What changed in Besiege in 2017
78 updates · 4 main milestones · Oct 5, 2017 to Dec 15, 2017
- 70 eventsFixed T1185 Visibility of Joining Players with Wrong Passwordbug fix
Joining players are visible, even if they enter the wrong password.
SteamFixed Spelling Error in Server Managementbug fixSteamFixed T1175 TriggerActivate Client Call Issuebug fixTriggerActivate shouldn't be called on the clients.
SteamAdded Arrows to Timeslider for Low FPS Indicationui uxArrows added to Timeslider when FPS is low, indicating it should be reduced.
SteamFixed T1170 Team Switching Issue in Playlist Modebug fixPlayers can't switch teams when machine modification is off.
SteamFixed T1191 AI Resetting After Death Issuebug fixResetting AI after death doesn't initialize behaviour.
SteamFixed T1180 Move into Buildzone Arrow Visibility Issuebug fixArrow does not disappear when hovering over it while entering sim.
SteamFixed T1174 BraceCode.RemoveBrace Errorbug fixSteamFixed T1196 Physics Tiles Breaking Too Easily in MPbug fixSteamFixed T1162 Translate and Rotate Machine Availability in Playlist Modebug fixTranslate (and Rotate) Machine is still available in Playlist mode if it was active before switching.
SteamFixed T1172 Mirror Tool Visual Breaks with Alt Keybug fixMirror tool visual breaks when pressing Alt.
SteamFixed Host Machine Rotation Desync Issuebug fixRotating host machine sporadically causes slight desync in machine rotation.
SteamFixed T1186 Red Tents in Zone 24 Destruction Issuebug fixRed Tents in Zone 24 can't be destroyed with fire.
SteamFixed T1205 Joining Another Game While Hosting Crash Issuebug fixJoining another game while hosting causes occasional crash.
SteamFixed Mac Startup Crashbug fixSteamFixed Next Zone Button Not Workingbug fixSteamFixed Mac Startup Crashbug fixSteamFixed T1194 Campaign Map Flags Transparency Issuebug fixFlags on campaign map have transparent backgrounds.
SteamAdded Arrows to Timeslider for Low FPS Indicationui uxArrows indicate when FPS is low, suggesting it should be reduced to 30fps.
SteamFixed T1186 Red Tents in Zone 24 Destruction Issuebug fixRed Tents can't be destroyed with fire.
SteamFixed Next Zone Button Not Workingbug fixSteamFixed T1173 Hashtags in Machine/Level Filename Issuebug fixHashtags result in very odd behaviour.
SteamFixed T1177 Error with Rotating Blocks in Sandboxbug fixSteamFixed T1190 Triggers with 'Hide Visuals' Off Still Invisible in Playlist Modebug fixSteamFixed T1205 Joining Another Game While Hosting Crash Issuebug fixSteamFixed T1172 Mirror Tool Visual Breaks with Alt Keybug fixSteamFixed T1177 Error with Rotating Blocks in Sandboxbug fixSteamFixed Machine, Level and Folder Images Not Displaying Correctlybug fixSteamFixed T1166 Low FPS Due to IPHostEntry Errors on Macbug fixSteamFixed T1174 BraceCode.RemoveBrace Errorbug fixSteamFixed T1166 Low FPS Caused by IPHostEntry Errors on Macbug fixSteamFixed T1162 Translate and Rotate Machine Availability in Playlist Modebug fixMachine is still available if it was active before switching.
SteamFixed Spelling Error in Server Managementbug fixSteamFixed T1207 Balloon Strings Order Issuebug fixSteamFixed Blood Z-Fighting Issuebug fixSteamFixed T1193 NPCs in Sandbox Fire and Killability Issuebug fixNPCs can't be set on fire or killed by arrows.
SteamFixed T1176 UseSelf Evaluation Issuebug fixWhen evaluating UseSelf, it shouldn't assume there are any targets.
SteamFixed T1175 TriggerActivate Call on Clientsbug fixTriggerActivate shouldn't be called on the clients.
SteamFixed T1190 Triggers with 'Hide Visuals' Off Still Invisible in Playlist Modebug fixSteamFixed T1193 NPCs in Sandbox Fire and Killability Issuebug fixNPCs in Sandbox can't be set on fire or killed by arrows.
SteamFixed NRE from Walls and Windbug fixSteamFixed OnDeactivate Not Running Correctly with Wait and TransformEventsbug fixSteamFixed T1173 Hashtags in Machine/Level Filename Issuebug fixHashtags in machine/level filename result in very odd behaviour.
SteamFixed T1170 Team Switching Issue in Playlist Modebug fixSometimes players can't switch teams in playlist mode when machine modification is off.
SteamFixed OnDeactivate Not Running Correctlybug fixOnDeactivate not running correctly in relation to wait and TransformEvents.
SteamFixed T1203 Reload Player Not Working with Wait Eventbug fixReload Player won't work if there is a wait event before it is activated.
SteamFixed T1187 Tents in Zone 9 Destruction Issuebug fixTents in Zone 9 can't be destroyed by fire.
SteamFixed Host Machine Rotation Desync Issuebug fixCase where rotating host machine sporadically would cause a slight desync in machine rotation.
SteamFixed T1196 Physics Tiles Breaking Too Easily in Multiplayerbug fixSteamFixed Machine, Level and Folder Images Not Displaying Correctlybug fixSteamFixed Blood Z-Fighting Issuebug fixSteamFixed T1180 Buildzone Arrow Visibility Issuebug fixMove into buildzone arrow does not disappear when hovering over it while entering sim.
SteamFixed T1203 Reload Player Not Working with Wait Eventbug fixSteamFixed NRE from Walls and Windbug fixSteamFixed T1207 Balloon Strings Order Issuebug fixSteamFixed T1185 Joining Players Visibility Issuebug fixJoining players are visible even if they enter the wrong password.
Steam - 3 eventsLevel Editor Featuresnew contentMilestone
A powerful tool for creating custom levels with unique objectives.
SteamOngoing Bug Fixesbug fixAcknowledgment of bugs in the Alpha state with a commitment to fix them.
SteamMultiverse Alpha Releasenew contentMilestoneIntroduced multiplayer battles and a level editor for custom gameplay.
Steam - 5 eventsIntroduction of Logic System in Level Editornew contentMilestone
The Logic System allows players to create custom objectives and levels without programming knowledge.
SteamExample Level: Destroy The VillagegameplayPlayers can design levels where destroying buildings contributes to level completion.
SteamOver 300 Bugs Squashedbug fixMilestoneSignificant progress made in fixing bugs to improve game stability before the Multiverse update.
SteamDamage Threshold for PVP Victory Set to 50%balance changePlayers can win if their opponent's machine takes 50% damage instead of complete destruction.
SteamExample Level: Destroy Opponent in PVPgameplayMultiplayer mode includes a damage system for machines, allowing victory based on damage taken.
Steam