What changed in Warhammer 40,000: Rogue Trader in 2023

230 updates · 29 main milestones · Apr 14, 2023 to Dec 29, 2023

  1. 10 events
    Allied companions no longer get stuck in combatbug fix

    Allied companions that are not in the party will no longer become stuck during their turn in combat in Act III.

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    Fixed quest completion issue at Eufrates IIbug fix

    Fixed a quest completion issue for Heretical players after defeating the Space Wolves.

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    Psy-Stiffler item stacking issue fixedbug fix

    The Psy-Stiffler item no longer stacks one more negative Psy-rating every time the game is loaded.

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    Temporarily disabled Marazhai's Soulless dialogue optionbug fix

    Temporarily turning off the dialogue option that could cause the game to get stuck.

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    High Factotum dialogue issue resolvedbug fix

    The High Factotum will no longer summon the Lord Captain for a talk about Jae for those who never recruited her.

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    Fixed save loading error on Macbug fix

    Fixed a case of saves not loading with an error message on Mac.

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    Fixed invisible throne issuebug fix

    Fixed a few more cases of the Lord Captain riding an invisible throne, which prevented some cutscenes from starting.

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    Fixed UI issues with cargo interfacebug fix

    Fixed some UI responsibility issues with cargo interface.

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    Restored Psy-rating icons and descriptionsbug fix

    Psy-ratings have had their icons and descriptions back.

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    Fixed companion interaction on the bridgebug fix

    You can now properly talk to companions on the bridge and in other encounters.

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  2. 13 events
    Fixed lag in final encounter on consolebug fix
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    Vendors in Act IV received new itemsnew content
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    Updated conviction, reputation, and skill check valuesbalance change
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    Improved optimization and fixed crashes on consoleperformanceMilestone

    Improved optimization and fixed a lot of crash cases on console.

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    Fixed various item functionality issuesbug fixMilestone

    Fixed various issues with items not functioning as intended.

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    Optimized performance for Commorragh arenaperformance
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    Adjusted difficulty modifiers for skill checksbalance change

    Difficulty modifiers for skill checks changed across various levels.

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    Fixed multiple memory-related crashesbug fixMilestone
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    Fixed broken quests and cutscenesbug fixMilestone

    Fixed a vast majority of broken quests and cutscenes that blocked progression or worked only for specific choices.

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    Fixed various dialogue issuesbug fix

    Fixed multiple minor cases of dialogue conditions being set incorrectly, causing secondary dialogue options to appear or disappear unexpectedly.

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    Fixed incorrect item and ability functionalitybug fixMilestone

    Fixed many items and abilities that worked incorrectly.

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    Added missing experience for Drifting Voidshipnew content

    Added missing experience for completing the Drifting Voidship without combat.

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    Fixed desync issues in co-opbug fix

    Fixed several desync cases for co-op.

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  3. 3 events
    High Factotum Missing from Bridgebug fix

    High Factotum no longer goes missing from the bridge.

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    Dialogue Stuck in Quetza Temerbug fix

    Fixed another case of dialogue in Quetza Temer getting stuck. It may be required to load a save before the dialogue for it to trigger properly.

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    Ulfar's Personal Quest Not Appearingbug fix

    Fixed some (not all yet) cases causing Ulfar's personal quest to never appear.

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  4. 4 events
    Fixed broken dialogues in Quetza Temerbug fix

    Resolved multiple cases of broken dialogues that prevented further progression.

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    Fixed fatal error on loading saved gamesbug fix

    Resolved a rare case where loading a saved game produced a long fatal error message and returned the player to the main menu.

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    Fixed quest progression issue in 'Hunting Grounds'bug fix

    Corrected one of the options in the 'Hunting Grounds' quest that was preventing continuation.

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    Deluxe Pack recognition issue fixedbug fix

    Fixed a rare case where the Deluxe Pack obtained after starting a playthrough was not recognized by the game.

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  5. 44 events
    Fixed freezing issues on Xboxbug fix
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    Fixed disappearing tooltip for hit chance in space combatui ux
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    Fixed erratic behavior after loading save with Be Smart talentbug fix
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    Fixed interruption issue during inquisitor cutscene in Epitaphbug fix
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    Fixed triggering issue with final romance event with Heinrixbug fix
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    Fixed gray screens for saves on Macbug fix
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    Fixed functionality of The Hand of Avoliusbug fix
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    Fixed black screen issue after skipping cutscenes on Footfallbug fix
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    Fixed dialogue failure after battle with Calligos Winterscalebug fix
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    Fixed rebels getting stuck in The Upperway during combatbug fix
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    Fixed bug in Abelard's personal quest in Act IVbug fix
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    Fixed multiple Act IV starting cutscenes not playingbug fix
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    Fixed damage of Necron ships in space combatbalance change
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    Added screenshot preview in Load Game menuui ux
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    Fixed dialogue issue after battle in Jae's quest on Footfallbug fix
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    Fixed characters getting stuck near Rogue Trader's deskbug fix
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    Aligned projectiles of enemy ships with weapon mountsbug fix
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    Fixed stuck dialogues on Santiel's Pride for Drukhari and Medusaebug fix
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    Fixed cutscene issues after talking to Calligos Winterscalebug fix
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    Fixed unintended quest continuation without Yrliet in The Path of the Lostbug fix
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    Fixed characters starting turn with less AP than maximumbug fix
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    Fixed Chaos Space Marine's Heavy Bolter appearancevisuals
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    Fixed enemy units ending turn after stepping into trapsgameplay
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    Fixed rare cases of failed game savesbug fix
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    Added warning before irreversible transfer to Act Vui ux
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    Fixed prompt issue for finding Winterscale in Quetza Temerbug fix
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    Fixed discrepancy in weapon shot countsbug fix
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    Fixed incorrect prerequisites for Drukhari and Aeldari weaponsbug fix
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    Fixed characters getting stuck on balcony when leaving hideout on Footfallbug fix
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    Fixed dialogue loop issue with Heinrix in Act IIIbug fix
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    Fixed incorrect quicksave screenshotsbug fix
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    Fixed incorrect cutscene playing after Mercantum Tabula Officiale questbug fix
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    Fixed issues with saving and loading gamesbug fix
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    Fixed memory spikes on consoles when switching focusbug fix
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    Fixed confrontation issue with companions about heretical choicesbug fix
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    Increased zoom out capability on global mapquality of life
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    Fixed empty dialogue cases for Pasqalbug fix
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    Fixed Battle-Scarred Cape functionalitybug fix
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    Fixed broken quests and cutscenes blocking Act IVbug fix
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    Adjusted balance of space combat encountersbalance change
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    Fixed early Drukhari attack on coloniesbug fix
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    Fixed teleportation issue with Yrliet confrontationbug fix
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    Fixed completion issue with Argenta's 'Driven' questbug fix
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    Fixed puzzle bug in Anatomical Operabug fix
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  6. 6 events
    Fixed Yrliet's cutscene issue in Chapter IIIbug fix

    Resolved a bug that could break the cutscene at the beginning of Chapter III.

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    Fixed Seize the Initiative talent endless loopbug fix

    Resolved an issue causing an endless loop with the Seize the Initiative talent.

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    Resolved Aeldari in Distress quest event completion bugbug fix

    Fixed a bug that made it impossible to complete events during the Aeldari in Distress quest.

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    Fixed game breaking issue after loading save filesbug fix

    Addressed a problem where the game could break after loading a save file if a character had the Be Smart talent.

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    Fixed Jae's personal quest issue in Chapter IVbug fix

    Resolved a problem with Jae's personal quest in Chapter IV.

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    Fixed Abelard's Blood Ties quest issuebug fix

    Addressed a problem that affected the completion of Abelard's Blood Ties personal quest.

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  7. 4 events
    Fixed High Factotum disappearance and cutscene issuesbug fix

    Resolved the issue where the High Factotum could disappear from the bridge and cutscenes would not work simultaneously.

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    Resolved Heretical choice cutscene bug in Chapter 4bug fix

    Fixed a bug that could occur after making a Heretical choice in Chapter 4, resulting in broken cutscenes on the bridge.

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    Fixed council start issue in Chapter 4bug fix

    Resolved a problem that prevented the player from starting a council in Chapter 4.

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    Fixed Chapter V start failure after boardingbug fix

    Addressed a problem with Chapter V failing to start after the boarding.

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  8. 2 events
    Fix for cutscenes not starting in Act IVbug fix

    Resolved issues with cutscenes not starting at the beginning of Act IV for Dogmatic and Iconoclast players.

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    Upcoming fix for Heretical playersbug fix

    A separate fix for Heretical players is in development and will be deployed once ready.

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  9. 2 events
    Fixed Exit Icon in Lord Captain's Quartersbug fix
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    Fixed Heinrix Dialogue in Chapter 1bug fix
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  10. 41 events
    Improved final cutscene in Act IV with additional conditions and reactionsother
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    Fixed desyncs when using Medical Mechadendritesbug fix
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    Fixed occasional crashes to main menu when loading a savebug fix
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    Added ability to ping friendly units and neutral NPCs using ALTother
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    Saves now include DLC information and warn about missing DLCssystem
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    List of player's DLCs now displayed in the lobbyother
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    Fixed corrupted save creation issuebug fix

    Now displays a flashing error message instead.

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    Fixed duplicating 'Lobby not found' error messagebug fix
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    Fixed issues with movement during simultaneous control of voidshipbug fix
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    Fixed game returning to main menu when a gamepad is connectedbug fix
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    Fixed various bugs in companion quests and dialoguesother
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    Fixed disappearance of companions in peaceful locationsbug fix
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    Fixed desync case when switching to global mapbug fix
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    Fixed ability to switch weapons of another player during battlebug fix
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    Fixed various visual issues and added new VFXvisuals
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    Subtitles in interchapter videos now shown correctlybug fix
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    Fixed Cassia’s face mutationsbug fix
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    Bug report icon no longer visible on screen all the timequality of life
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    Fixed enemy behavior causing battles to be stuckbug fix
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    Major update to Chinese localizationlocalization
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    Fixed camera getting stuck on a unit during enemy turnbug fix
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    Fixed save deletion synchronization issuebug fix
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    Added new reaction dialogue lines for Heinrix and Marazhaiother
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    Fixed various location-related issuesother
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    Fixed black screen after cutscene in Chapter Vbug fix
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    Optimized charge calculations to avoid lag when selecting charge routeperformance
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    Fixed various mechanics and talent issuesother
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    Fixed lag when overlapping multiple stratagem areasbug fix
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    Host now shares DLCs with clients automaticallyother
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    Updated dialogue with surrendering enemies at Eufrates IIother
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    Fixed bug report function interaction with cut scenesbug fix
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    Fixed desyncs with different auto-save settingsbug fix
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    Fixed camera rotation and movement speed resetting to 0bug fix

    Players may need to set it back to preferred value once after the patch.

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    Fixed possible game freeze when exploring some planetsbug fix
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    Health bars no longer cover character names in co-opbug fix
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    Adjusted Convictions requirements in Act IIIbalance change
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    Added ability to ping the ground using ALT during combat preparationother
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    Fixed various item descriptions and functionalityother
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    Fixed disappearing texts in dialogues due to font size options resettingbug fix
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    Fixed multiple cases of error log spam causing performance dropsbug fix
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    Names of disconnected players no longer displayed above charactersbug fix
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  11. 4 events
    Warhammer 40,000: Rogue Trader Official Releasedlc releaseMilestone

    Warhammer 40,000: Rogue Trader is officially released on all platforms.

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    GOG Key Availabilitysystem

    GOG keys for PC will be available on December 7, 2023.

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    Console Key Availabilitysystem

    Keys for PlayStation 5 and Xbox Series X/S will be available on the release day, December 7.

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    Warhammer 40,000: Rogue Trader Release Date Announcementdlc releaseMilestone

    The game will officially release on December 7, 2023.

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  12. 12 events
    Character Customization for Friendsquality of life

    Main players can create custom characters for friends using the mercenary system, enhancing multiplayer experience.

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    Friendly Fire Mechanics in Co-opgameplay

    Players must coordinate to avoid friendly fire during ground combat, emphasizing teamwork.

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    Flexible Multiplayer Optionsquality of lifeMilestone

    Players can join or leave the campaign at any time, allowing for a mix of singleplayer and multiplayer experiences.

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    Interactivity in Co-op PlaygameplayMilestone

    Most game systems are accessible to all players, including looting and inventory management, while some decisions remain with the Lord Captain.

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    Platform Key Activation Detailssystem

    Players can choose between Steam or EGS keys for PC activation.

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    Shared Control During Space CombatgameplayMilestone

    All players can control ship systems during combat, enhancing cooperative gameplay.

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    Game Optimization Noticeperformance

    Warhammer 40,000: Rogue Trader is not optimized for PlayStation 4 and older Xbox versions.

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    Asymmetrical Gameplay MechanicsgameplayMilestone

    One player acts as the Lord Captain while others assist as crew members, with specific gameplay limitations for non-captain players.

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    Dynamic Character ControlgameplayMilestone

    Hosts can assign characters to players, allowing for flexible gameplay and character management.

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    Introduction of Co-op Modenew contentMilestone

    Players can now experience the main campaign in multiplayer with up to 6 players, featuring asymmetrical gameplay.

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    Planned Crossplay and Console Co-opother

    Future updates will include crossplay features and co-op mode for consoles.

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    Co-op Game Joining Processnetwork

    Players can join co-op games via server ID or store overlay invitations, facilitating easier multiplayer access.

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  13. 1 event
    Game Key Availability for Pre-OrdersstoreMilestone

    Game keys for Warhammer 40,000: Rogue Trader are available starting December 4, 2023.

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  14. 18 events
    Locations Polishingvisuals

    Continued polishing and improvement of various locations based on player feedback.

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    Additional Tutorials Plannednew content

    More tutorials will be added for various aspects of the game based on player feedback.

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    Targeting UI and Ability Formula Fixesui ux

    Improved visibility of crit chance, cover benefits, and fixed confusing ability formulas.

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    Marksman Doctrine Potential Reviewbalance change

    Considering lowering the potential of the Marksman doctrine due to its popularity.

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    Global Map Enhancementsgameplay

    Adding tutorials and upgrading visuals for the global map.

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    Ground Combat Improvementsgameplay

    Continued improvements to ground combat based on player feedback.

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    Colony Management Improvementsgameplay

    Adding tutorials, improving UI, and removing the need to visit colonies to claim rewards.

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    Companion Tweaks and Improvementsgameplay

    Implementing changes to make less popular companions more interesting and unique.

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    Profit Factor Visibility in Colony Screenquality of life

    Profit factor will now be visible in the colony screen to reduce confusion.

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    Cargo/Loot UI Updateui ux

    Significant updates to the Cargo/Loot UI for better drag&drop, sorting, and categorization.

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    Levelling UI Improvementsui ux

    Addressing issues with the levelling UI, including size, options, and lack of recommendations.

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    Difficulty Curve Adjustmentsgameplay

    Tuning encounters on normal difficulty to provide more challenge in later acts.

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    Space Combat Enhancementsgameplay

    Implementing officer post management and improving variety of space combat encounters.

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    Cutscene Skipping Option Addedgameplay

    Players can now skip cutscenes, especially before difficult fights.

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    New Interrupt Option for Idira's Speechesgameplay

    Players can now interrupt some of Idira’s heretical speeches in front of outsiders.

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    Improved NPC and Companion Reactivitygameplay

    Adding more reactions from NPCs and companions based on the Rogue Trader’s biography, doctrines, and convictions.

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    Narrative Event Clarificationsgameplay

    Providing better explanations for narrative events based on player feedback.

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    Adept Doctrine Bug Fixesbug fix

    Fixing bugs related to the Adept doctrine and improving ability descriptions.

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  15. 1 event
    Co-op Mode Introductionnew contentMilestone

    Cooperative mode is now available for Warhammer 40,000: Rogue Trader on PC, with console release planned for later.

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  16. 11 events
    Movement and Attack Mechanicsgameplay

    Players can only attack once per turn and cannot move after attacking, with visual indicators for blocked abilities.

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    Charge Mechanicgameplay

    Players can charge into combat for an additional attack, provided there's a clear path to the target.

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    Pushback Weapons Featuregameplay

    Heavier weapons can push targets back, causing additional damage by colliding with obstacles or other enemies.

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    Momentum System IntroductiongameplayMilestone

    Introducing Momentum, a resource gained from damaging enemies that allows for powerful abilities like Heroic Acts and Desperate Measures.

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    Volley Fire Mechanicgameplay

    Players can fire in volleys without selecting targets, affecting multiple units in a specified direction.

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    Perils of the Warp MechanicgameplayMilestone

    Using psychic powers frequently increases the risk of suffering Perils of the Warp, causing negative effects.

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    Turn Planning with Ghostly Figuregameplay

    Players can now see a ghostly figure of their character when planning movements to check line of sight and ability ranges.

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    Cover Mechanicsgameplay

    Cover now provides partial and full protection, with destructible smaller cover elements.

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    Squad-Based Enemy Encountersgameplay

    Weaker enemies now fight in groups, taking their turns simultaneously to speed up combat.

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    Cone Weapons Effectivenessgameplay

    Flamers and shotguns use a cone-shaped area of effect that cannot miss, ensuring damage to enemies in cover.

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    Penetrating Shots FeaturegameplayMilestone

    Certain weapons can penetrate targets, allowing shots to hit multiple enemies in line.

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  17. 2 events
    Fixed Adept's 'Reactive Study' Buff Stacking Issuebug fix

    Adept's 'Reactive Study' was stacking buffs permanently and infinitely, causing long pauses after each action in ground combat.

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    Resolved Event Stuck Issue with Abelard and Avrilla Ventbug fix

    An event with Abelard and Avrilla Vent could get stuck, blocking further progress. Fixed with a workaround for older saves.

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  18. 5 events
    Fixed cover display issue after entering zonebug fix

    Resolved the issue where all covers would be shown as destroyed after entering the zone from the system map.

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    Fixed disappearing buttons in main menubug fix

    Resolved the issue where the 'Continue game' and 'Load game' buttons would sometimes disappear.

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    Fixed additional portal issue in Commorragh Arenabug fix

    Resolved the issue where the additional portal allowed players to skip most of the Chapter 3 content.

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    Added community survey link in main menuui ux

    A link to the community survey has been added to the main menu.

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    Added difficulty slider for space combatgameplay

    New settings slider introduced to adjust the difficulty of space combat.

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  19. 5 events
    Ulfar No Longer Dies During Combat in Outer Spire Hallsbug fix

    Fixed an issue where Ulfar would die during combat.

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    Removed Incomplete Dialogue Option with Malicebug fix

    An incomplete dialogue option when talking to Malice has been removed.

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    Removed Area Transition Portal in Commorragh Arenagameplay

    The portal that allowed players to skip most of Chapter 3 has been removed.

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    Locked Dialogue Options Correctedbug fix

    Dialogue options that were visible to all players despite Conviction level requirements are now locked correctly.

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    Fixed Crashes During Combat on Kiava Gammabug fix

    Resolved crashes that occurred during combat on Kiava Gamma.

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  20. 6 events
    Prevented starting unfinished dialogue in secret roombug fix

    It’s no longer possible to start an unfinished dialogue in a secret room on Dargonus.

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    Corrected dialogue options with Idirabug fix

    In dialogue with Idira on the bridge, some dialogue options appeared incorrectly, blocking access to multiple other dialogue options - fixed.

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    Fixed dialogue loop in Arena Act IIIbug fix

    Fixed a dialogue loop in the Arena in Act III, which blocked further progress.

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    Fixed voice issue with Ulfarbug fix

    Ulfar had the voice of Heinrix.

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    Ram now properly damages in space combatbug fix

    Ram now properly does damage in space combat.

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    Fixed issue preventing Jae's quest from startingbug fix

    Players couldn't start Jae's quest from her dialogue if they earlier refused to help her on Footfall or chose the 'I need to think' dialogue option.

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  21. 4 events
    Improved Character Generation for Low RAM Systemsperformance

    Character generation and first dialogue now works properly for systems with 8 GB RAM or less.

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    Combat Timing Issue on Upper Decks Resolvedbug fix

    Fixed an issue where combat started too early, preventing further movement or reaching some enemies.

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    Fixed Quest Issue in Lower Decksbug fix

    Fixed an issue in the Lower Decks during Abelard's quest, which prevented the player from leaving the location.

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    Persistent Ship HP Upgrade in Space Combatbug fix

    Ship HP upgrade now properly persists through save/load.

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  22. 15 events
    Loot and cargo UI updatesui ux

    Overhaul allowing easier management of items between categories.

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    Reputation, vendors, and profit factor overhaulbalance change

    Profit factor is now a modifiable threshold affecting vendor items.

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    New main menu artui ux

    Main menu art updated to look closer to the final version.

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    Updated dialogue UIui ux

    New art, improved font readability, and more screen space.

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    Updated character progressionbalance changeMilestone

    Overhaul of character progression with new and updated doctrines, skills, and abilities.

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    Levelling up and upgrading your voidshipgameplay

    Manage and upgrade ship components with a new interface.

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    Expanded story from the beginningnew contentMilestone

    Start from the Prologue and Act I, continuing through an updated Act II and into Act III in Commorragh.

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    Convictions systemgameplay

    Decisions affect Convictions, unlocking new perks and dialogue options.

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    Combat preparation phasegameplay

    Select initial placement of characters before combat begins for tactical flexibility.

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    New system map visualsvisuals

    Full set of stunning new visuals for the system map.

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    Updated colonizationbalance change

    Significant updates with improved UI and balance changes.

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    New Space Marine companion: Ulfarnew content

    A mighty Adeptus Astartes from the Space Wolves chapter joins your retinue.

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    New global map UI updatesui ux

    Includes new art, quest objective markers, and scan visual effects.

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    Character generation and tutorialsnew contentMilestone

    Introduces a character generator with customization options and tutorials for gameplay.

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    Space combat overhaulbalance changeMilestone

    Massive update to space combat with new visuals and balance changes.

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  23. 2 events
    Introduction of New Space Wolf Companionnew content

    Players will meet a new Space Wolf companion during the beta.

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    Warhammer 40,000: Rogue Trader Beta Announcementnew contentMilestone

    The beta for Warhammer 40,000: Rogue Trader will start on June 1st, featuring new locations, enemies, and gameplay.

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  24. 10 events
    Improvements to Companion Usabilityquality of life

    Jae will be easier to find and will receive new reactions, while Idira's abilities and career will be enhanced.

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    Dialogue UI Enhancementsui ux

    Improvements to text legibility and scrolling in the dialogue interface.

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    Colonization System Revampgameplay

    Plans to overhaul the colonization system based on player feedback.

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    Combat UI Improvementsui ux

    Addressing issues with interface icons and combat log readability.

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    Typos and Lore Inconsistencies Fixedbug fix

    Corrections made to typos and inaccuracies in dialogue.

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    Career Balancing Adjustmentsbalance change

    Addressing the power disparity between the Soldier and Assassin careers.

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    Cargo System Improvementsquality of life

    Enhancements to the cargo system for better usability and item variety.

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    Loot and Progression Enhancementsgameplay

    Improvements to loot variety and character progression speed based on player feedback.

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    Pre-Combat Preparation Phasegameplay

    Introduction of a system allowing players to position characters before combat.

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    Space Combat OverhaulgameplayMilestone

    Refinements to space combat, including UI improvements and encounter balancing.

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  25. 5 events
    Drifting Voidship Narrativenew contentMilestone

    Uncover the story of a colossal Adeptus Mechanicus spacecraft that fell to Chaos and madness.

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    Magnae Accessio CeremonygameplayMilestone

    Participate in the grand ceremony marking the initiation of the new Rogue Trader.

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    Introduction of Kiava Gammanew contentMilestone

    Explore the industrial world of Kiava Gamma, home to the largest manufactorum in the von Valancius trade domain.

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    Rogue Trader's ResponsibilitiesgameplayMilestone

    As a Rogue Trader, respond to rumors from Kiava Gamma and assist an Inquisition agent.

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    Dargonus Capital World Overviewnew contentMilestone

    Dargonus serves as the capital world and administrative center of the von Valancius trade dynasty.

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