What changed in Insurgency in 2013

956 updates · 73 main milestones · Mar 1, 2013 to Dec 20, 2013

  1. 8 events
    Updated shell materialsvisuals
    Steam
    Updated extraction point iconui ux
    Steam
    Updated extraction point iconui ux
    Steam
    Fixed spawn issue in Peak Pushbug fixMilestone

    Players on the defending team would spawn inside a restricted area.

    Steam
    Fixed crash related to changing gear in kit selection menubug fix

    Reduced and hopefully completely fixed crash issues when changing gear.

    Steam
    Fixed spawn issue in Peak Pushbug fix

    Players on the defending team would spawn inside a restricted area.

    Steam
    Fixed crash when changing gear in kit selectionbug fixMilestone

    Reduced (and hopefully completely fixed) crash related to changing gear in the kit selection menu.

    Steam
    Updated shell materialsvisuals
    Steam
  2. 31 events
    Fixed Weapon Cache Collision Modelsbug fix

    Prevented walking or throwing objects through caches.

    Steam
    New Map: Peaknew content

    Supports Skirmish, Push, Strike, SND, VIP

    Steam
    New Map: Peaknew content

    Supports Skirmish, Push, Strike, SND, VIP

    Steam
    New Music Tracksnew content

    Tracks for winning, losing, and round-start

    Steam
    VOIP Volume Scaling Based on Distancegameplay

    Volume indicates proximity to squadmates.

    Steam
    New Music Tracksnew content

    Tracks for winning, losing, and round-start.

    Steam
    New Focus Featurenew content

    Allows players to focus by aiming down sights while holding shift

    Steam
    New Reticles for Sightsnew content

    New reticles for Sniper, 4x, Kobra, and Eotech sights

    Steam
    Fixed Crash on Weapon Cache Buy Zonesbug fixMilestone

    Resolved crash issue on certain maps like District Skirmish.

    Steam
    Spatial Impact on VOIP Volumegameplay

    Volume now depends on whether the talker and listener are facing each other

    Steam
    Fixed Third Person Flashlight Renderingbug fix

    Corrected rendering issues with flashlight in third person

    Steam
    VOIP Volume Scaling for Squadmatesgameplay

    Volume indicates distance from squadmates

    Steam
    Added Radio Cues for Objectivesnew content

    Replaced musical cues for 'Objective Captured' and 'Objective Lost'.

    Steam
    Fixed Third Person Flashlight Renderingbug fix

    Corrected rendering issues when aiming down sights.

    Steam
    Reduced Enemy 3D VOIP Distancegameplay

    Players can communicate without giving away their position.

    Steam
    Updated Maps: Siege, District, Ministry, Heightsnew content

    District now has Push support

    Steam
    Updated Misc. Particle FXperformance
    Steam
    Reduced Exploiting When Pronegameplay

    Lowered POV height of prone players.

    Steam
    New Weapon: AT-4new content
    Steam
    Updated Maps: Siege, District, Ministry, Heightsnew content

    District now has Push support.

    Steam
    Reduced Enemy 3D VOIP Distancegameplay

    Allows players to communicate without giving away their position

    Steam
    Reduced Exploiting When Pronegameplay

    Lowered POV height of prone players

    Steam
    Fixed Crash on Weapon Cache Buy Zonesbug fixMilestone

    Resolved crash issue on certain maps like District Skirmish

    Steam
    New Reticles for Sightsnew content

    New reticles for Sniper, 4x, Kobra, and Eotech sights.

    Steam
    Spatial Impact on 3D VOIP Volumegameplay

    Volume affected by whether the talker and listener are facing each other.

    Steam
    New Focus Featurenew content

    Allows players to focus by aiming down sights while still and holding shift.

    Steam
    Re-implemented Shell Ejectionnew content
    Steam
    Re-implemented Shell Ejectionnew content
    Steam
    Fixed Weapon Cache Collision Modelsbug fix

    Prevented walking or throwing objects through caches

    Steam
    New Weapon: AT-4new content
    Steam
    Added Radio Cues for Objectivesnew content

    Replaced musical cues for 'Objective Captured' and 'Objective Lost'

    Steam
  3. 16 events
    Rolled back Push to previous statebug fix
    Steam
    Updated Market Checkpointworld

    Updated Market Checkpoint (coop).

    Steam
    Removed duplicate AKS74U AP/HP entriesbug fix

    Cleaned up scripts.

    Steam
    Rolled back Push mode changesbug fix

    Rolled back Push to the way it was before Friday's update.

    Steam
    Fixed player clip issue on Heightsbug fix

    Fixed a player clip issue on Heights allowing players to get outside the map.

    Steam
    Fixed enemy spawn issue in Heights Checkpointbug fix

    Issue fixed in Heights Checkpoint (coop) where enemies would spawn behind you.

    Steam
    Fixed bot behavior in Ministry Checkpointbug fix

    Issue fixed in Ministry Checkpoint (coop) where bots would try running through doors.

    Steam
    Updated Market Checkpointworld
    Steam
    Fixed enemy spawn issue in Heights Checkpointbug fix

    Enemies would spawn behind players.

    Steam
    Fixed Security's weapon cache in Marketbug fix

    Weapon cache is no longer sticking in the ground, preventing it from being destroyed.

    Steam
    Updated AKM and MP5 recoilbalance change
    Steam
    Fixed weapon cache issue in Marketbug fix

    Security's weapon cache in Market is no longer sticking in the ground, preventing it from being destroyed.

    Steam
    Fixed player clip issue on Heightsbug fix

    Allowed players to get outside the map.

    Steam
    Recoil adjustments for AKM and MP5balance change

    Updated AKM and MP5 recoil.

    Steam
    Fixed bot behavior in Ministry Checkpointbug fix

    Bots would try running through doors.

    Steam
    Removed duplicate AKS74U AP/HP entriesbug fix

    Removed duplicate AKS74U AP/HP entries in the scripts.

    Steam
  4. 21 events
    Introduction of AKS-74U Weaponnew content

    The very popular and requested weapon has finally arrived.

    Steam
    Strike Mode Changesgameplay

    Attackers gain reinforcements for destroyed caches; defenders lose reinforcements.

    Steam
    Supply Points Adjustmentgameplay

    Players are awarded supply points based on performance at the end of the round.

    Steam
    Co-op AI Behavior Improvementsgameplay

    AI behavior and maps have been vastly improved, including destructible cache objectives.

    Steam
    Recoil Overhaulbalance change

    Implemented a system that makes weapons feel weighty and react to gravity.

    Steam
    Squad and Class Weapon Limitationsgameplay

    Weapon limitations based on chosen class within a squad introduced.

    Steam
    Squads & Classes Weapon Limitationsgameplay

    Weapon limitations based on chosen class within a squad.

    Steam
    Alpha Squad Player Limit Increasedgameplay

    Alpha squad size increased to 8 players; Bravo and Charlie remain at 4.

    Steam
    Alpha Squad Size Increasegameplay

    Alpha squad size increased to 8 players; Bravo and Charlie remain at 4.

    Steam
    Introduction of AKS-74U Weaponnew content

    The very popular and requested weapon has finally arrived.

    Steam
    Co-op AI Behavior and Map Improvementsgameplay

    AI behavior and maps have been vastly improved, with destructible cache objectives.

    Steam
    VIP Mode Icon Updategameplay

    New extraction zone icon added; gameplay remains unchanged.

    Steam
    Search & Destroy Mode Layout Changegameplay

    Identical objective layout to Strike, with no additional waves.

    Steam
    Skirmish Mode Changesgameplay

    Weapons cache objectives added, with extra reinforcement waves for secured objectives.

    Steam
    Firefight Mode Updatesgameplay

    Weapons cache objectives added; teams respawn only upon completing objectives.

    Steam
    Skirmish Mode Updatesgameplay

    Added weapons cache objectives and reinforcement waves based on objectives secured.

    Steam
    Recoil Overhaul Implementedgameplay

    A new system makes weapons feel heavier and react to gravity.

    Steam
    Search & Destroy Mode Updategameplay

    Identical objective layout to Strike; no additional waves for respawning.

    Steam
    Strike Mode Changesgameplay

    Attackers gain reinforcements for destroyed caches; defenders lose reinforcements.

    Steam
    Supply Points System Updatedgameplay

    Players are awarded supply points based on performance at the end of the round.

    Steam
    Firefight Mode Updatesgameplay

    Weapons cache objectives added; teams respawn only upon completing objectives.

    Steam
  5. 44 events
    Fixed scoreboard player list spacingui ux

    Properly displays all 32 players.

    Steam
    Fixed Linux Dedicated Serverbug fix
    Steam
    Tweaked position of game timer when no objectives are shownui ux
    Steam
    Improved and optimized Nextbot pathfindingai
    Steam
    Caches now disappear if inactive in Strike and S&Dgameplay
    Steam
    Updated Buhriz Outpost with further away AI placementgameplay

    Allows players to defend the whole village now.

    Steam
    Fixed scoreboard player list spacingui ux

    Now properly displays all 32 players.

    Steam
    Fixed suppression bugbug fix

    Suppression would randomly happen when the bullet was nowhere near the player.

    Steam
    Fixed nextlevel voting functionalitybug fix

    Now properly changes to the map/mode combination voted for.

    Steam
    Improved performance issues related to lighting/sprites in the garage in Ministryperformance
    Steam
    Tweaked reinforcement times in Skirmish, Push and Strikebalance change

    Changes made to better promote teamwork.

    Steam
    Fixed bots not finding players on Siege Outpostai
    Steam
    Fixed bots not shooting on Heights Outpostai
    Steam
    Fixed suppression bugbug fix

    Suppression would randomly happen when the bullet was nowhere near the player.

    Steam
    Updated District with new Insurgent spawn areanew content
    Steam
    Defenders no longer get automatic defense kill bonusesbalance change

    Changes applied in Outpost, VIP and S&D.

    Steam
    Updated Ministry Coopgameplay
    Steam
    Updated Buhriz Outpost with further away AI placementgameplay

    Allows for better defense of the whole village.

    Steam
    Tweaked reinforcement times in Skirmish, Push and Strikebalance change

    Better promotes teamwork.

    Steam
    Caches now disappear if inactive in Strike and S&Dgameplay
    Steam
    Tweaked size of destructible glass panes in breakable windowsgameplay
    Steam
    Fixed bots not finding players on Siege Outpostai
    Steam
    Objectives in Checkpoint now show appropriate labelsui ux

    Destroy/capture labels displayed underneath the icon.

    Steam
    C4 cannot be detonated in restricted areasgameplay
    Steam
    C4 detonation restriction in restricted areasgameplay

    You can no longer detonate your C4 in a restricted area.

    Steam
    Objectives in Checkpoint now show appropriate labelsui ux

    Destroy/capture labels underneath the icon.

    Steam
    Added safety nets to code to potentially fix random crashesbug fix

    Needs testing.

    Steam
    Improved performance issues related to lighting/sprites in the garage in Ministryperformance
    Steam
    Downsized reticule scale for Eotech and Kobra sightsui ux
    Steam
    Re-introduced sub-sonic bullet cracksaudio
    Steam
    Defenders no longer get automatic defense kill bonusesbalance change

    Affects Outpost, VIP and S&D.

    Steam
    Fixed nextlevel voting functionalitybug fix

    Properly changes to the map/mode combination voted for.

    Steam
    Updated District with new Insurgent spawn areanew content
    Steam
    Tweaked size of destructible glass panesgameplay

    Affects breakable window surfaces.

    Steam
    Added safety nets to code to potentially fix random crashesbug fix

    Needs testing.

    Steam
    Tweaked position of game timer when no objectives are shownui ux
    Steam
    Updated Heights with some art improvementsvisuals
    Steam
    Downsized reticule scale for Eotech and Kobra sightsui ux
    Steam
    Updated Ministry Coopchanges
    Steam
    Re-introduced sub-sonic bullet cracksaudio
    Steam
    Fixed bots not shooting on Heights Outpostai
    Steam
    Fixed Linux Dedicated Serverbug fix
    Steam
    Updated Heights with some art improvementsvisuals
    Steam
    Improved and optimized Nextbot pathfindingai
    Steam
  6. 22 events
    Temporary Removal of Auto Team Switchgameplay

    Temporarily removed auto team switch after each round in Strike and Push modes.

    Steam
    Reverted new blood particle systembug fix

    Temporarily removed the new blood particle system due to lag and crash issues when knifing.

    Steam
    Floating Objective Icons Size and Behavior Changeui ux

    Floating objective icons are now slightly smaller and their display behavior is reversed for better visibility.

    Steam
    Team roles displayed on scoreboardui ux

    Attacking/defending team roles are now shown under the team name on the scoreboard.

    Steam
    Fixed infinite loop server crashbug fix

    Resolved an issue related to the new chain reaction explosions.

    Steam
    Fixed VIP on Contactbug fix
    Steam
    Neutral Team Label Colors on Scoreboardui ux

    Made team label colors on the scoreboard neutral, distinguishing between 'hostile' and 'enemy' players or objectives.

    Steam
    Team roles displayed on scoreboardui ux

    Attacking/defending team roles are now shown under team name on the scoreboard.

    Steam
    Adjusted map cyclegameplay

    Map/mode combinations have been adjusted for less sporadic gameplay.

    Steam
    C4 and Frag Grenades Detonation Updategameplay

    C4 and frag grenades can now be detonated by bullets or explosions.

    Steam
    C4 and Frag Grenades Detonation Updategameplay

    C4 and frag grenades can now be detonated by bullets or explosions.

    Steam
    Potential Fix for Camera Tilt Bugbug fix

    May have fixed the bug that spawns players with their camera tilted after spectating a leaning player.

    Steam
    VIP Fix on Contact Mapbug fix

    Fixed an issue with VIP on the Contact map.

    Steam
    Floating Objective Icons Size and Behavior Adjustmentui ux

    Floating objective icons are now slightly smaller and their display behavior is reversed for better visibility.

    Steam
    Potential Fix for Camera Tilt Bugbug fix

    May have fixed the bug that spawns players with their camera tilted if they were spectating a leaning player before spawning.

    Steam
    Centralized Timer and Active Objective Displayui ux

    Moved timer and active objective display to the bottom of the screen for centralized viewing.

    Steam
    Neutral Team Label Colors on Scoreboardui ux

    Made team label colors on the scoreboard neutral, indicating 'hostile' vs. 'enemy' instead of red and blue.

    Steam
    Adjusted map cyclegameplay

    Map/mode combinations have been adjusted for less sporadic gameplay.

    Steam
    Temporary Removal of Auto Team Switchgameplay

    Temporarily removed auto team switch after each round in Strike and Push until a better solution is found.

    Steam
    Fixed infinite loop server crashbug fix

    Resolved an issue related to the new chain reaction explosions.

    Steam
    Reverted new blood particle systembug fix

    Temporarily removed the new blood particle system due to lag and crash issues when knifing.

    Steam
    Centralized Timer and Active Objective Displayui ux

    Moved timer and active objective display to the bottom of the screen for centralized viewing.

    Steam
  7. 48 events
    Added 'Search and Destroy' Game Modenew contentMilestone

    A single life mode where the attacking team must destroy a weapon cache to win.

    Steam
    New HUD Elements Implementedui ux

    Includes relative team colors, objective icons, and scoreboard.

    Steam
    Escort Team Loses if Time Runs Out in VIPgameplay
    Steam
    Improved Outpost Mode Bot Behaviorai

    Bots find players better and wave times are more appropriate in Outpost mode.

    Steam
    Destructible Weapon Caches as Objectivesgameplay

    Destructible weapon caches can now be used as objectives in Checkpoint and/or Push.

    Steam
    C4 Added Back to the Gamenew content

    C4 costs 4 supply and is the best way to destroy a weapons cache, available by default for the Specialist role.

    Steam
    Improved Volume Levels of Footstepsaudio
    Steam
    Improved Animation Movement Blendingperformance

    Players will now fully extend themselves when moving instead of appearing rigid.

    Steam
    Supply Token for Winning in VIP and S&Dgameplay

    Your team receives a supply token if you win in VIP and S&D.

    Steam
    Fixed Team Switch Functionalitybug fix

    Switch teams functionality no longer crashes the server with many players.

    Steam
    New 'Search and Destroy' Game Modenew contentMilestone

    A single life mode where the attacking team must destroy one of the weapon caches to win.

    Steam
    Visually Updated Mapsvisuals

    Maps Heights, District, and Market have been visually updated.

    Steam
    Fixed Team Switching Functionalitybug fix

    Switch teams functionality no longer crashes the server with many players.

    Steam
    New Particle FX for Explosions and Morevisuals

    New particle effects for explosions, muzzle flashes, car fires, smoke, impacts, and more.

    Steam
    Automatic Kit Selection on First Spawnquality of life

    Kit selection now automatically comes up and must be accepted before spawning for the first time.

    Steam
    Supply Token for Winning in VIP and S&Dgameplay

    Your team receives a supply token if you win in VIP and S&D.

    Steam
    Descriptive Spectator Reinforcement Informationui ux

    Spectator reinforcement information is now more descriptive based on the game mode.

    Steam
    Fixed Major Damage Bug with Spawn Protectionbug fixMilestone

    Players were spawn protected for 30 seconds after spawning, now it goes away as soon as they exit the spawn zone.

    Steam
    Improved Outpost Mode Bot Behaviorai

    Bots find players better and wave times are more appropriate.

    Steam
    Improved Animation Movement Blendingperformance

    Players will now fully extend themselves when moving instead of appearing rigid.

    Steam
    Descriptive Spectator Reinforcement Informationui ux

    Spectator reinforcement information is now more descriptive based on the game mode.

    Steam
    VIP Escort Team Loses if Time Runs Outgameplay

    The escorting team now loses if time runs out in VIP.

    Steam
    C4 Added Back to the Gamenew content

    C4 costs 4 supply and is the best way to destroy a weapons cache. The Specialist role now has C4 by default.

    Steam
    Tweaked Shotgun Damagegameplay
    Steam
    New Particle FX for Explosions and Morevisuals

    New particle effects for explosions, muzzle flashes, car fires, smoke, impacts, and more.

    Steam
    Automatic Kit Selection on Spawnui ux

    Kit selection now automatically comes up and must be accepted before spawning for the first time.

    Steam
    Added 'Strike' Game Modenew contentMilestone

    A reinforcement based cache hunt mode where one team defends weapon caches against the other team.

    Steam
    Improved Coop Bot Count Scalingai

    Coop bot count now scales better based on the number of players.

    Steam
    VIP Displayed in Kill Feedgameplay

    The VIP is now displayed as VIP in the kill feed.

    Steam
    VIP Team Visibilitygameplay

    The VIP can now see their teammates everywhere on the map.

    Steam
    VIP Can See Teammates on Mapgameplay

    The VIP can now see their teammates everywhere on the map.

    Steam
    Toggle Walk as Defaultquality of life

    Added the ability to toggle Walk as the default walk in the game.

    Steam
    Fixed Major Damage Bug with Spawn Protectionbug fixMilestone

    Players were spawn protected for 30 seconds even after leaving the spawn zone.

    Steam
    Shotgun Damage Tweakedbalance change
    Steam
    Fixed Fall Damagebug fix
    Steam
    Minimum Bots Console Variable Addedsystem

    Added mp_coop_min_bots to specify the minimum amount of bots on a server with 1 human player in Coop.

    Steam
    Added Toggle Walk as Defaultquality of life

    Players can now toggle walk instead of holding the key down.

    Steam
    VIP Displayed in Kill Feedgameplay

    The VIP is now displayed as VIP in the kill feed.

    Steam
    Visually Updated Mapsvisuals

    Maps Heights, District, and Market have been visually updated.

    Steam
    Destructible Weapon Caches as Objectivesgameplay

    Destructible weapon caches can now be used as objectives in Checkpoint and/or Push.

    Steam
    Weapon Buying Changesquality of life

    Buying weapons, upgrades, or gear will now give items when closing the menu instead of immediately.

    Steam
    Fixed Fall Damagebug fix
    Steam
    New 'Strike' Game Modenew contentMilestone

    A reinforcement based cache hunt mode where one team defends weapon caches against the other team.

    Steam
    Improved Footstep Volume Levelsaudio

    The volume levels of footsteps have been improved.

    Steam
    Added Console Variable for Minimum Coop Botssystem

    mp_coop_min_bots allows servers to specify minimum bots with 1 human player.

    Steam
    Buying Items Now Delayednetwork

    Items are given when the menu is closed instead of immediately, saving bandwidth.

    Steam
    Improved Coop Bot Count Scalingai

    Coop bot count scaling has been improved based on player count.

    Steam
    New HUD Elements Implementedui ux

    Includes relative team colors, objective icons, and scoreboard.

    Steam
  8. 2 events
    Introduction of new beta game mode: Strikenew content

    A new cache destruction game mode called Strike is now available for testing in the beta branch.

    Steam
    New Cache Destruction Game Mode - Strikenew content

    Introducing a new beta game mode called Strike focused on cache destruction.

    Steam
  9. 48 events
    Fixed Potential Crashbug fixMilestone

    Fixed potential crash where we were going over the limit of player class templates.

    Steam
    Increased Friendly Fire Damagebalance change

    Players do slightly more damage to teammates when mp_friendlyfire is enabled (default mp_friendlyfire_damage changed from 0.35 to 0.50).

    Steam
    Footstep Levels Adjustedaudio

    Footstep levels/volumes have been adjusted all around.

    Steam
    Fixed Corrupt Overview Materialsbug fix

    Fixed corrupt overview materials.

    Steam
    New smoke grenade particle effectvisuals
    Steam
    New Security VIP character addednew content
    Steam
    Map and Game Mode Improvementsgameplay

    Updated Ministry (VIP), Market (Coop) and Heights (Coop). VIP and Push now switch teams halfway through playing a map.

    Steam
    New Particle Effectsvisuals

    New particle effects for weapon smoke and concrete bullet impacts.

    Steam
    VIP Display Changesui ux

    VIP is now displayed in red on the map overview and HUD.

    Steam
    Crouched ADS Movement Soundaudio

    Moving in crouched ADS is now silent.

    Steam
    Checkpoint Bot Count Scalinggameplay

    Checkpoint bot count now scales appropriately based on how many people are playing.

    Steam
    Adjusted Nextbot Attack Spreadbalance change

    Adjusted nextbot attack spread.

    Steam
    Map and Game Mode Improvementsgameplay

    Updated Ministry (VIP), Market (Coop) and Heights (Coop). VIP and Push now switch teams halfway through playing a map.

    Steam
    Friendly VIP Location HUD Displayui ux

    Friendly VIP location is now displayed on the HUD at all times.

    Steam
    Fixed exploit with silent leaning while walkingbug fixMilestone

    Players could lean while walking to be completely silent.

    Steam
    VIP mode supported on Siege and Contactgameplay

    Fixed map script issues for VIP mode on Siege and Contact.

    Steam
    Player Speed in Restricted Areasgameplay

    Player speed is no longer reduced when in a restricted area. Player still may not shoot or sprint.

    Steam
    VIP mode now supported on Siege and Contactgameplay

    Fixed map script issues for VIP mode.

    Steam
    Fixed spawn protection calculation behaviorbug fix

    Addressed strange behavior in spawn protection calculation.

    Steam
    Push Mode Modificationsgameplay

    Push has been modified to consist of 5 minute start time with 5 waves for attackers and 15 waves for defenders. Each additional capture adds 5 waves for attacking team and 5 minutes to the timer.

    Steam
    New Particle Effectsvisuals

    New particle effects for weapon smoke and concrete bullet impacts.

    Steam
    Outpost gameplay and bot difficulty tweaksai

    Tweaks made to ensure difficulty scales better.

    Steam
    Increased Friendly Fire Damagebalance change

    Players do slightly more damage to teammates when mp_friendlyfire is enabled (default mp_friendlyfire_damage changed from 0.35 to 0.50).

    Steam
    Freeze Time Adjustmentgameplay

    Freeze time at the start of a round is now set to 15 by default.

    Steam
    Friendly VIP Location Displayui ux

    Friendly VIP location is now displayed on the HUD at all times.

    Steam
    Fixed Corrupt Overview Materialsbug fix

    Fixed corrupt overview materials.

    Steam
    Outpost gameplay and bot difficulty tweaksai

    Tweaks made to ensure difficulty scales better.

    Steam
    Player Speed in Restricted Areasgameplay

    Player speed is no longer reduced when in a restricted area. Player still may not shoot or sprint.

    Steam
    New smoke grenade particle effectvisuals
    Steam
    Fixed exploit for silent leaning while walkingbug fixMilestone
    Steam
    VIP Display Changesui ux

    VIP is now displayed in red on the map overview and HUD.

    Steam
    Freeze Time Adjustmentgameplay

    Freeze time at the start of a round is now set to 15 by default.

    Steam
    Fixed spawn protection calculation behaviorbug fix

    Addressed strange behavior in spawn protection calculations.

    Steam
    Checkpoint Bot Count Scalinggameplay

    Checkpoint bot count now scales appropriately based on how many people are playing.

    Steam
    Footstep Volume Adjustmentsaudio

    Footstep levels/volumes have been adjusted all around.

    Steam
    New Security VIP characternew content
    Steam
    Outpost Game Rounds Fixedgameplay

    Outpost games are now fixed to 5 rounds.

    Steam
    Hunt mode bot spawn adjustmentai

    Hunt now determines how many bots to spawn based on human players.

    Steam
    Silent Movement in Crouched ADSaudio

    Moving in crouched ADS is now silent.

    Steam
    Fixed Potential Crashbug fixMilestone

    Fixed potential crash where we were going over the limit of player class templates.

    Steam
    Adjusted Nextbot Attack Spreadbalance change

    Adjusted nextbot attack spread.

    Steam
    Hunt mode bot spawn adjustmentai

    Now determines bot spawn count based on human player count.

    Steam
    Tweaked impact FX for muzzle smokevisuals

    Muzzle smoke is no longer over exaggerated.

    Steam
    Updated Blood Decalsvisuals

    Updated player model blood decals.

    Steam
    Outpost Game Rounds Fixedgameplay

    Outpost games are now fixed to 5 rounds.

    Steam
    Push Mode Modificationsgameplay

    Push has been modified to consist of 5 minute start time with 5 waves for attackers and 15 waves for defenders. Each additional capture adds 5 waves for attacking team and 5 minutes to the timer.

    Steam
    Tweaked Impact FX for muzzle smokevisuals

    Muzzle smoke is no longer over exaggerated.

    Steam
    Updated Player Model Blood Decalsvisuals

    Updated player model blood decals.

    Steam
  10. 56 events
    Players can now properly throw grenades when leaninggameplay
    Steam
    Adjusted friendly fire damagebalance change

    Players deal a fraction of damage to teammates and even less in spawn areas.

    Steam
    Removed auto team scramble by defaultgameplay

    Servers may enable it if they wish.

    Steam
    VIP Escort enabled on District, Market, Ministry and Heightsgameplay
    Steam
    Player is now informed when they are the last man standinggameplay
    Steam
    Freecam spectators can now move during pre-round countdowngameplay
    Steam
    Updated level overviewsui ux
    Steam
    Updated maps: District, Ministry, Heights and Marketworld
    Steam
    Flashbangs now stun AI and smoke grenades block visibilityai
    Steam
    Reduced silent weapons' alert volumeai
    Steam
    Cleaned up the muzzle flash codebug fix

    Resolved issue causing doubled up muzzles.

    Steam
    Improved investigation functionality to prevent herdingai
    Steam
    Updated maps: District, Ministry, Heights and Marketworld
    Steam
    Skirmish now enabled on Ministry, Siege, Uprising and Contactgameplay
    Steam
    Firemode, flashlight and laser sight can be toggled while sprintinggameplay

    No interruption to sprinting.

    Steam
    Firemode, flashlight and laser sight can be toggled while sprintinggameplay

    No interruption to sprinting.

    Steam
    Added grace period for wave deductionsgameplay

    Waves won't be deducted if triggered within the first minute of play.

    Steam
    Removed auto team scramble by defaultgameplay

    Servers may enable it if they wish.

    Steam
    Players can no longer sprint sidewaysgameplay
    Steam
    Added a firing delay to coming out of a sprint/crawlgameplay
    Steam
    Removed unnecessary code that might kill spectator on round resetbug fix
    Steam
    New capture blocking system for defendersbalance change

    Teams must now completely clear an area in order to secure it.

    Steam
    Improved AI investigation functionalityai

    Prevents herding.

    Steam
    New blockzone system introducedgameplay

    Restricted area that players may enter but not engage within.

    Steam
    Improved attack delay based on distance and FOVai
    Steam
    Reduced instances of AI shooting through wallsai
    Steam
    Skirmish now enabled on Ministry, Siege, Uprising and Contactgameplay
    Steam
    Fixed micro-stutter for smoke grenade throwbug fix
    Steam
    Improved AI awareness while movingai
    Steam
    Improved AI visibility while movingai
    Steam
    New VIP character and updated Security character skinsnew contentMilestone
    Steam
    Outpost enabled on District, Heights, Siege and Buhrizgameplay
    Steam
    Added grace period for wave deductionsgameplay

    Waves won't get deducted if triggered within the first minute of play.

    Steam
    Players can no longer sprint sidewaysgameplay
    Steam
    Removed unnecessary code that might have killed spectator on round resetbug fix
    Steam
    Cleaned up muzzle flash codebug fix

    Fixes potential doubled up muzzles.

    Steam
    Added firing delay when coming out of sprint/crawlgameplay
    Steam
    Reduced instances of AI shooting through wallsai
    Steam
    Added new game modes: VIP Escort and Outpostnew contentMilestone
    Steam
    Freecam spectators can now move during pre-round countdownquality of life
    Steam
    Players can now properly throw grenades when leaninggameplay
    Steam
    Reduced alert volume of silent weapons for AIai
    Steam
    Added new game modes: VIP Escort and Outpostnew contentMilestone
    Steam
    Flashbangs now stun AI and smoke grenades block their visibilityai
    Steam
    VIP Escort enabled on District, Market, Ministry and Heightsgameplay
    Steam
    Grenades and RPGs no longer detonate in enemy spawnzonebalance change

    Improved spawn protection.

    Steam
    Players informed when they are the last man standinggameplay
    Steam
    New capture blocking system implementedbalance changeMilestone

    Teams must completely clear an area to secure it, even if defenders are outnumbered.

    Steam
    Outpost enabled on District, Heights, Siege and Buhrizgameplay
    Steam
    Friendly fire damage adjustmentsbalance change

    Players deal a fraction of damage to teammates and even smaller in spawn areas.

    Steam
    New blockzone system implementedgameplay

    Restricted area that players may enter but not engage within.

    Steam
    Fixed micro-stutter when throwing smoke grenadesbug fix
    Steam
    Grenades and RPGs no longer detonate in enemy spawnzonebalance changeMilestone

    Improved spawn protection.

    Steam
    Updated level overviewsui ux
    Steam
    New VIP character and updated Security character skinsnew contentMilestone
    Steam
    Improved AI attack delay based on distance and FOVai
    Steam
  11. 65 events
    Bots Response Rules System Implementedai

    Bots are now hooked up to our new response rules system, occasionally saying things based on what is going on.

    Steam
    Flipsights Attachment Removalbug fix

    Removed the flipsights attachment. M16/4 will just get a flipsight when no optic is attached.

    Steam
    Bot Investigation Behavior Changesai

    Bots now attack when investigating and their investigation behavior is less predictable.

    Steam
    Flipsights Attachment Removedbug fix

    Removed the flipsights attachment. M16/4 will just get a flipsight when no optic is attached.

    Steam
    Improved Bot Hearing Functionalityai

    Improved bot footstep hearing functionality, allowing sneaking up on bots.

    Steam
    Skirmish Support Addedgameplay

    Added Skirmish support to Heights and Buhriz.

    Steam
    Skirmish Support Addedgameplay

    Added Skirmish support to Heights and Buhriz.

    Steam
    New Battle Gamerulesgameplay

    Added new Battle gamerules where your team gets to move up if you own the middle point.

    Steam
    Rocket Firing Restrictiongameplay

    No longer able to fire a rocket while jumping.

    Steam
    Improved Bot Attack Behaviorai

    Bots now attack and suppress in a more random, less repetitive frequency.

    Steam
    Custom Theater Override for Serversnew content

    Added cvar mp_theater_override which allows you to override the theater that is loaded by the game.

    Steam
    Flashbang Effects in Spectate Modebug fix

    Flashbang effects should show in first person spectate now.

    Steam
    Custom Theater Override CVarnew content

    Added cvar mp_theater_override which allows you to override the theater that is loaded by the game.

    Steam
    Bot Reaction Time Adjustmentai

    Bot reaction time / attack delay is now based on distance.

    Steam
    OS X Display Properties Addedbug fix

    Added zpos properties to both controls on the weapon image control for OS X display.

    Steam
    Optic Upgrades for Weaponsnew content

    Added optic upgrades for M249 and RPK.

    Steam
    Bot Navigation Improvementsai

    Bots now check if a nav area has another bot or a static prop in it before proceeding.

    Steam
    Optic Upgrades for Weaponsnew content

    Added optic upgrades for M249 and RPK.

    Steam
    Laser and Flashlight Conflict Fixbug fix

    Lasers and flashlights can no longer be on the same weapon.

    Steam
    Bots Investigation Behavior Enhancedai

    Bots now attack when investigating and their investigation behavior is a little less predictable.

    Steam
    Floating Pistols Issue Fixedai

    Bots no longer spawn floating pistols when they die.

    Steam
    3D Scope Optimization Settingsperformance

    Added mat_scope_viewport_scale and mat_scope_render_quality to optimize 3d scopes.

    Steam
    Bots in PVP Modesai

    Bots now attack and have some idea of where to go in PVP modes.

    Steam
    Inventory UI Enhancementsnew content

    Added weight bar and slot names to the inventory UI.

    Steam
    Improved Bot Capture Functionalityai

    Improved capture functionality so bots don't stop and start staring at the ground so much.

    Steam
    Grenade Holstering Behaviorgameplay

    If you still have remaining grenades, the grenade weapon will not be holstered as soon as you throw.

    Steam
    Grenade Weapon Holster Behaviorgameplay

    If you still have remaining grenades, the grenade weapon will not be holstered as soon as you throw.

    Steam
    Crash Fix in AddDefaultConfigbug fixMilestone

    Fixed crash in AddDefaultConfig.

    Steam
    Rocket Firing Restrictiongameplay

    No longer able to fire a rocket while jumping.

    Steam
    Bots in PVP Modes Behavior Improvedai

    Bots now attack and have some idea of where to go in PVP modes.

    Steam
    Bipod Mechanics Updatedgameplay

    Moving now unlocks you from bipod. You can now toggle the bipod while reloading, also cancels the reload.

    Steam
    Flashlight Behavior Fixbug fix

    Flashlights no longer turn off during iron sight transition or reloading.

    Steam
    Sprint/Crawl Animation Fixbug fix

    Fixed sprint/crawl animations interrupting the pullback animation.

    Steam
    Automatic Weapons Dry Fire Issue Fixedbug fix

    Fully automatic weapons no longer constantly dry fire.

    Steam
    Improved Collision Modelsgameplay

    Tightened/improved the crashed UH-70 collision models.

    Steam
    Capture Speed Increase with Teammatesgameplay

    Capturing with teammates increases the capture speed - the more teammates capturing the faster the capture.

    Steam
    Laser and Flashlight Conflict Fixedbug fix

    Lasers and flashlights can no longer be on the same weapon.

    Steam
    Floating Pistols Spawn Fixai

    Bots no longer spawn floating pistols when they die.

    Steam
    Sprint/Crawl Animation Fixbug fix

    Fixed sprint/crawl animations interrupting the pullback animation.

    Steam
    Flashlight Transition Fixbug fix

    Flashlights no longer turn off during iron sight transition or reloading.

    Steam
    Improved Bot Capture Functionalityai

    Improved capture functionality so bots don't stop and start staring at the ground.

    Steam
    OS X Display Fixbug fix

    Added zpos properties to both controls on the weapon image control for OS X display.

    Steam
    New Battle Gamerulesgameplay

    Added new Battle gamerules where your team gets to move up if you own the middle point.

    Steam
    Changelevel Gamemode Issue Fixedbug fix

    Fixed issue with changelevel sometimes reverting to the default gamemode for a map.

    Steam
    Flashbang Effects Visibility Fixbug fix

    Flashbang effects should show in first person spectate now.

    Steam
    Bipod Mechanics Changesgameplay

    Moving now unlocks you from bipod. You can now toggle the bipod while reloading, also cancels the reload.

    Steam
    Last Bots in Hunt Mode Behavior Adjustedai

    The last two bots alive in Hunt will now find the closest human player and investigate.

    Steam
    Improved Collision Modelsgameplay

    Tightened/improved the crashed UH-70 collision models, especially notable in Market and Uprising.

    Steam
    Improved Bot Attack Behaviorai

    Bots now attack and suppress in a more random, less repetitive frequency.

    Steam
    3D Scope Optimization Settings Addedperformance

    Added mat_scope_viewport_scale and mat_scope_render_quality to allow optimization of 3D scopes.

    Steam
    Mapcycle Gamemode Specificationnew content

    Mapcycle files can now specify a gamemode.

    Steam
    Updated Maps and Modesnew content

    Updated Market, District, Ministry, Heights and Buhriz. Added Contact_Coop, updated Market_Coop and District_Coop.

    Steam
    Updated Maps and Modesnew content

    Updated Market, District, Ministry, Heights and Buhriz. Added Contact_Coop, updated Market_Coop and District_Coop.

    Steam
    Improved Bot Hearing Functionalityai

    Improved bot footstep hearing functionality.

    Steam
    New Map Bind for Tactical Mapnew content

    Added +tacticalmap bind which is a hold bind for just the map on its own.

    Steam
    Bot Reaction Time Adjustedai

    Bot reaction time / attack delay is now based on distance.

    Steam
    Last Two Bots Behavior in Huntai

    The last two bots alive in Hunt will now find the closest human player and investigate.

    Steam
    Bot Navigation Improvementsai

    Bots now check if a nav area has another bot or a static prop in it before proceeding.

    Steam
    Changelevel Gamemode Reversion Fixbug fix

    Fixed issue with changelevel sometimes reverting to the default gamemode for a map.

    Steam
    Automatic Weapons Dry Fire Fixbug fix

    Fully automatic weapons no longer constantly dry fire.

    Steam
    Bots Response Rules Systemai

    Bots are now hooked up to our new response rules system, occasionally saying things based on what is going on.

    Steam
    Crash Fix in AddDefaultConfigbug fix

    Fixed crash in AddDefaultConfig.

    Steam
    Inventory UI Enhancementsnew content

    Added weight bar and slot names to the inventory UI.

    Steam
    Team Capture Speed Increasegameplay

    Capturing with teammates increases the capture speed - the more teammates capturing the faster the capture.

    Steam
    New Tactical Map Bindnew content

    Added +tacticalmap bind which is a hold bind for just the map on its own.

    Steam
  12. 55 events
    Improved bot behavior when attackingai

    Bots no longer sit and stare when they should be attacking.

    Steam
    Improved first person deployed animationsvisuals

    Animations are no longer really low on the screen.

    Steam
    Increased effectiveness of AP roundsbalance change
    Steam
    Tweaked glass material transparencyvisuals

    Less transparent to avoid confusion about glass presence.

    Steam
    Friendlies visible in coop mode regardless of squadquality of life

    You can now see friendlies no matter where they are in the map.

    Steam
    Visibility of friendlies in coop modeai

    You can now see friendlies no matter where they are on the map.

    Steam
    Escape key can now close various in-game menusquality of life
    Steam
    Improved bot behavior during point capture in checkpointai

    Bots no longer sprint aimlessly at you.

    Steam
    Improved bot investigation behaviorai
    Steam
    Fixed RPK hollow point rounds issuebug fix

    Hollow point rounds were using AP round qualities.

    Steam
    Reduced OSX inventory bug for weapon selectionbug fix
    Steam
    Fixed wave count display pre-gamebug fix
    Steam
    Fixed supply gaining in coop modeai

    You now get a supply token every 2 kills.

    Steam
    Fixed hunt mode bot spawningai
    Steam
    New and improved main menusnew content
    Steam
    Increased Coop game lengthgameplay

    From best of 3 to best of 5.

    Steam
    Fixed supply gaining in coop modegameplay

    You now get a supply token every 2 kills.

    Steam
    Reduced OSX inventory bug for weapon selectionbug fixMilestone
    Steam
    Explosive sounds now use speed of sound ruleaudio
    Steam
    Added normal map details to texturesvisuals

    Graphical improvements in some environments.

    Steam
    Added Xbox 360 controller supportnew content
    Steam
    Bots now hear players sneaking up on themai
    Steam
    Fixed RPK hollow point rounds issuebug fix

    Hollow point rounds were using AP round qualities.

    Steam
    Fixed M4A1 silencer floating issuebug fix
    Steam
    Fixed server CFGs for game cvars modificationbug fix
    Steam
    Fixed M4A1 silencer floating issuebug fix
    Steam
    Pressing escape can now close various in-game menusquality of life
    Steam
    Added '# Insurgents Remaining' counter to hunt modeai
    Steam
    Tweaked tracers for LMGsvisuals

    LMGs are the only weapons that use them now.

    Steam
    Added Xbox 360 controller supportsystem
    Steam
    Updated Market, District, Ministry and Buhriz_Coop mapsnew content
    Steam
    Fixed hunt mode bot spawningaiMilestone
    Steam
    Updated sniper rifle soundsaudio
    Steam
    New and improved main menusnew content
    Steam
    Updated Market, District, Ministry and Buhriz_Coop mapsnew content
    Steam
    Improved first-person deployed animationsvisuals

    Animations are no longer low on the screen.

    Steam
    Tweaked glass material transparencyvisuals

    Glass is now less transparent.

    Steam
    Explosive sounds now use speed of sound ruleaudio
    Steam
    Tweaked tracers for LMGsvisuals

    LMGs are the only weapons that use tracers now.

    Steam
    Improved bot behavior during point capture in checkpoint modeai

    Bots no longer sprint aimlessly at players.

    Steam
    Improved bot behavior when sneaking up on themai

    Bots now hear you if you try to sneak up without quietly walking.

    Steam
    New player animations for deployed bipodvisuals

    Player no longer looks like standing normally when crouch deployed.

    Steam
    Added '# Insurgents Remaining' counter to hunt modeai
    Steam
    Fixed wave count not being displayed pre-gamebug fix
    Steam
    Updated map overviews with gridsnew content
    Steam
    New player animations for deployed bipodvisuals

    Player no longer looks like he's standing normally when crouch deployed.

    Steam
    Bots investigate more intelligentlyai
    Steam
    Increased effectiveness of AP roundsbalance change
    Steam
    Updated map overviews with gridsnew content
    Steam
    Increased Firefight game lengthgameplay

    From best of 5 to best of 7.

    Steam
    Updated sniper rifle soundsaudio
    Steam
    Fixed server CFGs for game cvars modificationbug fixMilestone
    Steam
    Added normal map details to texturesvisuals

    Graphical improvements in some environments.

    Steam
    Increased Firefight game lengthgameplay

    From best of 5 to best of 7.

    Steam
    Increased Coop game lengthgameplay

    From best of 3 to best of 5.

    Steam
  13. 2 events
    Introduction of Steam Trading Cardsnew content

    Released Steam Trading Cards, backgrounds, and badges for Insurgency.

    Steam
    Steam Trading Cards Releasednew content

    Introduced Steam Trading Cards, backgrounds, and badges for Insurgency.

    Steam
  14. 30 events
    Coop Bot Spawning Fixbug fixMilestone

    Coop now properly spawns all bots instead of a maximum of 16, enhancing gameplay challenge.

    Steam
    Insurgent Weapons Usable by Security in Coopnew content

    Players can now use Insurgent weapons while playing as Security in cooperative mode.

    Steam
    Fixed multiple client crashesbug fixMilestone
    Steam
    Fixed bug with flashbang disappearingbug fix
    Steam
    Fixed viewport panels issue causing tiny UI panelsui ux
    Steam
    Fixed issue with player always getting 2 RPGsbug fix
    Steam
    Fixed explosion_deafen_radius_factor loading issuebug fix
    Steam
    Fixed explosion_deafen_radius_factor loading issuebug fixMilestone
    Steam
    Class template console warnings for upgrades improvedquality of life
    Steam
    Tweaked bullet penetration valuesbalance change
    Steam
    Fixed viewport panels issue causing tiny UI panelsui ux
    Steam
    Damage Tweaks for Realismbalance change

    Tweaked damage values for improved realism in gameplay.

    Steam
    Class template console warnings for upgrades improvedother
    Steam
    Fixed issue with player always getting 2 RPGsbug fixMilestone
    Steam
    Tweaked M249 recoilbalance change
    Steam
    Fixed multiple client crashesbug fixMilestone
    Steam
    Enabled extended minidump comments for debuggingperformance
    Steam
    Coop Bot Spawn Fixbug fix

    Coop now properly spawns all bots, increasing the maximum from 16 to the intended number.

    Steam
    Fixed cl_fullupdate Crashesbug fixMilestone

    Resolved crashes related to alt+tabbing, demo recording, and other instances calling cl_fullupdate.

    Steam
    Fixed cl_fullupdate Crashesbug fixMilestone

    Resolved crashes related to alt+tabbing, demo recording, and other instances of cl_fullupdate.

    Steam
    Tweaked M249 recoilbalance change
    Steam
    Fixed coop server crash related to nextbotbug fixMilestone
    Steam
    Increased attachments limit from 64 to 256quality of life
    Steam
    Fixed coop server crash related to nextbotbug fixMilestone
    Steam
    Insurgent Weapons for Security in Coopnew content

    Added ability to use Insurgent weapons as Security in cooperative mode.

    Steam
    Enabled extended minidump comments for debuggingperformance
    Steam
    Increased attachments limit from 64 to 256quality of life
    Steam
    Tweaked bullet penetration valuesbalance change
    Steam
    Fixed flashbang disappearing issuebug fixMilestone
    Steam
    Damage Tweaks for Improved Realismbalance change

    Adjusted damage values to enhance realism in gameplay.

    Steam
  15. 46 events
    Tweaks to recoil on various weaponsbalance change

    Recoil adjustments made to M249, M4A1, UMP45, MP5, and MP40.

    Steam
    Fixed inventory UI overlay issuebug fix

    UPGRADES label was slightly overlaying the add upgrade button.

    Steam
    Dry fire sound resembles weapon firemodeaudio
    Steam
    Fixed font issues with kit selection screenbug fix
    Steam
    Walking is now silentgameplay
    Steam
    Reduced sway in Bipod modegameplay
    Steam
    New re-supply option in kit selection screennew content

    Players can now stock up on ammo, especially useful in coop.

    Steam
    Mini-14 magazine capacity increasedbalance change

    Mini-14 now has 20 rounds instead of 10.

    Steam
    Fixed map overview resizing in spectator modebug fix
    Steam
    Tweaks to recoil on multiple weaponsbalance change

    Adjusted recoil for M249, M4A1, UMP45, MP5, and MP40.

    Steam
    Updated wave triggered message formatchanges

    Added newline at the end and made it developer client-side instead of networked.

    Steam
    Mini-14 magazine capacity increasedbalance change

    Mini-14 now holds 20 rounds instead of 10.

    Steam
    Coop HUD updategameplay

    All players on your team will be shown on your HUD at all times in coop.

    Steam
    Spectator UI update for wave waitingui ux

    UI now indicates when waiting for a wave instead of showing 0 seconds until respawn.

    Steam
    Fixed map overview resizing in spectator modebug fix
    Steam
    Fixed overlay issue in inventory UIbug fix

    UPGRADES label was slightly overlaying the add upgrade button.

    Steam
    Shotguns equipped with laser sights and flash lightsnew content
    Steam
    New re-supply option in kit selection screennew content

    Allows players to stock up on ammo, especially useful in coop.

    Steam
    Fixed font issues with kit selection screenbug fix
    Steam
    Removed unsafe download checks for .theater filesbug fix
    Steam
    Disabled inventory menu code on first spawnbug fix

    Code was causing issues with high ping.

    Steam
    RPG supply cost adjustmentbalance change

    RPG now costs 4 supply; future plans include one-time use and further cost reduction.

    Steam
    Coop HUD update for team visibilitygameplay

    All players on your team will be shown on your HUD at all times.

    Steam
    Squad mates displayed as green on overhead mapui ux
    Steam
    Squad mates displayed as green on overhead mapui ux
    Steam
    Removed mp_decals cvarchanges

    Will use entirely clientside r_decals value instead.

    Steam
    New weapon sensitivity scaling with FOVgameplay

    Use cl_zoom_sensitivity (ADS) and cl_zoom_sensitivity_scope (4x/snipers) to adjust.

    Steam
    Disabled free aim while sprintinggameplay
    Steam
    Fixed squad VOIP communicationbug fix

    Squad VOIP now works even if squad members are not in proximity.

    Steam
    Fixed squad VOIP communicationbug fix

    Squad VOIP now works even if squad members are not in proximity.

    Steam
    Adjusted movement speeds for reloading and iron sightgameplay
    Steam
    Removed mp_decals cvarchanges

    Will now use entirely clientside r_decals value instead.

    Steam
    Shotguns now equipped with laser sights and flash lightsnew content
    Steam
    Spectator UI update for wave waitingui ux

    Spectator UI now indicates when waiting for a wave instead of showing 0 seconds until respawn.

    Steam
    RPG supply cost adjustmentbalance change

    RPG now costs 4 supply, with plans for one-time use in the future.

    Steam
    New weapon sensitivity scalinggameplay

    Weapon sensitivities now scale down with FOV using cl_zoom_sensitivity and cl_zoom_sensitivity_scope.

    Steam
    Increased recoil while movingbalance change
    Steam
    Updated wave triggered message formatchanges

    Added newline at the end and made the message developer client-side.

    Steam
    Increased recoil while movingbalance change
    Steam
    Dry fire sound resembles weapon firemodeaudio
    Steam
    Walking is now silentgameplay
    Steam
    Removed unsafe download checks for .theater filesbug fix
    Steam
    Disabled inventory menu code on first spawnbug fix

    Code causing issues with high ping has been disabled.

    Steam
    Reduced sway in Bipod modegameplay
    Steam
    Adjusted movement speeds for reloading and iron sightgameplay
    Steam
    Disabled free aim while sprintinggameplay
    Steam
  16. 12 events
    Fixed Ministry_Coopbug fix
    Steam
    Fixed Ministry_Coopbug fix
    Steam
    Fixed 'Slugs' localization string in kit selectionlocalization
    Steam
    Fixed inventory menu and stability issues on OSXbug fix
    Steam
    LMG tweaksbalance change

    Increased RPK base recoil, reduced deployed bipod recoil slightly, FOV improvements.

    Steam
    Fixed inventory menu and stability issues on OSXbug fix
    Steam
    Fixed stretching on RPG inventory materialbug fix
    Steam
    Fixed 'Slugs' localization string in kit selectionlocalization
    Steam
    LMG tweaksbalance change

    Increased RPK base recoil, reduced deployed bipod recoil slightly, FOV improvements.

    Steam
    Fixed broken/corrupted UI materialsbug fix

    Resolved issues in overhead maps, player icons and kit selection.

    Steam
    Fixed broken/corrupted UI materialsbug fix

    Resolved issues with overhead maps, player icons, and kit selection.

    Steam
    Fixed stretching on RPG inventory materialbug fix
    Steam
  17. 20 events
    New Systems for Squads and Player Classesui uxMilestone

    Includes equipment customization and corresponding user interface.

    Steam
    Reloading Speed Improvedbalance change

    Reloading no longer slows you down so much.

    Steam
    New Systems for Squads and Player Classesui uxMilestone

    Includes equipment customization and corresponding user interface.

    Steam
    RPK Ammo Capacity Fixedbalance change

    Fixed RPK only having 6 shots - now has the full 75 ammo capacity.

    Steam
    M249 AP Ammo Options Reducedbalance change

    M249 no longer has two AP ammo options.

    Steam
    Single Shot Weapons Bug Fixedbug fix

    Fixed a bug with single shot weapons (sniper rifles and shotguns) where going between stand and crouch would exit the bolt/pump sequence immediately.

    Steam
    Improved Overhead Mapsui ux

    Improved overhead maps with fixed transparency on player icons.

    Steam
    Updated Level Designs for All Mapsgameplay
    Steam
    Kit Selection Access in Spawn Areahotbar

    Kit Selection can now be accessed in your spawn area by pressing +use (F) like it was in the Alpha.

    Steam
    Game Sale and Price Updatestore

    Game is now on sale for 50% off to $9.99; regular price increased to $19.99.

    Steam
    M249 AP Ammo Options Reducedbalance change

    M249 no longer has two AP ammo options.

    Steam
    Addition of Five New Weaponsnew contentMilestone

    Includes light machine guns for both teams.

    Steam
    Improved Overhead Mapsui ux

    Improved overhead maps with fixed transparency on player icons.

    Steam
    Addition of Five New Weaponsnew contentMilestone

    Includes light machine guns for both teams.

    Steam
    Updated Level Designs for All Mapsgameplay
    Steam
    Single Shot Weapons Bug Fixedbug fix

    Fixed a bug with single shot weapons (sniper rifles and shotguns) where going between stand and crouch would exit the bolt/pump sequence immediately.

    Steam
    RPK Ammo Capacity Fixedbalance change

    Fixed RPK only having 6 shots - now has the full 75 ammo capacity.

    Steam
    Kit Selection Access in Spawn Areahotbar

    Kit Selection can now be accessed in your spawn area by pressing +use (F) like it was in the Alpha.

    Steam
    Reloading Speed Improvementbalance change

    Reloading no longer slows you down so much.

    Steam
    Game Sale Announcementstore

    Game is now on sale for 50% off to $9.99; regular price increased to $19.99.

    Steam
  18. 46 events
    Kill cam removed by defaultbalance change
    Steam
    Fixed mp_switchteams bugbug fix

    Players could keep their weapon after switching teams.

    Steam
    Shorter Reinforcement Time in Push Modebalance change

    Reinforcement time reduced to 20 seconds for attackers and 30 seconds for defenders.

    Steam
    New M590 and MP5k sounds addednew content
    Steam
    Defense kill bonus for defenders in Pushgameplay

    Defenders receive supply tokens for kills, providing a steadier rate of supply.

    Steam
    Fixed mp_winlimit Functionalitybug fix

    Games now end when they should based on win limits.

    Steam
    Fixed Burst Fire Weapon Holstering Bugbug fix

    Holstering a burst fire weapon mid-burst would fire shots when deployed again.

    Steam
    Reduced Size of Blood Particle Materialperformance

    Optimization for better performance.

    Steam
    Defense Kill Bonus for Defenders in Push Modegameplay

    Defenders receive supply tokens for kills, providing a steady rate of supply.

    Steam
    Changelevel Vote Disabled by Defaultgameplay

    Encourages players to use nextlevel instead.

    Steam
    Fixed Smoke Grenade Particle Effect Bugbug fix

    Particle effect would disappear if not looked at directly or using a 4x scope.

    Steam
    Single mapcycle.txt File Introducedgameplay

    Rotates through all maps and enforces the ideal game mode for each map.

    Steam
    Stance transitions slower and more methodicalgameplay
    Steam
    Friendly Fire Enabled in Realismbalance change
    Steam
    Vote kick options modifiedbalance change

    Default vote kick is 'Idle/AFK', with varying bans for trolling, excessive team killing, and cheating.

    Steam
    Cannot Fire Weapon During Prone Transitiongameplay
    Steam
    Updated Buhriz and Uprising Mapsnew content
    Steam
    Shorter reinforcement times in Push modebalance change

    Reinforcement time reduced to 20 seconds for attackers and 30 seconds for defenders.

    Steam
    Fixed smoke grenade particle effect bugbug fix

    Particle effect would disappear if not looked at directly or when using a 4x scope.

    Steam
    Realism and normal scripts consolidatedgameplay

    Weapon, player behavior, and damage are now consistent across scripts.

    Steam
    Friendly fire enabled in realism modebalance change

    Friendly fire is now enabled by default in realism mode.

    Steam
    Fixed mp_switchteams Bugbug fix

    Changed team but allowed keeping the weapon from the previous team.

    Steam
    Weapon firing disabled during prone transitionsgameplay

    Players can no longer fire weapons while transitioning to or from prone.

    Steam
    Push mode capture progress mechanics updatedgameplay

    Capture progress never deteriorates; defenders must enter the defense point to reduce progress.

    Steam
    Changelevel vote disabled by defaultgameplay

    Encourages players to use nextlevel instead.

    Steam
    Modified Vote Kick Optionsbalance change

    Default vote kick for Idle/AFK, with bans for trolling, excessive team killing, and cheating.

    Steam
    Slower Stance Transitionsgameplay

    Stance transitions are now slightly slower and more methodical.

    Steam
    Fixed ins_debug_visibility Convarbug fix

    Logs all invisible players, not just dead players.

    Steam
    Capture Progress in Push Modegameplay

    Capture progress never deteriorates; defenders must enter the defense point to reduce progress.

    Steam
    Reduced blood particle material sizeperformance

    Improved optimization for blood particle effects.

    Steam
    M16 Now Burst by Defaultbalance change
    Steam
    Map scripts control moving spawnsgameplay

    Trigger relays no longer need to be set by the mapper for Push and Checkpoint.

    Steam
    Kill Cam Removed by Defaultbalance change
    Steam
    Single mapcycle.txt file introducedquality of life

    Rotates through all maps and forces the ideal game mode for each map.

    Steam
    Consolidated Realism and Normal Scriptsgameplay

    Weapon, player behavior, and damage are now consistent.

    Steam
    Added Support for Walk Buttongameplay

    Players can move silently when using the Walk button.

    Steam
    Neutral state re-implemented for objectivesgameplay

    Objectives are only neutral when contested, allowing teams to prevent the other from winning.

    Steam
    Support for 'Walk' button addedgameplay

    Players can move silently when using the 'Walk' button.

    Steam
    Fixed mp_winlimit functionalitybug fix

    Games now end when they should based on win limits.

    Steam
    Added mp_joinwaittime Convargameplay

    Sets the wait time for additional players after the minimum threshold is reached, defaulting to 20 seconds.

    Steam
    Fixed burst fire weapon holstering bugbug fix

    Holstering a burst fire weapon mid-burst would fire shots upon redeployment.

    Steam
    Fixed ins_debug_visibility convarbug fix

    Now logs all invisible players, not just dead players.

    Steam
    M16 now burst fire by defaultbalance change
    Steam
    Re-implemented Neutral State for Objectivesgameplay

    Objectives are only neutral when contested, allowing players to prevent the other team from winning.

    Steam
    New M590 and MP5k Soundsaudio
    Steam
    Map Scripts Control Moving Spawnsgameplay

    Trigger relays no longer need to be set by the mapper for Push and Checkpoint.

    Steam
  19. 14 events
    New sounds for TOZaudio
    Steam
    Consistent objectives across game modesgameplay

    Made the amount of objectives and their locations consistent from map to map instead of from game mode to game mode.

    Steam
    Consistent objectives across game modesgameplay

    Made the amount of objectives and their locations consistent from map to map instead of from game mode to game mode.

    Steam
    Map updates to Heights, Siege, and Contactworld

    Map updates to Heights, Siege and Contact.

    Steam
    Improved player visibility functionalitybug fix

    Improved player ShouldDraw() functionality to hopefully reduce or remove instances of invisible players.

    Steam
    Added debug console variable for invisible playersbug fix

    Added ins_debug_visibility convar for debugging invisible players if they still exist.

    Steam
    Support for spatialized voice chat in Mumbleaudio

    Added support for spatialized voice chat in Mumble using sv_mumble_positionalaudio convar.

    Steam
    Support for spatialized voice chat in Mumbleaudio

    Added support for spatialized voice chat in Mumble using sv_mumble_positionalaudio convar.

    Steam
    New sounds for TOZaudio
    Steam
    Map updates to Heights, Siege, and Contactworld

    Map updates to Heights, Siege and Contact.

    Steam
    Added debug visibility convarbug fix

    Added ins_debug_visibility convar for debugging invisible players if they still exist.

    Steam
    Changes to Heights mapgameplay

    Reduced the water exploit and opened up more areas of play on the Heights map.

    Steam
    Improved player visibility functionalitybug fix

    Improved player ShouldDraw() functionality to hopefully reduce or remove instances of invisible players.

    Steam
    Changes to Heights map layoutworld

    Reduced the water exploit and opened up more areas of play to reduce bottlenecking for Insurgents.

    Steam
  20. 22 events
    Improved player visibility functionbug fix

    Improved the player ShouldDraw function to address the invisible player bug.

    Steam
    Defenders can block capture with one playergameplay

    In Push, the defending team can now block a capture with a single person in the capture zone.

    Steam
    Grenade supply refund bug fixedbug fix

    Fixed issue where teams swapping would incorrectly refund grenades without removing them.

    Steam
    Updated animation code for slide reliabilitybug fix

    Changed animation code to allow player abilities to override main activity, improving slide animation reliability.

    Steam
    Fixed grenade supply refund issue on team swapbug fix

    Fixed a bug where players received a supply refund for grenades without losing the grenade when teams were swapped.

    Steam
    Skirmish round timer increasedgameplay

    Skirmish now has a 15 minute round timer instead of 10 minutes.

    Steam
    Improved player ShouldDraw functionbug fixMilestone

    Aims to address the invisible player bug.

    Steam
    Added new official map: Buhriznew content
    Steam
    Refined observer code for weapon viewmodelbug fix

    Potential fix for bug where players' first person weapons were replaced with the wrong viewmodel.

    Steam
    Animation code changes for player abilitiesbug fix

    Animation code adjusted to allow player abilities to override main activity, improving reliability of slide animations.

    Steam
    Refined observer code for weapon viewmodelbug fix

    Refined observer code to potentially fix the bug where players' first person weapons were replaced with the wrong viewmodel.

    Steam
    Push rounds timer and wave adjustmentsgameplay

    Push rounds now start with 8 minutes, 10 waves for attackers and 20 waves for defenders. Capturing a point extends the timer by 4 minutes and adds 5 waves for attackers.

    Steam
    Push rounds timer and waves adjustmentgameplay

    Push rounds now start with 8 minutes, 10 waves for attackers and 20 waves for defenders. Capturing a point extends the timer by 4 minutes and adds 5 waves for attackers.

    Steam
    Added new official map: Buhriznew content
    Steam
    Supply refund on team switch adjustmentbug fix

    Ensured supply refund clears items from both teams' item banks when teams are shuffled.

    Steam
    Fixed scoreboard map name refresh issuebug fix

    Resolved bug where the scoreboard would display the wrong map name.

    Steam
    Skirmish round timer increasedgameplay

    Skirmish now has a 15 minute round timer instead of 10 minutes.

    Steam
    Defending team can block capture with one playergameplay

    In Push, a single person in the capture zone can block a capture.

    Steam
    Reintroduced pre-owned capture points in Firefightgameplay

    Capture points A and C have been added back into Firefight to prevent unintended gameplay behavior.

    Steam
    Fixed map name refresh issue on scoreboardbug fix

    Fixed a bug where the map name would not refresh properly on the scoreboard.

    Steam
    Ensured supply refund clears item from both teamsbug fix

    Made sure supply refund on team switch clears the item out of both team's item banks.

    Steam
    Reintroduced pre-owned capture points in Firefightgameplay

    Capture points A and C are back in Firefight to reduce unintended gameplay strategies.

    Steam
  21. 32 events
    Toggle Option for Floating HUD Elementsui ux

    Option to toggle on/off floating HUD elements with default key bind as '\'.

    Steam
    New Multiplayer Game Mode: Skirmishnew contentMilestone
    Steam
    Information for Dead Players in Firefightgameplay

    Dead players will be informed that their team needs to capture a point to respawn.

    Steam
    Asymmetrical Leaning Mechanicsgameplay

    Leaning is now asymmetrical, matching third person character movement more realistically.

    Steam
    Environment and Objective Layout Updatesworld

    Updates to Siege, Contact, District, Ministry, Uprising, Heights and Market.

    Steam
    Modified Realism Damagesbalance change

    Realism damages modified for better separation in armor penetration mechanics.

    Steam
    Information for Dead Players in Firefightgameplay

    Dead players will be informed that their team needs to capture a point to respawn.

    Steam
    Environment and Objective Layout Updatesworld

    Updates to the layout of Siege, Contact, District, Ministry, Uprising, Heights, and Market.

    Steam
    Limited Reinforcements System for Skirmish and Pushgameplay

    New limited reinforcements system implemented.

    Steam
    Information for Dead Players in Checkpointgameplay

    Dead players will be told how many objectives the team needs to respawn.

    Steam
    Bots Supported in All PVP Game Modesgameplay

    Bots are now supported with all PVP game modes.

    Steam
    Introduction of New Nextbotsnew content

    Added new Nextbots to replace existing bots, with plans for future improvements.

    Steam
    Asymmetrical Leaning Mechanicsgameplay

    Leaning is now asymmetrical, leaning further right than left.

    Steam
    Supply Points Reimbursement on Team Switchgameplay

    Switching teams or being auto-switched will reimburse your supply points.

    Steam
    New Multiplayer Game Mode: Skirmishnew contentMilestone
    Steam
    Fixed Major POV Issuesbug fixMilestone

    Resolved issues where player's view mis-aligned from the player's body in third person.

    Steam
    Refined Player Hitboxesbalance change

    Hitboxes refined to greatly reduce graze-hits.

    Steam
    Modified Realism Damagesbalance change

    Realism damages modified for better separation in armor penetration mechanics.

    Steam
    Supply Points Reimbursement on Team Switchgameplay

    Switching teams or being auto-switched will reimburse your supply points.

    Steam
    Fixed POV Issues in Third Personbug fixMilestone

    Resolved major POV issues where player's view mis-aligned from the player's body.

    Steam
    Toggle Option for Floating HUD Elementsquality of life

    Option to toggle on/off floating HUD elements with default key bind "\".

    Steam
    Information for Dead Players in Checkpointgameplay

    Dead players will be told how many objectives the team needs to respawn.

    Steam
    Shortened Capture Time of Objectivesbalance change

    Capture time reduced by 25% to 15 seconds.

    Steam
    Refined Player Hitboxesbalance change

    Hitboxes refined to greatly reduce graze-hits.

    Steam
    Limited Reinforcements System for Skirmish and Pushgameplay

    New system implemented for managing reinforcements.

    Steam
    Shortened Capture Time of Objectivesbalance change

    Capture time reduced by 25% to 15 seconds.

    Steam
    Bots Supported in All PVP Game Modesgameplay

    Bots are now supported in all player versus player game modes.

    Steam
    Firefight Modificationsbalance change

    Points no longer start captured, and objectives no longer have a neutral state.

    Steam
    HUD Element for Voice Chat Usersui ux

    Added HUD element to show names of players using voice chat.

    Steam
    HUD Element for Voice Chat Usersui ux

    Added HUD element to show names of players using voice chat.

    Steam
    Firefight Modificationsbalance change

    Points no longer start captured, and objectives no longer have a neutral state.

    Steam
    Introduction of New Nextbotsnew content

    New Nextbots added to replace existing bots, with plans for future improvements.

    Steam
  22. 14 events
    Fixed Grenade Crashbug fix

    Fixed grenade crash and cleaned up grenade management code in the process.

    Steam
    Fixed Grenade Crashbug fix

    Fixed grenade crash and cleaned up grenade management code in the process.

    Steam
    Gameplay Balance Adjustmentsbalance change

    Converged a bunch of realism gameplay balance into normal mode.

    Steam
    New Player Survey Addednew content

    Added a new survey. Please help us out by spending some time and taking it!

    Steam
    Default FOV Changegameplay

    Set default FOV to 90 instead of 75.

    Steam
    M-16A3 Name Changechanges

    Changed 'M-16A3' to 'M-16' since A3 (auto) variant is used in Normal while A4 (burst) variant is used in Realism.

    Steam
    M-16A3 Name Changechanges

    Changed 'M-16A3' to 'M-16' since A3 (auto) variant is used in Normal while A4 (burst) variant is used in Realism.

    Steam
    Gameplay Balance Convergencebalance changeMilestone

    Converged a bunch of realism gameplay balance into normal mode.

    Steam
    Fixed Firefight Round Ending Bugbug fix

    Fixed bug in Firefight where the round would sometimes end before winning conditions are met.

    Steam
    Fixed Firefight Round End Bugbug fix

    Fixed bug in Firefight where the round would sometimes end before winning conditions are met.

    Steam
    Fixed Ragdoll Reset Bugbug fix

    Fixed bug where ragdolls would not reset at the start of a new round.

    Steam
    Fixed Ragdoll Reset Bugbug fix

    Fixed bug where ragdolls would not reset at the start of a new round.

    Steam
    New Player Survey Addednew content

    Added a new survey. Please help us out by spending some time and taking it!

    Steam
    Default FOV Changequality of life

    Set default FOV to 90 instead of 75.

    Steam
  23. 16 events
    Fixed Leaning and Spectator Issuesbug fix

    Fixed leaning, muzzle flashes and laser pointers in first person spectator.

    Steam
    Fixed Localization Scriptsbug fix

    Fixed some localization scripts where weapon names were inconsistent between selection and death messages.

    Steam
    Localization Script Fixeslocalization

    Fixed inconsistencies in weapon names between weapon selection and death messages.

    Steam
    New Convar for Spectator Modenew content

    Added new convar mp_spectator_allow_chase to determine if third person spectating is allowed, now disabled by default on coop and realism.

    Steam
    New Convar for Vote Kick Minimum Playersnew content

    Added new convar sv_vote_kick_min_players to dictate the number of players required to start a kick vote.

    Steam
    New Convar for Kick Votenew content

    Added new convar sv_vote_kick_min_players to dictate the minimum number of players required to start a kick vote.

    Steam
    RPG-7 Rockets Behavior Changegameplay

    RPG-7 rockets will now break glass instead of detonating.

    Steam
    Firefight Mode Adjustmentsgameplay

    Brought Firefight back to the way it was on Friday, with faster capture times, B as the only unassigned point, more rounds, and an elimination winning condition.

    Steam
    Fixed Leaning and Spectator Issuesbug fix

    Fixed leaning, muzzle flashes, and laser pointers in first person spectator.

    Steam
    Capture Messages Updategameplay

    Capture messages now only display individual captors when it is your team capturing; enemy captors are not displayed.

    Steam
    Potential Fix for UFO Ragdollsbug fix

    Implemented another potential fix for UFO ragdolls; feedback requested on their occurrence.

    Steam
    Capture Messages Updateui ux

    Capture messages now only display individual captors when your team is capturing; enemy captors are not identified.

    Steam
    RPG-7 Rockets Break Glassgameplay

    RPG-7 rockets will now break glass instead of detonating.

    Steam
    Firefight Mode Adjustmentsgameplay

    Brought Firefight back to the way it was on Friday, with faster capture times, B as the only unassigned point, more rounds, and an elimination winning condition.

    Steam
    Potential Fix for UFO Ragdollsbug fix

    Implemented another potential fix for UFO ragdolls; feedback requested on whether the issue persists.

    Steam
    New Convar for Spectator Modenew content

    Added new convar mp_spectator_allow_chase to determine if third person spectating is allowed, now disabled by default on coop and realism.

    Steam
  24. 16 events
    Fixed invisible player bugbug fix
    Steam
    Fixed first person ragdoll deathsbug fix
    Steam
    Cleaned up new ragdoll managerbug fix

    Addressed issues related to disconnects and ragdoll problems.

    Steam
    Cleaned up game settings terminologyquality of life

    Referred to each hold/toggle setting as just that.

    Steam
    Modified Firefight game rules based on feedbackgameplay
    Steam
    Ironsight and scope sensitivities can be set lowerquality of life

    Can be set to as low as 0.5 in the options.

    Steam
    Decreased step size for sensitivity settingsbalance change

    Now down to 0.25 for more precise adjustments.

    Steam
    Added option to control 4x scope sensitivityquality of life

    Sets assaultscopesensitivity convar.

    Steam
    Cleaned up game settings terminologyquality of life

    Referred to each hold/toggle setting as just that.

    Steam
    Cleaned up new ragdoll managerbug fix

    Addressed issues related to disconnects and ragdoll bugs.

    Steam
    Ironsight and scope sensitivities can be set lowerquality of life

    Can be set to as low as 0.5 in the options.

    Steam
    Fixed invisible player bugbug fix
    Steam
    Decreased step size for sensitivity settingsbalance change

    Now down to 0.25 for more precise adjustments.

    Steam
    Added option to control 4x scope sensitivityquality of life

    Sets assaultscopesensitivity convar in mouse options.

    Steam
    Modified Firefight game rules based on feedbackbalance change
    Steam
    Fixed first person ragdoll deathsbug fix
    Steam
  25. 56 events
    Increased Flashbang Fuse Timebalance change
    Steam
    New Ragdoll Manager Implementationperformance

    Limits ragdolls for the client based on FPS.

    Steam
    Increased Flashbang Fuse Timebalance change
    Steam
    New Gameplay Sound Cuesaudio

    Added sound cues related to objectives and receiving supply.

    Steam
    Reduced RPG and C4 Costbalance change

    Cost reduced to 1 supply due to slower supply rate.

    Steam
    New Vote Kick Quorum Ratio Convargameplay

    Changed the vote requirement for kicking/banning players from 60% to 80% to reduce unfair bans.

    Steam
    Heights Map Cleanupbug fix

    Heights map cleaned up with more spawn exit options for Security.

    Steam
    Environment Art Evolutionvisuals

    Starting to evolve environment art, with examples like the barber shop.

    Steam
    New Textures for Mini-14 and Mosin Nagantvisuals
    Steam
    Updated Realism Mode Scriptsgameplay
    Steam
    Player Stats Retentiongameplay

    Player stats are no longer reset after each round.

    Steam
    Hammer Tool Fixesbug fix

    Fixed several issues in hammer related to 3D viewport and texture blends.

    Steam
    Fixed ClientLeafSystem Crashbug fix

    Resolved a crash issue in ClientLeafSystem related to AddRenderablesToRenderLists.

    Steam
    Siege Bug Fixes and New Artbug fix
    Steam
    Character Animation Improvementsvisuals

    Players no longer run in place and have smoother transitions.

    Steam
    Fixed Capture Block Bug in Push and Battlebug fix

    Resolved an issue where the defending team could not block enemy capture.

    Steam
    Push Game Mode Support for Market and Districtnew content

    Market and District maps now support the Push game mode.

    Steam
    Potential Fix for Ragdoll UFO Abduction Bugbug fix

    Latency related issue potentially fixed, requires more testing.

    Steam
    New Bot Health and Damage Convarsgameplay

    Added convars to allow server admins to modify bot health and damage.

    Steam
    New Coop Game Mode: Checkpointnew contentMilestone

    Added an objective-based coop mode with 4 objectives that must be secured one by one.

    Steam
    Siege Bug Fixes and New Artbug fix
    Steam
    Potential Fix for Ragdoll UFO Abduction Bugbug fix

    Latency related issue potentially fixed, requires more testing.

    Steam
    New Reinforcement Mechanic in Firefightgameplay

    Reinforcements are triggered only when a point is captured, enhancing objective-based gameplay.

    Steam
    New Coop Game Mode: Checkpointnew contentMilestone

    Added a new objective-based coop mode with 4 objectives that must be secured one by one.

    Steam
    New Gameplay Sound Cuesaudio

    Added sound cues related to objectives and receiving supply.

    Steam
    Bots Can No Longer See Through Smokeai
    Steam
    First Person Spectator Default for Coopui ux

    First person spectator is now the default mode for Coop.

    Steam
    Ministry Map Cleanupbug fix

    Ministry map cleaned up and playable with no more missing textures.

    Steam
    Prone Movement Changesgameplay

    Moving while prone in iron sights will now put down your weapon.

    Steam
    Moving Spawn Points in Battle Modegameplay

    Spawn point moves up when the middle point is captured, reducing stalemates.

    Steam
    Player Stats Persistencegameplay

    Player stats are no longer reset after each round.

    Steam
    Point Captures Displayed in UIui ux

    Point captures are now shown in the upper left along with death notices.

    Steam
    Increased Rate of Fire for M16A3 and MP5Kbalance change
    Steam
    Removed Spark Particle from Muzzle Flashesvisuals
    Steam
    Character Animation Improvementsvisuals

    Players no longer run in place, with smoothed idle to run transitions and new idle animations.

    Steam
    Default First Person Spectator for Coopui ux

    First person spectator is now the default mode for Coop.

    Steam
    Removed Spark Particle from Muzzle Flashesvisuals
    Steam
    Bots No Longer See Through Smokeai
    Steam
    New Bot Health and Damage Convarsgameplay

    Added convars for server admins to modify bot health and damage.

    Steam
    Prone Movement Changesgameplay

    Moving while prone in iron sights will now allow movement instead of restricting it.

    Steam
    Hammer Tool Fixesbug fix

    Fixed various problems in hammer related to 3D viewport and texture blends.

    Steam
    Push Game Mode Support for Market and Districtnew content

    Market and District maps now support the Push game mode.

    Steam
    Heights Map Cleanupbug fix

    More spawn exit options for Security added.

    Steam
    Fixed ClientLeafSystem Crashbug fix

    Resolved a crash issue when IsLeafMarker was hit.

    Steam
    New Ragdoll Manager Implementationperformance

    Limits ragdolls for the client based on FPS for better performance.

    Steam
    Reduced RPG and C4 Costbalance change

    Cost of RPG and C4 reduced to 1 supply due to slower supply rate.

    Steam
    New Vote Kick Quorum Ratio Convargameplay

    Changed default vote kick requirement from 60% to 80% to reduce unfair kick-banning.

    Steam
    New Textures for Mini-14 and Mosin Nagantvisuals
    Steam
    Ministry Map Cleanupbug fix

    Ministry map is now playable with no more missing textures.

    Steam
    Fixed Capture Blocking Bug in Push and Battlebug fix

    Resolved an issue where the defending team could not block enemy capture.

    Steam
    Increased Rate of Fire for M16A3 and MP5Kbalance change
    Steam
    Environment Art Evolutionvisuals

    Started evolving environment art, with examples like the barber shop in Siege/Contact.

    Steam
    New Reinforcement Mechanic in Firefightgameplay

    Reinforcements are triggered only when a point is captured, enhancing objective-based gameplay.

    Steam
    Point Captures Displayed in UIui ux

    Point captures are now shown in the upper left along with death notices.

    Steam
    Moving Spawn Points in Battle Modegameplay

    Spawn points move up when the middle point is captured, reducing stalemates.

    Steam
    Updated Realism Mode Scriptsgameplay
    Steam
  26. 26 events
    Heights supports new game modesnew content

    Heights now supports Battle, Firefight and Occupy game modes.

    Steam
    Tweaked AI placement on Heights_Coopai

    Adjusted AI placement in the Heights_Coop map.

    Steam
    Fixed helmet precaching issuebug fix

    Resolved an issue with helmets not being precached properly.

    Steam
    Fixed issues with Linux Dedicated Serverbug fix

    Addressed some issues affecting Linux Dedicated Server.

    Steam
    Adjusted reinforcement timesbalance change

    Reinforcement times adjusted based on community feedback.

    Steam
    Fixed server browser display issuebug fix

    Fixed a bug in the server browser causing the Battle game mode not to display under Modes.

    Steam
    Tweaked shotgun slug damagebalance change

    Adjusted the damage of shotgun slugs.

    Steam
    Fixed helmet precaching issuebug fix

    Resolved an issue with helmets not being precached properly.

    Steam
    Improved player animation syncingperformance

    Enhanced syncing between player animation and movement speeds.

    Steam
    Tweaked AI placement on Heights_Coopai

    Adjusted AI placement in the Heights_Coop map.

    Steam
    Fixed issues with Linux Dedicated Serverbug fix

    Addressed some issues affecting Linux Dedicated Server.

    Steam
    Updated District and Heights mapsnew content

    District and Heights maps have been updated.

    Steam
    Fixed Push mode bugbug fix

    Fixed a bug in Push where defenders could re-capture points.

    Steam
    Adjusted reinforcement timesbalance change

    Reinforcement times adjusted based on community feedback.

    Steam
    Tweaked shotgun slug damagebalance change

    Adjusted the damage of shotgun slugs.

    Steam
    Heights supports new game modesnew content

    Heights now supports Battle, Firefight, and Occupy game modes.

    Steam
    District and Market support Firefight modenew content

    District and Market now support the Firefight game mode.

    Steam
    Updated District and Heights mapsnew content

    District and Heights maps have been updated.

    Steam
    Resolved crash during changelevelbug fix

    Fixed a crash occurring during changelevel that many servers were experiencing.

    Steam
    Adjusted supply ratebalance change

    Modified supply rate to be closer to values before the 5/4 update.

    Steam
    District and Market support Firefight modenew content

    District and Market now support Firefight game mode.

    Steam
    Resolved crash during changelevelbug fix

    Fixed a crash occurring during changelevel that many servers have been experiencing.

    Steam
    Fixed Push mode bugbug fix

    Fixed a bug in Push where defenders could re-capture points.

    Steam
    Fixed server browser display issuebug fix

    Resolved a bug in the server browser causing the Battle game mode not to display under Modes.

    Steam
    Improved player animation syncingperformance

    Improved syncing between player animation and movement speeds.

    Steam
    Adjusted supply ratebalance change

    Adjusted supply rate to be closer to pre-5/4 update levels.

    Steam
  27. 38 events
    Improved 1st and 3rd person muzzle flash renderingvisuals
    Steam
    First person immersion improvementsgameplay

    Player speeds, footsteps and weapon bobbing are now in sync.

    Steam
    Translation localization is forced to Englishlocalization

    Until we are able to handle other languages.

    Steam
    Heights map with new Push game mode and Coop supportnew contentMilestone
    Steam
    Fixed issue with muzzle flashes coming from feetbug fix
    Steam
    Modified behavior and cost of shotgun slugsbalance change
    Steam
    Fixed issue with muzzle flashes coming from feetbug fix
    Steam
    Temporarily removed first and third person shell ejections for new system developmentperformance
    Steam
    Resolved chat bug preventing the player from closing and interacting with chat usually after alt-tabbingbug fix
    Steam
    Added a 10 seconds time limit between changing namesquality of life
    Steam
    Flashbangs now have a shorter fuse time and a larger impactbalance change
    Steam
    New TOZ texturevisuals
    Steam
    Smoke grenades now have a longer fuse timebalance change
    Steam
    Coop - Smoothed out AI difficulties and testing new supply rate requiring two kills per supply instead of oneai
    Steam
    Vote kick will display the steamid of the vote kick playerui ux
    Steam
    Updated Insurgent heavy and Security medium character modelsvisuals
    Steam
    Fixed a bug with blockzones not resetting to its initial state after every roundbug fix
    Steam
    Fixed a bug with blockzones not resetting after every roundbug fix
    Steam
    Added a 10 seconds time limit between changing namesquality of life
    Steam
    Vote kick will display the steamid of the vote kick playerui ux
    Steam
    Modified behavior and cost of shotgun slugsbalance change
    Steam
    Can no longer change names while a vote kick option is in sessionui ux
    Steam
    Heights map with new Push game mode and Coop supportnew contentMilestone
    Steam
    Smoke grenades now have a longer fuse timebalance change
    Steam
    Can no longer change names while a vote kick option is in sessionquality of life
    Steam
    Updated Insurgent heavy and Security medium character modelsvisuals
    Steam
    Temporarily removed first and third person shell ejectionsvisuals

    Working on a new system that will look better than the old shell ejections.

    Steam
    Smoothed out AI difficulties in Coopai

    Testing new supply rate requiring two kills per supply instead of one.

    Steam
    Various weapon, player behavior and supply rate balance tweaksbalance change
    Steam
    First person immersion improvements - player speeds, footsteps and weapon bobbing are now in syncgameplay
    Steam
    Various weapon, player behavior and supply rate balance tweaksbalance change
    Steam
    Fixed a bug with the scramble team win logicbug fix

    Causing teams to scramble every round after the scramble event was called.

    Steam
    Flashbangs now have a shorter fuse time and a larger impactbalance change
    Steam
    New TOZ texturevisuals
    Steam
    Resolved chat bug preventing player interaction after alt-tabbingbug fix

    Preventing the player from closing and interacting with chat usually after alt-tabbing.

    Steam
    Fixed a bug with the scramble team win logic causing teams to scramble every round after the scramble event was calledbug fix
    Steam
    Translation localization is forced to English until we are able to handle other languageslocalization
    Steam
    Improved 1st and 3rd person muzzle flash renderingvisuals
    Steam
  28. 17 events
    Gameplay and Supply Rate Balancebalance change

    Adjustments made to gameplay mechanics and supply rates.

    Steam
    Update to Votekick Mechanicgameplay

    Improvements to the votekick system to enhance player experience.

    Steam
    Tweaking Weapon Mechanicsgameplay

    Weapon mechanics will be adjusted for improved gameplay.

    Steam
    Tweaked AI Placement in Coop Mapsai

    Improvements to AI positioning in cooperative gameplay.

    Steam
    Refinement of Class System and Charactersgameplay

    The class system and character mechanics will be refined.

    Steam
    Tweaked AI Placement in Coop Mapsai

    AI placement in cooperative maps will be adjusted for better gameplay.

    Steam
    Gameplay and Supply Rate Balance Adjustmentsbalance change

    Adjustments to gameplay mechanics and supply rates are planned.

    Steam
    New Coop Modesnew content

    Implementation of new cooperative gameplay modes.

    Steam
    Introduction of New Weaponsnew content

    New weapons including LMGs and Grenade Launchers will be added.

    Steam
    Update to Votekick Mechanicui ux

    The votekick mechanic will be updated.

    Steam
    Implementation of New Coop Modesgameplay

    New cooperative modes are being planned for future updates.

    Steam
    Miscellaneous Bug and Crash Fixesbug fix

    A patch will address various bugs and crashes.

    Steam
    Misc. Bug and Crash Fixesbug fix

    General fixes to address various bugs and crashes.

    Steam
    New Weapons Introductionnew content

    Addition of new weapons including LMGs and Grenade Launchers.

    Steam
    New Map Contentnew content

    Introduction of new maps for players to explore.

    Steam
    New Map Content Introductionnew content

    New maps for Battle and the new Push game mode are being developed.

    Steam
    Tweaking Weapon Mechanicsgameplay

    Adjustments to the mechanics of various weapons.

    Steam
  29. 18 events
    Insurgency Early Access Releasenew contentMilestone

    Insurgency goes live on Steam with various features including multiplayer modes and player classes.

    Steam
    Unique Multiplayer Mapsnew contentMilestone

    Maps include Siege, Heights, Contact, Uprising, District, and Market with various game modes.

    Steam
    Co-op Maps Includednew content

    Co-op maps include Siege, Contact, Uprising, Market, and District.

    Steam
    Three Unique Player Classesnew contentMilestone

    Classes that affect movement and gameplay on the battlefield.

    Steam
    Co-op Mapsnew contentMilestone

    Co-op maps include Siege, Contact, Uprising, Market, and District.

    Steam
    Insurgency SDK for Custom Contentnew content

    Players can create custom maps and content using the Insurgency SDK.

    Steam
    Unique Multiplayer Mapsnew contentMilestone

    Maps include Siege, Heights, Contact, Uprising, District, and Market with various game modes.

    Steam
    Cross-Compatibility for PC and Macnew content

    Playable on both PC and Mac OSX with multiplayer cross-compatibility.

    Steam
    Insurgency SDK for Custom Contentnew contentMilestone

    Create custom maps and content using the Insurgency SDK.

    Steam
    Multiplayer Game Types and Modesnew contentMilestone

    Several multiplayer game types including 'Insurgent Hunt' and 'Realism' mode.

    Steam
    Dedicated Server Supportnew contentMilestone

    Dedicated server support for PC and Linux.

    Steam
    Multiplayer Game Modesnew contentMilestone

    Several multiplayer game types including Insurgent Hunt and Realism mode.

    Steam
    Three Unique Player Classesnew content

    Three classes that affect movement and gameplay.

    Steam
    Launch of Insurgency on Steamnew contentMilestone

    Insurgency goes live on Steam with various features and multiplayer modes.

    Steam
    3D VOIP Audionew contentMilestone

    Highly immersive audio to coordinate with and track other players.

    Steam
    Dedicated Server Supportnew content

    Dedicated server support for PC and Linux.

    Steam
    3D VOIP for Immersive Audionew content

    Highly immersive audio with 3D VOIP for player coordination.

    Steam
    Cross-Compatibilitynew contentMilestone

    Playable on both PC and Mac OSX with multiplayer cross-compatibility.

    Steam
  30. 4 events
    Early Support Rewards for Pre-Purchasedlc releaseMilestone

    Players who purchased the game before the Steam release will receive in-game credits, a specialized badge, and an extra Early Access key.

    Steam
    Early Support Rewardsdlc release

    Players who purchased the game before the Steam release will receive credits in the game, a specialized badge, and an extra Early Access key.

    Steam
    Price Drop for Early Accessstore

    The price point of Insurgency has been lowered to $14.99 for its upcoming early access on Steam.

    Steam
    Price Drop for Early Accessstore

    The price point of Insurgency has been lowered to $14.99 for the upcoming early access on Steam.

    Steam
  31. 6 events
    Suspension of Official Play Sessionsquality of life

    Temporarily suspended Official Play Sessions and Play with the Devs events due to server issues.

    Steam
    Suspension of Official Play Sessionsquality of life

    Temporarily suspended Official Play Sessions and Play with the Devs events due to server issues.

    Steam
    Server Crash Issue Identifiedbug fix

    Isolated the server crash issue occurring on dedicated servers running Windows Server 2008.

    Steam
    Upcoming New Content and Updatesnew contentMilestone

    Working on new content including updates to Push, map optimization, lighting fixes, gameplay balance, and coop improvements.

    Steam
    Upcoming New Content and Updatesnew contentMilestone

    Working on new content including updates to Push, map optimization, lighting fixes, gameplay balance, and coop improvements.

    Steam
    Server Crash Issue Identifiedbug fix

    Isolated the server crash issue occurring on dedicated servers running Windows Server 2008.

    Steam
  32. 32 events
    Flashbangs Stun AI Enemies in Coopbug fix

    Fixed flashbangs in coop - they now stun AI enemies

    Steam
    Onfired Capture Event Fixgameplay

    Onfired capture event now only fires if the captured point new team is a playteam

    Steam
    Fixed One-Time Use Weaponsbug fix

    Fixed one-time use weapons (RPG and C4) so that if you don't use them, you don't lose them

    Steam
    Fixed RPG Retention Bug After Player Deathbug fix

    Fixed a bug allowing the player to keep the RPG on his next life if he fires the RPG then kills himself right after.

    Steam
    New Map: Uprising Added to Official Mapcyclenew content
    Steam
    New Coop Map Contact Addednew content

    Added new coop map: Contact

    Steam
    Control Points and Spawn Zones Can Be Disabled Againgameplay
    Steam
    Fixed Control Points Lookup Bug in Push and Firefight Modesbug fix
    Steam
    Spawn Zones Control Points Fixgameplay

    Spawn zones can control spawn points when enable or disabled if the spawn point was flagged as such

    Steam
    Control Points and Spawn Zones Functionality Restoredgameplay

    Control points, block zones, and spawn zones can once again be disabled

    Steam
    Fixed RPG Retention Bugbug fix

    Fixed a bug allowing the player to keep the RPG on his next life if he fires the RPG then kills himself right after.

    Steam
    Push Mode Control Point State Fixgameplay

    Push mode no longer sets the control point state to neutral when a player captures the point

    Steam
    New Coop Map: Contact Addedgameplay
    Steam
    Fixed Class Tables Mismatch for Mac Usersbug fix
    Steam
    Fixed Weapon Scripts Hitbox Bugbug fix

    Fixed a bug in the weapon scripts using the wrong hitbox keyvalues

    Steam
    Flashbangs Now Stun AI Enemies in Coopbug fix
    Steam
    Flashlight Addednew content

    Added flashlight (to use bind a key to impulse 100)

    Steam
    Spawn Zones Control Points Behavior Updatedgameplay

    Spawn zones can control spawn points when enabled or disabled if the spawn point was flagged as such

    Steam
    Fixed One-Time Use Weapons Behaviorbug fix

    RPG and C4 will not be lost if not used

    Steam
    Push Mode Control Point State Fixgameplay

    Push mode no longer sets the control point state to neutral when a player captures the point

    Steam
    Insurgency SDK ReleasedmoddingMilestone

    Added Insurgency SDK with sample maps and forums for mod/map developers to discuss content creation

    Steam
    Fixed Weapon Scripts Hitbox Keyvalues Bugbug fix
    Steam
    Fixed Scoreboard Crashbug fix

    Fixed a potential crash in the scoreboard caused by accessing an out of bounds index in an array

    Steam
    Insurgency SDK Releasednew contentMilestone

    Added Insurgency SDK with sample maps and forums for mod/map developers to discuss content creation

    Steam
    Updates to Siege and Contact Mapsbalance change

    Updates to Siege and Contact

    Steam
    Fixed Control Points Bugbug fix

    Fixed a bug where push and firefight were looking up the wrong control points

    Steam
    Fixed Potential Scoreboard Crashbug fix

    Fixed a potential crash in the scoreboard caused by accessing an out of bounds index in an array

    Steam
    New Map Uprising Addednew content

    Added new map into the official mapcycle: Uprising

    Steam
    Fixed Class Tables for Mac Usersbug fix

    Fixed mismatching class tables for Mac users trying to connect to servers

    Steam
    Flashlight Addedgameplay

    To use, bind a key to impulse 100

    Steam
    Updates to Siege and Contact Mapsbalance change
    Steam
    Onfired Capture Event Behavior Adjustedgameplay

    Now only fires if the captured point's new team is a playteam

    Steam
  33. 20 events
    Updated maps: siege, siege_coopworld
    Steam
    Updated weapon tracersvisuals

    Insurgent weapons emit a yellow to green color, security weapons emit a blue to white color.

    Steam
    Tweaked voting gamemode optionsui ux

    Voting options now only display gamemodes associated with the current map.

    Steam
    Tweaked voting gamemode optionsui ux

    Voting options now only display gamemodes associated with the current map.

    Steam
    Coop mode map rotationgameplay

    Coop mode will now rotate maps after a set number of rounds.

    Steam
    Weapon and player balance tweaksbalance change
    Steam
    Initial implementation of push game modegameplay

    Push game mode implemented without moving spawns, full support coming soon.

    Steam
    Resolved file system issues for Linux dedicated serversbug fix
    Steam
    New map: Contactnew content
    Steam
    Disabled muzzle flash dynamic lights with silencervisuals
    Steam
    Weapon and player balance tweaksbalance change
    Steam
    Coop mode map rotationgameplay

    Coop mode will now rotate maps after a set number of rounds.

    Steam
    Updated maps: siege, siege_coopworld
    Steam
    Resolved file system issues for Linux dedicated serversbug fix
    Steam
    Initial implementation of push game modegameplay

    Push game mode implemented without moving spawns, full support coming soon.

    Steam
    Resolved fire impact and collision bugs on Linux dedicated serversbug fix
    Steam
    New map: Contactnew content
    Steam
    Disabled muzzle flash dynamic lights with silencervisuals
    Steam
    Resolved fire impact and collision bugs on Linux dedicated serversbug fix
    Steam
    Updated weapon tracersvisuals

    Insurgent weapons emit a yellow to green color; security weapons emit a blue to white color.

    Steam
  34. 10 events
    Decreased Flash Grenade Fuse Timebalance change
    Steam
    Reduced Max Ragdoll Countperformance

    To increase performance on larger servers.

    Steam
    Fixed Imbalance Between SKS and Mini14balance change
    Steam
    Fixed Imbalance Between SKS and Mini14balance change
    Steam
    Updated Heights_Large Mapnew content
    Steam
    Increased Smoke Grenade Fuse Timebalance change
    Steam
    Updated Heights_Large Mapnew content
    Steam
    Decreased Flash Grenade Fuse Timebalance change
    Steam
    Reduced Max Ragdoll Countperformance

    To increase performance on larger servers.

    Steam
    Increased Smoke Grenade Fuse Timebalance change
    Steam
  35. 7 events
    Implemented Realism ModegameplayMilestone

    Introduced a new gameplay mode focused on realism.

    Steam
    Implemented Realism ModegameplayMilestone

    Added a new realism mode to enhance gameplay experience.

    Steam
    Fixed Ragdoll Issuesbug fix

    Addressed problems with ragdoll physics in the game.

    Steam
    Grenades Set as Recurring Itemsgameplay

    Changed grenades to be available as recurring items.

    Steam
    Fixed Ragdoll Physicsbug fix

    Addressed issues with ragdoll physics in the game.

    Steam
    Grenades Set as Recurring Itemsbalance change

    Changed grenades to be recurring items, while RPG and C4 remain one-time use.

    Steam
    RPG and C4 One-Time Usegameplay

    RPG and C4 are now limited to one-time use per selection.

    Steam
  36. 24 events
    Mp5 and Mp40 recoil balancebalance change
    Steam
    Increased M9 magazine size; Decreased Makarov magazine sizebalance change
    Steam
    Adjusted footstep sound frequencyaudio
    Steam
    Decreased RPG7 launch delaybalance change
    Steam
    Adjusted sprint aborting codegameplay

    When the player is in the air, the sprint aborting code is now more forgiving.

    Steam
    Increased M9 magazine size; Decreased Makarov magazine sizebalance change
    Steam
    Added team score progress to inventory screen and scoreboardui ux
    Steam
    Decreased RPG7 launch delaybalance change
    Steam
    Adjusted footstep sound frequencyaudio
    Steam
    Tweaked Insurgent devil eyesvisuals
    Steam
    Adjusted equipment costbalance change
    Steam
    Added team score progress to inventory screen and scoreboardui ux
    Steam
    Equipment is now one-time usegameplay

    You will have the equipment item even after death until you have used it.

    Steam
    Adjusted equipment costbalance change
    Steam
    Adjusted sprint aborting codegameplay

    When the player is in the air, sprint aborting is now more forgiving.

    Steam
    Sprint key behavior when prone or crouchedgameplay

    Pressing the sprint key while prone or crouched will force the player to stand then sprint.

    Steam
    Sprint key behavior when prone or crouchedgameplay

    Pressing the sprint key while prone or crouched will force the player to stand then sprint.

    Steam
    Increased weapon recoil and sway when suppressedbalance change
    Steam
    Equipment is now one time usegameplay

    You will have the equipment item even after death until you have used it.

    Steam
    Mp5 and Mp40 recoil balancebalance change
    Steam
    Added Linux dedicated servernew content
    Steam
    Added Linux dedicated servernew content
    Steam
    Increased weapon recoil and sway when suppressedbalance change
    Steam
    Tweaked Insurgent devil eyesvisuals
    Steam
  37. 12 events
    Three Unique Classes Availablenew content

    Players can choose from three unique classes that affect movement on the battlefield.

    Steam
    Early Access Launch of Insurgencynew contentMilestone

    Insurgency is now available for Early Access, allowing players to participate in the game's development.

    Steam
    Insurgency Early Access Launchdlc releaseMilestone

    The game will be available for purchase as a digital download for PC and Mac OS X starting March 1, 2013.

    Steam
    Immersive Audio with 3D VOIPnew content

    The game features highly immersive audio with 3D VOIP for player coordination.

    Steam
    3D VOIP Audio for Team Coordinationnew content

    The game includes highly immersive audio with 3D VOIP to help players coordinate and track others.

    Steam
    Introduction of Tactical First-Person Shooter Gameplaynew contentMilestone

    Insurgency offers a tactical FPS experience with a focus on teamwork and strategy.

    Steam
    Customizable Arsenalnew content

    Players can customize the game's arsenal to fit their preferred play style.

    Steam
    Support for 32-plus Playersnew contentMilestone

    Insurgency supports intense online action with up to 32-plus players.

    Steam
    Insurgency Features Overviewnew content

    Key features include intense 32-plus player online action, customizable arsenals, and three unique classes.

    Steam
    Insurgency Early Access Launchdlc releaseMilestone

    The game will be available for purchase as a digital download for PC and Mac OS X starting March 1, 2013.

    Steam
    Dedicated Servers Availablenetwork

    Dedicated servers will be available upon the game's release.

    Steam
    Early Access Launch of Insurgencynew contentMilestone

    Insurgency is now available for Early Access, allowing players to participate in the development process.

    Steam