What changed in BrainBread 2 in 2019
152 updates · 4 main milestones · Mar 16, 2019 to Dec 22, 2019
- 50 eventsCompound Exploit Fixother
Fixed an exploit which allowed the player to jump on top of some fences.
SteamBaseballbat Stun Rate Increasebalance changeBaseballbat is now 25% more likely to stun a target, if Crippling Blow > 0.
SteamMachete Stun Rate Decreasebalance changeMachete is now 50% less likely to stun a target, if Crippling Blow > 0.
SteamBrick Stun Rate Decreasebalance changeBrick is now 75% less likely to stun a target, if Crippling Blow > 0.
SteamTermoil Fred Stuck FixotherFred will no longer get stuck in the subway area, near the ticket booth.
SteamMelee Weapons Stun Rate AdjustmentotherMelee weapons can now set how likely they are to stun an enemy.
SteamAkimbo Attachment Names FixotherFixed faulty attachment names on the akimbo Glock-17 and akimbo Beretta.
SteamFred Rage Mode FixaiFred should no longer get paralyzed sometimes when someone triggers his rage mode.
SteamChat Window Cursor Position Fixui uxOpening the chat window will now properly position the mouse cursor.
SteamArmor and Health Pickup Changes in DeathmatchgameplayIn Deathmatch mode you'll now pickup armor and health on touch rather than only on +use.
SteamHuman FLESH Overlays Rendering Fixui uxHuman FLESH overlays will now render properly for clients that haven't entered your PVS at all.
SteamNPC Killfeeds Customizationui uxNPC based killfeeds can now be hidden by setting hud_deathnotice_npcs to 0.
SteamImproved Zombie Attack ReachaiZombies and zombie bosses can now attack targets when you stand on them / under them.
SteamRemington 700 Boostbalance changeBoosted Remington 700 by 15% in Arena and Objective, against NPCs.
SteamM9 Bayonet Stun Rate Decreasebalance changeM9 Bayonet is now 50% less likely to stun a target, if Crippling Blow > 0.
SteamImproved AI ResponsivenessaiImproved AI responsiveness, Bandits are no longer super lazy in big objective maps.
SteamMecklenburg Gunshop Block FixotherThe gunshop will no longer block players from entering if you fail to complete the map.
SteamCompound Main Door FixotherThe main door leading to the facility will now be killed when the first objective is completed.
SteamAkimbo World Models FixotherFixed akimbo world models, sometimes the weapon would disappear entirely when dropped.
SteamHatchet Stun Rate Decreasebalance changeHatchet is now 50% less likely to stun a target, if Crippling Blow > 0.
SteamColtec Exploit FixotherFixed an exploit which would allow the player to jump+crouch onto the clothing drape on the second floor.
SteamSledgehammer Stun Rate Increasebalance changeSledgehammer is now 100% more likely to stun a target, if Crippling Blow > 0.
SteamBlazing Ammo Sound Cue FixaudioBlazing Ammo sound cue will no longer play when you damage NPCs with the flamethrower.
SteamSledgehammer Boostbalance changeBoosted Sledgehammer by 10% in Arena and Objective, against NPCs.
SteamCompound Zombie Spawner NerfotherNerfed zombie spawners near the spawn area and secure facility area.
SteamAkimbo Weapons Functionality FixotherFixed akimbo weapons fully, now they will work more like CS:S dualies.
SteamSkill Sound Cues ImprovementaudioSkill Sound Cues should no longer be interrupted by other player sounds.
Steam - 30 eventsChanged MP7 Pistol Mastery damage increasebalance change
Damage increase changed from 4% to 2.45% per point.
SteamChanged MP5 Pistol Mastery damage increasebalance changeDamage increase changed from 1.65% to 2% per point.
SteamFixed rare FOV zoom bugbug fixResolved a bug that could permanently zoom in the FOV when zooming with a weapon.
SteamClipped areas in Mecklenburg to prevent exploitingworldSteamAdded vote kick/ban percentage controlbalance changeIntroduced bb2_vote_required_percentage_kickban to prevent vote abuse.
SteamAdded skill activation sound cuesaudioSound cues added for skills like Magazine Refill, Blazing Ammo, Life Leech, etc.
SteamReduced damage for akimbo Glock-17 and Beretta in Deathmatch modebalance changeDamage reduced by roughly 20%.
SteamTweaked tooltip HUD text positioningui uxSteamImproved akimbo firing logicbalance changeAkimbo firing now registers mouse clicks properly with slow + harmonic auto-fire.
SteamNerfed zombie spawns in Mecklenburgbalance changeZombie spawns reduced in the alley area and apartment corridors.
SteamUnique bullet spread values in Deathmatch and Eliminationbalance changeGuns may now have unique bullet spread values.
SteamClipped area in Laststand to prevent player getting stuckworldSpecific area clipped while fetching fuel.
SteamImproved rescue quest in MecklenburggameplayNPCs now move to military NPCs instead of staying in the police station.
SteamApplied tighter spread to certain weapons in Deathmatch modebalance changeTighter spread applied to Sawed Off, akimbo Sawed Off, and Remington 870.
SteamRemoved ammo resupply punishment in Deathmatch and Eliminationbalance changeAmmo resupply punishment now punishes spammers for max 30 sec, reduced to 15 sec with resourceful skill.
Steam - 1 event
- 9 eventsJohnson's HP and Damage Scaling Nerfbalance change
Johnson's HP and damage scaling have been nerfed, making him more vulnerable to head and chest damage.
SteamJohnson's Shotgun Damage Nerfbalance changeNerfed Johnson's damage with the Remington 870 shotgun.
SteamAdded Latest Weapon SMD Source FilesmoddingSteamIncreased Addon Display Limit in WorkshoppermoddingThe workshopper will now be able to display more than 50 addons.
SteamSwitched Workshop Tool to .NET 4.0moddingFor better compatibility with older versions of Windows.
SteamUpdated Workshop Tool with Latest Steamworks C# WrappermoddingSteamAmmo Box Resupply Punishment Adjustmentbalance changeResupply punishment now requires 6 charges within 10 seconds instead of 5 within a minute, with max punishment time reduced to 75 seconds.
SteamNew HK MP5 Sounds AddedaudioAdded new sounds for the HK MP5; may require console command to clear sound cache.
Steam - 11 eventsFixed Bandits Friendly Fire with Grenadesbug fix
Bandits will no longer friendly fire with grenades, hopefully.
SteamAuto Skill Reset Check Addedquality of lifeAdded auto skill reset check, if the player has more than 125 points.
SteamNerfed Bandit Respawn Timerbalance changeNerfed bandit respawn timer and zombie spawns near the second objective.
SteamFixed Level Points Bugbug fixFixed a bug which allowed players to get points for every lvl after lvl 100.
SteamFixed Fred's Friendly Firebug fixFred will no longer do friendly fire to himself and allies when doing the AOE rage attack.
SteamFixed Invisible Weapon Modelsbug fixHopefully fixed a rare bug which would make the weapon viewmodel and/or worldmodel invisible.
SteamEasier Facility Securing in CompoundgameplaySecuring the facility is now a little easier, extended the trigger volume bounds.
Steam - 13 eventsImproved loading performancequality of life
Minor performance improvements related to loading game data.
SteamAdded new randomization for skill percentage perksnew contentNew randomization maths for perks like Life Leech, Blazing Ammo, etc.
SteamAdded new weaponsnew contentMilestoneNew weapons include HK-MP5, Akimbo Beretta, Akimbo Glock-17, and Akimbo Sawed-Off.
SteamUpdated inventory and quest GUIui uxMilestoneRemoved old GUI, new keybinds for inventory and quest notifications.
SteamFixed various sound issuesbug fixFixed broken music and ensured FMOD restarts on sound option changes.
SteamMajor lag compensation update for shotgunsperformanceMilestoneCorrect gun trajectory is now properly lag compensated for every pellet.
SteamAdjusted quest XP rewardsbalance changeCompleting quests will now award 1.5% of your total XP rather than 4%.
SteamFixed player respawn issuesbug fixFixed a bug preventing players from respawning if buttons were held down.
SteamIncreased max skill points to 125new contentLevel 100 awards 2 points, every 100 levels awards 5 points until level 500.
Steam - 32 eventsZombie Player Mass Invasion Skill adjustmentbalance change
Changed from 0.5% to 0.75%, effective during team bonus.
SteamFlamethrower added to police station armorynew contentSteamHealth Skill adjustmentbalance changeChanged from 5% to 6.5% per point, total health changed from 150 to 165.
SteamFlamethrower damage increase against player zombiesbalance changeNow deals 15% more damage in objective mode.
SteamIncreased drop-off distance for multiple weaponsbalance changeMicro Uzi by 30, Remington 870 by 50, Benelli M4 by 75, Sawed Off by 60, Winchester by 100.
SteamIncreased recoil for multiple weaponsbalance changeMicro Uzi by 25%, Famas by 20%, MP7 by 15%, MAC11 by 10%.
SteamReverted weapon balancing valuesbalance changeOld values restored for different gamemodes, melee slightly boosted.
SteamNerfed zombie spawnsbalance changeReduced spawns in the alleys during the gas station objective.
SteamReverted to old Sawed-Off weapon viewmodelbalance changeSteamImproved navigation meshaiSteamBlockade lifted after gunshop defensegameplayPlayers can no longer return to police station area until fuel is found.
SteamUpdated English skill localizationlocalizationSteamPlayer Zombies damage increase against human NPCsbalance changeNow deals 5% more damage in objective mode.
SteamUpdated gameinfo for dedicated servershotbarFixed workshop issues on gameservers due to incorrect gameinfo.
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