What changed in 7 Days to Die in 2023

223 updates · 13 main milestones · Apr 20, 2023 to Dec 8, 2023

  1. 1 event
    Release of 7 Days to Die Original Soundtrackaudio

    The soundtrack delivers nearly two hours of immersive, heart pounding, survival-horror game music from the game.

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  2. 11 events
    Fixed Junk Drone Last Known Position Issuebug fix

    Resolved an issue where the last known position of the Junk Drone would become none, causing log spam.

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    Network Data Checks Implementednetwork

    Checks for network data have been added to mitigate possible attacks.

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    Fixed Players Getting Stuck in Doorsbug fix

    Resolved issues with players getting stuck in closed commercial doors.

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    Junk Drone Pathing Improvementsbug fix

    Fixes implemented to reduce instances of drones getting stuck and improve pathing.

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    Adjusted Damage Mitigation for Fort Bitesbalance change

    Reduced damage mitigation from 50 to 40 and water loss from 30 to 20.

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    Lockable Inventory Slots Introducednew content

    Players can now lock inventory slots to prevent them from being affected by sorting and stacking actions.

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    Improved Item Info Panel Displayui ux

    Fixed an issue where item display would hide behind the quality bar.

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    Fixed Various Localization Issuesbug fix

    Corrected grammar and extra spaces in item descriptions and localization.

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    Player Teleportation During Blood Moongameplay

    Players will be teleported from the full trader protected area during a blood moon.

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    Death Penalty Settings Addednew contentMilestone

    Players can now choose from various death penalty options including Nothing, Classic, Injured, and Perma-death.

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    Optimized Game Object Poolingquality of life

    Minor optimizations made to the GameObjectPool for better performance.

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  3. 22 events
    Fixed extra space in snowball item descriptionlocalization
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    Fixed 'White River Supplies' staying in inventory after dyingbug fix
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    Fixed doors connected to generators toggling on login after power questbug fix
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    Junk Drone MaxDistance reduced from 64 to 32 blocksbalance change
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    Fixed item display hiding behind quality bar in Item Info Panelui ux
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    Resource bundles sell for same price as unbundled stack sizebalance change
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    Fixed exception after closing server browser during searchbug fix
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    Fixed player vending machine dupe bug for stackable itemsbug fixMilestone
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    Prevented duplicate trader waypointsbug fix

    Logic moved to first POI entry, allowing automatic waypoint deletion.

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    Lockable inventory slots enabled by defaultnew content
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    Junk Drone manager recovery of existing broken positional datanew content
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    Optimized RWG run township dirt roadsperformance
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    Fixed lab zombie left hand becoming haunted after dismembermentbug fix
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    Reduced RAM usage during RWG creationperformance
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    Fixed issue with POI police_station_03 wall section having wrong texturebug fix
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    Added line breaks to Cornmeal and Military Fiber descriptionslocalization
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    Fixed POI trigger system not working correctly with multiple triggersbug fix
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    Fixed issue with magazine LootProb causing them to never show up againbug fix
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    Fixed drone lastKnownPosition becoming none and spamming logsbug fix
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    Fixed forge allowing crafting without full amount of required materialsbug fixMilestone
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    New console command 'visitmap full'new content
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    Optimized various Vector and Chunk functionsperformance
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  4. 22 events
    Player Stats Not Reset on Permadeathbug fix
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    Block Events Completion While in Airbug fix

    Block events should not complete while the player is in the air

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    Double Spawns as Extrachanges

    Double Spawns is now an extra

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    Murder Chickens Made More Aggressivechanges

    Murder Chickens are now more murdery and can now find you easier

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    Teleport Up Issue with Vehiclesbug fix

    Teleport_up should not be used while you are on a vehicle

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    Fixed Destroy Safe Zone Issuebug fix

    Destroy Safe Zone can destroy bedrock blocks

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    Removed Bonus Wood Block Damage from Shotgun Slugsbalance change
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    Fixed Junkyard_01 Door Link Issuebug fix

    Junkyard_01 - door was not linked to switch

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    Extended Cooldown of Mystery Supplieschanges
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    Fixed Missing Tag for Robotics Instant Killsbug fix

    Missing tag that would allow robotics to get instant kills while holding a stun baton and Physician Rank 5

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    Larger Group Spawns for Twitch Extrasnew content
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    Fixed Forced Targeting Timeout for Twitch Spawnsbug fix

    Forced targeting of Twitch Spawns was timing out after 30 seconds

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    Updated Colliders on Facade Shape Blockschanges

    Updated colliders on all facade shape blocks to prevent camera shake when walked on

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    Updated Commercial Doorschanges

    Updated V2, V3, and V4 commercial doors that were missing the EntityCollisionRules script so the frames are not interactable

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    Horde of Bears Added to Twitch Spawnsnew content

    It was UnBEARable to not have a horde of bears to spawn

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    Twitch Extras: Destroy Backpack and Armornew content

    #destroy_backpack and #destroy armor for Twitch Extras

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    Network Data Checks Addednetwork

    Checks for network data to mitigate some possible attacks

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    Made Twitch/GameEvent Spawns More Aggressivechanges
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    Sub/Gift Sub Kills Count for Bit Potbug fix

    Sub / Gift Sub kills should count to receive the bit pot

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    Bit Horde Groups for Zombiesnew content

    Bit Horde groups for zombies and teleport up extra

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    Fixed Inventory Issue with White River Suppliesbug fix

    "White River Supplies" stays in your inventory after dying on Permanent Death

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    Removed Legacy Downgrade Path for Steel Ladderschanges
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  5. 13 events
    Fixed Double Barrel Shotgun zoom issuebug fix

    Zooms while in hipfire position corrected.

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    Reduced Damage Mitigation for Fort Bitesbalance change

    Damage Mitigation reduced from 50 to 40.

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    Resolved issue with rain particlesbug fix

    Rain particles now correctly collide with glass.

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    Death Penalty settings introducednew contentMilestone

    New setting allowing players to choose penalties for character death, including total wipe.

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    New Twitch bit actions addednew content

    #cacti, #ember_piles, #spoil_boxes, #mixup, #blind, #destroy_toolbelt, Dismantle Vehicle, Rename_signs, Unload Ammo, Lost Twitch.

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    Fixed non-visible particles issuebug fix

    Resolved issues with downgrade, destroy, and death particles.

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    Reduced water loss for Fort Bitesbalance change

    Water loss reduced from 30 to 20.

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    Fixed world creation default sizebug fix

    Default world size corrected from 8 to 4096.

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    Fixed issue with treasure map interactionbug fix

    Reading a treasure map or using glass no longer disrupts the UI.

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    Resolved issue with Buried Supplies questsbug fix

    Twitch Quest Cooldown now correctly resets after quest completion.

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    Player Inventory Preference System implementedgameplay
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    Fixed player names not updating in persistent databug fix
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    Fixed issue with players stuck in closed doorsbug fix
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  6. 18 events
    Fixed various mispainted textures in multiple locationsbug fix
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    Fixed AI pathing issues with cube_corner_beveledbug fix
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    Added Nest Audio open/close/destroynew content
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    Added ApproachDistraction AITasks to certain zombiesnew content
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    Fixed loot container interaction issue when player is movedbug fix
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    Added loot entries with tags for looter matchingnew content
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    Increased bias on downtown remnant POIs for better performanceperformance
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    Adjusted point costs for Twitch actionsbalance change
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    Updated crafting level display in crafting infoquality of life
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    Restored ability to sell pumpkins, yucca, and hopsquality of life
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    Added F8 heat info displaynew content
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    Added Large_park_02new content
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    Added ability to change/reset prices for Twitch actionsnew content
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    Reduced gas production and sped up crafting timebalance change
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    Extended cooldown times for all supply crates and vision effectsbalance change
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    Fixed localization issues in multiple languagesbug fix
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    Fixed Repulsor Mod effect applying to teammatesbug fix
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    Added Tier 5 hotel_ostrichnew content
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  7. 5 events
    Increased Block Range of Spearsbalance change

    The block range of spears has been increased.

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    Fixed Argument Exception with Vehicle Interactionbug fix

    Fixed an Argument Exception that occurred when hitting an object with a vehicle.

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    Trader POIs Excluded from Chunk Reset Systemchanges

    Trader POIs are now excluded from the chunk reset system to avoid issues with resetting player-rented vending machines.

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    Fixed Error Saving Player File on Disconnectbug fix

    Resolved an error that occurred while saving player file in some disconnect scenarios.

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    Fixed NRE with GameManager Freezing Entitiesbug fix

    Resolved a Null Reference Exception with GameManager that caused zombies and other entities to freeze on dedicated servers.

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  8. 5 events
    Fix Server Browser Error on Searchbug fix

    Addressed an error popup affecting server browser searches.

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    Resolve Extension Actions Functionality Issuebug fix

    Resolved problem where certain extension actions were not functioning as intended.

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    Prevent Server Start with Invalid Portbug fix

    Server can no longer be started with an invalid port set to 0.

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    Fix Twitch Cooldown on Shared Quest Removalbug fix

    Twitch Cooldown is disabled when shared quest is removed while on an active quest.

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    Fix EAC Launcher Error on Restartbug fix

    Restarting game with EAC enabled results in an EAC launcher error.

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  9. 57 events
    Updated All Forge Recipesbalance change

    All forge recipes now include is_trackable="false" parameter.

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    Fixed Stun Baton Charging Issuebug fix

    Newly acquired Stun Batons don't charge on power attacks.

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    Updated Food Bundlesbalance change

    Added a couple of mineral waters and updated descriptions.

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    Reduced Chances of Random Rolls Hitting Other Critsbalance change

    Adjusted within buffOnAnyCrit.

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    Fixed Modded Items Quantity Popup Issuebug fix
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    Count and Count Type Added to Item Actions for GameEventsnew content
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    Updated Dysentery Localizationbalance change

    Clarified water/food cap removal over time.

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    Fixed Stuck Dog Issue in House Old Modularbug fix
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    Fixed Airdrop Issuebug fixMilestone

    Resolved the issue of no airdrops in A21.1 b6.

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    Fixed Nursing Home Extra Microwave Issuebug fix
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    Fixed Bacon and Eggs Recipe Reduction Issuebug fix

    Not properly reduced with Master Chef Level 3.

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    Fixed World Editor Create World Size Arrows Issuebug fix

    Arrows and back button stop responding when size is scrolled down.

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    Updated Zombie XP for Radiated Zombiesbalance change

    Adjusted to be in line with other radiated zombies.

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    Fixed Japanese Translation Mistakesbug fix

    Corrected mistakes in various translations.

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    Exploding Vehicles Spawn Loot Bagnew content
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    Shape Blocks Support Attribute Hide_Helper_In_Creativenew content
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    Fixed Floating Calendar in Radio Stationbug fix
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    Fixed AI Activity Restart Issuebug fix

    Did not restart when going back in time.

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    Moved Corpse Removal Passive Effectbalance change

    Moved to buffStatusCheck02 to prevent item stats inflation near corpses.

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    Updated Localization for Salvage Operationsbalance change

    Clarified that players can gain up to the percentage of each perk level.

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    Removed Chance to Receive BuffInjuryBleedingTwobalance change

    Removed from buffAbrasionCatch.

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    GameEvent Requirements for Biome, POI and Progressionnew content
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    Updated Colliders for Various Objectsbalance change

    Updated colliders on control panel block, office chair, hospital bed, pallets, and vending machines.

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    Fixed EntityGroups XML Parser Issuebug fix

    Resolved skipping last line of a group if not terminated with a newline.

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    Fixed Sleeper Spawning Issuesbug fix

    Fixed various sleeper spawn issues in multiple locations.

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    Fixed Craftable Items Tracking Issuebug fix

    Only shows the name of the item, nothing else.

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    Fixed Third Person Light Brightness Issuebug fix

    Adjusted brightness of claw hammer with burning shaft mod.

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    Fixed Updates Based on Player Feedbackbug fix

    Multiple updates made to various locations based on player feedback.

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    Restored Ability to Sell Certain Itemsbalance change

    Pumpkins, yucca, and hops can now be sold again.

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    Fixed Tech Junkie Volume 6 Effectbug fix

    Currently has no effect.

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    Fixed Switch Issue for POIsbug fix
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    Fixed GameEvent Requirement for CVarbug fix

    Resolved issues with it not working correctly.

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    Fixed Rounds Per Minute Firing Rate for Shotgunbug fix

    Implemented new 'RapidTrigger' property for faster firing.

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    Fixed Armor Recipe Unlock Option Level Display Issuebug fix
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    Fixed Starve Command Not Functioningbug fix
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    Fixed Interrupted RWG Generation Exceptionbug fix

    Resolved exception when starting the server again with the same settings.

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    Fixed Toolbelt Slot Memory After Deathbug fix
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    Fixed NRE When Reentering Gamebug fix

    Resolved NRE that can occur when not using persistent profiles.

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    Fixed Zombies Damaging Each Otherbug fix

    Zombies accidentally damaging dogs, bears, and vultures and vice versa.

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    OnQuest Requirement for GameEventsnew content
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    Fixed Junk Drone Path Smoothingbug fix

    Improved door and teleport decision reaction.

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    Fixed XML CSV Operation Whitespace Issuebug fix

    Now ignores leading/trailing whitespace when checking for existing values.

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    Fixed Createwebuser Command Exceptionbug fix

    Resolved exception when used on the Terminal Window.

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    BuffInjuryBleedingCooldown Addednew content

    Adds BuffResistance after bleeding buffs to help reduce consecutive bleeds.

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    Fixed Ranch_01 Driveway Part Issuebug fix
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    Fixed Bookcase Orientation in House Old Victorianbug fix
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    Fixed Electrocutioner Perk Issue on Dedicated Serversbug fix

    Doesn't fully work on dedicated servers.

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    FailQuest Action for GameEventsnew content
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    Fixed Persistent Profiles Setting Initializationbug fix

    Does not initialize to default settings when creating a new game.

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    Dew Collector Audio Addednew content
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    F8 Heat Info Shows Active Count and Eventsnew content

    Displays active count and up to 10 events in the current area.

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    Fixed Consistent Behavior Across Explosives Underwaterbug fixMilestone

    Explosives cannot be armed underwater but can be thrown.

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    Fixed Auger or Chainsaw Repair Issuebug fix

    Fixed item/hand placement and hand animation issues when used right before repair completion.

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    Fixed Key Rack Connected Door Lock Issuebug fix
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    Fixed Tier0 Weapons/Tools Selling Issuebug fix

    Can be sold in rented vending machines but have no price elsewhere.

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    Fixed Pipe Bombs and Dynamite Underwater Issuebug fixMilestone

    Can no longer be lit underwater and are extinguished when entering water.

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    Fixed Shape Variant Helpers Recipe Issuebug fix

    None can be found in recipes by their localized names.

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  10. 9 events
    Armor Crafting Icon Updatebalance change

    Armor crafting Tier 3 now uses the military fiber icon.

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    Fixed NullReferenceException on Server Loginbug fix

    Hotfix for NullReferenceException thrown on server when logging into integration without extension.

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    Fixed Excessive SS Reflectionsbug fix

    Resolved excessive screen space reflections on blue selection zblock.

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    Fixed UI Freeze on Highway Generationbug fix

    Resolved UI freeze issue when generating highways.

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    Fixed Black Block Destroy Effectsbug fix

    Corrected black block destroy particle effects.

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    Batteries Resource Scalingbalance change

    Batteries now scale crafting resources per tier to prevent exploits.

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    Vehicle Speed Adjustmentsbalance change

    Increased transition time and adjusted max speeds and torque for various vehicles.

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    Activity Heat Changesgameplay

    Dew collector and workstations now create activity heat when filling and crafting.

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    New POIs Addednew content

    Added various new Points of Interest including House_modern_27, Diner_07, and Cave_07.

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  11. 33 events
    Twitch Extension required for Twitch Integrationnew content
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    Fixed Custom Bit Events parsing issuebug fix
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    Reduced attack range of crawler and spider zombiesbug fix
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    Fixed Twitch vehicle silly sounds not decaying with distancebug fix
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    Removed frame damage state for jail doorsbug fix

    As they do not have a frame.

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    Increased economic value of cooking pots and grillsbalance change

    Set to 200, but EconomicSellScale is now .1.

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    Cooking pots and grills added to trader inventoriesnew content
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    Fixed active drones duplication issuebug fix
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    Fixed copy/paste lights in prefab editorbug fix

    Retains light properties.

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    Added checks to 'Respawn Near X' featurebug fix

    Avoids spawning in a POI and only on terrain blocks.

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    Fixed Ranger_station_03 t2 loot in t1 POIbug fix
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    Fixed SI issue when destroying oven in ranger_station_02bug fix
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    Corrected wrong values for xp and duke rewards for infestation questsbug fix
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    Lowered stack size of cooking pots and grillsbalance change

    Stack size reduced to 3.

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    Reduced quantity of crafting magazines found in the worldbalance change

    Reduced in mailboxes, file cabinets, book piles, and crackabook shelves.

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    Crafting magazine bundle quest reward changesbalance change

    Crafting magazine bundle is no longer a guaranteed quest reward.

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    Added EconomicSellScale for item and block pricingnew content

    Introduced a new scale to adjust individual sell prices.

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    Fixed floating street light in Navezganebug fix
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    Updated descriptions for land claim blockschanges

    Updated to reflect the ability to place 3 now.

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    Added workbenches in roadside_truckstop_01new content
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    Navezgane changes based on feedbackbug fix
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    Adjusted Crawler zombie move speedsnew content

    Modified move speeds for walk, run, and feral states.

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    Increased price of water filtersbalance change
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    Localization of Cheat Mode to Creative Modechanges
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    Reduced quantity of crafting magazines in quest rewardsbalance change

    Reduced from 3/3 to 3/2.

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    Updated respawn menu functionalitybug fix

    Now appears every time the player dies with different options based on available spawn points.

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    Removed hazmat clothing from blue zombie bagsbalance change
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    Fixed low resolution flame particlesbug fix
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    Reduced AI attack position estimationbug fix
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    Fixed Ranger_station_06 valve accessibility issuebug fix

    Accessible valve, but no fire hazard.

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    Reduced attack range and damage of short zombiesbug fix
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    Updated Tier 6 Complete rewardsbalance change
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    Fixed drone healing for 0HP on first healbug fix
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  12. 13 events
    Prison_01 Steel Railings Replaced in Guard Towersvisuals

    Steel railings in guard towers have been replaced with corrugated materials.

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    Adjusted Trader Stage Templates for Tools and Weaponsbalance change

    Adjusted templates for T2 and T3 tools and weapons in trader inventories.

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    Player Crafted Doors No Longer Sellable to Traderbalance change

    Player crafted doors, hatches, shutters, garage doors, and cellar doors are now unsellable to traders.

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    Show Extras Button Added to Twitch Optionsnew content
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    Lowered Action Stage Unlock Requirements for Twitch Commandsbalance change

    Adjusted unlock requirements for several Twitch commands to make them easier to access.

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    Fixed Crash When Stun Baton Stored in Vehiclebug fixMilestone

    Resolved issue causing a crash to desktop when a charged stun baton is put into vehicle storage.

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    Fixed Nav Icon Update Issue in Player Backpackbug fix

    Updating player backpack Nav icons no longer hides previous icons that may be in use.

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    Daring Adventurer Perk Unlock Levels Adjustedbalance change

    Daring Adventurer 3 and 4 now unlocked at INT 7 and 10.

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    Adjusted Infestation Game Stage Mod and Bonus Valuesbalance change

    Made the infestation game stage mod and bonus values more challenging based on feedback.

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    Fixed NRE Error When Drone Tries to Heal Playerbug fix

    Resolved NRE error occurring when the drone attempts to heal the player.

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    Adjusted Quality Ranges of Tools and Weapons in Trader Inventoriesbalance change

    Increased variety in trader inventories by adjusting quality ranges.

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    Fixed Copy/Paste Functionality for Lights in Prefab Editorbug fix

    Ability to copy/paste lights within the prefab editor now retains their light properties.

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    Updated Pricing for Turret Ammobalance change

    Adjusted turret ammo pricing to prevent exploits.

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  13. 3 events
    Public Experimental Release Expectednew content

    A public experimental version is expected to follow on June 12th.

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    Alpha 21 Streamer Weekend Announcementseasonal event

    The Alpha 21 Streamer Weekend event will run from June 9th to June 11th, featuring over 190 streamers.

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    Alpha 21 Streamer Weekend Announcementseasonal event

    Announcement of the Alpha 21 Streamer Weekend event running from June 9th to June 11th.

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  14. 10 events
    POI and Biome Difficulty Improvementsgameplay

    HUD pop-ups now display POI names and difficulty tiers, enhancing gameplay experience.

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    World Water Visual Improvementsvisuals

    Visual improvements to prevent water clipping and overhaul of water simulation for better performance.

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    New & Overhauled Locationsnew contentMilestone

    Complete overhaul of all Points of Interest (POIs) with new art props and 692 new shapes.

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    Introduction of Hazard SystemgameplayMilestone

    New flame hazards added that must be deactivated to progress, causing fire damage if approached.

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    Gore System Expansiongameplay

    More zombies now utilize the new gore system.

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    Introduction of New Doorsnew contentMilestone

    New doors including double doors added, with updated craftable options and a damage deterioration feature.

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    Loot Container Changesgameplay

    Smaller containers will be destroyed when emptied, while larger containers will transition to an open state.

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    Random World Generation UpdateperformanceMilestone

    Significant improvements to RWG speed, visuals, and POI placement.

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    Infestation Quests AddedgameplayMilestone

    New quest type that increases zombie counts and rewards special loot boxes.

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    Chunk Reset System Introducedsystem

    New option to reset chunks to original states when unvisited for a specified duration.

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  15. 1 event
    Fix for save game compatibility errorbug fix

    Addresses a benign save game compatibility error when returning to A20 after a session in A21 Experimental.

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