What changed in BrainBread 2 in 2018
71 updates · 4 main milestones · Jan 1, 2018 to Aug 12, 2018
- 27 eventsFixed Fire Rate for Benelli M4balance change
Benelli M4 fire rate has been fixed for Bandits & Military NPCs.
SteamFlamethrower Damage Adjustmentsbalance changeReduced base damage for Flamethrower down to 20 from 25 and increased fuel depletion slightly.
SteamZombie Player Spawn AdjustmentgameplayZombie Players will spawn closer to the survivors during the last objectives.
SteamOptimization Improvements in Gunshop AreaperformanceMinor optimization improvements in the gunshop area.
SteamFixed Fire Rate for Remington 870balance changeRemington 870 fire rate has been fixed for Bandits & Military NPCs.
SteamAdded Playerclips to Prevent CampinggameplayAdded a bunch of playerclips here and there to prevent excessive camping.
SteamIncreased Damage for Various Weaponsbalance changeMilestoneIncreased damage with fists, Fireaxe, Baseballbat, M9 Phrobis, Machete, Sledgehammer, Hatchet, Brick, zombie hands, and AK-74 across different gamemodes.
SteamCustom NPC Health Adjustmentsnew contentGave George Wayne and Rastamon custom NPCs more health, but disabled health scaling.
SteamRandomized Item Spawners Addednew contentAdded more randomized item spawners outside the police department.
SteamNerfed Zombie Spawnersbalance changeNerfed multiple zombie spawners, especially in the alley when using boltcutters.
SteamBenelli M4 Reload Speed Increasedbalance changeBenelli M4 reload start & reload start empty is slightly faster now.
SteamMilitary Guard Weapon ChangegameplayOne of the Military guards will use a Famas instead of an AK-74.
SteamFlamethrower Boss Damage Reductionbalance changeReduced Flamethrower damage against human & zombie bosses by 60%.
SteamCapture Zone Requirement ReducedgameplayCapture zones now require 25% of the human team to help capture rather than 40%.
SteamFlamethrower Damage Reductionbalance changeReduced Flamethrower damage against zombie and human players by 75% in every gamemode.
SteamIncreased Kill Count for Bandit Wavebalance changeIncreased kill count needed slightly for the bandit wave.
SteamUpdated Localization for Skill DescriptionslocalizationSteamFixed Missing Activities for Military & Banditsbug fixAdded missing activities/sequences for Military & Bandits.
SteamBushmasta Mini-Boss HP Scaling Removedbalance changeBushmasta mini-boss will no longer have any HP scaling.
SteamIncreased Bandit Respawn TimesgameplayIncreased respawn time by 10 seconds for bandits in the police station and 5 seconds in the gas station.
Steam - 15 eventsUpdated server_core.cfg with new convarsquality of life
Includes useful new settings for server owners.
SteamAdded new maps: bba_coltec and bbc_mecklenburgnew contentSteamMajor optimization for client & serverperformanceMilestoneCleaned up code, fixed null pointer bugs, and improved performance.
SteamFixed local stats saving issuebug fixMilestoneBuffer for saving local stats increased to prevent data loss.
SteamAdded new weapons: Flamethrower and Benelli M4new contentSteamAdded bb2_story_dynamic_respawngameplayAllows players to respawn near action instead of fixed checkpoints.
SteamReduced XP for quests and objectivesbalance changeXP for quests reduced to 4% and objectives to 2%.
SteamLeaderboard panel improvementsui uxDisplays number of entries found and reduces lag during gameplay.
SteamBandits and Military damage increasebalance changeBandits and Military will do more damage with specific weapons.
SteamFixed lag compensation and hit detectionbug fixMilestoneImproved accuracy, especially for melee weapons.
SteamAdded full client-side playermodel supportnew contentPlayers can now use any survivor model, visible to others with the same model.
Steam - 29 eventsMoved weapons in Last Stand weapon armory lockergameplay
Moved Sawed-Off and G36C into the weapon armory locker; removed REX from the locker.
SteamFirstperson body no longer plays T-pose on joinbug fixSteamIncreased Bandits respawn speed in Carnagebalance changeThe Bandits spawning in the tunnel will respawn a bit faster.
SteamBullet penetration works properly with new lag compensationbug fixLag compensates enemies behind solids in which the player can potentially penetrate through.
SteamFixed weapon pickup issuesbug fixPlayers can now pick up weapons through clips and teammates, fixing issues in Salvage and other maps.
SteamFixed melee weapons attacking through wallsbug fixFixed a potential bug allowing melee weapons to attack enemies through walls.
SteamAFK kick time refresh on player actionsquality of lifeAFK kick time will refresh when players drop or use inventory items, use a keypad, interact with skill panels, vote, or chat.
SteamFixed proper lag compensation for meleebug fixSteamFMOD muted when game is out of focus or pausedaudioFMOD will now be muted if snd_mute_losefocus is set to 1 and the game has no focus or is paused.
SteamRemoved REX from weapon armory locker in Last StandgameplayREX can now be found outside near the 'cannon'.
SteamMoved Sawed-Off and G36C into weapon armory locker in Last StandgameplaySteamFMOD mute functionality improvedaudioFMOD will now be muted if snd_mute_losefocus is set to 1 and the game has no focus or is paused.
SteamFixed melee weapons attacking through wallsbug fixFixed a potential bug allowing melee weapons to attack enemies through walls.
SteamFixed proper lag compensation for meleebug fixSteamFixed invisible windows bug in Last Standbug fixSteamFixed T-pose animation on first joinbug fixThe firstperson body will no longer play a T-pose animation when you first join the game.
SteamIncreased zombie spawn frequency in last round of Carnagebalance changeSteamBullet penetration works properly with new lag compensationbug fixLag compensates enemies behind solids which players can potentially penetrate through.
SteamFixed skin/bodygroup change issuebug fixPlayers can now change the skin/bodygroup of their hands & firstperson body without needing to change teams or models.
SteamFixed weapon pickup issuesbug fixYou can now pick up weapons through clips and teammates, fixing issues in Salvage and other maps.
SteamAFK kick time refresh improvementsquality of lifeAFK kick time will be refreshed when players interact with inventory items, skill panels, voting, or chat.
SteamBandits respawn faster in Carnage mapbalance changeSteamFixed skin/bodygroup change issuebug fixFixed a bug preventing skin/bodygroup changes unless changing team or player model.
SteamIncreased zombie spawn frequency in last round of Carnagebalance changeSteamFixed invisible windows bug in Last Standbug fixSteam