What changed in Wolcen: Lords of Mayhem in 2018

331 updates · 62 main milestones · Jan 19, 2018 to Dec 5, 2018

  1. 16 events
    Increased health points for creaturesgameplay

    Creatures have more Health Points.

    Steam
    Reset targeting lock-on for monsters casting Death-Skillquality of life

    Reset targeting Lock-on on monsters casting a Death-Skill.

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    Fixed item purchase bug due to network latencybug fix

    Fixed a bug where you could buy the same item multiple times due to Network latency.

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    Removed negative quality tierschanges

    Negative quality tiers 'broken' and 'used' have been removed.

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    Adjusted loot from destroyablesgameplay

    Destroyables now loot less items.

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    Increased clickable area near bottom UI elementsui ux

    Increased the screen clickable area near the bottom UI elements.

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    Added Spanish and Turkish language optionslocalization

    Spanish and Turkish languages can now be selected in the menu.

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    Fixed ranged attack bug with Gun-Melee configurationbug fix

    Fixed a bug where using the 'ForceStandStill' command with a 'Gun-Melee' weapon configuration did not trigger a ranged attack.

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    Increased loot from chestsgameplay

    Chests now loot more items.

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    New Enemy: Svriir Beta Spawnernew content

    Introduced a new enemy with specialist abilities.

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    Increased loot from specialist creaturesgameplay

    Specialist creatures drop more items.

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    New skill: Mark of Impuritygameplay

    Allows you to mark an enemy, making them more vulnerable to your attacks.

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    Fixed movement skill bugbug fix

    Fixed a bug where the Player could use a Movement Skill while transitioning between areas.

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    Updated language files for several languageslocalization

    Updated German, Russian, Finnish, and Japanese language files.

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    Slightly increased experience required to level upgameplay

    The amount of experience to gain levels has been slightly increased.

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    New skill: Sovereign Shoutgameplay

    Buffs yourself and friends, improving attack and spell casting speed.

    Steam
  2. 6 events
    Jeweler Inventory Item Handling Fixedgameplay

    Putting an equipped item in the Jeweler Inventory now works as intended. Closing the Jeweler Inventory while it has an Item inside now works as intended.

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    Loot Icons Stability Improvedui ux

    Player Names don't make Loot Icons move around anymore.

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    T-Pose Bug After Reviving Fixedbug fix

    Fixed a bug where the Player could end up in T-Pose after reviving a friend.

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    Defense No Longer Resets on Deathgameplay

    Defense is no longer reset on character's death.

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    Localization Updates for Multiple Languageslocalization

    Updated German, Finnish, Japanese, Spanish and Russian localization.

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    Hand-Placed Chests Visibility Issue Fixedbug fix

    Fixed an issue preventing hand-placed chests (ex: easter-egg reward chest) to be visible.

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  3. 10 events
    No longer interrupted by attacks when reviving a friendgameplay
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    Fixed bug with concurrent input increasing attack speedgameplay
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    "Instant Drop" inventory interaction limited to non-equipped itemsgameplay
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    Fixed connectivity issue with Asian and Australian serversnetwork
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    Tweaked Difficulty Scaling in Multiplayergameplay
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    Skill learning now displays full name on UIui ux
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    Fixed game creation failure issuenetwork
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    Gold and Globe pickup radius retained on deathquality of life
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    Toughness attribute now grants bonus health pointsgameplayMilestone

    Putting attribute points into Toughness will now correctly grant bonus health points, and not only increase your maximum health points capacity.

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    Added ping value display below FPSui ux
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  4. 13 events
    Improved Sound Effectsaudio

    Staves projectiles sounds are properly stopped upon destruction.

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    New Unique Items Addednew content

    New uniques such as Quintet of Sundowns (Shield), Edgy (Two-handed Axe), and Goremaker (Dagger) introduced.

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    Localization Updateslocalization

    Updated localization for German, Russian, Japanese, and Finnish.

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    New Tank Armor Lootnew content

    Players can now loot new tank armor.

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    Toughness Attribute Fixbalance change

    Toughness now properly gives additional Health.

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    14 Dedicated Servers LaunchednetworkMilestone

    Dedicated servers are now available in 14 different regions for better latency.

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    Improved Gold and Globe Autopickingquality of life

    Speed of autopicking gold and globes has been increased.

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    New Creatures Addednew content

    New monsters including Beta Spitter, Beta Screecher, Animated Martyr, and Sadistic Thug.

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    New Skills Introducedgameplay

    Four new skills: Arctic Spear, Annihilation, Arrows Wail, and Bulwark of Dawn.

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    Crash Reporter Implementedbug fix

    A crash reporter has been added to streamline bug reporting.

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    Friend List Activity Displayui ux

    Friend list now shows friends' activity status (in game, in main menu, etc.).

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    New Necropolis Dungeonnew content

    A new dungeon has been added to the game.

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    New Weapons Introducednew content

    Shields, two-handed axes, daggers, and pistols are now available.

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  5. 4 events
    Elemental Affixes Video Releaseother

    A video detailing elemental affixes and their status ailments has been shared with the community.

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    Expansion of Server Regions for Technical BetanetworkMilestone

    The number of server regions will expand from 1 to 14 to improve player experience and reduce latency.

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    New Creatures and Weapon Combinationsnew content

    Phase 2 will feature new creatures and almost all weapon combinations will be available again.

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    Introduction of New Uniques and Skills in Phase 2new contentMilestone

    New uniques and skills along with their Active Skill Tree will be available in Phase 2 of the Technical Beta.

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  6. 7 events
    Player T-Pose issue resolvedbug fix

    Spamming low cooldown skills with high animation speed shouldn’t trigger Player T-Pose anymore.

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    Fixed game crash on returning to Main Menubug fix

    Fixed a Game Crash when returning to Main Menu while in DBNO.

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    Fixed item drop soundsbug fix

    Fixed the drop-sounds of items.

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    Dungeon teleportation fixbug fix

    Returning to the previous Dungeon now properly teleports the Player.

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    Fixed Jeweler item replication crashbug fix

    Fixed Jeweler local item replication leading to Game Crashes.

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    Fixed game crash related to Friends disconnectingbug fix

    Fixed a Game Crash related to Friends disconnecting from the Game.

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    Player names display fixui ux

    Player names are now correctly displayed over each friend’s character head when playing with more than 1 friend.

    Steam
  7. 7 events
    Technical Beta Phase 1 Launchnew contentMilestone

    Phase 1 of the technical Beta starts today, allowing players to participate.

    Steam
    New Unique Itemsnew content

    One unique item per archetype has been added for players to use.

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    New Skill: Phantom Bladesnew content

    Phantom Blades skill has been revamped to enhance bow gameplay.

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    Revamped Gem Typesnew content

    9 gem types are available with a revamp for elemental combinations.

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    Known Issue: Game Creation Failurebug fix

    Players may experience game creation failures but can retry to join.

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    Direct Invitation for Multiplayergameplay

    Matchmaking is not integrated; players must use direct invitations to play with friends.

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    Skill Availabilitygameplay

    All skills will be available for characters upon entering the game.

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  8. 4 events
    Enhanced Audio Effectsaudio

    Audio effects have been significantly improved as part of the game redesign.

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    Introduction of Melee Weapon Combosnew content

    Players will experience new animations and gameplay mechanics for melee weapons.

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    Redesigned Visuals and AnimationvisualsMilestone

    Almost every feature of the game has been redesigned and improved, including visual arts and animations.

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    Overall Game Performance Improvementsperformance

    The game has undergone performance enhancements as part of the redesign.

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  9. 8 events
    Gameplay Beta FocusgameplayMilestone

    Removal of story elements for a pure gameplay Beta experience.

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    New Creatures Introducednew content

    New Svriirs creatures of the Cult of Souls and bandits will be featured in the Beta.

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    New Soundtrack by Unique Horns Studiosaudio

    Introduction of new music for the game.

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    Revamped Skills Availablenew contentMilestone

    6 revamped skills including Frost Nova (Winter’s Grasp) and Frost Meteor (Tear of Etheliel) along with 4 new skills.

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    Introduction of New Weapons and Armorsnew contentMilestone

    5 weapon types including one-handed swords, bows, mage staff, two-handed hammer, and off-hand catalyst. 3 new armor types for mages, rogues, and warriors.

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    Hub and Dungeon Systemnew content

    Nowhere will serve as a Hub with access to randomly generated dungeons.

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    Multiplayer Implementationnetwork

    Multiplayer functionality allowing players to add friends manually for gameplay.

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    Crash Reporter Implementationbug fix

    New crash reporter to simplify the process of sending crash files for fixes.

    Steam
  10. 9 events
    Revamped Skills and Weaponsnew content

    A few revamped skills and weapons will be available for testing in the Beta.

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    Enhanced Code for Faster Fixesperformance

    The code has been enhanced for easier fixing and optimization.

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    Trello Bug Board Purgedbug fix

    The Trello bug board has been purged and all known issues will be added to it.

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    Offline Mode Deactivatedsystem

    The offline mode will be deactivated during the Technical Beta.

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    Multiplayer Testinggameplay

    Players can experiment with Multiplayer during the Technical Beta.

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    Beta Transition PlanningotherMilestone

    The team is planning the transition to Beta with multiple phases and stress tests.

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    New Character Model and Animationsnew content

    Players will see a new character model along with new animations and FX.

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    New Dungeon Generation Systemnew content

    Players will experience a new dungeon generation system during the Beta.

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    Balancing Not Finalbalance change

    The balancing for the Beta version will not be final.

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  11. 5 events
    Multiplayer DBNO Mechanicsgameplay

    In multiplayer, players must rely on friends to revive them without revive tokens.

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    Restoration of Revive Tokens on Death in Single-Playergameplay

    All revive tokens are restored when the character dies in single-player mode.

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    Game Over Mechanicsgameplay

    Game Over occurs when all characters in a party die, respawning players in the last visited town.

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    Introduction of Down But Not Out (DBNO) Systemgameplay

    Players can now respawn at the location of their defeat while being penalized for character death.

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    Revive Tokens in Single-Player Modegameplay

    Players receive a limited number of revive tokens based on difficulty, allowing them to return to combat after going Down But Not Out.

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  12. 5 events
    Improvements to Camera Behaviorgameplay

    The camera behavior will be streamlined to achieve optimal settings for gameplay.

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    Optimization of Game Areasperformance

    Optimization is facilitated with the fixed camera, allowing for higher quality content production.

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    Introduction of Fixed Camera for Betagameplay

    The Beta version will feature a fixed camera to enhance gameplay experience and visual quality.

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    Enhanced Visual Quality with Fixed Cameravisuals

    Having a single camera angle will improve visual quality and level design clarity.

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    Removal of Rotating Camera Featuregameplay

    The rotating camera feature has been removed due to low usage and confusion among players.

    Steam
  13. 6 events
    Focus on Community Feedbackquality of life

    Encouragement for players to provide feedback and bug reports to improve game comfort.

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    Introduction of True Act Inew contentMilestone

    The true Act I will include multiplayer/coop, a new storyline, new creatures, environments, quests, dialogues, NPCs, player characters, animations, and armors.

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    New Gameplay MechanicsgameplayMilestone

    Introduction of new gameplay mechanics as part of the transition to Beta.

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    Improved Asset Quality and OptimizationperformanceMilestone

    Improved quality of assets and textures, new shaders, visual effects, and a huge optimization pass on everything.

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    Removal of Rotating Camera Featurebalance change

    The rotating camera feature will be removed due to low usage and confusion among players.

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    Transition to Beta with Character WipegameplayMilestone

    In September 2018, the game will officially move to version 0.9, marking the Beta phase, with all characters and stashes wiped.

    Steam
  14. 4 events
    Rectified Lightning Effects Displaybug fix

    Lightning effects display rectified.

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    Fixed Frost Resistance Issuebug fix

    Frost resistance fixed to avoid characters being permanently frozen.

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    Updated Localization Fileslocalization

    Localization files updated with the latest community additions in Russian, Spanish, and Finnish.

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    Corrected Various Crashesbug fix

    Some crashes corrected.

    Steam
  15. 90 events
    Fixed Players Going Through Ground When Knocked Downbug fix
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    Added Visual Effects for Overkill Typesvisuals
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    Fixed Templar Weapon Retention from Tutorial Questbug fix
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    Reworked Blinking On-Hit Visual Feedbackvisuals
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    Introduced New Enemy: Pithus Watchernew contentMilestone
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    New Active Skill: Frost Cometnew contentMilestone
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    Merchants No Longer Restock with UI Openui ux
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    Halaku's Skulls Now Inflict Physical Damagebalance change

    Less punishing for melee characters.

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    Fixed Halaku's Doorbug fix
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    Fixed Getting Stuck in Water Areasbug fix
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    Fixed Snaring Enemies by Dashingbug fix
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    Merchants No Longer Restock with UI Openui ux
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    Fixed Close Button of Bounty UIbug fix
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    Real Time Displayed Under Minimapui ux
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    New Enemies: Wormaggot and Corrupted Wormaggotnew contentMilestone
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    Introduced New Weapon Type: Bowsnew contentMilestone
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    Added Golden Effect on Elite Enemiesvisuals
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    Reworked Silhouette Visual Feedbackvisuals
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    Fixed Lightning Related Crashesbug fix
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    Reworked Blinking On-Hit Visual Feedbackvisuals
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    Fixed Skill Casting During Dodge Rollbug fix
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    Fixed Skill Casting During Dodge Rollbug fix
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    Gems Appear Teal-Colored on Groundui ux
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    Fixed Various Item Issuesbug fix

    Includes duplication, crashes, infinite gold, etc.

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    Corrupted Slug Moves Faster Upon Detecting Targetbalance change
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    Replaced Missing Materials in Corrupted Areaother
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    Introduced New Enemy: Undead Butchernew contentMilestone

    A powerful foe wielding a Cleaver and a Hook.

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    Fixed Pistol Attack Speed Issuebug fix
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    Reworked Silhouette Visual Feedbackvisuals
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    Fixed Various Game Crashesbug fix
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    Fixed Left Hand Item Unequipping Issuebug fix
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    Merchant NPC RAM Optimizationperformance
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    Fixed Machine Gun Attack Speed Issue with Pistolsbug fix
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    Merchant NPC RAM Optimizationperformance
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    Replaced Missing Materials in Corrupted Areabug fix
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    Corrupted Random Dungeon Deactivated for Maintenanceother
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    Removed Level 5 Requirement on Tier 1 Gemsgameplay
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    Fixed Items Downgrading on Character Loadingbug fix
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    Corrupted Slug Moves Faster Upon Target Detectionbalance change
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    Gems Appear Teal-Colored on Groundui ux
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    Fixed Quest Item Pickup with Full Inventorybug fix
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    Halaku Now Inflicts Less Damagebalance change
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    Reduced Damage from Halakubalance change
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    Halaku's Skulls Now Inflict Physical Damagebalance change

    Less punishing for melee characters.

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    Modified Passive Damage Resistance Formulagameplay
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    Fixed ROS Transfers Not Using Transfer Time Modifiersbug fix
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    Fixed Ironguard Passive Effect Disappearingbug fix
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    Fixed Various Game Crashesbug fix
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    New Active Skill: Frost Lancenew contentMilestone
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    Fixed Snaring Enemies by Dashingbug fix
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    Fixed Bug with Locked Player Chest Panelsbug fix
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    Real Time Displayed Under Minimapui ux
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    Quest Item Pickup with Full Inventory Fixedbug fix
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    Fixed Keeping Templar Weapon from Tutorial Questbug fix
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    Fixed Ironguard Passive Effect Disappearingbug fix
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    Fixed Item Duplication and Crashesbug fix
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    Removed Level 5 Requirement on Tier 1 Gemsgameplay
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    Ironguard Can No Longer Be Equipped Without Shieldgameplay
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    New Active Skill: Frost Lancenew contentMilestone
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    Modified Passive Damage Resistance Formulagameplay
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    Fixed Various Bugs with Active Dodge/Dodgerollbug fix
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    Fixed Item Disappearance When Unsocketing Gemsbug fix
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    Fixed Getting Stuck in Water Areasbug fix
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    Fixed AST Change After Skill Castbug fix
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    Corrupted Random Dungeon Deactivated for Maintenanceother
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    Fixed Halaku's Doorbug fix
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    Added Visual Effects for Overkill Typesvisuals
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    Fixed Blocking Between Dungeon Partsbug fix
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    Fixed Gem Socket Artifacts in Inventorybug fix
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    Unified Attack Range of Melee and Ranged Weaponsgameplay
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    Ironguard Can No Longer Be Equipped Without Shieldgameplay
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    Fixed Item Placement in Locked Player Chest Panelsbug fix
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    Fixed ROS Transfers Not Using Time Modifiersbug fix
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    Fixed AST Change After Skill Castbug fix
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    Added Golden Effect on Elite Enemiesvisuals
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    Fixed Blocking Between Dungeon Partsbug fix
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    Reworked Active Skill: Frost Novabalance change
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    Introduced New Enemies: Wormaggot and Corrupted Wormaggotnew contentMilestone
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    Basic Weapon Combos Now Use 2D Shapes for Targetinggameplay
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    Fixed Items Disappearing When Unsocketing Gemsbug fix
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    New Weapon Type: Bowsnew contentMilestone
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    Fixed Left Hand Item Not Unequipped on Passive Resetbug fix
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    Fixed Item Downgrading on Character Loadingbug fix
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    Reworked Active Skill: Frost Novabalance change
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    New Enemy: Undead Butchernew contentMilestone

    A powerful foe wielding a Cleaver and a Hook.

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    Fixed Gem Socket Artifacts in Inventorybug fix
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    Fixed Lightning Related Crashesbug fix
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    New Active Skill: Frost Cometnew contentMilestone
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    New Enemy: Pithus Watchernew contentMilestone
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    Fixed Close Button of Bounty UIbug fix
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  16. 27 events
    Invisible walls in dungeons fixedbug fixMilestone

    Invisible walls in random dungeons should not occur anymore.

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    Item Downgrade Risk After Logout Removedbug fix

    Items will no longer risk being downgraded after a logout.

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    Gems color differentiation on the groundquality of life

    Gems will have their own color on the ground for better visibility.

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    Duplicate/Crashes/Infinite Gold Issues Fixedbug fix

    Resolved issues with duplicates, crashes, infinite gold, and incapacity to use items.

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    Templar weapons retention issue fixedbug fix

    Players won't be able to keep templar weapons when leaving the training area.

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    Pistol attack speed exploit fixedbalance change

    The 'machine gun' attack speed exploit with pistols will not be possible anymore.

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    Fix for lightning issuesbug fixMilestone

    Resolved issues related to lightning in the game.

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    In-Game Time Replaced with System Timequality of life

    The time in game will be replaced with the system time.

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    Stuck in Water Issue Resolvedbug fix

    Players will no longer get stuck in water.

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    Item downgrade risk after logout fixedbug fix

    Items will no longer risk being downgraded after a logout.

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    Quest objectives update with full inventorybug fix

    Quest objectives will update even if the inventory is full.

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    Stuck in water issue resolvedbug fixMilestone

    Players will no longer get stuck in water.

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    Quest Objectives Update with Full Inventorybug fix

    The game will update quest objectives even if the inventory is full.

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    Duplicate/crash/infinite gold issues fixedbug fixMilestone

    Resolved issues with duplicate items, crashes, and infinite gold.

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    Items disappearing when removing gems fixedbug fixMilestone

    Items will no longer disappear when gems are removed with a full inventory.

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    Overheating death issue resolvedbug fixMilestone

    Overheating will no longer kill the character.

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    Gems Color-Coded on Groundquality of life

    Gems will have their own color on the ground for better visibility.

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    New spells and bowsnew content

    Introduction of new spells and bows in the upcoming patch.

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    Overheating No Longer Kills Characterbug fix

    Overheating will no longer kill the character.

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    Fix for Lightning Issuesbug fix

    Resolved issues related to lightning effects in the game.

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    Dodgeroll issues fixedbug fixMilestone

    Addressed problems with dodgeroll mechanics.

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    Item Disappearance When Removing Gems Fixedbug fix

    Items will no longer disappear when you remove gems with a full inventory.

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    Dodgeroll Issues Fixedbug fix

    Addressed problems with the dodgeroll mechanic.

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    Invisible Walls in Dungeons Fixedbug fix

    Invisible walls in random dungeons should not occur anymore.

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    In-game time replaced with system timequality of life

    The in-game time will be replaced with the system time.

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    Machine Gun Attack Speed Exploit Fixedbalance change

    The 'machine gun' attack speed exploit with pistols will not be possible anymore.

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    Templar Weapons Retention Issue Fixedbug fix

    Players won’t be able to keep templar weapons when leaving the training area.

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  17. 10 events
    Reduction of Overheating Skill Effectbalance change

    The effect of the Overheating skill in the Passive Skill Tree will be reduced to prevent sudden character deaths.

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    Introduction of Bows with New Animationsnew contentMilestone

    Bows will be implemented in the next update with new animations and combos, featuring 6 models.

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    Fix for Lightning Issuesbug fix

    Lightning issues causing crashes and persistent effects on screen will be resolved.

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    Improved Overkill Effectvisuals

    The visual effect for the overkill feature has been enhanced for better visibility.

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    Improved Overkill Effect Visualsvisuals

    The visual effect of the overkill feature has been improved for better visibility when killing creatures with high damage.

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    Introduction of Bowsnew contentMilestone

    Bows will be implemented with new animations and combos, featuring 6 models.

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    New Targeting SystemgameplayMilestone

    A new targeting system is being developed to improve spell and weapon targeting accuracy.

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    Reduction of Overheating Effectbalance change

    The effect of Overheating in the Passive Skill Tree will be reduced to prevent character deaths.

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    Fix for Lightning Issuesbug fix

    Lightning issues causing crashes and persistent effects on screen will be fixed in the next update.

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    New Targeting System ImplementationgameplayMilestone

    A new targeting system is being developed to improve spell and weapon targeting accuracy and gameplay comfort.

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  18. 22 events
    On-ground books icons now have dedicated colorvisuals
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    Fixed item duplication with shield and crossbowbug fixMilestone
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    Merchant-related RAM optimizationperformance
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    Archivist and jeweler have a reclaim panelui ux
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    UI elements properly hidden with 'Game Options' buttonui ux
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    RIP cheat engineother
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    Merchant-related RAM optimizationperformance
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    Fixed item duplication using shield and crossbowbug fixMilestone
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    Fixed crash when hovering over high rank enemiesbug fix
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    Fixed various crashesbug fix
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    RIP cheat engineother
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    Fixed crash when hovering over high rank enemiesbug fix
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    UI elements hidden when using 'Game Options' buttonui ux
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    Archivist and jeweler now have a reclaim panelui ux
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    On-ground books icons have dedicated colorvisuals
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    Shields should drop again from monstersbalance change
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    Shields should drop again from monstersbalance change
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    Fixed various crashesbug fix
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    Rebalanced drop rarity probabilitiesbalance change

    More magic and rare items should drop.

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    Reduced return damage frequency and amount on monstersbalance change

    Return damage should appear less often, with decreased amount and lengthened time between pulses.

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    Return damage decreased and pulse time lengthenedbalance change

    Return damage should appear less often on monsters.

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    Rebalanced drop rarity probabilitiesbalance change

    More magic and rare items should drop.

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  19. 10 events
    Introduction of New Creaturesnew content

    New creatures such as the Flying Pithus and two types of giant worms are set to join the game soon.

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    Multiplayer/Coop Planned for 2018gameplayMilestone

    Multiplayer and Coop features are planned for implementation during the year.

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    Introduction of New Light Armornew content

    A new light armor is in development and will be introduced soon.

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    Upcoming Hotfix for Important Issuesbug fix

    A small hotfix is planned to solve important issues including trash loots, shields, reflect damage, and orc warlock boss.

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    New Creatures Coming to the Gamenew content

    New creatures such as the Flying Pithus and two types of giant worms are set to join the game.

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    Multiplayer/Coop PlannedgameplayMilestone

    Multiplayer and Coop features are planned for the game, with no ETA provided yet.

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    New Light Armor in Developmentnew content

    A new light armor is being developed for the game.

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    Upcoming Hotfix for Important Issuesbug fix

    A small hotfix is planned to solve important issues including trash loots, shields, reflect damage, and the orc warlock boss.

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    Improved Bug Reporting Tools Plannedquality of life

    A reporting tool for crashes and bugs is planned for future implementation.

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    Improved Bug Reporting Tools Plannedquality of life

    A reporting tool for crashes and bugs is planned for future implementation.

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  20. 68 events
    Active Skill Tree ImplementationgameplayMilestone
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    Bounties System Introducedgameplay
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    Arenas Addedgameplay
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    Bounties System Introducedgameplay
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    New Quest System Implementationgameplay
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    Tutorial Area Redesignvisuals
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    Archivist and Active Skill Currency Addedgameplay
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    Cadaver Mechanic IntroducedgameplayMilestone

    Introduces the necromancer.

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    New Weapons, Armors, and Unique Itemsnew contentMilestone
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    New Enemies, Bosses, and AI BehaviorsgameplayMilestone

    Includes Skull Crusher, Bandits, Orc Warlock, Grave Keeper.

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    Introduction of Gems and the Jewellernew content
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    Revamped Defense and Resistance Mechanicsbalance change
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    Fog of War Mechanic Introducedgameplay
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    New Weapons, Armors, and Itemsnew contentMilestone

    Includes unique items.

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    Reworked Amarth Areavisuals

    Higher quality models and textures, better organization for NPCs.

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    Main Menu Redesignvisuals

    Updated main menu for improved aesthetics.

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    Introduction of New Map and Questsnew contentMilestone

    New world map and quests presenting the first area of the game and elements of the lore.

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    Development of New Particle Effectsvisuals

    Improved existing effects and created new ones for spells.

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    Revamped Character Sheetgameplay
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    Planned Improvements for 2018gameplayMilestone

    Includes crafting, multiplayer, new skills, and more.

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    Cadaver Mechanic IntroducedgameplayMilestone

    Introducing the necromancer.

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    Improved Targeting Systembalance change
    Steam
    Audio Improvements and New Musicaudio

    Added new sounds and music for various game elements.

    Steam
    Online Mode IntroductiongameplayMilestone

    First step towards multiplayer functionality.

    Steam
    New Spells and Signature Skillsnew contentMilestone
    Steam
    New Areas Addednew contentMilestone

    Includes Evergrave, Huntsman Vale, Hailstone Bay, Silvercrown, Ravengard, Ashenrock Temple, Ashenrock Bridge, and various dungeons.

    Steam
    Revamped Defense and Resistance Mechanicsbalance change
    Steam
    Audio Improvements and New Soundsaudio

    Added new sounds for inventory, quests, and enemies, along with new music.

    Steam
    New Spells and Signature Skillsnew contentMilestone
    Steam
    Refactored Damage Over Time (DoT) Systembalance change
    Steam
    Improved Localization for Multiple Languageslocalization

    Includes French, German, Spanish, Chinese, Russian, Czech, Hungarian, Finnish, Korean.

    Steam
    New Potions and Elemental Poisonsnew content
    Steam
    Active Skill Tree ImplementationgameplayMilestone
    Steam
    New Enemies, Bosses, and AI BehaviorsgameplayMilestone

    Includes Skull Crusher, Bandits, Orc Warlock, Grave Keeper.

    Steam
    Optimized Environment Particlesvisuals
    Steam
    Improved Targeting Systemgameplay
    Steam
    Improved Localization for Multiple Languageslocalization

    Added support for French, German, Spanish, Chinese, Russian, Czech, Hungarian, Finnish, and Korean.

    Steam
    Expansion of Dhur from Village to Citynew content
    Steam
    Introduction of the Archivist and Active Skill Currencygameplay
    Steam
    Introduction of Gems and Jewellernew content
    Steam
    Main Menu and Tutorial Area Redesignvisuals

    Updated for better aesthetics.

    Steam
    Concept Art Exploration and UI Design Refinementother
    Steam
    Daily Dungeon Featuregameplay
    Steam
    Planned Features for 2018gameplayMilestone

    Includes Shrines, Crafting, Multiplayer, Minions, New PST sections, New Skills, New Spells, New Monsters, and more.

    Steam
    Online Mode IntroductiongameplayMilestone

    First step towards multiplayer functionality.

    Steam
    Over 120 New Skills Addednew contentMilestone
    Steam
    Dungeon Traps Addedgameplay
    Steam
    Daily Dungeon Featuregameplay
    Steam
    Arenas Feature Addedgameplay
    Steam
    New Quest System Implementationgameplay
    Steam
    Improved Existing Areasvisuals
    Steam
    Permanent Effects on Potionsgameplay
    Steam
    Reworked Amarth and DhurvisualsMilestone

    Higher quality models and textures, improved organization.

    Steam
    Added Over 120 New Skillsnew contentMilestone
    Steam
    Planned Voice Additionsaudio

    Voices will be added to improve immersion.

    Steam
    New Areas Introducednew contentMilestone

    Includes Evergrave, Huntsman Vale, Hailstone Bay, Silvercrown, Ravengard, Ashenrock Temple, Ashenrock Bridge, and more.

    Steam
    Improved Particle Effectsvisuals

    Optimized environment particles and new effects for spells.

    Steam
    Fog of War Mechanic Introducedgameplay
    Steam
    Planned Addition of Voices and New Musicaudio
    Steam
    New Potions and Elemental Poisonsnew content

    Includes permanent effects on potions.

    Steam
    Concept Art Developmentvisuals

    Exploration and testing of new designs for foes and factions.

    Steam
    Revamped Character Sheetgameplay
    Steam
    Refactored Damage Over Time (DoT) Systemgameplay
    Steam
    Dungeon Traps Addedgameplay
    Steam
    World Update with New Areas and AssetsvisualsMilestone

    Includes new dungeons and improved existing areas.

    Steam
    Introduction of Sigils and Charged Spellsgameplay
    Steam
    Introduction of New Map and Questsnew content

    Added a new world map and new quests presenting the first area of the game.

    Steam
    Introduction of Sigils and Charged Spellsgameplay
    Steam