What changed in Half-Life 2: Deathmatch in 2021
44 updates · Jul 2, 2021 to Jul 2, 2021
- 44 eventsFixed SourceTV Player Limbo Bugbug fix
Where the SourceTV player would get stuck in limbo if mp_allowspectators was set to 0.
SteamFixed Prediction Bug for Client Movementbug fixIf the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions.
SteamAdded Avatars to the Scoreboardui uxSteamFixed Player Weapons Spawn Bugbug fixWhere player weapons could spawn below them at spawn and not be properly equipped.
SteamAdded Kill, Weapon Equip, and Health Pickup Events for Steam Game RecordingnetworkSteamImplemented Prediction for Climbing and Getting On/Off LaddersgameplaySteamImplemented Prediction for Duck-JumpinggameplaySteamMade Certain Client-Side Entities Only Trigger Local Prediction Errorsbug fixIf the viewmodel experiences a prediction error, the player will not experience a prediction error.
SteamFixed Prediction Errors When Picking Up Ammo or Taking Damagebug fixSteamImproved Prediction for Walking on Props and Other EntitiesperformanceSteamFixed RPG Laser Dot Not Showing Upbug fixSteamFixed AR2 Animation Playing Twicebug fixSteamAdded 64-bit Supportnew content64-bit binaries will automatically be launched on systems with a 64-bit OS.
SteamMade Viewmodels Use Proper Half-Life 2 Bob/Sway BehaviourgameplaySteamFixed Alt Fire Dry-Fire Sound Bugbug fixIf the alt fire was the last in the clip, it would play the dry-fire sound instead of the shooting sound.
SteamFixed Variable Update Issuebug fixWhere certain variables like position would not be updated correctly to match the server in certain situations.
SteamAdded Bicubic LightmapsvisualsAdded bicubic lightmaps from Half-Life 2: 20th Anniversary Update.
SteamFixed ALT/AMMO Text and Related Icons on HUDbug fixSteamIncreased Hardcoded Maxplayers to 100balance changeIncreased the hardcoded maxplayers to 100 to allow for more chaotic times.
SteamFixed Player Hull Mis-Predictionbug fixCausing rollbacks every frame when crouching or against a wall.
SteamFixed Weapon Sounds and Effects for Various Weaponsbug fixFixed sounds and effects for Gravity Gun, SMG1, AR2 and Crossbow.
SteamFixed Prediction for Crowbar and Stunstick Animationsbug fixSteamIncreased Default Maxplayers from 2 to 24balance changeSteamFixed Prediction Error Regarding Weapon Idle Animationsbug fixSteamFixed Prediction of Viewmodel Swaybug fixSteamAdded UI Scaling for High-Resolution Screensui uxSteamMade Default Server Name Include Player's Nameui uxMade the default server name for listen servers include the player's name.
SteamAdded Console Convar for Object PickupgameplayAdded console convar 'hl2mp_allow_pickup' to allow picking up objects without Gravity Gun.
SteamImplemented Prediction for CrouchinggameplaySteamImproved Networking Precision for Local Player PositionsperformanceResulting in less prediction errors and better game-feel.
SteamAdded Support for Steam NetworkingnetworkSteamFixed Death Feed Not Showing Player Namesbug fixSteamBrought Over HUD/UI Changes from HL2 Anniversary Updateui uxSteamImplemented Prediction for Sprinting and AUX PowergameplaySteamImplemented Prediction for Various ActionsgameplayImplemented prediction for SMG1, AR2, Crossbow and basic prediction for the Gravity Gun.
Steam