What changed in Tribes: Ascend in 2016
78 updates · Jan 27, 2016 to Apr 2, 2016
- 1 eventUltimate Weapon Pack Releaseddlc release
The Ultimate Weapon Pack is now available for purchase at $5.
Steam - 28 eventsAutomatic Weapons Spread Removedbalance change
All rapid fire weapons have had RNG based spread removed for precise shots based on player skill.
SteamVehicle Ejection Speed Increasedbalance changeLight ejects at 50% vehicle speed, up from 40%; Medium ejects at 40% vehicle speed, up from 35%.
SteamFlak Cannon Reload Issue Fixedbug fixFixed an issue where the Flak Cannon / EFG would not reload at various stages in its clip.
SteamSniper Rifle Beam Connection Issue Fixedbug fixFixed a long standing issue where beams from sniper rifles would not connect with a target at long distances.
SteamAmmo Pickup Healing Adjustmentsbalance changeAmmo pickups now yield the same 400 hp heal on all armor types.
SteamBlueshift Map Removedbalance changeBlueshift has been removed from map rotations by community request.
SteamLaser Targeter Issue Fixedbug fixFixed an issue where the laser targeter target location wasn’t being properly set while in 3rd person camera mode.
SteamFlak Cannon Multiple Kills Issue Fixedbug fixFixed an issue where the Flak Cannon / EFG would award multiple kills on a single target.
SteamSaber Launcher Changesbalance changeSaber Launcher may now fire without locking a target, resulting in a dumbfire missile.
SteamLoad Balancing Logic TweakedperformanceTweaked load balancing logic to keep players on the same physical server between map transitions.
SteamWeapon HUD Issue Fixedbug fixFixed an issue where the weapon HUD would turn back on after match completed even though it had been disabled.
SteamMortar Launcher Changesbalance changeMortar direct impact timer increased to 0.75 seconds, damage lowered to 1300.
SteamEmpty Perks in Spectator HUD Issue Fixedbug fixFixed an issue where empty perks were being shown in the spectator hud.
SteamFalcon, NJ4, X1 LMG Damage Falloff Adjustedbalance changeDamage falloff values adjusted to 80% damage at range for these weapons.
SteamHellfire Map Addednew contentHellfire is now available to play for CTF and Blitz and has been added to all appropriate server map rotations.
SteamHeavy Weapons Impulse Reductionbalance changeImpulse values for Heavy Spinfusor, Heavy Bolt Launcher, and Heavy Blinksfusor reduced to 85,000.
SteamRepair Tool Equipping Issue Fixedbug fixFixed an issue preventing players from equipping a repair tool at a repair station when they have the ELF gun equipped.
SteamProjectile Damage Issue Fixedbug fixFixed an issue where many projectiles were being killed on direct impact with a vehicle and not dealing damage.
SteamMinimum Mip Settings Loweredquality of lifeLowered minimum mip settings to allow players to adjust their INI settings for extremely low texture resolutions.
SteamShrike Health and Energy Regeneration Reducedbalance changeHealth reduced to 1400, energy regeneration per second reduced to 10.
Steam - 49 eventsImpact Class Explosive Weapons Radius Reductionbalance change
Most Impact class explosive weapons have received a reduction in radius size.
SteamLong Distance Explosions FX Fixbug fixFixed an issue where long distance explosions would not play their explosion FX.
SteamBooster Entry Fixbug fixEveryone may enter the booster, but only friendlies get the boost applied.
SteamVehicle Stations Damage Fixbug fixFixed an issue where vehicle stations were not taking bonus damage from base asset damage modifiers.
SteamRagdoll Catapult Fixbug fixFixed an issue on perdition where ragdolls would catapult out of the map.
SteamDrop Stations Functionality Fixbug fixFixed an issue where Drop Stations were still functional after being destroyed.
SteamBullet Projectile Lifetime IncreasedgameplayLifetime for bullet based projectiles has been increased to 1 second.
SteamGrav Cycle Fire Interval Increasedbalance changeFire interval increased to 0.1 seconds, down from 0.08 seconds.
SteamInventory Stations Energy Refill ChangegameplayInventory stations no longer refill your energy.
SteamPhase Rifle Changesbalance changeLocks an Energy pack, sets energy pool max to 75, damage per energy increased to 5.333.
SteamHeavy Armor Spinfusor Radius Reducedbalance changeHeavy Spinfusor radius reduced to 360, down from 450.
SteamAmmo Pickups Energy RestorationgameplayAmmo pickups now restore 20% of your energy pool when picked up.
SteamNova Blaster MX Upgrade Issue Fixbug fixFixed an issue where Nova Blaster MX could still have upgrades affecting various weapon stats.
SteamPlasma Gun Damage Increasedbalance changeDamage increased to 280, carried ammo increased to 54.
SteamHeavy Blinksfusor Reload Speed Fixbug fixFixed an issue where the Heavy Blinksfusor had incorrect reload speeds.
SteamMusic and Audio Queues Fixbug fixMusic and flag audio queues have been fixed on maps introduced in 1.1.
SteamVotekick Requirement ReducedgameplayVotekick now only requires 35% of all players in the server to vote 'Yes' to pass.
SteamMedium Armor Spinfusor Radius Reducedbalance changeMedium Armor Spinfusor radius reduced to 360, down from 425.
SteamDrop Station Deployables ChangesgameplayDeployables no longer require generators to be up to function.
SteamChaff Grenades Jam Fixbug fixFixed an issue where Chaff Grenades could permanently jam a friendly player.
SteamShrike Fire Interval Increasedbalance changeFire interval increased to 0.125 seconds, down from 0.1 seconds.
SteamSaber Launcher Changesbalance changeNo longer locks onto airborne players, projectile speed increased to 845.
SteamFusion Mortar Changesbalance changeRadius reduced to 650, increased bounce damping to 80%, removed direct hit bonus.
SteamFlak Cannon Adjustmentsbalance changeReduced projectile size to 25, lowered damage per shot to 65.
SteamBanning Equipment Fixbug fixFixed issues with banning equipment where some banned equipment would unintentionally ban other equipment.
SteamBlueshift Team Blocker Abuse Fixbug fixFixed an issue in blueshift where players could abuse the team blocker on the boosters.
SteamGrenade Launcher Explosion Radius Reducedbalance changeGrenade Launcher explosion radius reduced to 500, down from 530.
SteamLight Armor Spinfusor Radius Reducedbalance changeLight Spinfusor radius reduced to 360, down from 400.
SteamSparrow, Eagle, and Nova Colt Damage Increasedbalance changeDamage increased to 95, magazine size increased to 15.
SteamHeavy Armor Changesbalance changeIncreased mass by 7% and decreased initial jetpack impulse by 25%.
Steam