What changed in BrainBread 2 in 2024

38 updates · 1 main milestone · Oct 26, 2024 to Oct 30, 2024

  1. 23 events
    Added extra item spawner in Ambitnew content
    Steam
    Added extra ammo box in Ambitnew content
    Steam
    Minigun spawned for chaos round in Ambitnew content
    Steam
    Reverted to old soundscape loading methodsperformance

    Fixes buggy loading orders on servers without workshop maps.

    Steam
    Fixed broken weapon placements in Evil Manorbug fix
    Steam
    Clipped various areas in the lab in Evil Manorbug fix
    Steam
    Fixed NPC clip near lab door in Evil Manorbug fix
    Steam
    Reduced chaos round duration in Ambitbalance change

    Chaos round reduced from max 8 min to 4 min.

    Steam
    Prompt for prom room key when locked in Evil Manorbug fix

    When +use'ing the prom room doors, it should prompt needing the key if locked.

    Steam
    Removed flamethrower bandits in Ambit and Mecklenburgbalance change
    Steam
    Reduced bandit obj timer in Mecklenburgbalance change
    Steam
    Schienzel's lab doors will break after goon objective completion in Evil Manorbug fix
    Steam
    Reduced crystal cap times in Rishikabalance change

    Reduced by 30 seconds.

    Steam
    Adjusted bandit spawn times in Mecklenburgbalance change
    Steam
    Added reinforcements in Ambitnew content

    A few more reinforcements added.

    Steam
    Capture zone trigger criteria adjustmentgameplay

    Trigger should only start if at least one person meets the filter criteria.

    Steam
    Adjusted Deagle damagebalance change

    Deagle damage in Objective, Story & Arena mode increased significantly.

    Steam
    Adjusted bandit respawn times in Ambitbalance change
    Steam
    Precache func_button sparkperformance

    Enabled via spawnflag.

    Steam
    Adjusted zombie spawn rates in Backyardbalance change
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    Reduced last round ambush timer in Ambitbalance change
    Steam
    Prevented +use spamming of func_transitionbug fix
    Steam
    Added frag grenades in Ambitnew content
    Steam
  2. 15 events
    Runners Count Towards Objective Kill Counters in Last Standgameplay

    Updated gameplay mechanics to include runners in kill counters and increased max zombies.

    Steam
    Exhaustible Weapons Show as Item Pickupsui ux

    Grenades and propane are now displayed as item pickups.

    Steam
    XP Event Triggered Only for Halloween & Christmasgameplay

    XP event will now occur at a 2.5x rate during Halloween and Christmas.

    Steam
    Fixed Glitchy NAV Near Cannon in Last Standbug fix
    Steam
    Updated Classic BB Character Modelsvisuals

    Classic character models now feature working animations and zombie variants.

    Steam
    Fixed Achievement Panel XP & Date Labelsui ux
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    Added Logic for Zombie Lifespan Controlgameplay

    Introduced bb2_zombie_lifespan_disable to manage zombie lifespan in specific scenarios.

    Steam
    Removed Compression from GUI Icons and Backgroundsui ux

    Improved clarity of GUI elements on higher resolution monitors.

    Steam
    Fixed Various Exploits in Nightclub Mapbug fix

    Addressed issues that could prevent Larry from spawning properly and removed godspot in the disco room.

    Steam
    New Maps Added: Dead City, Ambit, Rishika, Backyard, Mecklenburg, Evil Manornew contentMilestone

    Introduced new maps for various game modes including objective and arena.

    Steam
    Halloween & Festive Props Added to Compound Mapnew content
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    New Enemy Variants Introducednew content

    Added new enemy types including Mummy, Turtle, and Mafias.

    Steam
    Merged Combat Text for Shotgun Damageui ux

    Combat text will now merge per entity to show a single damage value instead of multiple.

    Steam
    Improved HUD & GUI Scaling for Ultra-Wide Resolutionsui ux

    Various elements now scale better on ultra-wide monitors.

    Steam
    Game No Longer Ends When Everyone Becomes a Zombiegameplay
    Steam