What changed in We Were Here in 2025
17 updates · 4 main milestones · Jul 10, 2025 to Oct 9, 2025
- 2 eventsWe Were Here Together Released on Nintendo Switchnew contentMilestone
We Were Here Together has now joined the series on Nintendo Switch, allowing new players to experience the game.
SteamCross-Play Feature IntroducednetworkMilestoneCross-play is now available for We Were Here, We Were Here Too, and We Were Here Together across PC, PlayStation, Xbox, and Nintendo Switch.
Steam - 5 eventsFixed gamepad issue on lower end machinesbug fix
Resolved issue of losing controls when loading the main menu.
SteamImproved Friends and Social panel regarding blocked playersui uxSteamFixed invite handling flowbug fixFixed handling flow when receiving an invite in game when disconnecting back to the title screen.
SteamImproved UX with pop-up buttonsui uxSteamImproved auto save game select systemquality of lifeNow properly selecting the last played save.
Steam - 3 eventsWe Were Here Together Planned Release on Nintendo Switchnew content
We Were Here Together is set to release on October 9th for Nintendo Switch, along with a quality-of-life update.
SteamWe Were Here and We Were Here Too Now Available on Nintendo Switchnew contentMilestoneBoth games are now accessible on Nintendo Switch, allowing for new exploration opportunities.
SteamQuality of Life Improvements for We Were Here and We Were Here Tooquality of lifePatches focus on technical fixes and subtle polish to enhance gameplay experience.
Steam - 6 eventsSpike Puzzle Instruction Correctionbug fix
Instructions on the book on the map table corrected from 'start from the east' to 'start from the west'.
SteamLobby Ready Desync Fixbug fixFixed matchmaking issue where closing the game while in-game and remaking the lobby causes a ready desync.
SteamCheckpoint Text Loading Issue Fixbug fixResolved text loading issue where loading in from a checkpoint always displays the voice chat tutorial text.
SteamWalkie-Talkie Interaction Fixbug fixFixed issue where player 2's walkie-talkie reacts as if player 1 is talking while player 1 holds down the voice button before picking up the walkie-talkie.
SteamAuthentication Loop Issue Fixbug fixResolved matchmaking/connection issue where players get stuck in an authentication loop after pressing 'return to the title screen'.
SteamTheatre Puzzle Lever Interaction Fixbug fixLevers do not rotate when interacting with them using a controller.
Steam - 1 eventWe Were Here Trilogy Coming to Nintendo Switchnew contentMilestone
The We Were Here series, including We Were Here, We Were Here Too, and We Were Here Together, will be available on Nintendo Switch.
Steam