What changed in Half-Life 2: Deathmatch in 2021

44 updates · Jul 2, 2021 to Jul 2, 2021

  1. 44 events
    Added Radial Fogvisuals

    Added radial fog from Half-Life 2: 20th Anniversary Update.

    Steam
    Fixed Player's Base Velocity Sync Issuebug fix

    Getting subtly out of sync from client/server.

    Steam
    Fixed SourceTV Player Limbo Bugbug fix

    Where the SourceTV player would get stuck in limbo if mp_allowspectators was set to 0.

    Steam
    Fixed Prediction Bug for Client Movementbug fix

    If the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions.

    Steam
    Added Avatars to the Scoreboardui ux
    Steam
    Fixed Player Weapons Spawn Bugbug fix

    Where player weapons could spawn below them at spawn and not be properly equipped.

    Steam
    Added Borderless Window Optionui ux

    Added a borderless window option to video settings.

    Steam
    Added Kill, Weapon Equip, and Health Pickup Events for Steam Game Recordingnetwork
    Steam
    Implemented Prediction for Climbing and Getting On/Off Laddersgameplay
    Steam
    Implemented Prediction for Duck-Jumpinggameplay
    Steam
    Made Certain Client-Side Entities Only Trigger Local Prediction Errorsbug fix

    If the viewmodel experiences a prediction error, the player will not experience a prediction error.

    Steam
    Fixed Breakable Props Gibbing Issuebug fix

    Certain breakable props not gibbing correctly.

    Steam
    Fixed Prediction Errors When Picking Up Ammo or Taking Damagebug fix
    Steam
    Improved Prediction for Walking on Props and Other Entitiesperformance
    Steam
    Fixed RPG Laser Dot Not Showing Upbug fix
    Steam
    Fixed AR2 Animation Playing Twicebug fix
    Steam
    Added 64-bit Supportnew content

    64-bit binaries will automatically be launched on systems with a 64-bit OS.

    Steam
    Made Viewmodels Use Proper Half-Life 2 Bob/Sway Behaviourgameplay
    Steam
    Fixed Grenade Impact Sound Effectsbug fix

    Having the SLAM's impact sound effects.

    Steam
    Client-side Prediction Fixesbug fix

    These fix 'jank'/rollback in certain situations.

    Steam
    Fixed Alt Fire Dry-Fire Sound Bugbug fix

    If the alt fire was the last in the clip, it would play the dry-fire sound instead of the shooting sound.

    Steam
    Fixed Variable Update Issuebug fix

    Where certain variables like position would not be updated correctly to match the server in certain situations.

    Steam
    Added Bicubic Lightmapsvisuals

    Added bicubic lightmaps from Half-Life 2: 20th Anniversary Update.

    Steam
    Fixed ALT/AMMO Text and Related Icons on HUDbug fix
    Steam
    Increased Hardcoded Maxplayers to 100balance change

    Increased the hardcoded maxplayers to 100 to allow for more chaotic times.

    Steam
    Fixed Player Hull Mis-Predictionbug fix

    Causing rollbacks every frame when crouching or against a wall.

    Steam
    Fixed Weapon Sounds and Effects for Various Weaponsbug fix

    Fixed sounds and effects for Gravity Gun, SMG1, AR2 and Crossbow.

    Steam
    Fixed Prediction for Crowbar and Stunstick Animationsbug fix
    Steam
    Increased Default Maxplayers from 2 to 24balance change
    Steam
    Fixed Prediction Error Regarding Weapon Idle Animationsbug fix
    Steam
    Fixed Prediction of Viewmodel Swaybug fix
    Steam
    Added UI Scaling for High-Resolution Screensui ux
    Steam
    Made Default Server Name Include Player's Nameui ux

    Made the default server name for listen servers include the player's name.

    Steam
    Added Console Convar for Object Pickupgameplay

    Added console convar 'hl2mp_allow_pickup' to allow picking up objects without Gravity Gun.

    Steam
    Implemented Prediction for Crouchinggameplay
    Steam
    Improved Networking Precision for Local Player Positionsperformance

    Resulting in less prediction errors and better game-feel.

    Steam
    Added Support for Steam Networkingnetwork
    Steam
    Fixed SMG1 and AR2 Bob Animationsbug fix

    Not playing their bob animations when moving.

    Steam
    Fixed Crowbar Flesh Hit Sound Effectbug fix

    Always playing flesh hit sound effect.

    Steam
    Fixed Death Feed Not Showing Player Namesbug fix
    Steam
    Brought Over HUD/UI Changes from HL2 Anniversary Updateui ux
    Steam
    Implemented Prediction for Sprinting and AUX Powergameplay
    Steam
    Implemented Prediction for Various Actionsgameplay

    Implemented prediction for SMG1, AR2, Crossbow and basic prediction for the Gravity Gun.

    Steam
    Made Game Launch in Native Resolution by Defaultperformance

    Instead of 640x480.

    Steam