What changed in War Thunder in 2016
10 updates · 6 main milestones · Mar 15, 2016 to Dec 20, 2016
- 2 eventsJapanese ground vehicles begin staged testingnew contentMilestone
The Japanese tank tree entered testing with vehicles such as the Type 61 and Type 74. Vehicles equipped with hydropneumatic suspension could adjust hull angle and height.
publisherWar Thunder officially releases with Way of the SamuraisystemMilestoneGaijin marked the game’s formal release with update 1.65 and added 3D cockpits across aviation, including bombers and attackers.
publisher - 2 eventsSwingfire and radar-equipped anti-aircraft vehicles joinnew contentMilestone
Desert Hunters added Britain’s non-premium FV438 Swingfire alongside new Cold War ground vehicles including the Gepard, M163 and ZSU-23-4.
publisherGreece and Sinai add air and combined battlefieldsworldThe update introduced the Greece aviation location and Sinai for mixed combat.
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- 2 eventsPort Novorossiysk joins the combined-battle rotationworld
The update added Port Novorossiysk and expanded Enduring Confrontation to five more locations.
publisherGuided anti-tank missiles come to ground vehiclesgameplayMilestoneFlaming Arrows brought missile-equipped armor such as the IT-1, Raketenjagdpanzer 2 and M551 Sheridan.
publisher - 2 eventsVolokolamsk and Frozen Pass expand winter battlesworld
Both locations entered combined battles in Battle, Conquest and Domination modes.
publisherChieftain Mk.3 and Super Pershing join ground combatnew contentMilestoneBattle March expanded British and U.S. armor with the Chieftain Mk.3 and T26E1-1 Super Pershing.
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