What changed in Half-Life 2: Deathmatch in 2025

44 updates · 4 main milestones · Feb 18, 2025 to Feb 18, 2025

  1. 44 events
    Kill, Weapon Equip, and Health Pickup Events for Steam Game Recordinggameplay

    Added kill, weapon equip, and health pickup events for Steam Game Recording.

    Steam
    Fixed RPG Laser Dot Not Showing Upbug fix
    Steam
    Fixed Prediction Bug with Client Movementbug fixMilestone

    Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions.

    Steam
    64-bit Support Addednew content

    64-bit binaries will automatically be launched on systems with a 64-bit OS.

    Steam
    Fixed Weapon Sounds and Effectsbug fix

    Fixed weapon sounds and effects for Gravity Gun, SMG1, AR2 and Crossbow.

    Steam
    Bicubic Lightmaps Addedvisuals

    Added bicubic lightmaps from Half-Life 2: 20th Anniversary Update.

    Steam
    Fixed Player Weapons Not Being Properly Equippedbug fix

    Fixed a bug where player weapons could spawn below them at spawn and not be properly equipped.

    Steam
    Fixed Prediction for Crowbar and Stunstick Animationsbug fix
    Steam
    Fixed ALT/AMMO Text and Related Icons on HUDbug fix
    Steam
    Fixed Player Hull Mis-Predictionbug fixMilestone

    Fixed player hull being mis-predicted in certain instances causing rollbacks every frame when crouching or against a wall.

    Steam
    Fixed Certain Client-Side Entities Triggering Local Prediction Errorsbug fix

    Made certain client-side entities only trigger local prediction errors.

    Steam
    Increased Default Max Players from 2 to 24balance change

    Increased default maxplayers from 2 to 24.

    Steam
    Fixed AR2 Animation Playing Twicebug fix
    Steam
    Avatars Added to Scoreboardui ux

    Added avatars to the scoreboard.

    Steam
    Fixed Prediction of Viewmodel Swaybug fix
    Steam
    UI Scaling for High-Resolution Screensui ux

    Added UI scaling for high-resolution screens.

    Steam
    Radial Fog Addedvisuals

    Added radial fog from Half-Life 2: 20th Anniversary Update.

    Steam
    Improved Prediction for Walking on Propsbug fix
    Steam
    Fixed Death Feed Not Showing Player Namesbug fix
    Steam
    Fixed Grenade Impact Sound Effectsbug fix

    Fixed the Grenade having the SLAM's impact sound effects.

    Steam
    Improved Networking Precisionperformance

    Improved networking precision for local player positions, resulting in less prediction errors and better game-feel.

    Steam
    Borderless Window Option Addedui ux

    Added a borderless window option to video settings.

    Steam
    Implemented Prediction for Crouchinggameplay
    Steam
    Fixed Prediction Error Regarding Weapon Idle Animationsbug fix
    Steam
    Fixed Player's Base Velocity Getting Out of Syncbug fix

    Fixed the player's base velocity getting subtly out of sync from client/server.

    Steam
    Fixed Alt Fire Dry-Fire Sound Bugbug fix

    Fixed a bug where if the alt fire was the last in the clip, it would play the dry-fire sound instead of the shooting sound.

    Steam
    Fixed Prediction Errors When Picking Up Ammo or Taking Damagebug fixMilestone
    Steam
    Implemented Prediction for Various Actionsgameplay

    Implemented prediction for SMG1, AR2, Crossbow and basic prediction for the Gravity Gun.

    Steam
    Implemented Prediction for Sprinting and AUX Powergameplay
    Steam
    Game Launches in Native Resolution by Defaultperformance

    Made the game launch in native resolution by default instead of 640x480.

    Steam
    Console Convar for Object Pickupgameplay

    Added console convar 'hl2mp_allow_pickup' to allow picking up objects without Gravity Gun.

    Steam
    Viewmodels Use Proper Bob/Sway Behaviourgameplay

    Made viewmodels use the proper Half-Life 2 viewmodel bob/sway behaviour.

    Steam
    Implemented Prediction for Duck-Jumpinggameplay
    Steam
    Fixed Breakable Props Not Gibbing Correctlybug fix
    Steam
    Fixed SMG1 and AR2 Bob Animationsbug fix

    Fixed the SMG1 and AR2 not playing their bob animations when moving.

    Steam
    Increased Max Players to 100balance change

    Increased the hardcoded maxplayers to 100 to allow for more chaotic times.

    Steam
    Client-side Prediction Fixesbug fixMilestone

    Client-side prediction fixes to address 'jank'/rollback in certain situations.

    Steam
    HUD/UI Changes from HL2 Anniversary Updateui ux

    Brought over the HUD/UI changes from HL2 Anniversary update.

    Steam
    Implemented Prediction for Climbing and Getting On/Off Laddersgameplay
    Steam
    Steam Networking Support Addednetwork

    Added support for Steam Networking.

    Steam
    Fixed SourceTV Player Limbo Bugbug fix

    Fixed a bug where the SourceTV player would get stuck in limbo if mp_allowspectators was set to 0.

    Steam
    Fixed Variables Not Updating Correctlybug fix

    Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations.

    Steam
    Fixed Crowbar Flesh Hit Sound Effectbug fix

    Fixed the Crowbar always playing flesh hit sound effect.

    Steam
    Default Server Name Includes Player's Nameui ux

    Made the default server name for listen servers include the player's name.

    Steam