What changed in Insurgency in 2017

161 updates · 11 main milestones · Feb 8, 2017 to Dec 14, 2017

  1. 2 events
    Improved Reload Mechanicsgameplay

    Introduction of tactical speed reloads and a 'staged reload' system.

    Steam
    Improved Reload Mechanicsgameplay

    Introduction of tactical speed reloads and a 'staged reload' system.

    Steam
  2. 2 events
    Insurgency Competitive PUGs Eventother

    The Insurgency Gym is hosting a weekly pickup group event for competitive play.

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    Shooting Range Training Map Revealednew content

    A new Shooting Range training map for Day of Infamy was revealed, designed for both new and experienced players to practice.

    Steam
  3. 4 events
    Fix for bots not spawning after coop server is emptiedbug fix
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    Fix for bots not spawning in Solo modebug fix
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    Fix for bots not spawning in Solo modebug fix
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    Fix for bots not spawning after coop server is emptiedbug fix
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  4. 6 events
    Fixed RCE exploit relating to ragdollsbug fixMilestone
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    Fixed RCE exploit relating to ragdollsbug fixMilestone
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    Fixed issue with ingame news Twitch broadcasts playing after joining a gamebug fix
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    Fixed bot counts not scaling by player in all coop modesbug fix
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    Fixed bot counts not scaling by player in all coop modesbug fix
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    Fixed issue with ingame news Twitch broadcasts playing after joining a gamebug fix
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  5. 9 events
    New Story Mode Announcednew contentMilestone

    Playable cooperatively with up to four players or alone, set in a war-torn landscape.

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    Introduction of Drivable Light Vehiclesnew content

    New gameplay feature allowing players to drive light vehicles.

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    New Gameplay Features Announcednew content

    Includes drivable light vehicles, character customization, and fire support requests.

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    Introduction of Story Modenew contentMilestone

    New cooperative Story Mode playable with up to four players or solo.

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    Insurgency: Sandstorm E3 2017 Trailer Releasednew contentMilestone

    Trailer showcases new Story Mode and gameplay features.

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    Insurgency: Sandstorm E3 2017 Trailer Releasednew contentMilestone

    Trailer showcases new Story Mode and gameplay features.

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    Character Customization and Unlockable Cosmetic Itemsnew content

    Players can customize characters and unlock cosmetic items.

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    Fire Support Requests and Ranked Matchmakingnew content

    New gameplay mechanics introduced for enhanced team play.

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    Ranked Matchmaking Featurenew content

    Introduction of ranked matchmaking for competitive play.

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  6. 10 events
    Enabled stats tracking by default in official playlistsquality of life
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    Fixed deployed idles for the SKS, Mosin and M40A1bug fix
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    Added solo/multiplayer/coop links to the top of the in-game menuui ux
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    Added Siege to Conquer playlistnew content
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    Added Siege to Conquer playlistnew content
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    Enabled stats tracking by default in official playlistsquality of life
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    Added TOZ to Rocketeer and Scout classesnew content
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    Added solo/multiplayer/coop links to the top of the in-game menuui ux
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    Fixed deployed idles for the SKS, Mosin and M40A1bug fix
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    Added TOZ to Rocketeer and Scout classesnew content
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  7. 34 events
    Re-added Ambush Mapsnew content

    Re-added Kandagal Ambush, Heights Ambush, Sinjar Ambush and District Ambush to the tactical playlist.

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    Re-added Ambush Mapsnew content

    Re-added Kandagal Ambush, Heights Ambush, Sinjar Ambush and District Ambush to the tactical playlist.

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    Rare Disconnect Issue Fixbug fix

    Fixed a rare issue where player would randomly disconnect after joining a server and after map change.

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    Firemode Saving Fixbug fix

    Fixed firemode saving not working between sessions.

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    Spectating Fixbug fix

    Fixed issue where a player spectating could not click on living players to spectate them.

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    SourceMod ChangeLevel Fixmodding

    Fixed issue with CVEngineServer::ChangeLevel in SourceMod.

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    Cvar sv_nwi_banlist Removalbug fix

    Removed cvar sv_nwi_banlist in favor of game bans.

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    Ragdoll Collision Updatebug fix

    Updated ragdoll collision settings and fixed ragdolls occasionally jumping on death.

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    Rare Disconnection Issue Fixbug fixMilestone

    Fixed a rare issue where player would randomly disconnect after joining a server and after map change.

    Steam
    CVEngineServer ChangeLevel Fixmodding

    Fixed issue with CVEngineServer::ChangeLevel in SourceMod.

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    Crash Handler Updatebug fix

    Crash handler will no longer submit crash dumps for previous versions of the game.

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    Bipod Toggle Improvementsgameplay

    Bipod can now be toggled during the transition to prone or while the weapon is being drawn.

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    Gamemode State Reset Fixbug fix

    Fixed issues with gamemodes (Skirmish and Occupy) where round-specific state wasn’t being reset correctly.

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    Cvar Removal for Game Bansbug fix

    Removed cvar sv_nwi_banlist in favor of game bans.

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    Bipod Toggle Improvementsgameplay

    Bipod can now be toggled during the transition to prone or while the weapon is being drawn. Bipod is no longer retracted when crawling.

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    Gamemode State Reset Fixbug fixMilestone

    Fixed issues with gamemodes (Skirmish and Occupy) where round-specific state wasn’t being reset correctly.

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    Removal of Compete Sectionchanges

    Removed the Compete section due to resource allocation and maintenance needs.

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    Bipod Crawling Behaviorgameplay

    Bipod is no longer retracted when crawling.

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    Spawn Zone Transparency Controlgameplay

    Overview_alpha cvar now affects the transparency of spawn zones and restricted areas. Added overview_bounds_alpha for independent control.

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    VIP Icon Fix in Ambushbug fix

    Fixed VIP not showing the correct icon in Ambush.

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    Firemode Saving Fixbug fix

    Fixed firemode saving not working between sessions.

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    HLMV Material Parameter Editormodding

    HLMV now includes a material parameter editor and new 3-point lighting setup.

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    Spawn Zone Transparency Controlgameplay

    overview_alpha cvar now affects the transparency of spawn zones and restricted areas. Added overview_bounds_alpha for independent control.

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    Stats System Fixbug fixMilestone

    Fixed stats system.

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    Spectating Click Issue Fixbug fix

    Fixed issue where a player spectating could not click on living players to spectate them.

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    mp_coop_lobbysize Unrestrictedmodding

    Unrestricted the maximum value of mp_coop_lobbysize. The game will use the squad size to determine the maximum number of players if set higher.

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    Ragdoll Collision Updatebug fix

    Updated ragdoll collision settings and fixed ragdolls occasionally jumping on death.

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    Stats System Fixbug fix

    Fixed stats system.

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    Chat Text Drop Shadowui ux

    Added drop shadow to chat text.

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    Unrestricted Coop Lobby Sizemodding

    Unrestricted the maximum value of mp_coop_lobbysize; the game will use squad size to determine max players if set higher.

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    Crash Handler Updatebug fix

    Crash handler will no longer submit crash dumps for previous versions of the game.

    Steam
    Chat Text Drop Shadowui ux

    Added drop shadow to chat text.

    Steam
    VIP Icon Fix in Ambushbug fix

    Fixed VIP not showing the correct icon in Ambush.

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    HLMV Material Parameter Editormodding

    HLMV now includes a material parameter editor and new 3-point lighting setup.

    Steam
  8. 18 events
    Fixed serverside crash in Survival modebug fixMilestone

    Resolved a crash issue that occurred shortly into a round of Survival.

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    Fixed overview map crash in Ambushbug fix
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    Fixed lean animations getting stuck when going pronebug fix
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    Fixed Linux clientbug fix
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    Fixed Linux clientbug fix
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    Fixed grenade cooking soundbug fix

    Corrected the sound issue when starting to cook a grenade.

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    Rolled back player model materialsbug fix

    Rolled back materials to fix flashlights not affecting player models.

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    Fixed Outpost modebug fix
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    Rolled back player model materialsbug fix

    Reverted player model materials to fix an issue with flashlights not affecting them.

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    Disabled atmospheric bloom by defaultquality of life

    Atmospheric bloom is now disabled by default (mat_superbloom 0).

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    Fixed serverside crash in Survival modebug fixMilestone

    Fixed a crash that occurs shortly into a round of Survival.

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    Fixed Revolt ambush team assignmentbug fix

    Corrected the team designation for attackers in the Revolt ambush mode.

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    Fixed Outpost mode issuesbug fix
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    Fixed Revolt ambush having the wrong team as attackersbug fix
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    Fixed spoon sound when cooking a grenadebug fix
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    Disabled atmospheric bloom by defaultbalance change

    Atmospheric bloom is now disabled by default (mat_superbloom 0).

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    Fixed overview map crash in Ambushbug fix
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    Fixed lean animations when going pronebug fix

    Resolved an issue where lean animations would get stuck when transitioning to a prone position.

    Steam
  9. 76 events
    Fixed ledge exploit on Marketbug fix
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    Games will now last longer: win limit changed from 4 to 6, max rounds from 8 to 11balance change
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    Fixed mp_maxgames cvarbug fix
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    Added delay before crawl animation starts when moving while pronegameplay
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    Shotgun damage and penetration slightly increasedbalance change
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    Theater system now only loads referenced assets to save memoryperformance
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    Raised model precache limitmodding
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    Model and WorldGGX shaders from DOI available to moddersmodding
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    Removed Ambush and Skirmish from Competitive playlistgameplay
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    Implemented D3D9Ex for lower memory usage and improved alt+tab speedperformance
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    Foregrips available to Security Rifleman and Insurgent Sappernew content
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    Fixed Holographic and 1x Red Dot missing from some classesbug fix
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    Reduced players required for multi-point mode in Ambush from 16 to 10balance change
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    Allowed_items block in player class overrides team restrictionsmodding
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    Added missing night Ambush scenarios to Tactical playlistgameplay
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    Revised costs and availability of many weapons and upgradesbalance change
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    Fixed incorrect viewmodel hands for several classesbug fix
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    Fixed incorrect player models in Conquerbug fix
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    Restricted areas and spawn zones now appear on the tactical mapgameplay
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    Updated shaders for character and viewmodel armsvisuals
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    Increased penetration power of UMP-45 and AKS-74ubalance change
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    Raised model precache limitmodding
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    Fixed audio cache system to properly cache metadata of streamed Ogg filesperformance

    Results in less hitching when VO lines are heard for the first time

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    Reverted Market and Revolt Ambush layouts to previous versionsworld

    Due to community feedback

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    Model and WorldGGX shaders from DOI available to moddersmodding
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    Fixed restricted area exploit in Dry Canalbug fix
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    Player animations no longer calculated twice per frameperformance
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    Fixed sv_pure bypass exploitbug fix
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    Reduced players required for multi-point mode in Ambush from 16 to 10balance change
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    Added BattlEye anti-cheat to official multiplayer playlistsnew content
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    Fixed huge jump view punches after coming back from alt+tabbug fix
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    Games will now last longer: win limit changed from 4 to 6, max rounds from 8 to 11balance change
    Steam
    Reverted Market and Revolt Ambush layouts to previous versionsworld

    Due to community feedback

    Steam
    Fixed incorrect viewmodel hands for several classesbug fix
    Steam
    Fixed sv_pure bypass exploitbug fix
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    Added missing night Ambush scenarios to Tactical playlistbug fix
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    Fixed mp_maxgames cvarbug fix
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    Increased penetration power of UMP-45 and AKS-74ubalance change
    Steam
    Updated shaders for character and viewmodel armsvisuals
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    Fixed incorrect player models in Conquerbug fix
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    Revised class makeupbalance change
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    Fixed SKS having no prone transition animations in third personbug fix
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    Implemented D3D9Ex for lower memory usage and improved alt+tab speedperformance
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    Removed logic_ gamemode entitiesmodding

    Gamerules object now represents the gamemode

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    Fixed Drycanal_night being pitch black with nightvisionbug fix
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    Fixed Holographic and 1x Red Dot missing from some classesbug fix
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    Fixed error model when Security Demolitions class has no armorbug fix
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    Removed Ambush and Skirmish from Competitive playlistgameplay
    Steam
    Fixed ledge exploit on Marketbug fix
    Steam
    Theater system now only loads referenced assets to save memoryperformance
    Steam
    Restricted areas and spawn zones now appear on the tactical mapgameplay
    Steam
    Revised costs and availability of many weapons and upgradesbalance change
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    Reduced effectiveness of heavy armor against standard 9mm roundsbalance change
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    Fixed Drycanal_night being pitch black with nightvisionbug fix
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    Fixed SKS having no prone transition animations in third personbug fix
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    Reduced effectiveness of heavy armor against standard 9mm roundsbalance change
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    Player animations no longer calculated twice per frameperformance
    Steam
    Shotgun damage and penetration slightly increasedbalance change
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    Fixed achievement crashbug fix
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    Revised class makeupbalance change
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    Fixed error model when Security Demolitions class has no armorbug fix
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    Capture time increased to 25 seconds from 20balance change
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    Removed logic_ gamemode entitiesmodding

    Gamerules object now represents the gamemode

    Steam
    Fixed restricted area exploit in Dry Canalbug fix
    Steam
    Added delay before crawl animation starts when moving while pronegameplay
    Steam
    Fixed exit impacts for bullet penetrationbug fix
    Steam
    Fixed audio cache system to properly cache metadata of streamed Ogg filesperformance

    Results in less hitching when VO lines are heard for the first time

    Steam
    Capture time increased to 25 seconds from 20balance change
    Steam
    Fixed exit impacts for bullet penetrationbug fix
    Steam
    Fixed huge jump view punches after coming back from an alt+tabbug fix
    Steam
    Added BattlEye anti-cheat to official multiplayer playlistsnew content
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    Supply awarded on player death in addition to touching spawn zonegameplay
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    Supply awarded on player death in addition to touching spawn zonegameplay
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    Allowed_items block in player class overrides team restrictionsmodding
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    Fixed achievement crashbug fix
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    Foregrips available to Security Rifleman and Insurgent Sappergameplay
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