What changed in BrainBread 2 in 2016
1286 updates · 35 main milestones · Jan 9, 2016 to Dec 19, 2016
- 104 eventsAdded Portuguese translationlocalizationSteamFixed bug when holstering weapon in fast paced gamemodesbug fixSteamHuman NPCs can now use the MinigungameplaySteamAdded bullet penetration for static propsnew content
Players can now penetrate through wood, metal, plastic, etc.
SteamAdded French translationlocalizationSteamAdded end map voting panelnew contentPlayers will now have to vote for the next map when the game is over.
SteamOptimized loose files into .vpk'sperformanceMost of BB2's loose files have been put into .vpk's to speed up loading processes.
SteamRemoved unnecessary files from dedicated serverperformanceSteamFixed broken URL in Advertisement panelbug fixSteamNew message on end screen for non-Deathmatch/Elimination gamesgameplayWhen the time runs out, a new message will appear on the end screen menu.
SteamAdded new impact sounds for the m9 bayonet knifeaudioSteamFred can now go through other zombie NPCsgameplaySteamAdded new animations for the Glock-17visualsSteamNerfed Enhanced Reflexes, Health, Crippling Blow and Impenetrable skillbalance changeSteamAdded time left display in upper left cornerui uxSteamAdded new animations for human handsvisualsSteamPlayers can now drop ammo for teammatesgameplaySteamZombie players spawn with medium armor in Eliminationbalance changeSteamAdded Winchester 1894 to Termoilnew contentSteamAdded new animations for zombie handsvisualsSteamAdded Korean translationlocalizationSteamBuffed Slide featurebalance changeSteamAdded new animations for the AK-74visualsSteamAdded loadout handler for Story modegameplayStores players' weapons, health, armor, and weapon data for map transitions.
SteamBuffed Slide featurebalance changeSteamAdded map: Salvage - Johnson's Junkyardnew contentSteamReduced player weapon damage with Sawed-Off in Eliminationbalance changeSteamZombie Skills will now savegameplaySteamFixed sound issues related to npc_custom_actorbug fixCustom sounds for this npc have to be formatted correctly.
SteamAdded survivor 'Neil' from 'They Hunger'new contentSteamAdded damage & health scaling support for npc_custom_actorgameplaySteamHuman NPCs can now use the MinigungameplaySteamAdded damage & health scaling support for npc_custom_actorgameplaySteamTime left in game displayed in upper left cornerui uxSteamFixed exploits in Termoil and Colosseumbug fixSteamAdded new skin for Pantsmannew contentSteamUpdated Czech translationlocalizationSteamAdded survivor 'Neil' from 'They Hunger'new contentSteamReduced pain sound spammingaudioSteamZombie players enter rage mode after X kills in Elimination modegameplaySteamCannot drop weapons while endscore is visiblegameplaySteamBuffed Blazing Ammo & Empowered Bullets skillbalance changeSteamRemoved death icon from voice overlay HUDui uxSteamFixed buggy weapon sounds in soundscriptsbug fixSteamZombie players can now enter rage modegameplayGet 10 zombie credits to activate it, lasts until death.
SteamAdded new impact sounds for the m9 bayonet knifeaudioSteamAdded Italian translationlocalizationSteamAdded gamemode info hover in server browserui uxSteamFixed bug on round restart dropping players' weaponsbug fixSteamBuffed Sawed-Off, Remington 870, Glock-17 in Objective & Arenabalance changeSteamAdded French translationlocalizationSteamAdded extended workshop support for gameserversnew contentGameservers can now easily download workshop items, collections and update installed items.
SteamBuffed Blazing Ammo & Empowered Bullets skillbalance changeSteamFixed bug on round restartbug fixFixed a bug that dropped players' weapons instead of removing them.
SteamUpdated Czech translationlocalizationSteamFred can now go through other zombie NPCsgameplaySteamGamemode info visible on hover in server browserui uxSteamAdded Portuguese translationlocalizationSteamAdded Italian translationlocalizationSteamAdded extended workshop support for gameserversnew contentGameservers can now easily download workshop items, collections and update installed items.
SteamAdded new animations for the AK-74visualsSteamTime left views change color based on time remainingui uxChanges to yellow on 40% and red on 20%.
SteamRemoved death icon from voice overlay HUDui uxSteamReduced player weapon damage with Sawed-Off in Eliminationbalance changeSteamRemoved unnecessary files from dedicated serverperformanceSteamAdded new textures for the Remington-700visualsSteamFixed broken URL in Advertisement panelbug fixSteamAdded new animations for zombie handsvisualsSteamAdded new animations for human handsvisualsSteamFixed sound issues related to npc_custom_actorbug fixCustom sounds for this npc have to be formatted correctly.
SteamAdded survivor 'Josh'new contentSteamNerfed Enhanced Reflexes, Health, Crippling Blow and Impenetrable skillbalance changeSteamFixed buggy weapon sounds in soundscriptsbug fixSteamAdded survivor 'Josh'new contentSteamAdded new textures for the Remington-700visualsSteamAdded special attack for human and zombie handsgameplayThis attack can be charged for more damage.
SteamBuffed Sawed-Off, Remington 870, Glock-17 in Objective & Arenabalance changeSteamNew message on end screen for non-Deathmatch/Elimination gamesgameplayWhen the time runs out, a new message will appear.
SteamAdded the Winchester 1894new contentSteamAdded new skin for Pantsmannew contentSteamAdded end map voting panelnew contentPlayers will now have to vote for the next map when the game is over.
SteamAdded bullet penetration for static props and world objectsnew contentPlayers can now penetrate through wood, metal, plastic, etc.
SteamAdded new animations for the Glock-17visualsSteamAdded the Winchester 1894new contentSteamAdded Korean translationlocalizationSteamAdded Winchester 1894 to Termoilnew contentSteamAdded loadout handler for Story modegameplayStores players' weapons, health, armor, and weapon data for map transitions.
SteamZombie players enter rage mode in EliminationgameplayZombie players will now enter a rage mode after getting X kills.
SteamReduced pain sound spammingaudioSteamZombie players spawn with medium armor in Eliminationbalance changeSteam - 41 eventsDisable Particle Gun Effects for Performanceperformance
You can now disable particle gun effects in the options to increase performance.
SteamGamemode Timelimit Adjustmentsbalance changeReplaced mp_timelimit with gamemode based timelimit convars and adjusted limits for Objective, Deathmatch, and Elimination modes.
SteamLevel Requirement for Voting in Arena, Story, and Objective ModesgameplayAdded level requirement for voting in Arena, Story and Objective mode, regulated by server owners using the bb2_vote_required_level convar.
SteamNew Ammo Texture OverlaysvisualsAdded new blazing ammo, bleed and coldsnap ammo texture overlays.
SteamCzech Translation AddedlocalizationSteamnpc_auto_spawner Behavior Adjustedgameplaynpc_auto_spawner will no longer spawn its npc if there's not any room for that npc.
SteamSMGs Use Pistol Muzzleflashes and Smoke FXbalance changeSteamNo Motion Flag for Weapon EntitiesgameplayAdded a 'No Motion' flag for weapon entities to prevent them from falling.
SteamNew Sounds and Animations for Weaponsnew contentAdded new sounds for Glock-17 and MP7, and new animations for Famas.
SteamParticle Gun Effects Toggle AddedperformanceYou can now disable particle gun effects in the options, this will toggle legacy sprite muzzleflashes and bullet tracers. This will increase your performance.
SteamScoreboard Gamemode Display Fixedbug fixThe scoreboard now displays the right gamemode in Story mode.
SteamScoreboard Icon for Dead Players Fixedbug fixDead players will now have the right icon in the scoreboard in Story mode.
SteamWeapon Particle Effects Fixedbug fixParticles playing on the weapon when dropping it or switching weapons will now be killed properly.
SteamNo Motion Flag for Weapon Entities AddedgameplayAdded a 'No Motion' flag for weapon entities to prevent the weapon from falling to the ground.
SteamUpdated Russian Achievement LocalizationlocalizationSteamAdjusted Vote Kick/Ban Mechanicsbalance changeYou can no longer vote to kick or ban admins on a server. Added bb2_vote_required_percentage, default is set to 70%.
SteamVote Required Percentage ImplementedgameplayAdded bb2_vote_required_percentage, default is set to 70%. If the amount of YES votes is lower than 70% compared to the amount of no votes then the vote will fail.
SteamFixed Game Map Achievements Bugbug fixMilestoneFixed a bug which would give everyone in the game map achievements if the zombies won in Objective mode.
SteamVote Ban Disabled by DefaultgameplayDisabled vote ban by default, servers can enable this manually in the cfg/server_core.cfg file.
SteamNew Animations for Famas AddedvisualsSteamUpdated cfg/server_core.cfg FilesystemUpdated the cfg/server_core.cfg file to contain all of the proper bb2_ convars.
SteamScoreboard Displays Correct Gamemode in Story Modebug fixSteamNew Sounds for Glock-17 AddedaudioSteamCorrected Scoreboard Icons for Dead Playersbug fixDead players will now have the right icon in the scoreboard in Story mode.
SteamNew Sounds for MP7 AddedaudioSteamUpdated Server Configuration FilechangesUpdated the cfg/server_core.cfg file to contain all of the proper bb2_ convars.
SteamNew Ammo Texture Overlays AddedvisualsAdded new blazing ammo, bleed and coldsnap ammo texture overlays provided by Niggarto el Negro.
SteamFixed Game Map Achievements Bugbug fixMilestoneFixed a bug which would give everyone in the game map achievements and special achievements if the zombies won the game in Objective mode.
SteamCzech Translation AddedlocalizationSteamLocalization Data Loading Based on Game Languagequality of lifeLocalization data is now loaded depending on the selected game language which you can set in the properties for BrainBread 2.
SteamZoom Sounds Added for Sniper RiflesaudioAdded zoom sounds when zooming in/out with the sniper rifle(s).
SteamFixed Inventory Item Controls Backgroundbug fixSteamInventory Item Controls Background Fixedbug fixFixed the background in the inventory item controls.
SteamUpdated Russian Achievement LocalizationlocalizationSteamImproved Burst Firerate for Glock-17balance changeSteamViewmodel Hands Skin AdjustedvisualsThe viewmodel hands should now have a skin relative to the player model skin.
SteamViewmodel Hands Skin AdjustmentgameplayThe viewmodel hands should now have a skin relative to the player model skin.
SteamTimelimit Adjustments for Game Modesbalance changeBoosted timelimit in Objective mode to 60 min, decreased in Deathmatch to 20 min and Elimination to 30 min.
Steam - 6 eventsReduced size of bba_barracks and fixed NPC spawnsbalance changeSteamFixed item pickup issue on bba_cargobug fix
Fixed the bug where you couldn't pickup the knife, or the bricks on bba_cargo
SteamUpdated particles for better FPS performanceperformanceRemoved unneeded particles to enhance performance.
SteamFixed knife and brick pickup issue on bba_cargobug fixSteamAdjusted size and NPC spawns in bba_barracksbalance changeReduced the size of bba_barracks and fixed the NPC spawns
SteamUpdated particle effects for better FPSperformanceUpdated current particles to make them more FPS friendlier and removed unneeded particles.
Steam - 6 eventsFixed exploits and godspots on multiple mapsbug fix
Exploits and godspots fixed on bba_barracks, bba_cargo, bba_devilscrypt, bba_rooftop, bba_swamptrouble, and bbc_termoil.
SteamFixed exploits and godspots on multiple mapsbug fixExploits and godspots fixed on bba_barracks, bba_cargo, bba_devilscrypt, bba_rooftop, bba_swamptrouble, and bbc_termoil.
SteamUpdated Remington 870 idle animationsvisualsSteamUpdated Spanish translation filelocalizationSteamUpdated Remington 870 idle animationsvisualsSteamUpdated Spanish translation filelocalizationSteam - 10 eventsFixed fps drop and crash issues related to old particlesperformanceMilestoneSteamFixed exploits in bba_rooftopbug fixSteamFixed fps drop and crash issues with old particlesperformanceMilestoneSteamFixed exploits in bba_rooftopbug fixSteamIncreased high ping kick limit to 250networkSteamFixed typos in tutorial voice lines subtitleslocalizationSteamFixed typos in tutorial voice line subtitleslocalizationSteamDefault soundset selection for Security Guard modelaudio
You can now select the Default soundset for the Security Guard player model.
SteamDefault soundset selection for Security Guard modelnew contentSteam - 118 eventsInfected players item pickup restrictiongameplay
Infected players can no longer pick up items, when you become infected you drop all of your items.
SteamFixed lag compensation and hit detectionbug fixMilestoneFixed lag compensation, hitbox and hit detection issues! Now you can actually hit moving targets properly.
SteamTips for using talents and zombie creditsui uxWhenever you have more than 5 talents or zombie credits and spawn in-game you will receive a tip telling you to actually use them.
SteamAdded inventory item HUDui uxYou can now see which items you are carrying by looking at the top left corner of the screen.
SteamIllegal convar values checkquality of lifeAdded illegal convar values check for profile system checking.
SteamFixed voice menu usage in non-teamplay modesgameplayYou can no longer use the voice menu / commands in non-teamplay gamemodes.
SteamConfig and video settings savequality of lifeConfig and video settings should now be saved before you quit the game.
SteamFixed respawn time text in spectator menubug fixFixed a bug which would not display the respawn time text in the spectator menu when you joined a deathmatch match for the first time.
SteamImplemented new admin commandsgameplayAdded new admin commands: admin_changelevel, admin_spectate and admin_joinhuman.
SteamIncreased zombie damage to human NPCsbalance changeZombie players now deal 2% more damage towards human NPCs.
SteamRemoved team bonus from Elimination modegameplaySteamWeapon switching during reloadotherYou can now switch weapons while reloading, pick up weapons while reloading and drop weapons while reloading.
SteamImproved lag compensation for kick attackperformanceAdded missing lag compensation for the kick attack.
SteamReduced Minigun & Sawed-Off spawn chancebalance changeSteamAdded new soundset for Security Guardnew contentSteamRemoved team bonus from Elimination modegameplaySteamFixed spawning issue in Arena and Objective modegameplayYou no longer spawn 'twice' in Arena and Objective mode when you join when a round hasn't started.
SteamFixed achievement announce strings croppingui uxSteamFixed loading issues after disconnectionui uxFixed loading panel layout issues when you got disconnected from the server.
SteamFixed loading panel layout issues on disconnectionbug fixSteamFixed NPC climbing interactiongameplayYou can no longer bash/kick with velocity when an NPC is climbing.
SteamSpawn protection changes in Deathmatch & Elimination modegameplaySpawn protection will be disabled whenever you move.
SteamChanged firing mechanism for handgunsotherYou can no longer auto-fire with handguns & revolvers by holding down the mouse button.
SteamZombies HUD in Objective modeui uxZombies now use a simplified HUD in Objective mode, showing points at all times.
SteamFixed a rare bug toggling walk mode foreverbug fixSteamAdded new maps bba_swamptrouble and bba_devilscryptnew contentSteamAdded simplified Chinese translationnew contentSteamRespawn notification for zombiesui uxZombies will now be notified whenever they can respawn as a human.
SteamFixed HUD loading issues on disconnectiongameplaySteamImmediate reload cancel for Remington-870otherYou will now cancel the Remington-870 reload immediately when you press the fire button.
SteamOptimized HUD elementsui uxSteamUpdated impact, explosion, muzzleflash, smoke & trace particlesvisualsSteamZombies notified for respawn as humanui uxZombies will now be notified whenever they can respawn as a human.
SteamFixed leaderboard entry updatesgameplayFrom now on we only update the leaderboard entry when you're in-game and in an Objective or Arena game.
SteamImplemented interactive vote systemgameplaySteamFixed a rare bug toggling walk modebug fixFixed a rare bug which would toggle walk mode forever.
SteamAdded new voice lines in Tutorialnew contentSteamFixed weapon reloading issuesgameplayRemoved extra sequence wait time when reloading / firing the sawed off.
SteamImproved scoreboard visibility for adminsui uxYou can now see if someone is an admin on the server in the scoreboard.
SteamAdded ammo_sniperotherSteamZombie weight adjustmentgameplayZombies will no longer have any weight at all, even with armor.
SteamFixed duplicates of servers in server browserui uxYou will no longer add duplicates of servers in the server browser.
SteamConfig and video settings save before quittingquality of lifeSteamRemoved extra sequence wait time for sawed-offotherRemoved extra sequence wait time when reloading / firing the sawed off.
SteamAdded Specialist achievementsnew contentSurvive an arena match without using firearms or an objective map without firearms.
SteamImproved stats handlinggameplayImproved the stats handling, it should now be more fail-safe if it fails to load.
SteamBuffed Beretta damage against NPCsbalance changeBuffed the Beretta with 1% damage against human NPCs in Objective, 1.3% against players in Deathmatch and 2% in Arena.
SteamFixed soundset logic bugbug fixFixed a bug in the soundset logic which would prevent using default fallback sounds if the proper sound wasn't found.
SteamRemoved chat labels in non-teamplay gamemodesui uxSteamAdded Glock-17 and Remington-700 achievementsnew contentSteamAdmin visibility in scoreboardui uxYou can now see if someone is an admin on the server in the scoreboard.
SteamLeaderboard entry updatesgameplayFrom now on we only update the leaderboard entry when you're in-game and in an Objective or Arena game.
SteamReduced Minigun & Sawed-Off spawn chancebalance changeSteamAdded new soundset for Security Guard player modelnew contentSteamBuffed Remington-870 against zombie NPCsbalance changeBuffed Remington-870 with 3% against zombie npcs in Objective mode and nerfed it by 2% towards human npcs.
SteamFixed various exploits and god spotsbug fixMilestoneFixed various exploits and god spots in all of the maps!
SteamBuffed Remington-870 against zombie NPCsbalance changeBuffed Remington-870 with 3% against zombie NPCs in Objective mode and nerfed it by 2% towards human NPCs.
SteamFixed soundset logic bugbug fixFixed a bug in the soundset logic which would prevent using default fallback sounds if the proper sound wasn't found.
SteamFixed chat labels in non-teamplay modesbug fixYou no longer draw chat labels in non-teamplay gamemodes.
SteamAdded simplified Chinese translationnew contentSteamFixed player infection item pickupgameplayInfected players can no longer pick up items, when you become infected you drop all of your items.
SteamImproved item drop placementotherWhen you drop inventory items they will now be placed onto the ground properly.
SteamAdded Glock-17 and Remington-700 achievementsnew contentSteamBuffed Beretta damage against NPCs and playersbalance changeBuffed the Beretta with 1% damage against human npcs in Objective, 1.3% against players in Deathmatch and 2% in Arena.
SteamSpawn protection changesgameplaySpawn protection will be disabled whenever you move in Deathmatch & Elimination mode.
SteamAdded proper view bobbing for all weaponsotherSteamAdded Glock-17 handgunotherSteamMain menu access during end score menuui uxYou can now open up the main menu while the end score menu is visible.
SteamNo duplicates in server browserui uxYou will no longer add duplicates of servers in the server browser.
SteamHUD inventory item displayui uxYou can now see which items you are carrying by looking at the top left corner of the screen.
SteamRandom weapon spawn in EliminationgameplayYou now spawn with random regular weapons when you join an Elimination match.
SteamFixed loading panel layout issuesbug fixFixed loading panel layout issues when you got disconnected from the server.
SteamFixed lag compensation and hit detection issuesbug fixMilestoneNow you can actually hit moving targets properly.
SteamBuffed Sawed-Off against zombie NPCsbalance changeBuffed Sawed-Off with 2% against zombie NPCs in Objective mode and nerfed it by 3% towards human NPCs.
SteamFixed soundset emission issuesgameplaySoundsets should no longer sound like they're being emitted right in front of you.
SteamIncreased zombie damage to human NPCsbalance changeZombie players now deal 2% more damage towards human NPCs.
SteamNo push back on climbing NPCsgameplayYou can no longer bash/kick with velocity when an NPC is climbing.
SteamFixed melee attack timinggameplayYou will now cancel the Remington-870 reload immediately when you press the fire button.
SteamFixed spawning twice in Arena and Objective modegameplayYou no longer spawn 'twice' in Arena and Objective mode when you join when a round hasn't started.
SteamToggle refraction on sniper scopegameplayAdded an option to toggle refraction on the sniper scope.
SteamAdded Specialist achievementsnew contentSurvive an arena match without using firearms or an objective map without firearms.
SteamAdded Remington-700 sniperotherSteamIncreased description size for workshop/map itemsui uxThe description field in 'Create a Game' would be cropped.
SteamFixed item dropping issuesgameplayWhen you drop inventory items they will now be placed onto the ground properly.
SteamIncreased workshop/map item description sizeui uxIncreased description size for the workshop/map items, the description field in 'Create a Game' would be cropped.
SteamFixed soundset accuracygameplaySoundsets now go for the prefix name instead of the index your prefix is located at in your setup.
SteamFixed various exploits and god spots in all mapsbug fixSteamServer filter persistenceui uxServer filters will no longer be reset every time you open up the browser.
SteamAdded option to toggle sniper scope refractiongameplaySteamImplemented newest version of SteamAPIgameplaySteamUpdated Russian translationnew contentSteamAdded new voice lines in Tutorialnew contentSteamFixed respawn time text display in spectator menubug fixFixed a bug which would not display the respawn time text in the spectator menu when you joined a deathmatch match for the first time.
SteamRandom weapon spawn in Elimination matchgameplayYou now spawn with random regular weapons when you join an Elimination match.
SteamBuffed Sawed-Off against zombie NPCsbalance changeBuffed Sawed-Off with 2% against zombie npcs in Objective mode and nerfed it by 3% towards human npcs.
SteamUpdated Russian translationnew contentSteam - 10 eventsAdjusted Fred's Health and Rage Modebalance change
Increased Fred's health and nerfed his rage mode trigger and duration.
SteamNerfed Knife in Deathmatch & Elimination Modebalance changeSlight nerf applied to the knife's effectiveness in specific game modes.
SteamNerfed Knife in Deathmatch & Elimination Modebalance changeSlight nerf applied to the knife's effectiveness.
SteamUpdated Russian & Turkish TranslationslocalizationSteamUpdated Russian & Turkish TranslationslocalizationSteamFixed HUD and VGUI Font Size Issues in Russianbug fixResolved font size issues in HUD, VGUI, and main menu when Russian language is active.
SteamFixed HUD and VGUI Font Size Issues in Russianbug fixResolved font size issues in HUD, VGUI, and main menu when Russian language is active.
SteamAdjusted Fred's Health and Rage Modebalance changeIncreased Fred's health and nerfed his rage mode trigger and duration.
Steam - 68 eventsAdded ping filter for server browserui uxSteamFixed kill and time scaling for all mapschanges
Most godspots have been fixed and other minor exploits addressed.
SteamNerfed Bandits and Zombiesbalance changeSteamReduced viewpunches from zombiesbalance changeReduced viewpunches when hit by zombies and added a 50% chance for viewpunch to trigger.
SteamImproved server browser scrollingui uxSteamFixed team bonus damagebalance changeIncreased damage will now be granted if 5 or more players stack up.
SteamAdded fixed fire rate for Berettabalance changeSteamNerfed volume of gunshot and melee soundsaudioSteamAdded cooldown icon for melee heavy attackui uxCooldown icon displayed next to weapon name on HUD.
SteamImproved ammo fetching from boxesgameplayPlayers should now be able to fetch ammo from the ammo boxes more effectively.
SteamFixed team bonus damagebalance changeIncreased damage is now granted if 5 or more players stack up.
SteamZombie players no longer start with points in Objective modebalance changeSteamUpdated server .cfg fileschangesSteamAdded scoring system for humans in Elimination modegameplayServer owners can now set points for humans killing zombies.
SteamDisabled Film Grain by defaultui uxSteamAdded fixed fire rate for Berettabalance changeSteamNew vote features for server ownersgameplayServer owners can now use bb2_vote_disable_kick, bb2_vote_disable_ban and bb2_vote_disable_map to disable certain vote features.
SteamFixed map achievements in Objective modebug fixFixed issues related to map achievements in Objective mode when player count was insufficient.
SteamAdded cooldown icon for melee heavy attackui uxCooldown icon will be shown next to the weapon name on the HUD.
SteamAdded pickup penalty for melee weaponsgameplayAdded a 30 sec penalty to prevent server trolling with melee weapons.
SteamEnabled raw mouse input and acceleration settingsui uxYou can now enable raw mouse input and set mouse acceleration in the mouse options.
SteamRebalanced the entire gamebalance changeMilestoneRebalanced the entire game for improved gameplay experience.
SteamAdded Spanish and German translationslocalizationSteamFixed local stats usage in non-dedicated serversbug fixSteamImproved deathmatch announcer audioaudioThe deathmatch announcer is now fully client-sided for better audio experience.
SteamFixed workshop loading on server sidebug fixServers will now add all whitelisted maps for global stats and achievements.
SteamDisabled local stats in non-dedicated serversgameplaySteamFixed game crashing on bootupbug fixSteamAdded scoring system for humans in Elimination modegameplayServer owners can now decide how many points humans will get from killing zombie players.
SteamNerfed Bandits and Zombiesbalance changeSteamUpdated server .cfg fileschangesSteamReduced weapon and armor weightbalance changeWeight has been reduced drastically; only special weapons and items will weigh the player down.
SteamDisabled NPC Scaling in Elimination modegameplaySteamZombie players no longer start with points in Objective modegameplaySteamFixed death notice name printingbug fixSteamRebalanced all weaponsbalance changeSteamNerfed volume of gunshot and melee soundsaudioSteamFixed death notice name printingbug fixSteamFixed map achievements in Objective modebug fixFixed issues related to map achievements in Objective mode when player count was less than required.
SteamFixed workshop loading on server sidebug fixServers will now add all whitelisted maps for global stats and achievements.
SteamNew vote features for server ownersgameplayServer owners can now use bb2_vote_disable_kick, bb2_vote_disable_ban and bb2_vote_disable_map to disable certain vote features.
SteamAdded Spanish and German translationslocalizationSteamRebalanced all weaponsbalance changeSteamFixed game crashing on bootupbug fixSteamRebalanced the entire gamebalance changeMilestoneOverall game balance has been adjusted for a better experience.
SteamFixed layout bugs in vote menubug fixSteamDisabled NPC Scaling in Elimination modegameplaySteamReduced weapon and armor weightbalance changeOnly special weapons and items will now weigh the player down.
SteamMost weapons can now be picked up at level 1gameplaySteamFixed kill and time scaling for all mapschangesMost godspots and minor exploits have been fixed.
SteamAdded ping filter for server browserui uxSteamFixed layout bugs in vote menubug fixSteamImproved deathmatch announcer audioaudioThe deathmatch announcer is now fully client-sided for better audio clarity.
SteamReduced viewpunches from zombiesbalance changeViewpunch chance reduced to 50% when hit by zombies.
SteamDisabled Film Grain by defaultui uxSteam - 6 eventsLinux Hosting Compatibility Warningbug fix
Warning that some Linux distros with outdated libcurl versions may not be able to host servers.
SteamDedicated Server Tool Releasednew contentThe dedicated server tool is now available for everyone.
SteamSteamCMD Windows Issue Fixbug fixInstructions provided to remove specific lines from gameinfo.txt to resolve issues on Windows using SteamCMD.
SteamDedicated Server Tool Releasednew contentThe dedicated server tool for BrainBread 2 is now available for everyone.
SteamLinux Hosting Limitation Warningbug fixWarning about some Linux distros with outdated libcurl versions being unable to host servers.
SteamSteamCMD Windows Issue Resolutionbug fixInstructions provided to remove specific lines from gameinfo.txt to resolve issues on Windows using SteamCMD.
Steam - 77 eventsAdded new tutorial mapnew contentSteamFixed glow logic bugsbug fixSteamBarracks - Arena map updatesnew content
Removed Fred, replaced old HL2 cargo container props, added MAC-11 & MP7, added 'kill remaining NPCs' objective.
SteamAdded unstuck logic for infected playersgameplayPrevents getting stuck in NPCs/players of the opposite faction.
SteamFixed keypad logic issues in bb2_prop_buttonbug fixSteamReorganized custom data files for workshopmoddingSimplified model overriding, quest data & inventory data definitions.
SteamAdded new achievementsnew contentSteamUnloaded motd to prevent background loadingui uxPrevented HTML from loading in the background when motd is closed.
SteamDistrict map updatesnew contentOptimized various parts, added more covers, removed old props, very minor layout changes.
SteamMajor performance and networking optimizationsperformanceMilestoneSteamAdded weapon handling improvementsgameplayPlayers can now jump, drop weapons, switch weapons, and reload.
SteamOptimized bullet penetration logicperformanceSteamFixed inventory_item_randomizer spawning wrong itemsbug fixSteamReplaced ContactLost with Contact for NPCsaiMoved ContactLost to the right area for military and bandit NPCs.
SteamNearest player search logicgameplayWhen using !player, the nearest player will now be found for the searcher entity.
SteamAdded more Walker & Runner modelsnew contentSteamAdded new font for loading screen tipsui uxSteamRooftop map updatesnew contentAdded MAC-11 & MP7, fixed weapon positions, added 'kill remaining NPCs' objective.
SteamUpdated inventory item checksgameplayInventory items and trigger_inventory_check now use an on/off check for custom or global items.
SteamFixed inventory_item_randomizer bugbug fixFixed spawning wrong items with custom auto-consume items.
SteamAdded new bash and melee soundsaudioSteamIncreased zombie player climb speedbalance changeZombie players will now climb faster than humans; human climb speed decreased by half.
SteamAdded MAC-11 and HK-MP7 weaponsnew contentSteamAdded MAC-11 and HK-MP7 weaponsnew contentSteamAdded weapon handling features for playersgameplayPlayers can now jump, drop, switch, and reload weapons.
SteamCargo map updatesnew contentAdded MAC-11 & MP7, fixed weapons stuck in props, fixed rounds not ending.
SteamColosseum map updatesnew contentAdded MAC-11, Rex & Akimbo Rex, new gate models, updated skybox texture, fixed bandits getting stuck.
SteamReorganized custom data files for workshopmoddingSimplified model overriding, quest data & inventory data definitions.
SteamMajor performance and networking optimizationsperformanceMilestoneSteamUpdated player visibility in Objective modegameplayTeammates who are not visible within 500 units no longer glow.
SteamBarracks - Arena map updatesnew contentRemoved Fred, replaced HL2 cargo container props, added MAC-11 & MP7, minor bug fixes, added 'kill remaining NPCs' objective.
SteamFixed military static and base class sound bugsbug fixSteamColosseum map updatesnew contentAdded MAC-11, Rex & Akimbo Rex, new gate models, updated skybox texture, fixed bandits stuck in altar.
SteamFixed military static and base class sound bugsbug fixSteamAdded armor impact sound for chest damageaudioSteamFixed glow logic bugsbug fixSteamAdded kick/slide cooldown iconui uxSteamFixed logic_quest bugbug fixFixed a bug that sent quest data to connecting clients when it wasn't active.
SteamAdded missing soundsaudioSteamGibbing mechanics for militaries and banditsbalance changeYou can only gib them when they reach 0 HP.
SteamTermoil map updatesnew contentAdded MAC-11 & MP7, fixed capture trigger bug, zombies can climb over sandbags.
SteamEnabled fast paced gameplay in Elimination modegameplaySteamAdjusted player visibility in Objective modebalance changeTeammates who are not visible but within 500 units will no longer glow.
SteamGibbing mechanics updated for militaries and banditsbalance changeYou can only gib them when they reach 0 HP.
SteamNew font for loading screen tip labelui uxSteamFixed keypad logic issuesbug fixFixed issues in the keypad logic for the bb2_prop_button entity.
SteamAdded map exclusion feature in map selection GUIui uxSteamAdded refresh button for server browserui uxSteamEnabled fast paced gameplay in Elimination modegameplaySteamAdded new achievementsnew contentSteamAdded kick/slide cooldown iconui uxSteamExclusion of NPCs in logic_entity_monitorgameplayYou can now exclude military NPCs, bandits, players, and non-NPCs.
SteamRooftop map updatesnew contentAdded MAC-11 & MP7, fixed weapon positions, added 'kill remaining NPCs' objective.
SteamUpdated server browser iconsui uxDifferent icons for servers with global/local stats and bans, plus tooltips.
SteamReplaced ContactLost sound for military and bandit NPCsbug fixSteamAdded new tutorial mapnew contentSteamCargo map updatesnew contentAdded MAC-11 & MP7, fixed weapons stuck in props, fixed rounds not ending.
SteamTermoil map updatesnew contentAdded MAC-11 & MP7, fixed capture trigger bug, zombies can climb over sandbags.
SteamDistrict map updatesnew contentOptimized various parts, added more covers, removed old props, minor layout changes.
SteamAdded missing soundsaudioSteamOptimized bullet penetration logicperformanceSteamAdded more Walker & Runner modelsnew contentSteamExclusion of NPCs in logic_entity_monitorgameplayYou can now exclude military NPCs, bandits, players, and non-NPCs.
SteamAdded ammo types for SMG and Revolvernew contentSteamAdded unstuck logic for infected playersgameplayPrevents getting stuck in NPCs/players of the opposite faction.
SteamAdded refresh button for server browserui uxSteam - 83 eventsFixed FOV for all melee weaponschangesSteamSet NPC weapon drop on death in auto spawnerchangesSteamFixed zombie flesh icons rendering for disconnected usersbug fixSteamAdded ShouldRefresh for item_weapon_randomizerchanges
Allows weapon spawner to auto refresh selection.
SteamServers can no longer disable libcurlsystemSteamAdded demo_allow_vgui for demo playbacknew contentAllows VGUI to be shown during demo playback.
SteamFixed libcurl HTML parsing issuesbug fixSteamFixed bug allowing low levels to pickup propane propbug fixSteamAlter capture point message and tooltipschangesSteamFixed bandits not targeting players in Barracks - Arena mapbug fixSteamIncreased skill tree tooltip heightui uxSteamFixed Fred spawn locations in Barracks - Arena mapbug fixSteamCan now use flashlight while using melee weaponsgameplaySteamAdjusted textures and ambient light in Surgery - Deathmatch mapchangesSteamAdded null pointer exception for non-players pressing use on func_buttonsbug fixSteamFixed end score menu not displaying 1st player infobug fixSteamImproved NPC climb code and added func_npc_obstacleaiAllows NPCs to climb over small obstacles.
SteamFixed containers not rendering in Cargo mapbug fixSteamUse ForceSpawn input on any spawnable entitychangesSteamFixed bug allowing low levels to pickup propane propbug fixSteamAdded new props to Surgery - Deathmatch mapnew contentSteamPlayer ragdolls should no longer T-posebug fixSteamFixed bandits not targeting player in Rooftop mapbug fixSteamPlayer ragdolls should no longer T-posebug fixSteamAdded new AKMS and Sawed-Off animationsnew contentSteamNPCs should no longer flinchaiSteamFixed 3D Skybox in Cargo mapbug fixSteamNPC grenades now have no respawn flagaiSteamSet NPC weapon drop on death in auto spawnerchangesSteamNPCs should no longer flinchaiSteamFixed FOV for all melee weaponsvisualsSteamFixed height of door frames in Barracks - Arena mapbug fixSteamIncreased skill tree tooltip heightui uxSteamAdded new AKMS and Sawed-Off animationsnew contentSteamNPCs should no longer target observersaiSteamFixed 3D Skybox in Cargo mapvisualsSteamAdded ShouldRefresh for item_weapon_randomizerchangesAllows weapon spawner to auto refresh its selection.
SteamFlashlight can now be used while using melee weaponsgameplaySteamImproved NPC climb code and added func_npc_obstacleaiAllows NPCs to climb over small obstacles.
SteamDecreased elimination default respawn time and increased default fraglimitbalance changeSteamFixed zombie flesh icons rendering for disconnected usersbug fixSteamFixed Fred spawn locations in Barracks - Arena mapbug fixSteamFixed bandits not targeting player in Rooftop mapbug fixSteamAdjusted textures in Surgery - Deathmatch mapvisualsSteamFixed glow logic issuesbug fixSteamAdded null pointer exception for non-players pressing use on func_buttonsbug fixSteamObjective HUD no longer displays in arena mode if MOTD is visibleui uxSteamFixed end score menu not displaying 1st player infobug fixSteamAdded new props to Surgery - Deathmatch mapnew contentSteamGunships Level up and Perk particle now playbug fixSteamNPCs should no longer target observersaiSteamUse ForceSpawn input on any spawnable entitychangesSteamRemoved exploit in Colosseum map for humans camping bandit spawnchangesSteamFixed glow logic issuesbug fixSteamSet retries to 0 in game_managerchangesSteamAdjusted ambient light in Surgery - Deathmatch mapvisualsSteamAlter capture point message and tooltipschangesSteamSet retries to 0 in game_managerchangesSteamFixed containers not rendering in Cargo mapbug fixSteamNPC grenades now have no respawn flagaiSteamDecreased elimination default respawn time and increased default fraglimitbalance changeSteamGunships Level up and Perk particle now playaudioSteamAdded demo_allow_vgui for demo playbackui uxSteamFixed bandits not targeting players in Barracks - Arena mapbug fixSteamRemodelled reception back room and hospital main entrance floor in Surgery - Deathmatch mapchangesSteamFixed height of door frames in Barracks - Arena mapbug fixSteamServers can no longer disable libcurlbug fixSteamObjective HUD no longer displays in arena mode with MOTD visibleui uxSteamRemodelled reception back room and hospital main entrance floor in Surgery - Deathmatch mapchangesSteamFixed libcurl HTML parsing issuesbug fixSteam - 87 eventsGenerator Button Glow Bug Fix in Laststand Mapbug fix
Fixed a bug where the generator button didn't want to re-glow.
SteamMusic Playback Bug Fix in Termoil - Deathmatch Mapbug fixFixed a bug which prevented some music from playing.
SteamTeammate Glow Disabled in Arena ModegameplayYou will no longer glow teammates in Arena mode due to performance reasons.
SteamUpdated Cabinets in Termoil - Objective MapvisualsUpdated the cabinets with new models @ the offices.
SteamAmmo Box Weapon Switch Bug Fixbug fixFixed a bug in the give ammo code which would make you randomly switch to another weapon when using the ammo box.
SteamStability and Crash Fixesbug fixFixed stability and crash related issues when there's a lot of people in the server.
SteamAkimbo Rex Ammo Bug Fixbug fixFixed a bug which gave the akimbo rex 2x amount of ammo per usage on the ammo box.
SteamUpdated Floodlights in Rooftop MapvisualsIncreased the zombie count to 40 and reduced the zombie spawn time.
SteamLow Poly Models for Players and NPCsperformanceMilestoneAll player models, player bodies, NPCs, and gibs are now fully low poly, resulting in a major performance improvement.
SteamGlow Logic Stability Fixbug fixFixed issues related to the glow logic not working/being stable. The glow effect will no longer bug up or randomly disappear.
SteamMusic Playback Bug Fix in Termoil - Deathmatch Mapbug fixFixed a bug which prevented some music from playing.
SteamImproved NPC Climbing LogicaiImproved the NAV Crawl and Climb logic, allowing NPCs to climb when a nav area is marked with the attribute 'LADDER'.
SteamFixed Missing Animations for First Person Bodiesbug fixUpdated the first person bodies for the human & zombie marine which had missing animations.
SteamReplaced Old Props in Termoil - Deathmatch MapvisualsSteamReplaced Old Props in Termoil - Deathmatch MapvisualsSteamReality Phase Perk Bug Fixbug fixFixed a bug related to the Reality Phase Perk which would get you stuck in friendly players when activated.
SteamChanged Zombie Vision Colors and RangechangesSteamUpdated Floodlights in Barracks - Elimination MapvisualsReduced the zombie count to 20 and updated the floodlights with new models.
SteamGlow Logic Stability Fixbug fixFixed issues related to the glow logic not working/being stable. The glow effect will no longer bug up/randomly disappear.
SteamUpdated Barricade Props in Termoil - Objective MapvisualsUpdated the barricade props with new models.
SteamReality Phase Perk Bug Fixbug fixFixed a bug related to the Reality Phase Perk which would get you stuck in friendly players when activated.
SteamZombie Vision for Survivors in Elimination ModegameplayZombies can now see other human survivors in Elimination mode when they enable zombie vision.
SteamTeam Filtering for Glow LogicchangesAdded team filtering for the glow logic, use input SetGlow(2) = humans, SetGlow(3) = zombies. SetGlow(1) = for everyone.
SteamTeammate Glow Disabled in Arena Modebalance changeYou will no longer glow teammates in Arena mode due to performance reasons.
SteamReduced Zombie Spawn Time in Rooftop Mapbalance changeSteamUpdated First Person BodiesvisualsUpdated the first person bodies for the human & zombie marine which had missing animations.
SteamReduced Weapon Spawn Ratesbalance changeReduced spawn rates of some weapons, reduced Minigun ammo in Deathmatch and Elimination mode.
SteamAdded Norwegian, Russian, and Brazilian TranslationslocalizationSteamFloodlight Exploit Fix in Laststand Mapbug fixFixed an exploit where you could stand on top of the floodlights.
SteamMinigun Animation and Sound Fixbug fixFixed some issues on the Minigun which would make it spam 2 different anims + spam the spin sound while you attacked.
SteamZombie Count Adjustments in Cargo Mapbalance changeChanged the max zombies count to 40 (runner wave) and 35 (last wave).
SteamZombies Can See Survivors in Elimination ModegameplayZombies can now see the other human survivors in Elimination mode when they enable zombie vision.
SteamReduced Zombie Spawn Time in Cargo Mapbalance changeReduced the zombie spawn time (runner wave).
SteamSkill Usage Disabled in Elimination ModegameplayPlayers can no longer use skills in Elimination mode.
SteamSkill Usage Disabled in Elimination ModegameplayYou can no longer use skills in Elimination mode.
SteamLeaderboard Stats Update Timer Increasedquality of lifeIncreased the timer for updating the leaderboard stats.
SteamWeapon Spawn Rate Adjustmentsbalance changeReduced spawn rates of some weapons and Minigun ammo in Deathmatch and Elimination mode.
SteamTeammate Glow Activation in Elimination ModegameplayYou will now glow teammates who are more than X units away from you in Elimination mode.
SteamTeam Filtering for Glow LogicgameplayAdded team filtering for the glow logic with specific input settings.
SteamMinigun and Famas Fire Rate Reducedbalance changeReduced the fire rate for the Minigun & Famas.
SteamMinimum Distance for Teammate GlowgameplayAdded bb2_elimination_teammate_distance, this sets the minimum distance a teammate must be from you in order to activate the teammate glow.
SteamAmmo Box Weapon Switch Bug Fixbug fixFixed a bug in the give ammo code which would make you randomly switch to another weapon when using the ammo box / ammo resupply.
SteamLow Poly Models for Players and NPCsperformanceMilestoneAll the player models, player bodies, npcs and gibs are now fully low poly, resulting in a major performance improvement.
SteamGenerator Button Glow Bug Fix in Laststand Mapbug fixFixed a bug where the generator button didn't want to re-glow.
SteamSteam Overlay Activation Fixbug fixYou will no longer activate the steam overlay web page when clicking on bots in the scoreboard.
SteamSteam Overlay Activation Fixbug fixYou will no longer activate the steam overlay web page when clicking on bots in the scoreboard.
SteamStability and Crash Fixesbug fixMilestoneFixed stability and crash related issues when there's a lot of people in the server.
SteamMinigun Animation and Sound Fixbug fixFixed issues on the Minigun which would make it spam 2 different animations and the spin sound while attacking.
SteamTeammate Glow Activation in Elimination ModegameplayTeammates who are more than X units away will now glow in Elimination mode.
SteamLeaderboard Stats Update Timer IncreasedchangesIncreased the timer for updating the leaderboard stats.
SteamFrag Grenade Timer FixgameplayWhen you pull the pin of the frag grenade and die, it will explode using the timer set when the pin was pulled.
SteamUpdated Cabinets in Termoil - Objective MapvisualsUpdated the cabinets with new models at the offices.
SteamAkimbo Rex Ammo Bug Fixbug fixFixed a bug which gave the akimbo rex 2x amount of ammo per usage on the ammo box.
SteamFrag Grenade Timer FixgameplayWhen you pull the pin of the frag grenade and die, the frag grenade will explode using the timer you sat when you pulled the pin.
SteamAdded Norwegian, Russian, and Brazilian TranslationslocalizationSteamChanged Max Zombies Count in Cargo Mapbalance changeChanged the max zombies count to 40. (runner wave) and 35. (last wave).
SteamFloodlight Exploit Fix in Laststand Mapbug fixFixed an exploit where you could stand on top of the floodlights.
SteamMinigun and Famas Fire Rate Reducedbalance changeReduced the fire rate for the Minigun and Famas.
SteamReduced Zombie Count in Barracks - Elimination Mapbalance changeReduced the zombie count to 20.
SteamUpdated Floodlights in Barracks - Elimination MapvisualsUpdated the floodlights with new models.
SteamImproved NPC Climbing LogicaiImproved the NAV Crawl and Climb logic, in order to allow npcs to climb you need to mark a nav area with the attribute 'LADDER'.
SteamUpdated Barricade Props in Termoil - Objective MapvisualsUpdated the barricade props with new models.
SteamZombies Always Hunt Humans in Barracks - Elimination MapaiZombies will now always hunt the human players.
Steam - 68 eventsAdded Turkish translationlocalizationSteamSkipped holster animation in DM modegameplaySteamReduced respawn time in Barracks from 20 sec to 12 secbalance changeSteamAdded Traditional Chinese translationlocalizationSteamFixed viewangle issues related to spectatingbug fixSteamAdded simple admin systemother
Admins can now use admin_* commands in the console by adding them to data/server/admins.txt.
SteamAdded proper collision group for custom actor NPCaiSteamAdded REX in Colosseumnew contentSteamChanged zombie spawn time for runners & last wave to 2.5 seconds on Cargo mapbalance changeSteamAdded Bulgarian translationlocalizationSteamRemoved 2 runner spawn zones near propane tank on Rooftop mapbalance changeSteamChanged office chair models to more fitting ones on Termoil mapvisualsSteamAdded proper nav mesh data on Termoil mapsystemSteamRemoved 2 runner spawn zones near propane tank in Rooftopbalance changeSteamAdded proper gib healthnew contentSteamAdded REX on Colosseum mapnew contentSteamAdded simple admin systemotherAdmins can now use admin_* commands in the console by adding them to data/server/admins.txt.
SteamOptimized NPC codeperformanceSteamAdded Swedish translationlocalizationSteamChanged zombie spawn time for runners & last wave in Cargo to 2.5 secondsbalance changeSteamAdded Traditional Chinese translationlocalizationSteamAdded weapon randomizer entity in Colosseumnew contentSteamAdded npc clip around barricade at Z.E.D Publishing building in Termoilnew contentSteamUpdated the OSX and Linux buildsystemSteamFixed viewangle issues related to spectatingbug fixSteamAdded npc clip around barricade at Z.E.D Publishing building on Termoil mapnew contentSteamRemoved flinching from zombies and reduced YAW speed in crawl modebalance changeSteamFixed lag compensation issuesbug fixSteamAdded raw values for decal slider in Graphics Optionsui uxSteamAdded prop_door_breakable to block explosionsotherSteamOptimized NPC codeperformanceSteamOptimized player codeperformanceSteamFixed bug on Minigun choking on the 245th bulletbug fixSteamFixed lag compensation issuesbug fixSteamFixed main menu scaling for different resolutionsui uxSteamRemoved flinching from zombies and reduced YAW speed in crawl modebalance changeSteamAdded prop_door_breakable to block explosionsotherSteamMoved zombie runner spawns further back in CargogameplaySteamWeapon randomizer entity now respawns a random weapon every X secondsgameplayIt will no longer spawn the Beretta.
SteamOptimized player codeperformanceSteamAdded Swedish translationlocalizationSteamReward for destroying thrown propanegameplayThrower will be rewarded 50XP if propane is destroyed.
SteamAdded proper nav mesh data in TermoilsystemSteamWeapon randomizer entity now respawns a random weapon every X secondsgameplayBeretta will no longer spawn.
SteamAdded map bbd_termoilnew contentSteamAdded raw values for decal slider in Graphics Optionsui uxSteamGame now ends when time runs out in Objective modegameplaySteamSkipped holster animation in DM modegameplaySteamFixed bug allowing Bandits to shoot through blind covers in Termoilbug fixSteamUpdated the OSX and Linux buildsystemSteamAdded Cookie's new announcer soundsaudioIncludes client based announcer sounds for Payback, Weapon masteries/overpower, kicking and fisting.
SteamAdded proper collision group for npc custom actoraiSteamFixed bug on Minigun choking on the 245th bulletbug fixSteamReduced respawn time in Barracks from 20 sec to 12 secbalance changeSteamAdded Bulgarian translationlocalizationSteamAdded Cookie's new announcer soundsaudioClient based announcer sounds for Payback, Weapon masteries/overpower, kicking and fisting added.
SteamFixed main menu scaling for different resolutionsui uxSteamFixed bug allowing Bandits to shoot through blind covers in kitchen on Termoil mapbug fixSteamAdded new map bbd_termoilnew contentMilestoneSteamAdded Turkish translationlocalizationSteamAdded weapon randomizer entity on Colosseum mapnew contentSteamAdded proper gib healthnew contentSteamMoved zombie runner spawns further back on Cargo mapgameplaySteamGame now ends when time runs out in Objective modegameplaySteam - 18 eventsZombie Flinching and YAW Speed Adjustmentsbalance change
Removed flinching from the zombies and reduced their YAW speed when they're in crawl mode.
SteamHolster Sequence Skipped in Deathmatch ModegameplayWe now skip the holster sequence in Deathmatch mode.
SteamMinigun Ammo Bar Addednew contentAdded an ammo bar for the Minigun, a bar identical to the one used in classic BrainBread.
SteamAdded Breakable Door Prop for ExplosionsgameplayAdded prop_door_breakable to the list of entities to block explosions.
SteamMain Menu Resolution Scaling Fixui uxFixed up the main menu to scale properly for different resolutions.
SteamNew Announcer Sounds AddedaudioAdded Cookie's new announcer sounds, added client based announcer sounds for Payback, Weapon masteries/overpower, kicking and fisting.
SteamAdded Breakable Door Prop for ExplosionsgameplayAdded prop_door_breakable to the list of entities to block explosions.
SteamXP Reward for Destroying PropanegameplayWhen someone throws propane and someone else destroys it, the thrower will be rewarded 50XP.
SteamMinigun Ammo Bar Addednew contentAdded an ammo bar for the Minigun, a bar identical to the one used in classic BrainBread.
SteamZombie Flinching and YAW Speed Adjustmentsbalance changeRemoved flinching from the zombies and reduced their YAW speed when they're in crawl mode.
SteamXP Reward for Destroying PropanegameplayWhen someone throws propane and someone else destroys it, the thrower will be rewarded 50XP.
SteamAdmin System Implementationui uxAdded a simple admin system, add any admins into the data/server/admins.txt file (64-bit SteamID), this will allow them to use the admin_* commands in the console.
SteamNew Announcer Sounds AddedaudioAdded Cookie's new announcer sounds, added client based announcer sounds for Payback, Weapon masteries/overpower, kicking and fisting.
SteamSkip Holster Sequence in Deathmatch ModegameplayWe now skip the holster sequence in Deathmatch mode.
SteamMain Menu Resolution Scaling Fixui uxFixed up the main menu to scale properly for different resolutions.
SteamAdmin System Implementationui uxAdded a simple admin system, add any admins into the data/server/admins.txt file (64-bit SteamID), this will allow them to use the admin_* commands in the console.
Steam - 66 eventsFixed menu music playing twice on startupbug fixSteamLimited blood impact dispatchbalance change
Prevents too many blood impacts from spawning when blasting entities.
SteamNew blood/gore particles addednew contentExploding NPCs or players will now create a mist of blood.
SteamRemoved player join/leave messages in certain modesui uxNo longer displayed in Deathmatch or Elimination mode.
SteamFixed animation issues on the Berettabug fixSteamSliding transition improvementsgameplayPlayers can continue moving when transitioning from slide to stand/crouch.
SteamSkull icon removed for escaped survivorsui uxNo longer displayed on scoreboard in Objective & Story mode.
SteamNew zombie animations and models addednew contentSteamFixed invisible walls in Barracks mapbug fixSteamGlobal saving disabled by default for plugin serversnetworkSteamTweaked NPC viewcone distances and chase rangesbalance changeFixes major lag issues in objective mode.
SteamLimited blood impact dispatchbalance changePrevents too many blood impacts from spawning when using shotguns.
SteamFixed ladder climbing issuebug fixPlayers can now climb ladders after crouch jumping onto them.
SteamPerformance and networking improvementsperformanceSteamSliding transition improvementsgameplayPlayers can continue moving when transitioning from slide to stand/crouch.
SteamFixed bashing issues preventing re-bashingbug fixSteamImproved npc_custom_actor functionalitygameplayCan be used for custom objectives like 'Defend the VIP'.
SteamProper lighting added for zombie visionvisualsSteamNavMesh implemented for non-boss zombiesaiZombies will use NavMesh but fall back to AI Nodes if nav is not present.
SteamGlobal saving disabled by default for plugin serversnetworkSteamFavourite button added for server browser GUIui uxSteamLaststand map objective requirement changedgameplayPlayers must complete the first objective to pick up weapons from the armory hut.
SteamNon-boss zombies can now climb and crawlgameplayThey can reach players no matter where they hide.
SteamVote menu map vote feature fixedui uxNow properly reads strings from the server's mapcycle list.
SteamGibbed zombie legs trigger crawl modegameplaySteamFull localization support for quest system addedlocalizationSteamNon-boss zombies can now climb and crawlgameplayThey can reach players hiding in various locations.
SteamUnfinished achievements hiddenui uxSteamFixed ladder climbing bug when crouch jumpingbug fixSteamProper lighting added for zombie visionvisualsSteamPlayer ragdolls spawn bleedouts on deathvisualsSteamPlayer ragdolls spawn bleedouts on deathvisualsSteamSkull icon removed for escaped survivors in scoreboardui uxNo longer displayed in Objective & Story mode.
SteamFixed menu music playing twice on startupbug fixSteamFirst objective completion required to pickup weapons in LaststandgameplaySteamFixed invisible walls in Barracks mapbug fixSteamFavorite button added to server browser GUIui uxSteamNew blood/gore particles addednew contentExploding NPCs or players will now create a mist of blood.
SteamImproved npc_custom_actor functionalitygameplayNow usable for custom objectives like 'Defend the VIP'.
SteamBlood follows entities properly on deathvisualsSteamTweaked NPC viewcone distances and chase rangesbalance changeFixes major lag issues in objective mode.
SteamFixed animation issues on the Berettabug fixSteamPerformance and networking improvementsperformanceSteamNavMesh implemented for non-boss zombiesaiZombies will use NavMesh but fall back to AI Nodes if not present.
SteamRemoved player join/leave messages in certain modesui uxNo longer displayed in Deathmatch or Elimination mode.
SteamFull localization support for quest system addedlocalizationSteamUnfinished achievements hiddenui uxSteamBlood follows entities properly on deathvisualsSteamNew zombie animations and models addednew contentSteam - 26 eventsDeathmatch Mode Speed Increasebalance change
You will now have increased melee speed and reload speed in Deathmatch mode.
SteamUpdated Resource/Scripts Filesnew contentAdded missing / updated outdated resource/scripts files to the build.
SteamThirdperson Animation SyncgameplayThirdperson Bash, Shooting/Swinging, Reloading and Special attacks will now properly synced to the viewmodel speed of the relative animations.
SteamGame Restart Fix in Objective Modebug fixThe game will no longer end (restart) if everyone becomes a zombie in objective mode while classic mode is enabled.
SteamThirdperson Animation SyncgameplayThirdperson Bash, Shooting/Swinging, Reloading and Special attacks will now properly synced to the viewmodel speed of the relative animations.
SteamMinimum Players for Elimination ModegameplayIn Elimination mode you need to be minimum 2 players on both teams in order to be able to exterminate the other team.
SteamElimination Mode Player RequirementgameplayIn Elimination mode you need to be minimum 2 players on both teams in order to be able to exterminate the other team.
SteamPlayer Connection Event UpdatenetworkWe now listen for player_connect_client instead of player_connect when players connect.
SteamObjective Mode Restart Fixbug fixThe game will no longer end (restart) if everyone becomes a zombie in objective mode while classic mode is enabled.
SteamSpawn Protection ChangesgameplaySpawn protection in Elimination and Deathmatch will now be disabled when you jump, slide, bash or kick.
SteamInventory/Quit Menu Improvementquality of lifeYou can now close the inventory/quest menu with the same button you opened it with.
SteamSelf-Removal from Kick/Ban Vote Menubug fixYou no longer add yourself to the kick/ban vote menu.
SteamInventory/Quit Menu Closurequality of lifeYou can now close the inventory/quest menu with the same button you opened it with.
SteamSpawn Protection AdjustmentgameplaySpawn protection in Elimination and Deathmatch will now be disabled when you jump, slide, bash or kick.
SteamUpdated Player Connection ListenernetworkWe now listen for player_connect_client instead of player_connect when players connect.
SteamIncreased Melee and Reload Speed in Deathmatchbalance changeYou will now have increased melee speed and reload speed in Deathmatch mode.
SteamNew Achievement: Double the Gun, Double the Funnew contentAdded the 'Double the gun, double the fun' achievement.
SteamResource/Scripts UpdateotherAdded missing / updated outdated resource/scripts files to the build.
Steam - 6 eventsNew Beretta Animations Addednew content
New animations for the Beretta have been added to the game.
SteamDedicated Server Launchnew contentThe dedicated server is now available for everyone who owns BrainBread 2.
SteamNew Beretta Animations Addednew contentNew animations for the Beretta have been added to the game.
SteamDedicated Server Launchnew contentThe dedicated server is now available for everyone who owns BrainBread 2.
Steam - 14 eventsFixed minor crash related issuesbug fixSteamAdded new vote menuui uxSteamAdded akimbo REX weaponnew contentSteamAdded akimbo REX weaponnew contentSteamLinux servers can disable libcurlsystem
Linux servers can now pass in '-nodbsys' to srcds to disable libcurl entirely.
SteamImproved slide functiongameplayPlayers should no longer get stuck too easily when using the slide function.
SteamStory maps listed in server browserworldStory maps will now be properly listed in the server browser + loading screen.
SteamLinux servers can disable libcurlsystemLinux servers can now pass in '-nodbsys' to srcds in order to disable libcurl entirely.
SteamFixed the vote systembug fixSteamStory maps listed in server browserworldStory maps will now be properly listed in the server browser + loading screen.
SteamAdded new vote menuui uxSteamFixed minor crash related issuesbug fixSteamFixed the vote systembug fixSteamImproved slide functiongameplayPlayers should no longer get stuck too easily when using the slide function.
Steam - 27 eventsMerged Latest SDK2013 ChangesperformanceMilestone
This introduces many various bug, security, performance and networking fixes.
SteamRemoved Unused Materialsquality of lifeCleaned up the materials folder, removed unused materials and resized huge .vtf files.
SteamCustom Console Dialog Fixbug fixFixed some issues in the custom console dialog which would trigger the connect command when you wrote ex: nav_connect.
SteamFirstperson Body Rendering in Mirrorsbug fixYou will no longer render the firstperson body in mirrors if bb2_render_client_in_mirrors is off.
SteamWeapon Attachments Removed on DisconnectgameplayWhen other players disconnect their weapon attachments will be removed.
SteamFixed Firstperson Body Issuesbug fixThe firstperson body should no longer go wonky while spectating in-eye.
SteamMerged SDK2013 ChangesperformanceMilestoneMerged & implemented the latest SDK2013 changes, introducing various bug, security, performance and networking fixes.
SteamFirstperson Body Rendering in MirrorsgameplayYou will no longer render the firstperson body in mirrors if bb2_render_client_in_mirrors is off.
SteamFixed Custom Console Dialog Issuesbug fixFixed some issues in the custom console dialog which would trigger the connect command when you wrote ex: nav_connect.
SteamUpdated OSX & Linux BuildperformanceSteamXP Changes in Story Modequality of lifeYou no longer get XP when dying in story mode or spectating in obj. mode when the game is over.
SteamFirstperson Body Rendering Fixbug fixThe firstperson body should no longer go wonky while spectating in-eye.
SteamWeapon Attachments Removal on DisconnectgameplayWhen other players disconnect, their weapon attachments will be removed.
SteamNo XP on Death in Story ModegameplayYou no longer get XP when dying in story mode or spectating in obj. mode when the game is over.
Steam - 90 eventsHigh friction values for surface propertiesgameplay
You can now set high friction values for surfaceproperties in scripts/surfaceproperties.txt, reducing movement speed, jump height, and leap length.
SteamHigh friction values for surface propertiesgameplayYou can now set high friction values for surfaceproperties in scripts/surfaceproperties.txt, reducing player movement speed, jump height, and leap length proportionally.
SteamRespawn mechanics in story modegameplayYou now respawn at checkpoints and must wait until you respawn in story mode.
SteamAdjusted bandit spawn rates in Rooftopbalance changeBandits now spawn faster with 6+ more people.
SteamFixed console popup issuebug fixYou will no longer pop up the console if you start the game with the +map cmd line.
SteamScreen fade on trigger_changelevelgameplaytrigger_changelevel should now fade out your screen when you enter it successfully.
SteamAdded option for custom soundsets for announcerui uxAdded an option to change between custom soundsets for the announcer in Options->Other.
SteamAdded sewer system in Districtnew contentSteamThird-person animations for meleevisualsThird-person animations for melee animations will now scale their playback rate to the viewmodel speed.
SteamAdded new reload animationsvisualsAdded new Sawed-Off reload anim, Famas anims, and Revolver anims.
SteamFixed decal clipping in Rooftopbug fixSteamAdded MP412 REX Revolvernew contentSteamFixed clamping issues with health variablesbug fixFixed some strange clamping issues related to setting certain int based vars like health.
SteamAdded glow effect for ammo cratevisualsSteamImproved data display for mapsui uxWe now read more data from data/maps/info to show important info about the selected map.
SteamSet min and max respawn delay for entitiesgameplayYou can now set the min and max respawn delay for auto respawnable entities.
SteamAdded powerups for Deathmatch modenew contentSteamFixed console popup issuebug fixYou will no longer pop up the console if you start the game with the +map cmd line.
SteamSet respawn delay for entitiesgameplayYou can now set the min and max respawn delay for auto respawnable entities.
SteamAdded announcer for Deathmatch modenew contentSteamAdded sewer system in Districtnew contentSteamAdded powerup and health spawns in Surgerynew contentSteamAdded powerup spawns in Districtnew contentSteamFixed decal clipping in Rooftopbug fixSteamRemoved car clips in DistrictgameplaySteamAdded powerup and health spawns in Surgerynew contentSteamFixed clamping issues with health variablesbug fixFixed strange clamping issues related to setting certain int based vars like health + health skill would be 199 at max instead of 200.
SteamFixed spawn issues in BarracksgameplayFred will spawn on the last wave and added 'Can't access' brushes at the zombie closets.
SteamAdded option for custom soundsets for announcerui uxAdded an option to change between custom soundsets for the announcer in Options->Other.
SteamAdded powerups for Deathmatch modenew contentSteamAdded slide abilitygameplayYou can now slide to escape from enemies faster and shoot while sliding.
SteamAdded slide abilitygameplayYou can now slide, allowing you to escape from enemies faster and shoot while sliding.
SteamDecreased zombie spawn time on last wave in Rooftopbalance changeSteamFixed item glow logicbug fixFixed some issues related to the item glow logic, where items would stop glowing or refresh.
SteamDecreased zombie spawn time on last wave in Rooftopbalance changeSteamFixed item glow logic issuesbug fixFixed some issues related to the item glow logic, sometimes items would stop glowing/refresh.
SteamFixed font issues related to translation supportbug fixFixed most of the font issues related to translation support.
SteamFixed gun deployment wait timebug fixYou no longer need to wait forever until you can use your gun when you've deployed it.
SteamImproved map data displayui uxWe now read more data from data/maps/info, showing important info about the selected map.
SteamFixed time scaling in Rooftopbalance changeFixed time scaling and adjusted spawn times for zombies and bandits.
SteamSet tries allowed for rounds in Arena modegameplayYou can now set how many tries are allowed for a round in game_manager @Arena mode.
SteamAdded announcer for Deathmatch modenew contentSteamAdded new reload animationsnew contentAdded new Sawed-Off reload anim, Famas anims, and Revolver anims.
SteamFixed door opening issue in Rooftopbug fixFixed the left door not wanting to open when using the +USE key.
SteamAdded first-person bodynew contentSteamFixed font issues related to translation supportbug fixFixed most of the font issues related to translation support.
SteamFixed door issue in Rooftopbug fixFixed the left door not wanting to open when using the +USE key.
SteamScreen fade out on entering trigger_changelevelgameplaytrigger_changelevel should now fade out your screen when you enter it successfully.
SteamTweaked radius glowbalance changeSteamRespawn at checkpoints in story modegameplayYou now respawn at checkpoints and must wait until you respawn.
SteamAdded missing infection animation for frag grenadenew contentThis previously resulted in a t-pose.
SteamAdded first-person bodynew contentSteamFixed spawn issues in BarracksgameplayFred will spawn on the last wave and added 'Can't access' brushes at the zombie closets.
SteamFixed crash related to bullet penetration logicbug fixFixed a crash related to the bullet penetration logic when firing penetrative bullets and dying.
SteamFixed time scaling in Rooftopbalance changeFixed time scaling and the first round will now scale properly.
SteamTweaked radius glowbalance changeSteamMajor performance and networking improvementsperformanceMilestoneSteamAdded glow effect for ammo cratevisualsSteamThird-person animations for meleevisualsThird-person animations for melee animations will now scale their playback rate to the viewmodel speed.
SteamGun deployment wait time reducedquality of lifeYou no longer need to wait forever until you can use your gun when you've deployed it.
SteamMajor performance and networking improvementsperformanceMilestoneSteamChanged spawn time for zombies & bandits in Rooftopbalance changeChanged spawn time for zombies & bandits, and bandits now spawn faster with 6+ more people.
SteamRound tries in Arena modegameplayYou can now set how many tries are allowed for a round in game_manager @Arena mode.
SteamAdded powerup spawns in Districtnew contentSteamRemoved car clips in Districtbug fixSteamFixed crash related to bullet penetration logicbug fixFixed a crash related to the bullet penetration logic when firing penetrative bullets and dying.
SteamAdded MP412 REX Revolvernew contentSteam - 44 eventsDisabled pickup penalty in DM modegameplaySteamDisabled weapon attachments for performancequality of life
Using bb2_render_weapon_attachments may improve performance on low-end systems.
SteamReduced max player count to 12gameplaySteamSuppressed console error messagesui uxCertain error messages will no longer be printed in the main game console.
SteamOptimized code for overall performanceperformanceVarious parts of the code optimized, increasing overall performance of the game.
SteamAdded Connect button on server browserui uxSteamAdded damage drop off for some weaponsbalance changeSteamReduced view distance for zombies and banditsaiSteamFixed bash break bug during reloadbug fixSteamShow spectators in scoreboardui uxYou can now see who's spectating/unassigned in the scoreboard.
SteamAdded zombie lifespan settingsnew contentIntroduced bb2_zombie_lifespan_max & bb2_zombie_lifespan_min for zombies.
SteamFixed achievement progression bugbug fixResolved issue with achievements related to generic zombies.
SteamRemoved unnecessary console messagesui uxCommands related to control points and sounds will no longer be printed.
SteamImproved HUD weapon viewui uxThe magazine and weapon view HUD will properly fade out when switching to an invalid weapon.
SteamRemoved unnecessary scripts and resourceschangesSteamRecompiled weapons with reduced reload speed increasebalance changeSteamScoreboard now shows spectators/unassigned playersui uxSteamImproved lag compensationperformanceLag compensation improved, making it easier to hit moving targets.
SteamDisabled weapon attachments for performancequality of lifeYou can now disable weapon attachments to improve performance on low-end systems.
SteamAdded lifespan settings for zombiesnew contentIntroduced bb2_zombie_lifespan_max & bb2_zombie_lifespan_min.
SteamReduced view distance for zombies and banditsaiSteamImproved weapon HUD behaviorui uxMagazine and weapon view HUD will fade out when switching to an invalid weapon.
SteamFixed zombie door bashing bugbug fixSteamAdded Connect button on server browserui uxSteamReduced max player count to 12gameplaySteamFixed achievement issues on game endbug fixResolved issues related to achievements not triggering correctly at game end.
SteamFixed bash break bug during reloadbug fixResolved a bug that could break the bash if you reloaded while bashing.
SteamFixed late joiner team assignment issuebug fixResolved an issue preventing late joiners from joining the human team when enabled.
SteamFixed late joiner team issuebug fixLate joiners can now join the human team if late join is enabled.
SteamFixed achievement issues on game endbug fixSteamFixed achievement progression bugbug fixResolved a bug preventing achievement progression related to generic zombies.
SteamFixed inventory item drop bugbug fixResolved a bug where players would not drop their actual items on death or zombification.
SteamDisabled pickup penalty in DM modegameplaySteamFixed inventory drop bug on deathbug fixPlayers now drop actual items on death or zombification.
SteamReduced reload speed increase for some weaponsbalance changeRecompiled some weapons and reduced their reload speed increase.
SteamSpectator menu visibility adjustmentui uxSpectator menu will now be hidden when the MOTD is visible.
SteamRemoved unnecessary scripts and resourceschangesUnnecessary items removed from scripts, resource, and resource/ui folder.
SteamSpectator menu visibility adjustmentui uxThe Spectator menu will now be hidden when the MOTD is visible.
SteamAdded damage drop off for some weaponsbalance changeSteam - 37 eventsSpectator Health Updateui ux
When you spectate someone their health will now be updated every second.
SteamArena Mode Spawn Bug Fixedbug fixFixed a bug where you wouldn't spawn in Arena mode because your skills 'failed' to load.
SteamNo XP Without Full SpawngameplayYou will no longer get any XP if you haven't fully spawned once in the game.
SteamSkill Loading Callback Issue Fixedbug fixFixed an issue related to loading your skills, it would only register one callback at a time.
SteamMulti-Core SupportperformanceYou can now make use of multi core. Enable this in Options->Performance, this feature is slightly unstable.
SteamBullet Penetration Skill Bug Fixedbug fixFixed a bug in the bullet penetration skill which would bug up lag compensation.
SteamMain Menu Overlay Scaling Issue Fixedbug fixFixed an issue where the main menu overlay while in-game and the motd GUI wouldn't scale properly.
Steambb2_spawn_frequency Reset on Map ChangesystemThe bb2_spawn_frequency convar will now be reset on map change.
SteamActive Players Displayed on Main Menuui uxAdded a label which displays how many players are active in the game, on the main menu.
SteamXP Gain Condition ChangedgameplayYou will no longer get any XP if you haven't fully spawned once in the game.
SteamSpectator Health Updateui uxWhen you spectate someone their health will now be updated every second.
SteamWalker & Runner Behavior AdjustmentsaiWalkers & Runners will no longer think 24/7 and reduced their viewcone range.
Steambb2_spawn_frequency Reset on Map ChangesystemThe bb2_spawn_frequency convar will now be reset on map change.
SteamMulti-Core SupportperformanceYou can now make use of multi core. Enable this in Options->Performance, this feature is slightly unstable.
SteamNew Font for Non-English LanguagesotherReplaced the ebrima font with a new font which should work for non English alphabet based languages.
SteamArena Mode Spawn Bug Fixedbug fixFixed a bug where you wouldn't spawn in Arena mode because your skills 'failed' to load.
SteamNew Font for Non-English LanguagesotherReplaced the ebrima font with a new font which should work for non English alphabet based languages.
SteamSkill Loading Callback Issue Fixedbug fixFixed an issue related to loading your skills, it would only register one callback at a time.
SteamDisable DLights for Muzzleflashesui uxYou can now disable DLights for muzzleflashes in the performance options.
SteamAdded Customizable NPCnew contentAdded npc_custom_actor, a customizable npc for story/objective mode.
SteamActive Players Display on Main Menuui uxAdded a label which displays how many are active in the game, on the main menu.
SteamCustomizable NPC Addednew contentAdded npc_custom_actor, a customizable npc for story/objective mode.
SteamBullet Penetration Skill Bug Fixedbug fixFixed a bug in the bullet penetration skill which would bug up lag compensation.
SteamMain Menu Overlay Scaling Issue Fixedbug fixFixed an issue where the main menu overlay while in-game and the motd GUI wouldn't scale properly.
SteamDisable DLights for Muzzleflashesui uxYou can now disable DLights for muzzleflashes in the performance options.
Steam - 85 eventsClassic mode zombie players visibilitygameplay
Zombie players can now see where the humans are at.
SteamBlazing Ammo effect changedchangesNo longer starts an actual fire on the entity struck, but a 'flame' look-alike material overlay.
SteamAdded Crippling Blow skillnew contentSteamAdded new achievementsnew contentSteamRemoved Spray & Download Filter OptionsotherAllow download and equivalent commands are disabled for now.
SteamSpawn as escaped survivor restrictiongameplayYou can no longer spawn as an escaped survivor if you're a spectator but haven't escaped.
SteamGibbing other players now possiblegameplayYou can now gib other players or use 'explode' in the console.
SteamTeam balancing issues in Elimination mode fixedbug fixSteamArena mode bug fixed for last wave of reinforcementsbug fixLast wave will no longer spawn if more reinforcements are waiting than remaining.
SteamIncreased team bonus effectbalance changeSteamMajor networking improvements and stability fixesnetworkMilestoneIncludes memory leak fixes, crash fixes, and lag compensation.
SteamNew hut with armory added in Laststand mapgameplaySteamAdded Coldsnap skillnew contentSteamRemoved Spray & Download Filter OptionschangesAllow download and equivalent commands are disabled for now.
SteamNew weapons addednew contentMilestoneIncludes frag grenade, propane tank, Famas, sledgehammer, machete, hatchet, baseball bat, brick, and minigun.
SteamCooldown value for secondary attacks on melee weapons addedgameplaySteamTeam balancing issues fixed in Elimination modebug fixSteamUpdated blood overlay on handsvisualsMore precise rendering of blood on the third-person model.
SteamMax time and time increase per player decreased in Colosseumbalance changeSpecifically for round 2 and 4.
SteamUpdated bookstore node path for AI zombieschangesSteamRound start music removed in Elimination and Deathmatch modeaudioSteamProfile stats and skills loading issue fixedbug fixStats and skills will no longer fail to load randomly in servers allowing profile saving/loading.
SteamLighting issues fixed in Termoil mapbug fixSteamAdded Empowered Bullets skillnew contentSteamAdded Bleed skillnew contentSteamAmmo refill mechanics updatedgameplayGunslinger and team perks will now refill ammo clip 2 as well.
SteamNotification for failed point capturegameplaySteamLeaderboard entry update bug fixedbug fixSteamFull localization support addedlocalizationSteamAdded logic_player_monitornew contentNotifies the mapper when there's a certain number of players in the map.
SteamFirearm weapon bugs fixedbug fixFixed issues that occurred if you died while reloading or firing.
SteamBlood spawn effect from NPC zombiesvisualsYou will spawn blood when taking damage from NPC zombies.
SteamClient attachments rendering issue fixedvisualsWill no longer render for the spectator target when spectating in eye.
SteamHands drawing issue in spec mode fixedbug fixSteamCharacter customization featurenew contentPlayers can now customize their survivor models under Profile->Characters.
SteamArena mode last wave spawn bug fixedbug fixLast wave of reinforcements will no longer spawn if there are more reinforcements waiting.
SteamNew explosion sound registration for env_microphonegameplayCan now register explosion sounds from grenades, propane tanks, etc.
SteamMelee weapons spawn randomly in Colosseum mapgameplaySteamNew achievements addednew contentSteamAdded deathmatch modenew contentMilestoneSteamRound start music removed in Elimination and Deathmatch modeaudioSteamWalk around during round countdown in Arena modegameplaySteamAdded new mapsnew contentMilestoneAdded bba_cargo, bba_rooftop, bbd_district, bba_barracks, bbe_barracks, and bbd_surgery.
SteamWalk during round countdown in Arena modegameplaySteamDecals removed on round restartgameplaySteamRandom pain sounds on spawn fixedaudioYou will no longer play random pain sounds when spawning for the first time.
SteamNew animations and models for NPCsnew contentIncludes new gibbing mechanics for soldiers, bandits, and Fred.
SteamZombie vision toggle bug fixedbug fixFixed issue preventing zombie players from turning the zombie vision on or off.
SteamDecals removed on round restartgameplaySteamNew animations and models for NPCsnew contentSteamImproved workshop supportui uxNow reads the workshop folder directly to solve unsubscribing issues.
SteamSpawn camera issue fixedbug fixYou now spawn in the start cameras properly when entering a map.
SteamMaterial overlays for players addedvisualsIndicate if players are perking or have spawn protection active.
SteamAdded new animations for playersnew contentSteamBandits spawn frequency increased in ColosseumgameplaySteamNew maps addednew contentMilestoneIncludes bba_cargo, bba_rooftop, bbd_district, bba_barracks, bbe_barracks, and bbd_surgery.
SteamSpawn protection mechanics updatedgameplayProtection will wear off when clicking primary or secondary fire in deathmatch and elimination.
SteamMajor networking improvementsnetworkMilestoneIncludes memory leak fixes, crash fixes, lag compensation and stability improvements.
SteamImproved workshop supportui uxDirectly reads the workshop folder to solve issues related to unsubscribing to an item.
SteamProfile stats and skills loading issue fixedbug fixStats and skills will no longer fail to load randomly on servers with profile saving/loading.
SteamCharacter customization featurenew contentPlayers can now customize their survivor model under Profile->Characters.
SteamFull localization support addedlocalizationSteamDeathmatch mode addednew contentSteamColosseum map updatesnew contentMelee weapons will spawn randomly, added the minigun, and adjusted round timings.
SteamNew unique music system addednew contentUtilizes FMOD to parse scripts for loading music and ambient sounds.
SteamSpawn protection mechanics updatedgameplaySpawn protection will wear off in deathmatch and elimination when clicking primary or secondary fire.
Steam - 56 eventsMinor bug fixes in bbc_termoilbug fixSteamAdded more covers for zombie players in bbe_districtgameplaySteamEnabled chat and scoreboards during round end screensui uxSteamBashing will no longer add velocity in the Z directionbalance changeMilestone
This could be exploited to throw enemies up in the air, bugging them, etc.
SteamAdded logic_player_monitor for mappersnew contentNotifies when there's a certain amount of players in the map.
SteamDisabled zombie skill tree in Arena or Story modeui uxSteamMap data handler optimizationperformanceWill only check your subscribed items, saving performance.
SteamFixed death icon issues for throwing weaponsbug fixDeath icon for throwing the brick, frag, and propane works fully.
SteamBashing will no longer add velocity in the Z directionbalance changeMilestoneThis could be exploited to throw enemies up in the air, bugging them, etc...
SteamFixed bandit & zombie spawners in bba_cargobug fixSteamAdded more covers for zombie players in bbe_districtgameplaySteamMoved zombie player spawns into 'zombie closets' in bbe_districtgameplaySteamAdded bash_force for weaponsgameplaySteamZombies and zombie bosses prioritize BanditsaiThey will now prioritize Bandits as much as players.
SteamAdded cheat command bb2_set_fpsgameplayCan be used to set fps values for the active weapon, useful for testing.
SteamFixed addon tag saving issue in Workshopperbug fixTags for the addon wouldn't save when uploading or updating.
SteamAdded Burst fire on secondary attack for the FamasgameplaySteamDisabled zombie skill tree in Arena or Story modeui uxSteamFixed bandit & zombie spawners in bba_cargobug fixSteamAdded Burst fire on secondary attack for the FamasgameplaySteamImproved blood overlay accuracyvisualsBlood on hands stays until respawn; weapon blood varies based on usage.
SteamAdded monitor logic to bba_cargogameplayMakes the map a bit of a challenge when more people join.
SteamAdded missing textures from 'environment maps' foldervisualsSteamAdded missing textures from 'environment maps' foldervisualsSteamMoved weapon_brick in bbc_termoilgameplayFrom the subway to the construction board at the end of the road.
SteamMoved zombie player spawns into 'zombie closets' in bbe_districtgameplaySteamAdded monitor logic in bba_cargogameplayMakes the map a bit of a challenge when more people join.
SteamAdded bash_force for weaponsgameplaySteamZombies and zombie bosses prioritize BanditsaiThey will now prioritize Bandits as much as players.
SteamFixed death icon issues for throwing weaponsbug fixDeath icon for throwing the brick, frag, and propane works fully.
SteamAdded logic_player_monitor for mappersnew contentNotifies when there's a certain amount of players in the map.
SteamFixed melee weapon spawn issues in bbe_districtbug fixSteamMinor bug fixes in bbc_termoilbug fixSteamMoved weapon 'weapon_brick' in bbc_termoilgameplayFrom the subway to the construction board at the end of the road.
SteamZombie players can see human locations in classic modeui uxGlow overlay, slightly visible but noticeable.
SteamEnabled chat and scoreboards during round end screensui uxSteamFixed addon tag saving issue in Workshopperbug fixTags for the addon wouldn't save when uploading or updating.
SteamFixed melee weapon spawn issues in bbe_districtbug fixSteamZombie players can see human locations in classic modeui uxGlow overlay, slightly visible but noticeable.
SteamAdjusted mp_chattime functionalityui uxNow affects how long you wait before the round end window closes.
Steammp_chattime now affects round end window closurequality of lifePreviously only affected intermission (game over) stuff.
SteamMap data handler optimizationperformanceWill only check your subscribed items to save performance.
Steam - 7 eventsFixed BBCodes issue in addon description uploadsbug fix
Addon description couldn't use BBCodes when uploading.
SteamRemoved old, un-needed tags from workshopperchangesSteamMinor bug fixes in workshopperbug fixSteamAdded OS Checker for Windows XP compatibilitysystemIf Windows XP, it will run workshopper_winxp for compatibility reasons.
SteamChanged MAX character limit for addon descriptions to 1000changesSteamFixed bootup crash and added Visual C++ Redist 2013 32bitbug fixSteamChanged tag selection process for addon uploadschangesNow you need to select which type of addon you are uploading.
Steam - 88 eventsAdded new ammo crate/box modelnew contentSteamFixed HUD visibility during intermissionbug fixSteamAdded trigger_changelevel for story modenew contentSteamFixed collide issues in trigger_player_blockbug fixSteamFixed random player invisibility bugbug fixSteamFixed HUD visibility during intermissionbug fixSteamImplemented libcurl for version checkingperformanceSteamClosed all game panels on spawn and deathui uxSteamFixed roundstart HUD reset issuebug fix
HUD was not properly reset when leaving the game during countdown.
SteamAdded new ammo crate/box modelnew contentSteamUpdated Note Panel behaviorui uxNo longer has a random dark background and records mouse presses.
SteamAdded Story Modenew contentMilestoneMappers can enable this in Objective mode, allowing dynamic respawning and no infection.
SteamAdded trigger_changelevel for story modenew contentSteamFixed hitbox issues and NPC interpolationbug fixSteamAdded Story Modenew contentMilestoneMappers can enable this in Objective mode, disabling infection and allowing dynamic respawning.
SteamRemoved crosshair pulsing due to font incompatibilitybug fixSteamGibs will now be removed on game restartbug fixSteamElimination mode round start condition updatedgameplayRound will not start before players have joined a team.
SteamAdjusted item_weapon_randomizer spawn ratesbalance changePowerful weapons will spawn less frequently.
SteamFixed name rendering issue above teammatesbug fixSteamFixed spawn location issuebug fixPlayers will no longer spawn at coordinates 0,0,0 if camera points are available.
SteamFixed client-side ragdoll animationsbug fixSteamFixed player weight issuesbug fixSteamAdded logic_entity_monitor for entity monitoringnew contentAllows monitoring of NPC walkers in the map.
SteamRemoved XP gain for 'game won' in arena mode after time overbalance changeSteamFixed issues related to gibbingbug fixSteamAdjusted spawn rate of powerful weaponsbalance changeitem_weapon_randomizer will spawn powerful weapons less frequently.
SteamAdded trigger_capturepoint for area securingnew contentSteamFixed bugs related to voting percentagebug fixSteamFixed spawn location issue at coordinates 0,0,0bug fixSteamFixed player weight issuesbug fixSteamAdded trigger_capturepoint for area securingnew contentSteamFixed door locking feature for survivorsbug fixPlayers could open the door while it was closing and locked.
SteamFixed door locking feature for survivorsbug fixPlayers could open the door while it was closing and locked.
SteamRemoved XP gain for 'game won' in arena mode after time runs outbalance changeSteamFixed font issues on OSXbug fixSteamRound start in elimination mode now waits for team joingameplaySteamFixed HUD objective display issue on player connectionbug fixSteamAdded new crosshairsnew contentSteamAdded timer for round 3 in Colosseumnew contentFailing to kill zombies within time leads to boss battle.
SteamFixed random player invisibility issuebug fixSteamAdded ExcludeItem for inventory_itemnew contentPrevents items from being added to the inventory.
SteamGibs removed on game restartbug fixSteamFixed roundstart HUD reset issuebug fixSteamImplemented libcurl for version checkingsystemThis allows disabling features on outdated servers.
SteamFixed Remington reloading glitchbug fixSteamFixed hitbox issues and lag compensatingbug fixSteamFixed bugs related to voting percentagebug fixSteamAdded new crosshairsnew contentSteamFixed name rendering issue above teammatesbug fixShould no longer bug up when a player leaves your PVS.
SteamFixed client-side ragdoll animationsbug fixSteamFixed issues related to gibbingbug fixSteamClosed all game panels on spawn and deathui uxSteamFixed stats loading issuebug fixSteamHumans have resupply delay from ammo crategameplayThey won't be able to resupply until a set time has passed.
SteamGibbing heads now results in popping effectgameplayOnly applies if damage type is bullet or blast.
SteamUpdated ammo pickup for AK47 and BerettagameplayPlayers now receive 2 clips when picking up ammo.
SteamNPCs no longer collide with itemsaiSteamFixed objective HUD display issue on player connectionbug fixSteamFixed collide issues in trigger_player_blockbug fixSteamGibbing heads now results in popping effectgameplayThis occurs only if the damage type is a bullet or blast.
SteamHumans have resupply delay from ammo crategameplaySteamAdded logic_entity_monitor for entity monitoringnew contentAllows monitoring of NPC walkers in the map.
Steam - 28 eventsFixed Objective Mode Win Conditionbug fix
Fixed a bug preventing Humans from winning if they escaped and respawned as zombies.
SteamPerformance Options Menuquality of lifeAdded a new menu in options to modify gib, ragdoll, gore, and other settings.
SteamXP Gain Adjustmentbalance changeXP gained from killing enemies will increase based on active scale amount.
SteamNew HUD for Humans & Zombiesquality of lifeIntroduced a new HUD design for both Humans and Zombies.
SteamFixed Logic Objective Scaling Bugbug fixFixed scaling feature in logic_objective that triggered incorrectly on disconnect/connect.
SteamFixed Elimination Mode Bugbug fixFixed a bug that ended the round instead of the game when fraglimit was reached.
SteamFixed Elimination Mode Bugbug fixFixed bug that ended the round instead of the game when a team reached fraglimit.
SteamFixed Logic Objective Scaling Bugbug fixFixed bug in logic_objective's scaling feature that only triggered on disconnect/connect.
SteamNPC Scaling Changesbalance changeChanged NPC scaling to have separate values for health and damage.
SteamAdded Performance Options Menuquality of lifeNew menu in options to modify gib, ragdoll, gore, and other settings.
SteamFixed Round Restart Bugbug fixFixed a bug preventing round restart if no players were in teams.
SteamFixed Ammo Respawn Bugbug fixFixed bug causing ammo items to respawn even if set not to respawn.
SteamNPC Scaling Changesbalance changeChanged NPC scaling to have separate values for health and damage.
SteamIncreased XP for Killsbalance changeXP gained from killing enemies increases based on scale amount active.
SteamMajor Performance and Networking ImprovementsperformanceMilestoneSteamFixed Objective Mode Win Conditionbug fixFixed bug preventing Humans from winning if they escaped and respawned as zombies.
SteamAdded Classic Modenew contentAdded bb2_classic_mode_enabled for 'vanilla' BrainBread mode in objective mode.
SteamAdded Classic Modenew contentAdded bb2_classic_mode_enabled for 'vanilla' BrainBread mode in objective mode.
SteamM1A1 Burn Chance Decreasedbalance changeM1A1's chance to burn enemies on fire decreased to 10%.
SteamMajor Performance ImprovementsperformanceMilestoneImplemented significant performance and networking improvements.
SteamM1A1 Burn Chance Decreasedbalance changeDecreased M1A1's chance to burn enemies on fire to 10%.
SteamFixed Round Restart Bugbug fixFixed a bug preventing round restart if no players in zombie or human team.
Steam