What changed in Victoria 3 in 2025
335 updates · 79 main milestones · Jan 16, 2025 to Dec 12, 2025
- 4 eventsFix for hiring issue in non-slave buildingsbug fix
Fixed a bug where buildings that do not use slaves would always be hiring regardless of whether they were losing money.
SteamCultural Commonwealth power bloc requirement adjustmentbug fixThe Cultural Commonwealth power bloc and the associated Shared Canon principle now only requires ownership of Iberian Twilight.
SteamAdjustment to welfare wage dumpingbug fixFixed a bug where having a high level of welfare would cause building owners to wage dump to extreme levels, now they only wage dump to a moderate level.
SteamPower bloc trade capacity modifiers fixbug fixFixed a bug when power bloc trade capacity modifiers weren't applied.
Steam - 3 eventsIberian Twilight Immersion Pack Announcementdlc releaseMilestone
Upcoming Immersion Pack focusing on historical dynamics of 19th century Spain and Portugal, releasing on December 11.
SteamModding Updates in 1.12moddingNew features and improvements for modding included in the 1.12 Update.
SteamNew Negotiations and Law Amendment FeaturesgameplayMilestoneIntroduction of new features related to negotiations and law amendments in the free 1.12 Update.
Steam - 9 eventsNew Table Assets Introducednew content
Four new table items inspired by Iberian countries, including food items and a DLC coin.
SteamUI Reskin Inspired by Iberian Architectureui uxNew UI design featuring ornamental patterns and azulejos inspired by Spanish and Portuguese styles.
SteamEvent Illustrations Reflecting Key ThemesvisualsNew event illustrations depicting themes of decline, conflict, and colonization in Iberian Twilight.
SteamJournal Entries for Monument ConstructiongameplayNew journal entries unlock the ability to construct unique monuments, rewarding players for completion.
SteamUpdated Character Art and OutfitsvisualsNew outfits and character designs, including Carlist soldiers and traditional Portuguese headgear.
SteamNew Architectural Projects in Iberian Twilightnew contentMilestoneFive new buildable architectural projects tied to journal entries and gameplay, including Pena Palace and Sagrada Familia.
SteamNew Papermap DesignvisualsPapermap design inspired by nautical maps, featuring historical timelines for Spain and Portugal.
SteamKaiserforum Added for Austrian Empirenew contentNew journal entries for the Kaiserforum, available for owners of National Awakening.
SteamEarthquake Events for Manila CathedralgameplayEarthquakes added as a condition affecting the construction of the Cathedral of Manila, requiring potential rebuilding.
Steam - 7 eventsPopulation Adjustments in Iberiachanges
Asturleonese and Aragonese pops added, with population numbers reworked based on historical data.
SteamIntroduction of Factory Councils Lawnew contentMilestoneFactory Councils activated by certain revolutions, allowing worker control of industries during crises.
SteamRevisions to South Africa's Starting SetupgameplayMilestoneChanges to the political landscape and new Journal Entry 'Struggle for the Highveld' for South African countries.
SteamRuler Selector Featurenew contentPlayers can now select different rulers at game start using the Fantastical Content Game Rule.
SteamMap Changes in IberiachangesReworked political map of Iberia with new state divisions and historical borders.
SteamCuban State Regions ReworkedchangesCuba now consists of three state regions with new traits for industry suitability.
SteamSaharan Political Map OverhaulchangesNumerous Arab-Berber and Touareg tags added, with significant changes to Western colonies.
Steam - 7 eventsOur Fortunate Regeneration Journal Entrynew contentMilestone
Activated upon researching Nationalism, focusing on stabilizing politics and modernizing Portugal.
SteamPink Map Journal Entrynew contentMilestoneRequires successful colonization of land between Angola and Mozambique, leading to international acclaim.
SteamOld Empire Journal Entrynew contentMilestoneStrengthens economic, diplomatic, and cultural bonds with Brazil, enabling unique interactions.
SteamReign of the Devourers Journal Entrynew contentMilestoneRepresents the corrupt political regime of 1834-1836, affecting state-owned buildings and legitimacy.
SteamSecond Liberalism Journal Entrynew contentMilestoneFraming device for the period of constitutional monarchy from 1834 to 1910 with multiple outcomes.
SteamAlém-mar Africano Journal Entrynew contentMilestoneGrants claims on territories in Angola and Mozambique upon completion of colonization.
SteamPortuguese Political Setupnew contentMilestoneIntroduces unique ideologies, Cartist and Miguelist, for Portugal starting in 1836.
Steam - 6 eventsElectoral Confidence Systemnew content
All nations with elections now have an Electoral Confidence value affecting Legitimacy and Political Strength.
SteamColonial Governors Interactionnew contentReworked Appoint Governor interaction allowing appointment of archetypal colonial governors.
SteamMorocco Journal Entry: Bilaad al-Sibanew contentNew Journal Entry for Morocco focusing on establishing control over tribes and managing regional governance.
SteamColonial Administrations Law Variantnew contentIntroduction of a Governance Principles law variant for colonies, enhancing political strength for Bureaucrats and Officers.
SteamCuba Journal Entriesnew contentIntroduction of multiple Journal Entries for Cuba exploring paths to independence and economic integration with Spain.
SteamCultural Commonwealth Featurenew contentIntroduction of Cultural Commonwealth as a new identity for Power Blocs, enhancing cultural cohesion among member states.
Steam - 5 eventsCarlist Wars Mechanicsnew contentMilestone
Introduction of unique mechanics for the Carlist Wars, including guerilla warfare rules and character updates.
SteamReworked Coup Systemnew contentMilestoneA new coup system that replaces the previous Journal Entry, allowing military commanders to initiate coups based on their strength and the government's resistance.
SteamNew Spanish Political Setupnew contentMilestoneIntroduction of a new political setup for Isabelline Spain, featuring the rise of liberalism and the conflict between Moderates and Progressives.
SteamAdjustment of Starting Techsbalance changeSpain and Portugal's starting techs adjusted to include Napoleonic Warfare, allowing the use of Mobile Artillery at game start.
SteamLatifundias Law Variantnew contentIntroduction of a new law variant representing the vast estates of Andalucía, impacting employment and political radicalism.
Steam - 4 eventsIntroduction of Database Entry Modes for ModdingmoddingMilestone
New scripting feature allows modders to control how scripts interact with existing game scripts using new keywords.
SteamTransition from Building Groups to Building TypesmoddingMilestoneState region resources now operate on building types instead of building groups to simplify resource management.
SteamAddition of Scripted War Goal TypesmoddingMilestoneNew database for war goal types allows modders to create and customize war goals more effectively.
SteamRenaming of Building Keys for ConsistencymoddingSeveral building keys have been renamed to ensure consistent naming conventions, which may affect existing mods.
Steam - 5 eventsIntroduction of Negotiations Systemnew contentMilestone
Players can now negotiate with Interest Groups to support or stop stalling law enactments based on their Amenability.
SteamIntroduction of Regenciesnew contentPolitical power is now age-restricted, with regencies established for child monarchs until they reach adulthood.
SteamElectoral Clientelism Amendmentnew contentNew amendment representing electoral fraud in Latin American politics through clientelism networks.
SteamNew Plantation Production Methodsnew contentMilestoneNew production methods introduced to represent exploitative practices post-slavery, affecting mortality rates and employment.
SteamAmendments System for Lawsnew contentMilestoneNew system allows modularisation of laws with amendments that can be added during the enactment process.
Steam - 9 eventsRevolution Support Requirement Adjustedbalance change
Revolutions can no longer fire without support from army units, while secessions can still occur without army support if they can raise conscripts.
SteamCivil War Restart Issue Fixedbug fixFixed a bug that allowed a civil war without state support to start and restart weekly.
SteamGlobal Mobilization Sound Adjustedbug fixMobilization sound now plays globally when the player becomes involved in a conflict, provided they are not already in one.
SteamPolitical Strength from Wealth Truncation Fixedbug fixFixed a bug where political strength from wealth was truncated, affecting pops with wealth lower than 8.
SteamHBC Colonization Bug Fixedbug fixFixed an issue preventing the HBC from colonizing the Yukon Territory.
SteamCountry Monopolies Bug Fixedbug fixFixed a bug where country monopolies were not blocking private construction of monopolized building types.
SteamOwnership Building Bug Resolvedbug fixFixed a bug where ownership buildings were incorrectly hiring capitalists/aristocrats instead of eligible pops.
SteamRevolutionary Movement Sound Fixbug fixRevolutionary movement sound now plays only once when a Political Movement becomes insurrectionary, based on visibility conditions.
SteamSpooky Season Event Activatednew contentThe game features a special content update for the spooky season.
Steam - 2 events
- 4 eventsFix for ai_evaluate_autonomous_construction commandbug fix
Fixed a bug where the ai_evaluate_autonomous_construction console command was partially printing data for government construction, resulting in incorrect values.
SteamFix for construction monopoly validationbug fixFixed a bug where construction of buildings monopolized by companies could be blocked by incorrect validation of who holds the monopoly.
SteamFix for autonomous construction blockingbug fixFixed a bug where autonomous construction could sometimes be blocked by the economy of scale factor overriding other, more critical factors such as whether there is actually workforce available in the state.
SteamFix for building wage reset issuebug fixFixed a bug where buildings would periodically reset their wages back to baseline, most noticeable as all buildings paying out the same wage at the start of the game.
Steam - 30 eventsSubject Flags Display Fixbug fix
Fixed an issue where some subject flags would continue showing up despite the No Subject Flags gamerule being active.
SteamCrash on Secession Failure Fixbug fixFixed a crash to desktop that could occur when a secession failed and it was cleaning up a secession state that did not exist anymore.
SteamAustria Subject of Romania Bug Fixbug fixFixed an issue where Austria could be made a subject of Romania through the Unite the Principalities Journal Entry.
SteamIncorporation Speed Adjustmentbalance changeIncorporation speed is now slower for non-Homeland states, but increases with the Centralization line of society techs.
SteamUnrecognized Nations Isolationism Bug Fixbug fixFixed an issue that caused almost all Unrecognized Nations in Africa outside of the Great Lakes to start with Isolationism when they should have Mercantilism instead.
SteamFederal Solution Journal Entry Failure Requirement Revisionnew contentRevised the failure requirements for the Federal Solution Journal Entry for Austria to only fail if a revolution or secession is taking place in Austria's core regions.
SteamCapitalists Dividends Bug Fixbug fixFixed a bug where capitalists were not receiving any dividends from certain company ownership structures.
SteamMinority Culture Acceptance Bug Fixbug fixFixed a bug where a very accepted minority (>100 Acceptance) could override the primary culture's homeland bias.
SteamAI Law Change Willingness ImprovementaiMade the AI more willing to try and ditch old-fashioned laws such as Traditionalism when they get to a certain level of tech.
SteamCroatia Detection Edge Case Fixbug fixFixed an edge case where Croatia could not be detected by the United States of Greater Austria.
SteamIncorrect Front Names Display Fixbug fixFixed front names being shown incorrectly for non-participants.
SteamAI Investment Willingness ImprovementaiThe AI is now much more willing to invest in construction sectors when they have insufficient construction capacity to drain their investment pool.
SteamAI Movement Suppression Bug FixaiFixed a bug where the AI would never use movement suppression or bolstering due to wrongly assigned priority.
SteamHungary-Transylvania Union Restrictionnew contentHungary is now forbidden from signing the union with Transylvania whilst at war or committed to a diplomatic play.
SteamDependents Merging Logic Fixbug fixDependents being merged into a different pop will try and merge into something sensible and not suddenly become aristocrats of a different culture/religion.
SteamCultural Minority Movement Secession Fixbug fixFixed an issue where the German-led Austrian Aristocracy would occasionally join cultural minority movement secessions.
SteamFarmers Tax Changebalance changeFarmers now pay Land Tax instead of Poll Tax, so long as they are employed in a building that uses arable land.
SteamKorean Clergy Traditional Dress FixvisualsKorean Clergy are now still appropriately traditionally dressed when Korea adopts westernized fashion.
SteamAI Authority-Costing Spending Activation FixaiFixed an issue where the AI would repeatedly activate and deactivate authority-costing spending items such as Consumption Taxes and Charters.
SteamAI Government Construction Spending FixaiFixed a bug where AI spending on government construction could be blocked by wanting to disband units that could not be disbanded due to civil war.
SteamAge of Metternich Journal Entry Requirement Reductionbalance changeReduced the requirement for the Age of Metternich Journal Entry's Policing and Home Affairs institutions to investment level 2.
SteamAI Construction Affordability FixaiFixed a bug where the AI would construct barracks/naval bases in some cases where they did not actually consider the construction affordable.
SteamGame Freeze Issue Fixbug fixFixed an issue where the game could freeze when closing the Power Bloc principles window.
SteamJournal Entry Timed Modifiers Bug Fixbug fixFixed a bug where timed modifiers applied to Journal Entries would never actually time out.
SteamAustria Annexation Bug Fixbug fixFixed an issue where Austria could be annexed by Italy during Italian Unification if it was in the process of forming the United States of Greater Austria.
SteamAristocrats/Capitalists Wealth Calculation Fixbug fixFixed an issue where Aristocrats/Capitalists would sometimes start with much lower Wealth than their income could afford due to their final wealth being calculated before final dividends were properly determined.
SteamThe Reckoning Event Cooldown Addedbug fixAdded a cooldown to the The Reckoning event for Serbia.
SteamWounded Soldiers and War Widows Enslavement Fixbug fixWounded Soldiers and War Widows will no longer be enslaved when they are ejected from the barracks.
SteamAI Austria United States of Greater Austria AvoidanceaiAI Austria will now avoid enacting the United States of Greater Austria for as long as Franz Josef is Kaiser.
SteamPolitical Movement Civil War Data Trigger AdditionmoddingAdded a trigger to political movement civil war data for whether specific IGs can join the civil war when it rises up or not.
Steam - 15 eventsImproved GDP Tooltipui ux
Information about foreign GDP ownership is now visible in the GDP tooltip.
SteamAdded Yankee Homelandsnew contentYankee homelands added to District of Columbia, Maryland, Delaware, and West Virginia.
SteamColonization Speed Adjustmentbalance changeColonization speed now accounts for paused colonies.
SteamResolved Silesia Annexation Issuebug fixThe temporary fix for Silesia being annexed by Prussia during a Polish Uprising has been properly resolved.
SteamPolitical Movement Support Scalingbalance changeSupport from Wealth now scales against political strength from wealth levels.
SteamForce Nationalization Wargoal Requirement Changebalance changeThe 'Force Nationalization' wargoal now requires control of all own states instead of occupying the enemy capital.
SteamAdded People of the Book Lawnew contentMilestoneA generic version of the Ottoman Millet System for Muslim countries has been added.
SteamIncreased Starting Italian Radicals for Austriabalance changeIncreased starting Italian radicals for Austria.
SteamDisabled Spam Notifications for Diplomatic Playsui uxDisabled spam of notifications when someone joins a diplomatic play with many subjects.
SteamMachinists and Engineers Contributionbalance changeMachinists and Engineers now contribute to the Investment Pool under economic setups with dividends.
SteamIncreased Wood Potentialsbalance changeWood potentials increased throughout Sweden, Norway, Canada, and the Northern and Western United States.
SteamFixed State Interface for GDP Contributionui uxThe state interface now shows correct goods contribution to GDP percentage.
SteamGDP Ownership Adjustmentbalance changeGDP owned in other countries now counts towards the reinvestment multiplier.
Steam - 4 eventsFixed fleet getting stuck in combat after manual invasion endbug fix
Resolved an issue where fleets would become stuck in combat perpetually after ending an invasion manually.
SteamFixed excessive modifier multiplication for Balkan Leaguebug fixResolved an issue where the 'Muster Conscripts' button for the Balkan League could have its modifier excessively multiplied.
SteamFixed fleet getting stuck in combat after war endsbug fixResolved an issue where fleets would become stuck in combat perpetually after a war ended abruptly.
SteamFixed movement disbanding issue with Civil War modifierbug fixFixed an issue where a movement disbanding would remove the 'Movement Suppressed After Civil War' modifier, allowing it to reform and immediately revolt again.
Steam - 14 eventsHungary Acceptance Condition Fixbug fix
Fixed an issue where the Matter of Hungary acceptance condition could not tick under any circumstances.
SteamPrimary Culture Acceptance Adjustmentbalance changeIncreased Acceptance from being a Primary Culture under Subjecthood, and decreased acceptance from tradition traits.
SteamMilitary Formation Modification Restrictionbug fixPlayers can no longer modify other players military formation.
SteamImproved Montenegro AI Raiding BehavioraiThe Montenegro AI will now be much smarter about whether to increase or decrease raiding.
SteamCentral Europe Tag Journal Entry Restrictionbug fixThe Central Europe tag can no longer get the Case for Yugoslavia Journal Entry.
SteamCrisis on the Danube Event Fixbug fixFixed an issue where Hungarian uprisings in foreign countries could cause the 'Crisis on the Danube' event.
SteamConstitutional Pressure Gain/Loss Fixbug fixFixed an issue where Constitutional Pressure gain/loss from wargoals was reversed.
SteamIncreased Event Firing Chance for Greecebalance changeIncreased the chance of the 'Pursue the Title of Eastern Rome' event firing for Greece during the Megali Idea Journal Entry.
SteamMontenegrin Raiding State Removal Fixbug fixFixed an issue where Montenegrin Raiding would not be removed from states under some circumstances.
SteamLeadership Granting Fix under Multiculturalismbug fixFixed an issue where some characters couldn't be granted leadership under Multiculturalism.
SteamHotjoin Out of Sync Fix - Constructionbug fixFixed a hotjoin Out of Sync caused by construction queued buildings that were just finished as player hotjoined.
SteamHotjoin Out of Sync Fix - Political Movementsbug fixFixed hotjoin Out of Sync caused by dead political movements keeping reference to pops.
SteamSilesian Protest Delay Requestbug fixAsked the Silesian Poles if they could hold off with protesting against the government until next week.
SteamAI Fleet Management FixaiAI should no longer be allowed to move all ships out of a fleet and keep the admirals there.
Steam - 2 eventsNew Nationalism Mechanicsgameplay
Improvements to the mechanics of nationalism to enhance gameplay in the region.
SteamNational Awakening Expansion Pack Announcementdlc releaseMilestoneAnnounced the release of the National Awakening Immersion Pack, focusing on the Austrian Empire and Balkan region.
Steam - 11 eventsColored Papermap for National Awakeningvisuals
Expanded colored papermap design featuring events, characters, and regional illustrations.
SteamNew Icons for Character TraitsvisualsNew icons created for unique character traits and existing features.
SteamDynamic Theme Selector Introducedui uxA new dynamic system that automatically switches theme assets based on the country being played.
SteamNew Table Assets for Balkan Regionnew contentFour new table assets representing the Balkan region added.
SteamRemade Hagia SophiavisualsHagia Sophia has been completely remade to match the new Balkan building set.
SteamNew Clothing Assets for Charactersnew contentNew clothing assets and historical DNAs fitting the Balkan region added.
SteamOverhauled Port and Forestry HubsvisualsMilestoneSignificant updates to Port and Forestry hubs for better visual representation and information.
SteamMain Menu Image Category Addedui uxPlayers can now choose between previous releases' main menu images.
SteamNew Event Illustrations for National AwakeningvisualsNew event illustrations focusing on education and cultural immersion.
SteamNew Architectural Styles for Balkan RegionvisualsNew architectural styles reflecting Balkan cultural diversity introduced.
SteamNew UI Skin for the Balkan RegionvisualsA new UI skin inspired by Balkan folk art featuring earthy tones and vibrant colors.
Steam - 5 eventsEastern Crisis Journal Entrynew contentMilestone
A new Journal Entry detailing the Eastern Crisis faced by the Ottoman Empire in the 1870s.
SteamBavarocracy Journal Entry for Greecenew contentMilestoneA new starting Journal Entry for Greece focusing on the rule of King Otto and the Bavarian influence.
SteamSerbian Dynastic Strugglenew contentMilestoneNew Journal Entry representing the power struggle between the Karađorđević and Obrenović dynasties in Serbia.
SteamMontenegro Campaign Introductionnew contentMilestoneIntroducing a unique Montenegrin campaign with a focus on its historical struggles and development.
SteamBulgaria's Path to Independencenew contentMilestoneNew options for players to help Bulgaria gain independence or provoke a secession.
Steam - 4 eventsAutocracy in the Age of Liberty Journal Entrynew content
A Journal Entry for autocratic Austria, focusing on the Neo-Absolutist period and its political dynamics.
SteamThe Age of Metternich Journal Entrynew contentA new Journal Entry available for Austria, themed around the historical priorities of the Austrian government during the Vormärz period.
SteamThe Gründerzeit Journal Entrynew contentA shared Journal Entry across all German states, representing the economic growth and speculation of the Gründerzeit period.
SteamNational Awakening DLC Announcementdlc releaseMilestoneThe first round of paid content centered around the Austrian Empire and Balkan nations, exploring the conflict between dynastic states and aspiring nation-states.
Steam - 11 eventsCorporatised Unions LawgameplayMilestone
Introduces arrangements where labour unions become arms of the state, deradicalizing the labour movement.
SteamRed Summer Journal Entry Progress BarsgameplayIntroduced two progress bars for the revolution's entrenchment and counter-revolution.
SteamCombination Acts LawgameplayLaw banning labour associations, affecting radical movements and trade union clout.
SteamAnti-Strike Laws IntroductiongameplayLegalizes labour associations but restricts strikes and collective bargaining.
SteamRight to Associate LawgameplayMilestoneLegal recognition of the right to strike and form unions, increasing trade union clout.
SteamRevolutionary Movements Seize PowergameplayMilestoneRevolutionary movements can immediately seize power if certain conditions are met, leading to a revolutionary victory.
SteamSpringtime of the Peoples Journal Entry Updatenew contentMilestoneUpdated to activate for all European countries with researched Egalitarianism when a Liberal or Socialist revolution occurs.
SteamEuropean Potato Famine Journal Entrynew contentNew Journal Entry activated by Disease Outbreak harvest condition, increasing Disease Outbreak prevalence in Europe.
SteamIntroduction of National Liberal Movementsnew contentMilestoneThree new culture-specific movements (German, Italian, Yugoslav) introduced to facilitate unification.
SteamGuild System LawgameplayIntroduced law affecting urban building ownership and political strength of interest groups.
SteamLabour Associations LawgroupgameplayMilestoneNew lawgroup representing trade unions and their legal status, affecting radical character generation.
Steam - 7 eventsRefurbished Citizenship Lawsgameplay
Existing Citizenship laws have been reframed to represent various definitions of citizenship, impacting popular sovereignty.
SteamIntroduction of Subjecthood Lawnew contentNew law that determines Acceptance of pops based on their homeland, granting 30 Acceptance for pops living in their homelands.
SteamEffects of Cultural Fervourbalance changeHigh Cultural Fervour increases resistance to Assimilation and boosts Activism for Cultural Minority Movements.
SteamStandardization of Cultural TraitsgameplayCultural traits have been standardized, with each culture now having two traits representing language and heritage.
SteamCultural Fervour SystemgameplayMilestoneIntroduction of Cultural Fervour, measuring national consciousness and affecting pops' resistance to Assimilation and participation in Cultural Movements.
SteamMovement Spillover EffectsgameplayInsurrectionary movements can increase Activism in neighboring countries' movements of the same type.
SteamIntroduction of Obstinance State for MovementsgameplayNew intermediate state for cultural and religious movements representing civil disobedience and para-state structures.
Steam - 18 eventsEnhanced Tooltip Information for Treaty Draftingui ux
Tooltips now provide more detailed information about maintenance costs and proposal statuses.
SteamFinishing 'The Conquest of Algeria' Grants Incorporation Speed ModifiergameplayCompleting this journal entry now grants a modifier to speed up incorporation in affected states.
SteamQuality of Life Improvements in Patch 1.9.8quality of lifeSmaller quality of life improvements included in the upcoming 1.9.8 patch.
SteamNew Multiplayer Lobby Game Setting for File Transfer Speednew contentAdded a new setting to change file transfer speed in multiplayer lobbies, with significantly increased default speed.
SteamConstruction Penalty for Unincorporated States Adjustedbalance changeThe construction penalty now varies per building group, with heavier penalties for manufacturing.
SteamRevolutionary Party for Democratic RevolutionsgameplayRevolutionary IGs will join a special party to ensure democratic revolutions maintain legitimacy.
SteamCombat Units Malus for Lack of OfficersgameplayCombat units lacking sufficient officers will receive a malus to offense and defense.
SteamFixed AI Company Formation Bugbug fixAI no longer gets stuck trying to form companies due to existing dominance in target states.
SteamUpcoming Patch 1.9.8 Bug Fixesbug fixFinal patch for the 1.9 Update planned to release next week, bringing bug fixes and quality of life improvements.
SteamNew 'Tsunami' Harvest Condition Type Addedbalance changeThis condition type is triggered by the Krakatoa Eruption.
SteamDevastation Effects Toned Downbalance changeModerate reduction in the effects of Devastation to balance occupation's impact on Market Access.
SteamSupport for Per-Building Group Construction Speed ModifiersmoddingModding now supports construction speed modifiers based on building groups.
SteamFixed 'Transfer Subject' and 'Liberate Subjects' Wargoalsbug fixMilestoneThese wargoals are now enforced correctly when the overlord capitulates.
SteamTreaty Ports Reinstated After Secession or RevolutiongameplayTreaty Ports will no longer invalidate if temporarily lost due to secession or revolution.
SteamPromise Obligations During Treaty RenegotiationgameplayPlayers can now promise obligations while renegotiating long-standing treaties.
SteamFixed Treaty Renegotiation Acceptance Score Bugbug fixMilestoneAcceptance score during treaty renegotiation is now calculated correctly.
SteamImproved Labels for Progress Bars in Journal Entryui uxLabels for progress bars in France's 'Divided Monarchists' Journal Entry have been improved.
SteamNew Defines for Officers to Servicemen RatiomoddingNew defines added to tune the effects of the lack-of-officers malus.
Steam - 17 eventsAI Withdrawal from Enforced Treaties Bugbug fixMilestone
Fixed another issue that was preventing the AI from withdrawing from enforced treaties.
SteamAI Government Spending Prioritization ImprovementaiImproved the AI's ability to prioritize spending on government buildings when its current spending is far below its desired targets.
SteamAutonomous Investment State Target Update Bugbug fixMilestoneFixed a bug where autonomous investment would not update its state target for a building type but instead construct the same building in the same state over and over.
SteamCrash Fix When Viewing State Population Tabbug fixMilestoneFixed a crash that would sometimes occur when viewing a state's population tab.
SteamAI Military Formation Establishment Bugbug fixMilestoneFixed a bug which was preventing the AI from establishing new military formations in some cases.
SteamBoer States Guaranteed by Britainbalance changeThe Boer States now start out guaranteed by Britain as per the Anti-Cheese Treaties of 1836.
SteamRevolutionary Side Company Disbanding Bug Fixbug fixMilestoneFixed a bug that would cause the winning revolutionary side to disband all original country companies instead of transferring them.
SteamMoney Transfer Articles Accounting Bug Fixbug fixMilestoneFixed a bug that would cause enforced money transfer articles to not be properly accounted for when capitulating.
SteamDiplomatic Stance Acceptance Factor Bug Fixbug fixMilestoneFixed the wrong country being shown for diplomatic stance acceptance factor for existing treaties.
SteamTreaties Budget Entry Updateui uxTreaties now get their own budget entry in the budget tooltip, rather than being nested under the Diplomatic Pacts entry.
SteamFrozen Transfer Articles Bug Fixbug fixMilestoneFixed a bug that would cause money transfer and goods transfer articles to not be properly frozen when the two bound countries get involved in a war on opposite sides.
SteamAI Port Construction Shortage Fixbug fixMilestoneFixed a bug where the AI would not construct a sufficient number of ports to fix critical convoy shortages.
SteamOverlord Capitulation Wargoals Bug Fixbug fixMilestoneFixed a bug where an overlord capitulating would sometimes not enforce wargoals targeting their subjects in the same play.
SteamAI Railway Construction ImprovementaiThe AI is now fine with building Railways in states that have sufficient Infrastructure, if those Railways would be profitable.
SteamRegional HQ Investment Bug Fixbug fixMilestoneFixed a bug when the regional HQ kept investing despite a broken foreign investment pact.
SteamDouble Money Transfer Articles Bug Fixbug fixMilestoneFixed a bug that would cause money transfer articles to transfer twice the stated amount.
Steam - 11 eventsCompanies as Game Actorsgameplay
Improving Companies to act as real entities that can own and expand buildings and interact with politics.
SteamHistorical Conflict Simulation ImprovementgameplayMilestoneImproving simulation of historical conflicts like the Opium Wars and American Civil War for more accurate gameplay.
SteamJournal Entries and Events UpdategameplayImprovements and additions to Journal Entries to enhance player interaction and impact.
SteamMilitary Access System AdditiongameplayA proper system of military access is being added to improve the frontline system.
SteamDiversity Laws AdditiongameplayAdding laws that expand diversity and introduce new gameplay mechanics.
SteamWar Exhaustion System ReworkgameplayMilestoneReworking the War Exhaustion system for more dynamic and interesting war outcomes.
SteamGenerals/Admirals Role EnhancementgameplayMilestoneGenerals and admirals will become more meaningful actors, reducing micromanagement of commanders.
SteamSupply System UpdategameplaySupply will be made more significant in military strategy, with plans for further improvements.
SteamNaval Importance EnhancementgameplayNavies will be made more important for global power projection and securing coastal control.
SteamAI Performance ImprovementaiEnhanced AI performance allows countries to specialize in resources, improving gameplay dynamics.
SteamTrade Rework ImplementationgameplayMilestoneThe Trade Rework balances player control and autonomous economic actors, enhancing strategic tools while reducing micromanagement.
Steam - 3 eventsAI foreign investment rights behavior correctedbug fix
Fixed a bug that made the AI unwilling to get foreign investment rights in smaller economies instead of being unwilling to give foreign investment rights to smaller economies.
SteamFixed AI treaty renegotiation fairnessbug fixFixed a bug where the 'fairness of current treaties' value was being applied during renegotiation.
SteamFixed AI treaty fairness calculationbug fixFixed a bug where the 'fairness of current treaties' value was being wrongly calculated, resulting in major penalties for quite fair treaties.
Steam - 9 eventsRenegotiation Original Treaty Bug Fixbug fix
Fixed an issue where the original treaty was removed before a renegotiation was actually accepted, meaning it would be gone if the renegotiation was declined.
SteamAlliance Treaty Break Condition Updatebalance changeAlliance/Defensive pact treaties are no longer automatically broken by being opponents in a diplomatic play but only if it actually goes to war.
SteamEnforce Treaty Article Wargoals Inclusion Fixbug fixEnforce Treaty Article wargoals now follow the same inclusion limitation rules as normal treaty articles.
SteamAI Treaty Sending Bug Fixbug fixFixed a bug where the AI would sometimes not correctly send a composed treaty if they were trying to make it more fair first.
SteamAI Neutrality Declaration AdjustmentaiThe AI will now never declare neutrality before Countdown to War if doing so would void an alliance or defensive pact.
SteamAI Treaty Article Selection VariabilityaiThe AI is now a bit less deterministic about which articles they include in treaties.
SteamAI Treaty Stability EnhancementaiThe AI will no longer break treaties with allies if both are involved in the same diplomatic play.
SteamAI Treaty Composition ImprovementsaiAI is now more interested in composing treaties with alliances and defensive pacts when they do not already have allies.
SteamDraft Treaty Panel Input Update Fixbug fixFixed an issue where the article inputs would not update if you opened the draft treaty panel with more than one country in a row without letting the game tick in between.
Steam - 11 eventsFixed Trade Center Trading Before Construction Finishedbug fix
Fixed a bug that would make the trade center start trading before construction was finished.
SteamAdded New Character Templates and DNAnew contentAdded character templates and DNA for several historical figures including Thomas Edison and Samuel Colt.
SteamImproved Treaty Proposal Tooltipui uxThe treaty proposal tooltip now lists mutual effects of the treaty.
SteamDiplomatic Demands Generate Infamybalance changeDiplomatic demands for ban slavery, investment rights, and take treaty port now generate infamy even when rejected.
SteamFixed AI Treaty Acceptance Calculationbug fixFixed an issue where AI was sometimes calculating Foreign Investment Rights acceptance wrong.
SteamFixed AI Invasion Fronts Issuebug fixFixed an issue where AI generals would not advance on invasion fronts.
SteamNerfed AI Acceptance Gain from Lobby Opportunitybalance changeNerfed AI acceptance gain from Lobby Opportunity bonuses.
SteamFixed Null Object Localization in Mobilization Panelbug fixFixed null object localization for goods being present in a market in the mobilization panel.
SteamNew Console Commands ImplementedmoddingImplemented savegames.delete_all and savegames.delete_cloud console command.
SteamCountries Less Willing to Cede Statesbalance changeCountries will now be far less willing to cede incorporated states and homelands.
SteamFixed British AI Port Construction Bugbug fixFixed a bug where the British AI would misconstruct ports in Tasmania instead of the intended state.
Steam - 17 eventsTruce Creation on Treaty Withdrawalgameplay
Withdrawing from a treaty with Guarantee Independence or Support Independence will now create a truce.
SteamWar Goals Execution Fixbug fixMilestoneFixed an issue where war goals wouldn't be executed properly after certain conditions.
SteamCompany Monopoly Addition in TreatygameplayIt's now possible to properly add a Company Monopoly in the same treaty that requests Foreign Investment Rights.
SteamAverage Sol for Religion Trigger Fixbug fixFixed a bug that caused the average_sol_for_religion trigger to always return the wrong value.
SteamOut of Sync Issue in Multiplayerbug fixMilestoneFixed an Out of Sync issue in multiplayer related to 'PoliticalMovement CivilWars'.
SteamMilitary Prestige Goods Scaling Fixbug fixFixed a bug where the effect of military prestige goods was being incorrectly scaled by all input goods.
SteamImproved Investment Pool Refresh Logicquality of lifeImproved the force-refresh logic for stuck investment pools, ensuring they can never get permanently stuck.
SteamForeign Investment Rights Leverage GenerationgameplayReceiving Foreign Investment Rights now properly generates Leverage.
SteamWargoals Control Bug Fixbug fixMilestoneFixed a bug where some wargoals would incorrectly not be considered controlled, causing stalemated wars.
SteamUnited Fruit Company HQ Adjustmentbalance changeThe United Fruit Company now has a more sensible preferred HQ and formation trigger.
SteamTariffs Value Reset Fixbug fixFixed a bug where the tariffs value in the market screen would not be cleared before being added each week.
SteamCompany HQ Formation Bug Fixbug fixFixed a bug where companies with a preferred HQ would sometimes be unable to be formed.
SteamLandlocked States Market Access Fixbug fixFixed an issue where landlocked states would keep their world market access after cancelling the transit rights treaty.
SteamRenderer Settings Fallback Fixbug fixThe game will now correctly fallback to valid renderer settings if incorrect settings are given.
SteamPopulation Count Correctionbug fixMilestoneFixed a bug that caused the population of some countries to be incorrectly lower than it was on version 1.8.
SteamReligious Minority Movements Trigger Fixbug fixFixed an issue where religious minority movements failed to correctly trigger secession.
SteamOwnership Triggers Updatebalance changeThe levels_owned_by_country and fraction_of_levels_owned_by_country triggers now consider all ownerships from entities in the country.
Steam - 17 eventsFixed errors in German National Identity Journal Entrybug fix
Fixed an instance of errors printing in the 'German National Identity' Journal Entry
SteamReduced trade desire based on trade volumebalance changeApplied a reduction of trade desire based on amount of trade in the other direction
SteamLimited imports/exports by available volumebalance changeLimited imports/exports by available volume based on opposite trade in world market
SteamFixed infinite circular trade issuebug fixFixed an issue where a dominant market could use subventions to create an infinite spiral of circular trade
SteamFixed CEO leadership issue in overlord countrybug fixFixed a bug where reducing charted company autonomy would put the company CEO as a leader of the overlord country
SteamRemoved bi-directional trade advantage penaltybalance changeRemoved the bi-directional trade advantage penalty
SteamResolved Schleswig-Holstein Question Journal Entry issuebug fixFixed an issue that resulted in the 'The Schleswig-Holstein Question' Journal Entry not being resolved properly by the AI
SteamFixed naval invasions getting stuckbug fixFixed a bug where naval invasions could get stuck when invading small split states
SteamFixed unlocalized string in war support tooltipbug fixFixed unlocalized string WARGOAL_CONTESTED_OR_NOT_DESC in war support tooltip
SteamReduced base cost for Slashed Maneuversbalance changeSlashed Maneuvers base cost for enforced articles across the board
SteamCorrected AI trigger for investment charterbug fixFixed an incorrect AI trigger for the investment charter
SteamFixed chartered company autonomy issuebug fixFixed a bug when a chartered company wouldn't remove company ties when reducing/increasing autonomy
SteamReduced trade desire based on subventionsbalance changeApplied a reduction of trade desire based on opposite direction subventions
SteamFixed deployment issue for naval invasionsbug fixFixed an issue where formations could be deployed to the naval invasion front before a successful landing
SteamCorrected Trade Advantage calculationbug fixFixed an issue where Trade Advantage from Treaty Ports was being multiplied by the wrong value
SteamUpdated display for Authority, Influence, and Bureaucracy gainsui uxChanged display of Authority, Influence and Bureaucracy gains to display one decimal
Steam - 19 eventsProduction Rules for Prestige Goodsgameplay
Companies can produce only one type of Prestige Good, which requires them to reach a prosperity threshold.
SteamIntroduction of Diplomatic Treatiesnew contentMilestoneA new mechanic allowing players to establish treaties with other countries, combining multiple offers and requests.
SteamPrestige Goods Impact on TradegameplayPrestige Goods provide trade advantage bonuses based on their market share, affecting exports.
SteamUI Improvements for Military Managementui uxUpdated UI for military formations, including a more compact layout and enhanced tooltips.
SteamNew Visuals for Prestige GoodsvisualsNew 2D art showcasing various historical and generic Prestige Goods has been created.
SteamImproved Front Camp StabilitygameplayAdjusted army assignment to front camps to minimize unintended shuffling of armies during front changes.
SteamIntroduction of Prestige Goods Mechanicnew contentMilestonePrestige Goods are a new feature that allows companies to produce variants of existing goods, enhancing gameplay and immersion.
SteamReworking of Treaty PortsgameplayTreaty Ports are now defined by treaties rather than geography, requiring a treaty to access them.
SteamPrestige Goods Influence on Pops ConsumptiongameplayPops will consume more of a good if it is a Prestige Good, shifting spending patterns based on availability.
SteamSupply Impact on Organizationbalance changeModified supply effects to impact organization directly, enhancing the importance of supply management.
SteamNon-fulfillment Consequences in TreatiesgameplayNew rules for treaty breaches, including penalties for serious breaches and conditions for less serious ones.
SteamExiled Army Status ImplementationgameplayMilestoneIntroduced an exiled army status to prevent teleportation of armies when no valid front is available.
SteamTreaty Renegotiation MechanicgameplayPlayers can renegotiate treaties instead of withdrawing, allowing adjustments to existing agreements.
SteamDrifting Organization Valuebalance changeChanged organization value to drift over time instead of dropping immediately upon losing a commander.
SteamNew Treaty Articles: Military Access and Transit Rightsnew contentMilestoneTwo new articles added: Military Access allows troop movement through another country, and Transit Rights enables landlocked countries to access the world market.
SteamNew Frontline Generation AlgorithmgameplayMilestoneIntroduced a new algorithm for generating frontlines to reduce the number of fronts in warfare, particularly in India.
SteamEnhanced Modding Capabilities for Treaty ArticlesmoddingModders can customize treaty articles with various inputs and effects, enhancing flexibility in modding.
SteamStacked Formation Markersui uxIntroduced stacking of allied/enemy formation markers on the same front to reduce screen clutter.
SteamMilitary Access SystemgameplayMilestoneImplemented a military access system allowing countries to conduct war through neutral territories.
Steam - 13 eventsCustom RNG Seed Featuremodding
A new game rule allows players to set a custom seed for random rolls, useful for modders.
SteamLaw Variants Feature IntroducedmoddingNew Law Variants can inherit ideological stances from parent laws, allowing for more flexibility in modding.
SteamNew Blockade Commander OrdergameplayA new Commander Order for Admirals allows them to cut off World Market Access and Supply Lines in adjacent Ports.
SteamExpanded Map Modes in Panelsui uxContextually relevant map modes are now assigned to all relevant panels with new icons.
SteamMovements Faceliftui uxMovement Type icons replaced with Core Movement Ideology icons, and tooltips now list supported or opposed Laws.
SteamWargoal Tooltips Updatedui uxWar goal tooltips now clearly state how a war goal can be pressed, alleviating confusion.
SteamStrategic Objectives RevampedgameplayMilestoneStrategic Objectives are now attached to individual Formations instead of being per Front, allowing more control over Formation behavior in wars.
SteamStreamlined Colonization ProcessgameplayColonizing a new overseas state now automatically grants a Port, reducing the number of clicks required.
SteamNew Trade Setup for ModsmoddingModders can now define historical trade routes using new effects for imports and exports.
SteamIntroduction of Country MonopoliesgameplayCountries can now monopolize specific building types, blocking Private Investors from constructing new buildings of that type.
SteamCompany Prosperity Formula Adjustedbalance changeCompany Prosperity is now based on the global productivity of building types owned by the Company instead of comparing to other Companies.
SteamPrivate Investment Log Tooltip Addedquality of lifeA new tooltip lists recent investments conducted by pops when hovering over upcoming Private Construction plans.
SteamBulk Formation Actions ImplementedgameplayPlayers can now change Military Formation Mobilization Options in bulk, including mass merging Formations and setting Commander Orders across all Generals.
Steam - 11 eventsIntroduction of Executivesnew contentMilestone
New character role that leads companies and boosts political power.
SteamIntroduction of Company Chartersnew contentMilestoneNew system allowing companies to expand their wealth and reach through various charters.
SteamIndustry Charternew contentMilestoneGrants companies rights to expand into different industries.
SteamColonization Charternew contentMilestoneAllows companies to create colonies that can become new countries.
SteamChanges to Prosperity Gainbalance changeProsperity now drifts towards a target value influenced by productivity and building levels.
SteamRemoval of Great Western Railwaybalance changeGreat Western Railway removed from game start to accommodate historical companies.
SteamInvestment Charternew contentMilestoneAllows companies to establish Regional Headquarters in foreign countries.
SteamHistorical Company AdjustmentschangesHistorical companies will start as former colonies with ties to their original companies.
SteamMonopoly Charternew contentMilestoneGrants companies exclusive building rights in selected industries.
SteamTrade Charternew contentMilestoneEnables companies to build and run trade centers with added bonuses.
SteamOverhauled Company Interfaceui uxUpdated interface for easier interaction and observation of companies.
Steam - 3 eventsVictoria 3: Ultimate Bundle Launchdlc release
New package for veterans to complete their collection with discounts based on owned content.
SteamRetirement of Older BundleschangesGrand Edition and Expansion Pass 1 will be retired with the introduction of new bundles.
SteamVictoria 3: Starter Edition Launchdlc releaseNew package for newcomers including the base game and several DLCs.
Steam - 6 eventsIntroduction of Merchant Marinegameplay
Trade Centers now require Merchant Marine, a new type of goods created by Ports, instead of relying on government resources.
SteamOverhaul of Trade CentersgameplayMilestoneTrade Centers now create Trade Capacity in States, allowing them to trade with the World Market autonomously.
SteamIntroduction of the World Marketnew contentMilestoneA new system for autonomous trade that simulates private, profit-driven trade, separate from government-controlled trade routes.
SteamTrade Advantage SystemgameplayMilestoneA new mechanic that calculates Trade Advantage for each Trade Center, influencing pricing and trade volume.
SteamMarket Areas and World Market HubsgameplayMarket Areas must have at least one Port to establish a World Market Hub, affecting trade capabilities.
SteamSeparate Tariff and Subvention LevelsgameplayPlayers can now set separate Import and Export Tariff levels, allowing for more strategic trade management.
Steam - 10 eventsPop Census Panel Introductionui ux
Added a new Pop Census Panel for detailed population insights.
SteamPerformance Dashboard ImprovementsperformanceExpanded and improved the Performance Dashboard to monitor overall performance and provide breakdowns.
SteamGreat Game Objective FeedbackgameplayAddressed community concerns about the Great Game Objective locking content.
SteamPower Blocs Feature AdjustmentgameplayRefocused Power Blocs feature to emphasize imperialist projects based on community feedback.
SteamBuilding Ownership Reworkbalance changeMilestoneReworked building ownership to create more complex relationships between Buildings, Pops, and Countries.
SteamIndia Content Balancing for Update 1.9balance changePlans to adjust difficulty and rewards for the Unstable Raj Journal Entry based on player telemetry.
SteamExpansion Pass Announcementdlc releaseConfirmed future Expansion Passes following community feedback on Pivot of Empire.
SteamAI Diplomatic ImprovementsaiMilestoneImproved AI diplomatic interactions with a new catalyst system for transparency.
SteamState/Hub Renaming Functionalityquality of lifeEnhanced renaming functionality for states and hubs based on positive community feedback.
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