What changed in Wolcen: Lords of Mayhem in 2022

251 updates · 37 main milestones · Jan 21, 2022 to Dec 30, 2022

  1. 8 events
    Experience Requirement Reductions After Level 40balance changeMilestone

    Overall XP requirements per level after level 40 will be reduced by up to 45% to improve progression.

    Steam
    Deathgazer Railgun Skill Adjustmentsbalance change

    Increased damage at the expense of higher costs and longer warm-up time for the Deathgazer Railgun.

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    Gunslinger’s Brand Skill Buffbalance change

    Gunslinger’s Brand will see a 50% increase in baseline weapon damage multiplier and reduced resource consumption time.

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    Eclipse Skill Reworkbalance change

    Eclipse's base weapon damage multiplier increased from 600% to 1000%, with increased resource cost.

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    City Building Cost Reductionsbalance changeMilestone

    Gold, primordial affinity, and productivity costs for key City Building projects will be significantly reduced.

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    Talon Shot Skill Reworkbalance change

    Talon Shot will have a new detonation mechanic and reduced costs, with increased damage scaling.

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    New Unique Items Coming in Chapter IVnew contentMilestone

    Dozens of new unique items will be available for looting, including new elemental variants and auto-cast affixes.

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    Bladestorm Skill Buffbalance change

    Bladestorm's base weapon damage multiplier increased to 200% and improved damage scaling.

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  2. 26 events
    Fixed interaction issue between Wings of Ishmir and Bladestormbug fix

    Resolved negative impact on player damage.

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    Prevented Sovereign Shout from affecting lighting in levelsbug fix
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    Fixed monster spawning out of bounds during endgamebug fix
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    Fixed quest feed update issue after dying in 'The Gates of Fury'bug fix
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    Closed crafting rollback exploit causing server crashbug fixMilestone
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    Fixed Aether Jump's 'Spatial Puppeteer' ASM placement issuebug fix

    Corrected enemy placement based on game latency.

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    Fixed cursor graphic desynchronization at 1600x1200 resolutionbug fix
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    New Unique Items Introductionnew contentMilestone

    Introduction of new unique items with Chapter IV, including Projectile Ring, Critical Damage Belt, and Damage Chest.

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    Experience Curve Reductionbalance changeMilestone

    Experience requirements per level will be dramatically reduced by up to 45% as part of Chapter IV's balancing pass.

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    Fixed visual issues from quitting to main menu during 'Cordial Invitation'bug fix
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    Cleaned up graphical elements in small cave secondary areavisuals
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    Fixed unresponsive skills and dodging after interacting with objectsbug fix
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    Plugged various server-side memory leaksperformance
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    Resolved environment map loading issue in Expeditionbug fix

    Prevented players from falling into the hungering void.

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    Fixed hunt trail spawn issue in Hunt Tutorialbug fix
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    Storage Collision Prevention Systemquality of life

    A system will be implemented to prevent personal storage collisions for converted characters.

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    Fixed player death issue after idling post-boss killbug fix
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    Closed item duplication exploitbug fixMilestone
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    Fixed navmesh issue in 'What Lies Below' missionbug fix

    Resolved player trapping or limited movement.

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    Resolved 'Disconnected from Server' error with large item charactersbug fix
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    Fixed completion issue in 'The Darkest Dusk' missionbug fix

    Resolved inability to complete 'Clear the area' objective.

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    Character Conversion for Chapter IVgameplayMilestone

    Characters at least level 45 or who completed Chapter III will be converted to Chapter IV-ready versions, adjusting their level to 40.

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    City Building and War Table Resetbalance change

    City Building and War Table progress will be reset, with reduced costs for City Building projects.

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    Resolved multiplayer desynchronization of player movementbug fix
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    Auto Cast Unique Itemsnew contentMilestone

    Addition of new Auto Cast Unique Items such as Eclipse Shield, Nova Boots, Bleeding Edge Gloves, and Anomaly Ring.

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    Revised targeting behaviour for player Summonsai

    Summons should now engage enemies more eagerly.

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  3. 7 events
    Fixed Friends List notification for declined requestsbug fix

    Fixed an issue where a pending notification would display on the Friends List button even if the request was declined by both players.

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    Fixed gamepad input loss when opening menubug fix

    Resolved an issue for gamepads where input would be partially lost when opening a menu after receiving a notification.

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    Fixed Friends List notification display issuebug fix

    Fixed an issue where a pending notification would display on the Friends List button if the request was accepted and the friend subsequently removed.

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    Adjusted controller SFX for inventory wheelaudio

    Adjusted controller SFX to sync more cleanly with user input on the inventory wheel.

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    Enhanced checks for online use of enneracts and dyesbug fix

    Further checks have been put in place around the online use of enneracts and dyes to prevent potential desynchronisation.

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    Fixed unexpected teleportation issuebug fix

    Fixed an issue which could cause the player to teleport unexpectedly to a different area when using certain abilities in certain spots.

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    Fixed dye and armour skin saving for offline playersbug fix

    Offline players can once again save newly collected dyes and armour skins to the Cosmetics Menu after ending an offline play session.

    Steam
  4. 4 events
    Fixed Disconnection Error for Online Playersbug fix

    Resolved an issue causing some online players to receive a 'Disconnected from server' error when loading into an online game due to pending city rewards.

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    Enneract Consumption Bug Resolvedbug fix

    Fixed an issue where cancelling the action of consuming an enneract would still delete it, causing problems when trying to reuse it.

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    Server Crash Fix When Buying Stackable Itemsbug fix

    Resolved a case-specific server crash that occurred when buying stackable items from certain merchants.

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    Error 815 Trigger Fix in City Building Menubug fix

    Resolved the issue that triggered Error 815 when accessing the City Building menu in Champion of Stormfall mode online.

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  5. 36 events
    Removed Incorrect Controller SFX Triggering During Craftingaudio
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    Resolved Controller SFX Overriding Game SFXaudio
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    Reduction in XP Curve and City Building Costsbalance change

    General reduction in the XP curve for player levels and costs associated with City Building.

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    Aspect of Flesh Skill Damage Issue on Gamepadbug fix
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    Dynamic Ahriman Siege EventsgameplayMilestone

    Ahriman's siege will periodically trigger during endgame, leading to dynamic fights and rewards.

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    Introduction of Chapter IV and Ahriman Boss Fightnew contentMilestone

    Chapter IV introduces a new ultimate boss fight against Ahriman, featuring unique mechanics and challenges.

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    Massive Balancing Passbalance changeMilestone

    A comprehensive balance update affecting all skills, skill modifiers, and unique items to improve gameplay.

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    Hunt Events Progress Gauge Misalignmentbug fix
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    Inconsistent Gate of Fate Gamepad Prompt Barbug fix
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    Clickable Area Issue in Add Friends UIbug fix
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    Cosmetic Inventory Scrolling Issue with Mouse Cursorbug fix
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    Removed Redundant Inventory Warning in Dark Marketquality of life
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    Input Prompt Bar Missing on Death Screen in Multiplayerbug fix
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    Removed Friend Still Displayed in Friends Listbug fix
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    Removed Incorrect Controller SFX Triggering in Cosmetics Menuaudio
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    Error 733 Triggered When Stacking Newly-Learned Dyebug fix
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    Curses and Blessings Systemnew contentMilestone

    New modifiers that enhance gameplay by adding strategic elements through curses and blessings during missions.

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    Crafting Window Input Issue on Gamepadbug fix
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    Party Invitation Popups Now Include Player Namequality of life
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    Friends List Notifications Not Displayedbug fix
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    Fixed Graphics Quality Menu Changes Not Applyingbug fix
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    Inventory Interaction Issue in Stormfall Overview Screenbug fix
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    Player HUD Disappearing After Trading Window Usebug fix
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    Cosmetic Menu Skin Lists Not Scrollable on Gamepadbug fix
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    New City Building Projectsnew content

    New projects to enhance Stormfall's defenses and provide buffs against Ahriman.

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    Lieutenants System Expansionnew contentMilestone

    A new Lieutenants system expands the War Table's loop, allowing players to weaken Ahriman by defeating elite enemies.

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    Lost Gamepad Input After Sending Friend Requestbug fix
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    Cosmetic Inventory Category Expansion Issuebug fix
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    Player Movement Issue When Using Crafting Screen Scrollbarbug fix
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    Player Movement Issue When Accepting Trade Invitationbug fix
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    New Unique Itemsnew content

    Introduction of several new Unique items to enhance playstyle options.

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    Removed Incorrect Controller SFX Triggering in Gate of Fates Screenaudio
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    Gamepad Navigation Issue from World Mapbug fix
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    Infinitely Scaling DifficultygameplayMilestone

    Players can now accumulate Skulls at the maximum difficulty and launch Operations at higher difficulties.

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    Group Members List Display Issue in Friends List UIbug fix
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    Items Disappearing When Rearranging Inventorybug fix
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  6. 4 events
    Unified Character Type Conversionnew contentMilestone

    All character types will be converted into a single unified type, allowing interaction and trading among all players.

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    Introduction of Seasons Post Chapter 4changes

    Confirmation of plans to introduce seasons and infinitely scaling end game activities after Chapter 4's release.

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    New Idle Animations for Character Selectionnew content

    Addition of new motion-captured idle animations for characters in the main menu, changing based on equipped weapon types.

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    Online Downtime Completednetwork

    Backend changes completed successfully, restoring access to Wolcen's online components.

    Steam
  7. 14 events
    Gamepad Skill Tooltip Toggle Addedui ux

    Added the ability for gamepad users to show/hide skill tooltips in the Skills & Modifiers screen.

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    Gamepad UI Tab Switching Issue Fixedbug fix

    Fixed an issue where gamepad users could switch UI tabs before dismissing the introductory inventory tutorial.

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    Navigation Bar Disappearance Issue Fixedbug fix

    Fixed an issue where the gamepad's navigation bar would not disappear when switching to keyboard & mouse in the Stormfall overview screen.

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    Fixed Tab Icons in Gamepad Navigationbug fix

    Resolved an issue where the tab icons in the gamepad navigation top bar did not correlate with the displayed screens.

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    Incorrect Inventory Option in Shop UI Fixedbug fix

    Fixed an issue where gamepad users had the incorrect option to view their inventory after interacting with Demetra's shop UI in a certain way.

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    Gate of Fates Screen Node Deactivation Issue Fixedbug fix

    Fixed an issue where cancelling unconfirmed points in the Gate of Fates screen would occasionally deactivate nearby active nodes.

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    Minimap Performance Issue Resolvedbug fix

    Fixed an issue which caused the minimap to perform poorly and lag when Aether Jump and Light-Bringer were used together.

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    Clarified Gamepad Input Prompt Barui ux

    Clarified the gamepad input prompt bar when assigning skills in the Skills & Modifiers UI.

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    Fixed Brief Skill Appearance Issuebug fix

    Fixed an issue where previously equipped skills would briefly appear on an empty slot after assigning a new skill.

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    Gate of Fates Tutorial Tab Switching Issue Fixedbug fix

    Fixed an issue where gamepad users could switch UI tabs before dismissing the introductory Gate of Fates tutorial.

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    Removed Unintended SFX on Game Launchaudio

    Removed the unintended SFX that triggered on game launch and during loading screens.

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    Clarified Item Transfer Error Messageui ux

    Clarified the error message that occurs when attempting to transfer an item from the personal stash to a full inventory.

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    Incorrect Controller Prompt on Death Screen Fixedbug fix

    Fixed an incorrect controller prompt on the death screen in multiplayer.

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    Havoc Orb's Hailing Devastation ASM Fixbug fixMilestone

    Fixed an issue where Havoc Orb's Hailing Devastation ASM would only fire one projectile and then trigger a soft infinite animation loop.

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  8. 14 events
    Cursebreaker Quest Objectives Text Wrapping Issue Fixedbug fix

    Fixed an issue where the quest objectives text for Cursebreaker would not wrap correctly.

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    Friends List Button Disappearing Issue Resolvedbug fix

    The friends list button will no longer disappear when closing a merchant window with 'Esc'.

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    Single Click Item Pickup Restoredbug fix

    Players can once again run to an item and pick it up with a single mouse click.

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    Localization Issue on New Campaign Start Fixedlocalization

    Fixed a localization issue where '@ui' would be displayed as an unlocked skin upon starting a new campaign.

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    Esc Key Dismissal Issue Fixedbug fix

    Fixed an issue where pressing 'Esc' would dismiss both the Stormfall overview and inventory windows.

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    Dark Market UI Navigation Fixbug fix

    Fixed a UI issue in the Dark Market's Transmutation Forge that made it unnavigable after reopening inventory.

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    Prologue UI Disappearance Issue Fixedbug fix

    Fixed an issue where the UI would permanently disappear during the prologue if 'B' was pressed.

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    Quest Objectives Completion Visibility Fixedbug fix

    Fixed several instances of quest objectives in the quest feed not greying out upon completion.

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    Gamepad Prompt Behavior Tweakedui ux

    The 'Display Other Slot' gamepad prompt will now only show for dual slot items.

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    Gamepad Inputs Functionality Restoredbug fix

    Fixed an issue where some gamepad inputs would not function after accessing the Consumables Menu.

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    Redundant Travel Prompt Resolvedbug fix

    Resolved an issue on gamepads where a redundant travel prompt would appear inside certain areas of Stormfall palace.

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    Cutscene Subtitles Display Issue Fixedbug fix

    Resolved an issue that prevented some cutscene subtitles from displaying correctly in Chapter 3.

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    Group Status Update Issue Resolvedbug fix

    Fixed an issue where the player and friend's group status would not update correctly upon leaving a group.

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    Cursebreaker Quest Objectives Update Issue Fixedbug fix

    Fixed an issue where the quest objectives for Cursebreaker would not update correctly.

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  9. 9 events
    Controller Button Remappingui ux

    Ability for players to remap controller buttons.

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    Transition to New Online BackendsystemMilestone

    Migration from Gamesparks to an in-house backend solution to improve scalability and performance.

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    Balancing Pass for Skills and Unique Itemsbalance changeMilestone

    Internal playtesting for balancing all skills and unique items to enhance their utility and value.

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    Mapping Templates for Controller Layoutsui ux

    Introduction of mapping templates for easy switching between predefined layouts.

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    Weapon Types Balance Assessmentbalance change

    Focus on balancing weapon types, especially 2-handed weapons.

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    Reward Selection Popup Improvementsui ux

    New functionality for reward selection popups allowing them to be minimised and queued.

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    Playstation Controller Support and UI Integrationui ux

    Integration of Playstation controller support into the game's UI.

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    Rumble Feature for Controllersui ux

    Implementation of rumble feedback for controller users.

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    Analog Stick Deadzone Adjustmentui ux

    Addition of a deadzone for analogue stick input to assist with drifting issues.

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  10. 10 events
    Audio Settings Slider Display Fixedbug fix

    Fixed an issue where launching the game with a slider in Audio Settings set to 0% would display 0.00 instead of 0%.

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    Vendor Item Comparison Issue Resolvedbug fix

    Resolved an issue that was preventing players from comparing vendor items with their own equipped items.

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    Friends List Interaction Menu Issue Fixedbug fix

    Fixed an issue where the Interaction menu in the Friends List would stay open after the friend had gone offline.

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    Default Text in Gate of Fates Resolvedbug fix

    Resolved an issue which caused gamepad input prompts in the Gate of Fates screen to display 'Default Text'.

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    Navigation Sound Effects Issue Fixedbug fix

    Fixed an issue that would cause navigation sound effects to stop triggering in menus after a brief period.

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    Vendor Inventory Tooltip Disappearance Fixedbug fix

    Fixed an issue where the tooltip of the first item in a vendor's inventory would disappear when switching tabs with a gamepad.

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    Dual Slot Item Tooltip Disappearance Fixedbug fix

    Fixed an issue where the tooltip of an equipped dual slot item would disappear after pressing shift if one of the slots is empty.

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    Node Tooltip Display Issue Fixedbug fix

    Fixed an issue in the Gate of Fates screen where node tooltips could display over the Reassign Points confirmation UI.

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    Gamepad Dual Slot Item Comparisonui ux

    Added functionality that allows gamepad users to view the second item in a dual slot when comparing item tooltips.

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    Cancel Invite Option Visibility Fixedbug fix

    Fixed an issue that prevented the cancel invite option from showing in the main menu if the host was in-game and then went back to the main menu to send an invite.

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  11. 3 events
    Upcoming button for dual-slot item comparisonquality of life

    For gamepad users, a button will be added in the near future to allow switching which dual-slot item is displayed during item comparison.

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    Fixed obscured warning message for item equippingbug fix

    Resolved an issue where the warning, 'Your level is too low to equip this item', was obscured by longer item tooltips.

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    Fixed dual-slot item tooltip display issuebug fix

    Resolved an issue where the equipped dual-slot item currently shown in tooltips during item comparison would change randomly.

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  12. 16 events
    Controller Interaction Issue Fixedbug fix

    Fixed an issue on controllers where pressing A to interact with an NPC would rapidly start an event.

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    Fixed Ultrawide Monitor Launch Issuebug fix

    Ultrawide monitor users can launch operations from the War Table once again.

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    Equipped Weapon Tooltip Issue Fixedbug fix

    Fixed an issue that would prevent an equipped weapon's tooltip from appearing after pressing shift on mouse & keyboard.

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    Softlock Issue in Hunt Choices Menu Fixedbug fix

    Fixed a Softlock where exiting the Hunt Choices menu without choosing an option would prevent interaction with other UI elements.

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    Dynamic Stats Display Issue Resolvedbug fix

    Fixed an issue where some dynamic stats in the Character Sheet would not display at all.

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    Character Sheet Stats Update Issue Fixedbug fix

    Fixed an issue which prevented stats in the 'Skills' tab of the Character Sheet from updating when changing equipment.

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    Text Realignment in Leave Group Popupui ux

    Realigned the text in the 'leave group' popup.

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    Quest Progress Tracker Expansion Issue Fixedbug fix

    Fixed an issue which could cause the quest progress tracker to expand infinitely in story mode.

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    Enlarged Exit Button in Hunt Choices Menuui ux

    Enlarged the exit button of the Hunt Choices menu.

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    Enemy Health Bar Disappearance Issue Fixedbug fix

    Fixed an issue that would cause an enemy's health bar to disappear in some instances whilst using a controller.

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    Controller Buttons No Longer Trigger SFXaudio

    Controller buttons with no function in the main menu no longer trigger SFX.

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    Hunt Progress Bar Overlap Issue Resolvedbug fix

    Fixed an issue where the hunt progress bar would overlap the quest progress tracker.

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    Tooltip Graphics Flicker Resolvedbug fix

    Resolved an issue that would cause item graphics in tooltips to flicker when pressing shift on keyboard.

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    Incorrect Willpower Generation Value Fixedbug fix

    Fixed an issue where the 'Willpower Generation' entry in the Character Sheet was displaying an incorrect value.

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    Broken Subtitling in Chapter 2 Resolvedbug fix

    Resolved an instance of broken subtitling in a specific cutscene in Chapter 2.

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    Grouped Player Removal Issue Fixedbug fix

    Fixed an issue where unfriending a grouped player would also remove them from the grouped category in the friends list.

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  13. 11 events
    Fixed Female Dual-Wield Animation Issuebug fix

    Fixed an animation issue where female characters dual-wielding a pistol and a melee weapon would not settle into an animation loop while attacking at melee range.

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    Fixed Mortiferous Guest Skill Modifier Issuebug fix

    Resolved an issue where the 'Mortiferous Guest' Active Skill Modifier for Plagueburst incorrectly summoned rats when allied summons exploded.

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    Fixed Winter's Grasp VFX Issuebug fix

    Resolved a VFX issue where the ice-nova visual effect of the Winter's Grasp Active Skill Modifier, 'Glacial Blast', would incorrectly trigger when an enemy was killed by the skill.

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    Fixed Zanafer Stark Shop UI Issuebug fix

    Fixed a UI issue where clicking on Zanafer Stark while her shop UI is open would cause the current tab to empty.

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    Controller Support Addednew contentMilestone

    Official controller support has been implemented, allowing players to switch between controller and keyboard & mouse seamlessly.

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    Quality of Life Improvementsquality of life

    Various improvements have been made to enhance overall gameplay experience.

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    New UI for Controller and Keyboard & Mouseui uxMilestone

    A revamped UI has been introduced for both input methods, enhancing the player experience.

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    Fixed Erupting Flesh Skill Modifier Issuebug fix

    Resolved an issue where the 'Erupting Flesh' Active Skill Modifier for Plagueburst would not correctly increase the skill's damage.

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    Fixed Bows Item Comparison Issuebug fix

    Resolved an issue where bows were treated as Offhands instead of Weapons when comparing items.

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    Fixed Multiplayer Return to Last Checkpoint UI Issuebug fix

    Fixed a UI issue in multiplayer where the 'Return to Last Checkpoint' button would briefly disappear for all players after one player had pressed it.

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    Fixed Expendable Meat Skill Modifier Issuebug fix

    Fixed an issue where the 'Expendable Meat' Active Skill Modifier for Plagueburst showed damage done to the player's summon when exploding.

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  14. 4 events
    Overhauled In-Game UIui ux

    The in-game UI has been almost entirely overhauled to enhance user experience.

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    Quality of Life Additionsquality of life

    New Quality of Life features will be included in the upcoming patch.

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    Upcoming Controller SupportotherMilestone

    A patch for Controller Support is in the final polishing phase, allowing gameplay with both Controller and Mouse & Keyboard.

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    New Chapter 4 in Developmentnew contentMilestone

    Chapter 4 is being designed for replayability, catering to both narrative and endgame players.

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  15. 3 events
    Over 2300 Bugs Fixed Since Launchbug fix

    Quality Assurance team has addressed both old and new bugs, delivering 44 patches with an average of over 52 fixes per patch.

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    Updated Tooltips for UI Revampui ux

    Introduction of updated and visually appealing tooltips as part of the upcoming Controller Support.

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    Preparation for Global Balancing Passbalance changeMilestone

    Initial stages of a global balancing pass to enhance build diversity and effectiveness at higher difficulty levels.

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  16. 6 events
    Fixed NavMesh issue on the bridge in 'The Only Lead' mission in Offline modebug fix
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    Fixed trade request feature internal cooldown from 60 seconds to 30 secondsbug fix
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    Fixed item desynchronisation leading to 'null_umbra_item' dropsbug fix
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    Fixed item desynchronisation causing invisible or misplaced items in inventorybug fix
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    Fixed game getting stuck on 'Getting Friendlist' after disconnectionbug fix
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    Fixed group invite issue where first player accepting invite couldn't see second playerbug fix
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  17. 5 events
    Overhaul of Transparency Systemperformance

    The Transparency System has been rewritten for better performance and to prevent obstruction of player view.

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    Introduction of Animation CancellinggameplayMilestone

    Animation cancelling is being added to enhance combat dynamics, allowing players to cancel or queue actions based on the action phase.

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    Cosmetics Screen Improvementsui ux

    New sorting for dyes, numeral indicators for colour slots, and a dedicated tab for pets in the cosmetics menu.

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    Navmesh Pruning Improvementsperformance

    Improvements to Navmesh Pruning will enhance movement and spawning accuracy for players and enemies.

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    Reduction of Patch Sizesperformance

    Efforts have been made to significantly reduce the size of patches, allowing for smaller and more frequent updates.

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  18. 2 events
    Reduced Patch/Update Sizeperformance

    Implemented solutions to drastically reduce the size of every patch/update.

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    Fixed Item Desynchronization Issuesbug fixMilestone

    Fixed several issues that could lead to item desynchronizations.

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  19. 5 events
    Champion of Stormfall Mode Lock Issuebug fix

    Fixed an issue where accounts that have already completed the Story in Legacy mode would display Champion of Stormfall mode as locked.

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    Game Crash After Inactivitybug fix

    Fixed an issue where the game would sometimes crash after a long period of inactivity.

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    Hit Visual Effect Absorption Issuebug fix

    Fixed an issue where the visual effect that indicates hits would not display if the character took damage that was entirely absorbed by their force shield.

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    NPC T-Pose in Vault of Hope Cutscenebug fix

    Fixed an issue where some NPCs would be in T-pose during a cutscene in the Vault of Hope in Chapter 2.

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    Checkbox Positioning in War Table Difficulty Selectionbug fix

    Fixed an issue where the position of the 'Do not show again' checkbox in the difficulty selection of the War Table wouldn't be properly centered.

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  20. 7 events
    New Equipment Wheel for Controllerui uxMilestone

    A new UI for equipment management will be introduced for controller users, featuring contextual filtering.

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    Enhanced Item Tooltipsui ux

    Item tooltips will be redesigned for better comparison and legibility.

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    Unified Cosmetics and Pets Menuui ux

    A new menu will combine cosmetics and pets for easier access and management.

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    Inventory Autosort Featurequality of life

    An autosort button will be added to the inventory for both controller and keyboard & mouse users, organizing items by rarity, type, and more.

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    Improved Skills Panelui uxMilestone

    The Skills & Modifiers screen has been revised for better accessibility and visual appeal for both controller and keyboard & mouse users.

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    Dyes Grouped by Colourui ux

    Dyes will now be organized by color for improved usability.

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    Bulk Selling and Junk Markingquality of life

    New features for bulk selling items and marking junk will be available for both controller and keyboard & mouse users.

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  21. 9 events
    Hauntstone Animation Loopbug fix

    Fixed an issue where the Hauntstone’s animation would loop.

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    Difficulty Selection Confirmation Pop-upui ux

    Added a 'Do not show again' checkbox confirmation pop-up in the difficulty selection part of the War Table.

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    War Table Map Background Visibilitybug fix

    Fixed an issue where some parts of the map background in the War Table would be visible Ultra wide when they shouldn't.

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    War Table Reward Comparison Windowbug fix

    Fixed an issue where hovering a reward in the War Table would not always display the comparison window.

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    Default Difficulty Settingui ux

    The last difficulty played will be the default one when opening the War Table UI, unless a new difficulty has been unlocked in the meantime.

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    Mercy Jumping Animationbug fix

    Fixed an issue where Mercy would start his jumping animation in the air instead of on his throne.

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    Consumables Multiplicator Displaybug fix

    Fixed an issue where the productivity and item quantity multiplicator would not always be properly displayed for some consumables.

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    War Table Skulls Earned Animationnew content

    Added an animation showing the number of skulls earned, difficulty level and difficulty tiers unlocked when opening the War Table.

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    Offering Shrine Reward UI Issuebug fix

    Fixed an issue where picking an Offering Shrine reward after killing the Sarisel boss would display a UI partially blocking the victory screen.

    Steam
  22. 15 events
    Hungarian Localisation Formatting Fixbug fix

    Fixed an issue in the Hungarian localisation that caused formatting tags to be visible in the War Table’s difficulty selection screen.

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    Area Modifier Selection Screen Updatebug fix

    Fixed an issue where selected modifiers did not specify if they affected the player or enemies.

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    Veteran Armour Requisition Artwork Updateui ux

    The Veteran Armour Requisition project now displays the correct artwork.

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    Achenon Interaction Issue Fixedbug fix

    Fixed an issue where Achenon could not be interacted with in a variant of the Cursebreaker Operation.

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    Summons Damage Fire Traps Issue Fixedbug fix

    Fixed an issue where summons could not damage the fire traps during the Oshara boss fight.

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    Minor UI Fixes for Notificationsui ux

    Minor UI fixes for off-centre cosmetic and pet reward splash notifications.

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    War Table Tutorial Localization Fixbug fix

    Fixed an issue that prevented the War Table tutorial from displaying in Hungarian and Spanish localisations.

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    War Table Operations Experience and Productivity Reductionbalance change

    War Table operations' experience and productivity rewards have been reduced but remain greater than pre-1.1.5.0 levels.

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    Reagent Destruction Issue Fixedbug fix

    Fixed an issue that caused a reagent to be destroyed when right-clicking a stack in the inventory while the crafting screen is open.

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    Portal Interaction Issue Fixedbug fix

    Fixed an issue that prevented interaction with a portal at the Anankis Core Overlook in Chapter 1.

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    Hunt Trail Disappearance Fixbug fix

    Fixed an issue where dying during the tutorial Hunt with Ilthain in Chapter 1 would cause the Hunt trail to disappear.

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    Ultrawide Resolution Support Improvementsui ux

    Tweaked elements to enable full use of the War Table for ultrawide users.

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    Area Modifiers Language Display Fixbug fix

    Fixed an issue where area modifiers would not be displayed in the selection screen in some languages under certain conditions.

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    Null Umbra Item Issue Partial Fixbug fixMilestone

    Fixed item desynchronisation when crafting in online mode, addressing inventory issues.

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    Spawn Under Terrain Issue Fixedbug fix

    Fixed an issue where players would spawn under the terrain after dying during the tutorial Hunt and returning to the previous checkpoint.

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  23. 33 events
    Restored Friendly Silhouette Settingbug fix

    The 'Friendly Silhouette' setting has stopped hiding and is now accessible again.

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    New Monsters Introducednew contentMilestone
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    New Environment: Canyon Areanew contentMilestone

    A beautiful new secondary area available in-game.

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    Miscellaneous Audio Fixesaudio

    Fixed issues including enemy sounds continuing to play after being 'overkilled'.

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    New End-Game Operations: Sabotagenew contentMilestone

    Deprive the enemy of a powerful Wardstone while facing its defenses.

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    Fixed Party Leader Reward Screen Issuebug fix

    Resolved an issue that allowed the party leader to skip the Sarisel reward screen for the entire party.

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    Fixed Red Portal Spawn Issuebug fix

    Resolved an issue where taking the red portal on certain Expedition floors would cause the player to spawn under Stormfall.

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    Fixed Graphics Settings Reset Issuebug fix

    Resolved an issue where pressing 'Reset to Default' in graphics settings would not reset the selection.

    Steam
    Fixed Cosmetic Shoulder Armour Issuebug fix

    Resolved an issue that caused some cosmetic shoulder armour pieces to appear on the wrong shoulder.

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    Fixed Evasion Stuck Issuebug fix

    Resolved an issue where using Evasion would sometimes cause the player to become stuck on terrain.

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    Tweaked Consumable Map Itemsbug fix

    Tweaked the biome parameters on certain consumable map items.

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    Fixed Map Modifier Altar Issuebug fix

    Resolved an issue that caused map modifier altars to lack VFX, preventing player progression.

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    New End-Game Operations: Headhuntnew contentMilestone

    Fight to the death against a mighty boss.

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    Fixed AoE Persistence Issuebug fix

    Resolved an issue that would cause AoE from certain Hunt events to continue after the event has ended.

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    New Damage Type Variations for Skillsbalance change

    Bladestorm can now be converted into Shadow damage; Wrath of Baäpheth can now be converted into Rend damage.

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    Fixed Tutorial Tooltip Issuebug fix

    Resolved issues that caused unusual behavior when displaying tutorial tooltips for the first time.

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    Miscellaneous Animation Fixesvisuals

    Various animation fixes and tweaks.

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    Fixed Minimap Issue in Expeditionsbug fix

    Resolved an issue where the minimap would no longer indicate portal locations after killing a Hunt boss.

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    Fixed Client Crash Issuebug fix

    Resolved an issue that caused the client to crash when using a specific project in the Dark Market.

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    Fixed Havoc Orb Mine Issuebug fix

    Resolved an issue that caused Havoc Orb to place two mines under an enemy with certain modifiers.

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    Fixed Secondary Objectives Quest Log Issuebug fix

    Resolved an issue that could cause secondary objectives from the Oshara questline to remain in the quest log.

    Steam
    Increased Hunt Currency Rewardsbalance change

    Hunt currency awarded for completing a Hunt has been increased.

    Steam
    Fixed Stuck Player Character Issuebug fix

    Resolved an issue that caused the player character to become stuck after using Wings Of Ishmir in a certain area.

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    Cleaned Up Localization Issuesbug fix

    Cleaned up various localization issues in the Dark Market.

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    New End-Game Operations: Onslaughtnew contentMilestone

    Survive increasingly large waves of enemies.

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    Fixed Micro-loading Issuebug fix

    Resolved an issue that caused micro-loading when moving rapidly in a specific area.

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    Fixed Flight of Gaavanir Softlockbug fix

    Resolved an issue where Flight of Gaavanir could softlock the player when recalled.

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    New Armour: Veteran Armournew contentMilestone

    A new type of armor with unique attributes.

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    Fixed Anvil's Woe Modifier Issuebug fix

    Resolved an issue where the Anvil's Woe modifier would break the skill if the player held their mouse behind the character.

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    New End-Game Operations: Cursebreakernew contentMilestone

    Escort a new ally to key areas and defend them from dangers.

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    Fixed Anomaly Animation Issuebug fix

    Resolved an issue where using 'Anomaly' on enemies would stop their animations momentarily.

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    Increased Experience Rewardsbalance change

    Experience given for completing any activity has been increased.

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    Introduction of the War Table End-Game Systemnew contentMilestone

    A new feature allowing players to partake in four new End-Game activities.

    Steam