What changed in X4: Foundations in 2020

259 updates · 40 main milestones · Jan 1, 2020 to Nov 30, 2020

  1. 5 events
    Postponement of 4.00 Update and Expansion Releasechanges

    The final release of the 4.00 update and the X4: Cradle of Humanity expansion has been postponed to the first quarter of 2021.

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    X4: Cradle of Humanity Expansion Announcementdlc releaseMilestone

    The second expansion for X4: Foundations, X4: Cradle of Humanity, will be released in the first quarter of 2021.

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    New Game-Starts Featuring Terran Factionsnew content

    New game-starts will provide players with insights into the identity and political stance of the Terran factions.

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    New XL Sized Battleship Unveilednew contentMilestone

    A new heavily armed XL sized battleship will be deployed for the first time in X4: Cradle of Humanity.

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    Introduction of Two Terran Factionsnew contentMilestone

    The expansion will introduce two Terran factions along with their economy, ships, weapons, and stations.

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  2. 6 events
    Coordinate Attack OrdergameplayMilestone

    New tactical order for fleet admirals to coordinate attacks and formations during battles.

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    Volumetric Fog Introductionnew contentMilestone

    New visual feature that enhances the game's atmosphere with soft fog layers interacting with light.

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    Sync Point FeaturegameplayMilestone

    Allows AI to synchronize orders to ships with options for manual or automatic release.

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    Improved Fleet ControlgameplayMilestone

    Enhancements to fleet combat including improved steering behavior and new AI scripts.

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    X4: Cradle of Humanity Expansion Announcementdlc releaseMilestone

    Upcoming expansion that brings new sectors, factions, and gameplay elements, postponed to Q1 2021.

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    New Login Methodsystem

    Login to the game and forums will now require an email address instead of a forum username.

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  3. 2 events
    X4: Cradle of Humanity Expansion Announcementdlc releaseMilestone

    The second expansion for X4: Foundations, X4: Cradle of Humanity, will be released in the first quarter of 2021.

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    Classic Fighter Design Polished for Returnnew content

    A classic fighter from X3: Terran Conflict has been refreshed for its return in X4: Cradle of Humanity.

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  4. 1 event
    Fix for display corruption on AMD Radeon RX 5600 XTbug fix

    Addresses display corruption experienced by players with AMD Radeon™ RX 5600 XT graphics cards when the Glow option is enabled.

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  5. 4 events
    First look at a new ship for X4: Cradle of Humanitynew content

    A new ship has been revealed that will be included in the upcoming expansion.

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    New release window for X4: Cradle of Humanitydlc releaseMilestone

    The release of the expansion X4: Cradle of Humanity is now aimed for Q1 2021.

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    New merchandise availableshop

    New X4: Foundations merchandise including t-shirts, hoodies, and caps has been added to the shop.

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    3.30 Hotfix 1 stability patch announcedbug fix

    A new stability patch will fix display corruption issues for AMD Radeon™ RX 5600 XT users.

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  6. 6 events
    X4: Cradle of Humanity Expansion Announceddlc releaseMilestone

    The second expansion for X4: Foundations, introducing new Terran factions, sectors, and gameplay elements.

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    Return of a Notable Pirate Factiongameplay

    A well-known pirate faction will be making a dramatic comeback in the expansion.

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    Introduction of Terraforming FeaturegameplayMilestone

    A major new gameplay feature that will be included in the free update 4.0.

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    New Game-Starts Featuring Terran Factionsnew contentMilestone

    New game-starts will introduce the identity and political stance of the Terran factions.

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    Significant Universe ExpansionchangesMilestone

    The expansion will significantly increase the size of the game's universe with new sectors.

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    Volumetric Fog Visual Improvementsvisuals

    Wide-ranging visual improvements including volumetric fog will be part of update 4.0.

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  7. 7 events
    Overhauled Crew Transfer Systemnew contentMilestone

    New system allows easier transfer of crew between ships using transport capsules, regardless of location.

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    Improvements to Alerts and Notificationsquality of life

    Enhancements made to alerts and notifications for better user experience.

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    Various Smaller Fixesbug fix

    Numerous smaller fixes and quality of life improvements implemented.

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    Enhanced Logical Station Overviewui ux

    More information provided in the Logical Station Overview.

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    New User Interface for Crew Transferui ux

    User interface for the crew transfer system added under the Empire Overview.

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    Enhancements to Trade Behaviourbalance change

    Improvements and fixes made to trade behaviour in the game.

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    New Map Filters and Key Bindingsui ux

    Introduction of new filters and key bindings for the map.

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  8. 6 events
    Improved Cargo Space Allocationbalance change

    Cargo space allocation for workforce resources has been improved.

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    Enhanced Logical Station Overviewui ux

    More information added to the logical station overview.

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    Container Magnet Improvementbug fix

    Container magnet improved to attract deactivated player-owned deployables.

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    Crew Transfer Feature Introducednew content

    New Crew Transfer feature added to the game.

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    Trade Rule Settings Enhancementbalance change

    Trade rule settings improved to maintain current trade rules when disabling Use Global/Station setting.

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    Improved Notificationsquality of life

    Enhancements made to notifications for better user experience.

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  9. 7 events
    Overhauled Crew Transfer Systemnew contentMilestone

    New way to transfer crew between ships without location restrictions using transport capsules.

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    New Map Filters and Key Bindingsui ux
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    Enhanced Logical Station Overviewui ux

    More information available in the Logical Station Overview.

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    Various Smaller Fixes and Improvementsquality of life

    Includes numerous quality of life improvements.

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    Improvements to Alerts and Notificationsquality of life
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    Enhancements and Fixes to Trade Behaviourbug fix
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    New User Interface for Crew Transferui ux

    Crew transfer can now be initiated from the Empire Overview.

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  10. 5 events
    Easier Sharing of Station Designsquality of life

    Players can now share their station designs more easily.

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    Menu Adjustmentsquality of life

    Numerous quality-of-life adjustments made to the menus.

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    Numerous Bug Fixesbug fix

    Lots of bugs have been squashed in this update.

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    Improved Turret Accuracybalance change

    Turret accuracy has been improved.

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    Introduction of Trade Rules Featurenew contentMilestone

    New feature allows finer control over buying and selling of wares at stations.

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  11. 41 events
    Fixed Ships Not Able to Dock on Moving Raptorbug fix

    Fixed ships not able to catch and dock on moving Raptor.

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    Fixed Station-Based Traders Buying Incorrect Resourcesbug fix

    Fixed station-based traders buying resources that their station isn't currently buying.

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    Improved Balancing of Patrol Missionsbalance change

    Improved balancing of Patrol Missions by increasing enemy presence.

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    Missile Storage Capacity Info Addedui ux

    Added missile storage capacity information to missile turrets in Encyclopedia.

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    Fixed Pirate Ships Not Attacking NPC-Owned Shipsbug fix

    Fixed pirate ships not attacking NPC-owned ships that refuse to drop their cargo or comply with inspection protocols.

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    Behaviour Icons Added to Map Legendui ux

    Added behaviour icons to Map legend.

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    Import and Export Construction Plansnew content

    Added option to import and export individual construction plans to share with community.

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    Fixed Fallen Families Faction Not Building Shipsbug fix
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    Fixed NPC Stations Disabling Production Modulesbug fix

    Fixed NPC stations disabling some of their production modules indefinitely under rare circumstances.

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    Fly To Option Added for Deployablesui ux

    Added Fly To option to Interact menu of deployables and drops.

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    Trade Rules Feature Introducednew contentMilestone

    New Feature: Trade Rules enable improved control over station trade offers, station supply offers and sale of ships.

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    Fixed Stations Not Posting Public Buy Offersbug fix
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    Improved Trade Assignment Speedperformance

    Improved trade assignment speed if many subordinates try to trade same ware for their commander.

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    Mission Duration Details Addedui ux

    Added details about mission duration and involved ships to Venture Results menu.

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    Fixed NPC-Owned Ships Paying for Ammunition Incorrectlybug fix

    Fixed NPC-owned ships paying for ammunition, deployables and drones that they already have when resupplying at player-owned equipment docks.

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    Fixed Stations Creating Trade Offers with Zero Amountsbug fix

    Fixed stations sometimes creating trade offers with zero amounts for wares that are required for production.

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    Fixed Ships Refusing Orders to Tradebug fix

    Fixed ships refusing explicitly given orders to trade with a station that is blacklisted.

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    Improved Visibility of Target Speed Indicatorui ux

    Improved visibility of target speed indicator in speed-bar against bright background elements.

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    Fixed Split Wharves Missing Pierbug fix
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    Fixed Ships Assigned to Trade for Build Storagebug fix

    Fixed ships assigned to Trade for Build Storage using station manager account instead of construction account.

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    Improved Names of Xenon Weaponsbalance change

    Improved names of Xenon weapons.

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    Faction Abbreviations Addedui ux

    Added faction abbreviations to Factions and Relations menu.

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    Fixed Ships Not Flying Correctly Around Capital Shipsbug fix

    Fixed some cases of ships not flying correctly around capital ships, specially when docking.

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    Fixed Player-Owned Capital Ships Not Doing Damagebug fix

    Fixed player-owned capital ships not doing damage to non-hostile targets designated explicitly by player.

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    Icons Added to Interact Menu Order Optionsui ux

    Added icons to order options in Interact Menu.

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    Fixed Construction Plan Shuffle Optionbug fix

    Fixed construction plan Shuffle option using connection modules that are not available.

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    Error Message for Trading with Non-Docking Stationsbug fix

    Added error message when attempting to trade with stations that do not have docking facilities for current ship.

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    Fixed Mining Ships Not Gaining Experiencebug fix

    Fixed crews of mining ships not gaining experience when player not nearby during mining operations.

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    Improved Presentation of Player-Owned Ships on Venturesui ux

    Improved presentation of player-owned ships on ventures in Property Owned menu.

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    Fixed Distress Drones Launching Prematurelybug fix
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    Fixed Accidental Friendly Fire from Turretsbug fix

    Fixed accidental friendly fire from turrets on player ship being treated as intentional.

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    Match Speed Indicator Addedui ux

    Added match speed indicator to crosshair (default hotkey Shift+X).

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    Improved AI Pilots' Chance to Open Lockboxesai

    Improved chance of AI pilots opening lockboxes when player not nearby.

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    Improved Map Performanceperformance

    Improved map performance in certain situations.

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    Fixed Recall Subordinates Commandbug fix

    Fixed Recall Subordinates command not disarming drones.

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    Fixed Ships Not Doing Damage When Player Not Nearbybug fix

    Fixed ships not doing damage when player not nearby if they were originally built with neither weapons nor turrets.

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    Improved Guidance During Paranid Plot Mazegameplay

    Improved guidance during Paranid plot maze section.

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    Mark All as Read Option in Encyclopediaui ux

    Added Mark All as Read option to Encyclopedia.

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    Fixed Ships Repeatedly Getting Suppliesbug fix

    Fixed ships sometimes repeatedly getting supplies at fleet auxiliary ships.

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    Start Guidance Option Addedui ux

    Added Start Guidance option to Interact menu of data vaults.

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    Improved Target Selection for Piratesai

    Improved target selection for pirates.

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  12. 67 events
    Fixed mining drones not launching to collect marked asteroidsbug fix
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    Fixed missing option to delete incompatible saves in Load Gamebug fix
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    Fixed various missions being offered by incorrect factionbug fix
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    Fixed missions offered by NPCs incorrectly appearing in Mission Offers menubug fix
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    Fixed certain drops being repelled by container magnetbug fix
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    Fixed turret group assignment and position on Rattlesnake, Monitor and Odysseusbug fix
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    Fixed AI ships attacking indestructible objects indefinitelybug fix
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    Fixed engine sound problems under specific circumstancesaudio
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    Improved mastering of legacy music tracksaudio
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    Fixed excessive ware amounts required for final stage of Paranid plotbug fix
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    Fixed several causes of crashesbug fixMilestone
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    Fixed Elephant being equipped with Spacesuit Scannerbug fix
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    Fixed several cases of Split storage modules appearing offset in station build menubug fix
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    Fixed mismatched ships and loadouts in Ship Configuration menubug fix
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    Fixed Raptor not being able to mount large missile turretsbug fix
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    Fixed spacesuit oxygen replenishing after saving and loadingbug fix
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    Fixed menu crash in Info menubug fix
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    Fixed defence drones docking before all are launchedbug fix
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    Fixed missing equipment for factions in older saves during Paranid plotbug fix
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    Fixed excessive delay between HQ plot related signal leaksbug fix
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    Fixed Dal Busta not offering Split story after rejectionbug fix
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    Fixed missing mouse picking on map after closing Mission Briefingbug fix
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    Fixed Hatikvah story getting stuck during bomb-placing missionbug fix
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    Fixed Paranid plot battle occurring in wrong sectorbug fix
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    Fixed missing images for some objects in Encyclopediabug fix
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    Fixed missing Dock Interactions menu in certain situationsbug fix
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    Fixed Paranid plot getting stuck at Remain Vigilant objectivebug fix
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    Added mission to expand HQ based on resource requirementsnew content
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    Fixed long but rare freeze on Mapperformance
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    Fixed suspense music playing while on stationaudio
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    Fixed wrong faction being blamed for destroyed ships or stationsbug fix
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    Fixed player logo not being properly visible on Monitorvisuals
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    Fixed Dal Busta not offering Paranid/Split storyline from Accomplished Scientist gamestartbug fix
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    Fixed male Split characters having female voices with Split Vendettabug fix
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    Fixed rare problem with platform guidance causing performance dropperformance
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    Fixed Paranid plot mission stalling due to missing dockbug fix
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    Fixed lower front windscreen not being transparent on Kestrelvisuals
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    Changed New Game menu to show tutorials at topui ux
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    Improved performance for games with large number of ships and stationsperformanceMilestone
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    Fixed lasertower engines and weapons shown in Encyclopediabug fix
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    Fixed invulnerable ship during Split plotbug fix
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    Fixed high loadout presets not favouring Docking Computer Mk2bug fix
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    Fixed missing tabs in Property Owned menu in certain situationsbug fix
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    Fixed graphical artefacts for AMD Navi GPUsbug fix
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    Fixed Fires of Defeat gamestart mission getting stuck due to captured shipsbug fix
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    Fixed rectangular target elements displayed in first personbug fix
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    Fixed hatch on Gorgon closing too soon when leaving in spacesuitbug fix
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    Fixed inability to manually dock Drill without docking softwarebug fix
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    Removed Dal Busta dialog option after Split story completionchanges
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    Fixed HQ laboratory being removed during station reconfigurationbug fix
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    Fixed wrong player-owned ship being destroyed during HQ storybug fix
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    Fixed Dal Busta calling about multiple plot opportunities simultaneouslybug fix
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    Fixed player account balance potentially going below zerobug fix
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    Fixed some missing voice recordings in German, French and Russian localisationsaudio
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    Fixed weapon positions on Mambabug fix
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    Improved colour differentiation between racial Construction Vessel shipsvisuals
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    Fixed further cases of NPCs not being targetable on platformsbug fix
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    Fixed player ship not stopping during certain cutscenesbug fix
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    Fixed lasertowers deployed in Hatikvah mission not changing ownerbug fix
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    Improved balance and pricing of recruitable personnel on station docksbalance change
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    Improved storage capacity of Split mining shipsbalance change
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    Fixed signal leaks not generated in Accomplished Scientist gamestartbug fix
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    Fixed build times for station modules being excessively longbug fix
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    Fixed paint mods on Raptor not being aligned correctlyvisuals
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    Fixed hazardous regions giving excessive crystal dropsbug fix
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    Fixed Split flak turrets not using correct barrel geometryvisuals
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    Fixed missile turret capacities not included in loadout informationbug fix
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  13. 14 events
    Improved colour differentiation between racial Construction Vessel shipsvisuals
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    Fixed mining drones not launching to collect marked asteroidsbug fix
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    Improved storage capacity of Split mining shipsbalance change
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    Improved balance and pricing of recruitable personnel on station docksbalance change
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    Fixed male Split characters having female voices with Split Vendettabug fix
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    Fixed several causes of crashesbug fix
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    Fixed graphical artefacts for AMD Navi GPUsbug fix
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    Fixed wrong faction being blamed for destroyed ships or stationsbug fix
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    Improved performance for games with large numbers of ships and stationsperformance
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    Added mission to expand HQ based on research requirementsnew content
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    Fixed missing voice recordings in German, French, and Russian localisationslocalization
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    Fixed engine sound problems under specific circumstancesaudio
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    Improved mastering of legacy music tracksaudio
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    Fixed excessive crystal drops in hazardous regionsbug fix
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  14. 1 event
    Hotfix for X4: Foundations 3.0hotbar

    Adding tooltips for cut-off research resource text, fixing Split S shield generators being destructible.

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  15. 46 events
    X4: Split Vendetta Expansion Releasedlc releaseMilestone

    The first big expansion for X4: Foundations, introducing new Split family clans, economy, ships, weapons, and station modules.

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    New Game Start and Tutorial Scenariosnew content

    Added a new unlockable game start and three new stand-alone tutorial scenarios including a flight school.

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    New unlockable game startnew content
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    Exciting new Split weapon technologynew content
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    New Storyline: Diplomatic Missionsnew contentMilestone

    Introduction of a new storyline titled 'A lever to move the world' featuring diplomatic missions.

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    Menu Improvementsui ux

    Improvements made to menus including Map, Encyclopedia, Logical Station overview, and Logbook.

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    Individual and group crew transfergameplay
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    Alternative steering methodsgameplay

    Including head tracking systems and X3 retro mode.

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    Alternative Steering Methodsgameplay

    Introduced alternative steering methods including head tracking systems and X3 retro mode.

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    New storyline: A lever to move the worldsnew contentMilestone

    Introducing diplomatic missions.

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    X4: Split Vendetta Soundtrack Availablenew content

    The soundtrack features 18 new tracks by composer Alexei Zakharov, available in MP3 and FLAC formats.

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    Improved Sound Effectsaudio

    Sound effects have been improved for a better audio experience.

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    X4: Split Vendetta expansion releasednew contentMilestone

    Next chapter in the X4 story with new Split family clans, economy, ships, weapons, and station modules.

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    Added French voice recordingsnew content
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    Search facility for Logbookui ux
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    More control over drones and turretsgameplay
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    X4: Split Vendetta Expansion Releaseddlc releaseMilestone

    The first expansion to X4: Foundations is now available.

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    Logbook Search Facilityui ux

    Introduced a search facility for the Logbook.

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    Improved graphics enginegraphics
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    Many new ships added in Split Vendettanew content
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    Lots of new station modulesnew content
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    More Control Over Drones and Turretsgameplay

    Players now have more control over drones and turrets.

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    New Ships Introducednew content

    Added new ships: Paranid Ares heavy fighter, Xenon T scout, Teladi Cormorant transporter.

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    Policing options for player-owned spacegameplay
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    Improvements to menusui ux

    Including Map, Encyclopedia, Logical Station overview and Logbook.

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    Massive expansion of the universenew contentMilestone
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    French Voice Recordings Addednew content

    For the first time, French voice recordings have been added to the game.

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    Oxygen Display in Spacesuitui ux

    Added an oxygen display when the player is in a spacesuit.

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    Several new weaponsnew content
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    Soundtrack Gift for Collector's Edition Ownersquality of life

    Owners of the X4: Foundations Collector's Edition receive the soundtrack as a gift.

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    Improved Graphics EngineperformanceMilestone

    The graphics engine has been improved for better visual performance.

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    New systems to discovernew content

    Experience and conquer new systems.

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    Virtual seminars and quicker skill progression for crew traininggameplay
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    Oxygen display when player is in spacesuitui ux
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    New story missions and adventures with Split family clansnew contentMilestone
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    Individual and Group Crew Transfergameplay

    Players can now transfer crew members individually or in groups.

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    New Weapons Introducednew content

    Several new weapons have been added to the game.

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    Configurable alert systemgameplay
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    Docking Using Spacesuitgameplay

    Players can now dock using a spacesuit.

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    Improved sound effectsaudio
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    Three new stand-alone tutorial scenariosnew content

    Including a flight school.

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    Configurable Alert Systemgameplay

    Added a configurable alert system for players.

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    New ships introducednew content

    Paranid Ares heavy fighter, Xenon T scout, Teladi Cormorant transporter.

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    Policing Options for Player-Owned Spacegameplay

    New policing options have been added for player-owned space.

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    Crew Training Improvementsgameplay

    Introduced virtual seminars and quicker skill progression for crew training.

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    Ability to dock using a spacesuitgameplay
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  16. 24 events
    Camera Problems During NPC Interactionbug fixMilestone

    Fixed camera problems when talking to an NPC while the framerate is very low.

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    Broken Ship Interactions Menubug fixMilestone

    Fixed broken Ship Interactions menu in rare circumstances.

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    S-Sized Fighters Weapon Issuebug fixMilestone

    Fixed some S-sized fighters not having any weapons.

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    Turrets Shooting Docked Shipsbug fixMilestone

    Fixed ships with turrets being able to shoot docked ships in low attention.

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    French Voice Recordingsnew content

    Added French voice recordings (currently incomplete, work in progress).

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    Flee or Attack Options in Conversationsnew content

    Added options to Flee or Attack to conversation when acknowledging ship coming under attack.

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    Credit for Lockboxes Issuebug fixMilestone

    Fixed player-owned ships claiming credit for finding lockboxes that the player had directed other player-owned ships to collect.

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    Improved Decision-Making for Distress Callsai

    Improved decision-making on responding to distress calls.

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    Improved Drone Amount Displayquality of life

    Improved display of active and total drone amounts in Object Info menu.

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    Nodan Pickup and Hit Issuesbug fixMilestone

    Fixed Nodan not reliably being able to pick up crates or be hit by enemies.

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    Docking Request Hint Informationnew content

    Added hint information showing reason when docking request is not possible.

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    Visitor Ships Enemy Issuebug fix

    Fixed visitor ships sometimes already having enemies when they only just arrived.

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    Crashes Fixbug fixMilestone

    Fixed several causes of crashes.

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    Missing Trade Confirmation Optionbug fix

    Fixed missing option to confirm trades if using Ctrl-RMB to initiate a trade.

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    Map Search Strings Issuebug fix

    Fixed map search strings not being removed in certain resolutions and UI scale settings.

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    Friendly Ships Reporting Issuebug fix

    Fixed stations sometimes reporting friendly ships attacking hostile ships.

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    Crew Availability Informationnew content

    Added more information about crew availability when purchasing or upgrading ships.

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    Broken Docking UI Fixbug fixMilestone

    Fixed broken docking UI when flying a capital ship that has dock connection on side.

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    Atlas Dock Position Fixbug fix

    Fixed Atlas dock being in a wrong position in ship buy/upgrade menu.

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    Attack Instead Option for Flee Override Ordersnew content

    Added Attack Instead option to Flee override orders (new feature in 3.00).

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    Fleeing Ships Behavior Fixbug fixMilestone

    Fixed ships fleeing from pirate or police ships sometimes fleeing towards their attacker.

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    Craftable Equipment Mods Displaynew content

    Added display of craftable amount of equipment mods in the mod overview.

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    Signal Leak Hints Issuebug fix

    Fixed signal leak hints sometimes missing and the first hint only being displayed for 2 seconds.

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    Improved Mission Categorisationquality of life

    Improved categorisation of missions and mission offers in map.

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  17. 11 events
    Improved crystal collection balancingbalance change

    Limited number of valuable crystals on asteroids.

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    Added option to set default loadout levels for station modulesquality of life

    Per station.

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    Added mission offers to NPCs on stationsnew content
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    Improved pirate balancingbalance change

    Reduced number of Scale Plate pirates.

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    Improved handling of capital ships without cargo dronesai

    Now better at trying to Get Supplies.

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    Added currently-active weapon groups to Info menuui ux

    Includes option to change them.

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    Improved stations firing on targets in low attentiongameplay
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    Improved map visualisation for filter layersui ux

    Indicates whether filter layers are active or not.

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    Changed default response for player-owned ships to lockboxesgameplay

    Now set to Collect.

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    Improved visibility of Oxygen indicator in the HUDui ux

    New feature in 3.00.

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    Improved order UI for managing override ordersui ux

    Better shows responses to pirate attacks or fleeing orders.

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  18. 3 events
    High-Quality Audio Files Availablequality of life

    All soundtracks include lossless FLAC format in addition to conventional MP3 files.

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    X-Soundtracks Now Available on Steamdlc release

    Many soundtracks for different X games are now available individually on Steam.

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    Collector's Editions Soundtracks Accessiblequality of life

    Owners of Collector's Editions of X Rebirth and X4: Foundations can view included soundtracks in Steam library.

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  19. 3 events
    X4: Split Vendetta Expansion Announcementdlc releaseMilestone

    Introducing the first big expansion for X4: Foundations, featuring new Split family clans, economy, ships, weapons, and station modules.

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    New Missions and GamestartsgameplayMilestone

    X4: Split Vendetta will introduce exciting new missions and gamestarts for varied gameplay experiences.

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    New Split Ships and Modulesnew contentMilestone

    The expansion will include new Split ships and station modules for players to utilize.

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