What changed in Day of Defeat: Source in 2025
18 updates · 9 main milestones · Feb 18, 2025 to Feb 18, 2025
- 18 eventsAdded 64-bit Supportnew contentMilestone
64-bit binaries will automatically be launched on systems with a 64-bit OS.
SteamAdded UI Scaling for High-Resolution Screensui uxSteamAdded Bicubic LightmapsvisualsAdded bicubic lightmaps from Half-Life 2: 20th Anniversary Update.
SteamGame Launches in Native Resolution by Defaultquality of lifeMade the game launch in native resolution by default instead of 640x480.
SteamFixed Player's Base Velocity Sync Issuesbug fixMilestoneFixed the player's base velocity getting subtly out of sync from client/server.
SteamAdded Support for Steam NetworkingnetworkMilestoneSteamFixed Variable Update Issuesbug fixMilestoneFixed an issue where certain variables like position would not be updated correctly to match the server in certain situations.
SteamFixed Prediction Bug with Player Movementbug fixMilestoneFixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions.
SteamFixed Prediction of Viewmodel Swaybug fixMilestoneSteamClient-side Prediction Fixesbug fixMilestoneClient-side prediction fixes that address 'jank'/rollback in certain situations.
SteamImproved Prediction for Walking on Propsbug fixImproved prediction for walking on props and other entities.
SteamClient-side Entities Trigger Local Prediction Errorsbug fixMade certain client-side entities only trigger local prediction errors.
SteamFixed Prediction Error Regarding Weapon Idle Animationsbug fixMilestoneSteamFixed Prediction Errors While Pronebug fixMilestoneFixed prediction errors (rollback) occurring while prone.
SteamFixed Breakable Props Not Gibbing Correctlybug fixSteamDefault Server Name Includes Player's Namequality of lifeMade the default server name for listen servers include the player's name.
Steam