What changed in Gang Beasts in 2020

97 updates · 3 main milestones · Jun 1, 2020 to Dec 9, 2020

  1. 20 events
    Added 24 new costume partsnew content

    A series of super hero/villain costume sets have been added.

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    Fixed camera tracking issuesbug fix
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    Added new Aquarium stagenew content

    A new stage called Aquarium has been added.

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    Adjusted emissive materials across all stagesvisuals

    Now that bloom works again, emissive materials look better.

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    Mac builds now use Metal APIperformance

    This should provide performance gains for Mac users.

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    Updated game engine to Unity 2020performanceMilestone

    Significant upgrade from Unity 2017, may still have some bugs.

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    Increased punch velocity for close targetsbalance change
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    Added better audio cues for Trucks and Subwayaudio

    Improved audio cues for oncoming road signs and trains.

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    Updated physics settingsperformance

    Updated some physics settings to take advantage of Unity 2020's improvements.

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    Fixed various online issuesbug fix

    Fixed bugs that affected online gameplay, including knockout and physics issues.

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    Added engine noises to Train and Trucksaudio
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    Fixed bloom issuebug fix

    Fixed an issue preventing bloom from working.

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    Rebaked lighting on all stagesvisuals

    Fixes legacy lighting issues for better visual appeal.

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    Adjusted lighting on various stagesvisuals

    Improved lighting quality and fixed artifacts on multiple stages.

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    Improved audio management systemaudio

    New system for better sound consistency across the game.

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    Adjusted force and attraction distances when grabbingbalance change

    This helps reaching close targets and reduces weird behaviors under certain situations.

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    Updated water visuals on multiple stagesvisuals

    Improved visuals of water on Buoy, Containers, and Wheel.

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    Adjusted character dragbalance change

    Character drag has been adjusted to 1.6 (from 2).

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    Updated splash and loading screensui ux

    This is a temporary measure until a full UI overhaul.

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    Updated Wheel stage for online playnew content

    The Wheel stage has been completely rebuilt to play better and work online.

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  2. 53 events
    Fixed player elimination on loadbug fix

    Fixed an issue that would usually eliminate an unlucky player on load.

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    Adjusted ring rope heightbalance change

    Adjusted the rope height to make it slightly easier to eliminate players.

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    Fixed grating shader on gondolabug fix

    Fixed the grating using the wrong shader, it should look more crisp now.

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    Console build and test updateperformance

    Updated the project to be able to build and test on consoles again.

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    Fixed boxes and barrels issuebug fix

    Fixed an issue with boxes and barrels passing through the front wall.

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    Consistent elevator escalationbalance change

    Elevators now escalate consistently.

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    Updated elevator glassbalance change

    Replaced the glass to use the new fracture system.

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    Adjusted lighthouse jointsbalance change

    Adjusted the joints on the Lighthouse to be stronger.

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    Adjusted ring lights and materialsbalance change

    Adjusted lights and materials to brighten the stage slightly.

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    Rebaked lighting on all stagesvisualsMilestone

    Rebaked the lighting on all stages to fix legacy lighting issues.

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    Updated incinerator glassbalance change

    Replaced the glass to use the new fracture system.

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    Fixed signs collision with playersbug fix

    Fixed an issue where signs could pass through players instead of colliding.

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    Added swimming abilitynew content

    Added the swimming ability to the character, not yet enabled.

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    Adjusted chute lightsbalance change

    Adjusted the lights to remove light artifacts from falling sausages.

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    Reduced dwell timers on burgersbalance change
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    Updated fire particle systemvisuals

    Updated the fire particle system.

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    Adjusted billboard catwalkbalance change

    Adjusted the catwalk of the billboard to be flatter and added assistive colliders.

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    Added delay to pier escalationsbalance change

    Added a delay to the pier escalations to prevent them triggering on stage load.

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    Fixed player control issue when liftingbug fix

    Fixed an issue that would prevent players from controlling their movement when lifting themselves.

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    Adjusted wheel escalation timingsbalance change

    Adjusted the escalation timings slightly.

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    Adjusted sausage distributionbalance change

    Adjusted sausage distribution.

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    Adjusted cheering arm directionbalance change

    Adjusted arm direction when cheering to be relative to the character’s up.

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    Adjusted move damagebalance change

    Adjusted damage of all moves to better balance them.

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    Adjusted damage received in combatbalance change

    Adjusted damage received when in certain situations or attempting certain attacks.

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    Added wind effect to blimpvisuals

    Added a wind effect to the blimp to help visualize the movement.

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    Adjusted blimp ribbingbalance change

    Adjusted the ribbing on the balloon section of the blimp to no longer collide with players.

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    Adjusted incinerator lightsbalance change

    Adjusted the lights to make the stage brighter and fix some lighting artifacts.

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    Fixed train pushing playersbug fix

    Fixed an issue that made the front train push players away instead of pulling them.

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    Added tilt to trucksbalance change

    Added a slight tilt to the trucks when they move.

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    Fixed camera tracking issuesbug fix

    Fixed some issues involving camera tracking.

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    Temporary damage reduction on revivalgameplay

    Added a temporary diminishing damage reduction when a player revives from a knockout.

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    Adjusted bloom across all stagesbalance change
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    Adjusted truck materials and texturesbalance change

    Slight adjustments to the materials and textures.

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    Adjusted billboard physics propertiesbalance change

    Adjusted the physics properties of the billboard panels to be more realistic.

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    Adjusted blimp physics propertiesbalance change

    Adjusted the physics properties of the balloon section of the blimp to have more grip.

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    Fixed bloom issuebug fix

    Fixed an issue preventing bloom from working.

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    Adjusted chute doorsbalance change

    Adjusted the chute doors to hold more weight and move slower.

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    Fixed object interpolation onlinebug fix

    Fixed the objects that didn’t interpolate online.

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    Mac Metal graphics APIperformance

    Mac now uses Metal as its primary graphics API, there should be performance gains.

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    Adjusted grind lightsbalance change

    Adjusted the lights to improve baked quality.

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    Increased reaction forces of movesbalance change

    Increased reaction forces of all moves for better feel.

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    Adjusted character collisionbalance change

    Adjusted character collision to improve stability during combat.

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    Updated lighthouse glassbalance change

    Replaced the glass to use the new fracture system.

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    Added security cameras to ventsnew content

    Added security cameras to the stage.

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    Updated lighthouse glass materialsvisuals

    Updated the glass materials to prevent a weird lighting issue.

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    Adjusted blimp movementbalance change

    Adjusted the blimp to be more affected by player movement.

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    Updated graphics settingsgraphics

    Updated graphics settings to fix a few issues with the transition from 2017 to 2019.

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    Added pink smoke effect to towersvisuals

    Added a pink smoke effect rising from the cooling towers.

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    Updated lighthouse water shadervisuals

    Updated the background water shader, temporary solution until URP upgrade.

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    Fixed truck curb collisionbug fix

    Fixed an issue where the trucks would occasionally mount the curb and collide with signs.

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    Adjusted roof jointsbalance change

    Adjusted the joints on roof to be stronger.

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    Costume editor leg rotation fixbug fix

    Fixed the costume editor issue preventing legs from rotating with the body.

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    Dynamic character collision modegameplay

    Added code to dynamically adjust characters collision mode based on context.

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  3. 17 events
    Updated Game Engine to Unity 2019systemMilestone

    Transition from Unity 2017 to Unity 2019, improving overall performance and stability.

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    Updated Wheel Stage for Online Playnew content

    The Wheel stage now works online with synchronized lights to music.

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    Dropped Support for 32-bit Linuxsystem

    Gang Beasts now only supports 64-bit Linux distributions due to Unity 2019 changes.

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    Fixed TV Antenna Connection on Roofbug fix

    Corrected the connection issue of the TV antenna on the Roof stage.

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    Fixed Fan Activation Bug on Ventsbug fix

    Resolved an issue where the main fan activation would cause the stage to explode.

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    Improved Audio Management Systemaudio

    Updated audio management for better consistency and balance across sounds.

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    Fixed Vents Stage Collapse Bugbug fix

    Fixed a bug causing bridges on Vents to collapse unexpectedly.

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    Adjusted Character Drag and Punch Velocitybalance change

    Slightly reduced character drag and increased punch velocity for close targets.

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    Fixed Join Screen Player Name Issuebug fix

    Resolved an issue where player names wouldn’t show up on the join screen.

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    Fixed Character Movement Issuesbug fix

    Resolved issues with character arms not reaching when holding grab and floating bugs.

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    Fixed Stability Issues on Elevatorsbug fix

    Resolved significant stability issues on Elevators after the Unity 2019 upgrade.

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    Fixed Various Online Rendering Issuesbug fix

    Fixed long-standing issues preventing boxes and vehicles from rendering correctly online.

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    Lowered Roof Lip for Riskier Edge Fightingbalance change

    Slightly lowered the lip of the Roof stage to increase risk during fights.

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    Fixed Bug with Trucks Hornsbug fix

    Resolved an issue where horns would trigger incorrectly on Trucks.

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    Fixed Online Knockout Timing Bugbug fix

    Corrected the knockout timing issue in online matches to improve combat feel.

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    Optimized Character System for Online Playperformance

    Several optimizations made to improve online performance and stability.

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    Fixed Road Signs Impact Audio Bugbug fix

    Resolved an issue where road signs would trigger impact audio incorrectly.

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  4. 7 events
    Gameplay fixes in build 1.13quality of life

    Various gameplay fixes are included in the upcoming build.

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    Upcoming new stages and costumesnew content

    New stages and costumes are being developed for future release.

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    Optimisations and fixes in build 1.13performance

    Build 1.13 includes a series of optimisations and fixes for various aspects of the game.

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    Modified wheel stage for online modesgameplay

    The wheel stage has been modified to support online game modes.

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    Audio fixes in build 1.13audio

    Fixes have been implemented for audio issues in the upcoming build.

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    Achievements fixes in build 1.13other

    Fixes for achievements are part of the upcoming build.

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    UI improvements in build 1.13ui ux

    Improvements have been made to the user interface in the upcoming build.

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