What changed in Besiege in 2018
55 updates · 7 main milestones · Jan 25, 2018 to Nov 21, 2018
- 1 eventHotkey Rebinding Feature Addedhotbar
Most of the game’s hotkeys/shortcuts are now rebindable in the options menu.
Steam - 11 eventsSkin Paint Bucket Tool Addednew contentMilestone
A new tool for painting entire sections of machines using downloaded skin packs.
SteamOptimized Win Screen PerformanceperformanceImproved performance during the appearance of the win screen.
SteamAchievements System Implementednew contentMilestoneA range of achievements synced with the Steam achievements system has been added.
SteamMoved Close Button in MV Menuui uxRelocated the close button in the MV menu next to the menu panel.
SteamAdjusted Queens Fodder Requirementbalance changeChanged requirement from 90% to 70% for Queens Fodder.
SteamResolved Blood Visibility Issuesbug fixFixed instances where blood would not show up on clients.
SteamFixed Various UI and Interaction Issuesbug fixResolved multiple UI issues including chat view and file browser interactions.
SteamFixed Canon AI Targeting Errorsbug fixResolved issues where Canon AI would throw errors when no target was found.
SteamOfficial Modloader ImplementationmoddingMilestoneIntroduced an official modloader with workshop support for easier modding.
SteamFixed Machine Sync Length Issuesbug fixSome blocks were not syncing the correct length when copying machines.
SteamAdded Warning Notices for Settingsquality of lifeIntroduced warnings for portrait aspect ratios and unlimited FPS options.
Steam - 17 eventsWooden pillar prefab now responds correctly to movement and physicsbug fixSteamFixed static trees in Sandboxbug fixSteamImproved modular UI consistencybalance change
Implemented widget pooling for better UI performance.
SteamFixed missing sound for flipping a blockbug fixSteamFixed braces not updating end point data correctlybug fixResolved alternate rotations upon loading machines.
SteamSaved file names remembered in file browser input fieldbug fixSteamFixed reload event block animations in certain scenariosbug fixSteamPin now attaches to wheels and cogs againbug fixSteamDirectional descriptor for blocks with two directions shown in Machine Key Binding Overviewbug fixSteamCannon projectile fixes for low time scalesbug fixEnsures cannon balls won't collide with barrel.
SteamIn-game options menu accessible using Esc keyui uxSteamAnnouncement of official mod supportmoddingMilestoneNew integrated modloader will allow adding new blocks and level objects.
SteamFixes to Machine Key Binding Overview groupingsbug fixSteamFixed magenta colored particles for certain knocked out peasantsbug fixSteamNew full options menu with several new featuresui uxMilestoneIncludes better resolution options, UI scaling, framerate locks, FOV slider, and more.
SteamFixed workshop item updating issue due to namingbug fixSteam - 22 eventsSoft-lock Fix on Client Exitbug fix
Fixed soft-lock caused by clients leaving while the Timescale was 0.
SteamExclusion Logic for Enter/Exit TriggersgameplayImplemented internal logic to exclude certain entities from Enter/Exit trigger events.
SteamNetwork Settings Graphical Interface Fixbug fixFixed graphical interface issue in the Network Settings.
SteamRandomize Event Value GenerationgameplayRandomize event now generates a single random value as opposed to generating a new random value for each target.
SteamPhysics Discrepancy Fix for Grabbersbug fixFixed physics discrepancy with Grabbers in invincibility mode.
SteamProjectile Despawn Issue Fixbug fixFixed problem where projectiles wouldn’t despawn on clients.
SteamLimited Machine Selection Window Fixbug fixFixed issue that prevented the 'Limited Machine Selection' window from opening when the option was enabled.
SteamNew Key Mapper Implementationnew contentRevamped keymapper allows users to rebind the entire machine’s control scheme and see blocks grouped by their keybindings.
SteamDuplicate Entities on Reset Fixbug fixFixed resetting multiple times causing duplicate entities.
SteamReset Entity Reference Fixbug fixFixed reset entity trying to reference itself in consecutive events.
SteamReloading Ammo Type NotificationgameplayReloading now informs the client as to which type of ammo was used.
SteamImproved Transform Lerp Precisionbalance changeImproved Transform Lerp’s precision for clients.
SteamAmmo and Reload Types Networking Fixbug fixFixed ammo and reload types not networking when changed by clients.
SteamBrace Cube Visual Flickering FixvisualsFixed 'Brace cube' visual flickering and improved shadows.
Steam - 4 eventsHeap of Bug Fixes Implementedbug fixMilestone
The primary purpose of this update is to bring in numerous bug fixes.
SteamNew Level Editor Objects Addednew contentAdded a pyramid and pyramid corner to the 'Primitives' section in the level editor.
SteamNew Level Editor Objects Addednew contentAdded a pyramid and pyramid corner to the 'Primitives' section in the level editor.
SteamHeap of Bug Fixes Implementedbug fixMilestoneThe primary purpose of this update is to bring in numerous bug fixes.
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