What changed in 7 Days to Die in 2015

37 updates · 19 main milestones · Apr 2, 2015 to Oct 18, 2015

  1. 10 events
    Water Mechanics Addednew content

    New water mechanics have been introduced in the game.

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    New Abandoned Housesnew content

    New abandoned houses have been added to the game world.

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    New Repair Costs Implementedbalance change

    Repair costs for items have been updated.

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    Water Feature Addednew content

    Water has been introduced as a new feature in the game.

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    Dismemberment Feature Addednew contentMilestone

    Players can now experience dismemberment in the game.

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    Dismemberment Feature Addednew contentMilestone

    Dismemberment has been introduced as a new gameplay mechanic.

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    Upgradable Blocks Introducednew content

    Players can now upgrade blocks in the game.

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    New Repair Costs Implementedbalance change

    Repair costs for various items have been updated.

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    New Abandoned Housesnew content

    New abandoned houses have been added to the game world.

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    Upgradable Blocks Introducednew content

    Players can now upgrade blocks in the game.

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  2. 2 events
    Fixed broken leg bugsbug fix

    Several highly reported broken leg bugs have been fixed.

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    Fixed broken leg bugsbug fix

    Several highly reported broken leg bugs have been fixed.

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  3. 5 events
    Minor change to RWGmixer XMLchanges

    A small change was made to the RWGmixer XML which may cause generation issues.

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    Minor change to RWGmixer XMLchanges

    A small change was made to the RWGmixer XML that may affect generation.

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    Fixed loading issues on Macbug fix

    Reverted to the old loading system to resolve crashes on many Mac systems.

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    Loading system reverted for Linuxbug fix

    Reverted to the old loading system until further debugging can be done for Linux users.

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    Fixed loading issues on Mac and Linuxbug fix

    Reverted to the old loading system (11.1) to resolve crashes on Mac systems.

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  4. 20 events
    New Player Leveling Systemnew contentMilestone

    Introduces crafting quality bonuses based on player leveling.

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    New Weaponsnew contentMilestone

    Introduced a new blunderbuss muzzle loader and primitive bow.

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    New Gore Block Systemnew contentMilestone

    Implemented a new gore block system.

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    Known Server Crash Issuebug fix

    Dedicated servers randomly crash when clients disconnect; still trying to reproduce the problem.

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    Known Issue with Dedicated Serversbug fixMilestone

    Dedicated servers may randomly crash when clients disconnect.

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    New Locationsnew contentMilestone

    Features a huge hospital, 2 new grocery stores, a larger bookstore, a larger hardware store, 2 luxury cabins, and an Indian burial ground.

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    New High Res Zombiesnew contentMilestone

    Includes feral, spider, and burnt zombies.

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    New Weaponsnew contentMilestone

    Adds a new blunderbuss muzzle loader and primitive bow.

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    Framework Changes Require New GamechangesMilestone

    Players must start a new game due to significant framework changes.

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    Player Leveling Systemnew contentMilestone

    New player leveling system with crafting quality bonuses.

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    New Unity 5 Featuresnew contentMilestone

    Includes new standard shader reflection probes, ambient occlusion, fog, speed tree system, and sky system.

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    New Unity 5 Featuresnew contentMilestone

    Includes new standard shader reflection probes, ambient occlusion, fog, speed tree system, and sky system.

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    Random Generation Improvementsnew contentMilestone

    Improvements include caves, roads on hills, new rivers, and new bridges.

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    New Locationsnew contentMilestone

    Added a huge hospital, 2 new grocery stores, a larger bookstore, a larger hardware store, 2 luxury cabins, and an Indian burial ground.

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    Quality Range System for Weaponsnew contentMilestone

    New quality range system for guns, weapons, tools, and armor.

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    New High Res Zombiesnew contentMilestone

    Includes feral, spider, and burnt zombies.

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    Game Save Compatibility WarningchangesMilestone

    Starting a new game is required; do not salvage old saved games.

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    New Networking Systemnew contentMilestone

    Introduced new steam networking.

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    Performance Optimization Tipsperformance

    Recommendations to improve performance by adjusting chunk distance, tree quality, reflection quality, and reflection distance.

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    Performance Optimization Tipsperformance

    To improve performance, turn down chunk distance, tree quality, reflection quality, and reflection distance.

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