What changed in Half-Life 2: Deathmatch in 2025
44 updates · 4 main milestones · Feb 18, 2025 to Feb 18, 2025
- 44 eventsKill, Weapon Equip, and Health Pickup Events for Steam Game Recordinggameplay
Added kill, weapon equip, and health pickup events for Steam Game Recording.
SteamFixed RPG Laser Dot Not Showing Upbug fixSteamFixed Prediction Bug with Client Movementbug fixMilestoneFixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions.
Steam64-bit Support Addednew content64-bit binaries will automatically be launched on systems with a 64-bit OS.
SteamFixed Weapon Sounds and Effectsbug fixFixed weapon sounds and effects for Gravity Gun, SMG1, AR2 and Crossbow.
SteamBicubic Lightmaps AddedvisualsAdded bicubic lightmaps from Half-Life 2: 20th Anniversary Update.
SteamFixed Player Weapons Not Being Properly Equippedbug fixFixed a bug where player weapons could spawn below them at spawn and not be properly equipped.
SteamFixed Prediction for Crowbar and Stunstick Animationsbug fixSteamFixed ALT/AMMO Text and Related Icons on HUDbug fixSteamFixed Player Hull Mis-Predictionbug fixMilestoneFixed player hull being mis-predicted in certain instances causing rollbacks every frame when crouching or against a wall.
SteamFixed Certain Client-Side Entities Triggering Local Prediction Errorsbug fixMade certain client-side entities only trigger local prediction errors.
SteamIncreased Default Max Players from 2 to 24balance changeIncreased default maxplayers from 2 to 24.
SteamFixed AR2 Animation Playing Twicebug fixSteamFixed Prediction of Viewmodel Swaybug fixSteamImproved Prediction for Walking on Propsbug fixSteamFixed Death Feed Not Showing Player Namesbug fixSteamFixed Grenade Impact Sound Effectsbug fixFixed the Grenade having the SLAM's impact sound effects.
SteamImproved Networking PrecisionperformanceImproved networking precision for local player positions, resulting in less prediction errors and better game-feel.
SteamImplemented Prediction for CrouchinggameplaySteamFixed Prediction Error Regarding Weapon Idle Animationsbug fixSteamFixed Player's Base Velocity Getting Out of Syncbug fixFixed the player's base velocity getting subtly out of sync from client/server.
SteamFixed Alt Fire Dry-Fire Sound Bugbug fixFixed a bug where if the alt fire was the last in the clip, it would play the dry-fire sound instead of the shooting sound.
SteamFixed Prediction Errors When Picking Up Ammo or Taking Damagebug fixMilestoneSteamImplemented Prediction for Various ActionsgameplayImplemented prediction for SMG1, AR2, Crossbow and basic prediction for the Gravity Gun.
SteamImplemented Prediction for Sprinting and AUX PowergameplaySteamGame Launches in Native Resolution by DefaultperformanceMade the game launch in native resolution by default instead of 640x480.
SteamConsole Convar for Object PickupgameplayAdded console convar 'hl2mp_allow_pickup' to allow picking up objects without Gravity Gun.
SteamViewmodels Use Proper Bob/Sway BehaviourgameplayMade viewmodels use the proper Half-Life 2 viewmodel bob/sway behaviour.
SteamImplemented Prediction for Duck-JumpinggameplaySteamFixed Breakable Props Not Gibbing Correctlybug fixSteamFixed SMG1 and AR2 Bob Animationsbug fixFixed the SMG1 and AR2 not playing their bob animations when moving.
SteamIncreased Max Players to 100balance changeIncreased the hardcoded maxplayers to 100 to allow for more chaotic times.
SteamClient-side Prediction Fixesbug fixMilestoneClient-side prediction fixes to address 'jank'/rollback in certain situations.
SteamHUD/UI Changes from HL2 Anniversary Updateui uxBrought over the HUD/UI changes from HL2 Anniversary update.
SteamImplemented Prediction for Climbing and Getting On/Off LaddersgameplaySteamFixed SourceTV Player Limbo Bugbug fixFixed a bug where the SourceTV player would get stuck in limbo if mp_allowspectators was set to 0.
SteamFixed Variables Not Updating Correctlybug fixFixed an issue where certain variables like position would not be updated correctly to match the server in certain situations.
SteamFixed Crowbar Flesh Hit Sound Effectbug fixFixed the Crowbar always playing flesh hit sound effect.
SteamDefault Server Name Includes Player's Nameui uxMade the default server name for listen servers include the player's name.
Steam