What changed in WARMODE in 2016
56 updates · 6 main milestones · Jul 18, 2016 to Dec 26, 2016
- 12 eventsBomb planting interruption fixbug fix
Fixed bug when player could interrupt planting the bomb with a shot.
SteamFixed bug with interrupting bomb plantingbug fixPlayers could interrupt planting the bomb with a shot.
SteamNew gamemode: ZOMBIEMATCHnew contentMilestonePlayers must survive against zombies that need to infect them. Features include roundtime, alpha-zombies, and unique mechanics.
SteamRegular zombie statsbalance changeRegular zombies have 5000 hp and hp regeneration of +10HP per second.
SteamFixed wrong appearance of the knifebug fixSteamNew game mode: ZOMBIEMATCHnew contentMilestonePlayers must survive against zombies who aim to infect them within a 3-minute round.
SteamAlpha-zombie and regular zombie statsbalance changeAlpha-zombie has 9000 hp, regular zombie has 5000 hp, with hp regeneration and speed advantages.
SteamPlayers can no longer move while planting the bombbug fixSteam - 6 events
- 10 eventsWarmup Timer Added to Confrontation and Detonationgameplay
Added 1:30 sec warmup at start in CONFRONTATION and DETONATION gamemodes.
SteamAnticheat updatedsystemSteamAdded warmup period in Confrontation and Detonation gamemodesgameplay1:30 sec warmup at start in CONFRONTATION and DETONATION gamemodes.
SteamFixed weapon muzzleflashbug fixSteamFixed game crash if Steam is not launchedbug fixSteam - 28 eventsNew Game Settings: Text Buy Menu and Dynamic Scopegameplay
Players can now switch to a text-based equipment purchase menu and turn off the visual extension of sight.
SteamRevised Economy Systembalance changeThe economy system has been revised, including different rewards for kills and round wins.
SteamFragmentation Grenade Power Adjustmentbalance changePower of fragmentation grenades reduced for better game balance.
SteamNew Game Settings: Text Buy Menu and Dynamic ScopegameplayPlayers can switch to a text mode for equipment purchases and toggle the visual extension of sight.
SteamControl Settings UpdatesgameplayNew controls for Sneak, Throw Weapon, and Quick Purchase of ammunition.
SteamIntroduction of Player Ban SystemsystemMilestoneA system for banning players for cheating and unfair advantages has been introduced, including possible lifetime bans.
SteamMovement Speed Based on Weapon TypegameplayPlayer movement speed now varies depending on the type of weapon equipped.
SteamGame Mode Name ChangesgameplayDEATHMATCH replaces SKIRMISH and CONFRONTATION replaces ELIMINATION.
SteamArmor Types Introducedbalance changeTwo types of armor: Body armor ($650) and Body armor with helmet ($1000) with different protection levels.
SteamArmor Types and Costsbalance changeArmor is now divided into Body Armor and Body Armor with Helmet, with respective costs and protection levels.
SteamFragmentation Grenade Power Adjustmentbalance changeThe power of fragmentation grenades has been reduced to balance gameplay.
SteamIntroduction of Freezetime and Friendlyfire Mechanicsbalance changeFreezetime for procurement in early rounds and Friendlyfire with reduced damage have been introduced.
SteamControl Settings UpdatesgameplayNew controls for Sneak, Throw Weapon, and Quick Purchase of ammunition have been added.
SteamPlayer Ban System IntroducedsystemMilestoneNew system for banning players for cheating, including possible lifetime bans.
SteamRevised Economy SystemgameplayNew economy system with different rewards for kills and round outcomes.
SteamGame Mode Name Changesbalance changeDEATHMATCH is now SKIRMISH and CONFRONTATION is now ELIMINATION.
SteamNew Maps for Detonation Modenew contentNew maps have been created specifically for the Detonation game mode.
SteamMovement Speed Based on Weapon TypegameplayPlayer movement speed varies depending on the type of weapon equipped.
SteamWeapon Disposal MechanicgameplayPlayers can throw away weapons that will fall on the map upon death, containing only store content.
SteamIntroduction of Detonation Game Modenew contentMilestoneA classic mode with a bomb similar to Counter-Strike, featuring new mechanics and objectives.
SteamIntroduction of Freezetime and Friendlyfire MechanicsgameplayFreezetime for procurement in early rounds and Friendlyfire with reduced damage.
SteamIntroduction of Detonation Game Modenew contentMilestoneA new game mode similar to Counter-Strike's bomb mode, featuring a bomb that players must plant and defuse.
SteamNew Maps for Detonation Modenew contentNew maps have been created specifically for the Detonation game mode.
SteamChanges to Weapon Disposal Mechanicsbalance changeWeapons can now be thrown away and will fall on the map upon player death, containing only store content without ammunition.
SteamNew Grenade Types: Stun and Smokenew contentTwo new types of grenades have been added: Stun Grenades and Smoke Grenades, with specific costs.
Steam