What changed in Fistful of Frags in 2015
123 updates · 12 main milestones · Jan 5, 2015 to Dec 16, 2015
- 8 eventsNew Kill Cam for Break Badui ux
A new kill cam feature has been added, which can be disabled in the options menu.
SteamNew Team Elimination Game Modenew contentMilestoneEach team must kill all other enemy players at least once to win the round. Survivors are identified by a dollar sign at their feet.
SteamPortable Whiskey Jugnew contentPlayers can now use a whiskey jug granted at special zones, which requires time to refill.
SteamClassic fof_robertlee Map Improvednew contentClassic map converted to 12 slots with improvements and optimizations.
SteamClassic fof_robertlee Map Improvednew contentThe classic map has been improved and converted to support 12 slot servers with optimizations.
SteamNew Kill Cam for Break BadgameplayA new kill cam feature has been added, which can be disabled in Options/multiplayer/advanced.
SteamNew Team Elimination Game Modenew contentMilestoneEach team must kill all other enemy players at least once to win the round, featuring team tactics and gameplay similar to 2T Shootout.
SteamPortable Whiskey Jugnew contentWhiskey jug is granted at special zones and requires time to refill.
Steam - 4 eventsNew CrippleCreek Map Releasednew contentMilestone
An upgraded version of the CrippleCreek map with new visuals and gameplay changes.
SteamGameplay Changes in CrippleCreekgameplayThe map has been rethought for a more death-match oriented gameplay.
SteamNew CrippleCreek Map Releasednew contentMilestoneAn upgraded version of the CrippleCreek map with new visuals and gameplay changes.
SteamEnhanced Visuals for CrippleCreekvisualsThe new version of CrippleCreek features impressive new visuals.
Steam - 8 eventsThree Halloween Themed Mapsnew content
Addition of three Halloween themed maps, including a revamped CreepyCreek.
SteamHalloween 2015 Update Releasedseasonal eventMilestoneIntroduction of Halloween themed content and features.
SteamThree Halloween Themed Maps Addednew contentIntroduction of three new Halloween themed maps including a revamped CreepyCreek.
SteamHalloween 2015 Update Releasedseasonal eventMilestoneIntroduction of Halloween themed content and mechanics.
SteamImproved CreepyCreek MapvisualsVastly improved version of the classic map fof_cripplecreek with new visuals and layout changes.
SteamNew Power-Up: The Ragged Madmannew contentA power-up that grants players 2 Peacemaker revolvers, infinite shots, and unique movement mechanics for 30 seconds.
SteamImproved CreepyCreek MapvisualsA vastly improved version of the classic map fof_cripplecreek with new visuals and layout changes.
SteamNew Power-Up: The Ragged Madmannew contentExclusive Halloween power-up granting players 2 Peacemaker revolvers and infinite shots for 30 seconds.
Steam - 6 eventsUpcoming Halloween update announcedseasonal event
Announcement of Halloween themed maps and a special game mode featuring ghosts and a new power-up.
SteamUpcoming Halloween update announcedseasonal eventAnnouncement of Halloween themed maps and a new game mode featuring ghosts and a power-up.
SteamUpdated to latest Source engineperformanceThe game has been updated to the most recent version of the Source engine.
SteamSecurity holes fixedbug fixMilestoneAll infamous security holes have been addressed in the recent update.
SteamUpdated to latest Source engineperformanceThe game has been updated to the most recent version of the Source engine.
SteamSecurity holes fixedbug fixMilestoneAll infamous security holes have been addressed in the recent update.
Steam - 12 eventsScore and Round Time Panel Fixbug fix
Fixed score and round time panel not showing on STV demos/broadcast.
SteamScore and Round Time Panel Fixbug fixFixed issue with score and round time panel not showing on STV demos/broadcast.
SteamNew Map: fof_tramonto_12new contentAdded fof_tramonto_12 by R_Yell, designed for dedicated servers with 12 or fewer slots.
SteamNew Game Mode: Team Switch Mid-GamegameplayIntroduced cvar fof_sv_switchsides to switch teams mid-game based on score.
SteamNew Game Mode Feature: Team SwitchinggameplayIntroduced cvar fof_sv_switchsides to switch teams mid-game when a side reaches the score set by fof_sv_winlimit.
SteamNew Map: fof_tramonto_12new contentAdded new map fof_tramonto_12 by R_Yell for dedicated servers supporting 12 or less slots.
Steam - 18 eventstp_loothill Saloon Doors Mechanic Changegameplay
Saloon doors use a mechanical system instead of physics based. Breakable railings added. Physics disabled for chairs.
SteamHenry Rifle Price Decrease and Rate of Fire Adjustmentbalance changeHenry rifle costs decreased by $5. Rate of fire decreased around 15%.
SteamExploits Removed in Mapsbug fixSeveral exploits removed from fof_cripplecreek and fof_winterlong.
Steamfof_cripplecreek Breakable Fences AddedgameplaySome breakable fences added to fof_cripplecreek.
Steamfof_cripplecreek Breakable Fences AddedgameplaySome breakable fences added to fof_cripplecreek.
Steamtp_loothill Saloon Doors Mechanic ChangegameplaySaloon doors use a mechanical system instead of physics based. Breakable railings added. Physics disabled for chairs.
SteamHenry Rifle Price Decrease and Rate of Fire Adjustmentbalance changeHenry rifle costs decreased by $5. Rate of fire decreased by around 15%.
SteamExploits Removed in Mapsbug fixSeveral exploits removed from fof_cripplecreek and fof_winterlong.
Steam - 10 eventsExploited Invincibility During Standoffbug fixMilestone
Fixed exploit that allowed a player to spawn with guns and become invincible during standoff.
SteamFixed Player Stuck in Enemy Respawnbug fixFixed an issue where players could get stuck when stepping into an enemy respawn.
SteamFixed Player Stuck in Enemy Respawnbug fixFixed issue where players would get stuck when stepping into an enemy respawn.
SteamFixed Invincibility Exploit During Standoffbug fixMilestoneFixed an exploit that allowed a player to spawn with guns and become invincible during standoff.
SteamWeapon Crate Icon Displaynew contentAdded icon displayed on top of weapon crates when they are being opened.
SteamIncreased Weapon Crate Opening Time for Disarmed PlayersgameplayWeapon crates take double time to open for disarmed players.
SteamIncreased Opening Time for Weapon CratesgameplayWeapon crates take double time to open for disarmed players.
SteamWeapon Crate Opening Iconnew contentAdded an icon displayed on top of weapon crates when they are being opened.
SteamFixed Standoff Stuck Issuebug fixFixed an issue where players could get stuck in standoff if the weapon selection menu wasn't used before the draw stage.
SteamFixed Standoff Stuck Issuebug fixFixed issue where players would get stuck in standoff if weapon selection menu wasn't used before draw stage.
Steam - 14 eventsReduced Sniping from Spawn on tp_abandonedgameplay
Less sniping from spawn places on the tp_abandoned map.
SteamAdditional Cover on tp_abandonedgameplayAdditional cover added to the middle area of the tp_abandoned map.
SteamReduced Sniping from Spawn on tp_abandonedgameplayLess sniping from spawn places on the tp_abandoned map.
SteamFixed Map Loading for Low Slot Serversbug fixTeamplay/Elimination servers with slots lower than 16 now load maps properly.
Steamtp_abandoned Cash Adjustmentbalance changePlayers receive slightly less cash on the tp_abandoned map.
Steamtp_abandoned Cash Adjustmentbalance changePlayers receive slightly less cash on the tp_abandoned map.
SteamRemoved 'alias' and 'wait' CommandsotherThe 'alias' and 'wait' commands have been removed from the game.
SteamMap Loading Issue on Low Slot Teamplay/Elimination Serversbug fixFixed issue where Teamplay/Elimination servers with slots lower than 16 were not loading maps properly.
SteamRemoved 'alias' and 'wait' CommandsotherThe 'alias' and 'wait' commands have been removed from the game.
SteamAdditional Cover on tp_abandonedgameplayAdditional cover added to the middle area of the tp_abandoned map.
Steam - 19 eventsHighlighted Community Serversnew content
Alternative server browser showcasing servers playing various game modes.
Steamtp_abandoned End Round Score Changesbalance changeRewards defending teams with points while attackers lose them.
SteamMap Cycle cvars for Dedicated Serversgameplaycvars fof_sv_mapcycle_dm_12 and fof_sv_mapcycle_dm_32 set proper map cycles.
Steamtp_abandoned End Round Score Adjustmentbalance changeDefending teams keep points while attackers lose them.
SteamNew Map: fof_sawmillnew contentFirst FoF map playable only on dedicated servers with 12 or fewer slots.
SteamElimination Game Mode Weapon Crate Progressionbalance changeWeapon crates become available progressively: blue, then red, then gold.
SteamKill Assist Improvementbalance changeNo minimum damage needed for assists; accumulated damage must still be 40 or higher.
SteamFix for Standoff Weapon Usagebug fixMilestonePlayers could kill/use weapons after Standoff announcement; several glitches fixed.
SteamFixed Standoff Weapon Use Glitchbug fixMilestonePlayers could kill/use weapons after Standoff announcement; several glitches fixed.
SteamNew cvar: fof_sv_maxroundsgameplaySpecifies max rounds in Teamplay/Elimination mode, requires mp_timelimit set to 0.
SteamNew cvars for map cyclesgameplaycvars fof_sv_mapcycle_dm_12 and fof_sv_mapcycle_dm_32 set proper map cycle files for different slot maps.
SteamNew Map: fof_sawmillnew contentFirst FoF map playable only on dedicated servers with 12 or fewer slots.
SteamElimination Game Mode Weapon Crate Progressionbalance changeWeapon crates become available progressively: first blue, then red, then gold.
SteamHighlighted Community Serversnew contentAlternative server browser showcasing servers playing various game modes.
SteamNew cvars for Teamplay/Elimination ModesgameplayAdded cvars fof_sv_maxrounds and fof_sv_winlimit for game mode settings.
SteamKill Assist Improvementbalance changeNo minimum damage needed for assists; whiskey consumption affects assist damage.
SteamCheck for map loading on dedicated serversgameplayPrevents loading regular/large maps on dedicated servers with slots lower than 16.
SteamNew cvar: fof_sv_winlimitgameplaySpecifies score needed to win a map in Teamplay/Elimination mode, requires mp_timelimit set to 0.
SteamCheck for Map Loading on Dedicated ServersgameplayPrevents loading regular/large maps on servers with slots lower than 16.
Steam - 12 eventsNew Functionality for Entity fof_teamplaynew content
Output 'OnNewRoundRemove' is executed only when cvar fof_sv_optional_output is set to 1, allowing optional features for mappers.
SteamRedesigned End Areas in tp_abandonedgameplayTeam spawns and final capture zone redesigned; tornado can be disabled using cvar 'fof_sv_optional_output 1'.
SteamNew Brush Based Entity 'fof_dynamite_remover'new contentThis entity removes any dynamite stick touching its volume.
SteamRedesigned End Areas in tp_abandonedgameplayTeam spawns and final capture zone redesigned; tornado can be disabled using cvar 'fof_sv_optional_output 1'.
SteamWall/Body Penetration Icon in Death Noticesnew contentAdded an icon to indicate when a shot goes through something before killing a player.
SteamPerformance Optimizations for fof_robertleeperformanceSteamNew Functionality for fof_teamplaynew contentOutput 'OnNewRoundRemove' is executed only when cvar fof_sv_optional_output is set to 1, allowing mappers to make features optional.
SteamNew Brush Based Entity: fof_dynamite_removernew contentThis entity removes any dynamite stick touching its volume.
SteamWall/Body Penetration Icon in Death Noticesnew contentAdded an icon to indicate when a shot goes through something before killing a player.
SteamTier 1 Weapons Drop Rate Adjusted in Team Shootoutbalance changeTier 1 weapons equipped from spawn drop less in Team Shootout.
SteamPerformance Optimizations for fof_robertleeperformanceSteamTier 1 Weapons Drop Rate in Team Shootoutbalance changeTier 1 weapons equipped from spawn drop less in Team Shootout.
Steam - 4 events2 New SDK Mapsnew content
Two new SDK maps showcasing the inners of the push the cart game mode.
SteamNew Map: tp_abandonednew contentA map featuring zone capture with a twist where teams capture a central point to access enemy base.
Steam2 New SDK Maps for Push the Cart Modenew contentTwo new SDK maps showcasing the inners of the push the cart game mode available in the fof/mapsrc folder.
SteamNew Map: tp_abandonednew contentA map featuring zone capture with a new twist where teams capture a central point to gain the option to capture the enemy base.
Steam - 8 eventsElimination Mode Standoff Feature Removedgameplay
Removed a feature that prevented the standoff to start if too many players were armed in Elimination game mode
SteamDecreased Weapon Drops in Shootout Modebalance changeWeapon drops in Shootout mode decreased as they became too abundant in last update.
SteamFixed Linux Server Startup Issuebug fixSome Linux servers failing to start due to libcurl dependency
SteamGolden Handgun Skins with Glowing Finishnew contentIntroduced golden handgun skins featuring a glowing gold finish.
SteamRemoved Standoff Prevention Feature in Elimination ModegameplayRemoved a feature in Elimination game mode that prevented the standoff to start if too many players were armed.
SteamFixed Linux Server Startup Issuebug fixFixed some Linux servers failing to start due to libcurl dependency.
SteamReduced Weapon Drops in Shootout Modebalance changeWeapon drops in Shootout mode decreased as they became too abundant in last update
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