew content
A test unit for cavalry has been accidentally added; a real Cavalry unit will be introduced in a future update.
SteamBattle and Campaign Creator Beta Launchnew contentMilestoneThe Battle and Campaign creator beta is now live, allowing players to create and share their own battles and campaigns.
Steam - 6 eventsFixed special abilities issue in campaign modebug fixSteamFixed targeting issue for enemy units in campaignbug fixSteamCheerleader now targets units correctlybug fixSteamCamera now rotates when entering a unitgameplaySteamSlightly increased damage of brawler’s axbalance changeSteamPossibly fixed random crash bugbug fixSteam
- 12 eventsBerserker Jump Adjustmentgameplay
Added a secondary, shorter jump to the berserker for targets that are 8-10m away.
Steam - 27 eventsIncreased throw strength and damage of stonerbalance changeSteamIncreased damage and health of Zeusbalance changeSteamAdded option to hide eyes from unitsquality of lifeSteamSlightly increased damage of headbutterbalance changeSteamAdded option to mute sound in backgroundquality of lifeSteamAdded option to control screen shakequality of lifeSteamSlightly reduced cost of snake archersbalance changeSteamAdded option to hide clothes from unitsquality of lifeSteamUI displays the amount of units placedui uxSteamSlightly increased archer fire ratebalance changeSteamSlightly increased health of harvesterbalance changeSteamAdded an in-game roadmapnew contentSteamSlightly decreased amount healed by priestbalance changeSteamSlightly increased health of minotaurbalance changeSteamAdded tooltip to faction buttons in placementui uxSteamIncreased rate of throw of potion sellerbalance changeSteamTrained Sarissa to walk backwardsgameplaySteamIncreased reload time of catapultbalance changeSteamReduced radius of catapult explosionbalance changeSteamRemoved Defend the temple from adventure campaigngameplaySteamIncreased attack speed of Zeusbalance changeSteamSlightly reduced damage of squirebalance changeSteamIncreased damage and health of pitchforksbalance changeSteam
- 6 eventsSnakes and Crows Win Condition Adjustmentgameplay
Snakes and crows are no longer counted as being part of your team when checking the win condition.
SteamIncreased Harvester's Scythe Damagebalance changeSlightly increased the damage of the harvester's scythe.
SteamIncreased Hoplite's Shield Collider Sizebalance changeSlightly increased the collider size of the hoplite's shield.
SteamImproved Aiming for Archers and Spear ThrowersgameplaySlightly improved aiming of regular archers and spear throwers.
SteamFixed Priest Healing Flicker Issuebug fixFixed issue where multiple priests would make the healed unit flicker yellow.
Steam - 9 eventsBallista Wind Up Sound Fixedbug fix
Fixed issue where ballista wind up sound would not be affected by the volume slider.
SteamCampaign Levels AdjustedgameplayChanged some campaign levels by replacing snake archers with other units.
SteamImproved Pathfinding on Ancient 2bug fixSteamFixed Peace Agreement Issuebug fixFixed issue where units would sometimes form a peace agreement and stop fighting.
SteamKnight Fighting Style Improvedbalance changeThe knight should be a bit more effective in combat now.
SteamFixed Lighting in Cave for Tribal 2bug fixSteam - 30 eventsMoved level 'Odds against you' towards the end of the adventure campaignworldSteamDecreased snake archer reload time from 28s to 22sbalance changeSteamFixed freeze frame when starting battle first time on new mapbug fixSteamDecreased ballista reload time from 12s to 10sbalance changeSteamFixed issue where range units would fire backwards when targeting very fast moving unitsbug fixSteamFixed issue where weapon impacts would sometimes deal damage without making an impact soundbug fixSteamSlightly increased snake aggrobalance changeSteamIncreased zeus lightning bolt knockback slightlybalance changeSteamSlightly increased snake movement speedbalance changeSteamAsked kings feet to relaxgameplaySteamIncreased zeus reload time from .75s to 1.1sbalance changeSteamChanged the pathfinding on Viking SandboxgameplaySteamTweaked enemy placement and unit restrictions in level 'Odds against you'gameplaySteamUpdated AI to use line of sight when attackingaiSteamFixed issue where weapon would sometimes make a weapon sound without dealing damagebug fixSteamDecreased valkyrie up and down flight movement by 50%balance change
They can now more easily be killed by ranged units
SteamIncreased hoplites spear accuracybalance changeSteamSlightly decreased catapult aoe radiusbalance changeSteamBrawler axes now stick to targetsgameplaySteamSlightly increased snake damagebalance changeSteamDecreased ice archer effect by 25%balance changeSteamDecreased valkyrie hp from 200 to 150balance changeSteamOptimized audio memory usagebug fixSteamFixed issue where weapon impacts on ground would not make a soundbug fixSteamIncreased knight hp from 300 to 350balance changeSteamIncreased Stoner reload time when enemies are in melee distancebalance changeSteamIncreased ballista range from 45m to 50mbalance changeSteamValkyrie swords now stick to enemiesgameplaySteamDecreased zeus lightning bolt damage slightlybalance changeSteam - 20 eventsSlightly increased snake movement speedbalance changeSteamSlightly increased snake damagebalance changeSteamIncreased zeus lightning bolt knockbackbalance change
Increased zeus lightning bolt knockback slightly
SteamSlightly decreased catapult aoe radiusbalance changeSteamOptimized audio memory usagebug fixSteamTweaked enemy placement in 'Odds against you'gameplayTweaked enemy placement and unit restrictions in the level 'Odds against you'
SteamMoved level 'Odds against you' in campaigngameplayMoved level 'Odds against you' towards the end of the adventure campaign
SteamFixed freeze frame on new mapbug fixFixed freeze frame when starting battle first time on new map
SteamSlightly increased snake aggrobalance changeSteamDecreased snake archer reload timebalance changeDecreased snake archer reload time from 28s to 22s
SteamDecreased zeus lightning bolt damagebalance changeDecreased zeus lightning bolt damage slightly
SteamValkyrie swords now stick to enemiesgameplaySteamDecreased valkyrie flight movementbalance changeDecreased valkyrie up and down flight movement by 50%. They can now more easily be killed by ranged units
Steam