What changed in Windrose in 2026

123 updates · 29 main milestones · Feb 26, 2026 to Oct 22, 2026

  1. 5 events
    Ashlands Faction Screen Previewnew contentMilestone

    A work-in-progress faction screen would show shared reputation, trade information and personal quest progress.

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    Ashlands Adventure Tab Previewui ux

    The developers previewed visual and navigation improvements for the Adventure tab.

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    Ashlands Dialogue Window Previewui ux

    Planned dialogue improvements include read-branch indicators, font sizes and background opacity settings.

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    Ashlands Shanties and Sing Along Previewnew contentMilestone

    The developers previewed collectible shanties, playlist controls and an optional on-screen lyrics mode for Ashlands.

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    Ashlands HUD Redesign Previewui ux

    A lighter, clearer HUD was shown as work in progress for Ashlands.

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  2. 5 events
    Color Scheme Customizationnew content

    Players will be able to choose different color schemes for ship elements, allowing for greater personalization.

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    Independent Selection of Sails and Flagsgameplay

    Players can choose sails and flags independently, enhancing the ship's silhouette and identity.

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    Expanded Ship Exterior Customizationnew contentMilestone

    Players will have more control over individual parts of their ship's exterior, including figurehead, hull decor, stern, and helm.

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    Dedicated Customization Cameranew contentMilestone

    A new camera feature will allow players to view and adjust their ship in-game, providing a clearer look at customization options.

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    Updated Customization Interfaceui ux

    The customization interface will be adjusted to support the expanded options, ensuring choices remain clear and manageable.

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  3. 5 events
    Removal of Faction-Specific Ship Variantsquality of life

    Existing faction-specific ship variants will be removed, but players will not lose progress as resources from dismantled ships will be refunded.

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    Limited Building Spots on Shipsquality of life

    Ships will have designated building spots to maintain performance and the aesthetic of sailing vessels.

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    New Gameplay Systems for Ship Interactiongameplay

    Introducing new systems to make crew involvement and cannon usage more interactive and engaging.

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    Expanded Ship Customization Systemnew contentMilestone

    Reworking ship customization to allow broader and more flexible options, moving away from faction-specific variants.

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    Interior Customization ExpansiongameplayMilestone

    Players can now customize the ship's hold with functional and decorative elements, enhancing gameplay and personal space.

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  4. 4 events
    Improvements to Halberds and Greatswordsbalance change

    Existing weapons, specifically Halberds and Greatswords, are receiving enhancements.

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    Preview of Brethren of the Coast Galleon Variantnew content

    A look at a new variant of the Brethren of the Coast Galleon and ship damage FX.

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    New Faction Clothing Setsnew content

    New clothing sets for factions to better reflect their character.

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    New Colorful Armor Set for NPCsnew content

    Introducing a colorful new armor set for one of the NPCs.

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  5. 2 events
    Cannonballs Damage Fix for Ship Sternbug fix

    Cannonballs now correctly deal damage when hitting a ship’s stern.

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    Cannonballs Damage Fix for Ship Sails and Hullbug fix

    Cannonballs now correctly deal damage when hitting a ship’s sails or hull.

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  6. 3 events
    Projectile Hit Registration Fixbug fix

    Fixed an issue where projectiles could pass through ships without registering hits at long distances.

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    Improved Japanese Localizationlocalization
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    Known Issue with Front Cannonsbug fix

    A random bug may cause volleys fired from the front cannons to deal no damage, even when cannonballs clearly hit the ship’s hull. This will be fixed in a future update.

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  7. 9 events
    More Shanties Planned for Ashlandsaudio

    The developers planned to expand the shanty collection in Ashlands.

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    Ashlands Building and Decoration Plansquality of life

    The team planned new decorations, building pieces and quality-of-life improvements for Ashlands.

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    Ashlands Story and Quest Plansnew contentMilestone

    The developers planned expanded story and side quests, new factions and an Obol hunt for Ashlands.

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    Ship Gameplay Development PlansgameplayMilestone

    The developers were exploring ways to deepen ship gameplay using community feedback.

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    Ashlands Biome Development Previewnew contentMilestone

    The proposed fourth biome was previewed with new islands, enemies, resources and a boss; the update remained in early development.

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    NPC Ship AI Ideas for Ashlandsai

    The developers were exploring more natural NPC ship behavior and formations as potential improvements.

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    New Armor Sets Conceptnew content

    First look at concept work for possible character armor sets.

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    Updated Buccaneer Costume Conceptsnew content

    Refreshed costume concepts for the Buccaneer faction.

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    Ashlands Ship Classes and Variants Plannednew contentMilestone

    The team was exploring additional ship classes and faction variants, expecting at least one new class in Ashlands.

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  8. 3 events
    Sails can once again be damaged by cannonball hitsbug fix
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    Added Docker images for Linux server supportnew content

    Docker images with Linux server support have been added. For setup instructions, see DedicatedServer.md in the dedicated server root directory.

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    Added Traditional Chinese language supportlocalization
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  9. 18 events
    Added SaveWorkflow.md to Dedicated Server root foldernew content

    Documentation added for Dedicated Server users.

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    Fixed ship artillery aiming bugbug fix

    Fixed a bug that could occasionally cause ship artillery aiming to get stuck.

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    Updated onion flower visualsvisuals

    Slight updates made to the visuals of onion flowers.

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    Fixed items falling through ground on soil patchesbug fix

    Items dropped on player-built soil patches will no longer fall through the ground.

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    Reduced disk space usage and optimized disk writesperformance

    Optimizations made to reduce disk space usage and improve disk write performance during gameplay.

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    Adjusted attack and block animation transitionsgameplay

    Slight adjustments made for smoother and more responsive gameplay after equipping weapons.

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    Fixed 'Unstuck' command availability issuebug fix

    Fixed a bug that caused the 'Unstuck' command to become unavailable while controlling a ship battery.

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    Fixed ship aiming bug with battery interactionbug fix

    Fixed a bug where ship aiming could get stuck when interacting with a battery while blocking.

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    Disabled running multiple server instances on the same PCsystem

    Prevented multiple server instances from running on the same PC.

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    Action panels execute actions on button pressquality of life

    Player and ship action panels now execute actions when a button is pressed instead of when it is released.

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    Achievement bug fix for simultaneous boss fightsbug fix

    If two players are fighting different bosses simultaneously, killing one boss will no longer grant the achievement to the other player.

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    Improved performance during boardingperformance

    Slight improvements made to performance when boarding.

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    Fixed crash when unequipping items from a shipbug fix

    Fixed a crash that could occasionally occur when unequipping items from a ship.

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    Fixed rare bug in Stargazer Ruinsbug fix

    Fixed a rare bug where killing monsters in Stargazer Ruins could incorrectly count as a Jim Godart kill.

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    Fixed Dedicated Server settings change issuebug fix

    Fixed an issue that prevented Dedicated Server users from changing settings in WorldDescription.json.

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    Fixed plant snapping to soil patchesbug fix

    All plants placed by the player should now correctly snap to soil patches.

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    Fixed world and character deletion issuebug fix

    Fixed a known issue from the previous update where old worlds and characters could not be deleted correctly.

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    Improved performance with ship artilleryperformance

    Slight improvements made to performance when using ship artillery.

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  10. 11 events
    Known Issue with Character Deletionbug fix

    Characters created before version 0.10.0.4 cannot be deleted due to Steam Cloud synchronization; will be fixed in a future update.

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    Migration Conflict Handling NotificationsystemMilestone

    Notification window appears for old, corrupted save files that cannot be migrated.

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    New Steam Cloud Saves UpdatesystemMilestone

    Implemented a new storage and backup system for save files.

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    Broken Save Files No Longer Block LoadingsystemMilestone

    Broken save files no longer block the game from loading.

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    Updated Wolf Head Item Iconvisuals
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    Game Settings Reset After Patchquality of life

    Game settings will be reset after this patch; players should back them up manually if needed.

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    Automatic Backup of Save DatasystemMilestone

    The game now automatically backs up all data every 10 minutes of gameplay and upon exiting.

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    Fixed D-pad Left Mapping Issuebug fix

    Fixed an issue where D-pad Left was incorrectly mapped to the 'Take All' action in the crafting station UI.

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    Updated Save File Structure for Cloud SyncsystemMilestone

    Updated the save file structure for cloud synchronization to minimize syncing issues.

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    Data Recovery UI Implementationui uxMilestone

    A special UI window will appear if the latest save file is found to be broken at startup, allowing players to recover data from a backup.

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    Save Migration SystemsystemMilestone

    Implemented a system to migrate old save files to the new format, mostly seamless.

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  11. 8 events
    Connection and crash fixesbug fix

    Fixed connection problems with non-English Windows usernames, a rare invalid inventory slot crash, and a crash from killing Drowned with ship cannon fire.

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    Farm and ship audio improvementsaudio

    Added crop growth and harvesting sounds, Drowned ranged-attack cues, and longer bonfire and travel tracks. The ship camera now preserves crew voice lines.

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    Lower idle CPU and gameplay disk useperformance

    The patch reduced idle server and client CPU use and reduced disk use during play. It also improved ship performance while hosting.

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    Construction pieces and seedbedsnew content

    The update added around 40 missing wall triangles, three floor triangles, and four seedbed variants. Crafting costs dropped for many building pieces.

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    Expanded controls and interface settingsquality of life

    More actions and two-handed firearm controls can be remapped. Widescreen displays gained a safe-zone setting, and the Hide UI toggle now leaves menus visible.

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    Resource and ship disassembly changesbalance change

    Hardwood and Tainted Bile drop rates increased. Ship disassembly now requires enough inventory or nearby chest space for returned resources.

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    Force Relay Connection settingnetworkMilestone

    Players can force relay servers when direct peer-to-peer connections fail. The setting can increase latency and does not apply to direct-IP connections.

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    Building stability and terrain fixesbug fix

    Improved support recalculation when destructible supports break, corrected the shovel flattening baseline, and fixed snapping and collision for several building pieces.

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  12. 9 events
    Over 50 fixes and quality of life changesquality of life

    Implementing various fixes and improvements for player experience.

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    Introduction of over 40 new building piecesnew content

    Adding new building pieces to enhance gameplay.

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    Next big content update: Ashlands biomenew contentMilestone

    Upcoming content update introducing a new biome.

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    Launch of Windrose.support for community feedbackui ux

    New platform for support, bug reports, and feature suggestions.

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    Improvements to CPU usage on idle clients and serversperformanceMilestone

    Optimizing CPU usage during idle states.

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    Reduction of disk usage during gameplayperformanceMilestone

    Minimizing disk load on SSDs during gameplay.

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    Potential improvements to Steam Cloud SavessystemMilestone

    Enhancing the saves backup system with a more robust solution.

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    Upcoming fixes for connectivity issuesbug fixMilestone

    Addressing various connectivity problems in the next update.

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    General performance and stability improvementsperformanceMilestone

    Enhancements aimed at overall game performance and stability.

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  13. 21 events
    Fixed musket movement while aimingbug fix

    It should now be smoother.

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    Fixed fire damage numbers for Dragonbreath Blunderbussbug fix

    They are now displayed correctly with the proper VFX.

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    Fixed animation for carrying objectsbug fix
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    Fixed Grenadier aggro behaviorbug fix

    They no longer lose targets as quickly and will correctly close the distance if a player moves too far away.

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    Fixed Plague Halberd special attack VFX issuebug fix

    VFX was floating above the deck during boarding.

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    Fixed Overpenetration talent functionalitybug fix

    It should now function correctly.

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    Fixed crash caused by ship spawns in Tortugabug fixMilestone
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    Fixed numerous localization errorsbug fix
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    Disabled access token generation cooldown for dedicated serversbug fix

    This should alleviate some of the connectivity issues for dedicated hosts.

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    Boss scaling now functions correctly with more than 3 playersbug fix
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    Fixed Plague Crusher getting stuck in treesbug fix

    It now correctly destroys trees while moving.

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    Fixed bug with Boar Whistle becoming unobtainablebug fix

    This occurred if it fell into the Altar's bowl due to full inventory when receiving it.

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    Fixed healing potion effects being interruptedbug fix

    Effects could be interrupted by other consumables or dashes.

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    Removed 'Wishlist Now' link from main menuother

    That was actually stupid.

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    Removed 8-character minimum limit for invite codesbug fix

    The limit is now 1–32 characters.

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    Fixed Thomas Richards using Grab attack after throwing bombsbug fix
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    Fixed Thomas Richards target switching mid-sprintbug fix

    This occurred during his Grab attack.

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    Fixed client not checking server version before connectingbug fix

    Now displays a UI error message if the server is outdated.

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    Updated DedicatedServer.md with examples for WorldPresetTypeother

    Examples for 'Easy', 'Medium', and 'Hard'.

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    Fixed Grenadier grenades behaviorbug fix

    They now pass through players and other NPCs.

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    Extended host server start timeout to 5 minutesbug fix

    This allows more time for world version updates.

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  14. 7 events
    Windrose Early Access Launchdlc releaseMilestone

    Windrose is now available in Early Access.

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    Official Soundtrack and Supporter Bundlenew content

    The Supporter Bundle includes the official soundtrack and wallpapers for $39.99.

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    Studio Name Change to Kraken Expressother

    The studio Windrose Crew has been renamed to Kraken Express.

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    Corrected Nitrado linkbug fix
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    Windrose Early Access Launchdlc releaseMilestone

    Windrose Early Access is set to launch on April 14, 2026.

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    Minor localization fixesbug fix
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    Text fields in 'Show Server Info' section hidden by defaultui ux

    Users can click reveal buttons to view hidden text fields.

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  15. 11 events
    Controller support improvementsperformance

    Gradual improvements to controller usability.

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    Hold to gather resources featurenew content

    An optional setting to hold the mouse button for resource gathering.

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    FOV slider implementationnew content

    Ability to fine-tune the field of view.

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    Dismantling workbench featurenew content

    New workbench for dismantling unwanted items for base materials.

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    Target lock switch functionalitynew content

    Ability to cycle between targets using mouse or hotkeys.

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    Randomized loot systemnew contentMilestone

    Loot will now be randomized, enhancing the exploration experience.

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    Increased co-op player limitbalance change

    Testing to increase co-op capacity from 4 to 8 players.

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    DLSS/FSR support addedperformance

    Support for Nvidia DLSS and FSR as upscalers.

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    Co-op on one ship with manned cannonsnew contentMilestone

    Introducing the ability to man the ship batteries with one player per battery.

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    Enhanced shanties with coarser vocalsnew content

    Adding less melodic voices to shanties for a more pirate-like feel.

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    Introduction of Signal firenew content

    New building element for a visible signal fire to guide players.

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  16. 1 event
    Windrose First Building Contest Winners Announcedseasonal event

    Showcasing the top builds from the community's first-ever building contest, highlighting creativity and storytelling.

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  17. 1 event
    Windrose Building Contest Announcementseasonal event

    Community Building Contest on Discord with submission and voting phases.

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