What changed in X4: Foundations in 2022
332 updates · 13 main milestones · Jan 27, 2022 to Dec 23, 2022
- 12 eventsPosition Defence Featuregameplay
A new feature allowing a carrier-led fleet to defend a larger area.
SteamX4: Kingdom End Expansion Announcementdlc releaseMilestoneThe fourth expansion for X4: Foundations, featuring the Boron reunion, unique ships, and new gameplay elements.
SteamLow Attention Combat Simulation ImprovementsgameplayEnhancements to low attention combat simulation.
SteamImprovements in AI Combat and Fleet BehaviouraiEnhancements to AI combat and fleet behavior for better gameplay experience.
SteamIntroduction of Boron Shipsnew contentMilestoneX4: Kingdom End introduces a variety of Boron ships with unique designs and animations.
SteamImprovements in Boarding and SalvaginggameplayEnhancements to the boarding and salvaging mechanics.
Steam - 3 eventsBasic online functionality restoredquality of life
Players can log in and out of their Egosoft account from within the game.
SteamGift of Alpha Zone paint modotherPlayers will receive ten units of the Alpha Zone paint mod upon logging in to their Egosoft account.
SteamRe-enable access to paint modsbug fixPlayers can now log in to their Egosoft account and access paint mods in their online inventory.
Steam - 7 eventsFixed several causes of crashesbug fixMilestoneSteamFixed strange location names in notifications and logbug fixSteamFixed incorrect orientation of some turrets on Split M Container Storage modulebug fixSteamFixed menu crash when opening Object Information menu for Kha'ak stationsbug fixSteamFixed excessive damage from capital ship engines in superhighwaysbalance changeSteamFixed long freezes and poor performance in station designerperformance
Resolved issues with performance when designing very large stations.
SteamFixed workforce consuming resources more often than intendedbug fixSteam - 7 eventsDrones disappearing when recalled during launchbug fixSteamTeuta getting stuck while dismantling wreckbug fixSteamPlayer receiving excessive money from capital ships collecting deployablesbug fixSteamShips attempting to mine areas without resourcesbug fixSteamFix for Lu t'Cca not being in cell during The Past a Prison missionbug fixSteamFix for French voice and Russian localisation issueslocalizationSteamFix for several causes of crashesbug fixMilestoneSteam
- 73 eventsImproved ambush attack handling in Enigmatic Avarice missionbalance changeSteamFixed overlapping texts in Target Monitor and Message Tickerbug fixSteamFixed transfer of credits for mission trades not workingbug fixSteamImproved application of construction plans to stationsbalance changeSteamFixed Vigor Syndicate and Riptide Rakers defence stations not having correct crewbug fixSteamImproved aiming of weapons against certain targetsbalance changeSteamFixed Match Target Speed and Map pan/rotate toggle not workingbug fixSteamFixed selecting specific ware on map overriding trade filtersbug fixSteamImproved workforce growth/decline ratesbalance changeSteamFixed instances where ships unable to do looped tradesbug fixSteamFixed Direct Mouse Steering mode turning off after using menubug fixSteamFixed laser towers firing on non-hostile objectsbug fixSteamFixed police ships finding illegal wares in cargo holds with Mirage modbug fixSteamFixed pirates determining cargo of ships with Mirage modbug fixSteamImproved visibility of Long Range Scan ping of Erlking Vaultsbalance changeSteamFixed bridges for docked capital ships missing from station elevator destinationsbug fixSteamImproved input information in Interaction and External View messagesbalance changeSteamImproved flee behaviour of fleeing ships with travel mode activebalance changeSteamFixed ships fleeing towards their attackerbug fixSteamFixed Haile Shinamon briefly being hostile towards playerbug fixSteamFixed Boso Ta signal leak not being discoverablebug fixSteamImproved ending of Avarice story to avoid reputation lossbalance changeSteamFixed certain rooms not appearing in transporter menubug fixSteamFixed incorrect positions of certain turrets/shields on Barbarossabug fixSteamFixed involuntarily being teleported out of spacesuit during Answers in a Faraway System missionbug fixSteamImproved balancing of Protectyon availability on Tidebreakbalance changeSteamFixed Casino welfare mission sometimes having no objectivesbug fixSteamFixed rare freeze during Track Ship missionbug fixSteamFixed certain stations not allowing docking in extreme savegamesbug fixSteamFixed floating antenna geometry on Baldric and Jianbug fixSteamFixed off-centre collision issues with Shihbug fixSteamFixed selling Protectyon for high price not triggering achievementbug fixSteamAdded target elements for Vaults and Landmarksnew contentSteamFixed ships and modules destroyed during construction not contributing scrapbug fixSteamFixed not being able to reliably use anomalies with large shipsbug fixSteamFixed having to toggle flight assist twice after turning off travel modebug fixSteamFixed auto-selected target being lost immediately in gamepad modebug fixSteamFixed missing engine and shield generator on story Katanabug fixSteamImproved precision of movement by individual player-owned shipsbalance changeSteamAdded station type icons to station HUD elementsnew contentSteamImproved player ship starting weapons in Spear of the Patriarch gamestartbalance changeSteamFixed Closed Loop production method not listed in Encyclopediabug fixSteamFixed player being addressed with gamestart character's namebug fixSteamAdded automatic mouseover tooltips for truncated textsnew contentSteamAdded option to use Shift and Control modifiers together for keyboard inputnew contentSteamFixed rare case where NPCs would not appear on stationsbug fixSteamFixed Casino welfare module research not unlockingbug fixSteamFixed player unable to dock spacesuit at Astrid during Answers in a Faraway System missionbug fixSteamFixed incorrect Brantlee dialog during Brantlee Northriver's Competition missionbug fixSteamAdded option to choose ship for Scrapyard Salvage missionnew contentSteamFixed hacking of turrets not counted in damage calculationsbug fixSteamFixed last module destroyed on station not contributing scrapbug fixSteamImproved Tangling with the Teladi mission loadoutbalance changeSteamFixed loss of ability to use control stations in first personbug fixSteamFixed Dagobas Lahubasis Yorilos III missing during dock conversationbug fixSteamFixed Going Clean mission for Hatikvah sometimes getting stuckbug fixSteamImproved combat movement of fighters attacking other fightersbalance changeSteamFixed Duke's Buccaneers and Paranid factions not being at warbug fixSteamFixed issues with hacking station in Pirate storybug fixSteamFixed incorrect weapon damage calculation for active weapon groupsbug fixSteamFixed cases of stuck large trade shipsbug fixSteamFixed unique Astrid equipment missing after capturebug fixSteamImproved layout of Ship Modification menuui uxSteamFixed issues with racing ship being destroyed prematurelybug fixSteamFixed air marshals performing incorrect gestures during dockingbug fixSteamFixed current target being lost when switching input methodsbug fixSteamAdded Protectyon Shield Generator to Logical Station Overviewnew contentSteamAdded ware reservation information to station cargo displaynew contentSteamImproved time between Boso Ta's calls for Cease and Desist missionbalance changeSteamFixed incorrect button icons displayed when playing with controller under Linuxbug fixSteamFixed Boso Ta repeating himself during Brantlee Northriver's Competition missionbug fixSteamFixed module search and filter in Station Build menubug fixSteamFixed workforce resources not being bought on stations without production modulesbug fixSteam
- 8 eventsFixed missing actor in bar during investigation in Arcadian Ambitions missionbug fixSteamFixed saving sometimes taking excessively longbug fixMilestoneSteamFixed research not being possible in Avarice story with Protectyon set to researchedbug fixSteamFixed bar disappearing if player leaves early during Trading Lessons missionbug fixSteamFixed game sometimes freezing when loading certain savegamesbug fixMilestoneSteamFixed ship travelling to Avarice not being warned about Tidebug fixSteamFixed Kha'ak Forager ships not firing weaponsbug fixSteamFixed Aurora Casino being selected as target in A Demonstration of Power and A Change in Management missionsbug fixSteam
- 8 eventsFixed objective reversion in Brantlee Northriver's Competition missionbug fix
Objective sometimes reverting to Install Mod in Avarice story.
SteamFixed Axiom mission navigation issuebug fixAxiom refusing to fly to Woodworm Scrubs in The Past a Prison mission of Pirate story.
SteamFixed Axiom refusing to fly to Woodworm Scrubs in The Past a Prison missionbug fixSteamFixed ammo selection issue in ship editorbug fixAmmo selection disappearing when using ship editor in custom gamestarts.
SteamFixed ammo selection disappearing when using ship editor in custom gamestartsbug fixSteamFixed objective reverting to Install Mod in Brantlee Northriver's Competition missionbug fixSteamFixed Erlking turret blueprints not being obtainablebug fixSteamFixed Erlking turret blueprints availabilitybug fixErlking turret blueprints not being obtainable.
Steam - 10 eventsFixed Kyd from stranded gamestart being invulnerablebug fixSteamFixed encyclopedia description text for Teutabug fixSteamFixed encyclopedia description text for Teutabug fixSteamFixed player-owned station being selected in The Station Swindle missionbug fixSteamFixed captured High-Tech Traders disappearing in High-Tech Hold-Up missionbug fixSteamFixed incorrect pay-out when personally towing wrecked shipsbug fixSteamFixed captured High-Tech Traders disappearing in High-Tech Hold-Up missionbug fix
Resolved a bug in the Pirate story mission that caused captured traders to vanish.
SteamFixed Kyd from stranded gamestart being invulnerablebug fixSteamFixed incorrect pay-out when personally towing wrecked shipsbug fixCorrected the payout calculation for players towing wrecked ships to the processing module.
SteamFixed player-owned station being selected in The Station Swindle missionbug fixAddressed an issue in the Pirate story mission where player-owned stations were incorrectly selected.
Steam - 2 events
- 1 eventPress Previews and Content Creator Videosother
First press previews and pre-recorded videos from content creators on March 1, 2022.
Steam - 22 eventsFixed ships looping through jump gatesbug fix
Fixed ships sometimes looping back and forth through jump gates.
SteamOption to disable enemy warning soundsnew contentNew feature in 5.00 allows players to disable enemy warning sounds.
SteamFixed ships fleeing into blacklisted sectorsbug fixFixed ships fleeing into blacklisted sectors.
SteamFixed incorrect camera position issuebug fixFixed incorrect camera position when saving and loading while sitting on station.
SteamFixed duplicated Player HQ modulebug fixFixed duplicated Player HQ module in Station Build menu of empty plot.
SteamImproved thread determination on LinuxperformanceImproved determination of available threads on Linux systems.
SteamFixed ships docking and undocking repeatedlybug fixFixed ships sometimes repeatedly docking and undocking while fleeing.
SteamFixed missing Logical Station Overview optionsbug fixFixed Logical Station Overview options being missing under certain circumstances.
SteamFixed Zyarth's Coffin mission issuebug fixMilestoneFixed mission getting stuck due to missing trade offer on delivery station.
SteamFixed station plots placement issuebug fixFixed station plots being able to be placed in fog of war or overlapping other stations.
SteamFixed hiring option for enemy Builder shipsbug fixFixed option to hire being available for enemy Builder ships.
SteamFixed Scrap Metal availability in AutoMinebug fixFixed Scrap Metal misleadingly being available as ware for AutoMine.
SteamFixed manual buy amounts for Raw Scrapbug fixFixed manual buy amounts for Raw Scrap not working if Scrap Metal has manually allocated storage.
SteamFixed ships switching targets during attackbug fixFixed ships sometimes switching targets during long approach when given explicit attack order.
SteamImproved mission briefingsgameplayMission briefings improved by removing certain distracting map elements.
SteamFixed player-owned stations payment issuebug fixFixed player-owned stations paying player-owned ships for deliveries when they shouldn't.
SteamFixed capital ships strafe behaviorbug fixFixed capital ships continuing to strafe in combat if forward guns are deactivated while already engaged.
SteamImproved salvage collectionnew contentSalvage collection can now operate in hostile factions' space or hazardous regions if range is zero.
SteamFixed cargo containers issue during hackingbug fixFixed cargo containers dropped when hacking station storage sometimes ending up inside modules.
SteamFixed Fleet commander selection issuebug fixFixed selecting Fleet commander on Map changing to Unassigned Ships category.
SteamFixed inconsistent ship trading behaviorbug fixFixed inconsistent ship behaviour when trading between player stations that don't have money.
Steam - 39 eventsAdded warning when starting game with NVIDIA version 436.51 drivers or olderbug fixSteamFixed several instances of friendly ships attacking player after all enemy ships are destroyed in story missionsbug fix
Problem introduced in 5.00.
SteamFixed excessively dirty cockpit glass on Argon L capital ship bridgesbug fixSteamReverted removal of repair drones for M shipsbalance changeReverts change in 5.00, previously refunded drones are not restored.
SteamImproved stellar output in Bright Promise and Heart of Acrimony IIperformanceSteamAdded salvage-specific upkeep mission to stations needing Tug shipsnew contentSteamFixed certain large landmarks not being visible from long distancebug fixSteamFixed jumping selection in Manage Plots tab of Map menubug fixSteamFixed ship crews bailing in response to player demanding they surrender while in spacesuitbug fixSteamFixed menu crash in Behaviour tab in Map menubug fixSteamImproved pacing of Processing Module operationbalance changeSteamFixed room overlapping with trader's shop on Argon trade stationsbug fixSteamFixed docking hint remaining on screen much too long if docking permission is repeatedly requestedbug fixSteamFixed Paranid story missions activating when set to be complete in custom gamestartbug fixProblem introduced in 5.00.
SteamFixed towed objects sometimes disappearing after saving and loadingbug fixSteamAdded options to change enemy warning soundsnew contentSteamAdded key binding to deselect current targetquality of lifeSteamChanged objects within gravidar-obscuring regions to no longer be marked on map when pinged using LRSnew contentSteamFixed inconsistent custom gamestart compatibility checkbug fixSteamFixed incorrectly scrolled view without scroll bar in Logical Station Overview when hiding display of Economy Statisticsbug fixSteamFixed inconsistent cargo numbers when using Ware Exchangebug fixSteamFixed collision mesh in cockpit on Katanabug fixSteamFixed ships assigned to trade for station build storage refusing to do so unless build storage is able to pay for itbug fixSteamAdded holographic effects to Terran 4-dock pier to make capital ship docking easiervisualsSteamFixed attacking ships sometimes overshooting their target on long-distance movementbug fixSteamImproved docking hint by not mentioning spacesuit if target does not have matching dockquality of lifeSteamAdded product and resources per hour information for Processing Modules to Logical Station Overviewui uxSteamFixed random NPCs wandering into player officebug fixSteamFixed docking bays on Teladi capital ships being placed above intended locationbug fixSteamFixed HUD icons for recyclablesbug fixSteamImproved target monitor UI for salvage-related ordersui uxSteamAdded map filter to toggle rendering of satellite coverageui uxSteamAdded access point to inventory storage in player officenew contentSteamFixed Katana paint mod affecting unwanted surfacesbug fixSteamFixed several causes of crashesbug fixMilestoneSteamImproved notification of recurring order failure resulting from assignments or default behavioursui uxSteamFixed minor graphical glitches on various Terran station modulesbug fixSteam - 34 eventsFixed several causes of crashesbug fixMilestoneSteamRemoved ID codes shown for non-ship and non-station objects in Map menunew contentSteamFixed verbal notifications being repeatedly spoken by player-owned ships with looped ordersbug fixSteamImproved consistency of turret group naming in various menusui uxSteamFixed blue square shown on docked non-player ships in Object Listbug fix
Problem introduced in 5.00
SteamFixed miners assigned to Mimic their commander changing their anchor spacebug fixWhen their commander changes sectors
SteamFixed Ship Configuration menu crash under certain circumstancesbug fixProblem introduced in 5.00
SteamImproved mining ships behaviour to be less likely to travel far from sector corebalance changeSteamFixed station rooms sometimes being placed at capital ship docking positionsbug fixProblem introduced in 5.00
SteamImproved menu navigation with controller in Player Information and Transaction Log menusquality of lifeSteamFixed comm cutscenes occasionally getting stuckbug fixSteamFixed asteroids appearing to suddenly spawn near mining shipsbug fixSteamImproved AutoSalvage to always pick closest unclaimed piece of scrapbalance changeSteamAdded Anchor Space parameter to AutoSalvage ordernew contentSteamFixed inability to change target of Collect Salvage to non-recyclable wreckbug fixThat can otherwise be towed
SteamFixed triggering of Data Mining achievement when receiving blueprint as random scan rewardbug fixSteamFixed missing Dismantle Wreck option on wrecksbug fixSteamFixed multiple salvage ships going after same scrapbug fixSteamChanged chair in personal office to open Empire Overview menu when sittingnew contentSteamFixed ships warping or failing to move properly if AI took over from playerbug fixWhile near large object
SteamFixed trade subordinates of stations with salvage capability trying to trade raw scrapbug fixSteamImproved ship controls to be enabled while multi-stage hint text is shownquality of lifeSteamFixed false positive Game Modified notifications under certain circumstancesbug fixSteamFixed Radar Visibility ship modifications not working correctly under certain conditionsbug fixSteamFixed fleet subordinates not engaging hostiles according to their assignment when in transitbug fixSteamFixed certain discounts/commissions not unlocking when they shouldbug fixSteamFixed missing user question about discarding planned default behaviourbug fixUnder certain circumstances
SteamFixed some NPC stations not having, or wanting, sufficient dronesbug fixSteamAdded AI order and behaviour descriptions to mouseover tooltips on Mapui uxSteamFixed build drones not available for Compactor shipsbug fixSteamFixed player office not appearing on HQ obtained as part of Terran gamestartsbug fixSteam - 30 eventsFixed Paranid story skipping to final state after progressing mission in custom gamestartbug fixSteamFixed mission guidance on map skipping over stepsbug fixSteamAdded new equipment modsnew contentSteamFixed dialog during Teladi encounter at Mars-Asteroid Belt Gate getting interruptedbug fixSteamAdded Default Behaviour icons to Object List and Property Owned menusui uxSteamFixed god-raysbug fixSteamFixed Kukri not having a wreckbug fixSteamFixed effect values shown for equipment Radar Visibility, Hazardous Region Damage Reduction and Cargo Concealment mod propertiesbug fixSteamAdded hidden pirate operations with valuable targetsnew contentSteamAdded station upkeep and storage information to Selected Object section in Map menuui uxSteamImproved button position for trade ware selection in Logical Station Overviewui uxSteamFixed several causes of crashesbug fixMilestoneSteamFixed player-controlled capital ships aborting travel mode when colliding with asteroidsbug fixSteamAdded button to Logical Station Overview to pause/unpause processing modulesnew contentSteamRemoved confusing warning about production modules partially waiting for production queuebug fixSteamFixed freeze on manual ware exchange between two shipsbug fixSteamFixed station subordinate upkeep missions sometimes not completing after ship assignmentbug fixSteamImproved Object Info menu to remember previous tab when opened from Interact menuquality of lifeSteamImproved sorting of trade orders when selecting Default Behaviourquality of lifeSteamFixed ships sometimes getting stuck after passing control to AI and leavingbug fixSteamImproved lifetime of ship wrecks to make salvaging easiernew contentSteamAdded fifth subordinate group for station subordinatesnew contentSteamAdded support for copy and paste in text fieldsquality of lifeSteamFixed turrets set to Attack My Current Target continuing to fire after selecting non-hostile targetbug fixSteamAdded info about production cycles per hour to Encyclopediaui uxSteamImproved button position for ware, sector and faction selection in Map and Global Orders menusui uxSteamFixed alert levels not shown in Object List or Property Owned menu under certain circumstancesbug fixSteamFixed menu position in Behaviour and Individual Instructions menu jumping to first rowbug fixSteamFixed underlying cause of specific long freezebug fixSteamFixed Building Drones showing hourglass icon on radar and mapbug fixSteam
- 36 eventsFixed Save Them From Themselves mission issuebug fix
Mission remaining active after NPC defected during Mutually Assured Destruction mission was fixed.
SteamFixed UI issues after using external viewbug fixUI not working when sitting in chair or standing at terminal after using external view was fixed.
SteamFixed manual storage allocation in Logical Station Overview menubug fixManual storage allocation issues were fixed.
SteamMarkers for failed orders in Map menuui uxSteamFixed menu selection jumping in Behaviour menubug fixSteamNotification for capital ship mining orders without dronesgameplayAdded notification if player-owned capital ship is ordered to go mining but has no mining drones.
SteamFixed missing ship count in Map when multiple ships selectedbug fixSelected object section in Map missing ship count under certain circumstances was fixed.
SteamFixed mission offer despite bad terms with Yakibug fixPlayer was offered A Heart for Pirates mission despite leaving Yaki territory on bad terms.
SteamFixed mission guidance issues on map and radarbug fixIssues especially after leaving highway were fixed.
SteamFixed War of Intervention mission guidance issuebug fixMission guidance getting stuck if fleet commander is assigned to a different patrol fleet was fixed.
SteamFixed helpful hint in deliver ship missionsbug fixHelpful hint never appearing again was fixed.
SteamFixed targeting issues on Mapbug fixNot being able to select or target objects on Map under certain circumstances was fixed.
SteamFixed faction relations overwriting in custom gamestartsbug fixSteamFixed extra funds returned when downgrading shipsbug fixSteamFixed tugs on AutoSalvage collecting non-recyclable wrecksbug fixSteamFixed consumables availability when building shipsbug fixConsumables not being available when building ships was fixed.
SteamFixed resource cost of Helios Ebug fixSteamFixed mission groups requiring 2 clicks to openbug fixMission groups in Mission menu sometimes requiring 2 clicks to open was fixed.
SteamCooldown time added to station storage hackingbalance changeSteamFixed narration cut-off in The Unworthy Entrepreneurbug fixSteamFixed switching ship class at Mod Workbenchbug fixSteamFixed several causes of crashesbug fixSteamFixed sub-missions marked as completed incorrectlybug fixSteamFixed A Matter of Respect mission getting stuckbug fixMission getting stuck if player runs away before fight or if informant's ship is scrapped before player approaches mission area was fixed.
SteamImproved saving timeperformanceSteamFixed custom gamestarts showing as invalidbug fixCustom gamestarts starting in spacesuit showing as invalid was fixed.
SteamNew player office functionalitynew contentPlayers can now use SETA while sitting in their office or standing at a terminal.
SteamFixed missing options in Interact menubug fixMissing options under certain circumstances were fixed.
SteamFixed max range for Advanced AutoMine and Advanced AutoTradebug fixMax range was capped at piloting skill minus one.
SteamFixed trade and mission offer interactionsbug fixInteractions being available while selecting order parameters were fixed.
SteamImproved coordination for police shipsaiImproved coordination between multiple free-flying police ships operating in the same sector.
SteamFixed AutoSalvage range capbug fixAutoSalvage range was capped at pilot's or manager's skill minus one.
SteamFixed Ship Overview menu issuesbug fixSteamFixed repair of multiple ships issuebug fixRepair of multiple ships not working under certain circumstances was fixed.
Steam - 34 eventsFixed Duke's Buccaneers relations being reset unintentionallybug fix
Problem introduced in 5.00.
SteamAdded welfare and processing modules to custom gamestart editornew contentSteamChanged Trade Filter Max Price in Map menu to apply no filter if set to zerogameplaySteamFixed loadouts shown as incompatible for upgrading ships or exiting station modulesbug fixProblem introduced in 5.00.
SteamFixed menu crash when upgrading multiple capital ships under certain circumstancesbug fixSteamImproved carrier combat behaviour when all subordinates are set to DockedaiSteamFixed turret positions on Teladi capital mining shipsbug fixSteamFixed several causes of crashesbug fixMilestoneSteamFixed tugs running AutoSalvage failing to find wrecksbug fixSteamFixed carriers with active subordinates plotting positions far enough away from targets that they lose sight of their targets and disengagebug fixSteamFixed amounts and durations for non-default production methods in Encyclopediabug fixSteamFixed welfare module blueprint not being available if unlocked via custom gamestartbug fixSteamFixed description for ship interior destinations in elevator menubug fixSteamFixed paying twice when upgrading ships and missing refunds when cancelling upgradesbug fixProblem introduced in 5.00.
SteamFixed welfare module research mission not being available from savegamesbug fixSteamFixed ships disengaging and incorrectly reporting they are unable to reach destination when attacking over long distancesbug fixProblem introduced in 5.00.
SteamFixed imported custom gamestarts that were over-budget on import still showing as over-budget after reducing costsbug fixSteamFixed tug not being able to use loot magnetbug fixSteamFixed tugs working for stations requiring their stations to have fundsbug fixSteamFixed Deliver Salvage orderbug fixSteamImproved balancing of recyclingbalance changeSteamAdded new multi-tiered fight music tracksaudioSteamFixed multi-ship resupply casebug fixSteamFixed Ship Behaviour menu not being displayed under certain circumstancesbug fixSteamAdded raw scrap processing modules to Logical Station Overviewnew contentSteamAdded Scrap Metal processing information to Encyclopedianew contentSteamFixed mission offer groups in Mission Offers menu sometimes requiring 2 clicks to collapsebug fixSteamFixed incorrect lines being spoken during welfare module research missionbug fixSteamFixed Torus Mission not continuing after successfully flying through initial airlock in Neptunian Terraforming storybug fixSteamImproved resource costs and pricing of Paranid E shipsbalance changeSteam