What changed in Insurgency in 2017
161 updates · 11 main milestones · Feb 8, 2017 to Dec 14, 2017
- 2 events
- 6 eventsFixed RCE exploit relating to ragdollsbug fixMilestoneSteamFixed RCE exploit relating to ragdollsbug fixMilestoneSteamFixed issue with ingame news Twitch broadcasts playing after joining a gamebug fixSteamFixed bot counts not scaling by player in all coop modesbug fixSteamFixed bot counts not scaling by player in all coop modesbug fixSteamFixed issue with ingame news Twitch broadcasts playing after joining a gamebug fixSteam
- 9 eventsNew Story Mode Announcednew contentMilestone
Playable cooperatively with up to four players or alone, set in a war-torn landscape.
SteamIntroduction of Drivable Light Vehiclesnew contentNew gameplay feature allowing players to drive light vehicles.
SteamNew Gameplay Features Announcednew contentIncludes drivable light vehicles, character customization, and fire support requests.
SteamIntroduction of Story Modenew contentMilestoneNew cooperative Story Mode playable with up to four players or solo.
SteamInsurgency: Sandstorm E3 2017 Trailer Releasednew contentMilestoneTrailer showcases new Story Mode and gameplay features.
SteamInsurgency: Sandstorm E3 2017 Trailer Releasednew contentMilestoneTrailer showcases new Story Mode and gameplay features.
SteamCharacter Customization and Unlockable Cosmetic Itemsnew contentPlayers can customize characters and unlock cosmetic items.
SteamFire Support Requests and Ranked Matchmakingnew contentNew gameplay mechanics introduced for enhanced team play.
Steam - 10 eventsEnabled stats tracking by default in official playlistsquality of lifeSteamFixed deployed idles for the SKS, Mosin and M40A1bug fixSteamAdded solo/multiplayer/coop links to the top of the in-game menuui uxSteamAdded Siege to Conquer playlistnew contentSteamAdded Siege to Conquer playlistnew contentSteamEnabled stats tracking by default in official playlistsquality of lifeSteamAdded TOZ to Rocketeer and Scout classesnew contentSteamAdded solo/multiplayer/coop links to the top of the in-game menuui uxSteamFixed deployed idles for the SKS, Mosin and M40A1bug fixSteamAdded TOZ to Rocketeer and Scout classesnew contentSteam
- 34 eventsRe-added Ambush Mapsnew content
Re-added Kandagal Ambush, Heights Ambush, Sinjar Ambush and District Ambush to the tactical playlist.
SteamRe-added Ambush Mapsnew contentRe-added Kandagal Ambush, Heights Ambush, Sinjar Ambush and District Ambush to the tactical playlist.
SteamRare Disconnect Issue Fixbug fixFixed a rare issue where player would randomly disconnect after joining a server and after map change.
SteamSpectating Fixbug fixFixed issue where a player spectating could not click on living players to spectate them.
SteamRagdoll Collision Updatebug fixUpdated ragdoll collision settings and fixed ragdolls occasionally jumping on death.
SteamRare Disconnection Issue Fixbug fixMilestoneFixed a rare issue where player would randomly disconnect after joining a server and after map change.
SteamCVEngineServer ChangeLevel FixmoddingFixed issue with CVEngineServer::ChangeLevel in SourceMod.
SteamCrash Handler Updatebug fixCrash handler will no longer submit crash dumps for previous versions of the game.
SteamBipod Toggle ImprovementsgameplayBipod can now be toggled during the transition to prone or while the weapon is being drawn.
SteamGamemode State Reset Fixbug fixFixed issues with gamemodes (Skirmish and Occupy) where round-specific state wasn’t being reset correctly.
SteamBipod Toggle ImprovementsgameplayBipod can now be toggled during the transition to prone or while the weapon is being drawn. Bipod is no longer retracted when crawling.
SteamGamemode State Reset Fixbug fixMilestoneFixed issues with gamemodes (Skirmish and Occupy) where round-specific state wasn’t being reset correctly.
SteamRemoval of Compete SectionchangesRemoved the Compete section due to resource allocation and maintenance needs.
SteamSpawn Zone Transparency ControlgameplayOverview_alpha cvar now affects the transparency of spawn zones and restricted areas. Added overview_bounds_alpha for independent control.
SteamHLMV Material Parameter EditormoddingHLMV now includes a material parameter editor and new 3-point lighting setup.
SteamSpawn Zone Transparency Controlgameplayoverview_alpha cvar now affects the transparency of spawn zones and restricted areas. Added overview_bounds_alpha for independent control.
SteamSpectating Click Issue Fixbug fixFixed issue where a player spectating could not click on living players to spectate them.
Steammp_coop_lobbysize UnrestrictedmoddingUnrestricted the maximum value of mp_coop_lobbysize. The game will use the squad size to determine the maximum number of players if set higher.
SteamRagdoll Collision Updatebug fixUpdated ragdoll collision settings and fixed ragdolls occasionally jumping on death.
SteamUnrestricted Coop Lobby SizemoddingUnrestricted the maximum value of mp_coop_lobbysize; the game will use squad size to determine max players if set higher.
SteamCrash Handler Updatebug fixCrash handler will no longer submit crash dumps for previous versions of the game.
SteamHLMV Material Parameter EditormoddingHLMV now includes a material parameter editor and new 3-point lighting setup.
Steam - 18 eventsFixed serverside crash in Survival modebug fixMilestone
Resolved a crash issue that occurred shortly into a round of Survival.
SteamFixed overview map crash in Ambushbug fixSteamFixed lean animations getting stuck when going pronebug fixSteamFixed Linux clientbug fixSteamFixed Linux clientbug fixSteamRolled back player model materialsbug fixRolled back materials to fix flashlights not affecting player models.
SteamFixed Outpost modebug fixSteamRolled back player model materialsbug fixReverted player model materials to fix an issue with flashlights not affecting them.
SteamDisabled atmospheric bloom by defaultquality of lifeAtmospheric bloom is now disabled by default (mat_superbloom 0).
SteamFixed serverside crash in Survival modebug fixMilestoneFixed a crash that occurs shortly into a round of Survival.
SteamFixed Revolt ambush team assignmentbug fixCorrected the team designation for attackers in the Revolt ambush mode.
SteamFixed Outpost mode issuesbug fixSteamFixed Revolt ambush having the wrong team as attackersbug fixSteamFixed spoon sound when cooking a grenadebug fixSteamDisabled atmospheric bloom by defaultbalance changeAtmospheric bloom is now disabled by default (mat_superbloom 0).
SteamFixed overview map crash in Ambushbug fixSteamFixed lean animations when going pronebug fixResolved an issue where lean animations would get stuck when transitioning to a prone position.
Steam - 76 eventsFixed ledge exploit on Marketbug fixSteamGames will now last longer: win limit changed from 4 to 6, max rounds from 8 to 11balance changeSteamFixed mp_maxgames cvarbug fixSteamAdded delay before crawl animation starts when moving while pronegameplaySteamShotgun damage and penetration slightly increasedbalance changeSteamTheater system now only loads referenced assets to save memoryperformanceSteamRaised model precache limitmoddingSteamModel and WorldGGX shaders from DOI available to moddersmoddingSteamRemoved Ambush and Skirmish from Competitive playlistgameplaySteamImplemented D3D9Ex for lower memory usage and improved alt+tab speedperformanceSteamForegrips available to Security Rifleman and Insurgent Sappernew contentSteamFixed Holographic and 1x Red Dot missing from some classesbug fixSteamReduced players required for multi-point mode in Ambush from 16 to 10balance changeSteamAllowed_items block in player class overrides team restrictionsmoddingSteamAdded missing night Ambush scenarios to Tactical playlistgameplaySteamRevised costs and availability of many weapons and upgradesbalance changeSteamFixed incorrect viewmodel hands for several classesbug fixSteamFixed incorrect player models in Conquerbug fixSteamRestricted areas and spawn zones now appear on the tactical mapgameplaySteamUpdated shaders for character and viewmodel armsvisualsSteamIncreased penetration power of UMP-45 and AKS-74ubalance changeSteamRaised model precache limitmoddingSteamFixed audio cache system to properly cache metadata of streamed Ogg filesperformance
Results in less hitching when VO lines are heard for the first time
SteamModel and WorldGGX shaders from DOI available to moddersmoddingSteamFixed restricted area exploit in Dry Canalbug fixSteamPlayer animations no longer calculated twice per frameperformanceSteamFixed sv_pure bypass exploitbug fixSteamReduced players required for multi-point mode in Ambush from 16 to 10balance changeSteamAdded BattlEye anti-cheat to official multiplayer playlistsnew contentSteamFixed huge jump view punches after coming back from alt+tabbug fixSteamGames will now last longer: win limit changed from 4 to 6, max rounds from 8 to 11balance changeSteamFixed incorrect viewmodel hands for several classesbug fixSteamFixed sv_pure bypass exploitbug fixSteamAdded missing night Ambush scenarios to Tactical playlistbug fixSteamFixed mp_maxgames cvarbug fixSteamIncreased penetration power of UMP-45 and AKS-74ubalance changeSteamUpdated shaders for character and viewmodel armsvisualsSteamFixed incorrect player models in Conquerbug fixSteamRevised class makeupbalance changeSteamFixed SKS having no prone transition animations in third personbug fixSteamImplemented D3D9Ex for lower memory usage and improved alt+tab speedperformanceSteamFixed Drycanal_night being pitch black with nightvisionbug fixSteamFixed Holographic and 1x Red Dot missing from some classesbug fixSteamFixed error model when Security Demolitions class has no armorbug fixSteamRemoved Ambush and Skirmish from Competitive playlistgameplaySteamFixed ledge exploit on Marketbug fixSteamTheater system now only loads referenced assets to save memoryperformanceSteamRestricted areas and spawn zones now appear on the tactical mapgameplaySteamRevised costs and availability of many weapons and upgradesbalance changeSteamReduced effectiveness of heavy armor against standard 9mm roundsbalance changeSteamFixed Drycanal_night being pitch black with nightvisionbug fixSteamFixed SKS having no prone transition animations in third personbug fixSteamReduced effectiveness of heavy armor against standard 9mm roundsbalance changeSteamPlayer animations no longer calculated twice per frameperformanceSteamShotgun damage and penetration slightly increasedbalance changeSteamFixed achievement crashbug fixSteamRevised class makeupbalance changeSteamFixed error model when Security Demolitions class has no armorbug fixSteamCapture time increased to 25 seconds from 20balance changeSteamFixed restricted area exploit in Dry Canalbug fixSteamAdded delay before crawl animation starts when moving while pronegameplaySteamFixed exit impacts for bullet penetrationbug fixSteamFixed audio cache system to properly cache metadata of streamed Ogg filesperformanceResults in less hitching when VO lines are heard for the first time
SteamCapture time increased to 25 seconds from 20balance changeSteamFixed exit impacts for bullet penetrationbug fixSteamFixed huge jump view punches after coming back from an alt+tabbug fixSteamAdded BattlEye anti-cheat to official multiplayer playlistsnew contentSteamSupply awarded on player death in addition to touching spawn zonegameplaySteamSupply awarded on player death in addition to touching spawn zonegameplaySteamAllowed_items block in player class overrides team restrictionsmoddingSteamFixed achievement crashbug fixSteamForegrips available to Security Rifleman and Insurgent SappergameplaySteam