What changed in Just Cause 2: Multiplayer Mod in 2016
46 updates · 3 main milestones · Feb 13, 2016 to Oct 23, 2016
- 28 eventsAdded outline control functionsnew content
Added GetOutlineEnabled, SetOutlineEnabled, and SetOutlineColor to Characters and StaticObjects.
SteamFixed mirrored rotation of vehicle mounted gunsbug fixFixed a bug where vehicle mounted guns rotation could become mirrored.
SteamAdded EntityBulletHit eventnew contentTriggers when the local player hits a Player or NPC with a bullet.
SteamFixed bike stealing bugbug fixFixed a bug where a player would become stuck on a bike if they attempted to steal it while the driver was reversing.
SteamFixed RakNet listen socket issuebug fixFixed a bug where RakNet was unintentionally creating a listen socket on port 80.
SteamFixed bike stealing bugbug fixFixed a bug where a player would become stuck on a bike if they attempted to steal it while the driver was reversing.
SteamFixed RakNet listen socket issuebug fixFixed a bug where RakNet was unintentionally creating a listen socket on port 80.
SteamFixed mirrored rotation for vehicle mounted gunsbug fixSteamChanged Only Human achievement mechanicsbalance changeChanged Only Human achievement to spread virally.
SteamRemoved unsynced sentry turrets and cannonsbug fixSteamFixed frequent crashes related to decalsbug fixMilestoneFixed one of the most frequently encountered crashes relating to decals. It should now be safe to enable decals again!
SteamAdded outline control methodsnew contentAdded GetOutlineEnabled, SetOutlineEnabled, and SetOutlineColor to Characters and StaticObjects.
SteamChanged Firestarter achievement requirementsbalance changeChanged Firestarter achievement to require 1,000 kills instead of 3,000.
SteamFixed crashes for AMD usersbug fixMilestoneHopefully fixed the crashes that have plagued AMD users for many months. We have reported a solution and details surrounding the bug to AMD.
SteamAdded EntityBulletHit eventnew contentAdded EntityBulletHit event that triggers when the local player hits a Player or NPC with a bullet.
SteamFixed vehicle invulnerability bugbug fixFixed a bug where vehicles could become invulnerable if repaired while about to explode.
SteamFixed vehicle invulnerability bugbug fixFixed a bug where vehicles could become invulnerable if repaired while about to explode.
SteamLocalPlayerExitVehicle event addednew contentNow fires when the player's vehicle is removed while they were in it.
SteamFixed SSAO rendering artifacts on AMD cardsbug fixFixed a bug on AMD cards where SSAO would cause rendering artifacts. It has now been re-enabled in the options window.
SteamFixed SSAO rendering artifacts on AMD cardsbug fixSSAO has now been re-enabled in the options window.
SteamFixed crash bug with certain bushesbug fixMilestoneFixed a bug where certain bushes could crash the game when collided with as they lacked a collision mesh.
SteamFixed crash bug with certain bushesbug fixCertain bushes could crash the game when collided with as they lacked a collision mesh.
SteamRemoved unsynced sentry turrets and cannonsbug fixRemoved unsynced sentry turrets and cannons from the game.
SteamChanged Only Human achievement mechanicsbalance changeChanged Only Human achievement to spread virally. If you kill a player who has the achievement, you will also be granted it.
SteamChanged Firestarter achievement requirementbalance changeChanged Firestarter achievement to require 1,000 kills instead of 3,000.
SteamLocalPlayerExitVehicle event addednew contentLocalPlayerExitVehicle now fires when the player's vehicle is removed while they were in it.
SteamFixed crashes for AMD usersbug fixHopefully fixed the crashes that have plagued AMD users for many months.
Steam - 18 eventsCheckpoint Bug Fix for Remote Playersbug fix
Fixed a bug introduced by ShapeTrigger entities where Checkpoints fired for remote players
SteamAdded SharedObject Equality Operatornew contentSteamFixed Stuntshooter achievement stats issuebug fixStuntshooter achievement incorrectly increased stats for all vehicles, rather than just airplanes.
SteamFixed Stuntshooter Achievement Statsbug fixFixed Stuntshooter achievement incorrectly increasing stats for all vehicles, rather than just airplanes
SteamFixed client crash from chat methodsbug fixFixed client crash from passing an empty string to chat methods like Chat:Print.
SteamFixed Checkpoints bug for remote playersbug fixA bug introduced by ShapeTrigger entities where Checkpoints fired for remote players has been fixed.
SteamAdded SteamId.IsValid methodnew contentSteamClient Crash Fixbug fixFixed client crash from passing an empty string to chat methods like Chat:Print
SteamVehicles unloaded on teleportbug fixVehicles are now unloaded when the player teleports to a location outside their range.
SteamAdded Config Value Retrieval Methodnew contentAdded Config:GetValue(string category, string value)
SteamAdded SharedObject equality operatornew contentSteamVehicle Unloading on Teleportbug fixVehicles are now unloaded when the player teleports to a location outside their range
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