What changed in Besiege in 2017
204 updates · 28 main milestones · Jan 13, 2017 to Dec 15, 2017
- 70 eventsFixed T1185 Visibility of Joining Players with Wrong Passwordbug fix
Joining players are visible, even if they enter the wrong password.
SteamFixed Spelling Error in Server Managementbug fixSteamFixed T1175 TriggerActivate Client Call Issuebug fixTriggerActivate shouldn't be called on the clients.
SteamAdded Arrows to Timeslider for Low FPS Indicationui uxArrows added to Timeslider when FPS is low, indicating it should be reduced.
SteamFixed T1170 Team Switching Issue in Playlist Modebug fixPlayers can't switch teams when machine modification is off.
SteamFixed T1191 AI Resetting After Death Issuebug fixResetting AI after death doesn't initialize behaviour.
SteamFixed T1180 Move into Buildzone Arrow Visibility Issuebug fixArrow does not disappear when hovering over it while entering sim.
SteamFixed T1174 BraceCode.RemoveBrace Errorbug fixSteamFixed T1196 Physics Tiles Breaking Too Easily in MPbug fixSteamFixed T1162 Translate and Rotate Machine Availability in Playlist Modebug fixTranslate (and Rotate) Machine is still available in Playlist mode if it was active before switching.
SteamFixed T1172 Mirror Tool Visual Breaks with Alt Keybug fixMirror tool visual breaks when pressing Alt.
SteamFixed Host Machine Rotation Desync Issuebug fixRotating host machine sporadically causes slight desync in machine rotation.
SteamFixed T1186 Red Tents in Zone 24 Destruction Issuebug fixRed Tents in Zone 24 can't be destroyed with fire.
SteamFixed T1205 Joining Another Game While Hosting Crash Issuebug fixJoining another game while hosting causes occasional crash.
SteamFixed Mac Startup Crashbug fixSteamFixed Next Zone Button Not Workingbug fixSteamFixed Mac Startup Crashbug fixSteamFixed T1194 Campaign Map Flags Transparency Issuebug fixFlags on campaign map have transparent backgrounds.
SteamAdded Arrows to Timeslider for Low FPS Indicationui uxArrows indicate when FPS is low, suggesting it should be reduced to 30fps.
SteamFixed T1186 Red Tents in Zone 24 Destruction Issuebug fixRed Tents can't be destroyed with fire.
SteamFixed Next Zone Button Not Workingbug fixSteamFixed T1173 Hashtags in Machine/Level Filename Issuebug fixHashtags result in very odd behaviour.
SteamFixed T1177 Error with Rotating Blocks in Sandboxbug fixSteamFixed T1190 Triggers with 'Hide Visuals' Off Still Invisible in Playlist Modebug fixSteamFixed T1205 Joining Another Game While Hosting Crash Issuebug fixSteamFixed T1172 Mirror Tool Visual Breaks with Alt Keybug fixSteamFixed T1177 Error with Rotating Blocks in Sandboxbug fixSteamFixed Machine, Level and Folder Images Not Displaying Correctlybug fixSteamFixed T1166 Low FPS Due to IPHostEntry Errors on Macbug fixSteamFixed T1174 BraceCode.RemoveBrace Errorbug fixSteamFixed T1166 Low FPS Caused by IPHostEntry Errors on Macbug fixSteamFixed T1162 Translate and Rotate Machine Availability in Playlist Modebug fixMachine is still available if it was active before switching.
SteamFixed Spelling Error in Server Managementbug fixSteamFixed T1207 Balloon Strings Order Issuebug fixSteamFixed Blood Z-Fighting Issuebug fixSteamFixed T1193 NPCs in Sandbox Fire and Killability Issuebug fixNPCs can't be set on fire or killed by arrows.
SteamFixed T1176 UseSelf Evaluation Issuebug fixWhen evaluating UseSelf, it shouldn't assume there are any targets.
SteamFixed T1175 TriggerActivate Call on Clientsbug fixTriggerActivate shouldn't be called on the clients.
SteamFixed T1190 Triggers with 'Hide Visuals' Off Still Invisible in Playlist Modebug fixSteamFixed T1193 NPCs in Sandbox Fire and Killability Issuebug fixNPCs in Sandbox can't be set on fire or killed by arrows.
SteamFixed NRE from Walls and Windbug fixSteamFixed OnDeactivate Not Running Correctly with Wait and TransformEventsbug fixSteamFixed T1173 Hashtags in Machine/Level Filename Issuebug fixHashtags in machine/level filename result in very odd behaviour.
SteamFixed T1170 Team Switching Issue in Playlist Modebug fixSometimes players can't switch teams in playlist mode when machine modification is off.
SteamFixed OnDeactivate Not Running Correctlybug fixOnDeactivate not running correctly in relation to wait and TransformEvents.
SteamFixed T1203 Reload Player Not Working with Wait Eventbug fixReload Player won't work if there is a wait event before it is activated.
SteamFixed T1187 Tents in Zone 9 Destruction Issuebug fixTents in Zone 9 can't be destroyed by fire.
SteamFixed Host Machine Rotation Desync Issuebug fixCase where rotating host machine sporadically would cause a slight desync in machine rotation.
SteamFixed T1196 Physics Tiles Breaking Too Easily in Multiplayerbug fixSteamFixed Machine, Level and Folder Images Not Displaying Correctlybug fixSteamFixed Blood Z-Fighting Issuebug fixSteamFixed T1180 Buildzone Arrow Visibility Issuebug fixMove into buildzone arrow does not disappear when hovering over it while entering sim.
SteamFixed T1203 Reload Player Not Working with Wait Eventbug fixSteamFixed NRE from Walls and Windbug fixSteamFixed T1207 Balloon Strings Order Issuebug fixSteamFixed T1185 Joining Players Visibility Issuebug fixJoining players are visible even if they enter the wrong password.
Steam - 6 eventsLevel Editor Featuresnew contentMilestone
A powerful tool for creating custom levels with unique objectives.
SteamOngoing Bug Fixesbug fixAcknowledgment of bugs in the Alpha state with a commitment to fix them.
SteamOngoing Bug Fixesbug fixAcknowledgment of bugs in the Alpha state with a commitment to address them.
SteamMultiverse Alpha Releasenew contentMilestoneIntroduced multiplayer battles and a level editor for custom gameplay.
SteamMultiverse Alpha Releasenew contentMilestoneIntroduced multiplayer battles and a level editor for custom gameplay.
SteamLevel Editor Introductionnew contentMilestoneA powerful tool for creating custom levels with unique objectives.
Steam - 18 eventsMachine Selection in Levelsgameplay
Players can specify which machines can be used in their levels, preventing the use of others.
SteamRules Imposition in LevelsgameplayPlayers can impose rules and save various options to the level.
SteamLevel Editor Usage in SingleplayergameplayPlayers can use the level editor in a private multiplayer session without needing internet access.
SteamHost Player PowersgameplayMilestoneThe host of a multiplayer session has access to additional options such as god powers and the ability to kick or ban players.
SteamLevel Editor Usage in SingleplayergameplayPlayers can use the Level Editor in a private multiplayer session without needing internet access.
SteamMultiplayer Session CreationgameplayMilestonePlayers can create their own multiplayer sessions, which others can join via IP address or Steam friends list.
SteamMaximum Player Limit in MultiplayergameplayThe current player limit for multiplayer sessions is set to 8, which can be decreased if desired.
SteamMachine Restrictions in LevelsgameplayPlayers can specify which machines can be used in their levels, preventing others.
SteamNew Valfross Levels in Developmentnew contentA couple of new Valfross levels are in development, with no release estimation yet.
SteamMultiplayer Performance ExpectationsperformanceIf the host can handle 700 blocks in singleplayer, they can handle 700 blocks total across all players in a multiplayer session.
SteamMultiplayer Session CreationgameplayMilestonePlayers can create their own multiplayer sessions, which others can join via IP address or Steam friends list.
SteamTerrain Sculpting in Level EditorgameplayCurrently, players cannot sculpt or mold terrain in the level editor, but terrain objects are available.
SteamMaximum Player LimitgameplayThe maximum allowed players in a multiplayer session is set to 8, which can be decreased.
SteamHost Player PowersgameplayMilestoneThe host of a multiplayer session has additional options such as god powers and the ability to kick or ban players.
SteamNew Valfross Levels in Developmentnew contentA couple of new Valfross levels are being developed, with no release estimation yet.
SteamRules Imposition in LevelsgameplayPlayers can impose rules in their levels, including disabling specific blocks or limiting block usage per player.
SteamBlock Limitations in Level EditorgameplayPlayers can disable specific blocks or limit blocks per player in the level editor.
SteamPerformance in MultiplayerperformanceThe host can handle a total of 700 blocks across all players in a multiplayer session, affecting performance.
Steam - 10 eventsCustom Trigger and Event CreationgameplayMilestone
Players can create triggers and events in levels, such as completing a level upon destroying specific objects.
SteamIntroduction of Logic System in Level Editornew contentMilestoneThe Logic System allows players to create custom objectives and levels without programming knowledge.
SteamExample Level: Destroy The VillagegameplayPlayers can design levels where destroying buildings contributes to level completion.
SteamOver 300 Bugs Squashedbug fixMilestoneSignificant progress made in fixing bugs to improve game stability before the Multiverse update.
SteamDamage Threshold for Victory in PVPbalance changePlayers can win if their opponent's machine takes 50% damage instead of complete destruction.
SteamIntroduction of Logic System in Level Editornew contentMilestonePlayers can now use a logic system to create custom objectives and levels without programming knowledge.
SteamDamage Threshold for PVP Victory Set to 50%balance changePlayers can win if their opponent's machine takes 50% damage instead of complete destruction.
SteamExample Level: Destroy Opponent in PVPgameplayMultiplayer mode includes a damage system for machines, allowing victory based on damage taken.
SteamOngoing Bug Fixes for Multiverse Updatebug fixOver 300 bugs have been fixed in preparation for the Multiverse update.
SteamMultiplayer PVP Battle LogicgameplayMilestoneAn optional damage system for machines allows health bars and victory conditions based on damage taken.
Steam - 10 eventsNew Level Objects and Environmentnew contentMilestone
Introduction of new level objects and a new environment to enhance gameplay in the Multiverse update.
SteamNew Level Objects and Environmentnew contentMilestoneIntroduction of new level objects and a new environment to enhance gameplay in the Multiverse update.
SteamKing of The Hill Game Mode ExamplegameplayExample of a King of The Hill type objective created using the logic editor.
SteamCapture the Ball Game Mode ExamplegameplayExample of a capture the ball game mode created using the logic editor, featuring two teams and a scoring system.
SteamDelay of Multiverse Update Releasebalance changeThe release of the Multiverse update has been delayed due to ongoing bug fixing efforts.
SteamLogic Editor for Custom LevelsgameplayMilestoneThe logic editor allows players to create levels with objectives and competitive gameplay modes.
SteamLogic Editor for Custom LevelsgameplayMilestoneA new logic editor feature allows players to create levels with structured gameplay and objectives.
SteamDelay of Multiverse Update Releasebalance changeThe release of the Multiverse update has been delayed due to ongoing bug fixing efforts.
SteamKing of The Hill Game Mode ExamplegameplayExample of a King of The Hill type objective where teams gain points for occupying an area.
SteamCapture the Ball Game Mode ExamplegameplayExample of a capture the ball type game mode created using the logic editor.
Steam - 13 eventsProperties Tool for ObjectsgameplayMilestone
A properties tool allows editing of object behaviors, including physics settings and AI customization.
SteamAI Behavior CustomizationgameplayPlayers can customize AI behavior, stats, and team affiliations for AI vs AI combat.
SteamIntroduction of New Level Editornew contentMilestoneA new level editor is introduced allowing players to create environments using various game objects.
SteamSnap to Grid FeaturegameplayA snap to grid option is available to assist in object placement within the level editor.
SteamObject Manipulation ToolsgameplayTools for translating, rotating, scaling, mirroring, erasing, and modifying objects in the level editor are introduced.
SteamIntroduction of New Level Editornew contentMilestoneA new level editor is being introduced, allowing players to create environments using various game objects.
SteamObject Manipulation ToolsgameplayTools for translating, rotating, scaling, mirroring, erasing, and modifying objects in the level editor are introduced.
SteamLevel Saving and SharinggameplayMilestonePlayers can save, load, and share their levels with others via the Steam workshop.
SteamLevel Saving and SharinggameplayMilestonePlayers can save, load, and share their levels with others via the Steam workshop.
SteamCustom Level Assetsnew contentNew assets specifically for custom and multiplayer levels are being developed.
SteamCustom Level Assetsnew contentNew assets specifically for custom and multiplayer levels are being developed.
SteamGeneral Level Editor ToolsgameplayGeneral tools like paintbrush mode, snap to grid, and duplication options are added to enhance level creation.
SteamPaintbrush Tool for Object PlacementgameplayA paintbrush tool allows players to place multiple objects easily by moving the cursor.
Steam - 11 eventsPhysics Handling in Multiplayerperformance
All physics in multiplayer sessions will be handled by the host's computer, ensuring smooth performance across connected players.
SteamIntroduction of Multiplayer Game Modenew contentMilestoneBesiege will feature a new Multiplayer game mode allowing players to interact and compete with each other.
SteamNo Performance Load on Client ComputersperformanceClient players experience minimal performance load, allowing participation in multiplayer sessions regardless of their computer's specs.
SteamClustering System for NetworkinggameplayAn innovative clustering system reduces lag and improves synchronization between players.
SteamClustering System for NetworkingperformanceAn innovative clustering system will reduce the amount of information sent between players, minimizing lag and improving sync.
SteamHost-Based Physics SimulationperformanceAll physics in multiplayer are handled by the host's computer, ensuring smooth performance.
SteamIntroduction of Multiplayer Game Modenew contentMilestoneThe upcoming Multiverse update will introduce a Multiplayer game mode.
SteamGlobal and Local Simulation ModesgameplayTwo types of physics simulation will be available: Global simulation for full interaction and Local simulation for independent testing.
SteamMultiplayer Level Editornew contentMilestoneA Multiplayer Level Editor will be included in the Multiverse update.
SteamMultiplayer Level Editornew contentMilestoneA new Multiplayer Level Editor will be introduced, enabling players to create and edit levels collaboratively.
SteamGlobal and Local Physics SimulationgameplayMultiplayer mode features Global simulation for interaction and Local simulation for independent testing.
Steam - 10 eventsNew Approach to Content Releasechanges
Transitioning to releasing individual items when they are ready instead of assembling features into a single update.
SteamUpcoming Campaign Levelsnew contentMilestoneSneak peek at new campaign levels featuring the first fortress of Valfross and a redesigned Tolbrynd physics brick system.
SteamChange in Content Release ApproachotherThe development team will release individual items when they are ready instead of bundling features into a single update.
SteamOptions Menu Re-workui uxAn extensive re-work of the options menu is in progress, including video and audio options.
SteamControl Customizationui uxBasic control customization will be available, including rebinding camera hotkeys.
SteamNew Aesthetic for Tolbrynd Physics BricksvisualsThe Tolbrynd physics brick system has been redesigned to suit the frozen wastelands aesthetic.
SteamFavorite Levels Poll ResultsotherThe results of the 'Favorite Levels' poll were shared, highlighting the top five most voted levels.
SteamNew Campaign Levels Sneak Peeknew contentMilestoneUpcoming campaign levels will feature the first fortress of Valfross with a redesigned physics brick system.
SteamOptions Menu Re-workui uxExtensive list of video and audio options added, with basic control customization for rebinding camera hotkeys.
Steam - 4 eventsMulti-Language Support Implementationlocalization
The game will support multiple languages with community-uploaded translations.
SteamOptions Menu Re-Workui uxThe options menu is being re-worked to include more customization options for sound, graphics, and controls.
SteamMulti-Language Support ImplementationlocalizationThe game will support multiple languages with community-uploaded translations.
SteamOptions Menu Re-Workui uxThe options menu is being reworked to include more customization options for sound, graphics, and controls.
Steam - 52 eventsFixed Undo/Redo System Issuebug fixSteamAdded Crossbow Blocknew content
The Crossbow Block allows you to fire large arrows at enemy targets and has 30 rounds of ammunition before it is depleted.
SteamHotfix: Fixed Issue with Grabberbug fixSteamFragments Now Maintain Material Propertiesbug fixSteamFixed Fire Smoke Effect Bugbug fixSteamFixed Damage Texture for Wooden Polebug fixSteamFixed Piston Extension/Contraction Inversion Error on Copy/Pastebug fixSteamUpdated Models & Textures for Various BlocksvisualsUpdated models and textures for Cannon, Shrapnel Cannon, Spike, Hinge, Ballast, Bomb, Bomb Holder, Decoupler, Balloon Rope, Flamethrower, Rope & Winch.
SteamFixed Undo/Redo System Issuebug fixSteamFixed Damage Texture for Wooden Polebug fixSteamFixed Bug with Damage Texture Intensity Exceeding 100%bug fixSteamUpdated Models & Textures for Various BlocksvisualsUpdated models and textures for Cannon, Shrapnel Cannon, Spike, Hinge, Ballast, Bomb, Bomb Holder, Decoupler, Balloon Rope, Flamethrower, Rope & Winch.
SteamFixed Rotation Issues with Rope & Winch and Bracesbug fixSteamFixed Bug Where a Block with No Joints Can’t Take Damagebug fixSteamMelee Axe Enemies Now Apply Force to What They Hitbug fixSteamFixed Rotation Issues with Rope & Winch and Bracesbug fixSteamFixed Flipping Issue with Steering Hingebug fixSteamFixed Balance Issue in Level 35bug fixSteamFixed Piston Extension/Contraction Inversion Error on Copy/Pastebug fixSteamFixed Issue Involving Rope & Winch in Zone 37bug fixSteamFixed Yak Colouringbug fixSteamFixed Error with Tree Crown Interpolation Offsetbug fixSteamAdded Vacuum Blocknew contentThe Vacuum Block creates a suction force that pulls enemies, objects, debris, etc. towards it.
SteamHotfix: Optimized Machine Scriptsbug fixOptimized a subset of the machine scripts to potentially pose less problems, primarily in relation to mods.
SteamFixed Bug Where Block with No Joints Can’t Take Damagebug fixSteamFixed Balance Issue in Level 35bug fixSteamHotfix: Fixed Issue with the Grabberbug fixSteamFixed Yak Colouringbug fixSteamHotfix: Optimized Machine Scriptsbug fixOptimized a subset of the machine scripts to potentially pose less problems, primarily in relation to mods.
SteamAdded Log Blocknew contentThe Log Block is three times the length of a single wooden block for use on larger scale machines.
SteamFixed Flipping Issue with Steering Hingebug fixSteamFixed All Bugs and Added Invisible Ghostsbug fixFixed all bugs and added invisible ghosts to make it look like there's bugs.
SteamMelee Axe Enemies Now Apply Force to What They Hitbug fixSteamFixed Bug with Damage Texture Intensity Exceeding 100%bug fixSteamAdded Crossbow Blocknew contentThe Crossbow Block allows you to fire large arrows at enemy targets and has 30 rounds of ammunition before it is depleted.
SteamAttempted to Fix Fleeing Issue in Zone 38bug fixSteamAttempted to Fix Fleeing Issue in Zone 38bug fixSteamFixed Error with Tree Crown Interpolation Offsetbug fixSteamFixed Fire Smoke Effect Bugbug fixSteamFixed Issue with Spamming Simulation at Level Loadbug fixSteamFixed Issue with Spamming Simulation at Level Loadbug fixSteamBoundary Grid Now Correctly Updates in Build Modebug fixSteamAdded Vacuum Blocknew contentThe Vacuum Block creates a suction force that pulls enemies, objects, debris, etc. towards it.
SteamFragments Maintain Material Propertiesbug fixSteamSlightly Improved Cannon Precisionbalance changeSlightly improved Cannon precision in certain setups.
SteamAdded Log Blocknew contentThe Log Block is three times the length of a single wooden block for use on larger scale machines.
SteamFixed Issue Involving Rope & Winch in Zone 37bug fixSteamBoundary Grid Now Correctly Updates in Build Modebug fixSteam