What changed in Gang Beasts in 2016
269 updates · 16 main milestones · Apr 17, 2016 to Dec 30, 2016
- 12 eventsFixed missing collider on subwaybug fixSteamFixed missing collider on subwaybug fixSteamFixed character physics to work independently of frame ratebug fixMilestoneSteamModified master server to manage higher concurrent usersperformanceMilestoneSteamLowered volume of warp SFX sample by approx. halfaudioSteamLowered volume of RingDing SFX by approx. halfaudioSteamModified master server to populate server list fasterperformanceSteamModified master server to manage higher concurrent usersperformanceMilestoneSteamModified master server for faster server list populationperformanceSteamFixed character physics to work independently of frame ratebug fixMilestoneSteam
- 28 eventsFixed Input Mapping Failures Onlinebug fix
Resolved an issue that could make input mappings fail during online gameplay.
SteamPTT VoIP Support Addednew contentAdded Push-to-talk Voice over Internet Protocol support for online play.
SteamPTT VoIP support addednew contentPush-to-talk Voice over Internet Protocol support has been added.
SteamImproved score screenui uxThe score screen shown at the end of each round has been modified to prioritize score information.
SteamTemporary halt on public player hosted serversnetworkPlayer hosted servers are temporarily stopped from registering as public servers due to performance issues.
SteamFixed Round Start Input Issuesbug fixFixed an issue where servers ignored held inputs at round start.
SteamOverhauled master server schemeperformanceThe master server scheme has been overhauled to improve stability and support polyinstancing.
SteamMenu and Character Costume Settings Save Supportquality of lifeAdded support for saving menu and character costume settings.
SteamFixed Local Game Mode Disconnection Errorsbug fixResolved an issue in local game modes that gave false server disconnection errors with more than 4 players.
SteamModified character movement and targetinggameplayCharacter movement, force parameters, and targeting hierarchies have been modified to improve gameplay.
SteamModified online menu UI for new lobby systemui uxThe online menu UI has been modified to work with the new lobby system.
SteamFixed Character Targeting Issuesbug fixFixed targeting issues to prioritize anterior grab targets over posterior ones.
SteamModified Character Movement and Force ParametersgameplayMilestoneImproved character movement, force parameters, and targeting hierarchies.
SteamModified Score Screen for Better Clarityui uxModified the score screen to prioritize score information.
SteamFixed local game mode disconnection errorsbug fixAn issue in local game modes giving false server disconnection errors has been fixed.
SteamAdded camera Y axis modification supportnew contentSupport for modifying the camera Y axis in single player has been added.
SteamIntroduced lobby system for inviting friendsnew contentA lobby has been added to invite friends before connecting to a server.
SteamFixed input mapping failures onlinebug fixAn issue that could make input mappings fail online has been fixed.
SteamOverhauled Master Server SchemeperformanceMilestoneImproved stability and implemented support for polyinstancing in the master server scheme.
SteamOptimized stage geometry and effectsvisualsOptimizations and modifications have been made to stage geometry and effects.
SteamAdded online support for new stagesnew contentOnline support has been added for the blimp, billboard, buoy, and container stages.
SteamAdded support for multiple local players onlinenew contentPlayers can now play online with multiple local players.
SteamNew Lobby System for Inviting Friendsnew contentMilestoneIntroduced a lobby to invite friends before connecting to a server.
SteamAdded provisional support for debug spawningnew contentProvisional support for debug spawning has been added in local mode.
SteamFixed Melee Attack Force Applicationbug fixResolved an issue where melee attacks would apply forces incorrectly.
SteamSupport for Multiple Local Players Onlinenew contentMilestoneAdded support for playing with multiple local players online.
SteamTemporary Suspension of Public Player Hosted ServersnetworkPlayer hosted servers are temporarily stopped from registering as public servers due to performance issues.
Steam - 19 eventsVR Support for Oculus Riftnew content
Initial support for Oculus Rift has been published, with plans for VIVE and PSVR support in the future.
SteamInstructions for Switching Between Stable and Unstable BranchessystemGuidelines provided for downloading the unstable branch and switching back to the stable branch.
SteamImprovements to Online Multiplayer StabilitynetworkMilestoneEnhancements made to make online multiplayer more stable and accessible.
SteamStability Fixes for Character Costume Partsbug fixWorking with partners to fix stability issues with character costume parts and combinations.
SteamStability Fixes for Character Costume Partsbug fixWorking with partners to fix stability issues with character costume parts and combinations.
SteamOnline Multiplayer Support in 0.5.0 BuildgameplayMilestoneOnline gameplay will be added to the default Steam builds when the 0.5.0 build is released.
SteamImprovements to Online Multiplayer StabilitynetworkMilestoneEnhancements made to make online multiplayer more stable and accessible, including server automation and support for concurrent sessions.
SteamAudio System OptimizationperformanceOptimizations made to the audio system, including fixing missing SFX and music.
SteamAI Costume Parts for Unlockable ModesgameplaySome costume parts have been made specifically for enemy AI gangs and will be unlockable in AI game modes.
SteamDedicated Server Tool for WindowssystemThe Dedicated Server Tool will initially support only Windows operating systems.
SteamStandardization of Game Menusui uxWork has been done to standardize game menus and in-game messaging.
SteamIntroduction of 179 Costume Partsnew contentThe character costume system has been populated with 179 costume parts, with 109 examples shown.
SteamOculus Support for Gang Beastsnew contentSetup a Steam sub-forum for Oculus key requests; Oculus support is currently available.
SteamOnline Gameplay Support in Unstable BuildsgameplayOnline gameplay is currently supported only in the unstable alpha builds on Steam Early Access.
SteamAudio System OptimizationperformanceSignificant updates have been made to optimize the audio system, fixing missing SFX and music.
SteamSteam Achievements and Localizations Testingnew contentTesting of Steam achievements and localizations is ongoing.
SteamIntroduction of 179 Costume Partsnew contentThe character costume system has been populated with 179 costume parts, with 109 examples shown.
SteamInstructions for Switching Between Stable and Unstable Branchesquality of lifeGuidance provided on how to switch between stable and unstable branches of the game.
Steam - 12 eventsFixed Quick Join Connection Issuebug fix
Fixed an issue with the quick join setting that could potentially make multiple connections to a server.
SteamInfrastructure for VOIP Addednew contentAdded infrastructure for VOIP to be enabled in a coming build after testing.
SteamServer Modifications for Cross Playnew contentAdded server modifications to support cross play between Steam Early Access and Oculus Early Access builds.
SteamQuick Join Setting Modifiedbalance changeModified the quick join setting to address an issue where scenes could load with missing geometry.
SteamServer Modifications for Cross Playnew contentAdded server modifications to support cross play between Steam Early Access and Oculus Early Access builds.
SteamFramework for Additional Multiplayer Modesnew contentAdded the framework for supporting additional multiplayer game modes.
SteamFramework for Additional Multiplayer Game Modesnew contentAdded the framework for supporting additional multiplayer game modes, pending further work.
SteamRoot Menu Messagingui uxAdded messaging to the root menu for contexts when no connection to the central server can be established.
SteamInfrastructure for VOIPnew contentAdded infrastructure for VOIP to be enabled in a coming build.
SteamMessaging for Server Connection Issuesui uxAdded messaging to the root menu for when no connection to the central server can be established.
SteamModified Quick Join Settingbalance changeModified the quick join setting to address an issue where scenes could load with missing geometry.
SteamQuick Join Connection Issue Fixedbug fixFixed an issue with the quick join setting that could potentially make multiple connections to a server.
Steam - 12 eventsFixed Gaze Targeting Issuebug fix
Resolved a gaze targeting issue on the character select screen.
SteamModified Steam ID Displayui uxSteam IDs now only show when triggered with the input mapped to show them.
SteamModified Default Game LogicgameplayChanged default game logic to a single win per stage to reduce spectating.
SteamModified Scrolling in Server Browserui uxUpdated the scrolling implementation in the server browser screen.
SteamModified Default Game LogicgameplayChanged default game logic to a single win per stage to reduce spectating.
SteamFixed Gaze Targeting Issuebug fixResolved a gaze targeting issue on the character select screen.
SteamModified Scrolling in Server Browserui uxUpdated the scrolling implementation in the server browser screen.
Steam - 32 eventsRestored 'Containers' and 'Chute' Stagesnew content
The 'containers' and 'chute' stages for the current default local game mode have been restored.
SteamRestored Menu Setting for Xinput Supportui uxMenu setting to enable/disable Xinput support has been restored.
SteamRemoved Background Plane and Steam Avatars from Steam ID LabelschangesSteamCountdown Timer Added to Local Multiplayer Character Selectnew contentA countdown timer has been added to the local multiplayer character select screen to support canceling the session.
SteamDefault Online Game Mode ModificationchangesThe default online game mode has been modified to not despawn characters of players that leave the server.
SteamGeography Filters for New Serversnew contentGeography filters have been added for new servers in Frankfurt, São Paulo, Tokyo, Singapore, Seoul, and Mumbai.
SteamAdded Countdown Timer to Local Multiplayer Character Selectnew contentA countdown timer has been added to the local multiplayer character select screen to support canceling the session.
SteamGeography Filters for New Serversnew contentGeography filters for new servers in Frankfurt, São Paulo, Tokyo, Singapore, Seoul, and Mumbai have been added.
SteamModified Default Online Game ModechangesThe default online game mode now does not despawn characters of players that leave the server.
SteamRestored 8 Player Support for Local Gameschanges8 player support has been restored for the current default local games mode.
SteamModified Train Tracks on Subway StagechangesTrain tracks on the subway stage now render in front of the Steam ID labels.
SteamRestored Containers and Chute Stagesnew contentThe containers and chute stages have been restored for the current default local game mode.
SteamRemoved 'Draw' Messaging for Single PlayerchangesThe 'Draw' messaging on stage end for single player local games has been removed.
SteamModified Geometry for 'Gondola' StagechangesGeometry for the 'gondola' stage has been modified.
SteamRemoved Draw Messaging for Single Player Local GameschangesSteamTrain Tracks Render ModificationchangesTrain tracks on the 'subway' stage now render in front of the Steam ID labels.
SteamRevised Input Reference Screensui uxInput reference screens have been updated with revised information.
SteamDebug Input for Stage Loading RemovedchangesDebug input for immediately loading the next stage has been removed.
SteamTemporarily Disabled Input Mapping Screen Invocationbug fixInvoking the input mapping screen from the in-game menu has been temporarily disabled.
SteamModified Geometry for Gondola StagechangesSteamRemoved Debug Input for Loading Next StagechangesDebug input for immediately loading the next stage in the current sequence has been removed.
SteamInput Mapping Screen Updatedui uxThe input mapping screen now supports the mapping of single inputs.
SteamRestored Menu Setting for Xinput SupportchangesThe menu setting to enable/disable Xinput support has been restored.
SteamModified Input Mapping ScreenchangesThe input mapping screen now supports the mapping of single inputs.
SteamRemoved Background Plane and Steam AvatarschangesBackground plane and Steam Avatars from Steam ID labels have been removed.
SteamTemporarily Disabled Input Mapping Screen from In-Game MenuchangesSteamRestored 8 Player Support for Local Gamesnew content8 player support for the current default local games mode has been restored.
SteamRevised Input Reference ScreenschangesInput reference screens have been updated with revised information.
Steam - 16 eventsModified spectating systemgameplay
Modified the spectating system to allow players to spectate until the current stage ends.
SteamModified default game mode to 3 round winsgameplayModified the default game mode to require 3 round wins to win the stage.
SteamImproved game architecture for stabilityperformanceModified the game architecture to improve stability.
SteamFixed Yogscast Charity DLC costumesbug fixSteamModified default game mode to 3 round winsgameplayModified the default game mode to require 3 round wins to win the stage.
SteamUpdated loading screen to show keyboard input referenceui uxModified the placeholder loading screen to show the keyboard input reference if mouse inputs are used to start the game.
SteamFixed loading screen issue for spectatorsbug fixFixed an issue with the placeholder loading screen not dismissing when joining a game as a spectator.
SteamPrepared master server for additional server geographiesnetworkModified the master server to prepare support for additional server geographies in Asia Pacific, Europe, India, and South America.
SteamFixed Yogscast Charity DLC costumesbug fixSteamFixed loading screen dismissal issuebug fixFixed an issue with the placeholder loading screen not dismissing when joining a game as a spectator.
SteamModified spectating systemgameplayModified the spectating system to allow players to spectate until the current stage ends.
SteamUpdated loading screen for keyboard input referenceui uxModified the placeholder loading screen to show the keyboard input reference if mouse inputs are used to start the game.
SteamImproved game stabilityperformanceMilestoneModified the game architecture to improve stability.
SteamPrepared master server for additional geographiesnetworkModified the master server to prepare support for additional server geographies in Asia Pacific, Europe, India, and South America.
Steam - 21 eventsSupport for Private Servers Plannednetwork
Support for hosting private servers will be released after testing the 0.4.0 build in August.
SteamUpcoming Couch Mode Supportnew contentSupport for playing online with 1-4 local players will be added for testing in a future build.
Steam12 Local Stages Addednew contentThe 0.4.0 'unstable' alpha build features 12 local stages including billboards, blimp, elevators, and more.
SteamXinput Support SettingssystemThere is currently no setting to enable or disable Xinput support in the 0.4.0 build; this will be restored in a patch.
SteamRemoval of Debug Spawning Commands and Waves Game Modebalance changeDebug spawning commands and the 'waves' game mode are temporarily disabled in the 0.4.0 build.
SteamIntroduction of 4 Online Stagesnew contentThe 0.4.0 'unstable' alpha build includes 4 online stages: grind, ring, trucks, and subway.
SteamXinput Support Settings Restoration Plannedbug fixThe ability to enable or disable Xinput support will be restored in a future patch.
SteamLinux Version Planned for AugustsystemA Linux version of the 0.4.0 'unstable' alpha build is planned for release in August.
SteamModified Win Logic for Default Game ModegameplayThe default game mode now requires 3 wins to test stage cycling, allowing players to play in all rounds.
SteamRemoval of Debug Spawning Commands and Waves Game Modebalance changeDebug spawning commands and the 'waves' game mode are temporarily disabled in the 0.4.0 build.
SteamEnd of Online BetanetworkThe online beta ended on August 5, 2016, as online support is now included in the 0.4.0 build.
SteamEnd of Online BetanetworkThe online beta ended on August 5, 2016, as online support is now included in the 0.4.0 build.
SteamGeographic Server SupportnetworkThe 0.4.0 'unstable' alpha supports servers in multiple geographies, with plans to add more in August.
SteamGeographical Server Support in 0.4.0 AlphanetworkThe 0.4.0 'unstable' alpha supports servers in various regions including US East, US West, EU, and Asia Pacific.
SteamIntroduction of 4 Online Stages in 0.4.0 Alphanew contentThe 0.4.0 'unstable' alpha build includes 4 online stages: grind, ring, trucks, and subway.
SteamSupport for Private Servers PlannednetworkSupport for hosting private servers will be released after testing the 0.4.0 build in August.
SteamModified Win Logic in Default Game ModegameplayThe default game mode win logic has been changed to require 3 wins for stage cycling, allowing players to play in all rounds.
SteamPlanned Server Additions for AugustnetworkAdditional server locations in Frankfurt, São Paulo, Tokyo, Singapore, and Seoul are planned for August.
SteamUpcoming Couch Mode Supportnew contentSupport for online play with 1-4 local players is planned for a future build.
Steam12 Local Stages Added in 0.4.0 Alphanew contentThe 0.4.0 'unstable' alpha build features 12 local stages including billboards, blimp, elevators, and more.
SteamLinux Version Planned for AugustsystemA Linux version of the 0.4.0 'unstable' alpha build is planned to be available in August.
Steam - 14 eventsPrivate Server Support Plannednetwork
Support for hosting private servers is planned but not currently supported in the online beta.
SteamStage Optimisation for Full VersionperformanceCollaboration with a technical artist to build and optimise stages for the full version of the game is ongoing.
SteamStage Optimisation for Full GameperformanceCollaboration with a technical artist to build and optimise stages for the full version.
SteamExtended Online Beta Key Signupquality of lifePostponed the removal of the online beta signup page to give players more time to request keys.
SteamOnline Beta TestingnetworkMilestoneOnline beta has been tested by ~60,000 players, with network refactor committed to the master branch.
SteamGame Modes Systemnew contentDevelopment of game modes system is close to completion but requires character customisation testing.
SteamCharacter Customisation and Colour Systemsnew contentWork on character customisation and colour systems is nearing completion.
SteamGame Modes System DevelopmentgameplayWork on the game modes system is nearing completion but cannot be fully implemented until character customisation is tested.
SteamPrivate Server Support PlannedotherSupport for hosting private servers is planned but not currently supported in the online beta.
SteamEnd of Online Multiplayer BetanetworkThe online multiplayer beta has been in testing for approximately two months and will be merged with the 0.4.0 'unstable' build.
SteamEntitlement Issue Patchbug fixPatched the 'Failed. Entitlement' issue in the 0.0.8 online beta build.
SteamCharacter Customisation and Colour Systemsnew contentCharacter customisation and character colour systems are close to completion but will not be included in the 0.4.0 build.
SteamEntitlement Issue Patchedbug fixThe 'Failed. Entitlement' issue has been patched in the 0.0.8 online beta build released last week.
SteamIntegration of Online Multiplayer Supportnew contentMilestoneMerging online support from the beta with the 0.4.0 'unstable' build.
Steam - 22 eventsModified stamina reduction ratebalance change
Stamina now reduces at a slower rate when characters are moving.
SteamModified colour palette on 'trucks' stagebalance changeSteamFixed AI not identifying navMesh agentbug fixSteamModified stamina reduction ratebalance changeStamina reduces at a slower rate when characters are moving
SteamFixed front and rear sliding states triggering issuebug fixSteamModified dropkick and diving states targetingbalance changeUsed minimal assistive targeting for less erratic targeting
SteamFixed characters remaining in 'headbutt' statebug fixSteamModified enemy/object targeting hierarchiesbalance changePrioritised objects in front of targeted characters
SteamFixed water system rendering issuebug fixResolved issue that rendered water with zero polygons on specific systems.
SteamFixed spawned AI entering kill volumesbug fixSteamFixed AI not identifying navMesh agentbug fixSteamFixed characters staying in 'headbutt' statebug fixSteamModified enemy/object targeting hierarchiesbalance changePrioritised objects in front of targeted characters.
SteamModified colour palette on 'trucks' stagebalance changeSteamFixed spawned AI entering kill volumesbug fixSteamFixed missing/corrupt navMeshesbug fixSteamFixed missing/corrupt navMeshesbug fixSteamFixed front and rear sliding states triggering issuebug fixSteamModified dropkick and diving states targetingbalance changeNow uses minimal assistive targeting to reduce erratic behavior.
Steam - 81 eventsAdded collision triggers and SFX for metal structures and railings on ‘subway’ stageaudioSteamAdded additional VO to current voice setsaudioSteamModified ambience on ‘billboard’ stagebalance changeSteamAdded collision triggers and SFX for girders on ‘girders’ stageaudioSteamFixed menu item selection issue on volume settings screenbug fixSteamModified local multiplayer camera settings on ‘wheel’ stagegameplay
Improved tracking of player characters.
SteamAdded wooden foot fall and wood break SFX on ‘girders’ stageaudioSteamFixed significant memory leak from buoyancy simulationbug fixMilestoneAffects characters and buoy/ice fragments on the ‘buoy’ stage.
SteamAdded script to nullify collision triggers on ropes on ‘ring’ stagegameplaySteamAdded four AI character voice setsnew contentSteamAdded additional VO to current voice setsaudioSteamAdded subway train SFX on ‘subway’ stageaudioSteamAdded four character voice setsnew contentSteamModified fan blade SFX on ‘fans’ stageaudioSteamFixed music playback issue on ‘buoy’ stagebug fixSteamFixed significant memory leak from buoyancy simulationbug fixMilestoneSteamModified kill volumes and fog height in ‘chutes’ stagechangesSteamModified fan particle effects on ‘fans’ stagevisualsSteamAdded additional wooden foot fall SFX on ‘wheel’ stageaudioSteamAdded various SFX for fans and mechanismsaudioIncludes grind mechanism SFX volume modifier, large fan mechanism SFX, and small fan mechanism SFX.
SteamModified lighting / bloom parameters in ‘ring’ stagevisualsSteamModified and optimised geometry, textures, water, and buoyancy simulations in the ‘buoy’ stagechangesSteamAdded rope SFX on ‘ring’ stageaudioSteamAdded soft foot fall and metal foot fall SFX on ‘blimp’ stageaudioSteamModified character concussion sound levelsbalance changeSteamAdded collision triggers and SFX for shutters, stairs, ducts, and railings on ‘incinerator’ stageaudioSteamReplaced wood foot fall SFX with metal foot fall SFX on ‘elevators’ stageaudioSteamModified and optimised geometry, textures, and scripts in the ‘trucks’ stagechangesSteamModified warp sound levelsbalance changeSteamFixed character system error spamming with missing navmeshbug fixSteamModified foot fall SFX on ‘ring’ stagebalance changeSteamAdded collision triggers and SFX for various stagesaudioIncludes doors, railings, pipes, girders, and metal structures across multiple stages.
SteamAdded B side music on ‘billboard’ stageaudioSteamModified local multiplayer camera settings on ‘wheel’ stageui uxImproved tracking of player characters.
SteamAdded large fan mechanism SFX on ‘fans’ stageaudioSteamAdded grind mechanism SFX volume modifier on ‘grind’ stageaudioTriggers when characters are in close proximity to grind wheels.
SteamModified floor board SFX levels on ‘wheel’ stagebalance changeSteamAdded small fan mechanism and evacuation SFX on ‘fans’ stageaudioSteamModified spatial distance of cooling tower SFX on ‘towers’ stageaudioSteamModified wood SFX levels on ‘gondola’ stagebalance changeSteamModified triggering sequence for water splash SFX on ‘wheel’ stageaudioSteamFixed volume settings not modifying menu screen volumebug fixSteamAdded collision triggers and SFX for metal structures on ‘billboard’ stageaudioSteamModified SFX levels for various stagesbalance changeIncludes adjustments to floor board, foot fall, grinder wheel, warp, and wood SFX levels.
SteamAdded XInput enable/disable setting in Input menuquality of lifeRequires game restart to take effect.
SteamAdded ambience to ‘towers’ stageaudioSteamModified character concussion sound levelsbalance changeSteamAdded conveyor SFX on ‘incinerator’ stageaudioSteamAdded wooden foot fall SFX on ‘wheel’ stageaudioSteamReplaced character feet scraping SFX on ‘trucks’ stageaudioSteamAdded four character voice setsnew contentSteamAdded collision triggers and SFX for railings and stairs on ‘towers’ stageaudioSteamAdded box burning SFX on ‘incinerator’ stageaudioSteamModified enemy AI to jump obstacles in some contextsaiSteamAdded XInput toggle in Input menuquality of lifeSetting to enable/disable XInput on Windows systems, requires game restart.
SteamModified and optimised geometry, textures, and scripts in multiple stageschangesIncludes ‘trucks’, ‘subway’, and ‘buoy’ stages.
SteamAdded ambience to ‘towers’ stageaudioSteamAdded collision triggers and SFX for metal structures on ‘gondola’ stageaudioSteamAdded collision triggers and SFX for doors, railings, and pipes on ‘chutes’ stageaudioSteamFixed music playback issue on the ‘buoy’ stagebug fixSteamFixed volume settings not modifying menu screen volumebug fixSteamModified collision SFX levels on ‘gondola’ stagebalance changeIncreased cable collision SFX levels.
SteamModified cable collision SFX levels on ‘gondola’ stagebalance changeSteamAdded four AI character voice setsnew contentSteamAdded box burning SFX on ‘incinerator’ stageaudioSteamModified and optimised geometry, textures, and scripts in the ‘subway’ stagechangesSteamFixed character system error spamming if navmesh not foundbug fixSteamAdded B side music on ‘billboard’ stageaudioSteamFixed menu item selection issue on volume settings screenbug fixSteamAdded conveyor SFX on ‘incinerator’ stageaudioSteamAdded collision triggers and SFX for metal structures on ‘wheel’ stageaudioSteamModified individual grinder wheel SFX levelsbalance changeSteamAdded wheel mechanism SFX on ‘wheel’ stageaudioSteamAdded collision triggers and SFX for railings and doors on ‘grind’ stageaudioSteamAdded collision triggers and SFX for stairs, floors, and railings on ‘fans’ stageaudioSteam