What changed in Fistful of Frags in 2014
1380 updates · 75 main milestones · Mar 12, 2014 to Dec 31, 2014
- 22 eventsKick + Boots Notoriety Adjustmentbalance change
Kick + Boots now grants -2 notoriety; kick without boots still receives 12 notoriety points.
SteamMOTD Crash Check Adjustmentbug fixMOTD crash related check has been toned down to reduce false positives.
SteamTeamplay and Elimination Modes CompatibilitygameplayTeamplay and Elimination game modes can now be played together using fof_ maps and tp_ levels.
SteamKick + Boots Notoriety Adjustmentbalance changeKick + Boots now grants -2 notoriety, while kick without boots still receives 12 notoriety points.
SteamElimination Round Start ChangesgameplayElimination now starts with an equipment selection stage similar to Teamplay, with weapon drops following fof_sv_weapon_drop rules.
SteamGolden Gun Skins Introducednew contentGolden gun skins awarded to certain players for a limited time, weapon stats do not change.
SteamCoachgun Adjustmentsbalance changeSlightly more accurate while standing still, full damage range increased, and price reduced by 5.
SteamGolden Gun Skins Introducednew contentGolden gun skins awarded to certain players for a limited time; weapon stats remain unchanged.
SteamScoreboard Badges Addednew contentIntroduced badges for developers, contributors, league players, and more.
SteamScoreboard Badges Addednew contentIntroduced badges for developers, contributors, league players, and more.
SteamElimination Mode Equipment Selection StagegameplayRound starts with an equipment selection stage similar to Teamplay; weapon drops follow fof_sv_weapon_drop rules.
SteamTeam Amount Selection in Local Game Creationnew contentAdded option to select team amount in the local game creation menu.
SteamCoachgun Accuracy and Price Adjustmentbalance changeCoachgun is now slightly more accurate while standing still, with an increased full damage range and a price drop of -5.
SteamFixed Standoff Trigger in Elimination Modebug fixResolved issues with standoff not triggering properly and bots attacking unarmed players.
SteamTeamplay and Elimination Modes CompatibilitygameplayTeamplay and Elimination game modes can now be played together using fof_ maps with tp_ levels.
SteamElimination Mode Standoff Fixesbug fixFixed issues with standoff not triggering, bots attacking unarmed players, and weapon crate selection.
SteamTeam Amount Selection in Local Game Creationnew contentPlayers can now select the team amount in the local game creation menu.
Steam - 12 eventsIncreased_Maxplayers Tag Fixbug fix
Increased_maxplayers tag now only shows when server slots exceed 21.
SteamCoachgun Damage Adjustmentbalance changeDamage over long range decreased, crosshair speed multiplier decreased, and higher crosshair spread while running.
Steam32 Slot Support for Fof_Desperadosnew contentAdded support for 32 slots on dedicated servers for the map fof_desperados.
SteamCoachgun Damage Adjustmentbalance changeDamage over long range decreased, crosshair speed multiplier decreased, and higher crosshair spread while running.
SteamShotgun Ammunition Impact Box Reductionbalance changeImpact box size for pellet based ammunition is halved, resulting in decreased firepower at distance.
Steam32 Slot Support for Fof_Desperadosnew contentAdded support for 32 slots on dedicated servers for the map fof_desperados.
SteamIncreased_Maxplayers Tag Fixbug fixIncreased_maxplayers tag now only shows when server slots are higher than 21.
SteamBot ImprovementsaiBots are now better at dealing with doors, with adjusted aim difficulty and fixed aiming glitch during melee combat.
SteamShotgun Ammunition Impact Box Reductionbalance changeImpact box for pellet based ammunition is now half size, decreasing firepower at distance.
SteamBot ImprovementsaiBots improved in handling doors, aim difficulty adjusted for worse reaction time, and fixed aiming glitch during melee combat.
Steam - 14 eventsElimination Mode Changesgameplay
Less focus on survival, more on teamplay and objectives. Includes team spawns and objectives.
SteamElimination Mode ChangesgameplayElimination mode: less focus on survival, more on teamplay and objectives. Includes team spawns and team objectives.
Steamfof_winterlong Map Updatesworld32 slots support added for dedicated servers, additional doorway in mirror room, non respawning whiskey jugs fixed.
SteamBurn/Fire Sounds Reset Issue Fixedbug fixCertain looping burn/fire sounds attached to players do not reset after respawn fixed.
SteamBot Weapon Selection Fixbug fixBots choosing weapons from script couldn't equip red/gold crate items fixed.
SteamBots Weapon Selection Fixbug fixBots choosing weapons from script couldn't equip red/gold crate items fixed.
SteamFire Sound Reset Issue Fixedbug fixCertain looping burn/fire sounds being attached to players do not reset after respawn fixed.
Steamfof_fistful Map ChangesworldNew routes to white wooden building's second floor, gold crate replaced by red crate, blue crate moved.
Steamfof_winterlong Map Updatesworld32 slots support added, additional doorway in mirror room, non respawning whiskey jugs fixed.
SteamBot Chest Opening Cvarnew contentCvar fof_bot_forceopenchest: forces bots to open weapon crates despite getting weapons assigned from script.
Steamfof_fistful Map ChangesworldNew routes to white wooden building's second floor (balcony). Gold crate replaced by a red crate. Blue crate moved from construction site.
SteamBot Chest Opening Cvar Introducednew contentCvar fof_bot_forceopenchest: forces bots to open weapon crates despite getting weapons assigned from script.
Steam - 8 eventsFixed Client Crash on Listen Server Creationbug fixMilestone
Resolved an issue causing client crashes while creating a listen server.
SteamFixed Client Crash on Listen Server Creationbug fixMilestoneResolved an issue causing the client to crash while creating a listen server.
SteamVotekick Chat Command Addednew contentPlayers can now use the votekick command to nominate a player for kicking, limited to those with a Steam Level score of 5 or less.
SteamReverted glibc Minimum RequirementssystemThe minimum requirements for glibc have been reverted back to version 2.15.
SteamVotekick Chat Command Addednew contentType votekick to nominate a player. Only players having a Steam Level score of 5 or less can be nominated.
Steam - 14 eventsFixed Weapon Selection After Standoff Announcementbug fixMilestone
Players were able to pick a weapon after standoff has been announced, breaking several things later.
SteamStandoff Trigger Issue Resolvedbug fixMilestoneStandoff not being triggered properly sometimes has been fixed.
SteamDead Players Not Respawning in Standoff Ringbug fixMilestoneDead players while standoff begins do not respawn in standoff ring.
SteamIncorrect Warning Message for Standoff Ringbug fixMilestonePlayers that walk out standoff ring receive wrong message warning
SteamTier 1 Weapons Removed from Selection MenugameplayTier 1 weapons aren't available in weapon selection menu
SteamFixed Weapon Selection After Standoff Announcementbug fixMilestonePlayers able to pick a weapon after standoff has been announced (breaking several things later)
SteamNew Standoff Starting Music Addednew contentSteamStandoff Triggering Issue Resolvedbug fixMilestoneStandoff not being triggered properly sometimes
SteamDead Players Do Not Respawn in Standoff Ringbug fixMilestoneDead players while standoff begins do not respawn in standoff ring
SteamNew Standoff Starting Music Addednew contentSteamIncorrect Warning Message for Standoff Ring Exitbug fixMilestonePlayers that walk out of the standoff ring receive the wrong message warning.
SteamTier 1 Weapons Removed from Selection MenugameplayTier 1 weapons aren't available in weapon selection menu.
Steam - 10 eventsfof_desperados Map Reworkworld
Bottom area (prison) reworked with small additions, optimizations, and added breakable fences.
SteamNew Game Mode: Eliminationnew contentMilestoneA highly customized version of 'last man standing' rules with teamplay focus and unique mechanics.
SteamNew Game Mode: Eliminationnew contentMilestoneA highly customized version of 'last man standing' rules where eliminated players can still play as an unarmed class.
SteamHandgun Throw Adjustmentsbalance change-25% less time to reach max charge, +15% max throw power, +20% damage, notoriety bonus for long distance kills added.
SteamFixed Damage from Props/Weaponsbug fixResolved an issue where players received damage from props/weapons on the ground.
SteamFixed Damage from Props/Weaponsbug fixResolved an issue where players received damage from props/weapons on the ground.
SteamHandgun Throw Adjustmentsbalance change-25% less time to reach max charge, +15% max throw power, +20% damage, notoriety bonus for long distance kills.
Steamfof_desperados Map ReworkworldBottom area (prison) reworked with small additions, optimizations, and added breakable fences.
Steam - 16 eventsEasier Weapon Pickup/Replacementquality of life
Unloaded handguns are automatically dropped when a reloaded one of the same type is picked up.
SteamHandgun Throw Damage Decreasebalance changeHit damage for handgun throw decreased by approximately 30%, notoriety reward increased by 50%.
SteamMuzzle Flash Performance Impact Fixbug fixFixed muzzle flash light causing bigger performance impact than intended.
SteamHandgun Throw Damage Decreasebalance changeHit damage for handgun throw decreased by approximately 30%, notoriety reward increased by 50%.
SteamImproved Handgun Throw Mechanicnew contentPlayers can charge the throw power of handguns and throw both guns simultaneously at max power.
SteamMuzzle Flash Performance Fixbug fixFixed muzzle flash light causing larger performance impact than intended.
SteamImproved Handgun Throw Mechanicnew contentPlayers can charge the throw power of handguns and throw both guns simultaneously at max power.
SteamJailed Players InvulnerabilitygameplayJailed players receive 3 seconds of invulnerability to prevent accidental targeting.
SteamInvulnerability for Jailed PlayersgameplayJailed players receive 3 seconds of invulnerability to prevent accidental targeting.
SteamThrown Weapon Collision Fixbug fixFixed issue with thrown weapon colliding with the thrower player.
SteamSimplified Weapon Drop Mechanicquality of lifeSingle weapon drops can now be performed by pressing the drop key (V).
SteamAutomatic Unloaded Handgun Dropquality of lifeUnloaded handguns are automatically dropped when a reloaded one of the same type is picked up.
SteamSimplified Weapon Dropquality of lifeSingle weapon drops can now be performed by pressing the drop key (V).
SteamThrown Weapon Collision Fixbug fixFixed issue with thrown weapon colliding with the thrower player.
Steam - 8 eventsSmith Carbine Notoriety Increasebalance change
Smith carbine notoriety increased by +1 per kill, total notoriety now 8.
SteamFramerate Issues Fixed in fof_winterlongperformanceFixed framerate issues at certain spots, non breakable railing models, improved navigation mesh, area around mirror redone.
SteamCrosshair Accuracy Stats Addednew contentNumerical value displaying approximate accuracy for a given crosshair size, can be turned off in Options.
SteamDefault Muzzleflash Light Cvar ChangeperformanceCvar muzzleflash_light set to 0 by default for non Windows platforms to improve framerate in OpenGL renderer.
SteamCvar muzzleflash_light Default ChangeperformanceCvar muzzleflash_light set to 0 by default for non Windows platforms to improve framerate in OpenGL renderer.
SteamSmith Carbine Notoriety Adjustmentbalance changeSmith carbine notoriety increased by 1 per kill, total notoriety now 8.
SteamCrosshair Accuracy Stats Addednew contentNumerical value displaying approximate accuracy for a given crosshair size, can be turned off in Options.
SteamFramerate Issues Fixed on fof_winterlongperformanceFixed framerate issues at certain spots, non breakable railing models, improved navigation mesh, and redone area around mirror.
Steam - 6 eventsFixed round timer issue in Teamplay mapsbug fix
Resolved the issue of the round timer not being reset properly in some Teamplay maps.
SteamAdded new map: fof_winterlongnew contentA winter themed map featuring new design ideas and surprises, including a secret passage and a magical mirror.
SteamMinor fixes and optimizations for fof_fistful and fof_robertleechangesImplemented minor fixes and optimizations to improve gameplay.
SteamFixed round timer issue in Teamplay mapsbug fixResolved an issue where the round timer was not being reset properly in some Teamplay maps.
SteamAdded new map: fof_winterlongnew contentA winter themed map featuring new design ideas and surprises, including a secret passage and a magical mirror.
SteamMinor fixes and optimizations for fof_fistful and fof_robertleechangesImplemented minor fixes and optimizations to improve gameplay.
Steam - 11 eventsAdditional Optimization in fof_robertleeperformance
Additional optimization implemented in the map fof_robertlee
SteamAdditional optimization in fof_robertleeperformanceSteamNew Breakable Railings and Door System in fof_robertleegameplayAdded breakable railings in bar area and a new door with lock system in the small room at back area, along with a new door at back side cabin
SteamNew door added at back side cabin in fof_robertleegameplaySteamFix for fof_fistful crashing on low model detail settingsbug fixSteamNew breakable railings and door lock system in fof_robertleenew contentAdded breakable railings in the bar area and a new door with a lock system in the small room at the back area.
SteamFix for Breakable Railing Damagebug fixFixed breakable railing models getting damage from shotgun/axe, which were only meant to break from player collisions or explosions
SteamCrash Fix for Low Model Detail Settingsbug fixFixed fof_fistful crashing on systems where model detail was set below high level
SteamEaster Egg Added in fof_robertleeotherAn easter egg has been added somewhere in the map fof_robertlee
SteamFixed breakable railing models receiving damage incorrectlybug fixRailing models now only break from player collisions or explosions, not from shotgun/axe damage.
Steam - 21 eventsCVAR for spawn invulnerability timesystem
Added cvar fof_sv_spawn_invul_time to control spawn invulnerability time.
SteamImproved cubemap reflectionsvisualsSteamDecreased Henry rifle damage over long distancebalance changeHenry rifle damage over long distance has been slightly decreased.
SteamNew bank safe and secret passagenew contentA new safe at the bank and a secret passage have been added.
SteamRailings break when kicked into themworldRailings in fof_fistful now break when a player is kicked into them.
SteamDecreased Henry rifle damage over long distancebalance changeHenry rifle damage over long distance slightly decreased.
SteamPlayer burps when drinking whiskey at full healthnew contentSteamNew player-physic props interactionnew contentKicked players damage physic props when colliding in mid-air, and receive damage from the prop.
SteamCVAR for secondary attack toggle modeui uxAdded cvar fof_secondary_toggle to toggle secondary attack for iron sights/fanning.
SteamUsable items hinted in HUDui uxUsable items are now hinted in the HUD when players look at them.
SteamIncreased player speed with pump shotgunbalance changePlayer speed while using the pump shotgun increased to handgun level.
SteamPlayer burps when drinking whiskey at full healthaudioSteamUsable items hinted in HUDui uxUsable items are now hinted in the HUD when players look at them.
SteamImproved cubemap reflectionsvisualsSteamNew safe and secret passage in bankchangesAdded a new safe at the bank and a secret passage with an unknown location.
SteamNew map: fof_winterlongnew contentMilestoneA new shootout/break bad map called fof_winterlong is in development and should be added next week.
SteamIncreased player speed with pump shotgunbalance changePlayer speed while using the pump shotgun increased to handgun level.
SteamNew cvar for secondary attack toggle modequality of lifeCvar fof_secondary_toggle allows toggling secondary attack for iron sights/fanning.
SteamCvar for spawn invulnerability timesystemCvar fof_sv_spawn_invul_time controls spawn invulnerability time.
SteamNew player-physic props interactiongameplayKicked players damage physic props when colliding mid-air, and receive damage from the prop. A prop-related kill counts as a frag for the kicker.
Steam - 16 eventsFixed Round Not Ending in tp_yosemitebug fixMilestone
Round not ending when time is over in tp_yosemite.
SteamImproved Team Selectionnew contentA team shows transparent in team selection panel if full. Panel doesn't reset if player can't join selected team.
SteamFixed Round Not Ending in tp_yosemitebug fixMilestoneRound not ending when time is over in tp_yosemite.
SteamOptimizations for fof_revengeperformanceFurther optimizations that should increase performance / reduce bandwidth usage.
SteamDecreased Most Wanted Warning Sound VolumeaudioMost wanted warning sound volume decreased, only plays for nearby enemies.
SteamImproved Team Selectionnew contentA team shows transparent in team selection panel if full. Panel doesn't reset if player can't join selected team.
SteamOptimizations for fof_revengeperformanceFurther optimizations that should increase performance / reduce bandwidth usage.
SteamDecreased Most Wanted Warning Sound VolumeaudioMost wanted warning sound volume decreased, only plays for nearby enemies.
Steam - 18 eventsNotoriety Log Events Removal Issue Fixedbug fix
Some notoriety log events may not get removed; this has been fixed.
SteamNotoriety Log Events Removal Issue Fixedbug fixSome notoriety log events now get removed correctly.
SteamRound End Score Issue Fixed on tp_eliminator/tp_snowybug fixRound end score now correctly reflects the winner on tp_eliminator/tp_snowy.
SteamCoachgun Damage Decreased at Long Rangebalance changeCoachgun damage over long range decreased by up to 15% when the target is 1000 units away.
SteamCoachgun Damage Decreased at Long Rangebalance changeCoachgun damage over long range decreased by up to 15% when target is 1000 units away.
SteamMost Wanted Objective Introducednew contentPlayers who reach a 5 kill streak get 'most wanted' status, allowing higher cash rewards and a special reward for finishing their streak.
SteamMost Wanted Objective Introducednew contentPlayers who reach a 5 kill streak get 'most wanted' status, allowing higher cash rewards and a special reward for finishing their streak.
SteamCorrected Round End Score in tp_eliminator/tp_snowybug fixFixed issue where round end score may not be correct, resulting in wrong winner.
SteamFixed Autobalanced Player Spawningbug fixAutobalanced player spawning now correctly places players.
SteamFixed Autobalanced Player Spawningbug fixResolved issue with players spawning in the wrong place after autobalancing.
SteamDisabled Auto-Start of Slide Panel on Linux/OSXquality of lifeAuto-start of slide based panel disabled due to reported issues.
SteamDisabled Auto-Start of Slide Panel on Linux/OSXquality of lifeAuto-start of slide based panel in Linux/OSX disabled due to reported issues.
Steam - 14 eventsHuman controlled ghosts interaction with gun shotsgameplay
Human controlled ghosts get pushed by close ghostly gun shots
SteamAdded spawn points and optimized blockvis on fof_revengegameplayMore spawn points added, initial blockvis optimization
SteamFixed respawn issue for joining playersbug fixPlayers can respawn while round has started upon joining server
SteamFixed round end issue on tp_yosemitebug fixRound doesn't end when all vigilantes die, second area doesn't start sometimes
SteamAdded spawn points and optimized blockvis on fof_revengegameplayMore spawn points added, initial blockvis optimization.
SteamHuman controlled ghosts affected by gun shotsgameplayHuman controlled ghosts get pushed by close ghostly gun shots.
SteamNavigation improvements and exploit fix on fof_depotgameplaySmall navigation improvements, exploit fixed, some cover added.
SteamResolved general player spawn issuesbug fixSteamResolved general player spawn issuesbug fixSteamNavigation improvements and exploit fix on fof_depotgameplaySmall navigation improvements, exploit fixed, some cover added
SteamFixed round end issue on tp_yosemitebug fixRound doesn't end when all vigilantes die, second area doesn't start sometimes.
SteamFixed respawn issue for joining playersbug fixPlayers can respawn while round has started upon joining server.
SteamDecreased melee damage for human controlled ghostsbalance changeMelee damage decreased 25% for human controlled ghosts
Steam - 14 eventsRemoved Mistaken Golden Skull Spawnbug fixSteamGolden Skull Particle Effect Fixbug fix
Particle effect not removed when skull is picked by player
SteamFixed Team Victory by Skull Pickupbug fixTeam victory by skull pickup not accounting more than 1 pickup per player
SteamAdded Team Score in Scoreboardui uxSteamFixed Golden Skull Particle Effectbug fixGolden Skull particle effect not removed when skull is picked by player
SteamTeam Score Added to Scoreboardui uxSteamFixed Team Victory Calculationbug fixTeam victory by skull pickup now accounts for more than 1 pickup per player
Steam - 14 eventsGhosts Can See Outline Effect for Alive Players in FFA ModechangesSteamFixed Ghost Rubberbanding Issuebug fixSteamAdjusted Underground Area in GT_Desperadoschanges
Smaller underground area and fixed hidden place not meant to be there.
SteamFixed Ghost Killed by World Issuebug fixResolved issue where ghosts could be killed by world elements like trains.
SteamGold Weapon Crate Not Spawning Weapons Fixedbug fixSteamGolden Skull Objective Addednew contentPlayers must get this special item in order to win a round in Ghost Town mode.
SteamFixed Ghost Killed by World Issuebug fixResolved issue where ghosts could be killed by world elements like trains.
SteamOutline Effect for Alive Players in FFA ModechangesGhosts can now see an outline effect for alive players.
SteamFixed Ghost Rubberbanding Issuebug fixSteamAdjusted Underground Area in GT_DesperadoschangesSmaller underground area and fixed hidden place not meant to be there.
SteamGold Weapon Crate Not Spawning Weapons Fixedbug fixSteamGolden Skull Objective Addednew contentPlayers must get this special item in order to win a round in Ghost Town mode.
Steam - 12 eventsCustom Buy Time CVarnew content
New cvar fof_sv_tp_buytime to set custom buy time before a round starts.
SteamHalloween Themed Mapsnew contentAdded maps gt_creepycreek and gt_desperados designed by RedYager.
SteamFixed Weapon Receipt Issuebug fixFixed a case where players couldn't receive weapons while standing over certain entities.
SteamRemoval of Ghostly GunschangesRemoved ghostly guns from fof_desperados as they were only a teaser for an upcoming feature.
SteamFixed Spectator Team Switch Issuebug fixResolved an issue where some players were switched to the spectator team after warm up.
SteamCustom Buy Time CVar Addednew contentNew cvar fof_sv_tp_buytime allows setting custom buy time before a round starts.
SteamWeapon Receipt Issue Fixbug fixFixed issue where players can't receive weapons while standing over certain entities.
SteamHalloween Themed Maps Addednew contentNew maps gt_creepycreek and gt_desperados designed for the Halloween update.
SteamRemoved Ghostly Guns from fof_desperadosbalance changeGhostly guns were removed as they were only a teaser for an upcoming feature.
SteamGhost Town Game Mode Introducednew contentMilestoneFeatures 'last man standing' gameplay with unique elements like the 'ghostly gun' and the ability to play as a ghost.
SteamGhost Town Game Modenew contentMilestoneFeaturing 'last man standing' gameplay with unique features like the 'ghostly gun' and playing as a ghost.
SteamSpectator Team Switch Fixbug fixFixed issue where some players get switched to spectator team after warm up.
Steam - 6 events
- 8 eventsUpdated Source Engine Base Filesperformance
Updated to the most recent version, including multiple fixes and engine exploits.
SteamNon Rusty Skin for Sharps Riflenew contentIntroduced a new non rusty skin for the Sharps rifle.
SteamAdded Surprise in fof_desperadosnew contentA surprise has been added to the map fof_desperados.
SteamUpdated Source Engine Base FilesperformanceUpdated to the most recent version, including multiple fixes and engine exploits.
SteamAdded Surprise in fof_desperadosnew contentA surprise has been added to the map fof_desperados.
Steam - 8 eventstp_yosemite: Added 3D skybox and fixed no respawn bugchanges
Fixed no respawn bug that may appear at round end.
SteamLoot deliver mission reward adjustmentquality of lifeSmall reward adjustment that accounts distance from loot drop zone.
SteamFixed crouch-jump related glitchbug fixSteamFixed crouch-jump related glitchbug fixSteamLoot deliver mission reward adjustmentbalance changeSmall reward adjustment that accounts distance from loot drop zone
Steamtp_yosemite map updatechangesAdded 3D skybox and fixed no respawn bug that may appear at round end
SteamPeacemaker price increased by $5balance changeSteam - 8 eventsBow Damage Restored to Previous Levelsbalance change
Bow damage over long range is back as it was prior to the undesired nerf in the October 10 update.
SteamIncreased Cash for Weapons in Disarm ZonegameplayCash for weapons in the disarm zone increased from 30% to 40% of the default weapon purchase price, and players also receive full healing.
SteamIncreased Cash for Weapons in Disarm ZonegameplayCash for weapons increased from 30% to 40% of default weapon purchase price, player also gets fully healed.
SteamFixed Refresh Icon Over Weapon Cratesbug fixRefresh icon over weapon crates showing as purple checked pattern for systems with multicore render disabled.
SteamBow Damage Restored to Previous Valuesbalance changeBow damage over long range is back as it was previous Oct 10 update.
SteamFixed Refresh Icon for Weapon Cratesbug fixRefresh icon over weapon crates showing as purple checked pattern for systems with multicore render disabled has been fixed.
Steam - 10 eventsFixed stuck spot in fof_robertlee mapbug fix
Resolved an issue where players could get stuck behind a door.
SteamFixed stuck spot in fof_robertleebug fixResolved an issue where players could get stuck behind a door.
SteamFixed round end issue in tp_yosemitebug fixResolved the issue where the round wouldn't end when time runs out.
SteamFixed bullet tracing issues causing unintended damagebug fixResolved issues where shots would do extra damage and body damage was denied in certain situations.
SteamFixed bullet tracing issues causing unintended damagebug fixResolved issues where shots would do extra damage and 'hat-shot' denying body damage when shot from above.
Steamfof_depot map changesgameplayAdded extra cover to train, moved gold crate to train, improved cubemap reflections, and made minor fixes.
SteamRemoved option to hide health panelui uxSteamMap changes for fof_depotgameplayAdded extra cover to train, moved gold crate to train, improved cubemap reflections, and made minor fixes.
SteamFixed round end issue in tp_yosemite mapbug fixResolved the issue where the round wouldn't end when time runs out.
SteamRemoved option to hide health panelui uxSteam - 12 eventsfof_revenge Map Updatenew content
New stairs replacing a ladder, improved respawn points, more accurate cubemap reflections
SteamCapture Zones Visibility Fixbug fixFixed capture zones not showing on tp_riobravo and tp_loothill.
SteamCoachgun Reload Speed and Accuracy Nerfbalance changeCoachgun now has a 22% slower reload and is slightly less accurate while walking.
SteamCoachgun Reload Speed and Accuracy Nerfbalance changeCoachgun's reload speed reduced by 22% and slightly less accurate while walking.
SteamScoreboard Line Spacing Fixbug fixScoreboard line spacing corrected when switching from/to 20/32 slot servers.
Steamtp_yosemite Capture Area TweaksgameplayTweaked cover near first capture area; capture can now only be accomplished inside the watermill. Layout changes in the second area inside the house.
Steamtp_yosemite Capture Area ChangesgameplayTweaked cover near first capture area; capture can now only be accomplished inside the watermill. Layout changes in the second area inside the house.
SteamMOTD Related Issues Fixedbug fixSome additional MOTD related issues fixed, hope it's definitive!
Steamfof_revenge Map Changesnew contentNew stairs replacing a ladder, improved respawn points, more accurate cubemap reflections
SteamScoreboard Line Spacing Correctionbug fixCorrected scoreboard line spacing when switching from/to 20/32 slot servers.
Steam - 14 eventsGunsmoke effect can be disabled completelyquality of life
Mod options allow setting gunsmoke effect to minimum.
SteamFixed tp_yosemite respawn issuesbug fixCorrected wrong location respawns and purchase time issues after moving to second area.
SteamFixed wrong location respawns in tp_yosemitebug fixAddressed issues with respawns and purchase time after moving to second area.
SteamAdded 'Learn to aim properly' slidenew contentSteamFixed MOTD related issuesbug fixResolved issues with MOTD visibility and server page discrepancies.
SteamVoice chat enable/disable option addedquality of lifeGlobal mute panel now includes option to enable/disable voice chat.
SteamResolved MOTD visibility issuesbug fixFixed issues with not being able to see MOTD or seeing MOTD page for a different server.
SteamAdded 'Learn to aim properly' slidenew contentSteamGunsmoke effect can be disabled completelyquality of lifeMod options allow setting gunsmoke effect to minimum.
Steam - 12 eventsDecreased Speed Slowdown from Shotgun Shotsbalance change
Reduced speed slowdown on enemies inflicted by shotgun shots.
SteamDecreased Speed Slowdown from Shotgun Shotsbalance changeDecreased speed slowdown on enemies inflicted by shotgun shots.
SteamMOTD Panel Functionality Restoredbug fixMOTD panel works again with added checks to minimize adverse effects if a client crashes.
SteamUpdated Translations for Chinese and RussianlocalizationUpdated translations: Chinese by Reshine, Russian by Zero.
SteamRestart Weapon Crate Entities CommandgameplayAdded input command 'RestartCrate' to restart weapon crate entities.
SteamRestart Weapon Crate Entities CommandgameplayInput 'RestartCrate' to restart weapon crate entities.
SteamNew Objective Based Map: tp_yosemitenew contentIntroduced a new objective based map in beta stage.
SteamIncreased Walker Damage Decrease Over Distancebalance changeWalker damage decrease over distance is slightly higher.
SteamUpdated Translations for Chinese and RussianlocalizationTranslations updated by Reshine for Chinese and by Zero for Russian.
SteamIncreased Walker Damage Decrease Over Distancebalance changeWalker damage decrease over distance slightly higher.
SteamMOTD Panel Functionality Restoredbug fixMOTD panel works again with added checks to minimize adverse effects if a client crashes.
Steam - 10 eventsGraphical Meter for Weapon Cratesnew content
Added a graphical meter for weapon crates to indicate regeneration time.
SteamGraphical Meter for Weapon Cratesnew contentAdded a graphical meter for weapon crates to indicate regeneration time.
SteamWeapon Crates Start Emptybalance changeChanged weapon crates to start empty to prevent unfairness.
SteamBuy Zone on fof_cripplecreek Trainbug fixFixed the buy zone on the board fof_cripplecreek's train not working correctly.
SteamWeapon Crates Start Emptybalance changeChanged weapon crates to start empty to prevent unfairness.
SteamDiscount on Normal Buy Zonebalance changeNormal buy zone now gets a 15% discount over the spawn buy zone.
SteamBuy Zone Fix on fof_cripplecreekbug fixFixed the buy zone on the board fof_cripplecreek's train not working correctly.
SteamDiscount on Normal Buy Zonebalance changeNormal buy zone now gets a 15% discount over the spawn buy zone.
Steam - 16 eventsWeapon Purchase System Fixbug fix
Fixed case where weapon purchase system would allow player to queue several items by mistake.
SteamFixed Ironsights Spawn Issuebug fixResolved case where a player killed while using ironsights would spawn zoomed.
SteamIntroduction of Teamplay Game Modenew contentSteamServer Crash Fix with Explosive Barrelsbug fixResolved server crash involving explosive barrels.
SteamDynamite Related Crash Fixbug fixFixed a rare crash related to dynamite, thanks to Zero from Xpenia servers for sending crash dumps.
SteamNew Load-out Definition Filesnew contentAdded left-handed guns and short + long weapons load-out definition files.
SteamWeapon Purchase System Fixbug fixFixed issue where weapon purchase system would allow player to queue several items by mistake.
SteamNew Load-out Definition Filesnew contentAdded left-handed guns and short + long weapons load-out definition files.
SteamServer Crash Fix for Explosive Barrelsbug fixResolved server crash involving explosive barrels.
SteamTweaked Phong and Environment ReflectionvisualsAdjusted phong and environment reflection for several weapons.
SteamIntro Slides Playback Fixbug fixFixed issue where intro slides were being played more than once.
SteamTweaked Phong and Environment ReflectiongraphicsAdjusted phong and environment reflection for several weapons.
SteamIntroduction of Teamplay Game Modenew contentSteamFixed Ironsights Spawn Issuebug fixResolved issue where a player killed while using ironsights would spawn zoomed.
Steam - 6 eventsOld rusty weapons moved to alt_weapons branchnew content
Players can now opt to use the old rusty weapons by switching to the alt_weapons beta branch.
SteamHD weapon set integrated into public default branchgameplayThe HD weapon set is now part of the public default branch, allowing all players to access it.
SteamHD weapon set integrated into public default branchbalance changeThe HD weapon set is now part of the public default branch, replacing the previous default weapons.
SteamFixed catastrophic error preventing game launchbug fixMilestoneResolved an issue that caused the game to be unable to launch after the previous update.
SteamOld rusty weapons moved to alt_weapons branchgameplayPlayers can now opt to use the old rusty weapon set by switching to the alt_weapons beta branch.
SteamFixed catastrophic error preventing game launchbug fixMilestoneResolved an issue that caused the game to be unable to launch after the previous update.
Steam - 22 eventsNew Passage Added to fof_desperados Mapchanges
A new passage has been added to the fof_desperados map.
SteamWrong fine in Break Bad mode fixedbug fixFixed issue where an unarmed player gets hit by a shotgun shot.
SteamMap Change Issue Fixed for Server Slot Limitbug fixFixed issue where map was changed automatically if server is set to 21 slots and map doesn't support that many slots.
SteamWrong Fine Issue Fixed in Break Bad Modebug fixFixed issue where an unarmed player was incorrectly fined when hit by a shotgun shot.
SteamMute all players button in mute panelui uxSteamIntroduction to Break Bad and Shootout game modesnew contentSome sort of quick guide added for new players.
SteamLoad-out Panel Issue Fixedbug fixLoad-out panel no longer shows weapons grayed out despite having enough cash.
SteamCrash Issue Fixed for Break Bad Mode on Linux Serversbug fixMilestoneResolved crash issue affecting Break Bad mode primarily on Linux servers.
SteamIntroduction to Break Bad and Shootout Game Modesnew contentSome sort of quick guide added for new game modes.
SteamCrash issue affecting Break Bad mode on Linux servers fixedbug fixMilestoneMainly resolves crashes on Linux servers.
SteamLoad-out panel issue fixedbug fixLoad-out panel was showing weapons grayed out despite player having enough cash to buy them.
SteamNew passage added to fof_desperadoschangesSteamMap change issue fixed for 21 slot serversbug fixMap was being changed automatically if server is set to 21 slots and map doesn't support that many slots.
SteamTotal Map Time Display Issue Fixed for Teamplay Modebug fixTotal map time is now displayed correctly for Teamplay mode.
Steam - 26 eventsExploit fixed and navigation improvements in fof_cripplecreekchangesSteamTeam balance considers friends in same teamchanges
Team balance now takes into account friends who are on the same team.
SteamTeam identification behind player health counterui uxPlayers can now see team identification behind the health counter, which can be disabled in settings.
SteamVolcanic pistol cost increasedbalance changeThe cost of the Volcanic pistol has been increased by $2.
SteamPlayer stats saved on disconnectgameplayPlayer stats such as notoriety, frags, and cash are saved if a player disconnects and can be restored upon rejoining.
SteamFixed bot related glitch causing server crashbug fixResolved a possible glitch related to bots that could cause an infinite loop or server crash.
SteamFixed possible bot-related glitchbug fixResolved a glitch that could cause an infinite loop or server crash related to bots.
SteamBreak Bad mode (beta) introducednew contentMilestoneA new combat-oriented game type where players spawn without weapons and earn money through various means.
SteamBreak Bad mode (beta) introducednew contentMilestoneA new combat-oriented game type where players start unarmed and can earn cash through various means.
SteamBigger text for death notices and scoreboardui uxSteamExtra options for notoriety/killstreak panelui uxNew options added to configure the notoriety and killstreak panel in the multiplayer settings.
SteamWeapon chest selection menu issue fixedbug fixFixed an issue where the weapon chest selection menu remained open after the player was killed.
SteamExtra options for notoriety/killstreak panelui uxNew options added to configure the notoriety and killstreak panel in the multiplayer settings.
SteamWeapon chest selection menu issue fixedbug fixFixed an issue where the weapon chest selection menu remained open after the player was killed.
SteamPlayer's cash column in scoreboard for Teamplay modeui uxSteamTeam identification behind player health counterui uxNew feature to identify teams behind the player health counter, which can be disabled in options.
SteamPlayer stats saved on disconnectgameplayPlayer stats such as notoriety, frags, and cash are saved if a player disconnects and can be restored upon rejoining.
SteamVolcanic pistol cost increasedbalance changeThe cost of the Volcanic pistol has been increased by $2.
SteamTeam balance now considers friends in the same teamchangesSteamBigger text for death notices and scoreboardui uxText size for death notices and scoreboard has been increased.
SteamTeam balancing for 3 or 4 teams matchesgameplaySteamTeamplay mode scoreboard cash columnui uxA cash column has been added to the scoreboard in teamplay mode.
SteamTeam balancing for 3 or 4 teams matchesgameplaySteamExploit fixed and navigation improvements in fof_cripplecreekchangesSteamFists can't be used during first spawn in deathmatch modesbug fixFixed an issue where players could not use fists during their first spawn in deathmatch.
SteamFists can't be used during first spawn in deathmatch modesbug fixFixed an issue where players could not use fists during their first spawn in deathmatch.
Steam - 6 eventsAddition of 12 Slot Map Rotationnew content
A new 12 slot map rotation will be introduced, allowing smaller maps to load when a dedicated server is set to 12 slots or less.
SteamOfficial Support for 32 Slot Mapsnew contentOfficial support for 32 slot maps will be added, with restrictions to certain maps like Fistful and CrippleCreek, and compatibility only with the Break Bad mode.
SteamSupport for 32 Slot Mapsnew contentOfficial support for 32 slot maps, with restrictions to only certain maps and game modes.
Steam12 Slot Map Rotationnew contentIntroduction of a 12 slot map rotation featuring smaller maps for dedicated servers set to 12 slots or less.
SteamIntroduction of Break Bad Game Modenew contentA new combat-oriented game type based on death-match rules where players spawn unarmed and can earn cash through various activities.
SteamIntroduction of Break Bad Game Modenew contentA new game mode called Break Bad will be included as a public beta, focusing on combat-oriented gameplay with unique mechanics.
Steam - 13 eventsCoachgun Damage Decreasedbalance change
Coachgun damage decreased by 4%. Cannot fire second barrel by quickly pressing mouse2 after mouse1.
SteamCoachgun Secondary Fire Prediction Fixbug fixFixed lack of prediction when using coachgun's secondary fire mode.
SteamNew Notoriety Panel Addednew contentIntroduced a new notoriety related panel featuring total notoriety, player rank, kill streak, and info for closest rivals.
SteamAlt Weapons Branch ChangesgameplayLowered environment reflection for certain weapons and added engraving to the Henry rifle.
SteamNew Notoriety Panel Addednew contentIntroduced a new panel displaying total notoriety, player rank, kill streak, and information for closest rivals. Can be disabled in Options.
SteamCoachgun Secondary Fire Prediction Fixbug fixFixed lack of prediction when using coachgun's secondary fire mode.
SteamIron Sights Rifle Pose Fixbug fixFixed the iron sights rifle pose not aiming correctly in 3rd person.
SteamIron Sights Rifle Pose Fixbug fixFixed the iron sights rifle pose not aiming correctly in 3rd person.
SteamCoachgun Damage Decreasebalance changeDecreased coachgun damage by 4% and changed firing mechanics for the second barrel.
SteamTranslation UpdateslocalizationUpdated translations for Chinese, Polish, and Russian languages.
SteamEnvironment Reflection Lowered for Certain WeaponsvisualsLowered environment reflection for certain weapons in the alt_weapons branch.
Steam - 20 eventsDynamite Detonation Mechanism Tweakedgameplay
Dynamite can now be shot to explode, making it easier to hit at closer distances.
SteamFixed Handgun Throw Perk Glitchbug fixResolved an issue where weapons dropped due to punch or explosion damage caused the same damage as if thrown intentionally.
SteamPlayer Respawn Glitch in fof_snowy Fixedbug fixResolved a glitch related to player respawn in the fof_snowy map.
SteamCorrected Axe/Knife Hit SoundsaudioFixed the incorrect sound played when axe or knife hits walls.
SteamNew CVar for Sharps Rifle Price AdjustmentgameplayIntroduced cvar fof_sv_pricemult_sharps to alter the base price of the Sharps rifle for community server customization.
SteamMap Changes for fof_robertleeworldAdded new breakable props, optimized visibility, and made minor lighting and navigation tweaks.
SteamCorrected Axe/Knife Hit Soundbug fixFixed the wrong sound being played when axe/knife hits walls.
SteamFixed Player Respawn Glitch in fof_snowybug fixAddressed a glitch related to player respawn in the fof_snowy map.
SteamDynamite Detonation Mechanism TweakedgameplayDynamite can now be shot to explode, making it easier to hit at closer distances.
SteamNew Breakable Props Addednew contentAdded new breakable props including a chair and different glass bottles.
SteamTeamplay Mode Weapon Purchase Fixbug fixFixed an issue allowing weapon purchase during respawn wait time in Teamplay mode.
SteamNew CVar for Sharps Rifle PricinggameplayAdded cvar fof_sv_pricemult_sharps to alter Sharps rifle base price for community server customization.
SteamFixed Handgun Throw Perk Glitchbug fixResolved an issue where weapons dropped due to punch or explosion damage caused the same damage as if thrown purposely.
SteamFixed Weapon Purchase During Respawn Wait Timebug fixResolved an issue in Teamplay mode that allowed weapon purchases during respawn wait time.
SteamMap Changes for fof_robertleeworldAdded new breakable props, optimized visibility, and made minor lighting and navigation tweaks.
SteamNew Breakable Props Addednew contentNew breakable props including a chair and different glass bottles introduced.
Steam - 10 eventsBow Balance Adjustmentsbalance change
Headshots with the bow always kill regardless of distance, no inaccuracy when standing still, and no bonus damage for localized hits except headshots.
SteamPolish Translation TweakslocalizationTweaks and corrections made to the Polish translation by Kristoff.
SteamNew Achievement: Hat-Shooternew contentPlayers can earn the 'Hat-Shooter' achievement by dropping 15 hats off enemy players.
SteamPolish Translation UpdateslocalizationTweaks and corrections made to the Polish translation by Kristoff.
SteamBow Balance Adjustmentsbalance changeHeadshots with the bow always kill regardless of distance, no inaccuracy when standing still, and no bonus damage for localized hits except headshots.
SteamHat Dropping Mechanicnew contentPlayers can now drop an enemy player's hat by shooting over their head, rewarding notoriety based on the K/D ratio.
SteamAuto Team Balance for 2 Team ShootoutgameplaySteamAuto Team Balance for 2 Team ShootoutgameplayImplemented auto team balance feature for the 2 Team Shootout mode.
SteamHat-Shooting Mechanic Introducednew contentPlayers can now drop an enemy player's hat by shooting over their head, rewarding notoriety based on the K/D ratio of the targeted player.
SteamNew Achievement: Hat-Shooternew contentPlayers can earn the 'Hat-Shooter' achievement by dropping 15 hats off.
Steam - 6 eventsIntroduction of Hat-Shot Featurenew content
Players can now drop enemy hats without causing damage, gaining notoriety for doing so.
SteamNew Game Mode: Break Badnew contentMilestoneA new deathmatch-like mode where players become targets only after acquiring weapons.
SteamNew Game Mode: Break Badnew contentMilestoneA new deathmatch-like mode where players become targets only after acquiring weapons, featuring fines for killing unarmed players.
SteamBow Damage Adjustmentsbalance changeMilestoneChanges to bow mechanics including guaranteed headshot kills and adjustments to body shot damage.
SteamBow Damage and Mechanics Adjustmentsbalance changeChanges to bow mechanics including guaranteed headshot kills, reduced body shot kill distance, and adjustments to hull hit damage.
SteamHat-shot Featurenew contentNew feature allowing players to shoot hats off enemies for notoriety without causing damage.
Steam - 14 eventsBow Damage Decreased Over Distancebalance change
Adjusted the bow's damage to decrease over distance.
SteamNew Weapon Models and Reskinsnew contentAdded weapon models and reskins: Colt Navy, Peacemaker, sawed-off shotgun (skin), bowie knife, bow, Smith carbine, Henry rifle, coachgun (skin).
SteamFixed Crash on Key Pressbug fixMilestoneFixed a crash that occurred when pressing certain keys with the weapon selection menu open.
SteamFixed Crash on Key Press with Weapon Selection Menu Openbug fixMilestoneResolved an issue causing a crash when pressing certain keys while the weapon selection menu is open.
SteamNew Weapon Models and Reskinsnew contentAdded weapon models and reskins: Colt Navy, Peacemaker, sawed-off shotgun (skin), bowie knife, bow, Smith carbine, Henry rifle, coachgun (skin).
SteamSimplified Chinese Translation AddedlocalizationAdded Simplified Chinese translation by ReShine.
SteamSimplified Chinese Translation AddedlocalizationAdded a new Simplified Chinese translation by ReShine.
SteamFixed MOTD Display Issuebug fixFixed the issue where the simple text MOTD was not being displayed properly.
SteamFixed MOTD Display Issuebug fixFixed the issue where the simple text MOTD was not being displayed properly.
Steam - 12 eventsMare's Leg ammo capacity and fire rate adjustmentbalance change
Mare's Leg now has -3 ammo capacity and +10% faster secondary fire rate.
SteamRight-handed gun pickup preference changegameplayRight-handed gun pickup now uses the same preference as ambidextrous.
SteamOSX alternative compile method improvementbug fixIntroduced an alternative compile method for OSX that may increase compatibility on older versions.
SteamOSX alternative compile method improvedbug fixIntroduced an alternative compile method for OSX to potentially increase compatibility on older versions.
SteamFixed revolver hand switch glitchbug fixResolved an issue causing longer wait time than necessary when switching hands with the revolver.
SteamRight-handed gun pickup preference changedgameplayRight-handed gun pickup now uses the same preference as ambidextrous.
SteamFixed revolver hand switch glitchbug fixResolved an issue causing longer wait time than required when switching hands with the revolver.
SteamWhiskey drunk effect duration reductionbalance changeThe effect of whiskey drunk now lasts -20% shorter.
SteamMare's Leg ammo capacity and fire rate adjustmentbalance changeMare's Leg has been balanced with -3 ammo capacity and +10% faster secondary fire rate.
Steam - 6 eventsWeapon selection panel click issuebug fix
The weapon selection panel could not be clicked sometimes.
SteamLoadout selection panel visibility issuebug fixThe loadout selection panel was not showing, and items purchased through this panel may not be correct.
SteamWeapon selection panel click issuebug fixWeapon selection panel could not be clicked sometimes.
SteamFixed weapon viewmodels visibility and anglesbug fixSome weapon viewmodels were not visible or were using incorrect angles.
SteamLoadout selection panel visibility issuebug fixLoadout selection panel was not showing correctly; items purchased may not be accurate.
SteamFix for weapon viewmodels visibility and anglesbug fixSome weapon viewmodels were not visible or were using incorrect angles.
Steam - 10 eventsFixed wrong first person sleeve texture in spectator modebug fix
Wrong first person sleeve texture was displayed while in spectator mode.
SteamFixed bullet penetration issue in glassbug fixBullet penetration in glass was partially broken, did not take effect when bullets hit a specific side of breakable glass entity.
SteamChanged weapon pickup logicgameplayWeapon pickup now follows new logic for left or right-handed players, ensuring they get a new gun in their choice hand by default unless already in inventory.
SteamUpdated weapon pickup logicgameplayWeapon pickup now follows new logic for left, right-handed, and ambidextrous players.
SteamAdded ability to close weapon selection and loadout panelsquality of lifeWeapon selection and loadout panels can now be closed by pressing 'b' key again.
SteamFixed bullet penetration in glassbug fixBullet penetration in glass was partially broken, did not take effect when bullets hit a specific side of breakable glass entity.
SteamImproved weapon selection panel functionalityquality of lifeWeapon selection and loadout panels can now be closed by pressing 'b' key again.
SteamCorrected first person sleeve texture in spectator modebug fixWrong first person sleeve texture while in spectator mode has been corrected.
Steam - 13 eventsUpcoming map fof_cripplecreek announcednew contentMilestone
A new deathmatch based map coming from the mod, featuring more routes and key areas to control.
SteamFixed axe not being drawn by default on respawnbug fixSteamFixed parented entities being removed after warm-upbug fixSteamFixed end round explosion killing players in tp_eliminatorgameplaySteamGameplay tweaks and added cover in tp_eliminatorgameplayMinor gameplay related tweaks and added extra cover at middle area, fixed end round explosion issue.
SteamGameplay tweaks and added cover in tp_eliminatorgameplayMinor gameplay related tweaks and added extra cover at middle area.
SteamFixed improper use of HUD hint box by third party pluginsbug fixSteamUpcoming map fof_cripplecreek announcednew contentMilestoneA new deathmatch based map ported from the mod by RedYager, featuring more routes and key areas to control.
SteamFixed axe not being drawn by default on respawnbug fixSteamFixed parented entities being removed after warm-upbug fixSteamFixed improper use of HUD hint box by third party pluginsbug fixSteamFixed player not taking damage from explosive barrels in team shootoutbug fixSteamFixed player not taking damage from explosive barrel in team shootoutbug fixSteam - 12 eventsHenry Rifle Damage Reductionbalance change
-10% base damage except headshots, slightly higher damage drop over distance.
SteamFixed Notoriety Reward Issuebug fixNotoriety reward due to capture being issued despite some players not capturing anything.
SteamMare's Leg Adjustmentsbalance change+15% higher accuracy, 10% slower primary rate of fire, 35% slower secondary rate of fire, -25% reload speed.
SteamHenry Rifle Damage Reductionbalance change-10% base damage except headshots, slightly higher damage drop over distance.
SteamCustom Sleeve Textures for Weapon View Modelsnew contentSleeve texture for weapon view models now matches each team skin color.
SteamFixed Collision Mesh for Trees in tp_forestbug fixSome trees in tp_forest were without collision mesh.
SteamMare's Leg Adjustmentsbalance change+15% higher accuracy, 10% slower primary rate of fire, 35% slower secondary rate of fire, -25% reload speed.
SteamBots Purchase Weapons Like Human PlayersaiBots now purchase weapons in Teamplay mode in the same way as human players.
SteamFixed Collision Mesh on tp_forest Treesbug fixSome trees in tp_forest were without collision mesh.
SteamCustom Sleeve Textures for Weapon View Modelsnew contentSleeve texture for weapon view models now matches each team skin color.
SteamBots Purchase Weapons Like Human PlayersaiBots now purchase weapons in Teamplay mode in the same way as human players.
SteamFixed Notoriety Reward Issuebug fixNotoriety reward due capture being issued despite some players not capturing anything.
Steam - 16 eventsAdded check against 3rd party plug-ins affecting player modelsother
Prevents 3rd party plug-ins from causing enemies to look like teammates due to improper team handling by auto-balance plug-ins
SteamAdded server cvars for custom map cycle filesnew contentfof_sv_mapcycle_dm and fof_sv_mapcycle_tp
SteamPlayers receive notoriety after capturing objectivesgameplaySteamFixed end round explosion killing players in push the cart mapsbug fixSteamFixed idle player check sending players to spectator teambug fixSteamFixed disappearing objective icon in tp_forestbug fixSteamPlayers receive notoriety after capturing objectivesgameplaySteamFixed end round explosion killing players in push the cart mapsbug fixSteamImproved visuals in tp_eliminatorvisualsNew 3D skybox and more trees added, along with a partially breakable structure for cover at end areas
SteamFixed disappearing objective icon in tp_forestbug fixSteamFixed idle player check sending players to spectator teambug fixSteamAdded server cvars for custom map cycle filesnew contentServer cvars fof_sv_mapcycle_dm and fof_sv_mapcycle_tp to set custom map cycle files
Steam - 10 eventsCapture Zone Mechanics Updated in tp_loothillgameplay
Each team now defends or attacks a single capture zone at enemy base each round, alternatively.
SteamCapture Zone Mechanics Updated for tp_loothillgameplayEach team now defends or attacks a single capture zone at enemy base each round, alternatively.
SteamNotoriety Score Reset Issue Fixedbug fixFixed the issue where notoriety score resets over 2048.
SteamFixed Non-Solid Displacements in tp_snowybug fixFixed non solid displacements, line of sight tweaks, and adjusted spawn point trigger location.
SteamPerformance Optimization in tp_forestperformanceMuch higher FPS at certain bad spots. Removed weapon crates as they were included by accident in previous build.
SteamFixed Non-Solid Displacements in tp_snowybug fixLine of sight tweaks and adjustments to advanced spawn points for better gameplay balance.
SteamPerformance Optimization for tp_forestperformanceMuch higher FPS at certain bad spots. Removed weapon crates as they were included by accident in previous build.
Steam - 14 eventsDynamite Disappearance Issue Resolvedbug fix
Fixed issue where dynamite disappears if a second weapon is purchased later.
SteamTeam Scramble Glitch Fixedbug fixFixed glitches with spawn points in push the cart maps during team scramble.
SteamTeam Scramble Glitch in Push the Cart Maps Fixedbug fixResolved glitches with spawn points when the next round starts in push the cart maps.
SteamNew Map: tp_forestnew contentMilestoneFirst asymmetric teamplay based map with zone capture rules for vigilantes and elimination rules for desperados.
SteamNew Map: tp_forestnew contentMilestoneFirst asymmetric teamplay based map where vigilantes capture zones and desperados eliminate them.
SteamObjective Markers for Zone Capture Mapsnew contentAdded objective markers for zone capture based maps.
SteamObjective Markers for Zone Capture Mapsnew contentAdded objective markers for better navigation in zone capture based maps.
SteamIntroduction of Safe Propnew contentSafe prop made by RedYager, press 'e' to open it and you may find stuff inside.
SteamDynamite Disappearance Issue Fixedbug fixFixed issue where dynamite disappears if a second weapon is purchased later.
SteamSafe Prop Addednew contentNew safe prop made by RedYager, press 'e' to open it and find items inside.
SteamTrain Issue in fof_depot Fixedbug fixFixed issue where no train was running across the map in fof_depot.
Steam - 8 eventsRound Timer and Progress Score for Push the Cart Mapsnew content
Added round timer and progress score for push the cart maps to prevent endless rounds.
SteamLanguage Selection Fix in Main Menubug fixSelecting a language in Steam/game properties now takes effect in the main menu.
SteamBuy Menu Dynamite Item Click Issue Fixedbug fixFixed an issue where the buy menu allowed clicking on the dynamite item despite insufficient cash.
SteamAuto-Kick Behavior Adjustedbug fixAuto-kick now swaps players to spectator unless server is full; Source TV isn't kicked anymore.
SteamAuto-Kick Behavior Adjustedbug fixAuto-kick now swaps players to spectator unless the server is full; Source TV isn't kicked anymore.
SteamBuy Menu Dynamite Item Click Issuebug fixFixed issue allowing players to click on dynamite item in buy menu despite insufficient cash.
SteamRound Timer and Progress Score for Push the Cart Mapsnew contentAdded a round timer and progress score for push the cart maps to prevent endless rounds.
SteamLanguage Selection Fixbug fixSelecting a language in Steam/game properties now takes effect in main menu.
Steam - 10 eventsSmith Carbine Reload and Damage Adjustmentsbalance change
Smith carbine: slightly faster reload, +10% higher damage on headshot, -15% damage drop rate over distance.
SteamPlayer Auto-Kick Featurenew contentAdded cvar fof_sv_maxidle_secs to control player auto-kick feature, enabled by default.
SteamPlayer Auto-Kick Featurenew contentAdded cvar fof_sv_maxidle_secs controls player auto-kick feature, enabled by default.
SteamPush the Cart Map Player Computation Fixbug fixFixed the computation of the most notorious player in push the cart maps to consider the whole map instead of just the last round.
SteamSmith Carbine Reload and Damage Adjustmentsbalance changeSmith carbine: slightly faster reload, +10% higher damage on headshot, -15% damage drop rate over distance.
SteamMap Changes to tp_snowychangesMore cover added at the middle bridge and the main corridors in tp_snowy.
SteamMap Changes for tp_snowyworldMore cover added at the middle bridge and the main corridors in tp_snowy.
SteamDynamite Price Decrease in Push the Cart Mapsbalance changeDynamite price decreased by 25% in push the cart maps.
SteamFix for Notorious Player Computationbug fixFixed issue where the most notorious player in push the cart maps computes the whole map instead of the last round.
Steam - 14 eventsDynamite Price Multiplier for Teamplay Mapsbalance change
Dynamite cost increased by 50% in tp_eliminator/tp_snowy
SteamCash Reward TweaksgameplayPlayers leading their teams get extra cash from weapons owned when round ends if they survive
SteamDynamite Price Multiplier for Teamplay Mapsbalance changeDynamite cost increased by 50% in tp_eliminator/tp_snowy
SteamSmith Carbine Adjustmentsbalance changeSlightly lower damage at close range, damage decreases over distance, reload speed +25%, player speed while aiming +30% faster, slightly more inaccurate while aiming and moving
SteamSmith Carbine Adjustmentsbalance changeSlightly lower damage at close range, damage decreases over distance, reload speed +25% quicker, player speed while aiming +30% faster, slightly more inaccurate while aiming and moving
SteamCash Reward TweaksgameplayPlayers leading their teams get extra cash from weapons owned when round ends (if they survive)
Steam - 9 eventsPotential New Deathmatch Modegameplay
Considering a cash-based weapon selection for a new deathmatch mode to add diversity without requiring new maps.
SteamIntroduction of 'Top of the West' Ranking SystemgameplayMilestoneA server-based ranking system for Teamplay mode, tracking player stats and allowing for competitive play.
SteamCompromise on Weapon Retention in TeamplaygameplayPlayers surviving a round will receive extra cash based on weapons carried and team contribution.
SteamCompromise on Weapon Retention in TeamplaygameplayPlayers surviving a round will receive extra cash based on weapons carried and team contributions, addressing the balance of weapon retention.
SteamNew Teamplay Mode: EscapegameplayIntroducing a new game mode for Teamplay where defenders play elimination mode and attackers play zone capture across multiple sub-rounds.
SteamPotential New Deathmatch ModegameplayConsidering a bounty hunter mode that incorporates cash-based weapon selection.
SteamNew Teamplay Game Mode: EscapegameplayIntroducing a new asymmetric game mode where defenders play elimination and attackers capture zones.
SteamImprovements to Teamplay MapsgameplayOngoing work to enhance the playability and enjoyment of current Teamplay maps.
SteamTop of the West Ranking SystemgameplayMilestoneA new ranking and stats system for competitive players, tracking stats on trusted ranked servers only.
Steam - 20 eventsNew Game Mode in tp_loothill/tp_riobravogameplayMilestone
A new game mode is being tested in both maps, a fusion of zone capture and elimination.
SteamNew Cash System for Teamsbalance changeBoth teams receive the same cash each new round, with bonuses calculated using a relative formula.
SteamCash Reward System Adjustedbalance changeNow there's a bonus reward proportional to notoriety acquired during last round.
SteamFixed Prop Destruction on Respawnbug fixSome props are destroyed when a player respawns near them, but the prop is still visible, just not solid.
SteamEvent Log for Player Notoriety Gainednew contentAn event log has been added to track player notoriety gained.
SteamCash Reward System Adjustedbalance changeBonus reward proportional to notoriety acquired during the last round has been implemented.
SteamPlayers Lose Guns After Roundbalance changePlayers always lose their guns after surviving a round.
SteamBot Respawn Area Issue Fixedbug fixIn tp_eliminator, bots couldn't leave one of the end respawn areas.
SteamPlayers Lose Guns After Surviving a Roundbalance changePlayers always lose their guns after surviving a round.
SteamFixed Prop Destruction on Respawnbug fixSome props are destroyed when a player respawns near them, but the prop is still visible, just not solid.
SteamNew Cash System for Teamsbalance changeNew cash system grants both teams the same cash each new round, with bonuses calculated using a relative formula.
SteamBot Respawn Area Issue Resolvedbug fixtp_eliminator: bots couldn't leave one of the end respawn areas.
SteamNew Game Mode in tp_loothill/tp_riobravogameplayA new game mode is being tested that combines zone capture and elimination.
Steam - 12 eventsTeamplay Mode Join Bug Fixbug fixMilestone
Players can't join a team when server is empty and round already started in Teamplay mode.
SteamCrash Bug Fix in Teamplay Modebug fixA second update issued to fix a crash bug in Teamplay mode.
SteamNew Route and Skybox for fof_robertleeworldAdded a new route from docks to sniper outpost and a new skybox with the same lighting settings.
SteamTeam Join Bug Fixbug fixFixed issue where players can't join a team when the server is empty and the round has already started in Teamplay mode.
Steam - 14 eventsPlayer Hurt Event Fixbug fix
"player_hurt" event not including damage and hitgroup information fixed
SteamSaloon Doors Mechanism Changegameplaytp_loothill: saloon doors use a different spring based mechanism, should be less prone to get players stuck
SteamPlayer Hurt Event Fixbug fix"player_hurt" event not including damage and hitgroup information fixed
SteamWeapon Purchase Notificationnew contentAdded notice when players try to buy weapons out of buy zone
SteamWeapon Purchase Notificationnew contentAdded notice when players try to buy weapons out of buy zone
SteamServer Browser Description Fixbug fixFixed wrong game description in server browser unless autoexec.cfg was used
SteamServer Browser Game Description Fixbug fixFixed wrong game description in server browser unless autoexec.cfg was used
SteamSaloon Doors Mechanism Changegameplaytp_loothill: saloon doors use a different spring based mechanism, should be less prone to get players stuck
Steam - 16 eventsReduced cash awarded in tp_eliminatorbalance change
Less cash awarded to players in the tp_eliminator map.
SteamDynamite chain reaction trigger damage increasedbalance changeDynamite chain reaction now requires 50 damage to trigger (previously 40).
SteamTweaked default loadout filegameplayDefault loadout file is now more neutral; players can customize their loadouts.
SteamIncreased respawn intervals in tp_eliminatorbalance change+5 second longer respawn intervals in the tp_eliminator map.
SteamTweaked default loadout filegameplayDefault loadout file is now more neutral; players can customize their loadouts.
SteamDynamite shot trigger hitbox reducedbalance changeDynamite exploding when shot is harder to trigger due to smaller hitbox.
SteamDynamite shot trigger harderbalance changeDynamite exploding when shot is harder to trigger due to a smaller hitbox.
SteamAdjusted autobalance routinebalance changeAutobalance routine is less prone to switch higher ranked players.
SteamDynamite chain reaction harder to triggerbalance changeDynamite chain reaction now requires 50 damage to trigger, up from 40.
SteamAdjusted autobalance routinebalance changeAutobalance routine is less prone to switch higher ranked players.
SteamFixed tp_eliminator respawn issuebug fixResolved problem with respawns in the tp_eliminator map.
SteamReduced cash awarded in tp_eliminatorbalance changeLess cash awarded to players in the tp_eliminator map.
SteamIncreased respawn intervals in tp_eliminatorbalance change+5 second longer respawn intervals in tp_eliminator.
Steam - 18 eventsNew Map: tp_eliminatornew content
Our classic push the cart map, now with slightly different mechanics
SteamDynamite Team Damage Exploit Fixedbug fixFixed exploit that allowed dynamite damage to team mates
SteamDecreased Dynamite Throw Rangebalance changeSteamFixed Dynamite Damage Exploitbug fixExploit that allowed dynamite damage to team mates was fixed
SteamNew Map: tp_eliminatornew contentOur classic push the cart map, now with slightly different mechanics
SteamDecreased Smith Carbine and Henry Zoombalance changeSteamRound Start and Game End Events AddedgameplaySteam - 12 eventsChanged Corridor Layout in tp_loothillchanges
Different corridor layout to prevent spawn to spawn area sniping in tp_loothill.
SteamFixed Ungraceful Death on Team Balance Switchbug fixFixed issue where an alive player would experience an ungraceful death when team balance switches.
SteamFixed Spectator Functionality in Teamplay Modebug fixSpectator not fully functional in Teamplay mode has been fixed.
SteamFixed Loadout Purchase Bugbug fixLoadout purchase bug happening after a second and successive loadouts are purchased during the same life has been fixed.
SteamFixed Loadout Purchase Bugbug fixFixed bug occurring after a second and successive loadouts are purchased during the same life.
SteamUpdated Lighting and Passage in fof_revengechangesNew lighting and new passage over the main fort entrance in fof_revenge.
SteamFixed Ungraceful Death on Team Balance Switchbug fixFixed ungraceful death when team balance switches an alive player.
SteamChanged Lighting and Passage in fof_revengechangesNew lighting and new passage over the main fort entrance in fof_revenge.
SteamChanged Corridor Layout in tp_loothillchangesDifferent corridor layout to prevent spawn to spawn area sniping in tp_loothill.
SteamFixed Spectator Mode in Teamplaybug fixSpectator not fully functional in Teamplay mode has been fixed.
Steam - 12 eventsBloody Vision Post-Process Effect Fixbug fix
Fixed the post-process effect when player gets hurt (bloody vision)
SteamThird Person Pose Aiming Fixbug fixFixed player third person pose aiming at wrong place when using rifles + iron sight and moving
SteamThird Person Pose Aiming Fixbug fixFixed player third person pose aiming at wrong place when using rifles + iron sight and moving
SteamContextual Hint for Shootingnew contentAdded a contextual hint that warns players against shooting while running or jumping
SteamContextual Hint for Shootingnew contentAdded a contextual hint that warns players against shooting while running or jumping
SteamBloody Vision Post-Process Effect Fixbug fixFixed the post-process effect when player gets hurt (bloody vision)
Steam - 22 eventsFixed Scramble Function for Spectator Teambug fixMilestone
Fixed scramble function leaving some players in spectator team
SteamMinor Improvements to Weapon Buy Systemquality of lifeSteamMinor improvements to weapon buy systemquality of lifeSteam$175 cash limit addedbalance changeSteamTeam scrambling feature implementedgameplayUse fof_sv_scrambleteams to enable/disable and fof_sv_scrambleteams_maxkillratio to set the ratio 'team kills/total kills' that triggers a scramble
SteamFixed 'Super Jump' Exploitbug fixMilestoneSteamFixed scramble function leaving some players in spectator teambug fixMilestoneSteamTeam Scrambling FeaturegameplayUse fof_sv_scrambleteams to enable/disable and fof_sv_scrambleteams_maxkillratio to set the ratio 'team kills/total kills' that triggers a scramble
SteamAdjusted weapon costsbalance changeLow tier guns are a tad less expensive, mid and top tier guns cost more (around +$5/+$15)
SteamNew map tp_loothill addednew contentA teamplay/elimination oriented map based off the classic fof_loothill by Leon Kilean
SteamFixed server crash issuebug fixMilestoneSteamFixed tp_loothill Saloon Doorsbug fixMilestoneSteamAdjusted Weapon Costsbalance changeLow tier guns are a tad less expensive, mid and top tier guns cost more (around +$5/+$15)
SteamNew Map: tp_loothillnew contentA teamplay/elimination oriented map based off the classic fof_loothill by Leon Kilean
SteamAdded $175 Cash Limitbalance changeSteamFixed 'super jump' exploitbug fixMilestoneSteamFixed tp_loothill saloon doorsbug fixMilestoneSteamFixed Server Crash Issuebug fixMilestoneSteamOld Killstreak Sounds RestoredaudioOld killstreak sounds brought back, until new ones get reworked
Steam - 12 eventsReworked Fanning Sequence for Volcanic Pistolgameplay
The fanning sequence for the Volcanic pistol has been reworked.
SteamZone Capture Sample Map Addednew contentA sample map for zone capture gameplay has been added to mapsrc/ folder.
SteamZone Capture Gameplay IntroducedgameplayMilestoneNow tp_riobravo uses zone capture game mode instead of elimination.
SteamImproper Map Reset After Warm-Up Fixedbug fixFixed an issue with improper map reset after warm-up.
SteamNew Weapon Purchase Systemnew contentMilestoneImplemented a cash-based weapon purchase system for Teamplay modes, allowing customization for players.
SteamNew Weapon Purchase Systemnew contentMilestoneImplemented a cash-based weapon purchase system for Teamplay modes.
SteamZone Capture Gameplay IntroducedgameplayMilestoneNow tp_riobravo uses zone capture game mode instead of elimination.
SteamReworked Fanning Sequence for Volcanic PistolchangesThe fanning sequence for the Volcanic pistol has been reworked.
SteamZone Capture Sample Map Addednew contentA sample map for zone capture gameplay added to mapsrc/ folder.
SteamImproper Map Reset After Warm-Up Fixedbug fixSteam - 10 eventsFixed Chain Reaction Explosion Issuebug fix
Fixed chain reaction explosion not happening sometimes
SteamFixed Linux Server Crash in Teamplaybug fixMilestoneFixed teamplay game mode crashing Linux based servers
SteamFixed Linux Server Crash in Teamplaybug fixMilestoneFixed teamplay game mode crashing Linux based servers
SteamNew HUD Element for Teamplaynew contentAdded HUD element that showcases alive players in teamplay game mode
SteamNew HUD Element for Teamplaynew contentAdded HUD element that showcases alive players in teamplay game mode
SteamFixed Chain Reaction Explosion Issuebug fixFixed chain reaction explosion not happening sometimes
Steam - 22 eventsIntroduction of Teamplay Based Game Modenew contentMilestone
A new game mode focusing on team versus scenarios has been added.
SteamNew Map: tp_riobravonew contentMilestoneA new level based on fof_riobravo featuring a team elimination objective.
SteamNew starting map for Teamplay mode: tp_riobravonew contenttp_riobravo is the only map included in this update for Teamplay mode.
SteamNew Teamplay Game Mode Introducednew contentMilestoneA new game mode focusing on team versus scenarios has been added.
SteamSound FX for Handgun Throw AddedaudioSteamIntroduced tp_riobravo map for Teamplay modenew contentNew map 'tp_riobravo' added for use in Teamplay mode.
SteamAdded team balance to Teamplay modegameplayImplemented team balancing features in the new 'Teamplay' mode.
SteamFixed Lit Dynamite Sound Issuebug fixLit dynamite sound not playing when a second dynamite stick is lit has been fixed.
SteamNew Map: tp_riobravonew contentMilestoneA new level, tp_riobravo, featuring a team elimination objective has been added.
SteamFixed Player Blocking Train Issuebug fixPlayers being able to block train under certain conditions has been fixed.
SteamFists Notoriety Reward Decreasedbalance changeThe notoriety reward for using fists has been reduced by 1.
SteamFixed severe map cycle bugbug fixSteamFixed Player Blocking Train Issuebug fixPlayers can no longer block the train under certain conditions.
SteamAdded team balance to Teamplay modegameplaySteamResolved crash issue on Linux servers for Teamplay modebug fixCrash issue only affects Linux servers; Windows servers are unaffected.
SteamFoF_depot Map ChangeschangesVarious changes including a new catwalk, gold crate relocation, scaffolding addition, and train respawn adjustments.
SteamSound FX for Handgun Throw AddedaudioNew sound effects for throwing handguns have been implemented.
SteamResolved crash issue for Linux servers in Teamplay modebug fixFixed a crash issue that affects only Linux servers when hosting Teamplay mode.
SteamFixed Lit Dynamite Sound Issuebug fixThe sound for lit dynamite now plays correctly when a second stick is lit.
SteamFoF_depot Map ChangeschangesVarious changes made to FoF_depot including new catwalk and gold crate adjustments.
Steam - 18 eventsDeathmatch Filter for Mapsnew content
All 'fof_' maps, official and custom, are now listed under the 'deathmatch' filter in the game create panel.
SteamGun Smoke Trails DisabledperformanceGun smoke trails are disabled when the smoke setting is set to minimum.
SteamSpecial Death Notice Iconnew contentIntroduced a special death notice icon for gun throw kills.
SteamFixed Dynamite Chain Effect Achievementbug fixFixed the dynamite chain effect based achievement being triggered twice.
SteamDynamite Achievement Trigger Fixbug fixFixed the dynamite chain effect based achievement being triggered twice.
SteamNew Game Mode Naming Conventionnew contentFuture maps will use 'bzg_' for Blazing Guns and 'obj_' for objective based modes.
SteamSmith Carbine/Henry Rifle Accuracybalance changeSmith carbine and Henry rifle get no higher accuracy while crouching.
SteamDeathmatch Filter for Mapsnew contentAll 'fof_' maps, official and custom, are now listed under the 'deathmatch' filter in the game create panel.
SteamNew Game Mode Naming Conventionnew contentFuture maps using different game modes will be named differently: bzg_ for Blazing Guns, and obj_ for objective based mode.
SteamDisabled Gun Smoke TrailsperformanceGun smoke trails are disabled when smoke setting is set to minimum.
SteamSmith Carbine/Henry Rifle Accuracy Changebalance changeSmith carbine and Henry rifle no longer gain higher accuracy while crouching.
SteamFixed Viewmodel Rotationbug fixFixed the viewmodel getting the wrong rotation when looking down.
Steam - 14 eventsNew trigger_hurt_fof entity optiongameplay
New option to damage only players kicked into the trigger, useful for environmental hazards.
SteamFixed bots aiming glitchbug fixBots no longer aim excessively for the head or struggle to hit crouched targets.
SteamNew trigger_hurt_fof entity optiongameplayNew option to damage only players kicked into the trigger, useful for environmental hazards.
SteamBot strafe skill customizationnew contentBots' strafe skill can now be customized through bot scripts.
Steamfof_robertlee map updatesgameplayNew ladder from engine room to upper floor added, along with some exploits fixed.
Steamfof_fistful map updatesgameplayNew indoors area ('Revolvers' building), new lighting, and added 3 cactuses that inflict damage when players are kicked into them.
Steamfof_fistful map updatesgameplayNew indoors area ('Revolvers' building), new lighting, and added 3 damaging cactuses.
SteamCustomizable bot strafe skillnew contentBots' strafe skill can now be customized through bot scripts.
SteamFixed player speed issue after restartbug fixPlayers' speed no longer resets to crouch mode after restarting if they were crouching before.
SteamFixed bots aiming glitchbug fixBots no longer aim excessively for the head or struggle to hit crouched targets.
SteamFixed player speed issue after restartbug fixPlayers' speed no longer resets to crouch mode after a restart if they were crouching before.
Steam - 10 eventsPlayers won't cast shadows temporarilygameplay
Players won't cast shadows for the moment, as they bleed through the brush geometry.
SteamDefault server_blacklist file addednew contentBlacklisted servers include all those named 'NeoCoreGaming' due to undesirable methods.
SteamPlayers won't cast shadows temporarilyvisualsPlayers won't cast shadows as they bleed through the brush geometry.
SteamPump Shotgun balance adjustmentsbalance change-10% total damage, slightly higher damage decrease rate over distance, -10% rate of fire.
SteamFixed gun dropping and acquiring issuebug fixPlayers dropping and acquiring new guns without limit while their frag count is still 0.
SteamPump Shotgun balance adjustmentsbalance change-10% total damage, slightly higher damage decrease rate over distance, -10% rate of fire.
SteamFixed gun dropping and acquiring issuebug fixMilestonePlayers dropping and acquiring new guns without limit while their frag count is still 0.
SteamDefault server_blacklist file addednew contentBlacklisted servers include all those named 'NeoCoreGaming' due to undesirable methods.
Steam - 12 eventsFixed wrong penalty for dynamite throwerbug fix
Corrected the penalty applied to dynamite thrower when the explosion is triggered by an enemy.
SteamVolcanic pistol reload animation tweakedchangesReload animation for the Volcanic pistol has been adjusted.
SteamCrouch pose update issue fixedbug fixResolved issue where crouch pose was not updated properly.
SteamFixed wrong penalty for dynamite throwerbug fixCorrected the penalty applied to dynamite thrower when the explosion is triggered by an enemy.
SteamCrouch pose update issue fixedbug fixResolved the issue where the crouch pose was not updated properly.
SteamSchofield damage reduction at close rangebalance changeSchofield now deals -10% damage from close distance, preventing 2 non-lethal shots from killing a full health player.
SteamSchofield damage reduction at close distancebalance changeSchofield now deals -10% damage from close distance, preventing two non-lethal shots from killing a full health player.
SteamFanning position transition time increasedbalance changeGoing to fanning position now takes more time, with wider gun spread during the transition.
SteamFanning position transition time increasedbalance changeGoing to fanning position takes more time, and gun spread is wider during the transition.
SteamVolcanic pistol reload animation tweakedchangesReload animation for the Volcanic pistol has been adjusted.
SteamPlayer stats saving issue fixedbug fixPlayer personal stats such as best killstreak or surviving time are now saved when the match ends, regardless of player death.
SteamPlayer personal stats saving issue fixedbug fixPlayer personal stats such as best killstreak or surviving time are now always saved when the match ends.
Steam - 12 eventsFixed players joining 'unnassigned' teambug fixSteamFix for crouch-jump related glitchesbug fixSteamFix for holstered gun not showing after reloadingbug fixSteamSchofield damage over long range decreasedbalance change
Slight decrease in damage for the Schofield at long range.
SteamFootsteps audio adjustmentgameplaySelf footsteps are less audible while other players' footsteps are more audible.
SteamFix for players joining 'unnassigned' teambug fixSteamDecreased Schofield damage over long rangebalance changeSlight reduction in damage for long-range shots with the Schofield.
SteamFixed bots not aiming properly at maximum skill levelbug fixSteamFixed holstered gun not showing after reloading thrown gunbug fixSteamFix for bots not aiming properly at max skill levelbug fixSteamAdjusted footstep audio levelsgameplaySelf footsteps are less audible while other players' footsteps are more audible.
SteamFixed crouch-jump related glitchesbug fixSteam - 10 eventsAdded explosive barrel to sample_dmnew content
Added explosive barrel entity to the sample_dm map.
Steamfof_desperados map changesworldTop area redone, new access, new red and blue crate location, and new lighting. Some bad spawn spots fixed.
SteamFixed respawn penalty bugbug fixFixed a bug that allowed players to respawn without penalty by joining their current team
SteamHenry rifle accuracy and fire rate adjustmentbalance changeHenry rifle now has higher accuracy, matching the carbine, and a slightly higher rate of fire.
Steamfof_desperados map changesworldTop area redone, new access, new red and blue crate location, and new lighting. Some bad spawn spots fixed.
SteamHenry rifle accuracy and rate of fire buffbalance changeHenry rifle now has higher accuracy and is on the same level as the carbine, with a slightly higher rate of fire.
SteamFixed respawn penalty bugbug fixFixed a bug that allowed players to respawn without penalty by joining their current team.
Steam - 12 eventsFixed no headshots logged (server side)bug fix
Some other stats present in old version as victim/attacker position were added to log.
SteamChanged access to 'Revolvers' buildingworldNew stairs access instead of ladder. Red crate moved from scaffold to Saloon second floor, new ladder access to that area. Door at blue building cannot be blocked from the inside.
SteamFixed major crouch related glitchbug fixSteamFixed no headshots logged issuebug fixServer side issue where headshots were not being logged; additional stats added to log.
SteamFixed major crouch related glitchbug fixSteamBoots damage effect decreasedbalance changeDamage effect decreased by 5 (total 35). Air kick gets +10 damage (only with boots, total 45). Kick push force remains the same.
SteamAdjusted Boots and Air Kick damagebalance changeBoots damage effect decreased by 5 (total 35); Air kick damage increased by 10 (total 45).
SteamNumber of teams added to game description in server browserui uxSteamChanged access to 'Revolvers' buildingworldNew stairs access instead of ladder; red crate moved, new ladder access to second floor.
SteamNumber of teams added to game description in server browserui uxSteam - 7 eventsNew crosshair customization optionsui ux
Added cvars for crosshair thickness and dot visibility.
SteamAdded Portuguese and Swedish translationslocalizationSteamHealth display customizationui uxAdded cvar to always show health (fof_health_always_show) and to show numeric value instead of graphic (fof_health_numeric). Available in Options/Multiplayer/Advanced
SteamCrosshair thickness customizationui uxAdded cvar for crosshair thickness (fof_ch_thickness) and option to hide dot (fof_ch_drawdot). Available in Options/Multiplayer/Advanced
SteamNew health display optionsui uxAdded cvars to always show health and to display numeric value instead of graphic.
Steam - 26 eventsFixed equipment selection panel click issuebug fix
Resolved issue where the equipment selection panel cannot be clicked sometimes.
SteamFixed player collisions lagging with teammatesbug fixSwitched back to previous state (solid collisions for enemies, soft team collisions).
SteamIncreased horizontal recoil for Peacemaker and Schofieldbalance changeSteamDisabled auto-reload for Sharps and Smith carbinegameplayAuto-reload disabled unless specified in Options/Multiplayer/Advanced.
SteamChanged layout for golden weapon crate area in fof_desperadosworldSlightly different layout, harder to camp. Some rotating door geometry removed to ease navigation. Some unfair spawn points tweaked.
SteamFixed dynamite suicide not counting as 'ungraceful death'bug fixSteamFixed dynamite suicide not counting as ungraceful deathbug fixSteamIncreased horizontal recoil for Peacemaker and Schofieldbalance changeSteamFixed bots moving too fast while shootingbug fixSteamAdjusted notoriety reward for bow and Deringerbalance changeNotoriety reward: bow -2, Deringer -2.
SteamFixed player collisions lagging with teammatesbug fixSwitched back to previous state (solid collisions for enemies, soft team collisions).
SteamChanged layout of golden weapon crate area in fof_desperadoschangesSlightly different layout, harder to camp. Some rotating door geometry removed to ease navigation. Some unfair spawn points tweaked.
SteamDisabled auto-reload for Sharps and Smith carbinechangesAuto-reload disabled unless specified in Options/Multiplayer/Advanced.
SteamFixed bots moving too fast while shootingbug fixSteamFixed equipment selection panel click issuebug fixResolved issue where the equipment selection panel could not be clicked sometimes.
Steam - 16 eventsFixed revolver fanning sensitivity issuebug fix
Revolver fanning was affected by iron sight sensitivity.
SteamBalanced dual wield handguns speedbalance changeDual wield handguns now have the same player speed as single handgun mode.
SteamFixed revolver fanning sensitivity issuebug fixRevolver fanning now correctly affected by iron sight sensitivity.
SteamChanged player collisions to soft collisionsgameplaySoft collisions implemented for enemies and friendlies as a temporary fix.
SteamChanged player collisions to soft collisionsgameplayPlayer collisions changed to soft for enemies and friendlies as a temporary fix.
SteamDecreased notoriety reward for explosive barrelsbalance changeNotoriety reward for explosive barrels decreased to 15.
SteamRemoved unofficial 33 slot server supportotherSupport for unofficial 33 slot servers removed due to instability.
SteamFixed wrong color for assist in death noticebug fixSteamDecreased notoriety reward for explosive barrelsbalance changeNotoriety reward for explosive barrels decreased to 15.
SteamAdded cl_disablehtmlmotd cvarquality of lifeOption to disable HTML version of 'message of the day' window to prevent ads and crashes.
SteamAdded cl_disablehtmlmotd cvarquality of lifeOption to disable HTML version of 'message of the day' window to prevent ads and crashes.
SteamBalanced dual wield handguns speedbalance changeDual wield handguns now have the same player speed as single handgun mode.
SteamFixed wrong color for assist in death noticebug fixSteamRemoved unofficial 33 slot server supportotherUnofficial support for 33 slot servers removed due to mod incompatibility.
Steam - 42 eventsViewmodel Bodygroups Display Fixbug fix
Certain viewmodel bodygroups (brass knuckles, sawed off shotgun shells) not displayed correctly have been fixed.
SteamServer check for voice taunt spamminggameplayA server check has been implemented to prevent voice taunt spamming.
SteamBullet traces/hitboxes visibilitygameplayUse sv_showimpacts to see bullet traces/hitboxes, available only with sv_cheats on.
SteamWeapon Slot Number DisplaygameplayWeapon slot number is now displayed near the weapon icon when picked up.
SteamHungarian translation addedlocalizationHungarian translation by Azarus has been added to the game.
SteamCrosshair default size increasedchangesCrosshair default size has been increased to 9; custom size can be set in Options/Multiplayer/Advanced.
SteamWeapon slot number displaygameplayWeapon slot number is now displayed near the weapon icon when picked up.
SteamMac SDK Update NotesystemValve updated the SDK to include official support for XCode 5; future updates may solve current issues on Mac.
SteamNotoriety Reward Adjustmentbalance changeRemoved extra notoriety after kill streak ends; adjusted notoriety rewards.
SteamBots gun selection fixbug fixFixed bots taking other guns than specified when scripts are used.
SteamNew cvar for tauntsgameplayAdded fof_play_taunts cvar to disable passing whiskey or hearing it.
SteamNotoriety reward adjustmentbalance changeRemoved extra notoriety after kill streak ends; adjusted notoriety rewards.
SteamPlayer respawns with primary weapongameplayPlayers now respawn with their primary weapon selected, in the left hand if they are left-handed.
Steamfof_desperados Map ChangesworldRespawns inside jail cells removed, new route from jail to upper level, and exploits fixed.
SteamSchofield fanning speed adjustmentbalance changeSlightly slower fanning as a downside for being the faster reloading revolver.
SteamServer Check for Voice Taunt SpammingnetworkA server check has been implemented to prevent voice taunt spamming.
SteamSchofield Fanning Speed Reducedbalance changeSlightly slower fanning as a downside for being the faster reloading revolver.
Steamfof_robertlee map optimizationsworldImproved spawn points, some optimization, and exploits fixed.
SteamSame Team Collision Glitch Notebug fixA stronger 'soft collision' effect has been added to prevent players from getting stuck with teammates until a proper fix is found.
SteamVR support notesystemSDK update should enable VR support in the mod again; further updates will clarify.
SteamPlayer Respawn Weapon SelectiongameplayPlayers now respawn with their primary weapon selected, in the left hand if they are left-handed.
SteamLanguage Tab in Steam Propertiesui uxA language tab in Steam's game properties allows players to use a different in-game language than the Steam one.
Steamfof_desperados map changesworldRespawns inside jail cells removed, new route from jail to upper level, and exploits fixed.
SteamViewmodel bodygroups display fixbug fixCertain viewmodel bodygroups not displayed correctly (brass knuckles, sawed off shotgun shells) have been fixed.
Steamfof_revenge Map AdjustmentsworldSeveral respawns and weapon crates moved for better map flow, lighting issues fixed, and exploits fixed.
SteamCrosshair Size IncreasedchangesCrosshair default size increased to 9; custom size can be set in Options/Multiplayer/Advanced.
SteamPlayer collision fix notesystemNote about player collisions intended for players of different teams; a stronger 'soft collision' effect added for same team players.
SteamSmith Carbine Damage Adjustmentbalance changeSlightly lower damage on close range (only headshot kills) and slightly higher damage at long range.
SteamBullet Traces/Hits DisplaygameplayUse sv_showimpacts to see bullet traces/hitboxes, available only with sv_cheats on.
SteamHungarian Translation AddedlocalizationHungarian translation by Azarus has been added to the game.
Steamfof_revenge map updatesworldSeveral respawns and weapon crates moved for better map flow, lighting issues fixed, more detail added, and exploits fixed.
SteamTaunt Cvar AddedgameplayAdded fof_play_taunts cvar to disable passing the whiskey or hearing it.
SteamLanguage tab in Steam propertiesui uxA language tab has been added in Steam's game properties, allowing a different in-game language than the Steam one.
SteamMac SDK update notesystemValve updated the SDK for official support for XCode 5; future updates may solve current issues on this platform.
Steamfof_robertlee Map OptimizationworldImproved spawn points, some optimization, and exploits fixed.
SteamSmith carbine damage adjustmentbalance changeSlightly lower damage on close range (only headshot kills) and slightly higher damage at long range.
Steam - 8 eventsRemoval of Old Notoriety Systembalance change
The old notoriety progression linked to player weaponry has been discarded due to balancing issues.
SteamIntroduction of Gang Standoff modegameplayMilestoneA new tactical game mode designed for teamwork and competitive play, fitting the Wild West theme.
SteamUpcoming maps based on old designsnew contentNew deathmatch maps will be created using old map designs as a base.
SteamIntroduction of Gang Standoff ModegameplayMilestoneA new tactical game mode designed for teamwork and competitive play, reflecting the Wild West theme.
SteamHigher customization options for weapons and perksgameplayWeapon and perk selection may reuse some old ideas to enhance customization for different game modes.
SteamPlans for New Deathmatch Mapsnew contentOld maps will be used as a base for new deathmatch maps, with a priority on getting more maps working for the current version.
SteamCustomization Options for Weapons and PerksgameplayWeapon and perk selection may reuse old ideas to enhance customization options for different game modes.
SteamRemoval of old notoriety systembalance changeThe old notoriety progression linked to player weaponry has been discarded due to balancing issues.
Steam - 20 eventsMac issues resolvedbug fix
Fixed various Mac-specific issues including dark shader effects for iron sights and incorrect death notice icons.
SteamOptional blood splatter featurequality of lifeAdded an option for players to enable or disable blood splatter.
SteamImproved visibility for primary weapon switch buttonui uxMade the switch button for primary weapons more noticeable.
SteamFix same team player collisions glitchbug fixSteamAdd optional blood splatterquality of lifeSteamFix for same team player collisionsbug fixResolved issues with player collisions between teammates.
SteamFix Mac issues including dark shader effect for iron sightsbug fixAlso addresses wrong death notice icons and health meter not updating.
SteamMake switch button for primary weapons more noticeableui uxSteamFix visibility of sawed shotgun shells with high FOVvisualsSteamCarbine balance adjustmentsbalance changeTesting slower reload and worse hip accuracy for the carbine in close-quarters combat.
SteamFix map exploitsbug fixSteamUpcoming 'Gang Standoff' game modenew contentMilestoneIntroducing a new competitive mode with 4 teams of 5 players in small arenas.
SteamIntroduce new game mode 'Gang Standoff'new contentMilestoneA competitive mode where 4 teams of 5 players fight in small arenas with no respawn.
SteamWeapon selection panel issuesbug fixFixed issues where the second page for primary weapons may not work or the panel can't be clicked.
SteamFix broken menu music that gets cutaudioSteamResolve weapon selection panel issuesbug fixSecond page for primary weapons may not work, or panel can't be clicked sometimes.
SteamSawed shotgun shells visibility fixvisualsCorrected visibility of sawed shotgun shells when using high FOV.
Steam - 6 eventsIncreased Damage for Volcanic Pistol, Colt Navy, and Deringerbalance change
Damage increased by 10-15% for Volcanic pistol, Colt Navy, and Deringer.
SteamNotoriety Reward Adjustmentsbalance change1+ notoriety reward for Volcanic pistol, Colt Navy, and Deringer; +2 for bow and axe.
SteamIncreased Damage for Default Weaponsbalance changeVolcanic pistol, Colt Navy, and Deringer damage increased by 10-15%.
SteamNotoriety Reward Adjustmentsbalance change1+ notoriety reward for Volcanic pistol, Colt Navy, and Deringer; +2 for bow and axe.
Steam - 8 eventsTier 2 weapons limited to weapon cratesbalance change
Tier 2 weapons (coachgun, Henry, and Peacemaker) can only be obtained from weapon crates.
SteamTier 2 weapons limited to weapon cratesbalance changeTier 2 weapons (coachgun, Henry, and Peacemaker) can only be obtained from weapon crates.
SteamMare's Leg is now a tier 1 weaponbalance changeMare's Leg is now classified as a tier 1 weapon for TDM.
SteamIncreased weapon crate respawn ratebalance changeWeapon crate respawn rate increased by 20% on average.
SteamIncreased weapon crate respawn ratebalance changeWeapon crate respawn rate increased by 20% on average.
SteamMare's Leg is now a tier 1 weaponbalance changeMare's Leg is now classified as a tier 1 weapon for TDM.
Steam - 10 eventsUpdated server.cfg for Dedicated Serversystem
The server.cfg file has been updated for dedicated servers.
SteamMissing First Person View for Ranger Modelbug fixFixed the absence of first person view for the ranger model, including missing bandana and top hat.
SteamEased Conditions to Find a Spawn Spotbalance changeAdjusted the conditions to make it easier for players to find a spawn spot.
SteamBots Not Leaving When Humans Join Serverbug fixFixed an issue where bots would not leave the server when a human player joined.
SteamBots Not Leaving When Humans Join Serverbug fixFixed an issue where bots would not leave the server when a human player joined.
SteamRanger Model First Person View Issuesbug fixResolved issues with the ranger model not displaying in first person, including missing bandana and top hat.
SteamIncorrect Team Color in Player Name Chatbug fixResolved the issue of wrong team color displaying in player names in chat.
Steam - 14 eventsAdded 3 or 4 teams death-match modenew content
Set fof_sv_maxteams to customize amount of teams (2-4)
SteamFixed Spectators Drinking Whiskeybug fixSteamAdded brass knuckles as a new weaponnew contentPunch enemy to knock their guns out of their hands; enemy must be looking at you.
SteamSawed Off Shotgun Double Shot Removedbalance changeSteamIntroduced new Bandidos and Rangers teamsnew contentNote that ranger player model can't be seen in first person yet
SteamNew Bandidos and Rangers Teamsnew contentNew teams added, ranger player model can't be seen in first person yet
SteamNew Visual Hint for Gentleman PerkvisualsA target icon is displayed at enemy's feet instead of the old body material effect
SteamBrass Knuckles Featurenew contentPunch enemy to knock their guns out of their hands, enemy must be looking at you
SteamUpdated visual hint for gentleman perkvisualsA target icon is displayed at enemy's feet instead of the old body material effect
SteamFixed spectators able to drink whiskeybug fixSteam - 6 eventsFixed Crash Bug with Physics Objectsbug fixMilestone
Resolved crash bug produced by physics objects touching custom trigger_hurt entity.
SteamFixed Debug Window Display Issuebug fixFixed debug window showing when player screen fades to black.
SteamFixed Crash Bug with Physics Objectsbug fixMilestoneResolved crash bug produced by physics objects touching custom trigger_hurt entity.
Steam - 12 eventsProper Main Menu TranslationslocalizationSteamNew In-Game Fontnew content
Introduced a new in-game font called 'go 2 old western' by Galdino Otten.
SteamAchievement Panel in Main Menunew contentSteamFixed Authentic Mode Issue with Golden Weapon Cratebug fixSteamFixed Coachgun 3 Shell Load Exploitbug fixMilestoneSteamAuthentic Mode Issue Resolvedbug fixFixed an issue in authentic mode when the golden weapon crate is opened.
SteamCoachgun 3 Shell Load Exploit Fixedbug fixMilestoneFixed an exploit related to loading shells in the coachgun.
SteamAchievements Description in English Language Filenew contentSteamAchievement Panel in Main Menunew contentAdded an achievement panel to the main menu for easier access to achievements.
SteamAchievements Description in Englishnew contentAdded descriptions for achievements in the English language file.
Steam - 6 eventsNew mapsrc folder for map makersnew content
Added 'mapsrc' folder with a sample map and information for map makers, located in 'Steam/SteamApps/common/Fistful of Frags/fof' (Windows version only).
SteamAdded authentic mode server cvarnew contentThe 'authentic mode' disables weapons such as dynamite, axe, sawed shotgun, and pump shotgun.
SteamMapsrc Folder for Map Makersnew contentIntroduced 'mapsrc' folder containing a sample map and information for map makers, available in the Windows version.
SteamAuthentic Mode Server CVarnew contentAdded 'fof_sv_authenticmode' server cvar to disable certain weapons like dynamite, axe, sawed shotgun, and pump shotgun.
Steam - 8 eventsCoachgun Double Fire Damage Reducedbalance change
The damage of the coachgun double fire has been reduced by 15%.
Steamfof_revenge Map TweaksworldTweaks to fof_revenge, including additional cover at tunnel entrance and more snow.
SteamTweaks to fof_revenge MapworldSome additional cover has been added at the tunnel entrance, and more snow has been added to the map.
SteamNew Area in fof_fistfulworldA new area has been added inside the white wood building, and the golden weapon crate has been moved to this new room from the construction site. A new blue crate has been added at the construction site.
SteamNew Area in fof_fistfulworldNew area inside the white wood building; golden weapon crate moved to that new room from construction site. New blue crate at construction site.
Steam - 14 eventsGentleman Target Identification Fixbug fix
Targets sometimes identified as 'unaware' by error, now fixed.
SteamExplosive Barrel Notoriety Fixbug fixExplosive barrel was awarding less notoriety than expected, now fixed.
SteamAchievement Chat Notification Fixbug fixAchievement chat notification still not fully working has been fixed.
SteamAchievement Chat Notification Fixbug fixAchievement chat notification was still not fully working, now fixed.
SteamGentleman Target Identification Fixbug fixTargets sometimes identified as 'unaware' by error has been fixed.
SteamKey Bindings for Menu Acceptancequality of lifeSpace bar or enter key can now be used to accept instead of clicking 'okay' in various menus.
SteamExplosive Barrel Notoriety Fixbug fixExplosive barrel awarding less notoriety than expected has been fixed.
SteamKey Binding for Accepting Actionsui uxSpace bar or enter key can now be used to accept instead of clicking 'okay'.
Steam - 22 eventsFixed zoom_sensivity_ratio not savingbug fixSteamFixed Frag Robber achievement counting wrong kills as robbedbug fixSteamFixed bow affected by zoom_sensivity_ratiobug fixSteamDecreased knife fly speed by 15%balance changeSteamFixed players getting stuck in doorsbug fixSteamHigher viewpunch for double shot with sawed shotgunbalance changeSteamIncreased player speed while aiming with bowbalance changeSteamFixed zoom_sensivity_ratio value not savedbug fixSteamSlightly decreased sawed shotgun reload speedbalance changeSteamIncreased sawed shotgun spreadbalance changeSteamIncreased sawed shotgun spreadbalance changeSteamFixed players getting stuck in doorsbug fixSteamFixed Frag Robber achievement counting wrong killsbug fixSteamFixed bow affected by zoom_sensivity_ratiobug fixSteamSlightly decreased sawed shotgun reload speedbalance changeSteamIncreased player speed while aiming with bowbalance changeSteamFixed earned achievements not displayed in chatbug fixSteamDecreased knife fly speed by 15%balance changeSteamHigher viewpunch for double shot with sawed shotgunbalance changeSteam'changemode' chat command addednew content
Allows players to switch between deathmatch and team deathmatch modes.
SteamAdded 'changemode' chat commandnew contentSwitches between deathmatch and team deathmatch modes.
SteamFixed earned achievements not displayed in chatbug fixSteam - 12 eventsShotgun Damage Adjustmentsbalance change
Less damage from close range, slightly more from far away. Double fire gets a small damage bonus.
SteamFixed Respawn Issue After Warm-Upbug fixResolved an issue where some players could be sent to spectator mode after warm-up.
SteamAdjusted Gentleman Bonusbalance changeGentleman bonus rewards decreased by 10%-20%, with penalties for attacks with non-gentleman weapons.
SteamFixed Respawn Issue After Warm-upbug fixResolved issue where some players could be sent to spectator after warm-up.
SteamRebalanced Shotgun Damagebalance changeMilestoneSawed shotgun, coachgun, and pump shotgun rebalanced: hull trace instead of line trace, base damage adjusted.
SteamAdjusted Gentleman Bonusbalance changeRewards decreased by 10%-20%, penalties for attacks with non-gentleman weapons and for attacking unaware players adjusted.
SteamRebalanced Shotgun Damagebalance changeSawed shotgun/coachgun/pump shotgun rebalanced: hull trace instead of line trace, base damage adjusted.
SteamShotgun Damage Adjustmentsbalance changeMilestoneLess damage from close range, slightly more from far away. Double fire now does slightly more than 2x damage.
Steam - 10 eventsVote Option for Game Mode Switchgameplay
Players can now type 'votedm' in chat to switch game mode to DM while playing TDM.
SteamPlayer Progress Stats Functionality Fixedbug fixSome player progress stats were not working as intended and have been fixed.
SteamVote Option for Game Mode SwitchgameplayPlayers can now vote to switch game mode to DM by typing 'votedm' in chat during TDM.
SteamPlayer Progress Stats Functionality Fixedbug fixSome player progress stats were not working as intended and have been fixed.
Steam - 14 eventsWarm-up Stage Addednew contentSteamWarm-up Stage Addednew contentSteamTeammate Name Tag Displayed When Aiminggameplay
A teammate name tag is displayed when aiming at them
SteamNew Achievement: Best Friendsnew contentKill 5 friends using bare hands (replaces 'God Killer')
SteamNew Achievement: Best Friendsnew contentKill 5 friends using bare hands (replaces 'God Killer')
SteamFixed fof_fistful Map Crashbug fixMilestoneSteamFixed Map Crash on fof_fistfulbug fixSteamTeammate Name Tag Displayed When AiminggameplayA teammate name tag is displayed when aiming at them
Steam - 6 eventsNew Achievements Addednew content
Three new achievements introduced: Frag Robber, Robin Hood, and Hurt their pride.
SteamFixed Bow Related Crashbug fixSteamGod Killer Achievement Detection Fixedbug fixSteamNew Achievements Addednew contentAdded three new achievements: Frag Robber, Robin Hood, and Hurt their pride.
SteamGod Killer Achievement Detection Fixedbug fixSteamFixed Bow Related Crashbug fixSteam - 12 eventsSteam Stat Tracking for Killstreak and Survival Timenew content
Tracks best killstreak and survival time, requires playing with other humans.
SteamMany new hints addednew contentSteamFixed Black Dynamite Not Exploding When Shotbug fixSteamFixed Contextual Hints Display Issuesbug fixContextual hints displayed randomly and sometimes not showing at all.
SteamFixed contextual hints display issuesbug fixContextual hints displayed randomly, sometimes not showing at all but forcing player to wait.
SteamMany New Hints Addednew contentSteamFixed black dynamite not exploding when shotbug fixSteamFirst Achievement: 'God Killer'new contentSteamImproved Hint Systemquality of lifeDecreased hint display rate based on player experience and reduced key wait time for text.
SteamFirst achievement: 'God Killer'new contentSteamImproved hint systemquality of lifeTakes into account how many hints were displayed, decreasing the rate as player gains more experience. Key wait time decreased based on text length.
SteamSteam stat tracking for killstreak and survival timenew contentTracks best killstreak and survival time, requires playing with other humans.
Steam - 10 eventsFixed Water Splash Issue for Robertleebug fix
Resolved the issue where no water splash was produced by gunfire for the character Robertlee.
SteamWater Splash Bug Fixed for Robertleebug fixFixed an issue where no water splash was produced by gunfire for the Robertlee character.
SteamContextual Hint/Quotes System Addednew contentIntroduced a new contextual hint/quotes system to enhance gameplay.
SteamSimplified Weapon Selection Iconsui uxAdded a simpler and larger version of selection weapon icons.
SteamContextual Hint/Quotes System Addednew contentIntroduced a new contextual hint/quotes system to enhance gameplay.
Steam - 22 eventsExplosion Debris Flames Attribute Damage Properlybug fix
Flames from explosion debris attribute damage properly to the explosion owner.
SteamLinux Build UpdatedperformanceSteamPlayer Dropping Gun Due to Explosion Fixedbug fixPlayer dropping a gun due explosion and still seeing its viewmodel is fixed.
SteamFlames from Explosion Debris Attribute Damage Properlybug fixDamage is now attributed to the explosion owner correctly.
SteamFixed Player Exploding Due to Chain Reactionbug fixPlayers no longer explode despite having no actual dynamite.
SteamPlayer Not Dropping Weapons from High Damage Explosionsbug fixPlayers were not dropping weapons/getting pushed by explosions exceeding certain damage amount.
SteamImproved Death Notice Iconsui uxTop tier weapons are highlighted by solid color icon, second tier by thicker outline. Black dynamite gets its own icon.
SteamLinux Build UpdatedperformanceSteamBrass Knuckles Disappearing When Using Bow Fixedbug fixSteamPhysic Props Can Be Kicked Without Holding ThemgameplaySteamPlayer Not Dropping Weapons Due to Explosion Fixedbug fixPlayer not dropping weapons/getting pushed by explosion exceeding certain damage amount is fixed.
SteamPlayer Exploding Due to Chain Reaction Fixedbug fixPlayer exploding due chain reaction despite having no actual dynamite is fixed.
SteamImproved Impact Effects for World Materialsnew contentCan be toggled on/off in options/multiplayer/advanced.
SteamPlayer Dropping Gun Due to Explosion Still Seeing Viewmodelbug fixSteamImproved Impact Effects for World MaterialsvisualsCan be toggled on/off in options/multiplayer/advanced
SteamRespawnable Props Getting Decals from Past 'Life'bug fixSteamPhysic Props Can Be Kicked Without Holding ThemgameplaySteamImproved Death Notice Iconsui uxTop tier weapons are highlighted by solid color icon, second tier by thicker outline. Black dynamite gets its own icon.
SteamBrass Knuckles Disappearing When Using Bowbug fixSteamRespawnable Props Getting Decals Fixedbug fixFixed respawnable props getting decals from a past 'life'.
Steam - 16 eventsLinux Build Updatednew contentSteamBots Improved Cover Findingbug fix
Fixed bots not finding cover properly and getting unresponsive to enemy attacks.
SteamDynamite Sequence Reset Issue Fixedbug fixFixed dynamite lit sequence being reset by pressing alt attack button.
SteamBots Not Finding Cover Properlybug fixFixed bots not finding cover properly and getting unresponsive to enemy attacks.
SteamLinux Build UpdatedsystemSteamFof_Desperados Map TweakschangesCover and lighting tweaks, nav mesh enhancements for fof_desperados.
SteamSawed-off Shotgun Damage Adjustmentbalance changeSawed-off shotgun: short range damage decreased, a tad more powerful at medium range.
SteamSawed-off Shotgun Damage Adjustedbalance changeSawed-off shotgun: short range damage decreased, a tad more powerful at medium range.
SteamDynamite Lit Sequence Reset Issuebug fixFixed an issue where the dynamite lit sequence could get reset by pressing the alt attack button.
Steam - 22 eventsChanges to fof_desperados Weapon Crateworld
The highest tier weapon crate is now placed at the upper area, with an additional red crate added.
SteamTDM Advanced Weapon Set Drop ChangesgameplayIn Team Deathmatch, the advanced weapon set will not drop after a player has been killed, while basic weapons and weapons from crates will still drop as usual.
SteamChanges to fof_desperados Weapon CrateworldHighest tier weapon crate placed at the upper area with an additional red crate added.
SteamScore Penalty for Player SuicidesgameplayPlayers will incur a score penalty when they commit suicide.
SteamTDM Advanced Weapon Set Drop ChangesgameplayThe advanced weapon set won't drop after a player has been killed; basic weapons and crate weapons still drop as usual.
SteamAdditional Primary Guns for TDMnew contentPlayers can choose between a basic set for increased notoriety reward and an advanced set for higher firepower.
SteamWinchester 1893 Shotgun Damage Increasebalance changeSlightly increased damage at range for the Winchester 1893 shotgun.
SteamNotoriety Rewards Tweakedbalance changeNotoriety rewards for several weapons have been adjusted, with lower rewards for higher tier weapons.
SteamNotoriety Rewards Tweakedbalance changeNotoriety rewards for several weapons adjusted, lower for higher tier ones.
SteamAssist Reward Bug Fixedbug fixAssist reward now applies correctly even if a player is killed by the world.
SteamAssist Reward Bug Fixbug fixFixed an issue where the assist reward does not apply if a player is killed by the world.
SteamArrow Reloading Bug Fixbug fixFixed an issue where an arrow would get into the player's hand while reloading.
SteamOverweight Warning for WeaponsgameplayAdded an overweight warning when a player carries too many weapons, resulting in slower overall player speed.
SteamNew Primary Guns for TDMnew contentAdded an additional set of primary guns for Team Deathmatch, allowing players to choose between a basic set for increased notoriety reward and an advanced set for higher firepower.
SteamWinchester 1893 Shotgun Damage Increasebalance changeSlightly more damage at range for the Winchester 1893 shotgun.
SteamOverweight Warning for Weapon CarryinggameplayPlayers will receive a warning when carrying too many weapons, resulting in slower overall speed.
Steam - 20 eventsFixed bow stuttering while loadingbug fixSteamfof_revenge map changeschanges
Fixed tunnel access and red crate, added a new over the roof route
SteamArrows damage reduced by 15%balance changeSteamFixed world knife model not tied to player handbug fixSteamBots navigation improvementsaiBots have noticeable navigation improvements and some retreating capability
SteamFixed rifle gesture mistake while firing bowbug fixSteamfof_revenge map changeschangesFixed tunnel access and red crate, added a new over the roof route
SteamVolcanic damage increased by 5%balance changeSteamBots navigation improvementsaiBots have noticeable navigation improvements and some retreating capability
Steam - 24 eventsRevenge Map Respawn and Layout Changesworld
Reworked respawns and adjusted crate placements to avoid combat concentration.
SteamExplosive Barrels and Dynamite Visuals UpdatedvisualsExplosive barrels and dynamite now spawn flaming ashes.
SteamRevenge Map Respawn and Layout ChangesworldReworked respawns on revenge map; blue and outside red crate placed at indoor areas to avoid combat concentration.
SteamKnife Throwing Speed and Damage Nerfedbalance changeKnife's throwing speed reduced by 15% and damage reduced by 10%.
SteamDesperados Map ChangesworldNew stairs added inside underground area and access to top area reworked.
SteamRealistic Bow Controls ImplementedgameplayMore realistic bow controls; press secondary attack to load the bow. Reduced force and damage if shot before full load.
SteamNew Bot Command and BehavioraiAdded fof_bot_stop command to stop bots and improved bot behavior regarding weapon crates.
SteamPellet Damage Speed Adjustmentbalance changePellet based damage no longer decreases player speed as severely.
SteamPellet Damage Speed Impact Reducedbalance changePellet based damage no longer decreases player speed as severely.
SteamNew Bot Command and BehavioraiAdded fof_bot_stop command to stop bots; bots now open weapon crates and are less prone to suicide.
SteamHi-Poly Models Addednew contentHi-poly version of desperado and vigilante models added to the game.
SteamWeapon Model OptimizationperformanceSome weapon world models now use a lower resolution skin for optimization.
SteamWeapon Model OptimizationperformanceSome weapon world models now use a lower resolution skin for optimization.
SteamKnife Throwing Speed and Damage Nerfedbalance changeKnife's throwing speed reduced by 15% and damage reduced by 10%.
SteamExplosive Barrels and Dynamite Effects UpdatedvisualsExplosive barrels now spawn flaming ashes; dynamite also spawns flaming ashes.
SteamRealistic Bow Controls ImplementedgameplayMore realistic bow controls introduced; secondary attack loads the bow, affecting damage based on loading.
SteamDesperados Map ChangesworldDesperados map has new stairs inside the underground area and reworked access to the top area.
Steam - 16 eventsKillstreak Progression Music Stingers Addednew content
Added placeholder music stingers for killstreak progression from CS:GO.
SteamKillstreak Progression Music Stingers Addednew contentAdded placeholder music stingers for killstreak progression.
SteamThrown Axe/Knife Outline Highlighting Effectnew contentAdded an outline highlighting effect for thrown axes and knives.
SteamCoachgun Medium Range Power Decreasebalance changeCoachgun is slightly less powerful at medium range.
SteamDynamite Always Drops Lit on Player Deathbalance changeDynamite will always drop lit when the player is killed, regardless of selection.
SteamLinux Crash Issue Fixedbug fixMilestoneResolved the crash issue on Linux, the game works again.
SteamThrown Axe/Knife Outline Highlighting Effectnew contentAdded an outline highlighting effect for thrown axes and knives.
SteamDynamite Always Drops Lit on Player Deathbalance changeDynamite will always drop lit when the player is killed, regardless of selection.
SteamCoachgun Medium Range Power Decreasebalance changeCoachgun is slightly less powerful at medium range.
Steam - 34 eventsExplosive Chain Reaction Fixbug fix
Fixed explosive based chain reaction not considering initial attacker.
SteamOptimized Respawn SystemgameplayRespawn system now accounts for actual walk distance instead of just linear distance.
SteamAuto Detonation Issue Fixedbug fixFixed auto detonation issue when player doesn't release dynamite on time.
SteamHit Damage Indicator Re-addedgameplayHit damage indicator re-added temporarily for testing purposes.
SteamSecondary Perks SplitgameplaySecondary perks split into weapons and skill/improvements sub-categories.
SteamPing Sound on RespawnaudioAdded a ping sound when a player respawns, not audible to the respawning player.
SteamShotgun Damage Speed Effect Adjustedbalance changeShotgun damage no longer severely lowers enemy speed.
SteamSecondary Perks SplitgameplaySecondary perks split into two sub-categories: weapons and skill/improvements.
SteamShotgun Damage Effect on Speedbalance changeShotgun damage no longer lowers enemy speed as severely.
SteamExplosive Chain Reaction Fixbug fixFixed explosive based chain reaction not accounting for initial attacker.
SteamExplosive Chain Reaction on Deathbug fixFixed chain reaction not happening if the victim dies from the blast.
SteamAuto Detonation Issue Fixbug fixFixed auto detonation issue when player doesn't release dynamite on time.
SteamHit Damage Indicator Re-addedgameplayHit damage indicator re-added temporarily for testing purposes.
SteamPing Sound on RespawnaudioAdded a ping sound when a player respawns, not audible to the respawning player.
SteamOptimized Respawn SystemgameplayRespawn system now accounts for actual walk distance instead of just linear distance.
SteamExplosive Chain Reaction Death Fixbug fixFixed chain reaction not happening if victim dies from blast.
Steam - 22 eventsFixed Ancient Axe Exploitbug fix
Fixed an exploit with the ancient axe that allowed a throw followed by a primary attack.
SteamWeapon Throw as Secondary Skillnew contentAdded weapon throw as a projectile secondary skill; press drop key simultaneously with attack to throw active gun.
SteamFixed Ancient Axe Exploitbug fixFixes the exploit of throwing then primary attack, which has existed for 7 years
SteamChain Reaction Mechanicnew contentIntroduced chain reaction: carrying dynamite and receiving blast damage will cause the sticks to explode immediately.
SteamBandana Health Indicatorui uxBandana now indicates player health; it appears when player HP is greater than 50.
SteamDecreased Body Damage Multipliersbalance changeBody damage multipliers adjusted: head from 2.2 to 2.0, chest from 1.45 to 1.3, stomach from 1.45 to 1.25, arms from 1.4 to 1.2.
SteamSlightly Higher Gravity Damagebalance changeCannot be set to other mode than 'realistic', gravity damage is higher than usual when a player has been kicked off
SteamDynamite Drop on Player Deathnew contentA lighted dynamite in a player's hand will drop and explode upon their death.
SteamPain Tolerance Removedbalance changeSteamAxe Speed and Hit Detection Improvementsbalance changePlayer speed increased and hit detection improved for the axe, but hit damage decreased by 5.
SteamIncreased Carbine and Henry Rifle Base Damagebalance changeBase damage for Carbine and Henry rifle has been increased.
SteamChain Reaction Mechanic Introducednew contentMilestoneIf a player carries dynamite and receives blast damage, their sticks will explode immediately
SteamCarbine and Henry Rifle Base Damage Increasedbalance changeSteamWeapon Throw as Projectile Addednew contentMilestonePress drop key at the same time as primary or secondary attack to throw active gun at enemy
SteamIncreased Gravity Damagebalance changeSlightly higher gravity damage implemented, only available in 'realistic' mode.
SteamLighted Dynamite Drops on Player Deathnew contentMilestoneA lighted dynamite in player hand will drop and explode if player gets killed
SteamBody Damage Multipliers Decreasedbalance changeHead: 2.2 to 2.0, Chest: 1.45 to 1.3, Stomach: 1.45 to 1.25, Arms: 1.4 to 1.2
SteamWalker Reload Speed and Damage Adjustmentbalance changeWalker now has a faster reload speed and higher damage to compensate for body multiplier decrease.
Steam - 16 eventsGunsmoke Particle Adjustmentschanges
Particle die time now remains the same no matter quality settings, size increased for lower setting
SteamWeapon Long Drop Mechanicnew contentKeep drop key pressed + primary/secondary attack for a long throw. This throw will cause damage to enemies hit by thrown weapon in the future.
SteamHead Damage Multiplier Increasebalance changeHead damage multiplier was increased while chest/stomach/arms damage multipliers were decreased about 20%
SteamMelee Weapons Head Hit Detectionnew contentAll melee weapons are able to detect a head hit, grants +30% damage bonus
SteamFists Hit Rate Improvementbalance changeReleasing attack buttons allows for higher hit rate vs keeping them pressed all the time
SteamFists Prediction Issue Fixedbug fixFixed fists prediction issue where punches that don't hit were still heard
SteamFists Prediction Issue Fixedbug fixFixed issue where punches could be heard that didn't hit at all
SteamFists Speed Decrease on Opponentbalance changePunch causes slightly speed decrease on opponent, higher with brass knuckles
SteamAxe Base Damage Decreasebalance changeBase damage decreased 10%, still kills in 2 hits to the head without pain tolerance.
SteamWeapon Long Drop Mechanicnew contentKeep drop key pressed + primary/secondary attack for a long throw. Will cause damage to enemies hit by thrown weapon in future updates.
SteamGunsmoke Particle AdjustmentschangesParticle die time now remains the same no matter quality settings, size increased for lower setting
SteamAxe Base Damage Decreasebalance changeBase damage decreased 10%, still kills in 2 hits to the head without pain tolerance
SteamMelee Weapons Head Hit Detectionnew contentAll melee weapons are able to detect a head hit, grants +30% damage bonus
SteamFists Speed Decrease on Punchbalance changePunch causes slightly speed decrease on opponent, higher with brass knuckles
SteamFists Hit Rate Improvementbalance changeReleasing attack buttons allows for higher hit rate vs keeping them pressed all the time
SteamHead Damage Multiplier Increasebalance changeHead damage multiplier was increased while chest/stomach/arms damage multipliers were decreased about 20%
Steam - 16 eventsStronger View Punch Effect with Brass Knucklesbalance change
The view punch effect on enemies becomes stronger when the player uses brass knuckles.
SteamBonefires Added to Revenge MapworldNew bonefires added; players are advised not to step over them.
SteamFinal Volcanic Pistol Skin Addednew contentNew skin designed by Paul68Rageous for the Volcanic pistol.
SteamBonefires Added to Revenge MapworldNew bonefires added; players are advised not to step over them.
SteamDesperados Map Geometry and Cover UpdatesworldSlight geometry and cover related changes, along with different explosive barrel placement.
SteamStronger View Punch Effect with Brass Knucklesbalance changeView punch effect on enemy gets stronger when player uses brass knuckles.
SteamIncreased Kill Streak Notoriety Bonus Multiplierbalance changeSteamSawed Shotgun Damage Buffbalance changeSawed shotgun damage increased by +15% for single shots and +10% for double shots.
SteamKnife Damage and Throw Speed Buffsbalance changeNormal knife damage increased by +15%, thrown damage by +30%, and throw speed by +20%.
SteamIncreased Notoriety for High Tier Gunsbalance changeNotoriety awarded by high tier guns increased from 4 to 6; mid tier guns increased from 6 to 7.
SteamIncreased Notoriety for High Tier Gunsbalance changeNotoriety awarded by high tier guns increased from 4 to 6; mid tier guns increased from 6 to 7.
SteamFinal Volcanic Pistol Skin Addednew contentNew skin for the Volcanic pistol designed by Paul68Rageous.
SteamSawed Shotgun Damage Buffbalance changeSawed shotgun damage increased by +15% for single shots and +10% for double shots.
SteamDesperados Map Geometry and Cover ChangesworldSlight geometry and cover related changes along with different explosive barrel placement.
SteamKnife Damage and Throw Speed Buffbalance changeNormal knife damage increased by +15%, thrown damage by +30%, and throw speed by +20%.
SteamIncreased Kill Streak Notoriety Bonus Multiplierbalance changeSteam - 10 eventsFixed Fake Dynamite Sticksbug fix
Resolved issue where fake dynamite sticks dropped could not be selected by players.
SteamWeapon Crate Selection Menu Changeui uxKeys used instead of mouse input, doesn't obstruct view as much as before
SteamAdded Black Dynamitenew content+50% damage, +20% blast radius. Item granted by red crates (4 sticks)
SteamSharps View Bob Disabledbalance changeSteamFixed Fake Dynamite Sticksbug fixFake dynamite sticks dropped could not be selected when picked up
SteamDisabled Sharps View Bobbalance changeSteamNew Dynamite Effectsnew contentBlast pushes players (proportional to damage) and drops player handguns
SteamWeapon Crate Selection Menu Updatedui uxMenu now uses keys instead of mouse input, improving visibility.
SteamNew Dynamite Effectsnew contentDynamite now pushes players based on damage dealt and drops player handguns on blast.
SteamBlack Dynamite Addednew contentBlack dynamite deals +50% damage and has a +20% blast radius. Item granted by red crates (4 sticks).
Steam - 14 eventsEasier to Kick Players to Watergameplay
Adjusted the robertlee mechanic to make it easier to kick onboard players into the water.
SteamCoachgun Reload Issue Fixedbug fixFixed an issue where the coachgun couldn't reload properly sometimes.
SteamMissing Sound and Shader Issue on Linuxbug fixFixed a missing sound and a shader not working on Linux.
SteamFall Death from Kick Not Counting as Killbug fixFixed an issue where fall death induced by kick doesn't count as player kill.
Steam