What changed in Victoria 3 in 2025

335 updates · 79 main milestones · Jan 16, 2025 to Dec 12, 2025

  1. 4 events
    Fix for hiring issue in non-slave buildingsbug fix

    Fixed a bug where buildings that do not use slaves would always be hiring regardless of whether they were losing money.

    Steam
    Cultural Commonwealth power bloc requirement adjustmentbug fix

    The Cultural Commonwealth power bloc and the associated Shared Canon principle now only requires ownership of Iberian Twilight.

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    Adjustment to welfare wage dumpingbug fix

    Fixed a bug where having a high level of welfare would cause building owners to wage dump to extreme levels, now they only wage dump to a moderate level.

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    Power bloc trade capacity modifiers fixbug fix

    Fixed a bug when power bloc trade capacity modifiers weren't applied.

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  2. 3 events
    Iberian Twilight Immersion Pack Announcementdlc releaseMilestone

    Upcoming Immersion Pack focusing on historical dynamics of 19th century Spain and Portugal, releasing on December 11.

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    Modding Updates in 1.12modding

    New features and improvements for modding included in the 1.12 Update.

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    New Negotiations and Law Amendment FeaturesgameplayMilestone

    Introduction of new features related to negotiations and law amendments in the free 1.12 Update.

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  3. 9 events
    New Table Assets Introducednew content

    Four new table items inspired by Iberian countries, including food items and a DLC coin.

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    UI Reskin Inspired by Iberian Architectureui ux

    New UI design featuring ornamental patterns and azulejos inspired by Spanish and Portuguese styles.

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    Event Illustrations Reflecting Key Themesvisuals

    New event illustrations depicting themes of decline, conflict, and colonization in Iberian Twilight.

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    Journal Entries for Monument Constructiongameplay

    New journal entries unlock the ability to construct unique monuments, rewarding players for completion.

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    Updated Character Art and Outfitsvisuals

    New outfits and character designs, including Carlist soldiers and traditional Portuguese headgear.

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    New Architectural Projects in Iberian Twilightnew contentMilestone

    Five new buildable architectural projects tied to journal entries and gameplay, including Pena Palace and Sagrada Familia.

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    New Papermap Designvisuals

    Papermap design inspired by nautical maps, featuring historical timelines for Spain and Portugal.

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    Kaiserforum Added for Austrian Empirenew content

    New journal entries for the Kaiserforum, available for owners of National Awakening.

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    Earthquake Events for Manila Cathedralgameplay

    Earthquakes added as a condition affecting the construction of the Cathedral of Manila, requiring potential rebuilding.

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  4. 7 events
    Population Adjustments in Iberiachanges

    Asturleonese and Aragonese pops added, with population numbers reworked based on historical data.

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    Introduction of Factory Councils Lawnew contentMilestone

    Factory Councils activated by certain revolutions, allowing worker control of industries during crises.

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    Revisions to South Africa's Starting SetupgameplayMilestone

    Changes to the political landscape and new Journal Entry 'Struggle for the Highveld' for South African countries.

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    Ruler Selector Featurenew content

    Players can now select different rulers at game start using the Fantastical Content Game Rule.

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    Map Changes in Iberiachanges

    Reworked political map of Iberia with new state divisions and historical borders.

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    Cuban State Regions Reworkedchanges

    Cuba now consists of three state regions with new traits for industry suitability.

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    Saharan Political Map Overhaulchanges

    Numerous Arab-Berber and Touareg tags added, with significant changes to Western colonies.

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  5. 7 events
    Our Fortunate Regeneration Journal Entrynew contentMilestone

    Activated upon researching Nationalism, focusing on stabilizing politics and modernizing Portugal.

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    Pink Map Journal Entrynew contentMilestone

    Requires successful colonization of land between Angola and Mozambique, leading to international acclaim.

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    Old Empire Journal Entrynew contentMilestone

    Strengthens economic, diplomatic, and cultural bonds with Brazil, enabling unique interactions.

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    Reign of the Devourers Journal Entrynew contentMilestone

    Represents the corrupt political regime of 1834-1836, affecting state-owned buildings and legitimacy.

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    Second Liberalism Journal Entrynew contentMilestone

    Framing device for the period of constitutional monarchy from 1834 to 1910 with multiple outcomes.

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    Além-mar Africano Journal Entrynew contentMilestone

    Grants claims on territories in Angola and Mozambique upon completion of colonization.

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    Portuguese Political Setupnew contentMilestone

    Introduces unique ideologies, Cartist and Miguelist, for Portugal starting in 1836.

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  6. 6 events
    Electoral Confidence Systemnew content

    All nations with elections now have an Electoral Confidence value affecting Legitimacy and Political Strength.

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    Colonial Governors Interactionnew content

    Reworked Appoint Governor interaction allowing appointment of archetypal colonial governors.

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    Morocco Journal Entry: Bilaad al-Sibanew content

    New Journal Entry for Morocco focusing on establishing control over tribes and managing regional governance.

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    Colonial Administrations Law Variantnew content

    Introduction of a Governance Principles law variant for colonies, enhancing political strength for Bureaucrats and Officers.

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    Cuba Journal Entriesnew content

    Introduction of multiple Journal Entries for Cuba exploring paths to independence and economic integration with Spain.

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    Cultural Commonwealth Featurenew content

    Introduction of Cultural Commonwealth as a new identity for Power Blocs, enhancing cultural cohesion among member states.

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  7. 5 events
    Carlist Wars Mechanicsnew contentMilestone

    Introduction of unique mechanics for the Carlist Wars, including guerilla warfare rules and character updates.

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    Reworked Coup Systemnew contentMilestone

    A new coup system that replaces the previous Journal Entry, allowing military commanders to initiate coups based on their strength and the government's resistance.

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    New Spanish Political Setupnew contentMilestone

    Introduction of a new political setup for Isabelline Spain, featuring the rise of liberalism and the conflict between Moderates and Progressives.

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    Adjustment of Starting Techsbalance change

    Spain and Portugal's starting techs adjusted to include Napoleonic Warfare, allowing the use of Mobile Artillery at game start.

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    Latifundias Law Variantnew content

    Introduction of a new law variant representing the vast estates of Andalucía, impacting employment and political radicalism.

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  8. 4 events
    Introduction of Database Entry Modes for ModdingmoddingMilestone

    New scripting feature allows modders to control how scripts interact with existing game scripts using new keywords.

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    Transition from Building Groups to Building TypesmoddingMilestone

    State region resources now operate on building types instead of building groups to simplify resource management.

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    Addition of Scripted War Goal TypesmoddingMilestone

    New database for war goal types allows modders to create and customize war goals more effectively.

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    Renaming of Building Keys for Consistencymodding

    Several building keys have been renamed to ensure consistent naming conventions, which may affect existing mods.

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  9. 5 events
    Introduction of Negotiations Systemnew contentMilestone

    Players can now negotiate with Interest Groups to support or stop stalling law enactments based on their Amenability.

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    Introduction of Regenciesnew content

    Political power is now age-restricted, with regencies established for child monarchs until they reach adulthood.

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    Electoral Clientelism Amendmentnew content

    New amendment representing electoral fraud in Latin American politics through clientelism networks.

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    New Plantation Production Methodsnew contentMilestone

    New production methods introduced to represent exploitative practices post-slavery, affecting mortality rates and employment.

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    Amendments System for Lawsnew contentMilestone

    New system allows modularisation of laws with amendments that can be added during the enactment process.

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  10. 9 events
    Revolution Support Requirement Adjustedbalance change

    Revolutions can no longer fire without support from army units, while secessions can still occur without army support if they can raise conscripts.

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    Civil War Restart Issue Fixedbug fix

    Fixed a bug that allowed a civil war without state support to start and restart weekly.

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    Global Mobilization Sound Adjustedbug fix

    Mobilization sound now plays globally when the player becomes involved in a conflict, provided they are not already in one.

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    Political Strength from Wealth Truncation Fixedbug fix

    Fixed a bug where political strength from wealth was truncated, affecting pops with wealth lower than 8.

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    HBC Colonization Bug Fixedbug fix

    Fixed an issue preventing the HBC from colonizing the Yukon Territory.

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    Country Monopolies Bug Fixedbug fix

    Fixed a bug where country monopolies were not blocking private construction of monopolized building types.

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    Ownership Building Bug Resolvedbug fix

    Fixed a bug where ownership buildings were incorrectly hiring capitalists/aristocrats instead of eligible pops.

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    Revolutionary Movement Sound Fixbug fix

    Revolutionary movement sound now plays only once when a Political Movement becomes insurrectionary, based on visibility conditions.

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    Spooky Season Event Activatednew content

    The game features a special content update for the spooky season.

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  11. 2 events
    Songs of the Homeland Music Pack Releaseddlc releaseMilestone

    A new music pack featuring tracks inspired by the Victorian Age, now available for purchase.

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    Update 1.11 'Chamomile' Releasedchanges

    This update includes the release of the Songs of the Homeland music pack as the only addition.

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  12. 4 events
    Fix for ai_evaluate_autonomous_construction commandbug fix

    Fixed a bug where the ai_evaluate_autonomous_construction console command was partially printing data for government construction, resulting in incorrect values.

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    Fix for construction monopoly validationbug fix

    Fixed a bug where construction of buildings monopolized by companies could be blocked by incorrect validation of who holds the monopoly.

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    Fix for autonomous construction blockingbug fix

    Fixed a bug where autonomous construction could sometimes be blocked by the economy of scale factor overriding other, more critical factors such as whether there is actually workforce available in the state.

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    Fix for building wage reset issuebug fix

    Fixed a bug where buildings would periodically reset their wages back to baseline, most noticeable as all buildings paying out the same wage at the start of the game.

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  13. 30 events
    Subject Flags Display Fixbug fix

    Fixed an issue where some subject flags would continue showing up despite the No Subject Flags gamerule being active.

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    Crash on Secession Failure Fixbug fix

    Fixed a crash to desktop that could occur when a secession failed and it was cleaning up a secession state that did not exist anymore.

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    Austria Subject of Romania Bug Fixbug fix

    Fixed an issue where Austria could be made a subject of Romania through the Unite the Principalities Journal Entry.

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    Incorporation Speed Adjustmentbalance change

    Incorporation speed is now slower for non-Homeland states, but increases with the Centralization line of society techs.

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    Unrecognized Nations Isolationism Bug Fixbug fix

    Fixed an issue that caused almost all Unrecognized Nations in Africa outside of the Great Lakes to start with Isolationism when they should have Mercantilism instead.

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    Federal Solution Journal Entry Failure Requirement Revisionnew content

    Revised the failure requirements for the Federal Solution Journal Entry for Austria to only fail if a revolution or secession is taking place in Austria's core regions.

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    Capitalists Dividends Bug Fixbug fix

    Fixed a bug where capitalists were not receiving any dividends from certain company ownership structures.

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    Minority Culture Acceptance Bug Fixbug fix

    Fixed a bug where a very accepted minority (>100 Acceptance) could override the primary culture's homeland bias.

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    AI Law Change Willingness Improvementai

    Made the AI more willing to try and ditch old-fashioned laws such as Traditionalism when they get to a certain level of tech.

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    Croatia Detection Edge Case Fixbug fix

    Fixed an edge case where Croatia could not be detected by the United States of Greater Austria.

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    Incorrect Front Names Display Fixbug fix

    Fixed front names being shown incorrectly for non-participants.

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    AI Investment Willingness Improvementai

    The AI is now much more willing to invest in construction sectors when they have insufficient construction capacity to drain their investment pool.

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    AI Movement Suppression Bug Fixai

    Fixed a bug where the AI would never use movement suppression or bolstering due to wrongly assigned priority.

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    Hungary-Transylvania Union Restrictionnew content

    Hungary is now forbidden from signing the union with Transylvania whilst at war or committed to a diplomatic play.

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    Dependents Merging Logic Fixbug fix

    Dependents being merged into a different pop will try and merge into something sensible and not suddenly become aristocrats of a different culture/religion.

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    Cultural Minority Movement Secession Fixbug fix

    Fixed an issue where the German-led Austrian Aristocracy would occasionally join cultural minority movement secessions.

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    Farmers Tax Changebalance change

    Farmers now pay Land Tax instead of Poll Tax, so long as they are employed in a building that uses arable land.

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    Korean Clergy Traditional Dress Fixvisuals

    Korean Clergy are now still appropriately traditionally dressed when Korea adopts westernized fashion.

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    AI Authority-Costing Spending Activation Fixai

    Fixed an issue where the AI would repeatedly activate and deactivate authority-costing spending items such as Consumption Taxes and Charters.

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    AI Government Construction Spending Fixai

    Fixed a bug where AI spending on government construction could be blocked by wanting to disband units that could not be disbanded due to civil war.

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    Age of Metternich Journal Entry Requirement Reductionbalance change

    Reduced the requirement for the Age of Metternich Journal Entry's Policing and Home Affairs institutions to investment level 2.

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    AI Construction Affordability Fixai

    Fixed a bug where the AI would construct barracks/naval bases in some cases where they did not actually consider the construction affordable.

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    Game Freeze Issue Fixbug fix

    Fixed an issue where the game could freeze when closing the Power Bloc principles window.

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    Journal Entry Timed Modifiers Bug Fixbug fix

    Fixed a bug where timed modifiers applied to Journal Entries would never actually time out.

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    Austria Annexation Bug Fixbug fix

    Fixed an issue where Austria could be annexed by Italy during Italian Unification if it was in the process of forming the United States of Greater Austria.

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    Aristocrats/Capitalists Wealth Calculation Fixbug fix

    Fixed an issue where Aristocrats/Capitalists would sometimes start with much lower Wealth than their income could afford due to their final wealth being calculated before final dividends were properly determined.

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    The Reckoning Event Cooldown Addedbug fix

    Added a cooldown to the The Reckoning event for Serbia.

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    Wounded Soldiers and War Widows Enslavement Fixbug fix

    Wounded Soldiers and War Widows will no longer be enslaved when they are ejected from the barracks.

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    AI Austria United States of Greater Austria Avoidanceai

    AI Austria will now avoid enacting the United States of Greater Austria for as long as Franz Josef is Kaiser.

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    Political Movement Civil War Data Trigger Additionmodding

    Added a trigger to political movement civil war data for whether specific IGs can join the civil war when it rises up or not.

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  14. 2 events
    Fixed subsistence farm penalty affecting aristocrats' wagesbug fix

    Corrected a bug that applied a penalty multiplier when calculating starting wages for aristocrats.

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    Fixed on_election_campaign_end event not being calledbug fix
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  15. 15 events
    Improved GDP Tooltipui ux

    Information about foreign GDP ownership is now visible in the GDP tooltip.

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    Added Yankee Homelandsnew content

    Yankee homelands added to District of Columbia, Maryland, Delaware, and West Virginia.

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    Colonization Speed Adjustmentbalance change

    Colonization speed now accounts for paused colonies.

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    Resolved Silesia Annexation Issuebug fix

    The temporary fix for Silesia being annexed by Prussia during a Polish Uprising has been properly resolved.

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    Increased Iron Potentialsbalance change

    Iron potentials increased for Norrland and Svealand.

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    Political Movement Support Scalingbalance change

    Support from Wealth now scales against political strength from wealth levels.

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    Force Nationalization Wargoal Requirement Changebalance change

    The 'Force Nationalization' wargoal now requires control of all own states instead of occupying the enemy capital.

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    Added People of the Book Lawnew contentMilestone

    A generic version of the Ottoman Millet System for Muslim countries has been added.

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    Increased Starting Italian Radicals for Austriabalance change

    Increased starting Italian radicals for Austria.

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    Disabled Spam Notifications for Diplomatic Playsui ux

    Disabled spam of notifications when someone joins a diplomatic play with many subjects.

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    Machinists and Engineers Contributionbalance change

    Machinists and Engineers now contribute to the Investment Pool under economic setups with dividends.

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    Added Player Countries Map Modeui ux

    A new map mode for player countries has been added.

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    Increased Wood Potentialsbalance change

    Wood potentials increased throughout Sweden, Norway, Canada, and the Northern and Western United States.

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    Fixed State Interface for GDP Contributionui ux

    The state interface now shows correct goods contribution to GDP percentage.

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    GDP Ownership Adjustmentbalance change

    GDP owned in other countries now counts towards the reinvestment multiplier.

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  16. 4 events
    Fixed fleet getting stuck in combat after manual invasion endbug fix

    Resolved an issue where fleets would become stuck in combat perpetually after ending an invasion manually.

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    Fixed excessive modifier multiplication for Balkan Leaguebug fix

    Resolved an issue where the 'Muster Conscripts' button for the Balkan League could have its modifier excessively multiplied.

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    Fixed fleet getting stuck in combat after war endsbug fix

    Resolved an issue where fleets would become stuck in combat perpetually after a war ended abruptly.

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    Fixed movement disbanding issue with Civil War modifierbug fix

    Fixed an issue where a movement disbanding would remove the 'Movement Suppressed After Civil War' modifier, allowing it to reform and immediately revolt again.

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  17. 14 events
    Hungary Acceptance Condition Fixbug fix

    Fixed an issue where the Matter of Hungary acceptance condition could not tick under any circumstances.

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    Primary Culture Acceptance Adjustmentbalance change

    Increased Acceptance from being a Primary Culture under Subjecthood, and decreased acceptance from tradition traits.

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    Military Formation Modification Restrictionbug fix

    Players can no longer modify other players military formation.

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    Improved Montenegro AI Raiding Behaviorai

    The Montenegro AI will now be much smarter about whether to increase or decrease raiding.

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    Central Europe Tag Journal Entry Restrictionbug fix

    The Central Europe tag can no longer get the Case for Yugoslavia Journal Entry.

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    Crisis on the Danube Event Fixbug fix

    Fixed an issue where Hungarian uprisings in foreign countries could cause the 'Crisis on the Danube' event.

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    Constitutional Pressure Gain/Loss Fixbug fix

    Fixed an issue where Constitutional Pressure gain/loss from wargoals was reversed.

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    Increased Event Firing Chance for Greecebalance change

    Increased the chance of the 'Pursue the Title of Eastern Rome' event firing for Greece during the Megali Idea Journal Entry.

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    Montenegrin Raiding State Removal Fixbug fix

    Fixed an issue where Montenegrin Raiding would not be removed from states under some circumstances.

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    Leadership Granting Fix under Multiculturalismbug fix

    Fixed an issue where some characters couldn't be granted leadership under Multiculturalism.

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    Hotjoin Out of Sync Fix - Constructionbug fix

    Fixed a hotjoin Out of Sync caused by construction queued buildings that were just finished as player hotjoined.

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    Hotjoin Out of Sync Fix - Political Movementsbug fix

    Fixed hotjoin Out of Sync caused by dead political movements keeping reference to pops.

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    Silesian Protest Delay Requestbug fix

    Asked the Silesian Poles if they could hold off with protesting against the government until next week.

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    AI Fleet Management Fixai

    AI should no longer be allowed to move all ships out of a fleet and keep the admirals there.

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  18. 2 events
    New Nationalism Mechanicsgameplay

    Improvements to the mechanics of nationalism to enhance gameplay in the region.

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    National Awakening Expansion Pack Announcementdlc releaseMilestone

    Announced the release of the National Awakening Immersion Pack, focusing on the Austrian Empire and Balkan region.

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  19. 11 events
    Colored Papermap for National Awakeningvisuals

    Expanded colored papermap design featuring events, characters, and regional illustrations.

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    New Icons for Character Traitsvisuals

    New icons created for unique character traits and existing features.

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    Dynamic Theme Selector Introducedui ux

    A new dynamic system that automatically switches theme assets based on the country being played.

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    New Table Assets for Balkan Regionnew content

    Four new table assets representing the Balkan region added.

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    Remade Hagia Sophiavisuals

    Hagia Sophia has been completely remade to match the new Balkan building set.

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    New Clothing Assets for Charactersnew content

    New clothing assets and historical DNAs fitting the Balkan region added.

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    Overhauled Port and Forestry HubsvisualsMilestone

    Significant updates to Port and Forestry hubs for better visual representation and information.

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    Main Menu Image Category Addedui ux

    Players can now choose between previous releases' main menu images.

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    New Event Illustrations for National Awakeningvisuals

    New event illustrations focusing on education and cultural immersion.

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    New Architectural Styles for Balkan Regionvisuals

    New architectural styles reflecting Balkan cultural diversity introduced.

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    New UI Skin for the Balkan Regionvisuals

    A new UI skin inspired by Balkan folk art featuring earthy tones and vibrant colors.

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  20. 5 events
    Eastern Crisis Journal Entrynew contentMilestone

    A new Journal Entry detailing the Eastern Crisis faced by the Ottoman Empire in the 1870s.

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    Bavarocracy Journal Entry for Greecenew contentMilestone

    A new starting Journal Entry for Greece focusing on the rule of King Otto and the Bavarian influence.

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    Serbian Dynastic Strugglenew contentMilestone

    New Journal Entry representing the power struggle between the Karađorđević and Obrenović dynasties in Serbia.

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    Montenegro Campaign Introductionnew contentMilestone

    Introducing a unique Montenegrin campaign with a focus on its historical struggles and development.

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    Bulgaria's Path to Independencenew contentMilestone

    New options for players to help Bulgaria gain independence or provoke a secession.

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  21. 4 events
    Autocracy in the Age of Liberty Journal Entrynew content

    A Journal Entry for autocratic Austria, focusing on the Neo-Absolutist period and its political dynamics.

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    The Age of Metternich Journal Entrynew content

    A new Journal Entry available for Austria, themed around the historical priorities of the Austrian government during the Vormärz period.

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    The Gründerzeit Journal Entrynew content

    A shared Journal Entry across all German states, representing the economic growth and speculation of the Gründerzeit period.

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    National Awakening DLC Announcementdlc releaseMilestone

    The first round of paid content centered around the Austrian Empire and Balkan nations, exploring the conflict between dynastic states and aspiring nation-states.

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  22. 11 events
    Corporatised Unions LawgameplayMilestone

    Introduces arrangements where labour unions become arms of the state, deradicalizing the labour movement.

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    Red Summer Journal Entry Progress Barsgameplay

    Introduced two progress bars for the revolution's entrenchment and counter-revolution.

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    Combination Acts Lawgameplay

    Law banning labour associations, affecting radical movements and trade union clout.

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    Anti-Strike Laws Introductiongameplay

    Legalizes labour associations but restricts strikes and collective bargaining.

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    Right to Associate LawgameplayMilestone

    Legal recognition of the right to strike and form unions, increasing trade union clout.

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    Revolutionary Movements Seize PowergameplayMilestone

    Revolutionary movements can immediately seize power if certain conditions are met, leading to a revolutionary victory.

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    Springtime of the Peoples Journal Entry Updatenew contentMilestone

    Updated to activate for all European countries with researched Egalitarianism when a Liberal or Socialist revolution occurs.

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    European Potato Famine Journal Entrynew content

    New Journal Entry activated by Disease Outbreak harvest condition, increasing Disease Outbreak prevalence in Europe.

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    Introduction of National Liberal Movementsnew contentMilestone

    Three new culture-specific movements (German, Italian, Yugoslav) introduced to facilitate unification.

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    Guild System Lawgameplay

    Introduced law affecting urban building ownership and political strength of interest groups.

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    Labour Associations LawgroupgameplayMilestone

    New lawgroup representing trade unions and their legal status, affecting radical character generation.

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  23. 7 events
    Refurbished Citizenship Lawsgameplay

    Existing Citizenship laws have been reframed to represent various definitions of citizenship, impacting popular sovereignty.

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    Introduction of Subjecthood Lawnew content

    New law that determines Acceptance of pops based on their homeland, granting 30 Acceptance for pops living in their homelands.

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    Effects of Cultural Fervourbalance change

    High Cultural Fervour increases resistance to Assimilation and boosts Activism for Cultural Minority Movements.

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    Standardization of Cultural Traitsgameplay

    Cultural traits have been standardized, with each culture now having two traits representing language and heritage.

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    Cultural Fervour SystemgameplayMilestone

    Introduction of Cultural Fervour, measuring national consciousness and affecting pops' resistance to Assimilation and participation in Cultural Movements.

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    Movement Spillover Effectsgameplay

    Insurrectionary movements can increase Activism in neighboring countries' movements of the same type.

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    Introduction of Obstinance State for Movementsgameplay

    New intermediate state for cultural and religious movements representing civil disobedience and para-state structures.

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  24. 18 events
    Enhanced Tooltip Information for Treaty Draftingui ux

    Tooltips now provide more detailed information about maintenance costs and proposal statuses.

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    Finishing 'The Conquest of Algeria' Grants Incorporation Speed Modifiergameplay

    Completing this journal entry now grants a modifier to speed up incorporation in affected states.

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    Quality of Life Improvements in Patch 1.9.8quality of life

    Smaller quality of life improvements included in the upcoming 1.9.8 patch.

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    New Multiplayer Lobby Game Setting for File Transfer Speednew content

    Added a new setting to change file transfer speed in multiplayer lobbies, with significantly increased default speed.

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    Construction Penalty for Unincorporated States Adjustedbalance change

    The construction penalty now varies per building group, with heavier penalties for manufacturing.

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    Revolutionary Party for Democratic Revolutionsgameplay

    Revolutionary IGs will join a special party to ensure democratic revolutions maintain legitimacy.

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    Combat Units Malus for Lack of Officersgameplay

    Combat units lacking sufficient officers will receive a malus to offense and defense.

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    Fixed AI Company Formation Bugbug fix

    AI no longer gets stuck trying to form companies due to existing dominance in target states.

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    Upcoming Patch 1.9.8 Bug Fixesbug fix

    Final patch for the 1.9 Update planned to release next week, bringing bug fixes and quality of life improvements.

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    New 'Tsunami' Harvest Condition Type Addedbalance change

    This condition type is triggered by the Krakatoa Eruption.

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    Devastation Effects Toned Downbalance change

    Moderate reduction in the effects of Devastation to balance occupation's impact on Market Access.

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    Support for Per-Building Group Construction Speed Modifiersmodding

    Modding now supports construction speed modifiers based on building groups.

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    Fixed 'Transfer Subject' and 'Liberate Subjects' Wargoalsbug fixMilestone

    These wargoals are now enforced correctly when the overlord capitulates.

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    Treaty Ports Reinstated After Secession or Revolutiongameplay

    Treaty Ports will no longer invalidate if temporarily lost due to secession or revolution.

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    Promise Obligations During Treaty Renegotiationgameplay

    Players can now promise obligations while renegotiating long-standing treaties.

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    Fixed Treaty Renegotiation Acceptance Score Bugbug fixMilestone

    Acceptance score during treaty renegotiation is now calculated correctly.

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    Improved Labels for Progress Bars in Journal Entryui ux

    Labels for progress bars in France's 'Divided Monarchists' Journal Entry have been improved.

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    New Defines for Officers to Servicemen Ratiomodding

    New defines added to tune the effects of the lack-of-officers malus.

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  25. 17 events
    AI Withdrawal from Enforced Treaties Bugbug fixMilestone

    Fixed another issue that was preventing the AI from withdrawing from enforced treaties.

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    AI Government Spending Prioritization Improvementai

    Improved the AI's ability to prioritize spending on government buildings when its current spending is far below its desired targets.

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    Autonomous Investment State Target Update Bugbug fixMilestone

    Fixed a bug where autonomous investment would not update its state target for a building type but instead construct the same building in the same state over and over.

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    Gaza Starts with an Armybalance change

    Gaza now starts with an army.

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    Crash Fix When Viewing State Population Tabbug fixMilestone

    Fixed a crash that would sometimes occur when viewing a state's population tab.

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    AI Military Formation Establishment Bugbug fixMilestone

    Fixed a bug which was preventing the AI from establishing new military formations in some cases.

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    Boer States Guaranteed by Britainbalance change

    The Boer States now start out guaranteed by Britain as per the Anti-Cheese Treaties of 1836.

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    Revolutionary Side Company Disbanding Bug Fixbug fixMilestone

    Fixed a bug that would cause the winning revolutionary side to disband all original country companies instead of transferring them.

    Steam
    Money Transfer Articles Accounting Bug Fixbug fixMilestone

    Fixed a bug that would cause enforced money transfer articles to not be properly accounted for when capitulating.

    Steam
    Diplomatic Stance Acceptance Factor Bug Fixbug fixMilestone

    Fixed the wrong country being shown for diplomatic stance acceptance factor for existing treaties.

    Steam
    Treaties Budget Entry Updateui ux

    Treaties now get their own budget entry in the budget tooltip, rather than being nested under the Diplomatic Pacts entry.

    Steam
    Frozen Transfer Articles Bug Fixbug fixMilestone

    Fixed a bug that would cause money transfer and goods transfer articles to not be properly frozen when the two bound countries get involved in a war on opposite sides.

    Steam
    AI Port Construction Shortage Fixbug fixMilestone

    Fixed a bug where the AI would not construct a sufficient number of ports to fix critical convoy shortages.

    Steam
    Overlord Capitulation Wargoals Bug Fixbug fixMilestone

    Fixed a bug where an overlord capitulating would sometimes not enforce wargoals targeting their subjects in the same play.

    Steam
    AI Railway Construction Improvementai

    The AI is now fine with building Railways in states that have sufficient Infrastructure, if those Railways would be profitable.

    Steam
    Regional HQ Investment Bug Fixbug fixMilestone

    Fixed a bug when the regional HQ kept investing despite a broken foreign investment pact.

    Steam
    Double Money Transfer Articles Bug Fixbug fixMilestone

    Fixed a bug that would cause money transfer articles to transfer twice the stated amount.

    Steam
  26. 11 events
    Companies as Game Actorsgameplay

    Improving Companies to act as real entities that can own and expand buildings and interact with politics.

    Steam
    Historical Conflict Simulation ImprovementgameplayMilestone

    Improving simulation of historical conflicts like the Opium Wars and American Civil War for more accurate gameplay.

    Steam
    Journal Entries and Events Updategameplay

    Improvements and additions to Journal Entries to enhance player interaction and impact.

    Steam
    Military Access System Additiongameplay

    A proper system of military access is being added to improve the frontline system.

    Steam
    Diversity Laws Additiongameplay

    Adding laws that expand diversity and introduce new gameplay mechanics.

    Steam
    War Exhaustion System ReworkgameplayMilestone

    Reworking the War Exhaustion system for more dynamic and interesting war outcomes.

    Steam
    Generals/Admirals Role EnhancementgameplayMilestone

    Generals and admirals will become more meaningful actors, reducing micromanagement of commanders.

    Steam
    Supply System Updategameplay

    Supply will be made more significant in military strategy, with plans for further improvements.

    Steam
    Naval Importance Enhancementgameplay

    Navies will be made more important for global power projection and securing coastal control.

    Steam
    AI Performance Improvementai

    Enhanced AI performance allows countries to specialize in resources, improving gameplay dynamics.

    Steam
    Trade Rework ImplementationgameplayMilestone

    The Trade Rework balances player control and autonomous economic actors, enhancing strategic tools while reducing micromanagement.

    Steam
  27. 3 events
    AI foreign investment rights behavior correctedbug fix

    Fixed a bug that made the AI unwilling to get foreign investment rights in smaller economies instead of being unwilling to give foreign investment rights to smaller economies.

    Steam
    Fixed AI treaty renegotiation fairnessbug fix

    Fixed a bug where the 'fairness of current treaties' value was being applied during renegotiation.

    Steam
    Fixed AI treaty fairness calculationbug fix

    Fixed a bug where the 'fairness of current treaties' value was being wrongly calculated, resulting in major penalties for quite fair treaties.

    Steam
  28. 9 events
    Renegotiation Original Treaty Bug Fixbug fix

    Fixed an issue where the original treaty was removed before a renegotiation was actually accepted, meaning it would be gone if the renegotiation was declined.

    Steam
    Alliance Treaty Break Condition Updatebalance change

    Alliance/Defensive pact treaties are no longer automatically broken by being opponents in a diplomatic play but only if it actually goes to war.

    Steam
    Enforce Treaty Article Wargoals Inclusion Fixbug fix

    Enforce Treaty Article wargoals now follow the same inclusion limitation rules as normal treaty articles.

    Steam
    AI Treaty Sending Bug Fixbug fix

    Fixed a bug where the AI would sometimes not correctly send a composed treaty if they were trying to make it more fair first.

    Steam
    AI Neutrality Declaration Adjustmentai

    The AI will now never declare neutrality before Countdown to War if doing so would void an alliance or defensive pact.

    Steam
    AI Treaty Article Selection Variabilityai

    The AI is now a bit less deterministic about which articles they include in treaties.

    Steam
    AI Treaty Stability Enhancementai

    The AI will no longer break treaties with allies if both are involved in the same diplomatic play.

    Steam
    AI Treaty Composition Improvementsai

    AI is now more interested in composing treaties with alliances and defensive pacts when they do not already have allies.

    Steam
    Draft Treaty Panel Input Update Fixbug fix

    Fixed an issue where the article inputs would not update if you opened the draft treaty panel with more than one country in a row without letting the game tick in between.

    Steam
  29. 11 events
    Fixed Trade Center Trading Before Construction Finishedbug fix

    Fixed a bug that would make the trade center start trading before construction was finished.

    Steam
    Added New Character Templates and DNAnew content

    Added character templates and DNA for several historical figures including Thomas Edison and Samuel Colt.

    Steam
    Improved Treaty Proposal Tooltipui ux

    The treaty proposal tooltip now lists mutual effects of the treaty.

    Steam
    Diplomatic Demands Generate Infamybalance change

    Diplomatic demands for ban slavery, investment rights, and take treaty port now generate infamy even when rejected.

    Steam
    Fixed AI Treaty Acceptance Calculationbug fix

    Fixed an issue where AI was sometimes calculating Foreign Investment Rights acceptance wrong.

    Steam
    Fixed AI Invasion Fronts Issuebug fix

    Fixed an issue where AI generals would not advance on invasion fronts.

    Steam
    Nerfed AI Acceptance Gain from Lobby Opportunitybalance change

    Nerfed AI acceptance gain from Lobby Opportunity bonuses.

    Steam
    Fixed Null Object Localization in Mobilization Panelbug fix

    Fixed null object localization for goods being present in a market in the mobilization panel.

    Steam
    New Console Commands Implementedmodding

    Implemented savegames.delete_all and savegames.delete_cloud console command.

    Steam
    Countries Less Willing to Cede Statesbalance change

    Countries will now be far less willing to cede incorporated states and homelands.

    Steam
    Fixed British AI Port Construction Bugbug fix

    Fixed a bug where the British AI would misconstruct ports in Tasmania instead of the intended state.

    Steam
  30. 17 events
    Truce Creation on Treaty Withdrawalgameplay

    Withdrawing from a treaty with Guarantee Independence or Support Independence will now create a truce.

    Steam
    War Goals Execution Fixbug fixMilestone

    Fixed an issue where war goals wouldn't be executed properly after certain conditions.

    Steam
    Company Monopoly Addition in Treatygameplay

    It's now possible to properly add a Company Monopoly in the same treaty that requests Foreign Investment Rights.

    Steam
    Average Sol for Religion Trigger Fixbug fix

    Fixed a bug that caused the average_sol_for_religion trigger to always return the wrong value.

    Steam
    Out of Sync Issue in Multiplayerbug fixMilestone

    Fixed an Out of Sync issue in multiplayer related to 'PoliticalMovement CivilWars'.

    Steam
    Military Prestige Goods Scaling Fixbug fix

    Fixed a bug where the effect of military prestige goods was being incorrectly scaled by all input goods.

    Steam
    Improved Investment Pool Refresh Logicquality of life

    Improved the force-refresh logic for stuck investment pools, ensuring they can never get permanently stuck.

    Steam
    Foreign Investment Rights Leverage Generationgameplay

    Receiving Foreign Investment Rights now properly generates Leverage.

    Steam
    Wargoals Control Bug Fixbug fixMilestone

    Fixed a bug where some wargoals would incorrectly not be considered controlled, causing stalemated wars.

    Steam
    United Fruit Company HQ Adjustmentbalance change

    The United Fruit Company now has a more sensible preferred HQ and formation trigger.

    Steam
    Tariffs Value Reset Fixbug fix

    Fixed a bug where the tariffs value in the market screen would not be cleared before being added each week.

    Steam
    Company HQ Formation Bug Fixbug fix

    Fixed a bug where companies with a preferred HQ would sometimes be unable to be formed.

    Steam
    Landlocked States Market Access Fixbug fix

    Fixed an issue where landlocked states would keep their world market access after cancelling the transit rights treaty.

    Steam
    Renderer Settings Fallback Fixbug fix

    The game will now correctly fallback to valid renderer settings if incorrect settings are given.

    Steam
    Population Count Correctionbug fixMilestone

    Fixed a bug that caused the population of some countries to be incorrectly lower than it was on version 1.8.

    Steam
    Religious Minority Movements Trigger Fixbug fix

    Fixed an issue where religious minority movements failed to correctly trigger secession.

    Steam
    Ownership Triggers Updatebalance change

    The levels_owned_by_country and fraction_of_levels_owned_by_country triggers now consider all ownerships from entities in the country.

    Steam
  31. 17 events
    Fixed errors in German National Identity Journal Entrybug fix

    Fixed an instance of errors printing in the 'German National Identity' Journal Entry

    Steam
    Reduced trade desire based on trade volumebalance change

    Applied a reduction of trade desire based on amount of trade in the other direction

    Steam
    Limited imports/exports by available volumebalance change

    Limited imports/exports by available volume based on opposite trade in world market

    Steam
    Fixed infinite circular trade issuebug fix

    Fixed an issue where a dominant market could use subventions to create an infinite spiral of circular trade

    Steam
    Fixed CEO leadership issue in overlord countrybug fix

    Fixed a bug where reducing charted company autonomy would put the company CEO as a leader of the overlord country

    Steam
    Removed bi-directional trade advantage penaltybalance change

    Removed the bi-directional trade advantage penalty

    Steam
    Resolved Schleswig-Holstein Question Journal Entry issuebug fix

    Fixed an issue that resulted in the 'The Schleswig-Holstein Question' Journal Entry not being resolved properly by the AI

    Steam
    Fixed naval invasions getting stuckbug fix

    Fixed a bug where naval invasions could get stuck when invading small split states

    Steam
    Fixed unlocalized string in war support tooltipbug fix

    Fixed unlocalized string WARGOAL_CONTESTED_OR_NOT_DESC in war support tooltip

    Steam
    Reduced base cost for Slashed Maneuversbalance change

    Slashed Maneuvers base cost for enforced articles across the board

    Steam
    Corrected AI trigger for investment charterbug fix

    Fixed an incorrect AI trigger for the investment charter

    Steam
    Fixed chartered company autonomy issuebug fix

    Fixed a bug when a chartered company wouldn't remove company ties when reducing/increasing autonomy

    Steam
    Reduced trade desire based on subventionsbalance change

    Applied a reduction of trade desire based on opposite direction subventions

    Steam
    Fixed deployment issue for naval invasionsbug fix

    Fixed an issue where formations could be deployed to the naval invasion front before a successful landing

    Steam
    Checksum for hotfix 1.9.1other

    Checksum is `317f`.

    Steam
    Corrected Trade Advantage calculationbug fix

    Fixed an issue where Trade Advantage from Treaty Ports was being multiplied by the wrong value

    Steam
    Updated display for Authority, Influence, and Bureaucracy gainsui ux

    Changed display of Authority, Influence and Bureaucracy gains to display one decimal

    Steam
  32. 19 events
    Production Rules for Prestige Goodsgameplay

    Companies can produce only one type of Prestige Good, which requires them to reach a prosperity threshold.

    Steam
    Introduction of Diplomatic Treatiesnew contentMilestone

    A new mechanic allowing players to establish treaties with other countries, combining multiple offers and requests.

    Steam
    Prestige Goods Impact on Tradegameplay

    Prestige Goods provide trade advantage bonuses based on their market share, affecting exports.

    Steam
    UI Improvements for Military Managementui ux

    Updated UI for military formations, including a more compact layout and enhanced tooltips.

    Steam
    New Visuals for Prestige Goodsvisuals

    New 2D art showcasing various historical and generic Prestige Goods has been created.

    Steam
    Improved Front Camp Stabilitygameplay

    Adjusted army assignment to front camps to minimize unintended shuffling of armies during front changes.

    Steam
    Introduction of Prestige Goods Mechanicnew contentMilestone

    Prestige Goods are a new feature that allows companies to produce variants of existing goods, enhancing gameplay and immersion.

    Steam
    Reworking of Treaty Portsgameplay

    Treaty Ports are now defined by treaties rather than geography, requiring a treaty to access them.

    Steam
    Prestige Goods Influence on Pops Consumptiongameplay

    Pops will consume more of a good if it is a Prestige Good, shifting spending patterns based on availability.

    Steam
    Supply Impact on Organizationbalance change

    Modified supply effects to impact organization directly, enhancing the importance of supply management.

    Steam
    Non-fulfillment Consequences in Treatiesgameplay

    New rules for treaty breaches, including penalties for serious breaches and conditions for less serious ones.

    Steam
    Exiled Army Status ImplementationgameplayMilestone

    Introduced an exiled army status to prevent teleportation of armies when no valid front is available.

    Steam
    Treaty Renegotiation Mechanicgameplay

    Players can renegotiate treaties instead of withdrawing, allowing adjustments to existing agreements.

    Steam
    Drifting Organization Valuebalance change

    Changed organization value to drift over time instead of dropping immediately upon losing a commander.

    Steam
    New Treaty Articles: Military Access and Transit Rightsnew contentMilestone

    Two new articles added: Military Access allows troop movement through another country, and Transit Rights enables landlocked countries to access the world market.

    Steam
    New Frontline Generation AlgorithmgameplayMilestone

    Introduced a new algorithm for generating frontlines to reduce the number of fronts in warfare, particularly in India.

    Steam
    Enhanced Modding Capabilities for Treaty Articlesmodding

    Modders can customize treaty articles with various inputs and effects, enhancing flexibility in modding.

    Steam
    Stacked Formation Markersui ux

    Introduced stacking of allied/enemy formation markers on the same front to reduce screen clutter.

    Steam
    Military Access SystemgameplayMilestone

    Implemented a military access system allowing countries to conduct war through neutral territories.

    Steam
  33. 13 events
    Custom RNG Seed Featuremodding

    A new game rule allows players to set a custom seed for random rolls, useful for modders.

    Steam
    Law Variants Feature Introducedmodding

    New Law Variants can inherit ideological stances from parent laws, allowing for more flexibility in modding.

    Steam
    New Blockade Commander Ordergameplay

    A new Commander Order for Admirals allows them to cut off World Market Access and Supply Lines in adjacent Ports.

    Steam
    Expanded Map Modes in Panelsui ux

    Contextually relevant map modes are now assigned to all relevant panels with new icons.

    Steam
    Movements Faceliftui ux

    Movement Type icons replaced with Core Movement Ideology icons, and tooltips now list supported or opposed Laws.

    Steam
    Wargoal Tooltips Updatedui ux

    War goal tooltips now clearly state how a war goal can be pressed, alleviating confusion.

    Steam
    Strategic Objectives RevampedgameplayMilestone

    Strategic Objectives are now attached to individual Formations instead of being per Front, allowing more control over Formation behavior in wars.

    Steam
    Streamlined Colonization Processgameplay

    Colonizing a new overseas state now automatically grants a Port, reducing the number of clicks required.

    Steam
    New Trade Setup for Modsmodding

    Modders can now define historical trade routes using new effects for imports and exports.

    Steam
    Introduction of Country Monopoliesgameplay

    Countries can now monopolize specific building types, blocking Private Investors from constructing new buildings of that type.

    Steam
    Company Prosperity Formula Adjustedbalance change

    Company Prosperity is now based on the global productivity of building types owned by the Company instead of comparing to other Companies.

    Steam
    Private Investment Log Tooltip Addedquality of life

    A new tooltip lists recent investments conducted by pops when hovering over upcoming Private Construction plans.

    Steam
    Bulk Formation Actions Implementedgameplay

    Players can now change Military Formation Mobilization Options in bulk, including mass merging Formations and setting Commander Orders across all Generals.

    Steam
  34. 11 events
    Introduction of Executivesnew contentMilestone

    New character role that leads companies and boosts political power.

    Steam
    Introduction of Company Chartersnew contentMilestone

    New system allowing companies to expand their wealth and reach through various charters.

    Steam
    Industry Charternew contentMilestone

    Grants companies rights to expand into different industries.

    Steam
    Colonization Charternew contentMilestone

    Allows companies to create colonies that can become new countries.

    Steam
    Changes to Prosperity Gainbalance change

    Prosperity now drifts towards a target value influenced by productivity and building levels.

    Steam
    Removal of Great Western Railwaybalance change

    Great Western Railway removed from game start to accommodate historical companies.

    Steam
    Investment Charternew contentMilestone

    Allows companies to establish Regional Headquarters in foreign countries.

    Steam
    Historical Company Adjustmentschanges

    Historical companies will start as former colonies with ties to their original companies.

    Steam
    Monopoly Charternew contentMilestone

    Grants companies exclusive building rights in selected industries.

    Steam
    Trade Charternew contentMilestone

    Enables companies to build and run trade centers with added bonuses.

    Steam
    Overhauled Company Interfaceui ux

    Updated interface for easier interaction and observation of companies.

    Steam
  35. 3 events
    Victoria 3: Ultimate Bundle Launchdlc release

    New package for veterans to complete their collection with discounts based on owned content.

    Steam
    Retirement of Older Bundleschanges

    Grand Edition and Expansion Pass 1 will be retired with the introduction of new bundles.

    Steam
    Victoria 3: Starter Edition Launchdlc release

    New package for newcomers including the base game and several DLCs.

    Steam
  36. 6 events
    Introduction of Merchant Marinegameplay

    Trade Centers now require Merchant Marine, a new type of goods created by Ports, instead of relying on government resources.

    Steam
    Overhaul of Trade CentersgameplayMilestone

    Trade Centers now create Trade Capacity in States, allowing them to trade with the World Market autonomously.

    Steam
    Introduction of the World Marketnew contentMilestone

    A new system for autonomous trade that simulates private, profit-driven trade, separate from government-controlled trade routes.

    Steam
    Trade Advantage SystemgameplayMilestone

    A new mechanic that calculates Trade Advantage for each Trade Center, influencing pricing and trade volume.

    Steam
    Market Areas and World Market Hubsgameplay

    Market Areas must have at least one Port to establish a World Market Hub, affecting trade capabilities.

    Steam
    Separate Tariff and Subvention Levelsgameplay

    Players can now set separate Import and Export Tariff levels, allowing for more strategic trade management.

    Steam
  37. 10 events
    Pop Census Panel Introductionui ux

    Added a new Pop Census Panel for detailed population insights.

    Steam
    Performance Dashboard Improvementsperformance

    Expanded and improved the Performance Dashboard to monitor overall performance and provide breakdowns.

    Steam
    Great Game Objective Feedbackgameplay

    Addressed community concerns about the Great Game Objective locking content.

    Steam
    Power Blocs Feature Adjustmentgameplay

    Refocused Power Blocs feature to emphasize imperialist projects based on community feedback.

    Steam
    Building Ownership Reworkbalance changeMilestone

    Reworked building ownership to create more complex relationships between Buildings, Pops, and Countries.

    Steam
    India Content Balancing for Update 1.9balance change

    Plans to adjust difficulty and rewards for the Unstable Raj Journal Entry based on player telemetry.

    Steam
    Expansion Pass Announcementdlc release

    Confirmed future Expansion Passes following community feedback on Pivot of Empire.

    Steam
    AI Diplomatic ImprovementsaiMilestone

    Improved AI diplomatic interactions with a new catalyst system for transparency.

    Steam
    State/Hub Renaming Functionalityquality of life

    Enhanced renaming functionality for states and hubs based on positive community feedback.

    Steam
    Trains Bonus Pack Free DLCnew content

    Released a free DLC featuring trains.

    Steam