What changed in Half-Life 2: Deathmatch in 2024
14 updates · 3 main milestones · Nov 15, 2024 to Nov 15, 2024
- 14 eventsFixed weapons being invisible when given another weapon of the same classbug fixSteamMoved blue barrels in dm_resistance to prevent Gravity Gun exploitbug fixSteamFixed prop placement allowing players to escape the worldbug fixMilestoneSteamIncreased player spawn point count in many mapsbalance changeSteamFixed missing animation when switching weapons while jumping and movingbug fixSteamFixed missing sound effects for the Gravity Gunbug fixSteamFixed floating props in dm_runoffbug fixSteamFixed several areas where players could see out of the worldbug fixSteamFixed view bob with the SMG equippedbug fixSteamFixed slam not being able to be detonated if too close to a wallbug fixSteamFixed area portal on the blast door in dm_runoff causing rendering issuesbug fixMilestoneSteamFixed player model selection in the options menubug fixSteamAdded geometry to maps to prevent seeing outside of boundsbug fixSteamFixed Gravity Gun causing server disconnects when yo-yoing grenadesbug fixMilestoneSteam